Compare commits

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107 Commits

Author SHA1 Message Date
Zukero
3b28c2f378 Desaturated the clouds' colors. Even less saturation for faraway ones.
Clouds speed should be even more consistent across different devices.
Also made the title screen's UI backgrounds "clickable" so a misclick
doesn't hide the UI too easily.
2018-03-26 16:26:52 +02:00
Zukero
055a2eaf32 Finally fixed clouds' lowest position.
Slower logo animation.
Larger logo.
2018-03-26 14:02:28 +02:00
Zukero
8b2dbb4ead Cleanup and consistency. 2018-03-23 17:04:53 +01:00
Zukero
a905d8b08a Better handling of clouds position 2018-03-23 16:56:47 +01:00
Zukero
e594713a9b Attempts to fix clouds position's screen ratio independence & threading
issues on loading dialog.
2018-03-23 16:48:28 +01:00
Zukero
a98df96474 New animation for title logo. Better clouds scaling (now same
pixel-width as mountains etc.). Better loading animation. Clouds
animation now also showing behind loading dialog. Still need to enhance
support for low-end devices.
2018-03-22 17:34:04 +01:00
Zukero
470bc423ef Added custom loading animation. Saved some PNGs in indexed color mode,
saving space.
2018-03-14 18:45:15 +01:00
Zukero
03d67209cd Attempts to reduce memory usage of title screen and to improve
consistency over varied screen sizes and DPI (from spica to Full HD PC
through high-end 5" phone). Far from complete...
2018-03-13 18:55:12 +01:00
Zukero
1bb52b1f0e More changes to the clouds. 2018-03-12 18:57:37 +01:00
Zukero
e6dda3651d Enhanced title screen's clouds animation. 2018-03-12 15:46:08 +01:00
Zukero
bf154e058b Progress towards target title screen. 2018-03-09 18:03:19 +01:00
Zukero
d6d473a3d7 Started integrating new title screen drawables. Crashes on my phone
though :/
2018-03-08 18:28:54 +01:00
Zukero
67f2c41ac9 Preparatory works for new title screen 2018-03-07 17:51:58 +01:00
Zukero
d285871321 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-28 17:09:23 +01:00
Zukero
97bffa86c7 Fixed rendering when animations are disabled. Backported automatic
sizing of TileCollection from stoutford_tests.
2018-02-28 12:09:03 +01:00
Zukero
68b60a0286 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/ConversationActivity.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/PathFinder.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/view/MainView.java
2018-02-27 18:43:53 +01:00
Zukero
ec733e5b97 Moving sprites do not each trigger a redraw in concurrent threads.
There is now a unique timer that triggers unified timely redraws when
there are sprites moving around. The downside is the moving NPC always
trigger full-screen redraws. On the upside, it should prevent stuttering
when there is a large number of NPCs moving at the same time, as they
were each asynchronously triggering redraws.
2018-02-27 18:37:55 +01:00
Zukero
7d2134205c SpawnArea's spawn group can refer to a specific monster type, even if
the spawn group doesn't exist and that this monster type belongs to a
specific spawngroup (like in ATCS).
2018-02-27 14:29:39 +01:00
Zukero
f4c762026d Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-22 23:29:37 +01:00
Zukero
3708c4886e Added new graphics layer "top" above the "above" layer. 2018-02-22 16:43:38 +01:00
Zukero
da59c7143d Spawn areas now allow a boolean property "ignoreAreas", false by
default, that allows monsters from this area to be spawned and moved
over other game objects, like key areas, mapchange areas and rest areas.
2018-02-22 16:19:26 +01:00
Zukero
2ade99eed0 Backported new debug buttons from title_screen branch into master. 2018-02-22 16:00:33 +01:00
Zukero
752a3b64f0 Fixed worldmap recenter that failed on some devices. Now handled in Java
instead of Javascript.
2018-02-22 15:49:36 +01:00
Zukero
4fb476a94e Merge pull request #33 from carceris-magister/mikhail
Mikhail
2018-02-22 13:52:22 +01:00
Zukero
153ea0a660 Fixed narrator messages being greyed out as rewards. 2018-02-12 22:06:16 +01:00
Zukero
27a2a87949 Merge separate changes. 2018-02-12 21:52:15 +01:00
Zukero
b77c1b3f94 Fixed bug preventing modified maps from being updated on the worldmap
upon visiting them.
2018-02-12 13:46:22 +01:00
Zukero
5b8e3a7ae4 Merge pull request #45 from Rijackson/master
Fix for cliff heights in Crossglen
2018-02-10 16:58:01 +01:00
Rijackson
8a0af4038a Fixed fix for cliff heights in Crossglen. 2018-02-10 10:08:16 -05:00
Rijackson
98bf2d0381 Fix for cliff heights in Crossglen 2018-02-10 10:03:38 -05:00
Zukero
e300c1383e Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-10 14:32:53 +01:00
Zukero
