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1918 Commits

Author SHA1 Message Date
Zukero
62858836c1 Added adaptive icon. Added debug keystore to the repo. 2019-05-31 10:00:01 +02:00
Zukero
cbb9254432 Bumped minSDK from 4 to 14. Thank you Google.
Google dropped support for API levels <14 (Android 4.0) when using targetSDK > 24 (mandatory >=26 for Google Play currently)
2019-05-15 12:07:51 +02:00
Zukero
dc4f8e8590 Initial migration to AS3
AS3 import tool used to convert Eclipse project.
Moved some resources around, especially .tmx maps (gradle complains
about these not being .xml files)
Merge resources, and rename .tmx files as .xml files as part of the
build script.
Used a "res-dev" folder to store game content that is replaced by a
compressed version for production release.
Expect more res-xxx folders in the future, to separate concerns (UI,
content, technical...) and ease finding what you look for.
2019-05-15 11:04:34 +02:00
Zukero
97a81e3d8e Merge pull request #120 from Chriz76/randomrequirements
Randomrequirements
2019-05-12 12:04:44 +02:00
Gonk
176cf1dd76 Use chance member in Requirement for random requirements
- it is based on the text in requireID
- adjusted parsing
2019-05-11 21:27:11 +02:00
Gonk
9a0f183392 Added random requirement using the same format like the droplist chance encoded in the requireID. 2019-04-24 23:03:36 +02:00
Zukero
fc569d841f Fixed issue in the debug droplist's chance format (number instead of
string)
2019-04-24 00:48:02 +02:00
Zukero
2623fe6517 Merge pull request #116 from Chriz76/replaceareamapcheck
Fixed replace area validation
2019-04-10 15:21:50 +02:00
Zukero
6deca064d4 Clean up debugging items. 2019-04-10 15:20:56 +02:00
Zukero
f856b03c37 Removed bogus tileset references in a pair of maps. 2019-04-10 15:17:59 +02:00
Gonk
43831ae7e0 Fixed replace area validation 2019-03-28 21:49:24 +01:00
Zukero
a4b2dc8b4e Merge pull request #112 from BWPanda/patch-1
Removed 'guynmart_main_3' duplicate
2019-03-16 08:26:09 +01:00
Zukero
cdbfd5f9b2 Merge pull request #113 from BWPanda/patch-2
Fixed grammar.
2019-03-16 08:24:45 +01:00
Peter Anderson
03958eb3f1 Fixed grammar. 2019-03-15 23:15:01 +02:00
Peter Anderson
65d2a73efa Removed 'guynmart_main_3' duplicate 2019-03-15 22:15:05 +02:00
Zukero
0492bfbde0 Merge pull request #111 from Rijackson/master
Add scythe to axe proficiency skill and whip to blunt proficiency ski…
2019-03-09 19:37:14 +01:00
Rijackson
efe06255a3 Add scythe to axe proficiency skill and whip to blunt proficiency skill. Changes to Falothen's dialogue to reflect this are here: https://github.com/Rijackson/0_7_6_ATCS 2019-03-09 11:30:07 -05:00
Zukero
1dbf4bf5cb Fixes for the most "popular" and puzzling crashes on GPlay,
supposedly caused by extreme race conditions.
2019-02-22 21:02:35 +01:00
Zukero
72a36a7c12 Fix crash when taunting with instant combat speed.
Thanks Little_John for your help tracking it down!
2019-02-22 19:37:30 +01:00
Zukero
cac9237d9e Merge pull request #107 from Rijackson/master
Added Rafael Mendes (fifa1988) to authors.xml for PT/BR translation. …
2019-02-12 08:01:55 +01:00
Rijackson
586c632118 Added Rafael Mendes (fifa1988) to authors.xml for PT/BR translation. Long overdue! 2019-02-11 21:01:16 -05:00
Zukero
0e8602ff87 Bump version code to 47 (0.7.6) 2019-01-26 23:03:32 +01:00
Zukero
83d88deba7 v0.7.5 2019-01-26 23:00:06 +01:00
Zukero
57ed67b87a Workaround for saving issue on first execution of app. 2019-01-26 16:52:13 +01:00
Zukero
9f77828e98 Merge pull request #101 from NutAndor/master
fix guynmart_wood2.tmx bug
2019-01-25 19:05:58 +01:00
Nut
94ad7706c3 fix guynmart_wood2.tmx bug
- ID guynmart_s_lake_11b was missing
- Unkorh could disappear before quest step
2019-01-25 18:26:32 +01:00
NutAndor
db0364e35d Merge pull request #16 from Zukero/master
sync with zukeros
2019-01-25 18:04:44 +01:00
Zukero
52ddeb406a Prevented weird NPE on Taunt for LG V20... 2019-01-24 22:00:54 +01:00
Zukero
a8955c7799 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-24 21:36:06 +01:00
Daniel Stasiak
1cfbb06835 Translated using Weblate (Polish)
Currently translated at 72.9% (6579 of 9023 strings)
2019-01-24 21:35:22 +01:00
Kevin Pochat
e91b059225 Translated using Weblate (Portuguese (Brazil))
Currently translated at 99.2% (519 of 523 strings)
2019-01-24 21:35:17 +01:00
Kevin Pochat
80e93e4e5f Translated using Weblate (Polish)
Currently translated at 99.6% (521 of 523 strings)
2019-01-24 21:35:17 +01:00
Kevin Pochat
595ec93738 Translated using Weblate (Arabic)
Currently translated at 7.1% (37 of 523 strings)
2019-01-24 21:35:16 +01:00
Zukero
574f8b964f Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-24 21:32:48 +01:00
Zukero
a35020d9e3 Bumped version code to 46 (v0.7.5dev) 2019-01-23 23:39:42 +01:00
Zukero
8e8b695871 v0.7.4 2019-01-23 23:32:27 +01:00
Zukero
1996dde697 v0.7.4 released. 2019-01-23 23:18:55 +01:00
Daniel Stasiak
b154c65872 Translated using Weblate (Polish)
Currently translated at 72.5% (6542 of 9023 strings)
2019-01-23 22:04:12 +01:00
Lunovox Heavenfinder
c15ebdf6c9 Translated using Weblate (Portuguese (Brazil))
Currently translated at 75.1% (6775 of 9023 strings)
2019-01-22 15:04:53 +01:00
Lunovox Heavenfinder
d97f64c2fa Translated using Weblate (Portuguese)
Currently translated at 71.3% (6434 of 9023 strings)
2019-01-22 15:04:36 +01:00
Daniel Stasiak
d4bda98b09 Translated using Weblate (Polish)
Currently translated at 72.3% (6521 of 9023 strings)
2019-01-22 15:04:32 +01:00
Lunovox Heavenfinder
d041d4bbc4 Translated using Weblate (Portuguese)
Currently translated at 100.0% (523 of 523 strings)
2019-01-22 15:04:24 +01:00
Daniel Stasiak
ea885c746f Translated using Weblate (Polish)
Currently translated at 99.4% (520 of 523 strings)
2019-01-22 15:04:23 +01:00
Nathan
37ba6a5fc8 Translated using Weblate (French)
Currently translated at 100.0% (523 of 523 strings)
2019-01-22 15:04:23 +01:00
Wouter Buckens
94619f7640 Translated using Weblate (Dutch)
Currently translated at 99.6% (521 of 523 strings)
2019-01-22 15:04:22 +01:00
soloply
b060b3797d Translated using Weblate (Russian)
Currently translated at 100.0% (9023 of 9023 strings)
2019-01-22 06:33:07 +01:00
soloply
ff7359e630 Translated using Weblate (Russian)
Currently translated at 100.0% (9023 of 9023 strings)
2019-01-21 09:02:23 +01:00
Zukero
3733bfb432 Updated translations. 2019-01-19 10:09:33 +01:00
Zukero
a4fb5fd664 Merge remote-tracking branch 'weblate/master' 2019-01-19 10:02:52 +01:00
Daniel Stasiak
25b1c9ae38 Translated using Weblate (Polish)
Currently translated at 71.5% (6449 of 9021 strings)
2019-01-19 10:01:55 +01:00
0685d64129
a7dda1a393 Translated using Weblate (Arabic)
Currently translated at 0.2% (18 of 9020 strings)
2019-01-19 10:01:48 +01:00
Daniel Stasiak
a2238d84d2 Translated using Weblate (Polish)
Currently translated at 99.0% (518 of 523 strings)
2019-01-19 10:01:46 +01:00
Zukero
bbe788af86 Merge remote-tracking branch 'weblate/master' 2019-01-19 09:58:13 +01:00
Roberto Palenga
330c375fb8 Translated using Weblate (Italian)
Currently translated at 99.5% (8978 of 9021 strings)
2019-01-17 22:19:48 +01:00
Stefanie Beck
cdefa3da24 Translated using Weblate (German)
Currently translated at 99.9% (9016 of 9021 strings)
2019-01-17 22:19:46 +01:00
Frank Senft
486e0ea25d Translated using Weblate (German)
Currently translated at 99.9% (9016 of 9021 strings)
2019-01-17 22:19:45 +01:00
Nut Andor
d3b461a5a0 Translated using Weblate (German)
Currently translated at 99.9% (9016 of 9021 strings)
2019-01-17 22:19:44 +01:00
Mo Ro
3c40c1738a Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-17 22:19:40 +01:00
Nut Andor
d1f6db4e74 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-17 22:19:39 +01:00
Frank Senft
fa1ff06629 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-17 22:19:39 +01:00
SmallDragon Chen
a869f7aaf3 Translated using Weblate (Chinese (Traditional))
Currently translated at 44.9% (235 of 523 strings)
2019-01-17 22:19:38 +01:00
Alain
5ec63ff1f2 Translated using Weblate (German)
Currently translated at 99.9% (9012 of 9021 strings)
2019-01-15 23:30:53 +01:00
Nut Andor
c04534f8a8 Translated using Weblate (German)
Currently translated at 99.9% (9012 of 9021 strings)
2019-01-15 23:30:47 +01:00
Frank Senft
dda4350775 Translated using Weblate (German)
Currently translated at 99.9% (9012 of 9021 strings)
2019-01-15 23:30:46 +01:00
Nut Andor
dbe3eba475 Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 20:42:37 +01:00
Stefanie Beck
03f295da41 Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 02:23:26 +01:00
Nut Andor
c95e6ec9b7 Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 02:23:25 +01:00
Frank Senft
eebd2808ea Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 02:23:24 +01:00
Nut Andor
763b613f53 Translated using Weblate (German)
Currently translated at 99.2% (519 of 523 strings)
2019-01-14 20:04:50 +01:00
Frank Senft
5764ae70ca Translated using Weblate (German)
Currently translated at 99.8% (9005 of 9021 strings)
2019-01-14 10:27:08 +01:00
Stefanie Beck
d146e5ddfc Translated using Weblate (German)
Currently translated at 99.8% (9005 of 9021 strings)
2019-01-14 10:27:07 +01:00
Stefanie Beck
552a2aea4c Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-14 00:46:20 +01:00
Alain
30e9e3677b Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-14 00:46:19 +01:00
Nut Andor
a0b20ca400 Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-14 00:46:18 +01:00
soloply
6eeae2bda7 Translated using Weblate (Russian)
Currently translated at 100.0% (9021 of 9021 strings)
2019-01-13 21:19:53 +01:00
Stefanie Beck
aff4ebc98c Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-13 21:19:48 +01:00
Louies
8b8ea1b4c0 Translated using Weblate (Chinese (Traditional))
Currently translated at 3.1% (283 of 9021 strings)
2019-01-13 21:19:45 +01:00
Viktar Vauchkevich
a80423872c Translated using Weblate (Belarusian)
Currently translated at 100.0% (523 of 523 strings)
2019-01-13 21:19:39 +01:00
Nut Andor
bb23acb7f8 Translated using Weblate (German)
Currently translated at 99.9% (9010 of 9021 strings)
2019-01-13 18:59:25 +01:00
Stefanie Beck
9227790c6e Translated using Weblate (German)
Currently translated at 99.9% (9010 of 9021 strings)
2019-01-13 14:33:22 +01:00
Nut Andor
21abb700a0 Translated using Weblate (German)
Currently translated at 99.9% (9010 of 9021 strings)
2019-01-13 14:33:20 +01:00
Zukero
2daa43574e Merge pull request #100 from NutAndor/master
laketower bed
2019-01-13 12:33:44 +01:00
Nut
07af87e484 lookout bed
+ change translators order in authors
2019-01-13 01:17:46 +01:00
Nut
275159a785 Revert "lookout bed"
This reverts commit 735dfa0ba4.
2019-01-13 00:58:07 +01:00
Nut
735dfa0ba4 lookout bed 2019-01-13 00:57:30 +01:00
Zukero
f4a796c49d Merge pull request #99 from NutAndor/master
2 new German translation credits
2019-01-11 23:20:22 +01:00
Stefanie Beck
7504811fa4 Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-11 21:04:23 +01:00
Nut Andor
0ee9017f1c Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-11 21:04:23 +01:00
Nut
2919b3ca4b Update authors.xml
2 new German translations credit
2019-01-11 20:45:44 +01:00
NutAndor
4bf668d658 Merge pull request #15 from Zukero/master
sync with zukeros version
2019-01-11 20:39:16 +01:00
Stefanie Beck
4550525399 Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-11 10:49:58 +01:00
Nut Andor
6e114cabb9 Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-11 10:49:57 +01:00
Alain
3d437000c4 Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-11 10:49:56 +01:00
Zukero
d25f05c7e7 Typo fix and translations update. 2019-01-10 07:53:31 +01:00
Zukero
32ebdef061 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-10 07:43:14 +01:00
Nut Andor
54005108ca Translated using Weblate (German)
Currently translated at 99.7% (8997 of 9021 strings)
2019-01-10 07:42:48 +01:00
Zukero
bbdd25b957 Ensure conditions consecutive to player attacks are reported after the
attack result in the combat log.
