Merge pull request #1 from Beefy-Swain/master

update
This commit is contained in:
Paul V Craven
2019-05-27 12:19:39 -05:00
committed by GitHub
13 changed files with 1224 additions and 804 deletions

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@@ -1,4 +1,4 @@
from . import utilities
from . import objects
from .parser import parse_tile_map
from .xml_parser import parse_tile_map

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@@ -11,30 +11,11 @@ from pathlib import Path
import xml.etree.ElementTree as etree
from typing import * # pylint: disable=W0401
class EncodingError(Exception):
"""
Tmx layer encoding is of an unknown type.
"""
class TileNotFoundError(Exception):
"""
Tile not found in tileset.
"""
class ImageNotFoundError(Exception):
"""
Image not found.
"""
from typing import NamedTuple, Union, Optional, List, Dict
class Color(NamedTuple):
"""
Color object.
"""Color object.
Attributes:
:red (int): Red, between 1 and 255.
@@ -42,6 +23,7 @@ class Color(NamedTuple):
:blue (int): Blue, between 1 and 255.
:alpha (int): Alpha, between 1 and 255.
"""
red: int
green: int
blue: int
@@ -49,17 +31,29 @@ class Color(NamedTuple):
class OrderedPair(NamedTuple):
"""
OrderedPair NamedTuple.
"""OrderedPair NamedTuple.
Attributes:
:x (Union[int, float]): X coordinate.
:y (Union[int, float]): Y coordinate.
x (Union[int, float]): X coordinate.
y (Union[int, float]): Y coordinate.
"""
x: Union[int, float]
y: Union[int, float]
class Size(NamedTuple):
"""Size NamedTuple.
Attributes:
width (Union[int, float]): The width of the object.
size (Union[int, float]): The height of the object.
"""
width: Union[int, float]
height: Union[int, float]
class Template:
"""
FIXME TODO
@@ -80,13 +74,15 @@ class Chunk:
:layer_data (List[List(int)]): The global tile IDs in chunky
according to row.
"""
location: OrderedPair
width: int
height: int
chunk_data: List[List[int]]
class Image(NamedTuple):
@dataclasses.dataclass
class Image:
"""
Image object.
@@ -101,9 +97,10 @@ class Image(NamedTuple):
(optional, used for tile index correction when the image changes).
:height (Optional[str]): The image height in pixels (optional).
"""
source: str
size: OrderedPair
trans: Optional[Color]
size: Optional[Size] = None
trans: Optional[Color] = None
Properties = Dict[str, Union[int, float, Color, Path, str]]
@@ -117,6 +114,7 @@ class Grid(NamedTuple):
determines how tile overlays for terrain and collision information
are rendered.
"""
orientation: str
width: int
height: int
@@ -131,6 +129,7 @@ class Terrain(NamedTuple):
:tile (int): The local tile-id of the tile that represents the
terrain visually.
"""
name: str
tile: int
@@ -147,6 +146,7 @@ class Frame(NamedTuple):
:duration (int): How long in milliseconds this frame should be
displayed before advancing to the next frame.
"""
tile_id: int
duration: int
@@ -165,6 +165,7 @@ class TileTerrain:
:bottom_left (Optional[int]): Bottom left terrain type.
:bottom_right (Optional[int]): Bottom right terrain type.
"""
top_left: Optional[int] = None
top_right: Optional[int] = None
bottom_left: Optional[int] = None
@@ -172,44 +173,35 @@ class TileTerrain:
@dataclasses.dataclass
class _LayerTypeBase:
id: int # pylint: disable=C0103
name: str
@dataclasses.dataclass
class _LayerTypeDefaults:
offset: OrderedPair = OrderedPair(0, 0)
opacity: int = 0xFF
properties: Optional[Properties] = None
@dataclasses.dataclass
class LayerType(_LayerTypeDefaults, _LayerTypeBase):
"""
Class that all layer classes inherit from.
Not to be directly used.
class Layer:
"""Class that all layers inherret from.
Args:
:layer_element (etree.Element): Element to be parsed into a
LayerType object.
Attributes:
:id (int): Unique ID of the layer. Each layer that added to a map
gets a unique id. Even if a layer is deleted, no layer ever gets
the same ID.
:name (Optional[str):] The name of the layer object.
:offset (OrderedPair): Rendering offset of the layer object in
pixels. (default: (0, 0).
:opacity (int): Value between 0 and 255 to determine opacity. NOTE:
this value is converted from a float provided by Tiled, so some
precision is lost.
:properties (Optional[Properties]): Properties object for layer
object.
id: Unique ID of the layer. Each layer that added to a map gets a
unique id. Even if a layer is deleted, no layer ever gets the same
ID.
name: The name of the layer object.
tiled_objects: List of tiled_objects in the layer.
offset: Rendering offset of the layer object in pixels.
opacity: Decimal value between 0 and 1 to determine opacity. 1 is
completely opaque, 0 is completely transparent.
properties: Properties for the layer.
color: The color used to display the objects in this group.
FIXME: editor only?
draworder: Whether the objects are drawn according to the order of the
object elements in the object group element ('manual'), or sorted
by their y-coordinate ('topdown'). Defaults to 'topdown'. See:
https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order
for more info.
"""
id: int
name: str
offset: Optional[OrderedPair]
opacity: Optional[float]
properties: Optional[Properties]
LayerData = Union[List[List[int]], List[Chunk]]
"""
@@ -221,38 +213,34 @@ Either a 2 dimensional array of integers representing the global tile IDs
@dataclasses.dataclass
class _LayerBase:
size: OrderedPair
class TileLayer(Layer):
"""Tile map layer containing tiles.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#layer
Args:
size: The width of the layer in tiles. The same as the map width
unless map is infitite.
data: Either an 2 dimensional array of integers representing the
global tile IDs for the map layer, or a list of chunks for an
infinite map.
"""
size: Size
data: LayerData
@dataclasses.dataclass
class Layer(LayerType, _LayerBase):
"""
Map layer object.
See: https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#layer
Attributes:
:size (OrderedPair): The width of the layer in tiles. Always the same
as the map width for not infitite maps.
:data (LayerData): Either an 2 dimensional array of integers
representing the global tile IDs for the map layer, or a list of
chunks for an infinite map.
"""
@dataclasses.dataclass
class _ObjectBase:
class _TiledObjectBase:
id: int
location: OrderedPair
@dataclasses.dataclass
class _ObjectDefaults:
size: OrderedPair = OrderedPair(0, 0)
class _TiledObjectDefaults:
size: Size = Size(0, 0)
rotation: int = 0
opacity: int = 0xFF
opacity: float = 1
name: Optional[str] = None
type: Optional[str] = None
@@ -262,33 +250,33 @@ class _ObjectDefaults:
@dataclasses.dataclass
class Object(_ObjectDefaults, _ObjectBase):
class TiledObject(_TiledObjectDefaults, _TiledObjectBase):
"""
ObjectGroup Object.
TiledObject object.
See: \
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#object
See:
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#object
Args:
:id (int): Unique ID of the object. Each object that is placed on a
map gets a unique id. Even if an object was deleted, no object
gets the same ID.
:location (OrderedPair): The location of the object in pixels.
:size (OrderedPair): The width of the object in pixels
:size (Size): The width of the object in pixels
(default: (0, 0)).
:rotation (int): The rotation of the object in degrees clockwise
(default: 0).
:opacity (int): The opacity of the object. (default: 255)
:name (Optional[str]): The name of the object.
:type (Optional[str]): The type of the object.
:properties (Properties): The properties of the Object.
:properties (Properties): The properties of the TiledObject.
:template Optional[Template]: A reference to a Template object
FIXME
"""
@dataclasses.dataclass
class RectangleObject(Object):
class RectangleObject(TiledObject):
"""
Rectangle shape defined by a point, width, and height.