193048cb8f Added "alignmentSet" reward type for dialogues. 2018-02-10 14:32:36 +01:00
Zukero
23faa6d19c Fix mis-clicks around the "flee" buttons (and all of the Combat UI)
triggering an attack.
You are now allowed to use fat fingers.
2018-01-15 11:55:40 +01:00
Zukero
332eee0736 Merge remote-tracking branch 'origin/master' into title_screen 2018-01-15 11:35:11 +01:00
Zukero
421a03980a Bug fix for factionScore requirements 2018-01-15 11:34:25 +01:00
Zukero
0a04b516dd Fixed another (hopefully the last one) issue introduced during the Great
Reordering of content (loss of requirements negation in Dialogues'
replies).
2017-12-12 23:35:27 +01:00
Zukero
b87617e7eb Renamed themes. 2017-12-09 15:36:01 +01:00
Zukero
1be47b2e0e Fixed the green theme colors. Added dark gray theme. Renamed the themes
after metals.
2017-11-22 23:29:33 +01:00
Zukero
5b6301998e Forgot to update a color ref for green. 2017-11-22 18:24:55 +01:00
Zukero
14f83283fb No more "gold", green instead. All made from blue using scripts. 2017-11-22 18:22:47 +01:00
Zukero
bca34db508 Cleanup of all UI bitmaps, to have a cleaner, more consistent color
palette, easing the scriptability of derivatives creation.
2017-11-22 16:17:34 +01:00
Zukero
7e2494196c Fixed ListSeparator bugs introduced with recent change.
New and enhanced debug buttons!
2017-11-21 15:07:35 +01:00
Zukero
a54798443a Fixed compatibility with Donut (1.6). Better list separator. Shops tabs
were mysteriously forgotten, until now, so I added icons too.
2017-11-20 23:52:38 +01:00
Zukero
413bf66c68 Removed Red, replaced by Gold. Not really pretty either... but it now
works... except on Android 1.6...
2017-11-20 18:50:10 +01:00
Zukero
827260c90f First phase in attempt to provide several UI themes. 2017-11-19 22:37:03 +01:00
Zukero
b24e348c51 Another one. 2017-11-18 00:10:48 +01:00
Zukero
cbdb53c813 "Really" fixed minor coloring issue. 2017-11-18 00:09:26 +01:00
Zukero
92793c73cf Fixed minor coloring issue. 2017-11-18 00:07:44 +01:00
Zukero
d81ed7a6b5 Fixed styles. Now correctly themeable. 2017-11-18 00:06:24 +01:00
Zukero
df81e96a08 WARNING: Does not run!
Huge clean-up. Separation between themes and style. Preparatory work for
theme inheritance and alternative themes made by derivation.
Problem: due to a pre-lollipop bug, I still have to remove some color
indirections through attributes, as they are not preperly resolved.
2017-11-17 19:20:35 +01:00
Zukero
8c28166c11 Fixed issue in Vilegard where you could talk about the Xulviir and the
Feygard swords to all merchants instead of only the smith while Vilegard
people distrusts you.
2017-11-17 12:01:38 +01:00
Zukero
f1867667aa More layout fixes 2017-11-17 11:55:49 +01:00
Zukero
af052408b1 More layout fixes on the rangebar. 2017-11-14 22:45:11 +01:00
Zukero
a4d1e8b463 Clean up stylesheets. 2017-11-14 22:35:34 +01:00
Zukero
e93810876c "More" action button presence in ItemInfoActivity corrected. 2017-11-14 22:17:51 +01:00
Zukero
aea3571ca5 Fixed title screen animation for Lollipop+
Larger buttons overall and better spacing between replies.
2017-11-14 19:03:58 +01:00
Zukero
81c0c1a7ff Animated logo on title screen 2017-11-13 16:43:08 +01:00
Zukero
5b2b787f90 Fixed Dialog button text color on old android versions. 2017-11-13 14:16:50 +01:00
Zukero
1d0bdf1e4e Added recenter button on worldmap. 2017-11-13 13:55:04 +01:00
Zukero
4cdc08b360 Layout tweaks and bug fixes. 2017-11-13 12:35:01 +01:00
Zukero
0f90281e0f Fixed worldmap scrolling. Removed useless "More" button on item info
when opened from shops.
2017-11-13 10:33:57 +01:00
Zukero
f06e0d714a Added missing credit. 2017-11-11 09:08:22 +01:00
Zukero
bccab0421a Credited authors 2017-11-11 08:57:27 +01:00
Zukero
cef4000391 Preferences OK. Finally, the whole UI is under control. 2017-11-10 23:34:20 +01:00
Zukero
13a8e351bd ListPreferences popup issue almost fixed. 2017-11-10 20:01:30 +01:00
Zukero
e3ca04cde7 'More' button in item info view to go back and forth between simple
click and long click menus in the inventory.
2017-11-09 16:52:57 +01:00
Zukero
6394353fa0 Custom context menu on inventory now works. 2017-11-09 16:39:30 +01:00
Zukero
3598624a8e Reimplementation of the inventory context menu. Not complete yet.
Android doesn't help...
2017-11-09 00:35:22 +01:00
Zukero
b57f847b09 Nice combo boxes, erm, spinners, emulated through a button and a dialog.
Dual-sized heroes.
Did "Organize imports" in eclipse on the whole project, so almost all
java files are changed, but not by much.
2017-11-08 18:36:17 +01:00
Zukero
f161926a75 Spinner emulation for inventory filters. Allows greater control over
