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Attack cost button now updated when equipment changed mid-fight. Thanks
ace for reporting this.
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@@ -129,6 +129,7 @@ public final class CombatView extends RelativeLayout implements CombatSelectionL
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}
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private void updatePlayerAP() {
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statusTextView.setText(res.getString(R.string.combat_status_ap, player.getCurrentAP()));
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updateAttackMoveButtonText();
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}
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private void updateSelectedMonster(Monster selectedMonster) {
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if (currentMonster != null && currentMonster == selectedMonster) return;
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