mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-23 15:38:29 +01:00
Revenge effects & Enhanced combat log.
Apply effect when you or a NPC received a hit (effect defined on defender). Apply effect when a NPC dies (effect defined on NPC). Messages in the combat log for taunt skill and actor conditions effects.
This commit is contained in:
@@ -68,6 +68,14 @@
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<string name="combat_not_enough_ap">Not enough AP left this round.</string>
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<string name="combat_hero_dies">You fall unconscious, but fortunately wake up alive, dazed and fatigued. You lost %1$d experience.</string>
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<string name="combat_miss_animation_message">MISS</string>
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<string name="combat_taunt_monster">You taunt %1$s!</string>
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<string name="combat_condition_player_apply">You are affected by %1$s.</string>
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<string name="combat_condition_player_clear">You are cleared of %1$s.</string>
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<string name="combat_condition_player_immune">You are now immunized against %1$s.</string>
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<string name="combat_condition_monster_apply">%1$s is affected by %2$s.</string>
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<string name="combat_condition_monster_clear">%1$s is cleared of %2$s.</string>
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<string name="combat_condition_monster_immune">%1$s is now immunized against %2$s.</string>
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<string name="inventory_info">Info</string>
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<string name="inventory_equip">Equip</string>
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@@ -29,6 +29,8 @@ import com.gpl.rpg.AndorsTrail.controller.listeners.CombatActionListener;
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import com.gpl.rpg.AndorsTrail.controller.listeners.CombatTurnListener;
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import com.gpl.rpg.AndorsTrail.controller.listeners.PlayerMovementListener;
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import com.gpl.rpg.AndorsTrail.controller.listeners.WorldEventListener;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
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import com.gpl.rpg.AndorsTrail.model.actor.Monster;
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import com.gpl.rpg.AndorsTrail.model.actor.Player;
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import com.gpl.rpg.AndorsTrail.model.item.ItemContainer.ItemEntry;
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@@ -198,6 +200,8 @@ public final class MainActivity
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controllers.mapController.worldEventListeners.add(this);
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controllers.combatController.combatTurnListeners.add(this);
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controllers.combatController.combatActionListeners.add(this);
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controllers.actorStatsController.combatActionListeners.add(this);
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controllers.skillController.combatActionListeners.add(this);
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controllers.movementController.playerMovementListeners.add(this);
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statusview.subscribe();
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quickitemview.subscribe();
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@@ -493,5 +497,68 @@ public final class MainActivity
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public void onPlayerDoesNotHaveEnoughAP() {
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message(getString(R.string.combat_not_enough_ap));
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}
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@Override
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public void onPlayerTauntsMonster(Monster attacker) {
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message(getString(R.string.combat_taunt_monster, attacker.getName()));
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}
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@Override
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public void onPlayerReceviesActorCondition(ActorConditionEffect effect) {
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StringBuilder sb = new StringBuilder();
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if (effect.isImmunity()) {
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sb.append(effect.conditionType.name);
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} else if (effect.isRemovalEffect()) {
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sb.append(effect.conditionType.name);
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} else {
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sb.append(effect.conditionType.name);
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if (effect.magnitude > 1) {
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sb.append(" x");
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sb.append(effect.magnitude);
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}
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}
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if (ActorCondition.isTemporaryEffect(effect.duration)) {
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sb.append(' ');
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sb.append(getString(R.string.iteminfo_effect_duration, effect.duration));
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}
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String msg = sb.toString();
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if (effect.isImmunity()) {