dropdown menu L&F.
2017-11-08 00:16:55 +01:00
Zukero
763c964b17 Better readability of magnitude & duration in actor condition bars.
Better list item borders bitmaps.
2017-11-07 18:50:06 +01:00
Zukero
7122907cc0 Nice actor conditions indicator bars. 2017-11-07 17:30:32 +01:00
Zukero
f9c3bc6bf6 Color palette in resources. Conversation activity uses it now.
Preferences category headers fixed.
2017-11-06 23:53:40 +01:00
Zukero
f78862e778 Better tabs, bettertext color consistency, UI skinning not yet
completed...
2017-11-06 19:08:31 +01:00
Zukero
effc7b6446 More tiny tweaks. 2017-11-06 00:23:44 +01:00
Zukero
5b28c58523 More tiny tweaks. 2017-11-06 00:22:54 +01:00
Zukero
164990ec6b Tabs in hero view are now themed. Also, preparatory works for Dual-size
hero icons, and more UI tweaks.
2017-11-06 00:20:10 +01:00
Zukero
a017fbcf67 More progress on the UI skinning effort. Combat view now shows an AP
bar.
2017-11-05 17:37:50 +01:00
Zukero
e4be5d35a8 New Dialog system for better UI control. ALmost there... 2017-11-05 01:47:27 +01:00
Zukero
e87ea318ec More UI tweaks... getting there... 2017-11-04 00:17:11 +01:00
Zukero
3a8ad1395f More UI tweaks... not there yet. 2017-11-03 18:06:50 +01:00
Zukero
335c853acd Theme refining 2017-11-03 11:03:46 +01:00
Zukero
6787a0ac4b More UI tweaks. 2017-11-02 19:10:23 +01:00
Zukero
a4694be347 UI Styling like crazy. 2017-11-02 19:05:15 +01:00
Zukero
a8b24abb39 Select your hero !
Support for three different hero sprites.
Externalized New Game Creation in a separate fragment.
Enhanced title screen UI.
Continuable game preview.
2017-10-31 18:26:11 +01:00
Zukero
6cfe381b84 First test at enhancing the start screen UI. 2017-10-30 18:12:30 +01:00
Zukero
29379be41c UI to show actor conditions active on the targeted NPC during battle. 2017-10-24 18:23:45 +02:00
Zukero
8667e925f3 Simple bug fix where full round triggers incorrectly decreased
conditions duration for monsters, while it doesn't for players.
2017-10-22 17:59:18 +02:00
Zukero
5d82232453 Merge remote-tracking branch 'choose_remote_name/master' 2017-10-03 22:47:14 +02:00
Zukero
716b96b624 Even a NPC with a 1x1 spawn area can track a player down. 2017-10-02 19:04:27 +02:00
Zukero
afadac0f2f NPCs don't need to be aggressive to "pathfind" the player anymore. 2017-10-02 18:24:05 +02:00
Zukero
60edd73fc2 Removed unnecessary warnings about replace area requirement-related
properties.
Added code to clear the "isApplied" flag on a replace area when another
replace area is applied later and intersects with the first one.
2017-10-02 16:32:31 +02:00
Zukero
4b4a10ec62 Merge pull request #38 from sdevaney/master
Readme and contributors list
2017-09-29 09:17:44 +02:00
Scott Devaney
597f90da21 fix last of relative links 2017-09-28 17:02:17 -04:00
Scott Devaney
b7fe6864d3 fix relative links 2017-09-28 16:59:07 -04:00
Scott Devaney
3841e00c3a Updated readme v0.2
Broke out gfx and additional contribs to their own file.
Added additional Authors
2017-09-28 16:53:30 -04:00
Scott Devaney
6052788322 Contributors lists
added contributors lists and broke out graphics to another file since it is so long
2017-09-28 16:41:25 -04:00
Scott Devaney
d4e82b4e68 First readme for AT
Readme v0.1
2017-09-28 14:14:40 -04:00
Zukero
e0c7dd35b8 Items' onHitReceived effects now applied. 2017-08-29 18:47:35 +02:00
Zukero
ea03360145 Bug fixes and first tests with debug content for the revenge strike and
enhanced combat log features.
2017-08-28 18:32:43 +02:00
Zukero
a17eaadf4e Added UI to show the stats for the "revenge strike" feature. 2017-08-28 17:52:34 +02:00
Zukero
da76ea4542 Revenge effects & Enhanced combat log.
Apply effect when you or a NPC received a hit (effect defined on
defender).
Apply effect when a NPC dies (effect defined on NPC).
Messages in the combat log for taunt skill and actor conditions effects.
2017-08-28 16:55:53 +02:00
Carceris Magister
8f8bcf8a6c Use proper JSON boolean for negate statements 2017-08-18 22:47:49 -04:00
Carceris Magister
a5e10aaf0b Merge branch 'mikhail' of github.com:carceris-magister/andors-trail into mikhail 2017-08-18 22:42:48 -04:00
Carceris Magister
ff61d64c83 Merge branch 'master' of github.com:Zukero/andors-trail into mikhail 2017-08-18 19:41:47 -04:00
Carceris Magister
195b8eb5f9 Improved Mikhail's initial dialog with more context and to avoid repeating opening monologue (info still available when character asks.) 2017-08-16 21:13:08 -04:00
Zukero
f9ea913bba Cleaner formula for previous dual-wield fix. 2017-08-16 21:09:09 -04:00
417 changed files with 11801 additions and 5245 deletions