@@ -299,7 +287,7 @@ class RectangleObject(Object):
@dataclasses.dataclass
class ElipseObject(Object):
class ElipseObject(TiledObject):
"""
Elipse shape defined by a point, width, and height.
@@ -308,7 +296,7 @@ class ElipseObject(Object):
@dataclasses.dataclass
class PointObject(Object):
class PointObject(TiledObject):
"""
Point defined by a point (x,y).
@@ -317,12 +305,12 @@ class PointObject(Object):
@dataclasses.dataclass
class _TileObjectBase(_ObjectBase):
class _TileImageObjectBase(_TiledObjectBase):
gid: int
@dataclasses.dataclass
class TileObject(Object, _TileObjectBase):
class TileImageObject(TiledObject, _TileImageObjectBase):
"""
Polygon shape defined by a set of connections between points.
@@ -334,12 +322,12 @@ class TileObject(Object, _TileObjectBase):
@dataclasses.dataclass
class _PointsObjectBase(_ObjectBase):
class _PointsObjectBase(_TiledObjectBase):
points: List[OrderedPair]
@dataclasses.dataclass
class PolygonObject(Object, _PointsObjectBase):
class PolygonObject(TiledObject, _PointsObjectBase):
"""
Polygon shape defined by a set of connections between points.
@@ -351,12 +339,12 @@ class PolygonObject(Object, _PointsObjectBase):
@dataclasses.dataclass
class PolylineObject(Object, _PointsObjectBase):
class PolylineObject(TiledObject, _PointsObjectBase):
"""
Polyline defined by a set of connections between points.
See: \
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polyline
See:
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polyline
Attributes:
:points (List[Tuple[int, int]]): List of coordinates relative to \
@@ -365,27 +353,27 @@ https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#polyline
@dataclasses.dataclass
class _TextObjectBase(_ObjectBase):
class _TextObjectBase(_TiledObjectBase):
text: str
@dataclasses.dataclass
class _TextObjectDefaults(_ObjectDefaults):
font_family: str = 'sans-serif'
class _TextObjectDefaults(_TiledObjectDefaults):
font_family: str = "sans-serif"
font_size: int = 16
wrap: bool = False
color: Color = Color(0xFF, 0, 0, 0)
color: str = "#000000"
bold: bool = False
italic: bool = False
underline: bool = False
strike_out: bool = False
kerning: bool = False
horizontal_align: str = 'left'
vertical_align: str = 'top'
horizontal_align: str = "left"
vertical_align: str = "top"
@dataclasses.dataclass
class TextObject(Object, _TextObjectDefaults, _TextObjectBase):
class TextObject(TiledObject, _TextObjectDefaults, _TextObjectBase):
"""
Text object with associated settings.
@@ -410,45 +398,36 @@ class TextObject(Object, _TextObjectDefaults, _TextObjectBase):
@dataclasses.dataclass
class _ObjectGroupBase(_LayerTypeBase):
objects: List[Object]
@dataclasses.dataclass
class _ObjectGroupDefaults(_LayerTypeDefaults):
color: Optional[Color] = None
draw_order: Optional[str] = 'topdown'
@dataclasses.dataclass
class ObjectGroup(LayerType, _ObjectGroupDefaults, _ObjectGroupBase):
class ObjectLayer(Layer):
"""
Object Group Object.
TiledObject Group Object.
The object group is in fact a map layer, and is hence called \
“object layer” in Tiled.
See: \
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#objectgroup
See:
https://doc.mapeditor.org/en/stable/reference/tmx-map-format/#objectgroup
Attributes:
:color (Optional[Color]): The color used to display the objects
in this group. FIXME: editor only?
:draworder (str): Whether the objects are drawn according to the
order of the object elements in the object group element
('manual'), or sorted by their y-coordinate ('topdown'). Defaults
to 'topdown'. See:
Args:
tiled_objects: List of tiled_objects in the layer.
offset: Rendering offset of the layer object in pixels.
color: The color used to display the objects in this group.
FIXME: editor only?
draworder: Whether the objects are drawn according to the order of the
object elements in the object group element ('manual'), or sorted
by their y-coordinate ('topdown'). Defaults to 'topdown'. See:
https://doc.mapeditor.org/en/stable/manual/objects/#changing-stacking-order
for more info.
:objects (Dict[int, Object]): Dict Object objects by Object.id.
"""
tiled_objects: List[TiledObject]
class _LayerGroupBase(_LayerTypeBase):
layers: Optional[List[LayerType]]
color: Optional[str] = None
draw_order: Optional[str] = "topdown"
class LayerGroup(LayerType):
@dataclasses.dataclass
class LayerGroup(Layer):
"""
Layer Group.
@@ -463,6 +442,14 @@ class LayerGroup(LayerType):
"""
layers: Optional[List[Union["LayerGroup", Layer, ObjectLayer]]]
@dataclasses.dataclass
class Hitbox:
"""Group of hitboxes for
"""
@dataclasses.dataclass
class Tile:
@@ -477,12 +464,13 @@ class Tile:
:animation (List[Frame]): Each tile can have exactly one animation
associated with it.
"""
id: int
type: Optional[str]
terrain: Optional[TileTerrain]
animation: Optional[List[Frame]]
image: Optional[Image]
hit_box: Optional[List[Object]]
hitboxes: Optional[List[TiledObject]]
@dataclasses.dataclass
@@ -492,7 +480,7 @@ class TileSet:
Args:
:name (str): The name of this tileset.
:max_tile_size (OrderedPair): The maximum size of a tile in this
:max_tile_size (Size): The maximum size of a tile in this
tile set in pixels.
:spacing (int): The spacing in pixels between the tiles in this
tileset (applies to the tileset image).
@@ -515,8 +503,9 @@ class TileSet:
file.
:tiles (Optional[Dict[int, Tile]]): Dict of Tile objects by Tile.id.
"""
name: str
max_tile_size: OrderedPair
max_tile_size: Size
spacing: Optional[int]
margin: Optional[int]
tile_count: Optional[int]
@@ -529,6 +518,9 @@ class TileSet:
tiles: Optional[Dict[int, Tile]]
TileSetDict = Dict[int, TileSet]
@dataclasses.dataclass
class TileMap:
"""
@@ -548,8 +540,8 @@ class TileMap:
rendered. Valid values are right-down, right-up, left-down and
left-up. In all cases, the map is drawn row-by-row. (only
supported for orthogonal maps at the moment)
:map_size (OrderedPair): The map width in tiles.
:tile_size (OrderedPair): The width of a tile.
:map_size (Size): The map width in tiles.
:tile_size (Size): The width of a tile.
:infinite (bool): If the map is infinite or not.
:hexsidelength (int): Only for hexagonal maps. Determines the width or
height (depending on the staggered axis) of the tiles edge, in
@@ -563,34 +555,35 @@ class TileMap:
:nextlayerid (int): Stores the next available ID for new layers.
:nextobjectid (int): Stores the next available ID for new objects.
:tile_sets (dict[str, TileSet]): Dict of tile sets used
in this map. Key is the source for external tile sets or the name
for embedded ones. The value is a TileSet object.
in this map. Key is the first GID for the tile set. The value
is a TileSet object.
:layers List[LayerType]: List of layer objects by draw order.
"""
parent_dir: Path
version: str
tiled_version: str
orientation: str
render_order: str
map_size: OrderedPair
tile_size: OrderedPair
map_size: Size
tile_size: Size
infinite: bool
next_layer_id: int
next_object_id: int
tile_sets: Dict[int, TileSet]
layers: List[LayerType]
tile_sets: TileSetDict
layers: List[Layer]
hex_side_length: Optional[int] = None
stagger_axis: Optional[int] = None
stagger_index: Optional[int] = None
background_color: Optional[Color] = None
background_color: Optional[str] = None
properties: Optional[Properties] = None
'''
"""
[22:16] <__m4ch1n3__> i would "[i for i in int_list if i < littler_then_value]"
[22:16] <__m4ch1n3__> it returns a list of integers below "littler_then_value"
[22:17] <__m4ch1n3__> !py3 [i for i in [1,2,3,4,1,2,3,4] if i < 3]
@@ -606,6 +599,4 @@ class TileMap:
[22:23] <codebot> __m4ch1n3__: 100
[22:23] == markb1 [~mbiggers@45.36.35.206] has quit [Ping timeout: 245 seconds]
[22:23] <__m4ch1n3__> !py3 max(i for i in [1, 10, 100] if i < 242)
'''
#buffer
"""

