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Raise taunt chance to 75%.
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@@ -64,7 +64,7 @@ public final class SkillCollection {
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public static final int PER_SKILLPOINT_INCREASE_CRIT1_CHANCE = 50;
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public static final int PER_SKILLPOINT_INCREASE_CRIT2_CHANCE = 50;
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public static final int PER_SKILLPOINT_INCREASE_REJUVENATION_CHANCE = 20;
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public static final int PER_SKILLPOINT_INCREASE_TAUNT_CHANCE = 25;
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public static final int PER_SKILLPOINT_INCREASE_TAUNT_CHANCE = 75;
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public static final int TAUNT_AP_LOSS = 2;
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public static final int CONCUSSION_THRESHOLD = 50;
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public static final int PER_SKILLPOINT_INCREASE_CONCUSSION_CHANCE = 15;
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