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Add scythe to axe proficiency skill and whip to blunt proficiency skill. Changes to Falothen's dialogue to reflect this are here: https://github.com/Rijackson/0_7_6_ATCS
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@@ -284,10 +284,10 @@ public final class SkillController {
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return SkillID.weaponProficiency1hsword;
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else if (itemCategoryID.equals("2hsword"))
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return SkillID.weaponProficiency2hsword;
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else if (itemCategoryID.equals("axe") || itemCategoryID.equals("axe2h"))
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else if (itemCategoryID.equals("axe") || itemCategoryID.equals("axe2h") || itemCategoryID.equals("scythe"))
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return SkillID.weaponProficiencyAxe;
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else if (itemCategoryID.equals("club") || itemCategoryID.equals("staff") || itemCategoryID.equals("mace")
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|| itemCategoryID.equals("scepter") || itemCategoryID.equals("hammer") || itemCategoryID.equals("hammer2h"))
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|| itemCategoryID.equals("scepter") || itemCategoryID.equals("hammer") || itemCategoryID.equals("hammer2h") || itemCategoryID.equals("whip"))
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return SkillID.weaponProficiencyBlunt;
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} else if (category.isShield()) {
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return SkillID.armorProficiencyShield;
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