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@@ -1,581 +0,0 @@
import functools
import re
import base64
import zlib
from pathlib import Path
from typing import *
import pytiled_parser.objects as objects
import pytiled_parser.utilities as utilities
import xml.etree.ElementTree as etree
def _decode_base64_data(data_text, compression, layer_width):
tile_grid: List[List[int]] = [[]]
unencoded_data = base64.b64decode(data_text)
if compression == "zlib":
unzipped_data = zlib.decompress(unencoded_data)
elif compression == "gzip":
unzipped_data = gzip.decompress(unencoded_data)
elif compression is None:
unzipped_data = unencoded_data
else:
raise ValueError(f"Unsupported compression type '{compression}'.")
# Turn bytes into 4-byte integers
byte_count = 0
int_count = 0
int_value = 0
row_count = 0
for byte in unzipped_data:
int_value += byte << (byte_count * 8)
byte_count += 1
if byte_count % 4 == 0:
byte_count = 0
int_count += 1
tile_grid[row_count].append(int_value)
int_value = 0
if int_count % layer_width == 0:
row_count += 1
tile_grid.append([])
tile_grid.pop()
return tile_grid
def _decode_csv_layer(data_text):
"""
Decodes csv encoded layer data.
Credit:
"""
tile_grid = []
lines = data_text.split("\n")
# remove erronious empty lists due to a newline being on both ends of text
lines = lines[1:]
lines = lines[:-1]
for line in lines:
line_list = line.split(",")
while '' in line_list:
line_list.remove('')
line_list_int = [int(item) for item in line_list]
tile_grid.append(line_list_int)
return tile_grid
def _decode_data(element: etree.Element, layer_width: int, encoding: str,
compression: Optional[str]) -> List[List[int]]:
"""
Decodes data or chunk data.
Args:
:element (Element): Element to have text decoded.
:layer_width (int): Number of tiles per column in this layer. Used
for determining when to cut off a row when decoding base64
encoding layers.
:encoding (str): Encoding format of the layer data.
:compression (str): Compression format of the layer data.
"""
# etree.Element.text comes with an appended and a prepended '\n'
supported_encodings = ['base64', 'csv']
if encoding not in supported_encodings:
raise ValueError('{encoding} is not a valid encoding')
supported_compression = [None, 'gzip', 'zlib']
if compression is not None:
if encoding != 'base64':
raise ValueError('{encoding} does not support compression')
if compression not in supported_compression:
raise ValueError('{compression} is not a valid compression type')
try:
data_text = element.text # type: ignore
except AttributeError:
raise AttributeError('{element} lacks layer data.')
if encoding == 'csv':
return _decode_csv_layer(data_text)
return _decode_base64_data(data_text, compression, layer_width)
def _parse_data(element: etree.Element,
layer_width: int) -> objects.LayerData:
"""
Parses layer data.
Will parse CSV, base64, gzip-base64, or zlip-base64 encoded data.
Args:
:element (Element): Data element to parse.
:width (int): Layer width. Used for base64 decoding.
Returns:
:LayerData: Data object containing layer data or chunks of data.
"""
encoding = element.attrib['encoding']
compression = None
try:
compression = element.attrib['compression']
except KeyError:
pass
chunk_elements = element.findall('./chunk')
if chunk_elements:
chunks: List[objects.Chunk] = []
for chunk_element in chunk_elements:
x = int(chunk_element.attrib['x'])
y = int(chunk_element.attrib['y'])
location = objects.OrderedPair(x, y)
width = int(chunk_element.attrib['width'])
height = int(chunk_element.attrib['height'])
layer_data = _decode_data(chunk_element, layer_width, encoding,
compression)
chunks.append(objects.Chunk(location, width, height, layer_data))
return chunks
return _decode_data(element, layer_width, encoding, compression)
def _parse_layer(element: etree.Element,
layer_type: objects.LayerType) -> objects.Layer:
"""
Parse layer element given.
"""
width = int(element.attrib['width'])
height = int(element.attrib['height'])
size = objects.OrderedPair(width, height)
data_element = element.find('./data')
if data_element is not None:
data: objects.LayerData = _parse_data(data_element, width)
else:
raise ValueError('{element} has no child data element.')
return objects.Layer(size, data, **layer_type.__dict__)
def _parse_layer_type(layer_element: etree.Element) -> objects.LayerType:
"""
Parse layer type element given.
"""
id = int(layer_element.attrib['id'])
name = layer_element.attrib['name']
layer_type_object = objects.LayerType(id, name)
try:
offset_x = float(layer_element.attrib['offsetx'])
except KeyError:
offset_x = 0
try:
offset_y = float(layer_element.attrib['offsety'])
except KeyError:
offset_y = 0
offset = objects.OrderedPair(offset_x, offset_y)
try:
layer_type_object.opacity = round(
float(layer_element.attrib['opacity']) * 255)
except KeyError:
pass
properties_element = layer_element.find('./properties')
if properties_element is not None:
layer_type_object.properties = _parse_properties_element(
properties_element)
if layer_element.tag == 'layer':
return _parse_layer(layer_element, layer_type_object)
elif layer_element.tag == 'objectgroup':
return _parse_object_group(layer_element, layer_type_object)
# else:
# return _parse_layer_group(layer_element, layer_type_object)
def _parse_object_group(element: etree.Element,
layer_type: objects.LayerType) -> objects.ObjectGroup:
"""
Parse object group element given.
"""
object_elements = element.findall('./object')
tile_objects: List[objects.Object] = []
for object_element in object_elements:
id = int(object_element.attrib['id'])
location_x = float(object_element.attrib['x'])
location_y = float(object_element.attrib['y'])
location = objects.OrderedPair(location_x, location_y)
object = objects.Object(id, location)
try:
width = float(object_element.attrib['width'])
except KeyError:
width = 0
try:
height = float(object_element.attrib['height'])
except KeyError:
height = 0
object.size = objects.OrderedPair(width, height)
try:
object.opacity = round(
float(object_element.attrib['opacity']) * 255)
except KeyError:
pass
try:
object.rotation = int(object_element.attrib['rotation'])
except KeyError:
pass
try:
object.name = object_element.attrib['name']
except KeyError:
pass
properties_element = object_element.find('./properties')
if properties_element is not None:
object.properties = _parse_properties_element(properties_element)
tile_objects.append(object)
object_group = objects.ObjectGroup(tile_objects, **layer_type.__dict__)
try:
color = utilities.parse_color(element.attrib['color'])
except KeyError:
pass
try:
draw_order = element.attrib['draworder']
except KeyError:
pass
return object_group
@functools.lru_cache()
def _parse_external_tile_set(parent_dir: Path, tile_set_element: etree.Element
) -> objects.TileSet:
"""
Parses an external tile set.
Caches the results to speed up subsequent instances.
"""
source = Path(tile_set_element.attrib['source'])
tile_set_tree = etree.parse(str(parent_dir / Path(source))).getroot()
return _parse_tile_set(tile_set_tree)
def _parse_tiles(tile_element_list: List[etree.Element]
) -> Dict[int, objects.Tile]:
tiles: Dict[int, objects.Tile] = {}
for tile_element in tile_element_list:
# id is not optional
id = int(tile_element.attrib['id'])
# optional attributes
type = None
try:
type = tile_element.attrib['type']
except KeyError:
pass
tile_terrain = None
try:
tile_terrain_attrib = tile_element.attrib['terrain']
except KeyError:
pass
else:
# an attempt to explain how terrains are handled is below.
# 'terrain' attribute is a comma seperated list of 4 values,
# each is either an integer or blank
# convert to list of values
terrain_list_attrib = re.split(',', tile_terrain_attrib)
# terrain_list is list of indexes of Tileset.terrain_types
terrain_list: List[Optional[int]] = []
# each index in terrain_list_attrib reffers to a corner
for corner in terrain_list_attrib:
if corner == '':
terrain_list.append(None)
else:
terrain_list.append(int(corner))
tile_terrain = objects.TileTerrain(*terrain_list)
# tile element optional sub-elements
animation: Optional[List[objects.Frame]] = None
tile_animation_element = tile_element.find('./animation')
if tile_animation_element:
animation = []
frames = tile_animation_element.findall('./frame')
for frame in frames:
# tileid reffers to the Tile.id of the animation frame
tile_id = int(frame.attrib['tileid'])
# duration is in MS. Should perhaps be converted to seconds.
# FIXME: make decision
duration = int(frame.attrib['duration'])
animation.append(objects.Frame(tile_id, duration))
# if this is None, then the Tile is part of a spritesheet
tile_image = None
tile_image_element = tile_element.find('./image')
if tile_image_element is not None:
tile_image = _parse_image_element(tile_image_element)
object_group = None
tile_object_group_element = tile_element.find('./objectgroup')
if tile_object_group_element:
### FIXME: why did they do this :(
pass
tiles[id] = objects.Tile(id, type, tile_terrain, animation,
tile_image, object_group)
return tiles
def _parse_image_element(image_element: etree.Element) -> objects.Image:
"""
Parse image element given.
Returns:
:Color: Color in Arcade's preffered format.
"""
source = image_element.attrib['source']
trans = None
try:
trans = utilities.parse_color(image_element.attrib['trans'])
except KeyError:
pass
width = int(image_element.attrib['width'])
height = int(image_element.attrib['height'])
size = objects.OrderedPair(width, height)
return objects.Image(source, size, trans)
def _parse_properties_element(properties_element: etree.Element
) -> objects.Properties:
"""
Adds Tiled property to Properties dict.
Args:
:name (str): Name of property.
:property_type (str): Type of property. Can be string, int, float,
bool, color or file. Defaults to string.
:value (str): The value of the property.
Returns:
:Properties: Properties Dict object.
"""
properties: objects.Properties = {}
for property_element in properties_element.findall('./property'):
name = property_element.attrib['name']
try:
property_type = property_element.attrib['type']
except KeyError:
# strings do not have an attribute in property elements
property_type = 'string'
value = property_element.attrib['value']
property_types = ['string', 'int', 'float', 'bool', 'color', 'file']
assert property_type in property_types, (
f"Invalid type for property {name}")
if property_type == 'int':
properties[name] = int(value)
elif property_type == 'float':
properties[name] = float(value)
elif property_type == 'color':
properties[name] = utilities.parse_color(value)
elif property_type == 'file':
properties[name] = Path(value)
elif property_type == 'bool':
if value == 'true':
properties[name] = True
else:
properties[name] = False
else:
properties[name] = value
return properties
def _parse_tile_set(tile_set_element: etree.Element) -> objects.TileSet:
"""
Parses a tile set that is embedded into a TMX.
"""
# get all basic attributes
name = tile_set_element.attrib['name']
max_tile_width = int(tile_set_element.attrib['tilewidth'])
max_tile_height = int(tile_set_element.attrib['tileheight'])
max_tile_size = objects.OrderedPair(max_tile_width, max_tile_height)
spacing = None
try:
spacing = int(tile_set_element.attrib['spacing'])
except KeyError:
pass
margin = None
try:
margin = int(tile_set_element.attrib['margin'])
except KeyError:
pass
tile_count = None
try:
tile_count = int(tile_set_element.attrib['tilecount'])
except KeyError:
pass
columns = None
try:
columns = int(tile_set_element.attrib['columns'])
except KeyError:
pass
tile_offset = None
tileoffset_element = tile_set_element.find('./tileoffset')
if tileoffset_element is not None:
tile_offset_x = int(tileoffset_element.attrib['x'])
tile_offset_y = int(tileoffset_element.attrib['y'])
tile_offset = objects.OrderedPair(tile_offset_x, tile_offset_y)
grid = None
grid_element = tile_set_element.find('./grid')
if grid_element is not None:
grid_orientation = grid_element.attrib['orientation']
grid_width = int(grid_element.attrib['width'])
grid_height = int(grid_element.attrib['height'])
grid = objects.Grid(grid_orientation, grid_width, grid_height)
properties = None
properties_element = tile_set_element.find('./properties')
if properties_element is not None:
properties = _parse_properties_element(properties_element)
terrain_types: Optional[List[objects.Terrain]] = None
terrain_types_element = tile_set_element.find('./terraintypes')
if terrain_types_element is not None:
terrain_types = []
for terrain in terrain_types_element.findall('./terrain'):
name = terrain.attrib['name']
terrain_tile = int(terrain.attrib['tile'])
terrain_types.append(objects.Terrain(name, terrain_tile))
image = None
image_element = tile_set_element.find('./image')
if image_element is not None:
image = _parse_image_element(image_element)
tile_element_list = tile_set_element.findall('./tile')
tiles = _parse_tiles(tile_element_list)
return objects.TileSet(name, max_tile_size, spacing, margin, tile_count,
columns, tile_offset, grid, properties, image,
terrain_types, tiles)
def parse_tile_map(tmx_file: Union[str, Path]):
# setting up XML parsing
map_tree = etree.parse(str(tmx_file))
map_element = map_tree.getroot()
# positional arguments for TileMap
parent_dir = Path(tmx_file).parent
version = map_element.attrib['version']
tiled_version = map_element.attrib['tiledversion']
orientation = map_element.attrib['orientation']
render_order = map_element.attrib['renderorder']
map_width = int(map_element.attrib['width'])
map_height = int(map_element.attrib['height'])
map_size = objects.OrderedPair(map_width, map_height)
tile_width = int(map_element.attrib['tilewidth'])
tile_height = int(map_element.attrib['tileheight'])
tile_size = objects.OrderedPair(tile_width, tile_height)
infinite_attribute = map_element.attrib['infinite']
infinite = True if infinite_attribute == 'true' else False
next_layer_id = int(map_element.attrib['nextlayerid'])
next_object_id = int(map_element.attrib['nextobjectid'])
# parse all tilesets
tile_sets: Dict[int, objects.TileSet] = {}
tile_set_element_list = map_element.findall('./tileset')
for tile_set_element in tile_set_element_list:
# tiled docs are ambiguous about the 'firstgid' attribute
# current understanding is for the purposes of mapping the layer
# data to the tile set data, add the 'firstgid' value to each
# tile 'id'; this means that the 'firstgid' is specific to each,
# tile set as they pertain to the map, not tile set specific as
# the tiled docs can make it seem
# 'firstgid' is saved beside each TileMap
firstgid = int(tile_set_element.attrib['firstgid'])
try:
# check if is an external TSX
source = tile_set_element.attrib['source']
except KeyError:
# the tile set in embedded
name = tile_set_element.attrib['name']
tile_sets[firstgid] = _parse_tile_set(tile_set_element)
else:
# tile set is external
tile_sets[firstgid] = _parse_external_tile_set(
parent_dir, tile_set_element)
# parse all layers
layers: List[objects.LayerType] = []
layer_tags = ['layer', 'objectgroup', 'group']
for element in map_element.findall('./'):
if element.tag not in layer_tags:
# only layer_tags are layer elements
continue
layers.append(_parse_layer_type(element))
tile_map = objects.TileMap(parent_dir, version, tiled_version,
orientation, render_order, map_size, tile_size,
infinite, next_layer_id, next_object_id,
tile_sets, layers)
try:
tile_map.hex_side_length = int(map_element.attrib['hexsidelength'])
except KeyError:
pass
try:
tile_map.stagger_axis = int(map_element.attrib['staggeraxis'])
except KeyError:
pass
try:
tile_map.stagger_index = int(map_element.attrib['staggerindex'])
except KeyError:
pass
try:
backgroundcolor = map_element.attrib['backgroundcolor']
except KeyError:
pass
else:
tile_map.background_color = utilities.parse_color(backgroundcolor)
properties_element = map_tree.find('./properties')
if properties_element is not None:
tile_map.properties = _parse_properties_element(properties_element)
return tile_map