2019-01-10 07:41:27 +01:00
Zukero
9081bad8f9 Merge pull request #98 from jgemmaEIS/fix_tauntCombatLogBug
Fix taunt combat log bug
2019-01-10 07:33:21 +01:00
Stefanie Beck
35fa3d358f Translated using Weblate (German)
Currently translated at 99.7% (8997 of 9021 strings)
2019-01-10 00:25:40 +01:00
soloply
c045851415 Translated using Weblate (Russian)
Currently translated at 100.0% (9021 of 9021 strings)
2019-01-09 21:06:04 +01:00
Stefanie Beck
f037889c87 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 21:05:59 +01:00
soloply
b4ce92d55b Translated using Weblate (Russian)
Currently translated at 100.0% (523 of 523 strings)
2019-01-09 21:05:55 +01:00
Alain
2b11cf3418 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:33:03 +01:00
Frank Senft
035db07607 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:33:03 +01:00
Stefanie Beck
af3a81f694 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:33:02 +01:00
Nut Andor
1c51489d5e Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:32:59 +01:00
Frank Senft
2c40f27bb4 Translated using Weblate (German)
Currently translated at 99.3% (8961 of 9021 strings)
2019-01-09 18:36:15 +01:00
Nut Andor
0ea56843e2 Translated using Weblate (German)
Currently translated at 99.3% (8961 of 9021 strings)
2019-01-09 18:36:15 +01:00
Stefanie Beck
1d6de6918b Translated using Weblate (German)
Currently translated at 99.3% (8961 of 9021 strings)
2019-01-09 18:36:14 +01:00
Frank Senft
90f882ebe7 Translated using Weblate (German)
Currently translated at 99.3% (8954 of 9021 strings)
2019-01-09 18:16:39 +01:00
Stefanie Beck
65456e197f Translated using Weblate (German)
Currently translated at 99.3% (8954 of 9021 strings)
2019-01-09 18:16:38 +01:00
Frank Senft
f8f0938014 Translated using Weblate (German)
Currently translated at 99.1% (8939 of 9021 strings)
2019-01-09 18:04:45 +01:00
Nut Andor
dc2615f826 Translated using Weblate (German)
Currently translated at 99.1% (8939 of 9021 strings)
2019-01-09 18:04:44 +01:00
Stefanie Beck
a765536953 Translated using Weblate (German)
Currently translated at 99.1% (8939 of 9021 strings)
2019-01-09 18:04:43 +01:00
Nut Andor
424e6b2a47 Translated using Weblate (German)
Currently translated at 98.9% (8923 of 9021 strings)
2019-01-09 17:43:16 +01:00
Stefanie Beck
9323bcae85 Translated using Weblate (German)
Currently translated at 98.9% (8923 of 9021 strings)
2019-01-09 17:43:16 +01:00
Nut Andor
4441485dad Translated using Weblate (German)
Currently translated at 98.8% (8916 of 9021 strings)
2019-01-09 17:37:20 +01:00
Stefanie Beck
10c681d868 Translated using Weblate (German)
Currently translated at 98.8% (8916 of 9021 strings)
2019-01-09 17:37:20 +01:00
Nut Andor
6db77e67d3 Translated using Weblate (German)
Currently translated at 98.7% (8905 of 9021 strings)
2019-01-09 17:31:36 +01:00
Stefanie Beck
33dad47f97 Translated using Weblate (German)
Currently translated at 98.7% (8905 of 9021 strings)
2019-01-09 17:31:35 +01:00
Nut Andor
137d2dfd45 Translated using Weblate (German)
Currently translated at 98.6% (8893 of 9021 strings)
2019-01-09 17:28:33 +01:00
Stefanie Beck
7ecf9c9304 Translated using Weblate (German)
Currently translated at 98.6% (8893 of 9021 strings)
2019-01-09 17:28:31 +01:00
Frank Senft
f41546c740 Translated using Weblate (German)
Currently translated at 98.6% (8893 of 9021 strings)
2019-01-09 17:28:29 +01:00
Nut Andor
b07332f3de Translated using Weblate (German)
Currently translated at 98.2% (8860 of 9021 strings)
2019-01-08 23:09:43 +01:00
Stefanie Beck
b3d61b32d5 Translated using Weblate (German)
Currently translated at 98.2% (8860 of 9021 strings)
2019-01-08 23:09:43 +01:00
Vladislav
ef628f6467 Translated using Weblate (Russian)
Currently translated at 99.4% (520 of 523 strings)
2019-01-08 20:35:19 +01:00
Zukero
4b45e0109a Updated translations after merge of bugfix_0_7_4 ATCS project. 2019-01-08 15:43:28 +01:00
Zukero
82a55c8164 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-08 15:31:02 +01:00
Nut Andor
018c315c8c Translated using Weblate (German)
Currently translated at 98.5% (8838 of 8975 strings)
2019-01-08 15:30:26 +01:00
Alain
321d83f95b Translated using Weblate (German)
Currently translated at 98.5% (8838 of 8975 strings)
2019-01-08 15:30:25 +01:00
Stefanie Beck
8a740dba1c Translated using Weblate (German)
Currently translated at 98.5% (8838 of 8975 strings)
2019-01-08 15:30:24 +01:00
Zukero
97ae4d0878 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-08 15:28:02 +01:00
Zukero
1df0534dc8 Merged ATCS project bugfix_0_7_4 (from rijackson's github repo) 2019-01-08 15:25:47 +01:00
Alain
48147c9611 Translated using Weblate (German)
Currently translated at 98.3% (8826 of 8975 strings)
2019-01-08 15:19:26 +01:00
Nut Andor
6a3b4edf1d Translated using Weblate (German)
Currently translated at 98.3% (8826 of 8975 strings)
2019-01-08 15:19:25 +01:00
Stefanie Beck
11b3efe397 Translated using Weblate (German)
Currently translated at 98.3% (8826 of 8975 strings)
2019-01-08 15:19:23 +01:00
Nut Andor
e315df64ed Translated using Weblate (German)
Currently translated at 97.9% (8788 of 8975 strings)
2019-01-08 14:46:12 +01:00
Stefanie Beck
70d9e3efbd Translated using Weblate (German)
Currently translated at 97.9% (8788 of 8975 strings)
2019-01-08 14:46:12 +01:00
Nut Andor
f80166498e Translated using Weblate (German)
Currently translated at 97.8% (8778 of 8975 strings)
2019-01-08 14:33:31 +01:00
Stefanie Beck
1fac338767 Translated using Weblate (German)
Currently translated at 97.8% (8778 of 8975 strings)
2019-01-08 14:33:30 +01:00
Nut Andor
b5a6cb9c94 Translated using Weblate (German)
Currently translated at 97.7% (8769 of 8975 strings)
2019-01-08 14:26:43 +01:00
Stefanie Beck
0be0bc53e3 Translated using Weblate (German)
Currently translated at 97.7% (8769 of 8975 strings)
2019-01-08 14:26:42 +01:00
Nut Andor
9c0d396cb7 Translated using Weblate (German)
Currently translated at 97.5% (8752 of 8975 strings)
2019-01-08 14:17:21 +01:00
Stefanie Beck
8d8f4f7c95 Translated using Weblate (German)
Currently translated at 97.5% (8752 of 8975 strings)
2019-01-08 14:17:20 +01:00
Nut Andor
52570ebff7 Translated using Weblate (German)
Currently translated at 97.3% (8736 of 8975 strings)
2019-01-08 14:07:26 +01:00
Stefanie Beck
ae6f3112af Translated using Weblate (German)
Currently translated at 97.3% (8736 of 8975 strings)
2019-01-08 14:07:25 +01:00
Nut Andor
2860a6947e Translated using Weblate (German)
Currently translated at 97.3% (8734 of 8975 strings)
2019-01-08 14:02:43 +01:00
Stefanie Beck
2aef469ebe Translated using Weblate (German)
Currently translated at 97.3% (8734 of 8975 strings)
2019-01-08 14:02:43 +01:00
Alain
84b8750024 Translated using Weblate (German)
Currently translated at 97.3% (8730 of 8975 strings)
2019-01-08 13:59:57 +01:00
Nut Andor
f401d0cf1a Translated using Weblate (German)
Currently translated at 97.3% (8730 of 8975 strings)
2019-01-08 13:59:55 +01:00
Alain
250bfc6770 Translated using Weblate (German)
Currently translated at 97.0% (8703 of 8975 strings)
2019-01-08 12:57:17 +01:00
Stefanie Beck
9ed0144f9f Translated using Weblate (German)
Currently translated at 97.0% (8703 of 8975 strings)
2019-01-08 12:57:16 +01:00
Nut Andor
8e67707f65 Translated using Weblate (German)
Currently translated at 97.0% (8703 of 8975 strings)
2019-01-08 12:57:15 +01:00
Stefanie Beck
69fef10ca5 Translated using Weblate (German)
Currently translated at 96.9% (8699 of 8975 strings)
2019-01-08 12:53:21 +01:00
Stefanie Beck
0a875570e0 Translated using Weblate (German)
Currently translated at 96.8% (8690 of 8975 strings)
2019-01-08 07:04:38 +01:00
Nut Andor
fa27515aec Translated using Weblate (German)
Currently translated at 96.8% (8690 of 8975 strings)
2019-01-08 07:04:37 +01:00
Stefanie Beck
b2d09977b3 Translated using Weblate (German)
Currently translated at 96.8% (8686 of 8975 strings)
2019-01-08 00:17:15 +01:00
Nut Andor
3536c7d37c Translated using Weblate (German)
Currently translated at 96.8% (8686 of 8975 strings)
2019-01-08 00:17:15 +01:00
Stefanie Beck
dad7221917 Translated using Weblate (German)
Currently translated at 96.8% (8684 of 8975 strings)
2019-01-08 00:13:59 +01:00
Nut Andor
84381eb55b Translated using Weblate (German)
Currently translated at 96.8% (8684 of 8975 strings)
2019-01-08 00:13:59 +01:00
Stefanie Beck
a8b43778b3 Translated using Weblate (German)
Currently translated at 96.7% (8683 of 8975 strings)
2019-01-08 00:13:40 +01:00
Nut Andor
177ab58203 Translated using Weblate (German)
Currently translated at 96.7% (8683 of 8975 strings)
2019-01-08 00:13:40 +01:00
Stefanie Beck
27fc83b984 Translated using Weblate (German)
Currently translated at 96.7% (8682 of 8975 strings)
2019-01-08 00:13:22 +01:00
Nut Andor
0ec84d4bd4 Translated using Weblate (German)
Currently translated at 96.7% (8682 of 8975 strings)
2019-01-08 00:13:21 +01:00
Stefanie Beck
17c9035580 Translated using Weblate (German)
Currently translated at 96.7% (8681 of 8975 strings)
2019-01-08 00:10:39 +01:00
Nut Andor
abb0453308 Translated using Weblate (German)
Currently translated at 96.7% (8681 of 8975 strings)
2019-01-08 00:10:39 +01:00
Stefanie Beck
a89bda6d57 Translated using Weblate (German)
Currently translated at 96.7% (8680 of 8975 strings)
2019-01-08 00:08:45 +01:00
Nut Andor
eb5cd5fad8 Translated using Weblate (German)
Currently translated at 96.7% (8680 of 8975 strings)
2019-01-08 00:08:45 +01:00
Stefanie Beck
d0dea9fdbc Translated using Weblate (German)
Currently translated at 96.7% (8679 of 8975 strings)
2019-01-08 00:06:15 +01:00
Nut Andor
28691a673d Translated using Weblate (German)
Currently translated at 96.7% (8679 of 8975 strings)
2019-01-08 00:06:15 +01:00
Stefanie Beck
75b3dd3f3c Translated using Weblate (German)
Currently translated at 96.7% (8678 of 8975 strings)
2019-01-08 00:05:03 +01:00
Nut Andor
6a65e00189 Translated using Weblate (German)
Currently translated at 96.7% (8678 of 8975 strings)
2019-01-08 00:05:02 +01:00
Stefanie Beck
08d75a5d5f Translated using Weblate (German)
Currently translated at 96.7% (8677 of 8975 strings)
2019-01-08 00:04:33 +01:00
Nut Andor
db90c06bf6 Translated using Weblate (German)
Currently translated at 96.7% (8677 of 8975 strings)
2019-01-08 00:04:32 +01:00
Stefanie Beck
7d2706fc39 Translated using Weblate (German)
Currently translated at 96.7% (8676 of 8975 strings)
2019-01-08 00:02:43 +01:00
Nut Andor
a70ea2a280 Translated using Weblate (German)
Currently translated at 96.7% (8676 of 8975 strings)
2019-01-08 00:02:42 +01:00
Stefanie Beck
16a625ae28 Translated using Weblate (German)
Currently translated at 96.7% (8675 of 8975 strings)
2019-01-08 00:01:31 +01:00
Nut Andor
144a47d570 Translated using Weblate (German)
Currently translated at 96.7% (8675 of 8975 strings)
2019-01-08 00:01:30 +01:00
Stefanie Beck
74ffd7192e Translated using Weblate (German)
Currently translated at 96.6% (8670 of 8975 strings)
2019-01-07 23:50:07 +01:00
Nut Andor
aae253de06 Translated using Weblate (German)
Currently translated at 96.6% (8670 of 8975 strings)
2019-01-07 23:50:06 +01:00
Stefanie Beck
91b769f8ce Translated using Weblate (German)
Currently translated at 96.6% (8669 of 8975 strings)
2019-01-07 23:49:16 +01:00
Nut Andor
feb8d1f509 Translated using Weblate (German)
Currently translated at 96.6% (8669 of 8975 strings)
2019-01-07 23:49:15 +01:00
Stefanie Beck
cb222e1f6a Translated using Weblate (German)
Currently translated at 96.6% (8667 of 8975 strings)
2019-01-07 23:48:06 +01:00
Nut Andor
2827faff0f Translated using Weblate (German)
Currently translated at 96.6% (8667 of 8975 strings)
2019-01-07 23:48:05 +01:00
Stefanie Beck
a7f0dffff7 Translated using Weblate (German)
Currently translated at 96.5% (8662 of 8975 strings)
2019-01-07 23:42:36 +01:00
Nut Andor
d23f52f67a Translated using Weblate (German)
Currently translated at 96.5% (8662 of 8975 strings)
2019-01-07 23:42:35 +01:00
Stefanie Beck
f05bb8d3fa Translated using Weblate (German)
Currently translated at 96.5% (8660 of 8975 strings)
2019-01-07 23:41:10 +01:00
Nut Andor
59ae56fe43 Translated using Weblate (German)
Currently translated at 96.5% (8660 of 8975 strings)
2019-01-07 23:41:09 +01:00
Stefanie Beck
5118bd2f9f Translated using Weblate (German)
Currently translated at 96.5% (8658 of 8975 strings)
2019-01-07 23:40:33 +01:00
Nut Andor
56113089ab Translated using Weblate (German)
Currently translated at 96.5% (8658 of 8975 strings)
2019-01-07 23:40:32 +01:00
Stefanie Beck
f1e67024c5 Translated using Weblate (German)
Currently translated at 96.5% (8657 of 8975 strings)
2019-01-07 23:38:48 +01:00
Nut Andor
261b1f2559 Translated using Weblate (German)
Currently translated at 96.5% (8657 of 8975 strings)
2019-01-07 23:38:48 +01:00
Stefanie Beck
46f4fad15a Translated using Weblate (German)
Currently translated at 96.4% (8656 of 8975 strings)
2019-01-07 23:36:54 +01:00
Nut Andor
4448dc81c4 Translated using Weblate (German)
Currently translated at 96.4% (8656 of 8975 strings)
2019-01-07 23:36:54 +01:00
Stefanie Beck
33c0c1cc4f Translated using Weblate (German)
Currently translated at 96.4% (8655 of 8975 strings)
2019-01-07 23:36:25 +01:00
Nut Andor
edbe61edaf Translated using Weblate (German)
Currently translated at 96.4% (8655 of 8975 strings)
2019-01-07 23:36:24 +01:00
Stefanie Beck
8d2117c50d Translated using Weblate (German)
Currently translated at 96.4% (8650 of 8975 strings)
2019-01-07 23:30:37 +01:00
Alain
018566622a Translated using Weblate (German)
Currently translated at 96.4% (8650 of 8975 strings)
2019-01-07 23:30:37 +01:00
Nut Andor
89cae935b4 Translated using Weblate (German)
Currently translated at 96.4% (8650 of 8975 strings)
2019-01-07 23:30:36 +01:00
Alain
44e076388f Translated using Weblate (German)
Currently translated at 96.2% (8634 of 8975 strings)
2019-01-07 23:24:35 +01:00
Nut Andor
583c0b369f Translated using Weblate (German)
Currently translated at 96.2% (8634 of 8975 strings)
2019-01-07 23:24:35 +01:00
soloply
40af145912 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2019-01-07 16:06:02 +01:00
Stefanie Beck
c8b30cb225 Translated using Weblate (German)
Currently translated at 96.2% (8631 of 8975 strings)
2019-01-07 16:05:58 +01:00
Balázs Úr
f24d5bb701 Translated using Weblate (Hungarian)
Currently translated at 100.0% (523 of 523 strings)
2019-01-07 16:05:54 +01:00
finnomeno
fc088c96bb Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-07 16:05:53 +01:00
Nut Andor
f31fae008d Translated using Weblate (German)
Currently translated at 96.2% (8630 of 8975 strings)
2019-01-07 15:00:07 +01:00
Stefanie Beck
eba9c68b92 Translated using Weblate (German)
Currently translated at 96.2% (8630 of 8975 strings)
2019-01-07 15:00:06 +01:00
Nut Andor
7f6b00e9e3 Translated using Weblate (German)
Currently translated at 96.1% (8625 of 8975 strings)
2019-01-07 14:57:09 +01:00
Stefanie Beck
45de12dc5b Translated using Weblate (German)
Currently translated at 96.1% (8625 of 8975 strings)
2019-01-07 14:57:08 +01:00
Nut Andor
7abf38d96f Translated using Weblate (German)
Currently translated at 96.1% (8624 of 8975 strings)
2019-01-07 14:56:14 +01:00
Stefanie Beck
5a9cc41b0a Translated using Weblate (German)
Currently translated at 96.1% (8624 of 8975 strings)
2019-01-07 14:56:13 +01:00
Stefanie Beck
db41b0d138 Translated using Weblate (German)
Currently translated at 96.0% (8615 of 8975 strings)
2019-01-07 14:51:50 +01:00
Nut Andor
76a4844bd1 Translated using Weblate (German)
Currently translated at 96.0% (8615 of 8975 strings)
2019-01-07 14:51:48 +01:00
Stefanie Beck
0825c42af3 Translated using Weblate (German)
Currently translated at 95.8% (8602 of 8975 strings)
2019-01-07 01:32:36 +01:00
Nut Andor
f48a83cb8e Translated using Weblate (German)
Currently translated at 95.8% (8602 of 8975 strings)
2019-01-07 01:32:35 +01:00
Stefanie Beck
925ce48c5d Translated using Weblate (German)
Currently translated at 95.8% (8601 of 8975 strings)
2019-01-07 01:31:46 +01:00
Nut Andor
92bfae56d8 Translated using Weblate (German)
Currently translated at 95.8% (8601 of 8975 strings)
2019-01-07 01:31:45 +01:00
Stefanie Beck
b50c743be9 Translated using Weblate (German)
Currently translated at 95.8% (8600 of 8975 strings)
2019-01-07 01:31:08 +01:00
Nut Andor
94a78b8360 Translated using Weblate (German)
Currently translated at 95.8% (8600 of 8975 strings)
2019-01-07 01:31:08 +01:00
Stefanie Beck
9ee12e90cb Translated using Weblate (German)
Currently translated at 95.8% (8599 of 8975 strings)
2019-01-07 01:30:23 +01:00
Nut Andor
20cc37f574 Translated using Weblate (German)
Currently translated at 95.8% (8599 of 8975 strings)
2019-01-07 01:30:22 +01:00
Stefanie Beck
8651cb19ef Translated using Weblate (German)
Currently translated at 95.8% (8598 of 8975 strings)
2019-01-07 01:28:52 +01:00
Nut Andor
489099b00e Translated using Weblate (German)
Currently translated at 95.8% (8598 of 8975 strings)
2019-01-07 01:28:51 +01:00
Stefanie Beck
2573ae49ca Translated using Weblate (German)
Currently translated at 95.7% (8593 of 8975 strings)
2019-01-07 01:24:04 +01:00
Nut Andor
ccb1c39620 Translated using Weblate (German)