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message(getString(R.string.combat_condition_player_immune, msg));
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} else if (effect.isRemovalEffect()) {
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message(getString(R.string.combat_condition_player_clear, msg));
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} else {
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message(getString(R.string.combat_condition_player_apply, msg));
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}
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}
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@Override
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public void onMonsterReceivesActorCondition(ActorConditionEffect effect, Monster target) {
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StringBuilder sb = new StringBuilder();
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if (effect.isImmunity()) {
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sb.append(effect.conditionType.name);
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} else if (effect.isRemovalEffect()) {
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sb.append(effect.conditionType.name);
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} else {
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sb.append(effect.conditionType.name);
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if (effect.magnitude > 1) {
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sb.append(" x");
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sb.append(effect.magnitude);
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}
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}
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if (ActorCondition.isTemporaryEffect(effect.duration)) {
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sb.append(' ');
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sb.append(getString(R.string.iteminfo_effect_duration, effect.duration));
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}
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String msg = sb.toString();
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if (effect.isImmunity()) {
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message(getString(R.string.combat_condition_monster_immune, target.getName(), msg));
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} else if (effect.isRemovalEffect()) {
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message(getString(R.string.combat_condition_monster_clear, target.getName(), msg));
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} else {
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message(getString(R.string.combat_condition_monster_apply, target.getName(), msg));
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}
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}
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}
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@@ -7,6 +7,7 @@ import com.gpl.rpg.AndorsTrail.context.ControllerContext;
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import com.gpl.rpg.AndorsTrail.context.WorldContext;
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import com.gpl.rpg.AndorsTrail.controller.listeners.ActorConditionListeners;
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import com.gpl.rpg.AndorsTrail.controller.listeners.ActorStatsListeners;
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import com.gpl.rpg.AndorsTrail.controller.listeners.CombatActionListeners;
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import com.gpl.rpg.AndorsTrail.controller.listeners.PlayerStatsListeners;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
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@@ -19,6 +20,7 @@ import com.gpl.rpg.AndorsTrail.model.actor.Monster;
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import com.gpl.rpg.AndorsTrail.model.actor.Player;
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import com.gpl.rpg.AndorsTrail.model.item.Inventory;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnEquip;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
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import com.gpl.rpg.AndorsTrail.model.item.ItemType;
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import com.gpl.rpg.AndorsTrail.model.map.MonsterSpawnArea;
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@@ -31,6 +33,7 @@ public final class ActorStatsController {
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public final ActorConditionListeners actorConditionListeners = new ActorConditionListeners();
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public final ActorStatsListeners actorStatsListeners = new ActorStatsListeners();
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public final PlayerStatsListeners playerStatsListeners = new PlayerStatsListeners();
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public final CombatActionListeners combatActionListeners = new CombatActionListeners();
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public ActorStatsController(ControllerContext controllers, WorldContext world) {
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this.controllers = controllers;
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@@ -458,12 +461,21 @@ public final class ActorStatsController {
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controllers.effectController.startEnqueuedEffect(source.position);
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}
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}
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public void applyHitReceivedEffect(Actor source, Actor target, ItemTraits_OnHitReceived effect) {
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applyUseEffect(source, target, effect);
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if (effect.changedStats_target != null) {