View File

@@ -9,7 +9,7 @@ def parse_color(color: str) -> objects.Color:
:Color: Color object in the format that Arcade understands.
"""
# strip initial '#' character
if not len(color) % 2 == 0: # pylint: disable=C2001
if not len(color) % 2 == 0:
color = color[1:]
if len(color) == 6:
@@ -25,3 +25,21 @@ def parse_color(color: str) -> objects.Color:
blue = int(color[6:8], 16)
return objects.Color(red, green, blue, alpha)
def get_tile_by_gid(tile_sets: objects.TileSetDict, gid: int) -> objects.Tile:
"""Gets Tile from a global tile ID.
Args:
tile_sets (objects.TileSetDict): TileSetDict from TileMap.
gid (int): Global tile ID of the tile to be returned.
Returns:
objects.Tile: The Tile object reffered to by the global tile ID.
"""
for tileset_key, tileset in tile_sets.items():
for tile_key, tile in tileset.tiles.items():
tile_gid = tile.id + tileset_key
if tile_gid == gid:
return tile
return None

View File

@@ -0,0 +1,742 @@
import functools
import base64
import gzip
import re
import zlib
from pathlib import Path
from typing import Callable, Dict, List, Optional, Tuple, Union
import xml.etree.ElementTree as etree
import pytiled_parser.objects as objects
import pytiled_parser.utilities as utilities
def _decode_base64_data(
data_text: str, layer_width: int, compression: Optional[str] = None
) -> List[List[int]]:
tile_grid: List[List[int]] = [[]]
unencoded_data = base64.b64decode(data_text)
if compression == "zlib":
unzipped_data = zlib.decompress(unencoded_data)
elif compression == "gzip":
unzipped_data = gzip.decompress(unencoded_data)
elif compression is None:
unzipped_data = unencoded_data
else:
raise ValueError(f"Unsupported compression type '{compression}'.")
# Turn bytes into 4-byte integers
byte_count = 0
int_count = 0
int_value = 0
row_count = 0
for byte in unzipped_data:
int_value += byte << (byte_count * 8)
byte_count += 1
if byte_count % 4 == 0:
byte_count = 0
int_count += 1
tile_grid[row_count].append(int_value)
int_value = 0
if int_count % layer_width == 0:
row_count += 1
tile_grid.append([])
tile_grid.pop()
return tile_grid
def _decode_csv_data(data_text: str) -> List[List[int]]:
"""Decodes csv encoded layer data.
Credit:
"""
tile_grid = []
lines: List[str] = data_text.split("\n")
# remove erronious empty lists due to a newline being on both ends of text
lines = lines[1:-1]
for line in lines:
line_list = line.split(",")
# FIXME: what is this for?
while "" in line_list:
line_list.remove("")
line_list_int = [int(item) for item in line_list]
tile_grid.append(line_list_int)
return tile_grid
def _decode_data(
element: etree.Element,
layer_width: int,
encoding: str,
compression: Optional[str],
) -> List[List[int]]:
"""Decodes data or chunk data.
Args:
:element (Element): Element to have text decoded.
:layer_width (int): Number of tiles per column in this layer. Used
for determining when to cut off a row when decoding base64
encoding layers.
:encoding (str): Encoding format of the layer data.
:compression (str): Compression format of the layer data.
"""
# etree.Element.text comes with an appended and a prepended '\n'
supported_encodings = ["base64", "csv"]
if encoding not in supported_encodings:
raise ValueError("{encoding} is not a valid encoding")
supported_compression = [None, "gzip", "zlib"]
if compression is not None:
if encoding != "base64":
raise ValueError("{encoding} does not support compression")
if compression not in supported_compression:
raise ValueError("{compression} is not a valid compression type")
try:
data_text: str = element.text # type: ignore
except AttributeError:
raise AttributeError(f"{element} lacks layer data.")
if encoding == "csv":
return _decode_csv_data(data_text)
return _decode_base64_data(data_text, compression, layer_width)
def _parse_data(
element: etree.Element, layer_width: int
) -> objects.LayerData:
"""Parses layer data.
Will parse CSV, base64, gzip-base64, or zlip-base64 encoded data.
Args:
:element (Element): Data element to parse.
:width (int): Layer width. Used for base64 decoding.
Returns:
:LayerData: Data object containing layer data or chunks of data.
"""
encoding = element.attrib["encoding"]
compression = None
try:
compression = element.attrib["compression"]
except KeyError:
pass
chunk_elements = element.findall("./chunk")
if chunk_elements:
chunks: List[objects.Chunk] = []
for chunk_element in chunk_elements:
x = int(chunk_element.attrib["x"])
y = int(chunk_element.attrib["y"])
location = objects.OrderedPair(x, y)
width = int(chunk_element.attrib["width"])
height = int(chunk_element.attrib["height"])
layer_data = _decode_data(
chunk_element, layer_width, encoding, compression
)
chunks.append(objects.Chunk(location, width, height, layer_data))
return chunks
return _decode_data(element, layer_width, encoding, compression)
def _parse_layer(
layer_element: etree.Element
) -> Tuple[
int,
str,
Optional[objects.OrderedPair],
Optional[float],
Optional[objects.Properties],
]:
"""Parses all of the attributes for a Layer object.
Args:
layer_element: The layer element to be parsed.
Returns:
FIXME
"""
id = int(layer_element.attrib["id"])
name = layer_element.attrib["name"]
offset: Optional[objects.OrderedPair]
offset_x_attrib = layer_element.attrib.get("offsetx")
offset_y_attrib = layer_element.attrib.get("offsety")
# If any offset is present, we need to return an OrderedPair
# Unknown if one of the offsets could be absent.
if any([offset_x_attrib, offset_y_attrib]):
if offset_x_attrib:
offset_x = float(offset_x_attrib)
else:
offset_x = 0.0
if offset_y_attrib:
offset_y = float(offset_y_attrib)
else:
offset_y = 0.0
offset = objects.OrderedPair(offset_x, offset_y)
else:
offset = None
opacity: Optional[float]
opacity_attrib = layer_element.attrib.get("opacity")
if opacity_attrib:
opacity = float(opacity_attrib)
else:
opacity = None
properties: Optional[objects.Properties]
properties_element = layer_element.find("./properties")
if properties_element is not None:
properties = _parse_properties_element(properties_element)
else:
properties = None
return id, name, offset, opacity, properties
def _parse_tile_layer(element: etree.Element,) -> objects.TileLayer:
"""Parses tile layer element.
Args:
element: The layer element to be parsed.
Returns:
TileLayer: The tile layer object.
"""
id, name, offset, opacity, properties = _parse_layer(element)
width = int(element.attrib["width"])
height = int(element.attrib["height"])
size = objects.Size(width, height)
data_element = element.find("./data")
if data_element is not None:
data: objects.LayerData = _parse_data(data_element, width)
else:
raise ValueError(f"{element} has no child data element.")
return objects.TileLayer(
id, name, offset, opacity, properties, size, data
)
def _parse_objects(
object_elements: List[etree.Element]
) -> List[objects.TiledObject]:
"""Parses objects found in the 'objectgroup' element.
Args:
object_elements: List of object elements to be parsed.
Returns:
list: List of parsed tiled objects.
"""
tiled_objects: List[objects.TiledObject] = []
for object_element in object_elements:
id = int(object_element.attrib["id"])
location_x = float(object_element.attrib["x"])
location_y = float(object_element.attrib["y"])
location = objects.OrderedPair(location_x, location_y)
tiled_object = objects.TiledObject(id, location)
try:
width = float(object_element.attrib["width"])
except KeyError:
width = 0
try:
height = float(object_element.attrib["height"])
except KeyError:
height = 0
tiled_object.size = objects.Size(width, height)
try:
tiled_object.opacity = float(object_element.attrib["opacity"])
except KeyError:
pass
try:
tiled_object.rotation = int(object_element.attrib["rotation"])
except KeyError:
pass
try:
tiled_object.name = object_element.attrib["name"]
except KeyError:
pass
try:
tiled_object.type = object_element.attrib["type"]
except KeyError:
pass
properties_element = object_element.find("./properties")
if properties_element is not None:
tiled_object.properties = _parse_properties_element(
properties_element
)
tiled_objects.append(tiled_object)
return tiled_objects
def _parse_object_layer(element: etree.Element,) -> objects.ObjectLayer:
"""Parse the objectgroup element given.
Args:
layer_type (objects.LayerType):
id: The id of the layer.
name: The name of the layer.
offset: The offset of the layer.
opacity: The opacity of the layer.
properties: The Properties object of the layer.
Returns:
ObjectLayer: The object layer object.
"""
id, name, offset, opacity, properties = _parse_layer(element)
tiled_objects = _parse_objects(element.findall("./object"))
try:
color = element.attrib["color"]
except KeyError:
pass
try:
draw_order = element.attrib["draworder"]
except KeyError:
pass
return objects.ObjectLayer(
id,
name,
offset,
opacity,
properties,
tiled_objects,
color,
draw_order,
)
def _parse_layer_group(element: etree.Element,) -> objects.LayerGroup:
"""Parse the objectgroup element given.
Args:
layer_type (objects.LayerType):
id: The id of the layer.
name: The name of the layer.
offset: The offset of the layer.
opacity: The opacity of the layer.
properties: The Properties object of the layer.
Returns:
LayerGroup: The layer group object.
"""
id, name, offset, opacity, properties = _parse_layer(element)
layers = _get_layers(element)
return objects.LayerGroup(id, name, offset, opacity, properties, layers)
def _get_layer_parser(
layer_tag: str
) -> Optional[Callable[[etree.Element], objects.Layer]]:
"""Gets a the parser for the layer type specified.
Layer tags are 'layer' for a tile layer, 'objectgroup' for an object
layer, and 'group' for a layer group. If anything else is passed,
returns None.
Args:
layer_tag: Specifies the layer type to be parsed based on the element
tag.
Returns:
Callable: the function to be used to parse the layer.
None: The element is not a map layer.
"""
if layer_tag == "layer":
return _parse_tile_layer