View File

@@ -23,6 +23,8 @@
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /><uses-permission android:name="android.permission.READ_LOGS"/>
<application
android:name=".AndorsTrailApplication"
@@ -30,6 +32,7 @@
android:icon="@drawable/icon"
android:description="@string/app_description"
android:allowBackup="true"
android:theme="@style/AndorsTrailTheme_Blue"
>
<activity
android:name=".activity.StartScreenActivity"
@@ -43,22 +46,22 @@
<activity
android:name=".activity.MainActivity"
android:label="@string/app_name"
android:theme="@style/Theme.NoBackground"
android:theme="@style/AndorsTrailTheme_Blue.NoBackground"
/>
<activity android:name=".activity.HeroinfoActivity" />
<activity android:name=".activity.MonsterInfoActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.ItemInfoActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.LevelUpActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.MonsterEncounterActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.ConversationActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.MonsterInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ItemInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.LevelUpActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.MonsterEncounterActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ConversationActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ShopActivity" />
<activity android:name=".activity.AboutActivity" />
<activity android:name=".activity.LoadingActivity" />
<activity android:name=".activity.Preferences" />
<activity android:name=".activity.LoadSaveActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.ActorConditionInfoActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.BulkSelectionInterface" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.SkillInfoActivity" android:theme="@android:style/Theme.Dialog" />
<activity android:name=".activity.LoadSaveActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.ActorConditionInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.BulkSelectionInterface" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.SkillInfoActivity" android:theme="@style/AndorsTrailDialogTheme_Blue" />
<activity android:name=".activity.DisplayWorldMapActivity" />
</application>