Currently translated at 95.7% (8593 of 8975 strings)
2019-01-07 01:24:04 +01:00
Stefanie Beck
c75bd8220a Translated using Weblate (German)
Currently translated at 95.7% (8589 of 8975 strings)
2019-01-07 01:21:53 +01:00
Nut Andor
d47729899f Translated using Weblate (German)
Currently translated at 95.7% (8589 of 8975 strings)
2019-01-07 01:21:52 +01:00
Stefanie Beck
19e4f3fc60 Translated using Weblate (German)
Currently translated at 95.7% (8588 of 8975 strings)
2019-01-07 01:20:21 +01:00
Nut Andor
dd5b66e659 Translated using Weblate (German)
Currently translated at 95.7% (8588 of 8975 strings)
2019-01-07 01:20:21 +01:00
Stefanie Beck
a0107c9fc7 Translated using Weblate (German)
Currently translated at 95.7% (8587 of 8975 strings)
2019-01-07 01:19:37 +01:00
Nut Andor
12b91c79ec Translated using Weblate (German)
Currently translated at 95.7% (8587 of 8975 strings)
2019-01-07 01:19:37 +01:00
Stefanie Beck
735094869a Translated using Weblate (German)
Currently translated at 95.7% (8585 of 8975 strings)
2019-01-07 01:15:42 +01:00
Nut Andor
3d3d2bdc95 Translated using Weblate (German)
Currently translated at 95.7% (8585 of 8975 strings)
2019-01-07 01:15:42 +01:00
Stefanie Beck
3a61166fa3 Translated using Weblate (German)
Currently translated at 95.6% (8584 of 8975 strings)
2019-01-07 01:13:55 +01:00
Nut Andor
49c0bd40a9 Translated using Weblate (German)
Currently translated at 95.6% (8584 of 8975 strings)
2019-01-07 01:13:55 +01:00
Stefanie Beck
46d00ab269 Translated using Weblate (German)
Currently translated at 95.6% (8579 of 8975 strings)
2019-01-07 01:12:15 +01:00
Nut Andor
0dbef41533 Translated using Weblate (German)
Currently translated at 95.6% (8579 of 8975 strings)
2019-01-07 01:12:14 +01:00
Stefanie Beck
e3f1e41a42 Translated using Weblate (German)
Currently translated at 95.6% (8578 of 8975 strings)
2019-01-07 01:11:27 +01:00
Nut Andor
da63d70434 Translated using Weblate (German)
Currently translated at 95.6% (8578 of 8975 strings)
2019-01-07 01:11:26 +01:00
Stefanie Beck
ac14203053 Translated using Weblate (German)
Currently translated at 95.5% (8573 of 8975 strings)
2019-01-07 01:03:59 +01:00
Nut Andor
fc145945d3 Translated using Weblate (German)
Currently translated at 95.5% (8573 of 8975 strings)
2019-01-07 01:03:59 +01:00
Stefanie Beck
e5baba3fa9 Translated using Weblate (German)
Currently translated at 95.5% (8567 of 8975 strings)
2019-01-07 00:59:56 +01:00
Nut Andor
5a6d52a2d5 Translated using Weblate (German)
Currently translated at 95.5% (8567 of 8975 strings)
2019-01-07 00:59:56 +01:00
Stefanie Beck
a8abcd42f8 Translated using Weblate (German)
Currently translated at 95.4% (8566 of 8975 strings)
2019-01-07 00:58:59 +01:00
Nut Andor
205d28c4c7 Translated using Weblate (German)
Currently translated at 95.4% (8566 of 8975 strings)
2019-01-07 00:58:59 +01:00
Stefanie Beck
65a94a2328 Translated using Weblate (German)
Currently translated at 95.4% (8562 of 8975 strings)
2019-01-07 00:54:53 +01:00
Nut Andor
0b111acaca Translated using Weblate (German)
Currently translated at 95.4% (8562 of 8975 strings)
2019-01-07 00:54:52 +01:00
Stefanie Beck
fb3c783a16 Translated using Weblate (German)
Currently translated at 95.3% (8557 of 8975 strings)
2019-01-07 00:41:53 +01:00
Nut Andor
464f3b7b52 Translated using Weblate (German)
Currently translated at 95.3% (8557 of 8975 strings)
2019-01-07 00:41:52 +01:00
Stefanie Beck
f32d49c099 Translated using Weblate (German)
Currently translated at 95.3% (8556 of 8975 strings)
2019-01-07 00:38:07 +01:00
Nut Andor
3922ada983 Translated using Weblate (German)
Currently translated at 95.3% (8556 of 8975 strings)
2019-01-07 00:38:07 +01:00
Stefanie Beck
cc7dcef1d5 Translated using Weblate (German)
Currently translated at 95.3% (8551 of 8975 strings)
2019-01-07 00:35:36 +01:00
Nut Andor
d80ddb9c32 Translated using Weblate (German)
Currently translated at 95.3% (8551 of 8975 strings)
2019-01-07 00:35:35 +01:00
Stefanie Beck
1e77395ea8 Translated using Weblate (German)
Currently translated at 95.2% (8548 of 8975 strings)
2019-01-07 00:32:16 +01:00
Nut Andor
0ca641842b Translated using Weblate (German)
Currently translated at 95.2% (8548 of 8975 strings)
2019-01-07 00:32:14 +01:00
Stefanie Beck
16c37653d6 Translated using Weblate (German)
Currently translated at 95.2% (8540 of 8975 strings)
2019-01-07 00:22:29 +01:00
Nut Andor
8d6762c5d6 Translated using Weblate (German)
Currently translated at 95.2% (8540 of 8975 strings)
2019-01-07 00:22:28 +01:00
Stefanie Beck
dc99489e34 Translated using Weblate (German)
Currently translated at 95.1% (8533 of 8975 strings)
2019-01-07 00:18:05 +01:00
Nut Andor
9b51178a0a Translated using Weblate (German)
Currently translated at 95.1% (8533 of 8975 strings)
2019-01-07 00:18:05 +01:00
Stefanie Beck
1bc699b54d Translated using Weblate (German)
Currently translated at 95.1% (8531 of 8975 strings)
2019-01-06 23:49:18 +01:00
Nut Andor
e28c143682 Translated using Weblate (German)
Currently translated at 95.1% (8531 of 8975 strings)
2019-01-06 23:49:17 +01:00
Stefanie Beck
742af05990 Translated using Weblate (German)
Currently translated at 95.0% (8530 of 8975 strings)
2019-01-06 23:48:27 +01:00
Nut Andor
8cc2f85837 Translated using Weblate (German)
Currently translated at 95.0% (8530 of 8975 strings)
2019-01-06 23:48:27 +01:00
Stefanie Beck
e199322a03 Translated using Weblate (German)
Currently translated at 95.0% (8529 of 8975 strings)
2019-01-06 23:48:07 +01:00
Nut Andor
72c59d0361 Translated using Weblate (German)
Currently translated at 95.0% (8529 of 8975 strings)
2019-01-06 23:48:06 +01:00
Stefanie Beck
a9d7091a8b Translated using Weblate (German)
Currently translated at 95.0% (8524 of 8975 strings)
2019-01-06 23:47:01 +01:00
Nut Andor
0651e96920 Translated using Weblate (German)
Currently translated at 95.0% (8524 of 8975 strings)
2019-01-06 23:47:01 +01:00
Stefanie Beck
477f8a4434 Translated using Weblate (German)
Currently translated at 95.0% (8523 of 8975 strings)
2019-01-06 23:45:06 +01:00
Nut Andor
352147261f Translated using Weblate (German)
Currently translated at 95.0% (8523 of 8975 strings)
2019-01-06 23:45:06 +01:00
Stefanie Beck
7715733f3d Translated using Weblate (German)
Currently translated at 95.0% (8522 of 8975 strings)
2019-01-06 23:44:10 +01:00
Nut Andor
f8604613bf Translated using Weblate (German)
Currently translated at 95.0% (8522 of 8975 strings)
2019-01-06 23:44:09 +01:00
Stefanie Beck
409b525a2f Translated using Weblate (German)
Currently translated at 94.9% (8521 of 8975 strings)
2019-01-06 23:42:28 +01:00
Nut Andor
cfb25c636b Translated using Weblate (German)
Currently translated at 94.9% (8521 of 8975 strings)
2019-01-06 23:42:27 +01:00
Stefanie Beck
3fab230cbf Translated using Weblate (German)
Currently translated at 94.9% (8520 of 8975 strings)
2019-01-06 23:41:45 +01:00
Nut Andor
40637a2dd1 Translated using Weblate (German)
Currently translated at 94.9% (8520 of 8975 strings)
2019-01-06 23:41:45 +01:00
Stefanie Beck
43550b5360 Translated using Weblate (German)
Currently translated at 94.9% (8519 of 8975 strings)
2019-01-06 23:41:29 +01:00
Nut Andor
a731613159 Translated using Weblate (German)
Currently translated at 94.9% (8519 of 8975 strings)
2019-01-06 23:41:28 +01:00
Stefanie Beck
daeeef9fb9 Translated using Weblate (German)
Currently translated at 94.8% (8508 of 8975 strings)
2019-01-06 23:36:45 +01:00
Nut Andor
b67fd5e15a Translated using Weblate (German)
Currently translated at 94.8% (8508 of 8975 strings)
2019-01-06 23:36:44 +01:00
Stefanie Beck
5a482b65d0 Translated using Weblate (German)
Currently translated at 94.8% (8506 of 8975 strings)
2019-01-06 23:34:59 +01:00
Nut Andor
c08d950c27 Translated using Weblate (German)
Currently translated at 94.8% (8506 of 8975 strings)
2019-01-06 23:34:59 +01:00
Stefanie Beck
8ecad6b015 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:32:40 +01:00
Nut Andor
c50f3231b7 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:32:40 +01:00
Stefanie Beck
7bd4bc3c83 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:31:38 +01:00
Nut Andor
2a9b42b074 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:31:37 +01:00
Stefanie Beck
5c0bfb4fa3 Translated using Weblate (German)
Currently translated at 94.7% (8503 of 8975 strings)
2019-01-06 23:29:49 +01:00
Nut Andor
3e17092802 Translated using Weblate (German)
Currently translated at 94.7% (8503 of 8975 strings)
2019-01-06 23:29:48 +01:00
Stefanie Beck
4f211efa85 Translated using Weblate (German)
Currently translated at 94.7% (8502 of 8975 strings)
2019-01-06 23:24:18 +01:00
Alain
d7fb163c12 Translated using Weblate (German)
Currently translated at 94.7% (8502 of 8975 strings)
2019-01-06 23:24:18 +01:00
Nut Andor
675abbcdc9 Translated using Weblate (German)
Currently translated at 94.7% (8502 of 8975 strings)
2019-01-06 23:24:16 +01:00
Alain
e13e85179d Translated using Weblate (German)
Currently translated at 94.3% (8460 of 8975 strings)
2019-01-06 22:44:15 +01:00
Nut Andor
e37fa0a6d9 Translated using Weblate (German)
Currently translated at 94.3% (8460 of 8975 strings)
2019-01-06 22:44:15 +01:00
Alain
ec05a34afd Translated using Weblate (German)
Currently translated at 94.2% (8458 of 8975 strings)
2019-01-06 22:43:39 +01:00
Nut Andor
49212ee9d7 Translated using Weblate (German)
Currently translated at 94.2% (8458 of 8975 strings)
2019-01-06 22:43:39 +01:00
Alain
5966a4757d Translated using Weblate (German)
Currently translated at 94.2% (8457 of 8975 strings)
2019-01-06 22:43:19 +01:00
Stefanie Beck
4f5dc68e15 Translated using Weblate (German)
Currently translated at 94.2% (8457 of 8975 strings)
2019-01-06 22:43:19 +01:00
Nut Andor
29cf71c675 Translated using Weblate (German)
Currently translated at 94.2% (8457 of 8975 strings)
2019-01-06 22:43:18 +01:00
Stefanie Beck
96f02e8d85 Translated using Weblate (German)
Currently translated at 94.2% (8450 of 8975 strings)
2019-01-06 22:34:37 +01:00
Nut Andor
f3a50625f4 Translated using Weblate (German)
Currently translated at 94.2% (8450 of 8975 strings)
2019-01-06 22:34:36 +01:00
Stefanie Beck
0fd970694f Translated using Weblate (German)
Currently translated at 94.1% (8448 of 8975 strings)
2019-01-06 22:33:16 +01:00
Nut Andor
eeff817b9d Translated using Weblate (German)
Currently translated at 94.1% (8448 of 8975 strings)
2019-01-06 22:33:16 +01:00
Stefanie Beck
4ab03286f9 Translated using Weblate (German)
Currently translated at 94.1% (8445 of 8975 strings)
2019-01-06 22:31:19 +01:00
Nut Andor
52aea0daec Translated using Weblate (German)
Currently translated at 94.1% (8445 of 8975 strings)
2019-01-06 22:31:18 +01:00
Stefanie Beck
8b463d1e8b Translated using Weblate (German)
Currently translated at 94.0% (8434 of 8975 strings)
2019-01-06 18:28:03 +01:00
Nut Andor
c293b5379f Translated using Weblate (German)
Currently translated at 94.0% (8434 of 8975 strings)
2019-01-06 18:28:02 +01:00
Stefanie Beck
e9be9981d6 Translated using Weblate (German)
Currently translated at 93.9% (8425 of 8975 strings)
2019-01-06 17:37:54 +01:00
Nut Andor
7840a95040 Translated using Weblate (German)
Currently translated at 93.9% (8425 of 8975 strings)
2019-01-06 17:37:54 +01:00
Stefanie Beck
eb6c74bbac Translated using Weblate (German)
Currently translated at 93.9% (8424 of 8975 strings)
2019-01-06 17:37:14 +01:00
Nut Andor
79ad3bf37c Translated using Weblate (German)
Currently translated at 93.9% (8424 of 8975 strings)
2019-01-06 17:37:13 +01:00
Stefanie Beck
ffe65f389f Translated using Weblate (German)
Currently translated at 93.8% (8420 of 8975 strings)
2019-01-06 17:35:50 +01:00
Nut Andor
7893943f12 Translated using Weblate (German)
Currently translated at 93.8% (8420 of 8975 strings)
2019-01-06 17:35:49 +01:00
Stefanie Beck
fda6104b16 Translated using Weblate (German)
Currently translated at 93.8% (8419 of 8975 strings)
2019-01-06 17:35:28 +01:00
Nut Andor
468b23b52d Translated using Weblate (German)
Currently translated at 93.8% (8419 of 8975 strings)
2019-01-06 17:35:28 +01:00
Stefanie Beck
782fe027a5 Translated using Weblate (German)
Currently translated at 93.8% (8418 of 8975 strings)
2019-01-06 17:34:44 +01:00
Nut Andor
76bd61178d Translated using Weblate (German)
Currently translated at 93.8% (8418 of 8975 strings)
2019-01-06 17:34:44 +01:00
Stefanie Beck
ebcc6d07c6 Translated using Weblate (German)
Currently translated at 93.8% (8415 of 8975 strings)
2019-01-06 17:32:01 +01:00
Nut Andor
f8eddffc1e Translated using Weblate (German)
Currently translated at 93.8% (8415 of 8975 strings)
2019-01-06 17:32:01 +01:00
Stefanie Beck
1a4ca170e3 Translated using Weblate (German)
Currently translated at 93.7% (8414 of 8975 strings)
2019-01-06 17:31:08 +01:00
Nut Andor
9433870374 Translated using Weblate (German)
Currently translated at 93.7% (8414 of 8975 strings)
2019-01-06 17:31:08 +01:00
Stefanie Beck
176a60e1d5 Translated using Weblate (German)
Currently translated at 93.7% (8410 of 8975 strings)
2019-01-06 17:22:50 +01:00
Nut Andor
06861867df Translated using Weblate (German)
Currently translated at 93.7% (8410 of 8975 strings)
2019-01-06 17:22:50 +01:00
Stefanie Beck
de254e6b00 Translated using Weblate (German)
Currently translated at 93.7% (8406 of 8975 strings)
2019-01-06 17:17:30 +01:00
Nut Andor
a29aca541d Translated using Weblate (German)
Currently translated at 93.7% (8406 of 8975 strings)
2019-01-06 17:17:29 +01:00
Stefanie Beck
18b5866beb Translated using Weblate (German)
Currently translated at 93.6% (8403 of 8975 strings)
2019-01-06 17:16:41 +01:00
Nut Andor
7a9b845468 Translated using Weblate (German)
Currently translated at 93.6% (8403 of 8975 strings)
2019-01-06 17:16:40 +01:00
Stefanie Beck
b22490e9a8 Translated using Weblate (German)
Currently translated at 93.6% (8400 of 8975 strings)
2019-01-06 17:15:52 +01:00
Nut Andor
6b6c917dcc Translated using Weblate (German)
Currently translated at 93.6% (8400 of 8975 strings)
2019-01-06 17:15:51 +01:00
Stefanie Beck
36be89cd43 Translated using Weblate (German)
Currently translated at 93.5% (8395 of 8975 strings)
2019-01-06 17:13:56 +01:00
Nut Andor
2565c78d2f Translated using Weblate (German)
Currently translated at 93.5% (8395 of 8975 strings)
2019-01-06 17:13:56 +01:00
Stefanie Beck
a5bb7a4f9a Translated using Weblate (German)
Currently translated at 93.5% (8394 of 8975 strings)
2019-01-06 17:12:45 +01:00
Nut Andor
05f9b9d34c Translated using Weblate (German)
Currently translated at 93.5% (8394 of 8975 strings)
2019-01-06 17:12:44 +01:00
Stefanie Beck
7cd6f6c120 Translated using Weblate (German)
Currently translated at 93.5% (8393 of 8975 strings)
2019-01-06 17:11:25 +01:00
Nut Andor
41325629da Translated using Weblate (German)
Currently translated at 93.5% (8393 of 8975 strings)
2019-01-06 17:11:25 +01:00
Stefanie Beck
ac72f50214 Translated using Weblate (German)
Currently translated at 93.5% (8391 of 8975 strings)
2019-01-06 17:10:35 +01:00
Nut Andor
6f98acaa5c Translated using Weblate (German)
Currently translated at 93.5% (8391 of 8975 strings)
2019-01-06 17:10:34 +01:00
Stefanie Beck
a052cfd81a Translated using Weblate (German)
Currently translated at 93.4% (8385 of 8975 strings)
2019-01-06 17:08:53 +01:00
Nut Andor
ad2343b684 Translated using Weblate (German)
Currently translated at 93.4% (8385 of 8975 strings)
2019-01-06 17:08:52 +01:00
Stefanie Beck
a2be12f830 Translated using Weblate (German)
Currently translated at 93.4% (8384 of 8975 strings)
2019-01-06 17:06:58 +01:00
Nut Andor
ad38a3388e Translated using Weblate (German)
Currently translated at 93.4% (8384 of 8975 strings)
2019-01-06 17:06:57 +01:00
Stefanie Beck
6a00653faf Translated using Weblate (German)
Currently translated at 93.4% (8383 of 8975 strings)
2019-01-06 17:06:17 +01:00
Nut Andor
7321ecacaf Translated using Weblate (German)
Currently translated at 93.4% (8383 of 8975 strings)
2019-01-06 17:06:16 +01:00
Stefanie Beck
6249e6e213 Translated using Weblate (German)
Currently translated at 93.2% (8369 of 8975 strings)
2019-01-06 17:03:20 +01:00
Nut Andor
db7caafe50 Translated using Weblate (German)
Currently translated at 93.2% (8369 of 8975 strings)
2019-01-06 17:03:20 +01:00
Stefanie Beck
1dbace6a99 Translated using Weblate (German)
Currently translated at 93.2% (8363 of 8975 strings)
2019-01-06 17:01:19 +01:00
Nut Andor
5814a7ef16 Translated using Weblate (German)
Currently translated at 93.2% (8363 of 8975 strings)
2019-01-06 17:01:19 +01:00
Stefanie Beck
de3248be32 Translated using Weblate (German)
Currently translated at 93.1% (8360 of 8975 strings)
2019-01-06 16:56:44 +01:00
Nut Andor
fc3bc450fd Translated using Weblate (German)
Currently translated at 93.1% (8360 of 8975 strings)
2019-01-06 16:56:44 +01:00
Stefanie Beck
137f8e6cea Translated using Weblate (German)
Currently translated at 93.1% (8358 of 8975 strings)
2019-01-06 16:55:21 +01:00
Nut Andor
2805e051f7 Translated using Weblate (German)
Currently translated at 93.1% (8358 of 8975 strings)
2019-01-06 16:55:20 +01:00
Stefanie Beck
7b692f699a Translated using Weblate (German)
Currently translated at 93.1% (8353 of 8975 strings)
2019-01-06 16:50:27 +01:00