elif layer_tag == "objectgroup":
return _parse_object_layer
elif layer_tag == "group":
return _parse_layer_group
else:
return None
def _get_layers(map_element: etree.Element) -> List[objects.Layer]:
"""Parse layer type element given.
Retains draw order based on the returned lists index FIXME: confirm
Args:
map_element: The element containing the layer.
Returns:
List[Layer]: A list of the layers, ordered by draw order.
FIXME: confirm
"""
layers: List[objects.Layer] = []
for element in map_element.findall("./"):
layer_parser = _get_layer_parser(element.tag)
if layer_parser:
layers.append(layer_parser(element))
return layers
@functools.lru_cache()
def _parse_external_tile_set(
parent_dir: Path, tile_set_element: etree.Element
) -> objects.TileSet:
"""Parses an external tile set.
Caches the results to speed up subsequent maps with identical tilesets.
"""
source = Path(tile_set_element.attrib["source"])
tile_set_tree = etree.parse(str(parent_dir / Path(source))).getroot()
return _parse_tile_set(tile_set_tree)
def _parse_hitboxes(element: etree.Element) -> List[objects.TiledObject]:
"""Parses all hitboxes for a given tile."""
return _parse_objects(element.findall("./object"))
def _parse_tiles(
tile_element_list: List[etree.Element]
) -> Dict[int, objects.Tile]:
tiles: Dict[int, objects.Tile] = {}
for tile_element in tile_element_list:
# id is not optional
id = int(tile_element.attrib["id"])
# optional attributes
tile_type = None
try:
tile_type = tile_element.attrib["type"]
except KeyError:
pass
tile_terrain = None
try:
tile_terrain_attrib = tile_element.attrib["terrain"]
except KeyError:
pass
else:
# below is an attempt to explain how terrains are handled.
#'terrain' attribute is a comma seperated list of 4 values,
# each is either an integer or blank
# convert to list of values
terrain_list_attrib = re.split(",", tile_terrain_attrib)
# terrain_list is list of indexes of Tileset.terrain_types
terrain_list: List[Optional[int]] = []
# each index in terrain_list_attrib reffers to a corner
for corner in terrain_list_attrib:
if corner == "":
terrain_list.append(None)
else:
terrain_list.append(int(corner))
tile_terrain = objects.TileTerrain(*terrain_list)
# tile element optional sub-elements
animation: Optional[List[objects.Frame]] = None
tile_animation_element = tile_element.find("./animation")
if tile_animation_element:
animation = []
frames = tile_animation_element.findall("./frame")
for frame in frames:
# tileid reffers to the Tile.id of the animation frame
tile_id = int(frame.attrib["tileid"])
# duration is in MS. Should perhaps be converted to seconds.
# FIXME: make decision
duration = int(frame.attrib["duration"])
animation.append(objects.Frame(tile_id, duration))
# if this is None, then the Tile is part of a spritesheet
tile_image = None
tile_image_element = tile_element.find("./image")
if tile_image_element is not None:
tile_image = _parse_image_element(tile_image_element)
hitboxes = None
tile_hitboxes_element = tile_element.find("./objectgroup")
if tile_hitboxes_element is not None:
hitboxes = _parse_hitboxes(tile_hitboxes_element)
tiles[id] = objects.Tile(
id, tile_type, tile_terrain, animation, tile_image, hitboxes
)
return tiles
def _parse_image_element(image_element: etree.Element) -> objects.Image:
"""Parse image element given.
Returns:
: Color in Arcade's preffered format.
"""
image = objects.Image(image_element.attrib["source"])
width_attrib = image_element.attrib.get("width")
height_attrib = image_element.attrib.get("height")
if width_attrib and height_attrib:
image.size = objects.Size(int(width_attrib), int(height_attrib))
try:
image.trans = image_element.attrib["trans"]
except KeyError:
pass
return image
def _parse_properties_element(
properties_element: etree.Element
) -> objects.Properties:
"""Adds Tiled property to Properties dict.
Args:
:name (str): Name of property.
:property_type (str): Type of property. Can be string, int, float,
bool, color or file. Defaults to string.
:value (str): The value of the property.
Returns:
:Properties: Properties Dict object.
"""
properties: objects.Properties = {}
for property_element in properties_element.findall("./property"):
name = property_element.attrib["name"]
try:
property_type = property_element.attrib["type"]
except KeyError:
# strings do not have an attribute in property elements
property_type = "string"
value = property_element.attrib["value"]
property_types = ["string", "int", "float", "bool", "color", "file"]
assert (
property_type in property_types
), f"Invalid type for property {name}"
if property_type == "int":
properties[name] = int(value)
elif property_type == "float":
properties[name] = float(value)
elif property_type == "color":
properties[name] = value
elif property_type == "file":
properties[name] = Path(value)
elif property_type == "bool":
if value == "true":
properties[name] = True
else:
properties[name] = False
else:
properties[name] = value
return properties
def _parse_tile_set(tile_set_element: etree.Element) -> objects.TileSet:
"""
Parses a tile set that is embedded into a TMX.
"""
# get all basic attributes
name = tile_set_element.attrib["name"]
max_tile_width = int(tile_set_element.attrib["tilewidth"])
max_tile_height = int(tile_set_element.attrib["tileheight"])
max_tile_size = objects.Size(max_tile_width, max_tile_height)
spacing = None
try:
spacing = int(tile_set_element.attrib["spacing"])
except KeyError:
pass
margin = None
try:
margin = int(tile_set_element.attrib["margin"])
except KeyError:
pass
tile_count = None
try:
tile_count = int(tile_set_element.attrib["tilecount"])
except KeyError:
pass
columns = None
try:
columns = int(tile_set_element.attrib["columns"])
except KeyError:
pass
tile_offset = None
tileoffset_element = tile_set_element.find("./tileoffset")
if tileoffset_element is not None:
tile_offset_x = int(tileoffset_element.attrib["x"])
tile_offset_y = int(tileoffset_element.attrib["y"])
tile_offset = objects.OrderedPair(tile_offset_x, tile_offset_y)
grid = None
grid_element = tile_set_element.find("./grid")
if grid_element is not None:
grid_orientation = grid_element.attrib["orientation"]
grid_width = int(grid_element.attrib["width"])
grid_height = int(grid_element.attrib["height"])
grid = objects.Grid(grid_orientation, grid_width, grid_height)
properties = None
properties_element = tile_set_element.find("./properties")
if properties_element is not None:
properties = _parse_properties_element(properties_element)
terrain_types: Optional[List[objects.Terrain]] = None
terrain_types_element = tile_set_element.find("./terraintypes")
if terrain_types_element is not None:
terrain_types = []
for terrain in terrain_types_element.findall("./terrain"):
name = terrain.attrib["name"]
terrain_tile = int(terrain.attrib["tile"])
terrain_types.append(objects.Terrain(name, terrain_tile))
image = None
image_element = tile_set_element.find("./image")
if image_element is not None:
image = _parse_image_element(image_element)
tile_element_list = tile_set_element.findall("./tile")
tiles = _parse_tiles(tile_element_list)
return objects.TileSet(
name,
max_tile_size,
spacing,
margin,
tile_count,
columns,
tile_offset,
grid,
properties,
image,
terrain_types,
tiles,
)
def parse_tile_map(tmx_file: Union[str, Path]) -> objects.TileMap:
# setting up XML parsing
map_tree = etree.parse(str(tmx_file))
map_element = map_tree.getroot()
# positional arguments for TileMap
parent_dir = Path(tmx_file).parent
version = map_element.attrib["version"]
tiled_version = map_element.attrib["tiledversion"]
orientation = map_element.attrib["orientation"]
render_order = map_element.attrib["renderorder"]
map_width = int(map_element.attrib["width"])
map_height = int(map_element.attrib["height"])
map_size = objects.Size(map_width, map_height)
tile_width = int(map_element.attrib["tilewidth"])
tile_height = int(map_element.attrib["tileheight"])
tile_size = objects.Size(tile_width, tile_height)
infinite_attribute = map_element.attrib["infinite"]
infinite = True if infinite_attribute == "true" else False
next_layer_id = int(map_element.attrib["nextlayerid"])
next_object_id = int(map_element.attrib["nextobjectid"])
# parse all tilesets
tile_sets: Dict[int, objects.TileSet] = {}
tile_set_element_list = map_element.findall("./tileset")
for tile_set_element in tile_set_element_list:
# tiled docs are ambiguous about the 'firstgid' attribute
# current understanding is for the purposes of mapping the layer
# data to the tile set data, add the 'firstgid' value to each
# tile 'id'; this means that the 'firstgid' is specific to each,
# tile set as they pertain to the map, not tile set specific as
# the tiled docs can make it seem
# 'firstgid' is saved beside each TileMap
firstgid = int(tile_set_element.attrib["firstgid"])
try:
# check if is an external TSX
source = tile_set_element.attrib["source"]
except KeyError:
# the tile set in embedded
name = tile_set_element.attrib["name"]
tile_sets[firstgid] = _parse_tile_set(tile_set_element)
else:
# tile set is external
tile_sets[firstgid] = _parse_external_tile_set(
parent_dir, tile_set_element
)
layers = _get_layers(map_element)
tile_map = objects.TileMap(
parent_dir,
version,
tiled_version,
orientation,
render_order,
map_size,
tile_size,
infinite,
next_layer_id,
next_object_id,
tile_sets,
layers,
)
try:
tile_map.hex_side_length = int(map_element.attrib["hexsidelength"])
except KeyError:
pass
try:
tile_map.stagger_axis = int(map_element.attrib["staggeraxis"])
except KeyError:
pass
try:
tile_map.stagger_index = int(map_element.attrib["staggerindex"])
except KeyError:
pass
try:
tile_map.background_color = map_element.attrib["backgroundcolor"]
except KeyError:
pass
properties_element = map_tree.find("./properties")
if properties_element is not None:
tile_map.properties = _parse_properties_element(properties_element)
return tile_map