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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator"
android:fromYDelta="0%"
android:toYDelta="-100%"
android:duration="300"
/>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/accelerate_interpolator"
android:fromXDelta="0%"
android:toXDelta="100%"
android:duration="300"
/>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/decelerate_interpolator"
android:fromYDelta="-100%"
android:toYDelta="0%"
android:duration="300"
/>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/decelerate_interpolator"
android:fromXDelta="100%"
android:toXDelta="0%"
android:duration="300"
/>

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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_enabled="true" android:state_pressed="true" android:color="@color/ui_blue_palette_text_gray_light"/>
<item android:state_enabled="true" android:state_checked="true" android:color="@color/ui_blue_palette_text_gray_light"/>
<item android:state_enabled="true" android:color="@color/ui_blue_palette_text_gray_mid"/>
<item android:state_enabled="false" android:color="@color/ui_blue_palette_text_gray_darker"/>
<item android:color="@color/ui_blue_palette_text_gray_mid"/>
</selector>

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<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<item android:drawable="@drawable/loading_anim_00"
android:duration="150" />
<item android:drawable="@drawable/loading_anim_01"
android:duration="80" />
<item android:drawable="@drawable/loading_anim_02"
android:duration="80" />
<item android:drawable="@drawable/loading_anim_03"
android:duration="80" />
<item android:drawable="@drawable/loading_anim_04"
android:duration="80" />
<item android:drawable="@drawable/loading_anim_05"
android:duration="80" />
<item android:drawable="@drawable/loading_anim_06"
android:duration="80" />
<item android:drawable="@drawable/loading_anim_00"
android:duration="150" />
</animation-list>

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<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:tileMode="repeat"
android:src="@drawable/ts_sky_gradient_x6"
android:antialias="false"
android:dither="false"
/>

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<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<item android:drawable="@drawable/logo_anim_shine_00"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_01"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_02"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_03"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_04"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_05"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_06"
android:duration="180" />
<item android:drawable="@drawable/logo_anim_shine_07"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_08"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_09"
android:duration="80" />
<item android:drawable="@drawable/logo_anim_shine_00"
android:duration="5000" />
</animation-list>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:drawable="@drawable/ui_blue_buttonbar_bg"/>
<item android:drawable="@drawable/ui_blue_buttonbar_frame"/>
</layer-list>

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@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_enabled_unpressed"
android:state_pressed="false"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_enabled_pressed"
android:state_pressed="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_disabled_unpressed"
android:state_pressed="false"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_disabled_pressed"
android:state_pressed="true"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_enabled_unpressed"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_disabled_unpressed"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_buttonbar_bg_enabled_unpressed"
/>
</selector>

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<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res/com.gpl.rpg.AndorsTrail" >
<item app:single="true" android:drawable="@drawable/ui_blue_buttonbar_frame_solo" />
<item app:vertical="true" app:first="true" app:reverse="false" android:drawable="@drawable/ui_blue_buttonbar_frame_vtop" />
<item app:vertical="true" app:first="true" app:reverse="true" android:drawable="@drawable/ui_blue_buttonbar_frame_vbottom" />
<item app:vertical="true" app:first="true" android:drawable="@drawable/ui_blue_buttonbar_frame_vtop" />
<item app:vertical="true" app:last="true" app:reverse="false" android:drawable="@drawable/ui_blue_buttonbar_frame_vbottom" />
<item app:vertical="true" app:last="true" app:reverse="true" android:drawable="@drawable/ui_blue_buttonbar_frame_vtop" />
<item app:vertical="true" app:last="true" android:drawable="@drawable/ui_blue_buttonbar_frame_vbottom" />
<item app:vertical="true" android:drawable="@drawable/ui_blue_buttonbar_frame_vmid" />
<item app:horizontal="true" app:first="true" app:reverse="false" android:drawable="@drawable/ui_blue_buttonbar_frame_hleft" />
<item app:horizontal="true" app:first="true" app:reverse="true" android:drawable="@drawable/ui_blue_buttonbar_frame_hright" />
<item app:horizontal="true" app:first="true" android:drawable="@drawable/ui_blue_buttonbar_frame_hleft" />
<item app:horizontal="true" app:last="true" app:reverse="false" android:drawable="@drawable/ui_blue_buttonbar_frame_hright" />
<item app:horizontal="true" app:last="true" app:reverse="true" android:drawable="@drawable/ui_blue_buttonbar_frame_hleft" />
<item app:horizontal="true" app:last="true" android:drawable="@drawable/ui_blue_buttonbar_frame_hright" />
<item app:horizontal="true" android:drawable="@drawable/ui_blue_buttonbar_frame_hmid" />
<item android:drawable="@drawable/ui_blue_buttonbar_frame_solo" />
</selector>