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applyStatsModifierEffect(target, effect.changedStats, 1);
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controllers.effectController.startEnqueuedEffect(target.position);
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}
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}
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private void rollForConditionEffect(Actor actor, ActorConditionEffect conditionEffect) {
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int chanceRollBias = 0;
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if (actor.isPlayer) chanceRollBias = SkillController.getActorConditionEffectChanceRollBias(conditionEffect, (Player) actor);
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if (!Constants.rollResult(conditionEffect.chance, chanceRollBias)) return;
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//TODO message Actor Condition
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applyActorCondition(actor, conditionEffect);
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}
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@@ -510,6 +522,13 @@ public final class ActorStatsController {
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applyUseEffect(player, null, type.effects_kill);
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}
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}
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public void applyOnDeathEffectsToPlayer(Player player, Actor monster) {
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ItemTraits_OnUse onDeathEffect = monster.getOnDeathEffects();
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if (onDeathEffect == null) return;
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applyUseEffect(player, null, onDeathEffect);
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}
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public void applySkillEffectsForNewRound(Player player, PredefinedMap currentMap) {
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int level = player.getSkillLevel(SkillCollection.SkillID.regeneration);
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@@ -18,6 +18,7 @@ import com.gpl.rpg.AndorsTrail.model.actor.Actor;
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import com.gpl.rpg.AndorsTrail.model.actor.Monster;
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import com.gpl.rpg.AndorsTrail.model.actor.MonsterType;
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import com.gpl.rpg.AndorsTrail.model.actor.Player;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
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import com.gpl.rpg.AndorsTrail.model.item.Loot;
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import com.gpl.rpg.AndorsTrail.model.map.MonsterSpawnArea;
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@@ -208,6 +209,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
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totalExpThisFight += loot.exp;
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loot.exp = 0;
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controllers.actorStatsController.applyKillEffectsToPlayer(player);
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controllers.actorStatsController.applyOnDeathEffectsToPlayer(player, killedMonster);
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if (!loot.hasItemsOrGold()) {
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world.model.currentMap.removeGroundLoot(loot);
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@@ -554,10 +556,16 @@ public final class CombatController implements VisualEffectCompletedCallback {
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private void applyAttackHitStatusEffects(Actor attacker, Actor target) {
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ItemTraits_OnUse[] onHitEffects = attacker.getOnHitEffects();
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if (onHitEffects == null) return;
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for (ItemTraits_OnUse e : onHitEffects) {
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controllers.actorStatsController.applyUseEffect(attacker, target, e);
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ItemTraits_OnHitReceived[] onHitReceivedEffects = target.getOnHitReceivedEffects();
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if (onHitEffects != null) {
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for (ItemTraits_OnUse e : onHitEffects) {
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controllers.actorStatsController.applyUseEffect(attacker, target, e);
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}
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}
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if (onHitReceivedEffects != null) {
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for (ItemTraits_OnHitReceived e : onHitReceivedEffects) {
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controllers.actorStatsController.applyHitReceivedEffect(target, attacker, e);
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}
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}
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}
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@@ -2,6 +2,7 @@ package com.gpl.rpg.AndorsTrail.controller;
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import com.gpl.rpg.AndorsTrail.context.ControllerContext;
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import com.gpl.rpg.AndorsTrail.context.WorldContext;
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import com.gpl.rpg.AndorsTrail.controller.listeners.CombatActionListeners;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionType;
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import com.gpl.rpg.AndorsTrail.model.ability.SkillCollection;
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@@ -20,6 +21,8 @@ import com.gpl.rpg.AndorsTrail.util.ConstRange;
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public final class SkillController {