View File

@@ -3,38 +3,36 @@ import sys
from setuptools import setup
BUILD = 0
VERSION = '0.1'
VERSION = "0.0.1"
RELEASE = VERSION
if __name__ == '__main__':
readme = path.join(path.dirname(path.abspath(__file__)), 'README.md')
with open(readme, 'r') as f:
if __name__ == "__main__":
readme = path.join(path.dirname(path.abspath(__file__)), "README.md")
with open(readme, "r") as f:
long_desc = f.read()
setup(
name='pytiled_parser',
version=RELEASE,
description='Python Library for parsing Tiled Map Editor maps.',
long_description=long_desc,
author='Benjamin Kirkbride',
author_email='BenjaminKirkbride@gmail.com',
license='MIT',
url='https://github.com/Beefy-Swain/pytiled_parser',
download_url='https://github.com/Beefy-Swain/pytiled_parser',
install_requires=[
'dataclasses',
],
packages=['pytiled_parser'],
classifiers=[
'Development Status :: 1 - Planning',
'Intended Audience :: Developers',
'License :: OSI Approved :: MIT License',
'Operating System :: OS Independent',
'Programming Language :: Python',
'Programming Language :: Python :: 3.6',
'Programming Language :: Python :: 3.7',
'Programming Language :: Python :: Implementation :: CPython',
'Topic :: Software Development :: Libraries :: Python Modules',
],
test_suite='tests',
)
name="pytiled_parser",
version=RELEASE,
description="Python Library for parsing Tiled Map Editor maps.",
long_description=long_desc,
author="Benjamin Kirkbride",
author_email="BenjaminKirkbride@gmail.com",
license="MIT",
url="https://github.com/Beefy-Swain/pytiled_parser",
download_url="https://github.com/Beefy-Swain/pytiled_parser",
install_requires=["dataclasses"],
packages=["pytiled_parser"],
classifiers=[
"Development Status :: 1 - Planning",
"Intended Audience :: Developers",
"License :: OSI Approved :: MIT License",
"Operating System :: OS Independent",
"Programming Language :: Python",
"Programming Language :: Python :: 3.6",
"Programming Language :: Python :: 3.7",
"Programming Language :: Python :: Implementation :: CPython",
"Topic :: Software Development :: Libraries :: Python Modules",
],
test_suite="tests",
)