Nut Andor
618dc2c10f Translated using Weblate (German)
Currently translated at 93.1% (8353 of 8975 strings)
2019-01-06 16:50:26 +01:00
Stefanie Beck
dfc6eb78f0 Translated using Weblate (German)
Currently translated at 93.1% (8352 of 8975 strings)
2019-01-06 16:49:49 +01:00
Nut Andor
64f2ac4549 Translated using Weblate (German)
Currently translated at 93.1% (8352 of 8975 strings)
2019-01-06 16:49:49 +01:00
Stefanie Beck
2725824f53 Translated using Weblate (German)
Currently translated at 93.0% (8351 of 8975 strings)
2019-01-06 16:49:13 +01:00
Nut Andor
8d66a5a5da Translated using Weblate (German)
Currently translated at 93.0% (8351 of 8975 strings)
2019-01-06 16:49:12 +01:00
Stefanie Beck
19c092c377 Translated using Weblate (German)
Currently translated at 92.9% (8341 of 8975 strings)
2019-01-06 16:45:31 +01:00
Nut Andor
c90ce373dc Translated using Weblate (German)
Currently translated at 92.9% (8341 of 8975 strings)
2019-01-06 16:45:30 +01:00
Stefanie Beck
af3bf14b2f Translated using Weblate (German)
Currently translated at 92.9% (8339 of 8975 strings)
2019-01-06 16:45:06 +01:00
Nut Andor
67ae6c5274 Translated using Weblate (German)
Currently translated at 92.9% (8339 of 8975 strings)
2019-01-06 16:45:05 +01:00
Stefanie Beck
3a7b02c1de Translated using Weblate (German)
Currently translated at 92.9% (8337 of 8975 strings)
2019-01-06 16:43:46 +01:00
Nut Andor
0887294062 Translated using Weblate (German)
Currently translated at 92.9% (8337 of 8975 strings)
2019-01-06 16:43:46 +01:00
Stefanie Beck
cab459b67f Translated using Weblate (German)
Currently translated at 92.9% (8336 of 8975 strings)
2019-01-06 16:43:12 +01:00
Nut Andor
7af6b08b7d Translated using Weblate (German)
Currently translated at 92.9% (8336 of 8975 strings)
2019-01-06 16:43:11 +01:00
Stefanie Beck
a92ad21ed9 Translated using Weblate (German)
Currently translated at 92.9% (8335 of 8975 strings)
2019-01-06 16:42:46 +01:00
Nut Andor
9962db69d7 Translated using Weblate (German)
Currently translated at 92.9% (8335 of 8975 strings)
2019-01-06 16:42:45 +01:00
Stefanie Beck
4d4afe6258 Translated using Weblate (German)
Currently translated at 92.8% (8332 of 8975 strings)
2019-01-06 16:41:54 +01:00
Nut Andor
3d32883d6b Translated using Weblate (German)
Currently translated at 92.8% (8332 of 8975 strings)
2019-01-06 16:41:53 +01:00
Stefanie Beck
aaddb05830 Translated using Weblate (German)
Currently translated at 92.8% (8329 of 8975 strings)
2019-01-06 16:39:58 +01:00
Nut Andor
75dde642bc Translated using Weblate (German)
Currently translated at 92.8% (8329 of 8975 strings)
2019-01-06 16:39:57 +01:00
Stefanie Beck
9505e16892 Translated using Weblate (German)
Currently translated at 92.8% (8326 of 8975 strings)
2019-01-06 16:39:17 +01:00
Nut Andor
eb448883fc Translated using Weblate (German)
Currently translated at 92.8% (8326 of 8975 strings)
2019-01-06 16:39:16 +01:00
Stefanie Beck
79f68c1a0a Translated using Weblate (German)
Currently translated at 92.6% (8312 of 8975 strings)
2019-01-06 16:31:48 +01:00
Nut Andor
a7b0c3fe77 Translated using Weblate (German)
Currently translated at 92.6% (8312 of 8975 strings)
2019-01-06 16:31:47 +01:00
Stefanie Beck
057164e54f Translated using Weblate (German)
Currently translated at 92.6% (8311 of 8975 strings)
2019-01-06 16:31:06 +01:00
Nut Andor
dc1854553c Translated using Weblate (German)
Currently translated at 92.6% (8311 of 8975 strings)
2019-01-06 16:31:05 +01:00
Stefanie Beck
89c53ed112 Translated using Weblate (German)
Currently translated at 92.5% (8306 of 8975 strings)
2019-01-06 16:25:33 +01:00
Nut Andor
ef9deb8903 Translated using Weblate (German)
Currently translated at 92.5% (8306 of 8975 strings)
2019-01-06 16:25:33 +01:00
Stefanie Beck
825f326f5d Translated using Weblate (German)
Currently translated at 92.5% (8301 of 8975 strings)
2019-01-06 15:56:27 +01:00
Nut Andor
73c6b2263f Translated using Weblate (German)
Currently translated at 92.5% (8301 of 8975 strings)
2019-01-06 15:56:26 +01:00
Stefanie Beck
af114e50b6 Translated using Weblate (German)
Currently translated at 92.5% (8298 of 8975 strings)
2019-01-06 15:54:39 +01:00
Nut Andor
f020da1a44 Translated using Weblate (German)
Currently translated at 92.5% (8298 of 8975 strings)
2019-01-06 15:54:38 +01:00
Stefanie Beck
4ee5c91ad9 Translated using Weblate (German)
Currently translated at 92.3% (8284 of 8975 strings)
2019-01-06 15:47:56 +01:00
Nut Andor
39179d257c Translated using Weblate (German)
Currently translated at 92.3% (8284 of 8975 strings)
2019-01-06 15:47:56 +01:00
Stefanie Beck
a7f566ce6e Translated using Weblate (German)
Currently translated at 92.2% (8273 of 8975 strings)
2019-01-06 15:42:56 +01:00
Nut Andor
c7c0d66be1 Translated using Weblate (German)
Currently translated at 92.2% (8273 of 8975 strings)
2019-01-06 15:42:56 +01:00
Stefanie Beck
a1f765a3ee Translated using Weblate (German)
Currently translated at 92.2% (8272 of 8975 strings)
2019-01-06 15:41:48 +01:00
Nut Andor
c9b741e96f Translated using Weblate (German)
Currently translated at 92.2% (8272 of 8975 strings)
2019-01-06 15:41:47 +01:00
Stefanie Beck
a21c49771a Translated using Weblate (German)
Currently translated at 92.1% (8269 of 8975 strings)
2019-01-06 15:40:31 +01:00
Nut Andor
162fd57aaf Translated using Weblate (German)
Currently translated at 92.1% (8269 of 8975 strings)
2019-01-06 15:40:31 +01:00
Stefanie Beck
de65c8d936 Translated using Weblate (German)
Currently translated at 92.1% (8265 of 8975 strings)
2019-01-06 15:39:36 +01:00
Nut Andor
68cc233a01 Translated using Weblate (German)
Currently translated at 92.1% (8265 of 8975 strings)
2019-01-06 15:39:35 +01:00
Stefanie Beck
830c06ad1c Translated using Weblate (German)
Currently translated at 92.1% (8263 of 8975 strings)
2019-01-06 15:38:46 +01:00
Nut Andor
d025420b8a Translated using Weblate (German)
Currently translated at 92.1% (8263 of 8975 strings)
2019-01-06 15:38:46 +01:00
Stefanie Beck
1551e006ef Translated using Weblate (German)
Currently translated at 92.0% (8255 of 8975 strings)
2019-01-06 15:34:38 +01:00
Nut Andor
77bbdd4b02 Translated using Weblate (German)
Currently translated at 92.0% (8255 of 8975 strings)
2019-01-06 15:34:38 +01:00
Stefanie Beck
f6b63f62f0 Translated using Weblate (German)
Currently translated at 92.0% (8254 of 8975 strings)
2019-01-06 15:28:49 +01:00
Stefanie Beck
5aee6491ed Translated using Weblate (German)
Currently translated at 92.0% (8253 of 8975 strings)
2019-01-06 15:25:53 +01:00
Nut Andor
1b3b6e1d59 Translated using Weblate (German)
Currently translated at 92.0% (8253 of 8975 strings)
2019-01-06 15:25:53 +01:00
Stefanie Beck
7e6c3aee12 Translated using Weblate (German)
Currently translated at 91.9% (8252 of 8975 strings)
2019-01-06 15:24:20 +01:00
Nut Andor
09957070fb Translated using Weblate (German)
Currently translated at 91.9% (8252 of 8975 strings)
2019-01-06 15:24:19 +01:00
Stefanie Beck
28bc34a635 Translated using Weblate (German)
Currently translated at 91.9% (8245 of 8975 strings)
2019-01-06 15:12:33 +01:00
Nut Andor
9e424830fa Translated using Weblate (German)
Currently translated at 91.9% (8245 of 8975 strings)
2019-01-06 15:12:33 +01:00
Stefanie Beck
51408765d2 Translated using Weblate (German)
Currently translated at 91.8% (8243 of 8975 strings)
2019-01-06 15:12:00 +01:00
Nut Andor
028994d1ad Translated using Weblate (German)
Currently translated at 91.8% (8243 of 8975 strings)
2019-01-06 15:12:00 +01:00
Stefanie Beck
d973f8867d Translated using Weblate (German)
Currently translated at 91.7% (8233 of 8975 strings)
2019-01-06 15:06:36 +01:00
Nut Andor
5d9ea466a9 Translated using Weblate (German)
Currently translated at 91.7% (8233 of 8975 strings)
2019-01-06 15:06:36 +01:00
Stefanie Beck
52e3e3a6b7 Translated using Weblate (German)
Currently translated at 91.7% (8232 of 8975 strings)
2019-01-06 15:06:00 +01:00
Nut Andor
24fc7e5bd1 Translated using Weblate (German)
Currently translated at 91.7% (8232 of 8975 strings)
2019-01-06 15:05:59 +01:00
Stefanie Beck
80a0340856 Translated using Weblate (German)
Currently translated at 91.6% (8224 of 8975 strings)
2019-01-06 15:03:54 +01:00
Nut Andor
7d9e3ad792 Translated using Weblate (German)
Currently translated at 91.6% (8224 of 8975 strings)
2019-01-06 15:03:53 +01:00
Stefanie Beck
c4d0798ba0 Translated using Weblate (German)
Currently translated at 91.6% (8221 of 8975 strings)
2019-01-06 15:02:16 +01:00
Nut Andor
52375231a6 Translated using Weblate (German)
Currently translated at 91.6% (8221 of 8975 strings)
2019-01-06 15:02:15 +01:00
Stefanie Beck
2962633abb Translated using Weblate (German)
Currently translated at 91.6% (8220 of 8975 strings)
2019-01-06 15:01:27 +01:00
Nut Andor
36a991658a Translated using Weblate (German)
Currently translated at 91.6% (8220 of 8975 strings)
2019-01-06 15:01:26 +01:00
Stefanie Beck
5f8a11ca02 Translated using Weblate (German)
Currently translated at 91.6% (8218 of 8975 strings)
2019-01-06 15:00:09 +01:00
Nut Andor
6eb05a39a2 Translated using Weblate (German)
Currently translated at 91.6% (8218 of 8975 strings)
2019-01-06 15:00:08 +01:00
Stefanie Beck
138d390636 Translated using Weblate (German)
Currently translated at 91.5% (8215 of 8975 strings)
2019-01-06 14:58:22 +01:00
Nut Andor
9205a0f903 Translated using Weblate (German)
Currently translated at 91.5% (8215 of 8975 strings)
2019-01-06 14:58:22 +01:00
Stefanie Beck
03a5316386 Translated using Weblate (German)
Currently translated at 91.5% (8214 of 8975 strings)
2019-01-06 14:57:44 +01:00
Nut Andor
10f050e31c Translated using Weblate (German)
Currently translated at 91.5% (8214 of 8975 strings)
2019-01-06 14:57:44 +01:00
Stefanie Beck
97a4ec605c Translated using Weblate (German)
Currently translated at 91.5% (8212 of 8975 strings)
2019-01-06 14:56:34 +01:00
Nut Andor
963dd09ec0 Translated using Weblate (German)
Currently translated at 91.5% (8212 of 8975 strings)
2019-01-06 14:56:34 +01:00
Stefanie Beck
b42585af96 Translated using Weblate (German)
Currently translated at 91.5% (8208 of 8975 strings)
2019-01-06 14:55:44 +01:00
Nut Andor
baf69bc3b8 Translated using Weblate (German)
Currently translated at 91.5% (8208 of 8975 strings)
2019-01-06 14:55:44 +01:00
Stefanie Beck
cd49aa6fa4 Translated using Weblate (German)
Currently translated at 91.4% (8207 of 8975 strings)
2019-01-06 14:52:46 +01:00
Nut Andor
c49fceb42b Translated using Weblate (German)
Currently translated at 91.4% (8207 of 8975 strings)
2019-01-06 14:52:45 +01:00
Stefanie Beck
e72d8e85f4 Translated using Weblate (German)
Currently translated at 91.4% (8203 of 8975 strings)
2019-01-06 14:50:44 +01:00
Nut Andor
4e8cb27a06 Translated using Weblate (German)
Currently translated at 91.4% (8203 of 8975 strings)
2019-01-06 14:50:43 +01:00
Stefanie Beck
b1e2aa2ee8 Translated using Weblate (German)
Currently translated at 91.4% (8202 of 8975 strings)
2019-01-06 14:50:18 +01:00
Nut Andor
bf573db8e3 Translated using Weblate (German)
Currently translated at 91.4% (8202 of 8975 strings)
2019-01-06 14:50:17 +01:00
Stefanie Beck
6ac7e0b754 Translated using Weblate (German)
Currently translated at 91.4% (8199 of 8975 strings)
2019-01-06 14:47:44 +01:00
Nut Andor
6dc6dec0ae Translated using Weblate (German)
Currently translated at 91.4% (8199 of 8975 strings)
2019-01-06 14:47:44 +01:00
Stefanie Beck
9dab270c17 Translated using Weblate (German)
Currently translated at 91.3% (8196 of 8975 strings)
2019-01-06 14:45:37 +01:00
Nut Andor
2d5eb75b30 Translated using Weblate (German)
Currently translated at 91.3% (8196 of 8975 strings)
2019-01-06 14:45:37 +01:00
Stefanie Beck
eb6b3f0ae2 Translated using Weblate (German)
Currently translated at 91.3% (8195 of 8975 strings)
2019-01-06 14:44:14 +01:00
Nut Andor
97c82bd5f9 Translated using Weblate (German)
Currently translated at 91.3% (8195 of 8975 strings)
2019-01-06 14:44:14 +01:00
Stefanie Beck
e7a42a4298 Translated using Weblate (German)
Currently translated at 91.3% (8194 of 8975 strings)
2019-01-06 14:41:52 +01:00
Nut Andor
2f4b9a7020 Translated using Weblate (German)
Currently translated at 91.3% (8194 of 8975 strings)
2019-01-06 14:41:52 +01:00
Stefanie Beck
9fa5c42407 Translated using Weblate (German)
Currently translated at 91.3% (8192 of 8975 strings)
2019-01-06 14:40:34 +01:00
Nut Andor
b3b89ec704 Translated using Weblate (German)
Currently translated at 91.3% (8192 of 8975 strings)
2019-01-06 14:40:34 +01:00
Stefanie Beck
ada8c4943c Translated using Weblate (German)
Currently translated at 91.3% (8191 of 8975 strings)
2019-01-06 14:39:10 +01:00
Nut Andor
bca3338cb3 Translated using Weblate (German)
Currently translated at 91.3% (8191 of 8975 strings)
2019-01-06 14:39:09 +01:00
Stefanie Beck
da883c1d56 Translated using Weblate (German)
Currently translated at 91.3% (8190 of 8975 strings)
2019-01-06 14:38:39 +01:00
Nut Andor
be3fc864fc Translated using Weblate (German)
Currently translated at 91.3% (8190 of 8975 strings)
2019-01-06 14:38:38 +01:00
Stefanie Beck
9369ed934f Translated using Weblate (German)
Currently translated at 91.2% (8189 of 8975 strings)
2019-01-06 14:36:31 +01:00
Nut Andor
e2844dd7fd Translated using Weblate (German)
Currently translated at 91.2% (8189 of 8975 strings)
2019-01-06 14:36:30 +01:00
Stefanie Beck
a16df109eb Translated using Weblate (German)
Currently translated at 91.2% (8187 of 8975 strings)
2019-01-06 14:35:29 +01:00
Nut Andor
1d3792ee2a Translated using Weblate (German)
Currently translated at 91.2% (8187 of 8975 strings)
2019-01-06 14:35:29 +01:00
Stefanie Beck
9c6fdb6a91 Translated using Weblate (German)
Currently translated at 91.2% (8186 of 8975 strings)
2019-01-06 14:34:41 +01:00
Nut Andor
878fd059f6 Translated using Weblate (German)
Currently translated at 91.2% (8186 of 8975 strings)
2019-01-06 14:34:40 +01:00
Stefanie Beck
4af20697c8 Translated using Weblate (German)
Currently translated at 91.2% (8183 of 8975 strings)
2019-01-06 14:21:01 +01:00
Nut Andor
1cff497e20 Translated using Weblate (German)
Currently translated at 91.2% (8183 of 8975 strings)
2019-01-06 14:21:00 +01:00
Stefanie Beck
448826095a Translated using Weblate (German)
Currently translated at 91.2% (8181 of 8975 strings)
2019-01-06 14:20:14 +01:00
Nut Andor
b30ca1924d Translated using Weblate (German)
Currently translated at 91.2% (8181 of 8975 strings)
2019-01-06 14:20:13 +01:00
Stefanie Beck
fa3dad4dbf Translated using Weblate (German)
Currently translated at 91.1% (8175 of 8975 strings)
2019-01-06 14:19:13 +01:00
Nut Andor
e3db2598cb Translated using Weblate (German)
Currently translated at 91.1% (8175 of 8975 strings)
2019-01-06 14:19:13 +01:00
Stefanie Beck
4fb49606b0 Translated using Weblate (German)
Currently translated at 91.1% (8173 of 8975 strings)
2019-01-06 14:18:34 +01:00
Nut Andor
9a36b0dfea Translated using Weblate (German)
Currently translated at 91.1% (8173 of 8975 strings)
2019-01-06 14:18:33 +01:00
Stefanie Beck
f6fca6b20d Translated using Weblate (German)
Currently translated at 91.0% (8170 of 8975 strings)
2019-01-06 14:17:16 +01:00
Nut Andor
5ee457195f Translated using Weblate (German)
Currently translated at 91.0% (8170 of 8975 strings)
2019-01-06 14:17:16 +01:00
Stefanie Beck
c419701ce5 Translated using Weblate (German)
Currently translated at 91.0% (8169 of 8975 strings)
2019-01-06 14:15:15 +01:00
Nut Andor
6621fa0526 Translated using Weblate (German)
Currently translated at 91.0% (8169 of 8975 strings)
2019-01-06 14:15:14 +01:00
Stefanie Beck
aa9ae2c037 Translated using Weblate (German)
Currently translated at 91.0% (8168 of 8975 strings)
2019-01-06 14:12:32 +01:00
Nut Andor
5b0e4e3e91 Translated using Weblate (German)
Currently translated at 91.0% (8168 of 8975 strings)
2019-01-06 14:12:32 +01:00
Stefanie Beck
9df0ae4472 Translated using Weblate (German)
Currently translated at 91.0% (8166 of 8975 strings)
2019-01-06 14:09:45 +01:00
Stefanie Beck
8d0bacb112 Translated using Weblate (German)
Currently translated at 90.9% (8161 of 8975 strings)
2019-01-06 14:05:06 +01:00
Nut Andor
aaf6eea654 Translated using Weblate (German)
Currently translated at 90.9% (8161 of 8975 strings)
2019-01-06 14:05:06 +01:00
Stefanie Beck
dcc258a7f3 Translated using Weblate (German)
Currently translated at 90.9% (8159 of 8975 strings)
2019-01-06 14:03:37 +01:00
Nut Andor
d00cfa5c40 Translated using Weblate (German)
Currently translated at 90.9% (8159 of 8975 strings)
2019-01-06 14:03:36 +01:00
Stefanie Beck
e54d5a5613 Translated using Weblate (German)
Currently translated at 90.8% (8153 of 8975 strings)
2019-01-06 13:59:20 +01:00
Nut Andor
22700df598 Translated using Weblate (German)
Currently translated at 90.8% (8153 of 8975 strings)
2019-01-06 13:59:19 +01:00
Stefanie Beck
7dd2b55cc0 Translated using Weblate (German)
Currently translated at 90.8% (8150 of 8975 strings)
2019-01-06 13:58:04 +01:00
Nut Andor
b104e865c0 Translated using Weblate (German)
Currently translated at 90.8% (8150 of 8975 strings)
2019-01-06 13:58:04 +01:00
Stefanie Beck
c5d79987dc Translated using Weblate (German)
Currently translated at 90.8% (8148 of 8975 strings)
