Included new tilesets in the resource loader.

Also added comment flags to prepare for generation of these lines by
ATCS.
This commit is contained in:
Zukero
2017-08-25 23:45:26 +02:00
parent edecf946b2
commit cd508e70f1

View File

@@ -237,6 +237,8 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.actorconditions_1, "actorconditions_1", new Size(14, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_2, "actorconditions_2", sz3x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.actorconditions_japozero, "actorconditions_japozero", new Size(16, 4), sz1x1, mTileSize);
/*INSERT_ACTORCONDITIONS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.items_armours, "items_armours", new Size(14, 3), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_weapons, "items_weapons", new Size(14, 6), sz1x1, mTileSize);
@@ -259,7 +261,10 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.items_armours_2, "items_armours_2", sz7x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_armours_3, "items_armours_3", new Size(10, 4), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_rings_1, "items_rings_1", new Size(10, 3), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_japozero, "items_japozero", new Size(16, 37), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.items_rijackson_1, "items_rijackson_1", new Size(5, 4), sz1x1, mTileSize);
/*INSERT_ITEMS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.monsters_armor1, "monsters_armor1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_cyclops, "monsters_cyclops", sz1x1, sz2x3, mTileSize);
loader.prepareTileset(R.drawable.monsters_demon1, "monsters_demon1", sz1x1, sz2x2, mTileSize);
@@ -306,7 +311,8 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.monsters_wraiths, "monsters_wraiths", sz3x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_zombie1, "monsters_zombie1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_zombie2, "monsters_zombie2", sz1x1, sz1x1, mTileSize);
/*INSERT_NPCS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.map_bed_1, "map_bed_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_border_1, "map_border_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_bridge_1, "map_bridge_1", mapTileSize, sz1x1, mTileSize);