View File

@@ -1,25 +1,20 @@
{ 'background_color': None,
'height': 6,
'hex_side_length': None,
'infinite': False,
'layers': [ Layer(width=8, height=6, data=[[1, 2, 3, 4, 5, 6, 7, 8], [9, 10, 11, 12, 13, 14, 15, 16], [17, 18, 19, 20, 21, 22, 23, 24], [25, 26, 27, 28, 29, 30, 31, 32], [33, 34, 35, 36, 37, 38, 39, 40], [41, 42, 43, 44, 45, 46, 47, 48]], id=1, name='Tile Layer 1', offset=OrderedPair(x=0, y=0), opacity=255, properties=None)],
'next_layer_id': 2,
'next_object_id': 1,
'layers': [ TileLayer(id=1, name='Tile Layer 1', offset=None, opacity=None, properties=None, size=Size(width=10, height=10), data=[[1, 2, 3, 4, 5, 6, 7, 8, 30, 30], [9, 10, 11, 12, 13, 14, 15, 16, 30, 30], [17, 18, 19, 20, 21, 22, 23, 24, 30, 30], [25, 26, 27, 28, 29, 30, 31, 32, 30, 30], [33, 34, 35, 36, 37, 38, 39, 40, 30, 30], [41, 42, 43, 44, 45, 46, 47, 48, 30, 30], [30, 30, 30, 30, 30, 30, 30, 30, 30, 30], [30, 30, 30, 30, 30, 30, 30, 30, 30, 30], [30, 30, 30, 30, 30, 30, 30, 30, 30, 30], [30, 30, 30, 30, 30, 30, 30, 30, 30, 30]]),
TileLayer(id=2, name='Tile Layer 2', offset=None, opacity=0.5, properties=None, size=Size(width=10, height=10), data=[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 46, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 6, 7, 7, 7, 7, 7, 8, 0], [0, 0, 14, 15, 15, 15, 15, 15, 16, 0], [0, 0, 22, 23, 23, 23, 23, 23, 24, 0]]),
LayerGroup(id=3, name='Group 1', offset=None, opacity=None, properties={'bool property': True}, layers=[TileLayer(id=5, name='Tile Layer 4', offset=OrderedPair(x=49.0, y=-50.0), opacity=None, properties=None, size=Size(width=10, height=10), data=[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 31, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]), TileLayer(id=4, name='Tile Layer 3', offset=None, opacity=None, properties=None, size=Size(width=10, height=10), data=[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 2, 3, 0, 0, 0, 0, 0, 0, 0], [9, 10, 11, 0, 0, 0, 0, 0, 0, 0], [17, 18, 19, 0, 0, 0, 0, 0, 0, 0]])]),
ObjectLayer(id=6, name='Object Layer 1', offset=OrderedPair(x=4.66667, y=-4.33333), opacity=0.9, properties=None, tiled_objects=[TiledObject(id=1, location=OrderedPair(x=200.25, y=210.75), size=Size(width=47.25, height=25.0), rotation=15, opacity=1, name='rectangle 1', type='rectangle type', properties=None, template=None), TiledObject(id=2, location=OrderedPair(x=252.5, y=87.75), size=Size(width=0, height=0), rotation=-21, opacity=1, name='polygon 1', type='polygon type', properties=None, template=None), TiledObject(id=3, location=OrderedPair(x=198.75, y=102.5), size=Size(width=17.75, height=14.25), rotation=0, opacity=1, name='elipse 1', type='elipse type', properties=None, template=None), TiledObject(id=4, location=OrderedPair(x=174.25, y=186.0), size=Size(width=0, height=0), rotation=0, opacity=1, name='point 1', type='point type', properties=None, template=None), TiledObject(id=7, location=OrderedPair(x=11.3958, y=48.5833), size=Size(width=107.625, height=27.25), rotation=0, opacity=1, name='insert text 1', type='insert text type', properties=None, template=None), TiledObject(id=6, location=OrderedPair(x=47.25, y=72.5), size=Size(width=47.0, height=53.0), rotation=31, opacity=1, name='inserted tile 1', type='inserted tile type', properties={'tile property bool': True}, template=None), TiledObject(id=8, location=OrderedPair(x=144.667, y=112.0), size=Size(width=0, height=0), rotation=0, opacity=1, name='polyline 1', type='polyline type', properties=None, template=None), TiledObject(id=9, location=OrderedPair(x=69.8333, y=168.333), size=Size(width=0, height=0), rotation=0, opacity=1, name='polygon 2', type='polygon type', properties=None, template=None)], color=Color(red=0, green=0, blue=0, alpha=255), draw_order='index')],
'map_size': Size(width=10, height=10),
'next_layer_id': 16,
'next_object_id': 10,
'orientation': 'orthogonal',
'parent_dir': PosixPath('/home/ben/Projects/pytiled_parser/pytiled_parser-venv/pytiled_parser/tests/test_data'),
'properties': { 'bool property - false': False,
'bool property - true': True,
'color property': Color(red=73, green=252, blue=255, alpha=255),
'file property': PosixPath('/var/log/syslog'),
'float property': 1.23456789,
'int property': 13,
'string property': 'Hello, World!!'},
'parent_dir': PosixPath('/home/benk/Projects/pytiled_parser/venv/pytiled_parser/tests/test_data'),
'properties': None,
'render_order': 'right-down',
'stagger_axis': None,
'stagger_index': None,
'tile_height': 32,
'tile_sets': { 1: TileSet(name='tile_set_image', max_tile_size=OrderedPair(x=32, y=32), spacing=1, margin=1, tile_count=48, columns=8, tile_offset=None, grid=None, properties=None, image=Image(source='images/tmw_desert_spacing.png', trans=None, width=265, height=199), terrain_types=None, tiles={})},
'tile_width': 32,
'tile_sets': { 1: TileSet(name='tile_set_image', max_tile_size=Size(width=32, height=32), spacing=1, margin=1, tile_count=48, columns=8, tile_offset=None, grid=None, properties=None, image=Image(source='images/tmw_desert_spacing.png', size=Size(width=265, height=199), trans=None), terrain_types=None, tiles={})},
'tile_size': Size(width=32, height=32),
'tiled_version': '1.2.3',
'version': '1.2',
'width': 8}
'version': '1.2'}

View File

@@ -10,7 +10,7 @@ pp = pprint.PrettyPrinter(indent=4, compact=True, width=100)
pp = pp.pprint
MAP_NAME = '/home/ben/Projects/pytiled_parser/pytiled_parser-venv/pytiled_parser/tests/test_data/test_map_simple.tmx'
MAP_NAME = "/home/benk/Projects/pytiled_parser/venv/pytiled_parser/tests/test_data/test_map_image_tile_set.tmx"
map = pytiled_parser.parse_tile_map(MAP_NAME)

View File

@@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="8" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="bool property - false" type="bool" value="false"/>
<property name="bool property - true" type="bool" value="true"/>
<property name="color property" type="color" value="#ff49fcff"/>
<property name="file property" type="file" value="../../../../../../../../var/log/syslog"/>
<property name="float property" type="float" value="1.23456789"/>
<property name="int property" type="int" value="13"/>
<property name="string property" value="Hello, World!!"/>
</properties>
<tileset firstgid="1" source="tile_set_image_hitboxes.tsx"/>
<layer id="1" name="Tile Layer 1" width="8" height="6">
<data encoding="csv">
1,2,3,4,5,6,7,8,
9,10,11,12,13,14,15,16,
17,18,19,20,21,22,23,24,
25,26,27,28,29,30,31,32,
33,34,35,36,37,38,39,40,
41,42,43,44,45,46,47,48
</data>
</layer>
</map>

View File

@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="8" height="6" tilewidth="32" tileheight="32" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="bool property - false" type="bool" value="false"/>
<property name="bool property - true" type="bool" value="true"/>
<property name="color property" type="color" value="#ff49fcff"/>
<property name="file property" type="file" value="../../../../../../../../var/log/syslog"/>
<property name="float property" type="float" value="1.23456789"/>
<property name="int property" type="int" value="13"/>
<property name="string property" value="Hello, World!!"/>
</properties>
<tileset firstgid="1" source="tile_set_image.tsx"/>
<layer id="1" name="Tile Layer 1" width="8" height="6">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAAw3DBRKCQAAAwDMRA7BQLMTE9v+vY3dmWyGEth279uwbOTB26MixExNTM6fOnLtwae7KtYUbt+7ce7D0aOXJsxev3rxb+/Dpy7cfv/782wAcvDirwAAAAA==
</data>
</layer>
</map>

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.2" tiledversion="1.2.3" name="tile_set_image" tilewidth="32" tileheight="32" spacing="1" margin="1" tilecount="48" columns="8">
<image source="images/tmw_desert_spacing.png" width="265" height="199"/>
<tile id="9">
<objectgroup draworder="index">
<object id="2" name="wall" type="rectangle type" x="1" y="1" width="32" height="32" rotation="1"/>
</objectgroup>
</tile>
<tile id="19">
<objectgroup draworder="index">
<object id="1" name="wall corner" type="polygon type" x="32" y="1" rotation="1">
<polygon points="0,0 -32,0 -32,32 -16,32.1818 -15.8182,16.9091 0.181818,17.0909"/>
</object>
</objectgroup>
</tile>
<tile id="20">
<objectgroup draworder="index">
<object id="1" name="polyline" type="polyline type" x="1.45455" y="1.45455" rotation="1">
<polyline points="0,0 25.0909,21.2727 9.63636,28.3636"/>
</object>
</objectgroup>
</tile>
<tile id="31">
<objectgroup draworder="index">
<object id="1" name="rock 1" type="elipse type" x="5.09091" y="2.54545" width="19.6364" height="19.2727" rotation="1">
<ellipse/>
</object>
<object id="2" name="rock 2" type="elipse type" x="16.1818" y="22" width="8.54545" height="8.36364" rotation="-1">
<ellipse/>
</object>
</objectgroup>
</tile>
<tile id="45">
<objectgroup draworder="index">
<object id="1" name="sign" type="point type" x="14.7273" y="26.3636">
<point/>
</object>
</objectgroup>
</tile>
</tileset>

