Made "Insect contagion" and "Blistering skin" nonstacking, and increased the magnitude of the effects instead.
Increased critical skill of some monsters.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@240 08aca716-68be-ccc6-4d58-36f5abd142ac
Added support for different types of item requirements in conversation replies. For example, requiring the player to wear a specific item instead of just having it in inventory.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@216 08aca716-68be-ccc6-4d58-36f5abd142ac
Also introduced a property of uniqueness per monster (meaning that unique monsters will not respawn). This will replace the uniqueness that was previously set on spawn areas, since it is more intuitive to define it per monster type.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@215 08aca716-68be-ccc6-4d58-36f5abd142ac
Refactor: Changed property "searchTag" if objects of type ItemType into property "id", because that is what it is used for.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@159 08aca716-68be-ccc6-4d58-36f5abd142ac
Added accordion to import/export dialogs in content editor.
Fixed bug in content editor when changing an id of a phrase.
Made editor tabs closable with escape key.
Split the item tileset image into several smaller parts.
Added more images for some armours, weapons and monsters.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@155 08aca716-68be-ccc6-4d58-36f5abd142ac
Added skills for resistance of actor conditions. (thanks Samuel)
Remove duplicate items (but give back gold) whose store price has increased, to prevent exploiting the newer item prices.
Changes to code comments, display texts. (thanks Samuel)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@146 08aca716-68be-ccc6-4d58-36f5abd142ac
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac