Add scythe to axe proficiency skill and whip to blunt proficiency skill. Changes to Falothen's dialogue to reflect this are here: https://github.com/Rijackson/0_7_6_ATCS

This commit is contained in:
Rijackson
2019-03-09 11:30:07 -05:00
parent 1dbf4bf5cb
commit efe06255a3

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@@ -284,10 +284,10 @@ public final class SkillController {
return SkillID.weaponProficiency1hsword;
else if (itemCategoryID.equals("2hsword"))
return SkillID.weaponProficiency2hsword;
else if (itemCategoryID.equals("axe") || itemCategoryID.equals("axe2h"))
else if (itemCategoryID.equals("axe") || itemCategoryID.equals("axe2h") || itemCategoryID.equals("scythe"))
return SkillID.weaponProficiencyAxe;
else if (itemCategoryID.equals("club") || itemCategoryID.equals("staff") || itemCategoryID.equals("mace")
|| itemCategoryID.equals("scepter") || itemCategoryID.equals("hammer") || itemCategoryID.equals("hammer2h"))
|| itemCategoryID.equals("scepter") || itemCategoryID.equals("hammer") || itemCategoryID.equals("hammer2h") || itemCategoryID.equals("whip"))
return SkillID.weaponProficiencyBlunt;
} else if (category.isShield()) {
return SkillID.armorProficiencyShield;