Correct sizes on map tiles map_wall_2 and map_wall_3.

This commit is contained in:
Oskar Wiksten
2013-06-12 00:18:08 +02:00
parent 01e42134e2
commit 540ac0e87f

View File

@@ -334,8 +334,8 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.map_trail_1, "map_trail_1.png", src_mapTileSize, defaultTileSize);
loader.prepareTileset(R.drawable.map_tree_1, "map_tree_1.png", src_mapTileSize, defaultTileSize);
loader.prepareTileset(R.drawable.map_wall_1, "map_wall_1.png", src_mapTileSize, defaultTileSize);
loader.prepareTileset(R.drawable.map_wall_2, "map_wall_2.png", src_mapTileSize, defaultTileSize);
loader.prepareTileset(R.drawable.map_wall_3, "map_wall_3.png", src_mapTileSize, defaultTileSize);
loader.prepareTileset(R.drawable.map_wall_2, "map_wall_2.png", new Size(15, 8), defaultTileSize);
loader.prepareTileset(R.drawable.map_wall_3, "map_wall_3.png", new Size(15, 8), defaultTileSize);
loader.prepareTileset(R.drawable.map_window_1, "map_window_1.png", src_mapTileSize, defaultTileSize);
loader.prepareTileset(R.drawable.map_window_2, "map_window_2.png", src_mapTileSize, defaultTileSize);