2019-01-06 13:57:27 +01:00
Nut Andor
712848ac8a Translated using Weblate (German)
Currently translated at 90.8% (8148 of 8975 strings)
2019-01-06 13:57:26 +01:00
Stefanie Beck
6a5456aa4c Translated using Weblate (German)
Currently translated at 90.8% (8146 of 8975 strings)
2019-01-06 13:56:40 +01:00
Nut Andor
80d824e7b7 Translated using Weblate (German)
Currently translated at 90.8% (8146 of 8975 strings)
2019-01-06 13:56:39 +01:00
Stefanie Beck
e21ea0e0dd Translated using Weblate (German)
Currently translated at 90.7% (8143 of 8975 strings)
2019-01-06 13:53:17 +01:00
Nut Andor
4a087ba817 Translated using Weblate (German)
Currently translated at 90.7% (8143 of 8975 strings)
2019-01-06 13:53:16 +01:00
Stefanie Beck
70453fc137 Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:45:53 +01:00
Nut Andor
23c20afc6d Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:45:52 +01:00
Stefanie Beck
a436855ff7 Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:44:45 +01:00
Nut Andor
80768fa2b7 Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:44:44 +01:00
Stefanie Beck
d9b137b6e7 Translated using Weblate (German)
Currently translated at 90.7% (8137 of 8975 strings)
2019-01-06 13:43:50 +01:00
Nut Andor
2dba27f9be Translated using Weblate (German)
Currently translated at 90.7% (8137 of 8975 strings)
2019-01-06 13:43:50 +01:00
Stefanie Beck
fb538e6031 Translated using Weblate (German)
Currently translated at 90.6% (8135 of 8975 strings)
2019-01-06 13:42:12 +01:00
Nut Andor
52b3437f80 Translated using Weblate (German)
Currently translated at 90.6% (8135 of 8975 strings)
2019-01-06 13:42:12 +01:00
Stefanie Beck
791800dd96 Translated using Weblate (German)
Currently translated at 90.6% (8132 of 8975 strings)
2019-01-06 11:42:55 +01:00
Nut Andor
dee1b8def3 Translated using Weblate (German)
Currently translated at 90.6% (8132 of 8975 strings)
2019-01-06 11:42:55 +01:00
Stefanie Beck
c13c888b3e Translated using Weblate (German)
Currently translated at 90.6% (8130 of 8975 strings)
2019-01-06 11:37:22 +01:00
Nut Andor
f8cd20f734 Translated using Weblate (German)
Currently translated at 90.6% (8130 of 8975 strings)
2019-01-06 11:37:22 +01:00
Stefanie Beck
7710849950 Translated using Weblate (German)
Currently translated at 90.6% (8128 of 8975 strings)
2019-01-06 11:35:48 +01:00
Nut Andor
d5e1b9662e Translated using Weblate (German)
Currently translated at 90.6% (8128 of 8975 strings)
2019-01-06 11:35:46 +01:00
Stefanie Beck
0e8b3b6ac1 Translated using Weblate (German)
Currently translated at 90.5% (8126 of 8975 strings)
2019-01-06 11:34:47 +01:00
Nut Andor
1b32b6c40f Translated using Weblate (German)
Currently translated at 90.5% (8126 of 8975 strings)
2019-01-06 11:34:47 +01:00
Stefanie Beck
ce5f286efb Translated using Weblate (German)
Currently translated at 90.5% (8124 of 8975 strings)
2019-01-06 11:32:28 +01:00
Nut Andor
b8bb1581aa Translated using Weblate (German)
Currently translated at 90.5% (8124 of 8975 strings)
2019-01-06 11:32:27 +01:00
Stefanie Beck
28596579e7 Translated using Weblate (German)
Currently translated at 90.5% (8123 of 8975 strings)
2019-01-06 11:32:01 +01:00
Nut Andor
77883c66c8 Translated using Weblate (German)
Currently translated at 90.5% (8123 of 8975 strings)
2019-01-06 11:32:01 +01:00
Stefanie Beck
a8f1b48718 Translated using Weblate (German)
Currently translated at 90.4% (8110 of 8975 strings)
2019-01-06 11:25:19 +01:00
Nut Andor
b5407780c6 Translated using Weblate (German)
Currently translated at 90.4% (8110 of 8975 strings)
2019-01-06 11:25:19 +01:00
Stefanie Beck
77bc43ceda Translated using Weblate (German)
Currently translated at 90.4% (8109 of 8975 strings)
2019-01-06 11:23:43 +01:00
Nut Andor
b62d92adbe Translated using Weblate (German)
Currently translated at 90.4% (8109 of 8975 strings)
2019-01-06 11:23:43 +01:00
Stefanie Beck
7537ef2967 Translated using Weblate (German)
Currently translated at 90.3% (8108 of 8975 strings)
2019-01-06 11:22:39 +01:00
Nut Andor
227759ae55 Translated using Weblate (German)
Currently translated at 90.3% (8108 of 8975 strings)
2019-01-06 11:22:38 +01:00
Stefanie Beck
6fb95d0897 Translated using Weblate (German)
Currently translated at 90.3% (8103 of 8975 strings)
2019-01-06 11:21:37 +01:00
Nut Andor
37add11c9a Translated using Weblate (German)
Currently translated at 90.3% (8103 of 8975 strings)
2019-01-06 11:21:37 +01:00
Stefanie Beck
95a51f8d7b Translated using Weblate (German)
Currently translated at 90.3% (8102 of 8975 strings)
2019-01-06 11:19:13 +01:00
Nut Andor
4d2c3a6862 Translated using Weblate (German)
Currently translated at 90.3% (8102 of 8975 strings)
2019-01-06 11:19:12 +01:00
Stefanie Beck
221631bc26 Translated using Weblate (German)
Currently translated at 90.3% (8101 of 8975 strings)
2019-01-06 11:18:36 +01:00
Nut Andor
ce9000f97d Translated using Weblate (German)
Currently translated at 90.3% (8101 of 8975 strings)
2019-01-06 11:18:36 +01:00
Stefanie Beck
f2c37c5cd2 Translated using Weblate (German)
Currently translated at 90.2% (8099 of 8975 strings)
2019-01-06 11:17:45 +01:00
Nut Andor
bd5b92fbcb Translated using Weblate (German)
Currently translated at 90.2% (8099 of 8975 strings)
2019-01-06 11:17:45 +01:00
Stefanie Beck
6edeb9a7cc Translated using Weblate (German)
Currently translated at 90.2% (8098 of 8975 strings)
2019-01-06 11:17:14 +01:00
Nut Andor
d7ff9eb181 Translated using Weblate (German)
Currently translated at 90.2% (8098 of 8975 strings)
2019-01-06 11:17:14 +01:00
Stefanie Beck
b6e52d95f9 Translated using Weblate (German)
Currently translated at 90.2% (8097 of 8975 strings)
2019-01-06 11:16:31 +01:00
Nut Andor
87b58d9b0b Translated using Weblate (German)
Currently translated at 90.2% (8097 of 8975 strings)
2019-01-06 11:16:31 +01:00
Stefanie Beck
8691ae0f4f Translated using Weblate (German)
Currently translated at 90.2% (8095 of 8975 strings)
2019-01-06 11:13:59 +01:00
Nut Andor
33181b9a1b Translated using Weblate (German)
Currently translated at 90.2% (8095 of 8975 strings)
2019-01-06 11:13:58 +01:00
Stefanie Beck
d416139e63 Translated using Weblate (German)
Currently translated at 90.2% (8092 of 8975 strings)
2019-01-06 11:12:30 +01:00
Nut Andor
6e0d2d58b7 Translated using Weblate (German)
Currently translated at 90.2% (8092 of 8975 strings)
2019-01-06 11:12:29 +01:00
Stefanie Beck
d6d6329e70 Translated using Weblate (German)
Currently translated at 90.1% (8085 of 8975 strings)
2019-01-06 10:57:13 +01:00
Nut Andor
76accb3f8c Translated using Weblate (German)
Currently translated at 90.1% (8085 of 8975 strings)
2019-01-06 10:57:12 +01:00
Stefanie Beck
1501243c2c Translated using Weblate (German)
Currently translated at 90.0% (8079 of 8975 strings)
2019-01-06 10:50:53 +01:00
Nut Andor
b2a45e3ee9 Translated using Weblate (German)
Currently translated at 90.0% (8079 of 8975 strings)
2019-01-06 10:50:52 +01:00
Stefanie Beck
083f7c114b Translated using Weblate (German)
Currently translated at 89.6% (8044 of 8975 strings)
2019-01-06 09:50:51 +01:00
Nut Andor
424a6cc0c0 Translated using Weblate (German)
Currently translated at 89.6% (8044 of 8975 strings)
2019-01-06 09:50:50 +01:00
Stefanie Beck
5594349252 Translated using Weblate (German)
Currently translated at 89.4% (8027 of 8975 strings)
2019-01-06 03:46:04 +01:00
Nut Andor
7ab0a882dc Translated using Weblate (German)
Currently translated at 89.4% (8027 of 8975 strings)
2019-01-06 03:46:03 +01:00
Stefanie Beck
add5bb81b6 Translated using Weblate (German)
Currently translated at 89.4% (8026 of 8975 strings)
2019-01-06 03:44:09 +01:00
Nut Andor
21c7bd2696 Translated using Weblate (German)
Currently translated at 89.4% (8026 of 8975 strings)
2019-01-06 03:44:08 +01:00
Stefanie Beck
cc8a633a89 Translated using Weblate (German)
Currently translated at 89.4% (8022 of 8975 strings)
2019-01-06 03:40:51 +01:00
Nut Andor
ab72e1a8ba Translated using Weblate (German)
Currently translated at 89.4% (8022 of 8975 strings)
2019-01-06 03:40:51 +01:00
Stefanie Beck
d0d3083092 Translated using Weblate (German)
Currently translated at 89.3% (8019 of 8975 strings)
2019-01-06 03:35:04 +01:00
Nut Andor
6e67e868f3 Translated using Weblate (German)
Currently translated at 89.3% (8019 of 8975 strings)
2019-01-06 03:35:04 +01:00
Wuerfelbruder
0867ee505d Translated using Weblate (German)
Currently translated at 89.3% (8017 of 8975 strings)
2019-01-06 03:32:12 +01:00
Stefanie Beck
f373b2c0c1 Translated using Weblate (German)
Currently translated at 89.3% (8017 of 8975 strings)
2019-01-06 03:32:11 +01:00
Nut Andor
1949406d8d Translated using Weblate (German)
Currently translated at 89.3% (8017 of 8975 strings)
2019-01-06 03:32:11 +01:00
Wuerfelbruder
410a60a247 Translated using Weblate (German)
Currently translated at 89.3% (8013 of 8975 strings)
2019-01-06 03:26:07 +01:00
Stefanie Beck
fe5db2a7b5 Translated using Weblate (German)
Currently translated at 89.3% (8013 of 8975 strings)
2019-01-06 03:26:06 +01:00
Stefanie Beck
64910df46a Translated using Weblate (German)
Currently translated at 89.2% (8003 of 8975 strings)
2019-01-06 03:20:58 +01:00
Nut Andor
c38ce9a98e Translated using Weblate (German)
Currently translated at 89.2% (8003 of 8975 strings)
2019-01-06 03:20:57 +01:00
Stefanie Beck
0f6f22cf3b Translated using Weblate (German)
Currently translated at 89.1% (7999 of 8975 strings)
2019-01-06 03:18:23 +01:00
Nut Andor
ce4cb3bcdf Translated using Weblate (German)
Currently translated at 89.1% (7999 of 8975 strings)
2019-01-06 03:18:23 +01:00
Stefanie Beck
7d5a736b32 Translated using Weblate (German)
Currently translated at 89.1% (7997 of 8975 strings)
2019-01-06 03:17:15 +01:00
Nut Andor
a4ac8e67f5 Translated using Weblate (German)
Currently translated at 89.1% (7997 of 8975 strings)
2019-01-06 03:17:15 +01:00
Stefanie Beck
c9bc376572 Translated using Weblate (German)
Currently translated at 89.1% (7996 of 8975 strings)
2019-01-06 03:16:29 +01:00
Nut Andor
265a92081a Translated using Weblate (German)
Currently translated at 89.1% (7996 of 8975 strings)
2019-01-06 03:16:28 +01:00
Stefanie Beck
0933da5715 Translated using Weblate (German)
Currently translated at 89.1% (7993 of 8975 strings)
2019-01-06 03:11:14 +01:00
Nut Andor
134d677f68 Translated using Weblate (German)
Currently translated at 89.1% (7993 of 8975 strings)
2019-01-06 03:11:13 +01:00
Stefanie Beck
2f8478ef29 Translated using Weblate (German)
Currently translated at 89.0% (7988 of 8975 strings)
2019-01-06 02:57:48 +01:00
Nut Andor
5d1eae2002 Translated using Weblate (German)
Currently translated at 89.0% (7988 of 8975 strings)
2019-01-06 02:57:47 +01:00
Stefanie Beck
135b094ed5 Translated using Weblate (German)
Currently translated at 89.0% (7985 of 8975 strings)
2019-01-06 02:42:11 +01:00
Nut Andor
5bffbdddf0 Translated using Weblate (German)
Currently translated at 89.0% (7985 of 8975 strings)
2019-01-06 02:42:10 +01:00
Stefanie Beck
0e7266ed19 Translated using Weblate (German)
Currently translated at 88.9% (7982 of 8975 strings)
2019-01-06 02:41:23 +01:00
Nut Andor
e40ec37ed5 Translated using Weblate (German)
Currently translated at 88.9% (7982 of 8975 strings)
2019-01-06 02:41:22 +01:00
Stefanie Beck
a4847ef8e9 Translated using Weblate (German)
Currently translated at 88.9% (7977 of 8975 strings)
2019-01-06 02:39:15 +01:00
Nut Andor
806b2bc683 Translated using Weblate (German)
Currently translated at 88.9% (7977 of 8975 strings)
2019-01-06 02:39:14 +01:00
Stefanie Beck
83045d5d7f Translated using Weblate (German)
Currently translated at 88.8% (7973 of 8975 strings)
2019-01-06 02:37:32 +01:00
Nut Andor
0dc7a182b6 Translated using Weblate (German)
Currently translated at 88.8% (7973 of 8975 strings)
2019-01-06 02:37:32 +01:00
Stefanie Beck
ff1d72ad1d Translated using Weblate (German)
Currently translated at 88.8% (7971 of 8975 strings)
2019-01-06 02:36:50 +01:00
Nut Andor
f55c67f23a Translated using Weblate (German)
Currently translated at 88.8% (7971 of 8975 strings)
2019-01-06 02:36:49 +01:00
Stefanie Beck
5d51fb325a Translated using Weblate (German)
Currently translated at 88.8% (7970 of 8975 strings)
2019-01-06 02:36:21 +01:00
Nut Andor
28ee26e3c0 Translated using Weblate (German)
Currently translated at 88.8% (7970 of 8975 strings)
2019-01-06 02:36:20 +01:00
Stefanie Beck
8d77cdb0fd Translated using Weblate (German)
Currently translated at 88.7% (7963 of 8975 strings)
2019-01-06 02:34:00 +01:00
Nut Andor
fe279024b0 Translated using Weblate (German)
Currently translated at 88.7% (7963 of 8975 strings)
2019-01-06 02:33:59 +01:00
Stefanie Beck
a3f5af59c5 Translated using Weblate (German)
Currently translated at 88.7% (7962 of 8975 strings)
2019-01-06 02:33:16 +01:00
Nut Andor
1f5d1916fc Translated using Weblate (German)
Currently translated at 88.7% (7962 of 8975 strings)
2019-01-06 02:33:16 +01:00
Stefanie Beck
c65d08c1b5 Translated using Weblate (German)
Currently translated at 88.7% (7958 of 8975 strings)
2019-01-06 02:32:10 +01:00
Nut Andor
2dce1f1e70 Translated using Weblate (German)
Currently translated at 88.7% (7958 of 8975 strings)
2019-01-06 02:32:10 +01:00
Stefanie Beck
e59b0cb49a Translated using Weblate (German)
Currently translated at 88.6% (7953 of 8975 strings)
2019-01-06 02:30:37 +01:00
Nut Andor
510b43f01d Translated using Weblate (German)
Currently translated at 88.6% (7953 of 8975 strings)
2019-01-06 02:30:37 +01:00
Stefanie Beck
9c04bc75dd Translated using Weblate (German)
Currently translated at 88.6% (7950 of 8975 strings)
2019-01-06 02:29:38 +01:00
Nut Andor
4fe066fac9 Translated using Weblate (German)
Currently translated at 88.6% (7950 of 8975 strings)
2019-01-06 02:29:37 +01:00
Stefanie Beck
54ef3c03b2 Translated using Weblate (German)
Currently translated at 88.6% (7948 of 8975 strings)
2019-01-06 02:28:20 +01:00
Nut Andor
0424bb2c84 Translated using Weblate (German)
Currently translated at 88.6% (7948 of 8975 strings)
2019-01-06 02:28:19 +01:00
Stefanie Beck
47e062b03b Translated using Weblate (German)
Currently translated at 88.4% (7933 of 8975 strings)
2019-01-06 02:24:50 +01:00
Nut Andor
aef6be006e Translated using Weblate (German)
Currently translated at 88.4% (7933 of 8975 strings)
2019-01-06 02:24:50 +01:00
Stefanie Beck
faf21e17d7 Translated using Weblate (German)
Currently translated at 88.4% (7931 of 8975 strings)
2019-01-06 02:24:01 +01:00
Nut Andor
82ecea3ab6 Translated using Weblate (German)
Currently translated at 88.4% (7931 of 8975 strings)
2019-01-06 02:24:00 +01:00
Stefanie Beck
7a864b4b5e Translated using Weblate (German)
Currently translated at 88.4% (7930 of 8975 strings)
2019-01-06 02:23:26 +01:00
Nut Andor
3b96144ba3 Translated using Weblate (German)
Currently translated at 88.4% (7930 of 8975 strings)
2019-01-06 02:23:26 +01:00
Stefanie Beck
4723fb65ed Translated using Weblate (German)
Currently translated at 88.3% (7929 of 8975 strings)
2019-01-06 02:20:50 +01:00
Nut Andor
c4b776554d Translated using Weblate (German)
Currently translated at 88.3% (7929 of 8975 strings)
2019-01-06 02:20:47 +01:00
Stefanie Beck
b24f47f392 Translated using Weblate (German)
Currently translated at 88.3% (7927 of 8975 strings)
2019-01-06 02:20:11 +01:00
Nut Andor
5aa197b911 Translated using Weblate (German)
Currently translated at 88.3% (7927 of 8975 strings)
2019-01-06 02:20:11 +01:00
Stefanie Beck
9a7b3e4701 Translated using Weblate (German)
Currently translated at 88.2% (7917 of 8975 strings)
2019-01-06 02:15:12 +01:00
Nut Andor
5d02175b07 Translated using Weblate (German)
Currently translated at 88.2% (7917 of 8975 strings)
2019-01-06 02:15:08 +01:00
Stefanie Beck
b09e4d2f5e Translated using Weblate (German)
Currently translated at 88.1% (7906 of 8975 strings)
2019-01-06 02:05:10 +01:00
Nut Andor
4f8563f28e Translated using Weblate (German)
Currently translated at 88.1% (7906 of 8975 strings)
2019-01-06 02:05:09 +01:00
Stefanie Beck
8861346bd4 Translated using Weblate (German)
Currently translated at 88.0% (7900 of 8975 strings)
2019-01-06 02:03:54 +01:00
Nut Andor
f360e1ca56 Translated using Weblate (German)
Currently translated at 88.0% (7900 of 8975 strings)
2019-01-06 02:03:53 +01:00
Stefanie Beck
0c2baa2320 Translated using Weblate (German)
Currently translated at 87.9% (7889 of 8975 strings)
2019-01-06 01:48:38 +01:00
Nut Andor
a0fcae4b63 Translated using Weblate (German)
Currently translated at 87.9% (7889 of 8975 strings)
2019-01-06 01:48:37 +01:00
Stefanie Beck
cb19f4aa52 Translated using Weblate (German)
Currently translated at 87.8% (7884 of 8975 strings)
2019-01-06 01:44:15 +01:00
Nut Andor
572989fe51 Translated using Weblate (German)
Currently translated at 87.8% (7884 of 8975 strings)
2019-01-06 01:44:15 +01:00
Stefanie Beck
c365d19eb7 Translated using Weblate (German)
Currently translated at 87.8% (7881 of 8975 strings)
2019-01-06 01:38:03 +01:00
Nut Andor
60a52eb76a Translated using Weblate (German)
Currently translated at 87.8% (7881 of 8975 strings)
2019-01-06 01:38:03 +01:00
Stefanie Beck
a9a446006e Translated using Weblate (German)
Currently translated at 87.8% (7880 of 8975 strings)
2019-01-06 01:36:44 +01:00
Nut Andor