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<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item
android:drawable="@drawable/ui_blue_radiobutton_enabled_checked"
android:state_expanded="true"
/>
<item
android:drawable="@drawable/ui_blue_radiobutton_enabled_unchecked"
/>
</selector>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:top="1dp" android:left="2dp" android:right="2dp" android:bottom="2dp">
<shape android:shape="line">
<stroke android:width="1dp" android:color="@color/ui_blue_palette_blue_light"/>
<size android:height="4dp"/>
</shape>
</item>
<item android:top="2dp" android:left="3dp" android:right="3dp" android:bottom="1dp">
<shape android:shape="line">
<stroke android:width="1dp" android:color="@android:color/black"/>
<size android:height="4dp"/>
</shape>
</item>
</layer-list>

View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item
android:drawable="@drawable/ui_blue_radiobutton_enabled_checked"
android:state_pressed="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_radiobutton_enabled_checked"
android:state_selected="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_radiobutton_enabled_unchecked"
android:state_checked="false"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_radiobutton_enabled_checked"
android:state_checked="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_radiobutton_disabled_unchecked"
android:state_checked="false"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_radiobutton_disabled_checked"
android:state_checked="true"
android:state_enabled="false"
/>
</selector>

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@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:drawable="@drawable/ui_blue_spinner_bg"/>
<item android:drawable="@drawable/ui_blue_spinner_arrow"/>
</layer-list>

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@@ -0,0 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android"
android:constantSize="true">
<item
android:drawable="@drawable/ui_blue_spinner_enabled_unpressed"
android:state_pressed="false"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_spinner_enabled_pressed"
android:state_pressed="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_spinner_disabled_unpressed"
android:state_pressed="false"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_spinner_disabled_pressed"
android:state_pressed="true"
android:state_enabled="false"
/>
</selector>

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@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:state_focused="true" android:drawable="@drawable/ui_blue_lightframe_highlight"/>
<item android:state_pressed="true" android:drawable="@drawable/ui_blue_lightframe_highlight"/>
<item android:state_checked="true" android:drawable="@drawable/ui_blue_lightframe_highlight"/>
<item android:state_checked="false" android:drawable="@drawable/ui_blue_lightframe"/>
</selector>

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@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android"
android:constantSize="true">
<item
android:drawable="@drawable/ui_blue_tabwidget_enabled_selected"
android:state_pressed="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_tabwidget_enabled_unselected"
android:state_selected="false"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_tabwidget_enabled_selected"
android:state_selected="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_tabwidget_disabled_unselected"
android:state_selected="false"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_tabwidget_disabled_selected"
android:state_selected="true"
android:state_enabled="false"
/>
</selector>

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@@ -0,0 +1,31 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android"
android:constantSize="true">
<item
android:drawable="@drawable/ui_blue_textbutton_enabled_unpressed"
android:state_pressed="false"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_textbutton_enabled_pressed"
android:state_pressed="true"
android:state_enabled="true"
/>
<item
android:drawable="@drawable/ui_blue_textbutton_disabled_unpressed"
android:state_pressed="false"
android:state_enabled="false"
/>
<item
android:drawable="@drawable/ui_blue_textbutton_disabled_pressed"
android:state_pressed="true"
android:state_enabled="false"
/>
</selector>

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