Add bars to the Charwood mine entrance when the player first visits

This commit is contained in:
Oskar Wiksten
2013-07-18 14:05:37 +02:00
parent 9fab58f239
commit b28d896600

View File

@@ -135,15 +135,20 @@
</layer>
<layer name="Above" width="20" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="20" height="20">
<layer name="Above_opened" width="20" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="20" height="20" visible="0">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" width="20" height="20">
<objectgroup name="Mapevents" width="20" height="20" visible="0">
<object name="north" type="mapchange" x="256" y="0" width="64" height="32">
<properties>
<property name="map" value="waytolostmine3"/>
@@ -157,7 +162,7 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" width="20" height="20">
<objectgroup name="Spawn" width="20" height="20" visible="0">
<object name="charwdg3" type="spawn" x="256" y="64" width="64" height="32">
<properties>
<property name="quantity" value="2"/>
@@ -182,11 +187,18 @@
</object>
<object name="mazarth1" type="spawn" x="128" y="320" width="384" height="256"/>
</objectgroup>
<objectgroup name="Keys" width="20" height="20">
<objectgroup name="Keys" width="20" height="20" visible="0">
<object name="charwood2:15" type="key" x="224" y="224" width="96" height="32">
<properties>
<property name="phrase" value="sign_lostmine0"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Replace" width="20" height="20">
<object name="charwood2:15" type="replace" x="256" y="192" width="32" height="64">
<properties>
<property name="above" value="Above_opened"/>
</properties>
</object>
</objectgroup>
</map>