a2ffb6a74e Translated using Weblate (German)
Currently translated at 87.8% (7880 of 8975 strings)
2019-01-06 01:36:44 +01:00
Stefanie Beck
1882beb180 Translated using Weblate (German)
Currently translated at 87.8% (7879 of 8975 strings)
2019-01-06 01:35:45 +01:00
Nut Andor
2aad740a70 Translated using Weblate (German)
Currently translated at 87.8% (7879 of 8975 strings)
2019-01-06 01:35:44 +01:00
Stefanie Beck
e18168b5b4 Translated using Weblate (German)
Currently translated at 87.7% (7872 of 8975 strings)
2019-01-06 01:28:07 +01:00
Nut Andor
b5c5129adf Translated using Weblate (German)
Currently translated at 87.7% (7872 of 8975 strings)
2019-01-06 01:28:06 +01:00
Stefanie Beck
3c4f9e3ada Translated using Weblate (German)
Currently translated at 87.6% (7864 of 8975 strings)
2019-01-06 01:26:07 +01:00
Nut Andor
003f31aeeb Translated using Weblate (German)
Currently translated at 87.6% (7864 of 8975 strings)
2019-01-06 01:26:06 +01:00
Stefanie Beck
dd8b37ae72 Translated using Weblate (German)
Currently translated at 87.6% (7863 of 8975 strings)
2019-01-06 01:25:29 +01:00
Nut Andor
895c8eab4e Translated using Weblate (German)
Currently translated at 87.6% (7863 of 8975 strings)
2019-01-06 01:25:28 +01:00
Stefanie Beck
8cfa76d64c Translated using Weblate (German)
Currently translated at 87.5% (7857 of 8975 strings)
2019-01-06 01:18:43 +01:00
Nut Andor
bc47dbc153 Translated using Weblate (German)
Currently translated at 87.5% (7857 of 8975 strings)
2019-01-06 01:18:43 +01:00
Stefanie Beck
0604e1dd67 Translated using Weblate (German)
Currently translated at 87.5% (7856 of 8975 strings)
2019-01-06 01:17:50 +01:00
Nut Andor
4f4cebb0a3 Translated using Weblate (German)
Currently translated at 87.5% (7856 of 8975 strings)
2019-01-06 01:17:50 +01:00
Stefanie Beck
34107514ba Translated using Weblate (German)
Currently translated at 87.5% (7854 of 8975 strings)
2019-01-06 01:15:33 +01:00
Nut Andor
06cbceb537 Translated using Weblate (German)
Currently translated at 87.5% (7854 of 8975 strings)
2019-01-06 01:15:32 +01:00
Stefanie Beck
98eba96aa5 Translated using Weblate (German)
Currently translated at 87.5% (7852 of 8975 strings)
2019-01-06 01:14:24 +01:00
Nut Andor
e7e8491287 Translated using Weblate (German)
Currently translated at 87.5% (7852 of 8975 strings)
2019-01-06 01:14:23 +01:00
Stefanie Beck
4f4aa6bffa Translated using Weblate (German)
Currently translated at 87.4% (7848 of 8975 strings)
2019-01-06 01:13:04 +01:00
Nut Andor
c3312397c2 Translated using Weblate (German)
Currently translated at 87.4% (7848 of 8975 strings)
2019-01-06 01:13:03 +01:00
Stefanie Beck
cf70b49808 Translated using Weblate (German)
Currently translated at 87.4% (7846 of 8975 strings)
2019-01-06 01:11:52 +01:00
Nut Andor
914a65f796 Translated using Weblate (German)
Currently translated at 87.4% (7846 of 8975 strings)
2019-01-06 01:11:51 +01:00
Stefanie Beck
09f54e5bce Translated using Weblate (German)
Currently translated at 87.4% (7841 of 8975 strings)
2019-01-06 01:06:24 +01:00
Nut Andor
544ef58ed5 Translated using Weblate (German)
Currently translated at 87.4% (7841 of 8975 strings)
2019-01-06 01:06:23 +01:00
Stefanie Beck
fb7e68e028 Translated using Weblate (German)
Currently translated at 87.3% (7839 of 8975 strings)
2019-01-06 01:04:28 +01:00
Nut Andor
0a45ccd7e2 Translated using Weblate (German)
Currently translated at 87.3% (7839 of 8975 strings)
2019-01-06 01:04:27 +01:00
Stefanie Beck
74c217ba19 Translated using Weblate (German)
Currently translated at 87.2% (7830 of 8975 strings)
2019-01-06 00:59:32 +01:00
Nut Andor
b54b903483 Translated using Weblate (German)
Currently translated at 87.2% (7830 of 8975 strings)
2019-01-06 00:59:31 +01:00
Stefanie Beck
5982f2cd1b Translated using Weblate (German)
Currently translated at 87.2% (7823 of 8975 strings)
2019-01-06 00:57:31 +01:00
Nut Andor
257ab1f478 Translated using Weblate (German)
Currently translated at 87.2% (7823 of 8975 strings)
2019-01-06 00:57:30 +01:00
Stefanie Beck
deff761136 Translated using Weblate (German)
Currently translated at 87.1% (7819 of 8975 strings)
2019-01-06 00:55:35 +01:00
finnomeno
c63f8bb5c7 Translated using Weblate (German)
Currently translated at 87.1% (7819 of 8975 strings)
2019-01-06 00:55:34 +01:00
Stefanie Beck
f635b92baa Translated using Weblate (German)
Currently translated at 87.1% (7818 of 8975 strings)
2019-01-06 00:11:51 +01:00
finnomeno
bf48a3592d Translated using Weblate (German)
Currently translated at 87.1% (7818 of 8975 strings)
2019-01-06 00:11:50 +01:00
Nut Andor
a203ef5926 Translated using Weblate (German)
Currently translated at 87.1% (7817 of 8975 strings)
2019-01-06 00:07:10 +01:00
Stefanie Beck
3ca9ba9690 Translated using Weblate (German)
Currently translated at 87.1% (7817 of 8975 strings)
2019-01-06 00:07:10 +01:00
finnomeno
dec8797249 Translated using Weblate (German)
Currently translated at 87.1% (7817 of 8975 strings)
2019-01-06 00:07:09 +01:00
Mo Ro
537fd78171 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 23:35:34 +01:00
Wuerfelbruder
6dc54e0a1a Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 23:35:34 +01:00
finnomeno
bf749bbff1 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 23:35:33 +01:00
Zukero
2786421ce1 Fixed issue with animation tracking.
This issue prevented the smooth movement rendering from being properly
done when the map is not scrolling and the previous map was left during
a monster's movement animation.
2019-01-05 23:00:14 +01:00
Zukero
53c9a6f9ed Fixed issue where red X on worldmap would disappear on segments with
negative offset.
2019-01-05 22:09:10 +01:00
Zukero
fe7108eb09 Updated translations after english string change. Only two typos. 2019-01-05 21:31:07 +01:00
Zukero
a9f2c0f4e1 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-05 21:27:52 +01:00
finnomeno
5c803c2fba Translated using Weblate (German)
Currently translated at 87.0% (7812 of 8975 strings)
2019-01-05 21:27:02 +01:00
finnomeno
6079ca77a7 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 21:26:57 +01:00
Stefanie Beck
8b1447ebf7 Translated using Weblate (German)
Currently translated at 87.0% (7806 of 8975 strings)
2019-01-05 19:02:41 +01:00
Nut Andor
25798df7fd Translated using Weblate (German)
Currently translated at 87.0% (7806 of 8975 strings)
2019-01-05 19:02:39 +01:00
Allan Nordhøy
d2c9e79d7d Translated using Weblate (Norwegian Bokmål)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 19:02:37 +01:00
Zukero
13ac7a86bd Merge pull request #89 from urbalazs/ui-string-suggestion
Improved wording
2019-01-05 18:55:17 +01:00
jgemma
57b1963900 Didn't mean to check this in either. 2019-01-05 12:39:47 -05:00
jgemma
59bc334ee2 I didn't mean to modify the playerAttacks method. rolledback 2019-01-05 12:36:24 -05:00
Zukero
802c00f1bb Forced regeneration of all worldmaps' HTML upon loading a legacy save to
ensure UTF-8 encoding is used.
2019-01-05 18:02:27 +01:00
Stefanie Beck
5a0d5541bb Translated using Weblate (German)
Currently translated at 86.9% (7797 of 8975 strings)
2019-01-05 17:53:28 +01:00
Nut Andor
6cda283bbd Translated using Weblate (German)
Currently translated at 86.9% (7797 of 8975 strings)
2019-01-05 17:53:27 +01:00
Stefanie Beck
507c825b7e Translated using Weblate (German)
Currently translated at 86.9% (7796 of 8975 strings)
2019-01-05 17:52:41 +01:00
Nut Andor
247c933840 Translated using Weblate (German)
Currently translated at 86.9% (7796 of 8975 strings)
2019-01-05 17:52:41 +01:00
Stefanie Beck
0ed1b16750 Translated using Weblate (German)
Currently translated at 86.8% (7786 of 8975 strings)
2019-01-05 17:47:29 +01:00
Nut Andor
afe6d3c1a6 Translated using Weblate (German)
Currently translated at 86.8% (7786 of 8975 strings)
2019-01-05 17:47:28 +01:00
Stefanie Beck
1d9bbab735 Translated using Weblate (German)
Currently translated at 86.7% (7783 of 8975 strings)
2019-01-05 17:44:14 +01:00
Nut Andor
66864d6edd Translated using Weblate (German)
Currently translated at 86.7% (7783 of 8975 strings)
2019-01-05 17:44:13 +01:00
Stefanie Beck
de94db870c Translated using Weblate (German)
Currently translated at 86.7% (7782 of 8975 strings)
2019-01-05 17:42:40 +01:00
Nut Andor
88dc1c7491 Translated using Weblate (German)
Currently translated at 86.7% (7782 of 8975 strings)
2019-01-05 17:42:40 +01:00
Stefanie Beck
793cac9d0d Translated using Weblate (German)
Currently translated at 86.7% (7779 of 8975 strings)
2019-01-05 17:41:35 +01:00
Nut Andor
cfe21a171a Translated using Weblate (German)
Currently translated at 86.7% (7779 of 8975 strings)
2019-01-05 17:41:34 +01:00
Stefanie Beck
618d075bc2 Translated using Weblate (German)
Currently translated at 86.6% (7772 of 8975 strings)
2019-01-05 17:38:42 +01:00
Nut Andor
a5637f846c Translated using Weblate (German)
Currently translated at 86.6% (7772 of 8975 strings)
2019-01-05 17:38:41 +01:00
Stefanie Beck
69e9b8cc88 Translated using Weblate (German)
Currently translated at 86.5% (7764 of 8975 strings)
2019-01-05 17:27:37 +01:00
Nut Andor
a19213a864 Translated using Weblate (German)
Currently translated at 86.5% (7764 of 8975 strings)
2019-01-05 17:27:36 +01:00
Stefanie Beck
9f0f285e14 Translated using Weblate (German)
Currently translated at 86.4% (7753 of 8975 strings)
2019-01-05 17:22:31 +01:00
Nut Andor
139834bded Translated using Weblate (German)
Currently translated at 86.4% (7753 of 8975 strings)
2019-01-05 17:22:31 +01:00
jgemma
575e531927 Removed the call to apply taunt skill effect from the playerAttacks method and moved it to the attackWithCurrentMonster() method after the engine has determined that the monster has missed
which is after the missed event is logged.
2019-01-05 11:19:54 -05:00
Stefanie Beck
6132d7f766 Translated using Weblate (German)
Currently translated at 86.3% (7748 of 8975 strings)
2019-01-05 17:19:49 +01:00
Nut Andor
7b08f01997 Translated using Weblate (German)
Currently translated at 86.3% (7748 of 8975 strings)
2019-01-05 17:19:48 +01:00
Stefanie Beck
79c5896e79 Translated using Weblate (German)
Currently translated at 86.3% (7746 of 8975 strings)
2019-01-05 17:19:01 +01:00
Nut Andor
0fda75f4d4 Translated using Weblate (German)
Currently translated at 86.3% (7746 of 8975 strings)
2019-01-05 17:19:00 +01:00
jgemma
d447948a48 Removed the call to apply taunt skill effect from the playerAttacks method and moved it to the attackWithCurrentMonster() method after the engine has determined that the monster has missed
which is after the missed event is logged.
2019-01-05 11:17:58 -05:00
Stefanie Beck
e623acb1b9 Translated using Weblate (German)
Currently translated at 86.3% (7745 of 8975 strings)
2019-01-05 17:17:04 +01:00
Nut Andor
be260377d4 Translated using Weblate (German)
Currently translated at 86.3% (7745 of 8975 strings)
2019-01-05 17:17:03 +01:00
Stefanie Beck
f065670fcf Translated using Weblate (German)
Currently translated at 86.3% (7744 of 8975 strings)
2019-01-05 17:16:05 +01:00
Nut Andor
c262d23761 Translated using Weblate (German)
Currently translated at 86.3% (7744 of 8975 strings)
2019-01-05 17:16:05 +01:00
Stefanie Beck
babf9772e1 Translated using Weblate (German)
Currently translated at 86.3% (7743 of 8975 strings)
2019-01-05 17:15:13 +01:00
Nut Andor
bebb72679b Translated using Weblate (German)
Currently translated at 86.3% (7743 of 8975 strings)
2019-01-05 17:15:13 +01:00
Stefanie Beck
4a553dea4d Translated using Weblate (German)
Currently translated at 86.2% (7734 of 8975 strings)
2019-01-05 17:11:25 +01:00
Nut Andor
80dda063ff Translated using Weblate (German)
Currently translated at 86.2% (7734 of 8975 strings)
2019-01-05 17:11:25 +01:00
Stefanie Beck
5c5fdee949 Translated using Weblate (German)
Currently translated at 86.1% (7724 of 8975 strings)
2019-01-05 17:07:41 +01:00
Nut Andor
e878a5ac62 Translated using Weblate (German)
Currently translated at 86.1% (7724 of 8975 strings)
2019-01-05 17:07:40 +01:00
Stefanie Beck
d104d7a72c Translated using Weblate (German)
Currently translated at 86.0% (7721 of 8975 strings)
2019-01-05 17:05:31 +01:00
Nut Andor
fff36b7068 Translated using Weblate (German)
Currently translated at 86.0% (7721 of 8975 strings)
2019-01-05 17:05:30 +01:00
Stefanie Beck
52c46614b1 Translated using Weblate (German)
Currently translated at 86.0% (7719 of 8975 strings)
2019-01-05 17:04:53 +01:00
Nut Andor
224d123c31 Translated using Weblate (German)
Currently translated at 86.0% (7719 of 8975 strings)
2019-01-05 17:04:53 +01:00
Stefanie Beck
2d29dab07d Translated using Weblate (German)
Currently translated at 86.0% (7718 of 8975 strings)
2019-01-05 17:02:38 +01:00
Nut Andor
9ac7d4673d Translated using Weblate (German)
Currently translated at 86.0% (7718 of 8975 strings)
2019-01-05 17:02:38 +01:00
Stefanie Beck
f20b59efd3 Translated using Weblate (German)
Currently translated at 85.9% (7710 of 8975 strings)
2019-01-05 16:57:38 +01:00
Nut Andor
6a5aec997e Translated using Weblate (German)
Currently translated at 85.9% (7710 of 8975 strings)
2019-01-05 16:57:38 +01:00
Stefanie Beck
fefc73be64 Translated using Weblate (German)
Currently translated at 85.8% (7705 of 8975 strings)
2019-01-05 16:53:18 +01:00
Hosted Weblate
a83f8c96da Merge branch 'origin/master' into Weblate. 2019-01-05 16:52:14 +01:00
Stefanie Beck
4089c5cfad Translated using Weblate (German)
Currently translated at 85.8% (7704 of 8975 strings)
2019-01-05 16:52:13 +01:00
Nut Andor
98be3b2e09 Translated using Weblate (German)
Currently translated at 85.8% (7704 of 8975 strings)
2019-01-05 16:52:13 +01:00
Zukero
70cdc53150 Fixed some malformed '%%' in NL translation. 2019-01-05 16:50:21 +01:00
Zukero
a95eed7bf8 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-05 16:48:17 +01:00
Stefanie Beck
acd17ee183 Translated using Weblate (German)
Currently translated at 85.8% (7703 of 8975 strings)
2019-01-05 16:46:37 +01:00
Nut Andor
fd31e7c1ec Translated using Weblate (German)
Currently translated at 85.8% (7703 of 8975 strings)
2019-01-05 16:46:37 +01:00
Stefanie Beck
c9114faac4 Translated using Weblate (German)
Currently translated at 85.8% (7700 of 8975 strings)
2019-01-05 16:45:32 +01:00
Nut Andor
821482d73c Translated using Weblate (German)
Currently translated at 85.8% (7700 of 8975 strings)
2019-01-05 16:45:31 +01:00
Stefanie Beck
6bdbe5ad81 Translated using Weblate (German)
Currently translated at 85.8% (7697 of 8975 strings)
2019-01-05 16:44:06 +01:00
Nut Andor
221a886d51 Translated using Weblate (German)
Currently translated at 85.8% (7697 of 8975 strings)
2019-01-05 16:44:06 +01:00
Zukero
36bba14876 Fixed help encoding & formatting in French translation. 2019-01-05 16:43:54 +01:00
Stefanie Beck
c9113f2e73 Translated using Weblate (German)
Currently translated at 85.7% (7695 of 8975 strings)
2019-01-05 16:43:17 +01:00
Nut Andor
08cab146c0 Translated using Weblate (German)
Currently translated at 85.7% (7695 of 8975 strings)
2019-01-05 16:43:16 +01:00
Stefanie Beck
2e280e26bc Translated using Weblate (German)
Currently translated at 85.7% (7688 of 8975 strings)
2019-01-05 16:42:03 +01:00
Nut Andor
3720f2c4a2 Translated using Weblate (German)
Currently translated at 85.7% (7688 of 8975 strings)
2019-01-05 16:42:02 +01:00
Stefanie Beck
ff84734968 Translated using Weblate (German)
Currently translated at 85.6% (7686 of 8975 strings)
2019-01-05 16:41:22 +01:00
Nut Andor
c7901171dd Translated using Weblate (German)
Currently translated at 85.6% (7686 of 8975 strings)
2019-01-05 16:41:21 +01:00
Stefanie Beck
7cdb2f33ec Translated using Weblate (German)
Currently translated at 85.5% (7677 of 8975 strings)
2019-01-05 16:34:34 +01:00
Nut Andor
53ddf899c1 Translated using Weblate (German)
Currently translated at 85.5% (7677 of 8975 strings)
2019-01-05 16:34:34 +01:00
Hosted Weblate
b81b33279b Merge branch 'origin/master' into Weblate. 2019-01-05 16:30:10 +01:00
Asiel Diaz Benitez
40718a61d2 Translated using Weblate (Spanish)
Currently translated at 18.0% (1617 of 8975 strings)
2019-01-05 16:30:08 +01:00
Anderson Nogueira
0d810e7724 Translated using Weblate (Portuguese (Brazil))
Currently translated at 73.0% (6555 of 8975 strings)
2019-01-05 16:30:05 +01:00
Stefanie Beck
6a54b46b5b Translated using Weblate (German)
Currently translated at 85.4% (7668 of 8975 strings)
2019-01-05 16:29:58 +01:00
Nut Andor
0871301657 Translated using Weblate (German)
Currently translated at 85.4% (7668 of 8975 strings)
2019-01-05 16:29:57 +01:00
Gilles Peeters
d7da828da2 Translated using Weblate (Dutch)
Currently translated at 9.5% (855 of 8975 strings)
2019-01-05 16:29:48 +01:00
Matteo Zannini
ec4696d1de Translated using Weblate (Italian)
Currently translated at 99.6% (520 of 522 strings)
2019-01-05 16:29:35 +01:00
Gilles Peeters
a0eab35d64 Translated using Weblate (Dutch)
Currently translated at 100.0% (522 of 522 strings)
2019-01-05 16:29:34 +01:00
Zukero
b48e9141ef Fixed parameters issues in translated strings. 2019-01-05 16:28:02 +01:00
Zukero
a179499b1b Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-05 15:53:25 +01:00
Stefanie Beck
ec3eda47bd Translated using Weblate (German)
Currently translated at 85.4% (7662 of 8975 strings)
