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Change background_color to a Color data type instead of string.
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@@ -547,6 +547,6 @@ class TileMap:
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hex_side_length: Optional[int] = None
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stagger_axis: Optional[int] = None
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stagger_index: Optional[int] = None
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background_color: Optional[str] = None
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background_color: Optional[Color] = None
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properties: Optional[Properties] = None
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