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private final ControllerContext controllers;
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private final WorldContext world;
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public final CombatActionListeners combatActionListeners = new CombatActionListeners();
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public SkillController(ControllerContext controllers, WorldContext world) {
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this.controllers = controllers;
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@@ -184,6 +187,7 @@ public final class SkillController {
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public void applySkillEffectsFromMonsterAttack(AttackResult result, Monster monster) {
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if (!result.isHit) {
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if (rollForSkillChance(world.model.player, SkillID.taunt, SkillCollection.PER_SKILLPOINT_INCREASE_TAUNT_CHANCE)) {
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controllers.actorStatsController.changeActorAP(monster, -SkillCollection.TAUNT_AP_LOSS, false, false);
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}
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}
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@@ -1,6 +1,7 @@
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package com.gpl.rpg.AndorsTrail.controller.listeners;
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import com.gpl.rpg.AndorsTrail.controller.AttackResult;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
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import com.gpl.rpg.AndorsTrail.model.actor.Monster;
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public interface CombatActionListener {
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@@ -13,4 +14,8 @@ public interface CombatActionListener {
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void onPlayerStartedFleeing();
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void onPlayerFailedFleeing();
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void onPlayerDoesNotHaveEnoughAP();
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void onPlayerTauntsMonster(Monster attacker);
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void onPlayerReceviesActorCondition(ActorConditionEffect conditionEffect);
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void onMonsterReceivesActorCondition(ActorConditionEffect conditionEffect, Monster target);
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}
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@@ -1,6 +1,7 @@
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package com.gpl.rpg.AndorsTrail.controller.listeners;
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import com.gpl.rpg.AndorsTrail.controller.AttackResult;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
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import com.gpl.rpg.AndorsTrail.model.actor.Monster;
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import com.gpl.rpg.AndorsTrail.util.ListOfListeners;
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@@ -41,6 +42,18 @@ public final class CombatActionListeners extends ListOfListeners<CombatActionLis
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private final Function<CombatActionListener> onPlayerDoesNotHaveEnoughAP = new Function<CombatActionListener>() {
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@Override public void call(CombatActionListener listener) { listener.onPlayerDoesNotHaveEnoughAP(); }
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};
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private final Function1<CombatActionListener, Monster> onPlayerTauntsMonster = new Function1<CombatActionListener, Monster>() {
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@Override public void call(CombatActionListener listener, Monster attacker) { listener.onPlayerTauntsMonster(attacker); }
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};
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private final Function1<CombatActionListener, ActorConditionEffect> onPlayerReceviesActorCondition = new Function1<CombatActionListener, ActorConditionEffect>() {
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@Override public void call(CombatActionListener listener, ActorConditionEffect effect) { listener.onPlayerReceviesActorCondition(effect); }
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};
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private final Function2<CombatActionListener, ActorConditionEffect, Monster> onMonsterReceivesActorCondition = new Function2<CombatActionListener, ActorConditionEffect, Monster>() {
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@Override public void call(CombatActionListener listener, ActorConditionEffect effect, Monster target) { listener.onMonsterReceivesActorCondition(effect, target); }
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};
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@Override
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public void onPlayerAttackMissed(Monster target, AttackResult attackResult) {
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@@ -86,4 +99,20 @@ public final class CombatActionListeners extends ListOfListeners<CombatActionLis
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public void onPlayerDoesNotHaveEnoughAP() {
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callAllListeners(this.onPlayerDoesNotHaveEnoughAP);
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}
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@Override
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public void onPlayerTauntsMonster(Monster attacker) {
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callAllListeners(this.onPlayerTauntsMonster, attacker);
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}
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@Override
