Commit Graph

128 Commits

Author SHA1 Message Date
oskar.wiksten@gmail.com
411454683d Allow selection of conversation replies with keyboard.
Prevent FC when changing maps while animations are running (such as regeneration)


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@188 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-19 22:26:38 +00:00
oskar.wiksten@gmail.com
49eb55cbf0 Structural refactoring: moved CombatTraits from being a superclass of ActorTraits into being a property of Actor (for issue 251 & issue 253).
Save active monster conditions in savegame file (issue 253).
Save individual monster combat stats in savegame file (issue 251).
Display active monster conditions on monster info dialog. (issue 252).
Renamed "unequipped stats" to "Base combat statistics (without equipment and skills)".
Bumped version number.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@177 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-12 22:04:46 +00:00
oskar.wiksten@gmail.com
6aedc946c5 Updated to version v0.6.10a3.
Updated dialog of Oluag, Unnmir and Gaela for when the player has already talked to them.
Updated conversation of guard in Prim main hall.
Sort skills according to id.
Renamed old healing potions to differentiate them from the new healing potions.
Spelling corrections to v0.6.10 conversation content.
Removed overScrollFooter for conversation listview (for issue 205)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@173 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-09 11:14:38 +00:00
oskar.wiksten
6f4f466c1f Refactor: Made sure that IDs are used where applicable, instead of names (in particular with regards to MonsterType)
Refactor: Reduce dependencies from Phrase object (changed Droplist property into id instead of actual object)
Refactor: Renamed some images to maintain filename naming scheme.
Bugfix: Conversation editor did not guess new phrase ids correctly.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@157 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-14 11:52:19 +00:00
oskar.wiksten
65664d5c47 Corrections to horizontal alignment issues on Samsung Galaxy S2. (Issue 242)
Updated authors list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@154 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-09 19:03:27 +00:00
oskar.wiksten
475d330dde Changed all "fill_parent" to "match_parent" in layouts.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@153 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-07 18:37:04 +00:00
oskar.wiksten
9730afade8 Display unequipped base stats on player info screen.
Add "All" button to bulk selection interface.
Do not show bulk selection interface when dropping just one item.
Confirmation dialog when overwriting savegames with a new player name (thanks ejwessel)
Hide critical multiplier if equal to 0 or 1.
Do not trigger map events if the player moves to another tile on the same mapevent.
Add LayoutParams to all dynamically generated views (reduces graphical artifacts on Motorola devices)
Use wrap_content instead of match_parent as height on listviews (reduces graphical artifacts on Motorola devices)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@142 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-24 11:24:45 +00:00
oskar.wiksten
38df2875bb Introduce categories on actor conditions.
Display text about debug resources on startscreen.
Sort savegame slots (thanks Samuel)
Display confirmation box when overwriting savegame with different player name (thanks ejwessel) (issue 215).
Show skill max level even if player does not have skill point (thanks Samuel)
Hide skill requirements if max level reached (thanks Samuel)
Enable attack button even when fleeing (thanks Samuel)
Display negative combat traits, for example when viewing a condition effect (issue 217).