170
tests/unit2/test_parser.py Normal file
View File

@@ -0,0 +1,170 @@
import pytest
import xml.etree.ElementTree as etree
from contextlib import contextmanager
from typing import Callable, List, Optional, Tuple
from pytiled_parser import objects, xml_parser, utilities
@contextmanager
def does_not_raise():
yield
def _get_root_element(xml: str) -> etree.Element:
return etree.fromstring(xml)
layer_data = [
(
'<layer id="1" name="Tile Layer 1" width="10" height="10">'
"</layer>",
(int(1), "Tile Layer 1", None, None, None),
),
(
'<layer id="2" name="Tile Layer 2" width="10" height="10" opacity="0.5">'
"</layer>",
(int(2), "Tile Layer 2", None, float(0.5), None),
),
(
'<layer id="5" name="Tile Layer 4" width="10" height="10" offsetx="49" offsety="-50">'
"<properties>"
"</properties>"
"</layer>",
(
int(5),
"Tile Layer 4",
objects.OrderedPair(49, -50),
None,
"properties",
),
),
]
@pytest.mark.parametrize("xml,expected", layer_data)
def test_parse_layer(xml, expected, monkeypatch):
def mockreturn(properties):
return "properties"
monkeypatch.setattr(xml_parser, "_parse_properties_element", mockreturn)
assert xml_parser._parse_layer(_get_root_element(xml)) == expected
@pytest.mark.parametrize(
"test_input,expected",
[
("#001122", (0x00, 0x11, 0x22, 0xFF)),
("001122", (0x00, 0x11, 0x22, 0xFF)),
("#FF001122", (0x00, 0x11, 0x22, 0xFF)),
("FF001122", (0x00, 0x11, 0x22, 0xFF)),
("FF001122", (0x00, 0x11, 0x22, 0xFF)),
],
)
def test_color_parsing(test_input, expected):
"""
Tiled has a few different types of color representations.
"""
assert utilities.parse_color(test_input) == expected
data_csv = [
(
"\n1,2,3,4,5,6,7,8,\n"
"9,10,11,12,13,14,15,16,\n"
"17,18,19,20,21,22,23,24,\n"
"25,26,27,28,29,30,31,32,\n"
"33,34,35,36,37,38,39,40,\n"
"41,42,43,44,45,46,47,48\n",
[
[1, 2, 3, 4, 5, 6, 7, 8],
[9, 10, 11, 12, 13, 14, 15, 16],
[17, 18, 19, 20, 21, 22, 23, 24],
[25, 26, 27, 28, 29, 30, 31, 32],
[33, 34, 35, 36, 37, 38, 39, 40],
[41, 42, 43, 44, 45, 46, 47, 48],
],
),
("\n0,0,0,0,0\n", [[0, 0, 0, 0, 0]]),
]
@pytest.mark.parametrize("data_csv,expected", data_csv)
def test_decode_csv_data(data_csv, expected):
assert xml_parser._decode_csv_data(data_csv) == expected
data_base64 = [
(
"AQAAAAIAAAADAAAABAAAAAUAAAAGAAAABwAAAAgAAAAJAAAACgAAAAsAAAAMAAAADQAAAA4AAAAPAAAAEAAAABEAAAASAAAAEwAAABQAAAAVAAAAFgAAABcAAAAYAAAAGQAAABoAAAAbAAAAHAAAAB0AAAAeAAAAHwAAACAAAAAhAAAAIgAAACMAAAAkAAAAJQAAACYAAAAnAAAAKAAAACkAAAAqAAAAKwAAACwAAAAtAAAALgAAAC8AAAAwAAAA",
8,
None,
[
[1, 2, 3, 4, 5, 6, 7, 8],
[9, 10, 11, 12, 13, 14, 15, 16],
[17, 18, 19, 20, 21, 22, 23, 24],
[25, 26, 27, 28, 29, 30, 31, 32],
[33, 34, 35, 36, 37, 38, 39, 40],
[41, 42, 43, 44, 45, 46, 47, 48],
],
does_not_raise(),
),
(
"eJwNwwUSgkAAAMAzEQOwUCzExPb/r2N3ZlshhLYdu/bsGzkwdujIsRMTUzOnzpy7cGnuyrWFG7fu3Huw9GjlybMXr968W/vw6cu3H7/+/NsAMw8EmQ==",
8,
"zlib",
[
[1, 2, 3, 4, 5, 6, 7, 8],
[9, 10, 11, 12, 13, 14, 15, 16],
[17, 18, 19, 20, 21, 22, 23, 24],
[25, 26, 27, 28, 29, 30, 31, 32],
[33, 34, 35, 36, 37, 38, 39, 40],
[41, 42, 43, 44, 45, 46, 47, 48],
],
does_not_raise(),
),
(
"H4sIAAAAAAAAAw3DBRKCQAAAwDMRA7BQLMTE9v+vY3dmWyGEth279uwbOTB26MixExNTM6fOnLtwae7KtYUbt+7ce7D0aOXJsxev3rxb+/Dpy7cfv/782wAcvDirwAAAAA==",
8,
"gzip",
[
[1, 2, 3, 4, 5, 6, 7, 8],
[9, 10, 11, 12, 13, 14, 15, 16],
[17, 18, 19, 20, 21, 22, 23, 24],
[25, 26, 27, 28, 29, 30, 31, 32],
[33, 34, 35, 36, 37, 38, 39, 40],
[41, 42, 43, 44, 45, 46, 47, 48],
],
does_not_raise(),
),
(
"SGVsbG8gV29ybGQh",
8,
"lzma",
[
[1, 2, 3, 4, 5, 6, 7, 8],
[9, 10, 11, 12, 13, 14, 15, 16],
[17, 18, 19, 20, 21, 22, 23, 24],
[25, 26, 27, 28, 29, 30, 31, 32],
[33, 34, 35, 36, 37, 38, 39, 40],
[41, 42, 43, 44, 45, 46, 47, 48],
],
pytest.raises(ValueError),
),
]
@pytest.mark.parametrize(
"data_base64,width,compression,expected,raises", data_base64
)
def test_decode_base64_data(
data_base64, width, compression, expected, raises
):
with raises:
assert (
xml_parser._decode_base64_data(data_base64, width, compression)
== expected
)

View File

@@ -15,7 +15,9 @@ def test_map_simple():
"""
TMX with a very simple spritesheet tile set and some properties.
"""
map = pytiled_parser.parse_tile_map(Path("../test_data/test_map_simple.tmx"))
map = pytiled_parser.parse_tile_map(
Path("../test_data/test_map_simple.tmx")
)
# map
# unsure how to get paths to compare propperly
@@ -37,13 +39,13 @@ def test_map_simple():
assert map.background_color == None
assert map.properties == {
"bool property - false": False,
"bool property - true": True,
"color property": (0x49, 0xfc, 0xff, 0xff),
"file property": Path("/var/log/syslog"),
"float property": 1.23456789,
"int property": 13,
"string property": "Hello, World!!"
"bool property - false": False,
"bool property - true": True,
"color property": (0x49, 0xFC, 0xFF, 0xFF),
"file property": Path("/var/log/syslog"),
"float property": 1.23456789,
"int property": 13,
"string property": "Hello, World!!",
}
# tileset
@@ -59,7 +61,8 @@ def test_map_simple():
# unsure how to get paths to compare propperly
assert str(map.tile_sets[1].image.source) == (
"images/tmw_desert_spacing.png")
"images/tmw_desert_spacing.png"
)
assert map.tile_sets[1].image.trans == None
assert map.tile_sets[1].image.size == (265, 199)
@@ -67,28 +70,31 @@ def test_map_simple():
assert map.tile_sets[1].tiles == {}
# layers
assert map.layers[0].data == [[1,2,3,4,5,6,7,8],
[9,10,11,12,13,14,15,16],
[17,18,19,20,21,22,23,24],
[25,26,27,28,29,30,31,32],
[33,34,35,36,37,38,39,40],
[41,42,43,44,45,46,47,48]]
assert map.layers[0].data == [
[1, 2, 3, 4, 5, 6, 7, 8],
[9, 10, 11, 12, 13, 14, 15, 16],
[17, 18, 19, 20, 21, 22, 23, 24],
[25, 26, 27, 28, 29, 30, 31, 32],
[33, 34, 35, 36, 37, 38, 39, 40],
[41, 42, 43, 44, 45, 46, 47, 48],
]
assert map.layers[0].id == 1
assert map.layers[0].name == "Tile Layer 1"
assert map.layers[0].offset == (0, 0)
assert map.layers[0].opacity == 0xFF
assert map.layers[0].offset == None
assert map.layers[0].opacity == None
assert map.layers[0].properties == None
assert map.layers[0].size == (8, 6)
@pytest.mark.parametrize(
"test_input,expected", [
("#001122", (0x00, 0x11, 0x22, 0xff)),
("001122", (0x00, 0x11, 0x22, 0xff)),
("#FF001122", (0x00, 0x11, 0x22, 0xff)),
("FF001122", (0x00, 0x11, 0x22, 0xff)),
("FF001122", (0x00, 0x11, 0x22, 0xff)),
]
"test_input,expected",
[
("#001122", (0x00, 0x11, 0x22, 0xFF)),
("001122", (0x00, 0x11, 0x22, 0xFF)),
("#FF001122", (0x00, 0x11, 0x22, 0xFF)),
("FF001122", (0x00, 0x11, 0x22, 0xFF)),
("FF001122", (0x00, 0x11, 0x22, 0xFF)),
],
)
def test_color_parsing(test_input, expected):
"""