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public void onPlayerReceviesActorCondition(ActorConditionEffect effect) {
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callAllListeners(this.onPlayerReceviesActorCondition, effect);
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}
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@Override
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public void onMonsterReceivesActorCondition(ActorConditionEffect effect, Monster target) {
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callAllListeners(this.onMonsterReceivesActorCondition, effect, target);
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}
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}
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@@ -5,6 +5,7 @@ import java.util.Arrays;
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import java.util.List;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorCondition;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
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import com.gpl.rpg.AndorsTrail.util.Coord;
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import com.gpl.rpg.AndorsTrail.util.CoordRect;
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@@ -34,6 +35,8 @@ public class Actor {
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public int blockChance;
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public int damageResistance;
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public ItemTraits_OnUse[] onHitEffects;
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public ItemTraits_OnHitReceived[] onHitReceivedEffects;
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public ItemTraits_OnUse onDeathEffects;
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public boolean hasVFXRunning = false;
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public long vfxStartTime = 0;
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public int vfxDuration = 0;
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@@ -66,7 +69,10 @@ public class Actor {
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public int getDamageResistance() { return damageResistance; }
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public ItemTraits_OnUse[] getOnHitEffects() { return onHitEffects; }
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public List<ItemTraits_OnUse> getOnHitEffectsAsList() { return onHitEffects == null ? null : Arrays.asList(onHitEffects); }
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public ItemTraits_OnHitReceived[] getOnHitReceivedEffects() { return onHitReceivedEffects; }
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public List<ItemTraits_OnHitReceived> getOnHitReceivedEffectsAsList() { return onHitReceivedEffects == null ? null : Arrays.asList(onHitReceivedEffects); }
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public ItemTraits_OnUse getOnDeathEffects() { return onDeathEffects; }
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public boolean hasCriticalSkillEffect() { return getCriticalSkill() != 0; }
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public boolean hasCriticalMultiplierEffect() { float m = getCriticalMultiplier(); return m != 0 && m != 1; }
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public boolean hasCriticalAttacks() { return hasCriticalSkillEffect() && hasCriticalMultiplierEffect(); }
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@@ -50,6 +50,8 @@ public final class Monster extends Actor {
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this.blockChance = monsterType.blockChance;
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this.damageResistance = monsterType.damageResistance;
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this.onHitEffects = monsterType.onHitEffects;
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this.onHitReceivedEffects = monsterType.onHitReceivedEffects;
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this.onDeathEffects = monsterType.onDeathEffects;
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}
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public DropList getDropList() { return monsterType.dropList; }
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@@ -1,6 +1,7 @@
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package com.gpl.rpg.AndorsTrail.model.actor;
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import com.gpl.rpg.AndorsTrail.model.item.DropList;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
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import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
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import com.gpl.rpg.AndorsTrail.util.ConstRange;
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import com.gpl.rpg.AndorsTrail.util.Size;
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@@ -47,6 +48,8 @@ public final class MonsterType {
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public final int blockChance;
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public final int damageResistance;
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public final ItemTraits_OnUse[] onHitEffects;
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public final ItemTraits_OnHitReceived[] onHitReceivedEffects;
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public final ItemTraits_OnUse onDeathEffects;
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public MonsterType(
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String id
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@@ -72,6 +75,8 @@ public final class MonsterType {
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, int blockChance
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, int damageResistance
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, ItemTraits_OnUse[] onHitEffects
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, ItemTraits_OnHitReceived[] onHitReceivedEffects
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, ItemTraits_OnUse onDeathEffects