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@140 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-23 12:42:52 +00:00
oskar.wiksten
aeb652b1ec Added requirements to skills (other skills, stats or levels)
Unlimited number of savegame slots.
Added "quests" as tab to character screen.
Added display type string to item info page (Quest item/Rare/Exceptional/Legendary).
Bugfixes (thanks Samuel)
Updated French translation (thanks Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@137 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-20 11:48:52 +00:00
oskar.wiksten
585025f8d3 Display list of skills that the player has.
Leveling up gives a new skillpoint to distribute.
GUI for selecting what skill to increase.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@135 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-17 16:53:20 +00:00
oskar.wiksten
67513a3692 Reduced view hierarchy depth (improves Android rendering performance).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@133 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 13:34:35 +00:00
oskar.wiksten
b5644f6730 Display legendary, extraordinary and quest items with a background color to distinguish them from other items.
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 10:06:02 +00:00
oskar.wiksten
4300117d19 Added bulk selection interface for dropping, buying and selling. (Thanks to ejwessel)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@131 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-15 20:18:20 +00:00
oskar.wiksten
86ca75e7e3 Display info dialog about actor conditions when the user clicks one in a view that display stats.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@130 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-15 16:42:20 +00:00
oskar.wiksten
c0fc4d16e3 Update combat bar info on monster attacks.
Force black background on conversation scroll list.
Corrected tile in Prim main hall.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@121 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 15:48:31 +00:00
oskar.wiksten
83f0834c93 Virtual D-pad (thanks to Samuel)
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 12:31:21 +00:00
oskar.wiksten
db7d65c355 - Added scrollbar to item info dialog (thanks ctnbeh13)
- Changed the color of the exp bar yet again (thanks Samuel)
- Update HP-bar graphics when player gets "Minor berserker rage" condition (thanks kabbie1882)
- Fixed walkable crosses near "Blackwater Border Patrol" (thanks ctnbeh13)
- Fixed walkable pile of armour near Waeges (thanks ctnbeh13)
- Fixed walkable chair near Harlenn's bodyguard (thanks ctnbeh13)
- Fixed walkable signs on west side of Prim (thanks ctnbeh13)
- Fixed walkable plant in Prim inn (thanks ctnbeh13)
- Changed sign into fence tile outside Elm mine near Prim (thanks ctnbeh13)
- Changed walkable grass tiles outside Elm mine near Prim (thanks ctnbeh13)
- Updated authors list

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@117 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-28 20:04:51 +00:00
oskar.wiksten
1513337329 Updated for v0.6.9b1.
Changed backgound of exp bar to darker shade of yellow.
Added scrollbar to monster info dialog,
Vertically centered hp and exp bars.
Item "Shadow of the slayer" now has a "on kill" effect insetad of a "on hit" effect.
Corrected walkable tiles on blackwater_mountain16.
Corrected conversation for Bjorgur.
Bug: fixed conditions that are removed when equipping items without conditions.
Bug: fixed items that raise max HP and AP.
Added fixed 50 exp reward for monsters that have attack effects.
Regeneration effect has slightly lighter shade of blue for the amount of healed HP.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@116 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-25 16:15:59 +00:00
oskar.wiksten
1e9bf0ce83 Updated quickitem patch by Olivier Samyn (issue 6).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@97 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-05-19 19:56:52 +00:00
oskar.wiksten
b56ee0aac1 Quickitem patch by Oli Samyn (issue 6).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@90 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-05-15 08:45:49 +00:00
oskar.wiksten
02454b5a78 Updated combat interface by Uwe Jugel.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@71 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-04-14 20:33:20 +00:00
oskar.wiksten
8b19f95e9f Internationalized strings for actor conditions and new item effect system
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@50 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-03-04 20:12:32 +00:00
oskar.wiksten
f3cf00c7f3 Display active conditions in main view and in character info screen.
Display effects of items and monster attacks in item info screen (such at HP steal items).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@49 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-03-01 00:25:02 +00:00
oskar.wiksten
af1e94c00b Released version v0.6.8 . Merged from local r105 .
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@42 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-02-24 21:22:19 +00:00
oskar.wiksten
c89d0b1d9e Version 0.6.7 . Merged from local r76 .
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@21 08aca716-68be-ccc6-4d58-36f5abd142ac
2010-12-20 20:50:01 +00:00
oskar.wiksten
a600d523a6 Version 0.6.6 . Merged from local r48 .
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@20 08aca716-68be-ccc6-4d58-36f5abd142ac
2010-11-29 21:48:07 +00:00
oskar.wiksten
c5c9a064fd Release v0.6.1 .
Branched from r25




git-svn-id: https://andors-trail.googlecode.com/svn/trunk@3 08aca716-68be-ccc6-4d58-36f5abd142ac
2010-11-14 15:12:42 +00:00
oskar.wiksten
107a8543f1 initial release
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@2 08aca716-68be-ccc6-4d58-36f5abd142ac
2010-11-04 21:10:57 +00:00