Commit Graph

1064 Commits

Author SHA1 Message Date
Zukero
e8e850e65e Merge pull request #47 from Rijackson/master
Fix bwentry worldmap and English on one sign
2018-04-09 18:03:30 +02:00
Rijackson
4d771057e6 Fix bwentry worldmap and English on one sign 2018-03-30 16:36:11 -04:00
Zukero
93d759e060 Merge branch 'title_screen' 2018-03-27 13:16:01 +02:00
Zukero
3b28c2f378 Desaturated the clouds' colors. Even less saturation for faraway ones.
Clouds speed should be even more consistent across different devices.
Also made the title screen's UI backgrounds "clickable" so a misclick
doesn't hide the UI too easily.
2018-03-26 16:26:52 +02:00
Zukero
055a2eaf32 Finally fixed clouds' lowest position.
Slower logo animation.
Larger logo.
2018-03-26 14:02:28 +02:00
Zukero
db788703e0 Faction-related agressivenes of each monster is now dynamic, not a
one-way flag.
2018-03-26 11:00:25 +02:00
Zukero
8b2dbb4ead Cleanup and consistency. 2018-03-23 17:04:53 +01:00
Zukero
a905d8b08a Better handling of clouds position 2018-03-23 16:56:47 +01:00
Zukero
e594713a9b Attempts to fix clouds position's screen ratio independence & threading
issues on loading dialog.
2018-03-23 16:48:28 +01:00
Zukero
a98df96474 New animation for title logo. Better clouds scaling (now same
pixel-width as mountains etc.). Better loading animation. Clouds
animation now also showing behind loading dialog. Still need to enhance
support for low-end devices.
2018-03-22 17:34:04 +01:00
Zukero
470bc423ef Added custom loading animation. Saved some PNGs in indexed color mode,
saving space.
2018-03-14 18:45:15 +01:00
Zukero
03d67209cd Attempts to reduce memory usage of title screen and to improve
consistency over varied screen sizes and DPI (from spica to Full HD PC
through high-end 5" phone). Far from complete...
2018-03-13 18:55:12 +01:00
Zukero
1bb52b1f0e More changes to the clouds. 2018-03-12 18:57:37 +01:00
Zukero
e6dda3651d Enhanced title screen's clouds animation. 2018-03-12 15:46:08 +01:00
Zukero
bf154e058b Progress towards target title screen. 2018-03-09 18:03:19 +01:00
Zukero
d6d473a3d7 Started integrating new title screen drawables. Crashes on my phone
though :/
2018-03-08 18:28:54 +01:00
Zukero
67f2c41ac9 Preparatory works for new title screen 2018-03-07 17:51:58 +01:00
Zukero
d285871321 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-28 17:09:23 +01:00
Zukero
97bffa86c7 Fixed rendering when animations are disabled. Backported automatic
sizing of TileCollection from stoutford_tests.
2018-02-28 12:09:03 +01:00
Zukero
68b60a0286 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/ConversationActivity.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/PathFinder.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/view/MainView.java
2018-02-27 18:43:53 +01:00
Zukero
ec733e5b97 Moving sprites do not each trigger a redraw in concurrent threads.
There is now a unique timer that triggers unified timely redraws when
there are sprites moving around. The downside is the moving NPC always
trigger full-screen redraws. On the upside, it should prevent stuttering
when there is a large number of NPCs moving at the same time, as they
were each asynchronously triggering redraws.
2018-02-27 18:37:55 +01:00
Zukero
7d2134205c SpawnArea's spawn group can refer to a specific monster type, even if
the spawn group doesn't exist and that this monster type belongs to a
specific spawngroup (like in ATCS).
2018-02-27 14:29:39 +01:00
Zukero
f4c762026d Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-22 23:29:37 +01:00
Zukero
3708c4886e Added new graphics layer "top" above the "above" layer. 2018-02-22 16:43:38 +01:00
Zukero
da59c7143d Spawn areas now allow a boolean property "ignoreAreas", false by
default, that allows monsters from this area to be spawned and moved
over other game objects, like key areas, mapchange areas and rest areas.
2018-02-22 16:19:26 +01:00
Zukero
2ade99eed0 Backported new debug buttons from title_screen branch into master. 2018-02-22 16:00:33 +01:00
Zukero
752a3b64f0 Fixed worldmap recenter that failed on some devices. Now handled in Java
instead of Javascript.
2018-02-22 15:49:36 +01:00
Zukero
4fb476a94e Merge pull request #33 from carceris-magister/mikhail
Mikhail
2018-02-22 13:52:22 +01:00
Zukero
153ea0a660 Fixed narrator messages being greyed out as rewards. 2018-02-12 22:06:16 +01:00
Zukero
27a2a87949 Merge separate changes. 2018-02-12 21:52:15 +01:00
Zukero
b77c1b3f94 Fixed bug preventing modified maps from being updated on the worldmap
upon visiting them.
2018-02-12 13:46:22 +01:00
Zukero
5b8e3a7ae4 Merge pull request #45 from Rijackson/master
Fix for cliff heights in Crossglen
2018-02-10 16:58:01 +01:00
Rijackson
8a0af4038a Fixed fix for cliff heights in Crossglen. 2018-02-10 10:08:16 -05:00
Rijackson
98bf2d0381 Fix for cliff heights in Crossglen 2018-02-10 10:03:38 -05:00
Zukero
e300c1383e Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-10 14:32:53 +01:00
Zukero
193048cb8f Added "alignmentSet" reward type for dialogues. 2018-02-10 14:32:36 +01:00
Zukero
23faa6d19c Fix mis-clicks around the "flee" buttons (and all of the Combat UI)
triggering an attack.
You are now allowed to use fat fingers.
2018-01-15 11:55:40 +01:00
Zukero
332eee0736 Merge remote-tracking branch 'origin/master' into title_screen 2018-01-15 11:35:11 +01:00
Zukero
421a03980a Bug fix for factionScore requirements 2018-01-15 11:34:25 +01:00
Zukero
0a04b516dd Fixed another (hopefully the last one) issue introduced during the Great
Reordering of content (loss of requirements negation in Dialogues'
replies).
2017-12-12 23:35:27 +01:00
Zukero
b87617e7eb Renamed themes. 2017-12-09 15:36:01 +01:00
Zukero
1be47b2e0e Fixed the green theme colors. Added dark gray theme. Renamed the themes
after metals.
2017-11-22 23:29:33 +01:00
Zukero
5b6301998e Forgot to update a color ref for green. 2017-11-22 18:24:55 +01:00
Zukero
14f83283fb No more "gold", green instead. All made from blue using scripts. 2017-11-22 18:22:47 +01:00
Zukero
bca34db508 Cleanup of all UI bitmaps, to have a cleaner, more consistent color
palette, easing the scriptability of derivatives creation.
2017-11-22 16:17:34 +01:00
Zukero
7e2494196c Fixed ListSeparator bugs introduced with recent change.
New and enhanced debug buttons!
2017-11-21 15:07:35 +01:00
Zukero
a54798443a Fixed compatibility with Donut (1.6). Better list separator. Shops tabs
were mysteriously forgotten, until now, so I added icons too.
2017-11-20 23:52:38 +01:00
Zukero
413bf66c68 Removed Red, replaced by Gold. Not really pretty either... but it now
works... except on Android 1.6...
2017-11-20 18:50:10 +01:00
Zukero
827260c90f First phase in attempt to provide several UI themes. 2017-11-19 22:37:03 +01:00
Zukero
b24e348c51 Another one. 2017-11-18 00:10:48 +01:00