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) {
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this.id = id;
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this.name = name;
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@@ -96,6 +101,8 @@ public final class MonsterType {
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this.blockChance = blockChance;
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this.damageResistance = damageResistance;
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this.onHitEffects = onHitEffects;
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this.onHitReceivedEffects = onHitReceivedEffects;
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this.onDeathEffects = onDeathEffects;
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}
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public static enum AggressionType {
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@@ -0,0 +1,26 @@
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package com.gpl.rpg.AndorsTrail.model.item;
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import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
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import com.gpl.rpg.AndorsTrail.model.ability.traits.StatsModifierTraits;
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public class ItemTraits_OnHitReceived extends ItemTraits_OnUse {
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public final StatsModifierTraits changedStats_target;
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public ItemTraits_OnHitReceived(
|
||||
StatsModifierTraits changedStats
|
||||
, StatsModifierTraits changedStats_target
|
||||
, ActorConditionEffect[] addedConditions_source
|
||||
, ActorConditionEffect[] addedConditions_target
|
||||
) {
|
||||
super(changedStats_target, addedConditions_source, addedConditions_target);
|
||||
this.changedStats_target = changedStats_target;
|
||||
}
|
||||
|
||||
public int calculateHitReceivedCost() {
|
||||
int costStats = changedStats == null ? 0 : changedStats.calculateHitCost();
|
||||
costStats += changedStats_target == null ? 0 : -changedStats_target.calculateHitCost();
|
||||
return costStats;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -3,7 +3,7 @@ package com.gpl.rpg.AndorsTrail.model.item;
|
||||
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionEffect;
|
||||
import com.gpl.rpg.AndorsTrail.model.ability.traits.StatsModifierTraits;
|
||||
|
||||
public final class ItemTraits_OnUse {
|
||||
public class ItemTraits_OnUse {
|
||||
public final StatsModifierTraits changedStats;
|
||||
public final ActorConditionEffect[] addedConditions_source;
|
||||
public final ActorConditionEffect[] addedConditions_target;
|
||||
|
||||
@@ -34,6 +34,7 @@ public final class ItemType {
|
||||
public final ItemTraits_OnUse effects_use;
|
||||
public final ItemTraits_OnUse effects_hit;
|
||||
public final ItemTraits_OnUse effects_kill;
|
||||
public final ItemTraits_OnHitReceived effects_hitReceived;
|
||||
|
||||
public ItemType(
|
||||
String id
|
||||
@@ -48,6 +49,7 @@ public final class ItemType {
|
||||
, ItemTraits_OnUse effects_use
|
||||
, ItemTraits_OnUse effects_hit
|
||||
, ItemTraits_OnUse effects_kill
|
||||
, ItemTraits_OnHitReceived effects_hitReceived
|
||||
) {
|
||||
this.id = id;
|
||||
this.iconID = iconID;
|
||||
@@ -62,6 +64,7 @@ public final class ItemType {
|
||||
this.effects_use = effects_use;
|
||||
this.effects_hit = effects_hit;
|
||||
this.effects_kill = effects_kill;
|
||||
this.effects_hitReceived = effects_hitReceived;
|
||||
this.hasPersonalizedName = name.contains(Constants.PLACEHOLDER_PLAYERNAME);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,11 +7,13 @@ import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionTypeCollection;
|
||||
import com.gpl.rpg.AndorsTrail.model.ability.traits.AbilityModifierTraits;
|
||||
import com.gpl.rpg.AndorsTrail.model.ability.traits.StatsModifierTraits;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnEquip;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
|
||||
import com.gpl.rpg.AndorsTrail.resource.parsers.json.JsonArrayParserFor;
|
||||
import com.gpl.rpg.AndorsTrail.resource.parsers.json.JsonFieldNames;
|
||||
import com.gpl.rpg.AndorsTrail.util.ConstRange;
|
||||
import com.gpl.rpg.AndorsTrail.util.L;
|
||||
|
||||
import org.json.JSONException;
|
||||
import org.json.JSONObject;
|
||||
|
||||
@@ -73,6 +75,44 @@ public final class ItemTraitsParser {
|
||||
}
|
||||
}
|
||||
|
||||
public ItemTraits_OnHitReceived parseItemTraits_OnHitReceived(JSONObject o) throws JSONException {
|
||||
if (o == null) return null;
|
||||
|
||||
ConstRange boostCurrentHP = ResourceParserUtils.parseConstRange(o.optJSONObject(JsonFieldNames.ItemTraits_OnHitReceived.increaseCurrentHP));
|
||||
ConstRange boostCurrentAP = ResourceParserUtils.parseConstRange(o.optJSONObject(JsonFieldNames.ItemTraits_OnHitReceived.increaseCurrentAP));
|
||||
ConstRange boostAttackerCurrentHP = ResourceParserUtils.parseConstRange(o.optJSONObject(JsonFieldNames.ItemTraits_OnHitReceived.increaseAttackerCurrentHP));
|
||||
ConstRange boostAttackerCurrentAP = ResourceParserUtils.parseConstRange(o.optJSONObject(JsonFieldNames.ItemTraits_OnHitReceived.increaseAttackerCurrentAP));
|
||||
ActorConditionEffect[] addedConditions_source = actorConditionEffectParser_withDuration.parseArray(o.optJSONArray(JsonFieldNames.ItemTraits_OnHitReceived.conditionsSource));
|
||||
ActorConditionEffect[] addedConditions_target = actorConditionEffectParser_withDuration.parseArray(o.optJSONArray(JsonFieldNames.ItemTraits_OnHitReceived.conditionsTarget));
|
||||
if ( boostCurrentHP == null
|
||||
&& boostCurrentAP == null
|
||||
&& boostAttackerCurrentAP == null
|
||||
&& boostCurrentAP == null
|
||||
&& addedConditions_source == null
|
||||
&& addedConditions_target == null
|
||||
) {
|
||||
if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) {
|
||||
L.log("OPTIMIZE: Tried to parseItemTraits_OnHitReceived , where hasEffect=" + o.toString() + ", but all data was empty.");