2019-01-05 10:46:20 +01:00
Nut Andor
4d0000e4e9 Translated using Weblate (German)
Currently translated at 85.4% (7662 of 8975 strings)
2019-01-05 10:46:20 +01:00
Stefanie Beck
ea9189be08 Translated using Weblate (German)
Currently translated at 85.4% (7661 of 8975 strings)
2019-01-05 10:44:55 +01:00
Nut Andor
5a5efd9068 Translated using Weblate (German)
Currently translated at 85.4% (7661 of 8975 strings)
2019-01-05 10:44:54 +01:00
Stefanie Beck
1f4b98602e Translated using Weblate (German)
Currently translated at 85.3% (7656 of 8975 strings)
2019-01-05 10:40:24 +01:00
Nut Andor
5b0bbc6491 Translated using Weblate (German)
Currently translated at 85.3% (7656 of 8975 strings)
2019-01-05 10:40:24 +01:00
Stefanie Beck
88e47701f1 Translated using Weblate (German)
Currently translated at 85.3% (7655 of 8975 strings)
2019-01-05 10:39:22 +01:00
Nut Andor
85aade0db3 Translated using Weblate (German)
Currently translated at 85.3% (7655 of 8975 strings)
2019-01-05 10:39:21 +01:00
Stefanie Beck
67b1618d80 Translated using Weblate (German)
Currently translated at 85.0% (7633 of 8975 strings)
2019-01-05 10:22:25 +01:00
Nut Andor
fc04f124d3 Translated using Weblate (German)
Currently translated at 85.0% (7633 of 8975 strings)
2019-01-05 10:22:24 +01:00
Stefanie Beck
17b4bddac1 Translated using Weblate (German)
Currently translated at 85.0% (7631 of 8975 strings)
2019-01-05 10:21:45 +01:00
Nut Andor
7561b89d5d Translated using Weblate (German)
Currently translated at 85.0% (7631 of 8975 strings)
2019-01-05 10:21:45 +01:00
Stefanie Beck
2059b2c9e8 Translated using Weblate (German)
Currently translated at 85.0% (7629 of 8975 strings)
2019-01-05 10:17:02 +01:00
Nut Andor
9d7d2e1503 Translated using Weblate (German)
Currently translated at 85.0% (7629 of 8975 strings)
2019-01-05 10:17:02 +01:00
Stefanie Beck
93a8af0c82 Translated using Weblate (German)
Currently translated at 85.0% (7628 of 8975 strings)
2019-01-05 10:16:35 +01:00
Nut Andor
581190bcd1 Translated using Weblate (German)
Currently translated at 85.0% (7628 of 8975 strings)
2019-01-05 10:16:34 +01:00
Stefanie Beck
a9cac251c0 Translated using Weblate (German)
Currently translated at 85.0% (7626 of 8975 strings)
2019-01-05 10:09:10 +01:00
Nut Andor
04b0ef5e3d Translated using Weblate (German)
Currently translated at 85.0% (7626 of 8975 strings)
2019-01-05 10:09:10 +01:00
Stefanie Beck
3a607187ad Translated using Weblate (German)
Currently translated at 84.9% (7617 of 8975 strings)
2019-01-05 09:56:17 +01:00
Nut Andor
be1130293a Translated using Weblate (German)
Currently translated at 84.9% (7617 of 8975 strings)
2019-01-05 09:56:16 +01:00
Stefanie Beck
737dd397ad Translated using Weblate (German)
Currently translated at 84.8% (7614 of 8975 strings)
2019-01-05 09:53:56 +01:00
Nut Andor
57aba5f10a Translated using Weblate (German)
Currently translated at 84.8% (7614 of 8975 strings)
2019-01-05 09:53:55 +01:00
Stefanie Beck
010bd81d21 Translated using Weblate (German)
Currently translated at 84.8% (7611 of 8975 strings)
2019-01-05 09:51:18 +01:00
Nut Andor
cddc58a4cd Translated using Weblate (German)
Currently translated at 84.8% (7611 of 8975 strings)
2019-01-05 09:51:18 +01:00
Stefanie Beck
b3d1428344 Translated using Weblate (German)
Currently translated at 84.7% (7602 of 8975 strings)
2019-01-05 09:43:33 +01:00
Nut Andor
65974eca18 Translated using Weblate (German)
Currently translated at 84.7% (7602 of 8975 strings)
2019-01-05 09:43:33 +01:00
Stefanie Beck
4258ed3e8f Translated using Weblate (German)
Currently translated at 84.7% (7601 of 8975 strings)
2019-01-05 09:43:05 +01:00
Nut Andor
6adac0480c Translated using Weblate (German)
Currently translated at 84.7% (7601 of 8975 strings)
2019-01-05 09:43:04 +01:00
Stefanie Beck
af91b79017 Translated using Weblate (German)
Currently translated at 84.6% (7597 of 8975 strings)
2019-01-05 09:39:24 +01:00
Nut Andor
f95fea7e86 Translated using Weblate (German)
Currently translated at 84.6% (7597 of 8975 strings)
2019-01-05 09:39:23 +01:00
Stefanie Beck
6c52e39dd9 Translated using Weblate (German)
Currently translated at 84.6% (7590 of 8975 strings)
2019-01-05 09:37:52 +01:00
Nut Andor
4dc28b40d7 Translated using Weblate (German)
Currently translated at 84.6% (7590 of 8975 strings)
2019-01-05 09:37:52 +01:00
Stefanie Beck
9cb388d987 Translated using Weblate (German)
Currently translated at 84.5% (7587 of 8975 strings)
2019-01-05 09:34:43 +01:00
Nut Andor
b4166634e9 Translated using Weblate (German)
Currently translated at 84.5% (7587 of 8975 strings)
2019-01-05 09:34:43 +01:00
Stefanie Beck
5a32397b2a Translated using Weblate (German)
Currently translated at 84.5% (7586 of 8975 strings)
2019-01-05 09:32:21 +01:00
Nut Andor
422cc26b8b Translated using Weblate (German)
Currently translated at 84.5% (7586 of 8975 strings)
2019-01-05 09:32:20 +01:00
Stefanie Beck
1f201854b1 Translated using Weblate (German)
Currently translated at 84.5% (7584 of 8975 strings)
2019-01-05 09:30:39 +01:00
Nut Andor
a6c1934c9e Translated using Weblate (German)
Currently translated at 84.5% (7584 of 8975 strings)
2019-01-05 09:30:39 +01:00
Stefanie Beck
4680507991 Translated using Weblate (German)
Currently translated at 84.5% (7583 of 8975 strings)
2019-01-05 09:29:59 +01:00
Nut Andor
f988d6394d Translated using Weblate (German)
Currently translated at 84.5% (7583 of 8975 strings)
2019-01-05 09:29:58 +01:00
Stefanie Beck
c3d71c8883 Translated using Weblate (German)
Currently translated at 84.4% (7577 of 8975 strings)
2019-01-05 09:28:07 +01:00
Nut Andor
7294f037ad Translated using Weblate (German)
Currently translated at 84.4% (7577 of 8975 strings)
2019-01-05 09:28:07 +01:00
Stefanie Beck
1cf5e96891 Translated using Weblate (German)
Currently translated at 84.4% (7574 of 8975 strings)
2019-01-05 09:22:28 +01:00
Nut Andor
6f18bd5780 Translated using Weblate (German)
Currently translated at 84.4% (7574 of 8975 strings)
2019-01-05 09:22:28 +01:00
Stefanie Beck
9ecfc30c4b Translated using Weblate (German)
Currently translated at 84.4% (7573 of 8975 strings)
2019-01-05 09:20:50 +01:00
Nut Andor
e7fdc579bc Translated using Weblate (German)
Currently translated at 84.4% (7573 of 8975 strings)
2019-01-05 09:20:50 +01:00
Stefanie Beck
7eda63a028 Translated using Weblate (German)
Currently translated at 84.4% (7572 of 8975 strings)
2019-01-05 09:20:23 +01:00
Nut Andor
adce0e0b84 Translated using Weblate (German)
Currently translated at 84.4% (7572 of 8975 strings)
2019-01-05 09:20:23 +01:00
Stefanie Beck
08f19f35bf Translated using Weblate (German)
Currently translated at 84.4% (7571 of 8975 strings)
2019-01-05 09:20:05 +01:00
Nut Andor
d3c99049b3 Translated using Weblate (German)
Currently translated at 84.4% (7571 of 8975 strings)
2019-01-05 09:20:04 +01:00
Stefanie Beck
dcb1bbcbe1 Translated using Weblate (German)
Currently translated at 84.3% (7570 of 8975 strings)
2019-01-05 09:19:43 +01:00
Nut Andor
4cca198ea7 Translated using Weblate (German)
Currently translated at 84.3% (7570 of 8975 strings)
2019-01-05 09:19:42 +01:00
Stefanie Beck
edeab2eab9 Translated using Weblate (German)
Currently translated at 84.2% (7555 of 8975 strings)
2019-01-05 01:11:22 +01:00
Nut Andor
e6663a6ec6 Translated using Weblate (German)
Currently translated at 84.2% (7555 of 8975 strings)
2019-01-05 01:11:22 +01:00
Stefanie Beck
86c2dd926c Translated using Weblate (German)
Currently translated at 84.2% (7553 of 8975 strings)
2019-01-05 01:10:46 +01:00
Nut Andor
fa8f763db4 Translated using Weblate (German)
Currently translated at 84.2% (7553 of 8975 strings)
2019-01-05 01:10:46 +01:00
Stefanie Beck
dba3c62fde Translated using Weblate (German)
Currently translated at 84.1% (7551 of 8975 strings)
2019-01-05 01:09:21 +01:00
Nut Andor
374aee5df3 Translated using Weblate (German)
Currently translated at 84.1% (7551 of 8975 strings)
2019-01-05 01:09:20 +01:00
Stefanie Beck
4712564007 Translated using Weblate (German)
Currently translated at 84.1% (7548 of 8975 strings)
2019-01-05 01:07:54 +01:00
Nut Andor
e53de04027 Translated using Weblate (German)
Currently translated at 84.1% (7548 of 8975 strings)
2019-01-05 01:07:53 +01:00
Stefanie Beck
63b8fdfe0a Translated using Weblate (German)
Currently translated at 84.0% (7540 of 8975 strings)
2019-01-05 00:51:32 +01:00
Nut Andor
ff508fb20c Translated using Weblate (German)
Currently translated at 84.0% (7540 of 8975 strings)
2019-01-05 00:51:31 +01:00
Stefanie Beck
30b78715a2 Translated using Weblate (German)
Currently translated at 84.0% (7539 of 8975 strings)
2019-01-05 00:35:54 +01:00
Nut Andor
4b6a05bb0a Translated using Weblate (German)
Currently translated at 84.0% (7539 of 8975 strings)
2019-01-05 00:35:53 +01:00
Stefanie Beck
e598be0db2 Translated using Weblate (German)
Currently translated at 84.0% (7537 of 8975 strings)
2019-01-05 00:31:59 +01:00
Nut Andor
4e15889265 Translated using Weblate (German)
Currently translated at 84.0% (7537 of 8975 strings)
2019-01-05 00:31:59 +01:00
Stefanie Beck
a7c0a9a83d Translated using Weblate (German)
Currently translated at 83.9% (7533 of 8975 strings)
2019-01-05 00:17:16 +01:00
Nut Andor
f1039814bb Translated using Weblate (German)
Currently translated at 83.9% (7533 of 8975 strings)
2019-01-05 00:17:16 +01:00
Stefanie Beck
129134f4d8 Translated using Weblate (German)
Currently translated at 83.9% (7530 of 8975 strings)
2019-01-05 00:14:11 +01:00
Nut Andor
e812b83bd7 Translated using Weblate (German)
Currently translated at 83.9% (7530 of 8975 strings)
2019-01-05 00:14:11 +01:00
Stefanie Beck
a80e4b2557 Translated using Weblate (German)
Currently translated at 83.8% (7523 of 8975 strings)
2019-01-05 00:08:31 +01:00
Nut Andor
2d0d2cd3da Translated using Weblate (German)
Currently translated at 83.8% (7523 of 8975 strings)
2019-01-05 00:08:31 +01:00
Stefanie Beck
09ed78e51f Translated using Weblate (German)
Currently translated at 83.8% (7517 of 8975 strings)
2019-01-04 23:59:01 +01:00
Nut Andor
2e1963f76b Translated using Weblate (German)
Currently translated at 83.8% (7517 of 8975 strings)
2019-01-04 23:59:01 +01:00
Stefanie Beck
661f7536d7 Translated using Weblate (German)
Currently translated at 83.7% (7516 of 8975 strings)
2019-01-04 23:55:57 +01:00
Nut Andor
17aee85321 Translated using Weblate (German)
Currently translated at 83.7% (7516 of 8975 strings)
2019-01-04 23:55:56 +01:00
Stefanie Beck
647199131e Translated using Weblate (German)
Currently translated at 83.7% (7508 of 8975 strings)
2019-01-04 23:46:35 +01:00
Anderson Nogueira
900d55dcc0 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (522 of 522 strings)
2019-01-04 17:40:29 +01:00
Bervianto Leo Pratama
bce19afcbd Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:38 +01:00
Gilles Peeters
b55917f087 Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:38 +01:00
Bervianto Leo Pratama
d080d0fd37 Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:09 +01:00
Gilles Peeters
6216df0e24 Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:09 +01:00
soloply
e1e73955a4 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2019-01-04 02:06:20 +01:00
Lunovox Heavenfinder
7017432b9f Translated using Weblate (Portuguese)
Currently translated at 65.1% (5839 of 8975 strings)
2019-01-04 02:06:19 +01:00
roberto
7cc4341bdc Translated using Weblate (Italian)
Currently translated at 99.9% (8969 of 8975 strings)
2019-01-04 02:06:15 +01:00
Stefanie Beck
3f9ad36a2e Translated using Weblate (German)
Currently translated at 83.6% (7507 of 8975 strings)
2019-01-04 02:06:09 +01:00
Nut Andor
187e44a289 Translated using Weblate (German)
Currently translated at 83.6% (7507 of 8975 strings)
2019-01-04 02:06:05 +01:00
Michael de Bruin
b1922122f7 Translated using Weblate (Dutch)
Currently translated at 8.0% (716 of 8975 strings)
2019-01-04 02:05:57 +01:00
Ghosten 360
7a9f78558e Translated using Weblate (Spanish)
Currently translated at 84.5% (441 of 522 strings)
2019-01-04 02:05:53 +01:00
syl
01948289a6 Translated using Weblate (French)
Currently translated at 100.0% (522 of 522 strings)
2019-01-04 02:05:52 +01:00
Michael de Bruin
0a7aff98ad Translated using Weblate (Dutch)
Currently translated at 87.7% (458 of 522 strings)
2019-01-04 02:05:51 +01:00
Ghosten 360
84d8ea365f Translated using Weblate (Catalan)
Currently translated at 69.9% (365 of 522 strings)
2019-01-04 02:05:50 +01:00
Nut Andor
a0cc1d19a1 Translated using Weblate (German)
Currently translated at 83.5% (7495 of 8975 strings)
2019-01-04 00:05:51 +01:00
Stefanie Beck
1c16f09772 Translated using Weblate (German)
Currently translated at 83.5% (7495 of 8975 strings)
2019-01-04 00:05:50 +01:00
Zukero
b423b3cf69 Added code to patch legacy saves to adapt to conflicts with new content. 2019-01-03 14:27:03 +01:00
Zukero
665d140f04 Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2019-01-03 13:06:20 +01:00
Zukero
cf3a40072f Fixed rare NPE on loading game. Fixed encoding on worldmap. 2019-01-03 13:05:54 +01:00
roberto
7d0d637546 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2019-01-01 01:08:33 +01:00
Nut Andor
cbb919d395 Translated using Weblate (German)
Currently translated at 82.2% (7375 of 8975 strings)
2019-01-01 01:08:27 +01:00
Stefanie Beck
555dfd97f1 Translated using Weblate (German)
Currently translated at 82.2% (7375 of 8975 strings)
2019-01-01 01:08:26 +01:00
Nut Andor
59ad00b5a9 Translated using Weblate (German)
Currently translated at 82.1% (7369 of 8975 strings)
2018-12-29 22:11:39 +01:00
Stefanie Beck
aa1312dbf2 Translated using Weblate (German)
Currently translated at 82.1% (7369 of 8975 strings)
2018-12-29 22:11:38 +01:00
Nut Andor
8db986141e Translated using Weblate (German)
Currently translated at 81.9% (7352 of 8975 strings)
2018-12-29 22:03:21 +01:00
Stefanie Beck
287c38b2b6 Translated using Weblate (German)
Currently translated at 81.9% (7352 of 8975 strings)
2018-12-29 22:03:20 +01:00
Nut Andor
df14527ef5 Translated using Weblate (German)
Currently translated at 81.9% (7347 of 8975 strings)
2018-12-29 22:01:42 +01:00
Stefanie Beck
c55b74a551 Translated using Weblate (German)
Currently translated at 81.9% (7347 of 8975 strings)
2018-12-29 22:01:41 +01:00
Nut Andor
32cd7ec2db Translated using Weblate (German)
Currently translated at 81.8% (7339 of 8975 strings)
2018-12-29 21:58:06 +01:00
Stefanie Beck
89bf42d561 Translated using Weblate (German)
Currently translated at 81.8% (7339 of 8975 strings)
2018-12-29 21:58:06 +01:00
Nut Andor
a0afe99d89 Translated using Weblate (German)
Currently translated at 81.6% (7323 of 8975 strings)
2018-12-29 21:47:59 +01:00
Stefanie Beck
860e4f1bf4 Translated using Weblate (German)
Currently translated at 81.6% (7323 of 8975 strings)
2018-12-29 21:47:59 +01:00
Nut Andor
716176cd97 Translated using Weblate (German)
Currently translated at 81.6% (7322 of 8975 strings)
2018-12-29 21:47:23 +01:00
Stefanie Beck
4c44fc78f6 Translated using Weblate (German)
Currently translated at 81.6% (7322 of 8975 strings)
2018-12-29 21:47:23 +01:00
Nut Andor
ed7ed31df9 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:07:05 +01:00
Alain
9bc4a324d9 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:07:04 +01:00
Stefanie Beck
ea919c8c7d Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:07:04 +01:00
Nut Andor
1cb64e240c Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:02:45 +01:00
Stefanie Beck
d00e22b6d8 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:02:44 +01:00
Alain
590601621b Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:01:30 +01:00
Stefanie Beck
8599a6ba6f Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:01:30 +01:00
Alain
01d1fc2cba Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:59:53 +01:00
Stefanie Beck
09d6c7efa9 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:59:52 +01:00
Alain
06ce9c8463 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:55:03 +01:00
Stefanie Beck
55e0456b2b Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:55:02 +01:00
Alain
b99ee81579 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:35:20 +01:00
Stefanie Beck
deecb226ef Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:35:20 +01:00
Alain
b28029a8de Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:33:43 +01:00
Nut Andor
9c3d508398 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:33:43 +01:00
Stefanie Beck
55496d7cf6 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:33:42 +01:00
Alain
9929a226ed Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:24:16 +01:00
Stefanie Beck
ec9fbb56f1 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:24:16 +01:00
Stefanie Beck
7dfbff2855 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:22:45 +01:00
Nut Andor
a88db43c34 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:22:44 +01:00
Zukero
d01f2d533c Merge pull request #97 from fedde-s/patch-1
Fix a typo in the Stoutford gate guard's stories
2018-12-29 01:07:10 +01:00
Fedde Schaeffer
6eeaf0a3a7 Fix a typo in the Stoutford gate guard's stories
I noticed this while playing the game; a search of the rest of the source 
code confirms that it's a typo.
