Commit Graph

123 Commits

Author SHA1 Message Date
Oskar Wiksten
44511650a1 Map tile alignment tweaking (thanks Tomcat!) 2013-07-15 11:33:01 +02:00
Oskar Wiksten
815dd91219 Map tile alignments (thanks Tomcat!) 2013-07-13 16:06:03 +02:00
Oskar Wiksten
ac90febeb1 Add setting "Show quickslots when toolbox is opened" 2013-07-13 13:00:14 +02:00
Oskar Wiksten
f9902799f9 Map tile alignment tweaking (thanks Tomcat!) 2013-07-11 21:39:42 +02:00
Oskar Wiksten
f797a5bb32 Map alignment tweaks (thanks Tomcat!) 2013-07-07 15:26:55 +02:00
Oskar Wiksten
8db91f0970 Minor content fixes to v070 content
* Thanks to only1doug, Antison, sorrow, Mety, SkrikRunkarN, Sarumar, Mayweed
2013-07-06 12:59:47 +02:00
Oskar Wiksten
45b7a0e9a8 Minor cosmetic changes to v070 maps and content.
* Thanks Mayweed!
2013-07-02 00:58:16 +02:00
Oskar Wiksten
8ac12ac960 Add preferences for setting position of quickslots 2013-06-29 18:11:07 +02:00
Oskar Wiksten
db6539744b Add wild14_clearing to worldmap (thanks TomCat!) 2013-06-29 11:58:04 +02:00
Oskar Wiksten
b95011b5d4 Minor fixes to v070 content. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
3776b33deb Minor fixes to v0.7.0 content after gameplay feedback. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
7d386240a1 Make tradehouse0 use replacement area instead of key area. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
0d3efd84ed Minor fixes to v070 content. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
f4d2438a2e Minor fixes for v070 content. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
7088faaf8a Populating lostmine* maps with monsters. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
33b8d4fe3a Populating charwood* and lodar* maps with monsters. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
53fbe550aa Align mapchange areas roadbeforecrossroads1->roadbeforecrossroads2. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
58a14d3e58 Added tradehouse0a map (basement in Charwood cabin). 2013-06-27 20:45:17 +02:00
Oskar Wiksten
3a67a6af6a Updated lodar* maps with signs needed for the Lodar quest. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
bda06f990b Update roadbeforecrossroads1 to match the description Ogam gives 2013-06-27 20:45:17 +02:00
Oskar Wiksten
c49bedb7fd Updated worldmap.xml according to lodar* maps. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
3df824bfb2 Updated lodar* maps with new tileset. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
df02938766 Spelling correction "Foaming Flask Tavern". 2013-06-27 20:45:16 +02:00
Oskar Wiksten
15cf74359e Moved a lot of tiles to the correct layers and updated tile walkable state on a lot of tiles. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
158d015f1e Updated worldmap.xml 2013-06-27 20:45:16 +02:00
Oskar Wiksten
c87d31ec9c Added worldmap.xml 2013-06-27 20:45:16 +02:00
Oskar Wiksten
6649754e1f Cosmetic mapchanges. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
c1ed9d2ffa Minor changes to lodarhouse map. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
3d8090ad13 Make lodar* maps outdoor maps. Align lodar* and roadbeforecrossroads* maps to worldmap. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
d62d2e6603 Updated lodarcave* maps (thanks Ian Hasse). 2013-06-27 20:45:16 +02:00
Oskar Wiksten
8cdcbdc75d Updated lostmine* maps.
Added tradehouse* maps to loadresources.
Made all tiles of all mapchange areas walkable.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
4aeb88bf9a Added tradehouse* maps for v0.6.12. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
6dc31e42e9 Minor adjustments to maps for v0.6.12 2013-06-27 20:45:16 +02:00
Oskar Wiksten
96ddc508a3 Aligned lodar* and roadbeforecrossroads* maps to fit into worldmap. Updated sizes of mapchange areas.
Updated worldmap with new maps.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
dca9117a3f Corrected misspelled monster ids on new maps for v0.6.12. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
ac42088c03 New maps for v0.6.12 from Ian Haase. 2013-06-27 20:45:16 +02:00
Oskar Wiksten
98d2c89fed Minor map fixes. 2013-06-25 01:02:37 +02:00
Oskar Wiksten
6c03b40262 Updated template.tmx - added "Replace" layer. 2013-06-22 16:21:25 +02:00
Oskar Wiksten
0a9da53930 Revamped looks of crossglen.tmx 2013-06-18 19:59:35 +02:00
Oskar Wiksten
25fe0441c6 Minor map fixes 2013-06-15 20:18:41 +02:00
Oskar Wiksten
4148ff46be Moved spawn areas away from map edges and mapchange areas. 2013-06-15 11:26:53 +02:00
Oskar Wiksten
fac19a1561 Remove "respawn: false" from all tmx files (it's replaced by a property on the monstertype instead). 2013-06-15 11:25:44 +02:00
Oskar Wiksten
348b74ad7b Added worldmap alignment maps (thanks to Tomcat!) 2013-05-06 23:34:53 +02:00
Oskar Wiksten
53e10680fa Teleports in Throdna's throne room are only accessible by one way.
* Force the player to step on the sign tile before accessing the teleporters in the BWM throne room.
2013-04-21 21:05:34 +02:00
Oskar Wiksten
c8de0c8f77 Minor bugfixes to resource loaders
* Fail harder when TileManager hasn't allocated enough tiles for the preloaded icons.
* Minor tweak to misplaced tile on hauntedhouse3
* Weaken "strength" condition (prefer to control effect through magnitude instead)
* Load icons for "items_weapons_2".
* Do not require items to have "base market cost" (for example, when they are automatically priced)
2013-03-29 20:03:33 +01:00
Oskar Wiksten
fbe7312e1c Updated maps from master. 2013-02-03 10:34:17 +01:00
Oskar Wiksten
91fc3a7745 Updated tmx files with new tileset files. 2013-02-03 10:34:16 +01:00
Oskar Wiksten
2ecd64c003 Updated map tileset image files. Updated template.tmx . 2013-02-03 10:31:50 +01:00
Oskar Wiksten
939a406b88 Realign waterway2 & waterway4 on worldmap. 2013-02-03 10:00:01 +01:00
Oskar Wiksten
32be42531b Provide setting to disable confirmation dialog box when overwriting a savegame slot. 2012-10-21 18:26:43 +02:00