|
||||
}
|
||||
return null;
|
||||
} else {
|
||||
return new ItemTraits_OnHitReceived(
|
||||
new StatsModifierTraits(
|
||||
null
|
||||
,boostCurrentHP
|
||||
,boostCurrentAP
|
||||
)
|
||||
, new StatsModifierTraits(
|
||||
null
|
||||
,boostAttackerCurrentHP
|
||||
,boostAttackerCurrentAP
|
||||
)
|
||||
,addedConditions_source
|
||||
,addedConditions_target
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public ItemTraits_OnEquip parseItemTraits_OnEquip(JSONObject o) throws JSONException {
|
||||
if (o == null) return null;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ package com.gpl.rpg.AndorsTrail.resource.parsers;
|
||||
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionTypeCollection;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemCategoryCollection;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnEquip;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemType;
|
||||
import com.gpl.rpg.AndorsTrail.resource.DynamicTileLoader;
|
||||
@@ -10,6 +11,7 @@ import com.gpl.rpg.AndorsTrail.resource.TranslationLoader;
|
||||
import com.gpl.rpg.AndorsTrail.resource.parsers.json.JsonCollectionParserFor;
|
||||
import com.gpl.rpg.AndorsTrail.resource.parsers.json.JsonFieldNames;
|
||||
import com.gpl.rpg.AndorsTrail.util.Pair;
|
||||
|
||||
import org.json.JSONException;
|
||||
import org.json.JSONObject;
|
||||
|
||||
@@ -40,7 +42,8 @@ public final class ItemTypeParser extends JsonCollectionParserFor<ItemType> {
|
||||
final ItemTraits_OnUse useEffect = itemTraitsParser.parseItemTraits_OnUse(o.optJSONObject(JsonFieldNames.ItemType.useEffect));
|
||||
final ItemTraits_OnUse hitEffect = itemTraitsParser.parseItemTraits_OnUse(o.optJSONObject(JsonFieldNames.ItemType.hitEffect));
|
||||
final ItemTraits_OnUse killEffect = itemTraitsParser.parseItemTraits_OnUse(o.optJSONObject(JsonFieldNames.ItemType.killEffect));
|
||||
|
||||
final ItemTraits_OnHitReceived hitReceivedEffect = itemTraitsParser.parseItemTraits_OnHitReceived(o.optJSONObject(JsonFieldNames.ItemType.hitReceivedEffect));
|
||||
|
||||
final int baseMarketCost = o.optInt(JsonFieldNames.ItemType.baseMarketCost);
|
||||
final boolean hasManualPrice = o.optInt(JsonFieldNames.ItemType.hasManualPrice, 0) > 0;
|
||||
final ItemType itemType = new ItemType(
|
||||
@@ -56,6 +59,7 @@ public final class ItemTypeParser extends JsonCollectionParserFor<ItemType> {
|
||||
, useEffect
|
||||
, hitEffect
|
||||
, killEffect
|
||||
, hitReceivedEffect
|
||||
);
|
||||
return new Pair<String, ItemType>(id, itemType);
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import com.gpl.rpg.AndorsTrail.controller.Constants;
|
||||
import com.gpl.rpg.AndorsTrail.model.ability.ActorConditionTypeCollection;
|
||||
import com.gpl.rpg.AndorsTrail.model.actor.MonsterType;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.DropListCollection;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnHitReceived;
|
||||
import com.gpl.rpg.AndorsTrail.model.item.ItemTraits_OnUse;
|
||||
import com.gpl.rpg.AndorsTrail.resource.DynamicTileLoader;
|
||||
import com.gpl.rpg.AndorsTrail.resource.TranslationLoader;
|
||||
@@ -49,6 +50,8 @@ public final class MonsterTypeParser extends JsonCollectionParserFor<MonsterType
|
||||
int blockChance = o.optInt(JsonFieldNames.Monster.blockChance, 0);
|
||||
int damageResistance = o.optInt(JsonFieldNames.Monster.damageResistance, 0);
|
||||
final ItemTraits_OnUse hitEffect = itemTraitsParser.parseItemTraits_OnUse(o.optJSONObject(JsonFieldNames.Monster.hitEffect));
|
||||
final ItemTraits_OnHitReceived hitReceivedEffect = itemTraitsParser.parseItemTraits_OnHitReceived(o.optJSONObject(JsonFieldNames.Monster.hitReceivedEffect));
|
||||
final ItemTraits_OnUse deathEffect = itemTraitsParser.parseItemTraits_OnUse(o.optJSONObject(JsonFieldNames.Monster.deathEffect));
|
||||
|
||||
final int exp = getExpectedMonsterExperience(attackCost, attackChance, damagePotential, criticalSkill, criticalMultiplier, blockChance, damageResistance, hitEffect, maxHP, maxAP);
|
||||
|
||||
@@ -76,6 +79,8 @@ public final class MonsterTypeParser extends JsonCollectionParserFor<MonsterType
|
||||
, blockChance
|
||||
, damageResistance
|
||||
, hitEffect == null ? null : new ItemTraits_OnUse[] { hitEffect }
|
||||
, hitReceivedEffect == null ? null : new ItemTraits_OnHitReceived[] { hitReceivedEffect }
|
||||
, deathEffect
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
@@ -122,6 +122,8 @@ public final class JsonFieldNames {
|
||||
public static final String droplistID = "droplistID";
|
||||
public static final String phraseID = "phraseID";
|
||||
public static final String hitEffect = "hitEffect";
|
||||
public static final String hitReceivedEffect = "hitReceivedEffect";
|
||||
public static final String deathEffect = "deathEffect";
|
||||
}
|
||||
|
||||
public static final class ItemTraits_OnUse {
|
||||
@@ -130,6 +132,15 @@ public final class JsonFieldNames {
|
||||
public static final String conditionsSource = "conditionsSource";
|
||||
public static final String conditionsTarget = "conditionsTarget";
|
||||
}
|
||||
|
||||
public static final class ItemTraits_OnHitReceived {
|
||||
public static final String increaseCurrentHP = "increaseCurrentHP";
|
||||
public static final String increaseCurrentAP = "increaseCurrentAP";
|
||||
public static final String increaseAttackerCurrentHP = "increaseAttackerCurrentHP";
|
||||
public static final String increaseAttackerCurrentAP = "increaseAttackerCurrentAP";
|
||||
public static final String conditionsSource = "conditionsSource";
|
||||
public static final String conditionsTarget = "conditionsTarget";
|
||||
}
|
||||
|
||||
public static final class ActorConditionEffect {
|
||||
public static final String condition = "condition";
|
||||
@@ -155,6 +166,7 @@ public final class JsonFieldNames {
|
||||
public static final String useEffect = "useEffect";
|
||||
public static final String hitEffect = "hitEffect";
|
||||
public static final String killEffect = "killEffect";
|
||||
public static final String hitReceivedEffect = "hitReceivedEffect";
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user