2018-12-29 00:12:10 +01:00
mb
944dc770fb Translated using Weblate (Polish)
Currently translated at 71.4% (6412 of 8975 strings)
2018-12-28 22:08:28 +01:00
soloply
b9a12763b9 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-26 22:08:18 +01:00
Viktar Vauchkevich
6c2a42edbe Translated using Weblate (Belarusian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-26 22:08:16 +01:00
soloply
5f7023a88b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-24 21:08:18 +01:00
Anderson Nogueira
7b25c3b297 Translated using Weblate (Portuguese (Brazil))
Currently translated at 72.3% (6493 of 8975 strings)
2018-12-24 21:08:14 +01:00
Stefanie Beck
a559347488 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-24 12:32:31 +01:00
Stefanie Beck
dab7be303d Translated using Weblate (German)
Currently translated at 80.2% (7195 of 8975 strings)
2018-12-22 10:16:18 +01:00
Alain
2296c8b1a5 Translated using Weblate (German)
Currently translated at 80.2% (7195 of 8975 strings)
2018-12-22 10:16:15 +01:00
roberto
327b23d3d8 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-20 09:08:16 +01:00
Nut Andor
b73087223c Translated using Weblate (German)
Currently translated at 79.9% (7170 of 8975 strings)
2018-12-20 09:08:13 +01:00
Stefanie Beck
ba0c94d131 Translated using Weblate (German)
Currently translated at 79.9% (7170 of 8975 strings)
2018-12-20 09:08:13 +01:00
soloply
097d0ba4da Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-20 09:08:05 +01:00
Nut Andor
0ffc49033e Translated using Weblate (German)
Currently translated at 79.4% (7122 of 8975 strings)
2018-12-19 17:30:34 +01:00
Stefanie Beck
633841f4f7 Translated using Weblate (German)
Currently translated at 79.4% (7122 of 8975 strings)
2018-12-19 17:30:33 +01:00
Nut Andor
4b393e3277 Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:43 +01:00
Michaem
a68e2248dc Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:42 +01:00
Alain
f26386dcaf Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:41 +01:00
Stefanie Beck
ebad56f638 Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:40 +01:00
Alain
1481cb3e8f Translated using Weblate (German)
Currently translated at 78.8% (7072 of 8975 strings)
2018-12-17 22:23:09 +01:00
Stefanie Beck
f205de869d Translated using Weblate (German)
Currently translated at 78.8% (7072 of 8975 strings)
2018-12-17 22:23:09 +01:00
Alain
1185b37ce8 Translated using Weblate (German)
Currently translated at 78.8% (7070 of 8975 strings)
2018-12-17 22:22:19 +01:00
Stefanie Beck
e1e3f49c25 Translated using Weblate (German)
Currently translated at 78.8% (7070 of 8975 strings)
2018-12-17 22:22:19 +01:00
Nut Andor
00582d55c3 Translated using Weblate (German)
Currently translated at 78.7% (7066 of 8975 strings)
2018-12-17 16:08:09 +01:00
Stefanie Beck
5af80a5943 Translated using Weblate (German)
Currently translated at 78.7% (7066 of 8975 strings)
2018-12-17 16:08:08 +01:00
Osoitz
198e7ec4ad Translated using Weblate (Basque)
Currently translated at 65.5% (342 of 522 strings)
2018-12-17 16:08:00 +01:00
Nut Andor
b37c73902d Translated using Weblate (German)
Currently translated at 78.1% (7012 of 8975 strings)
2018-12-17 13:16:23 +01:00
Stefanie Beck
df483081f5 Translated using Weblate (German)
Currently translated at 78.1% (7012 of 8975 strings)
2018-12-17 13:16:23 +01:00
Nut Andor
937b2c9341 Translated using Weblate (German)
Currently translated at 78.0% (7000 of 8975 strings)
2018-12-17 13:10:13 +01:00
Stefanie Beck
531c90273c Translated using Weblate (German)
Currently translated at 78.0% (7000 of 8975 strings)
2018-12-17 13:10:09 +01:00
Nut Andor
8e1b7d1749 Translated using Weblate (German)
Currently translated at 78.0% (6999 of 8975 strings)
2018-12-17 13:09:53 +01:00
Stefanie Beck
67717db967 Translated using Weblate (German)
Currently translated at 78.0% (6999 of 8975 strings)
2018-12-17 13:09:52 +01:00
Nut Andor
feb9e3fe07 Translated using Weblate (German)
Currently translated at 77.9% (6996 of 8975 strings)
2018-12-17 13:08:08 +01:00
Stefanie Beck
76d5af542f Translated using Weblate (German)
Currently translated at 77.9% (6996 of 8975 strings)
2018-12-17 13:08:07 +01:00
Nut Andor
92fe572328 Translated using Weblate (German)
Currently translated at 77.8% (6986 of 8975 strings)
2018-12-17 13:01:31 +01:00
Nut Andor
20a3d327e9 Translated using Weblate (German)
Currently translated at 77.7% (6977 of 8975 strings)
2018-12-17 12:56:51 +01:00
Stefanie Beck
962f9b1b42 Translated using Weblate (German)
Currently translated at 77.7% (6977 of 8975 strings)
2018-12-17 12:56:50 +01:00
soloply
a1e0ae05ab Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-16 07:08:14 +01:00
roberto
f4b0a2d1de Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-16 07:08:11 +01:00
soloply
4ecce49bb4 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-16 07:08:08 +01:00
Stefanie Beck
6074135705 Translated using Weblate (German)
Currently translated at 76.3% (6847 of 8975 strings)
2018-12-16 07:08:06 +01:00
Nut Andor
fa8ade752e Translated using Weblate (German)
Currently translated at 76.3% (6847 of 8975 strings)
2018-12-16 07:08:04 +01:00
Patten Kuo
a9d53fc8f7 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.6% (19 of 522 strings)
2018-12-16 07:07:57 +01:00
Alain
6db8eb014e Translated using Weblate (German)
Currently translated at 75.9% (6810 of 8975 strings)
2018-12-16 03:37:10 +01:00
Stefanie Beck
8db207038b Translated using Weblate (German)
Currently translated at 75.9% (6810 of 8975 strings)
2018-12-16 03:37:09 +01:00
Alain
201ef811b3 Translated using Weblate (German)
Currently translated at 75.6% (6785 of 8975 strings)
2018-12-14 15:00:59 +01:00
Stefanie Beck
f3ecd9ce86 Translated using Weblate (German)
Currently translated at 75.6% (6785 of 8975 strings)
2018-12-14 15:00:59 +01:00
Alain
9b91ded26e Translated using Weblate (German)
Currently translated at 75.6% (6783 of 8975 strings)
2018-12-14 15:00:25 +01:00
Stefanie Beck
dbc93a21f9 Translated using Weblate (German)
Currently translated at 75.6% (6783 of 8975 strings)
2018-12-14 15:00:25 +01:00
Alain
1d9c27275f Translated using Weblate (German)
Currently translated at 75.5% (6780 of 8975 strings)
2018-12-14 14:59:20 +01:00
Stefanie Beck
ea51f388be Translated using Weblate (German)
Currently translated at 75.5% (6780 of 8975 strings)
2018-12-14 14:59:20 +01:00
Alain
435db747ca Translated using Weblate (German)
Currently translated at 75.5% (6776 of 8975 strings)
2018-12-14 14:58:27 +01:00
Stefanie Beck
34b84b9483 Translated using Weblate (German)
Currently translated at 75.5% (6776 of 8975 strings)
2018-12-14 14:58:27 +01:00
Alain
7edabecbad Translated using Weblate (German)
Currently translated at 75.5% (6773 of 8975 strings)
2018-12-14 14:56:57 +01:00
Stefanie Beck
8d6aeca9d6 Translated using Weblate (German)
Currently translated at 75.5% (6773 of 8975 strings)
2018-12-14 14:56:57 +01:00
Alain
1842c865c6 Translated using Weblate (German)
Currently translated at 75.5% (6772 of 8975 strings)
2018-12-14 14:56:23 +01:00
Stefanie Beck
86567aee83 Translated using Weblate (German)
Currently translated at 75.5% (6772 of 8975 strings)
2018-12-14 14:56:22 +01:00
Alain
98dfa7afca Translated using Weblate (German)
Currently translated at 75.4% (6767 of 8975 strings)
2018-12-14 14:55:17 +01:00
Stefanie Beck
663db0f2d3 Translated using Weblate (German)
Currently translated at 75.4% (6767 of 8975 strings)
2018-12-14 14:55:17 +01:00
Alain
6c214351cb Translated using Weblate (German)
Currently translated at 75.4% (6766 of 8975 strings)
2018-12-14 14:54:44 +01:00
Stefanie Beck
88a1eac76e Translated using Weblate (German)
Currently translated at 75.4% (6766 of 8975 strings)
2018-12-14 14:54:44 +01:00
Alain
32eaac0f13 Translated using Weblate (German)
Currently translated at 75.3% (6762 of 8975 strings)
2018-12-14 14:51:57 +01:00
Stefanie Beck
e43fbdfd00 Translated using Weblate (German)
Currently translated at 75.3% (6762 of 8975 strings)
2018-12-14 14:51:57 +01:00
Alain
32d040bedc Translated using Weblate (German)
Currently translated at 75.3% (6761 of 8975 strings)
2018-12-14 14:51:20 +01:00
Stefanie Beck
753ca989db Translated using Weblate (German)
Currently translated at 75.3% (6761 of 8975 strings)
2018-12-14 14:51:19 +01:00
Alain
3d6301f2d9 Translated using Weblate (German)
Currently translated at 75.3% (6755 of 8975 strings)
2018-12-14 12:02:44 +01:00
Stefanie Beck
4b18cbaaa7 Translated using Weblate (German)
Currently translated at 75.3% (6755 of 8975 strings)
2018-12-14 12:02:44 +01:00
Alain
d5eea1e73c Translated using Weblate (German)
Currently translated at 75.2% (6751 of 8975 strings)
2018-12-14 12:01:26 +01:00
Stefanie Beck
b6575393ed Translated using Weblate (German)
Currently translated at 75.2% (6751 of 8975 strings)
2018-12-14 12:01:25 +01:00
Alain
b90de2fdf4 Translated using Weblate (German)
Currently translated at 75.2% (6750 of 8975 strings)
2018-12-14 11:59:25 +01:00
Stefanie Beck
068d7b9c0a Translated using Weblate (German)
Currently translated at 75.2% (6750 of 8975 strings)
2018-12-14 11:59:24 +01:00
Alain
8aa186acab Translated using Weblate (German)
Currently translated at 75.2% (6749 of 8975 strings)
2018-12-14 11:57:43 +01:00
Stefanie Beck
69a4e08c2b Translated using Weblate (German)
Currently translated at 75.2% (6749 of 8975 strings)
2018-12-14 11:57:43 +01:00
Stefanie Beck
c942181eef Translated using Weblate (German)
Currently translated at 75.2% (6747 of 8975 strings)
2018-12-14 11:55:55 +01:00
Alain
7c864ac17f Translated using Weblate (German)
Currently translated at 75.2% (6747 of 8975 strings)
2018-12-14 11:55:51 +01:00
Alain
ac6fc022e4 Translated using Weblate (German)
Currently translated at 74.4% (6680 of 8975 strings)
2018-12-14 09:06:25 +01:00
Stefanie Beck
acf1c77f07 Translated using Weblate (German)
Currently translated at 74.4% (6680 of 8975 strings)
2018-12-14 09:06:24 +01:00
Alain
071d555e19 Translated using Weblate (German)
Currently translated at 73.2% (6571 of 8975 strings)
2018-12-13 19:15:45 +01:00
Stefanie Beck
7ba33d451a Translated using Weblate (German)
Currently translated at 73.2% (6571 of 8975 strings)
2018-12-13 19:15:42 +01:00
Alain
62b4a37792 Translated using Weblate (German)
Currently translated at 73.2% (6569 of 8975 strings)
2018-12-13 19:15:13 +01:00
Stefanie Beck
f5ff1a512a Translated using Weblate (German)
Currently translated at 73.2% (6569 of 8975 strings)
2018-12-13 19:15:13 +01:00
Alain
0bd61c6877 Translated using Weblate (German)
Currently translated at 73.2% (6566 of 8975 strings)
2018-12-13 19:13:06 +01:00
Stefanie Beck
95529b0aba Translated using Weblate (German)
Currently translated at 73.2% (6566 of 8975 strings)
2018-12-13 19:13:06 +01:00
Alain
daa47e89fc Translated using Weblate (German)
Currently translated at 73.1% (6565 of 8975 strings)
2018-12-13 19:11:40 +01:00
Stefanie Beck
8c67a63252 Translated using Weblate (German)
Currently translated at 73.1% (6565 of 8975 strings)
2018-12-13 19:11:40 +01:00
Stefanie Beck
503dd1dc5e Translated using Weblate (German)
Currently translated at 72.1% (6474 of 8975 strings)
2018-12-13 18:37:19 +01:00
Alain
120fdd49cd Translated using Weblate (German)
Currently translated at 72.1% (6474 of 8975 strings)
2018-12-13 18:37:19 +01:00
Stefanie Beck
d3e079260d Translated using Weblate (German)
Currently translated at 72.1% (6473 of 8975 strings)
2018-12-13 18:37:00 +01:00
Alain
e4d1df1753 Translated using Weblate (German)
Currently translated at 72.1% (6473 of 8975 strings)
2018-12-13 18:36:59 +01:00
Stefanie Beck
d12a044e8c Translated using Weblate (German)
Currently translated at 72.1% (6472 of 8975 strings)
2018-12-13 18:36:02 +01:00
Alain
d24ca240c6 Translated using Weblate (German)
Currently translated at 72.1% (6472 of 8975 strings)
2018-12-13 18:36:01 +01:00
Alain
756b183bff Translated using Weblate (German)
Currently translated at 72.1% (6469 of 8975 strings)
2018-12-13 18:33:58 +01:00
Stefanie Beck
84c0a226a4 Translated using Weblate (German)
Currently translated at 72.1% (6469 of 8975 strings)
2018-12-13 18:33:57 +01:00
soloply
4f083dcef4 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-13 17:56:00 +01:00
Alain
dea46a718b Translated using Weblate (German)
Currently translated at 72.0% (6458 of 8975 strings)
2018-12-13 17:52:16 +01:00
Stefanie Beck
6e783b023c Translated using Weblate (German)
Currently translated at 72.0% (6458 of 8975 strings)
2018-12-13 17:52:15 +01:00
Alain
cb9808d554 Translated using Weblate (German)
Currently translated at 71.9% (6456 of 8975 strings)
2018-12-13 17:51:28 +01:00
Stefanie Beck
424a31d906 Translated using Weblate (German)
Currently translated at 71.9% (6456 of 8975 strings)
2018-12-13 17:51:27 +01:00
Alain
458b469a82 Translated using Weblate (German)
Currently translated at 71.9% (6454 of 8975 strings)
2018-12-13 17:49:51 +01:00
Stefanie Beck
8a9661f0d0 Translated using Weblate (German)
Currently translated at 71.9% (6454 of 8975 strings)
2018-12-13 17:49:51 +01:00
Alain
e2bd2f0530 Translated using Weblate (German)
Currently translated at 71.9% (6452 of 8975 strings)
2018-12-13 17:49:26 +01:00
Stefanie Beck
20234655e6 Translated using Weblate (German)
Currently translated at 71.9% (6452 of 8975 strings)
2018-12-13 17:49:25 +01:00
Alain
9676e075cf Translated using Weblate (German)
Currently translated at 71.9% (6449 of 8975 strings)
2018-12-13 17:48:42 +01:00
Stefanie Beck
17dcbcb791 Translated using Weblate (German)
Currently translated at 71.9% (6449 of 8975 strings)
2018-12-13 17:48:42 +01:00
Alain
027e64481d Translated using Weblate (German)
Currently translated at 71.8% (6446 of 8975 strings)
2018-12-13 17:47:22 +01:00
Stefanie Beck
4c4df687ce Translated using Weblate (German)
Currently translated at 71.8% (6446 of 8975 strings)
2018-12-13 17:47:21 +01:00
soloply
103e7468d0 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-13 06:09:17 +01:00
Lunovox Heavenfinder
011cc3a109 Translated using Weblate (Portuguese)
Currently translated at 64.9% (5829 of 8975 strings)
2018-12-13 06:08:42 +01:00
김현수
3a7a39e149 Translated using Weblate (Korean)
Currently translated at 2.1% (186 of 8975 strings)
2018-12-13 06:08:19 +01:00
roberto
6afdbe5154 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-13 06:08:15 +01:00
Alain
1285499380 Translated using Weblate (German)
Currently translated at 71.7% (6436 of 8975 strings)
2018-12-13 06:08:11 +01:00
Mo Ro
fc7255576e Translated using Weblate (German)
Currently translated at 71.7% (6436 of 8975 strings)
2018-12-13 06:08:10 +01:00
Michaem
0457f54de5 Translated using Weblate (German)
Currently translated at 71.7% (6436 of 8975 strings)
2018-12-13 06:08:07 +01:00
Sahachai Pudthong
8fd6785db3 Translated using Weblate (Thai)
Currently translated at 9.0% (47 of 522 strings)
2018-12-13 06:07:58 +01:00
김현수
e975f8f1f1 Translated using Weblate (Korean)
Currently translated at 4.4% (23 of 522 strings)
2018-12-13 06:07:54 +01:00
김현수
fc557b7ba5 Translated using Weblate (Korean)
Currently translated at 1.6% (143 of 8975 strings)
2018-12-11 23:50:21 +01:00
soloply
b9f79d6e6b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-10 08:08:06 +01:00
Lunovox Heavenfinder
25b871c211 Translated using Weblate (Portuguese)
Currently translated at 60.4% (5424 of 8975 strings)
2018-12-10 08:08:03 +01:00
roberto
a8b48fcdc1 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-10 08:07:54 +01:00
Lunovox Heavenfinder
67dc1b8cd4 Translated using Weblate (Portuguese)
Currently translated at 100.0% (522 of 522 strings)
2018-12-10 08:07:47 +01:00
soloply
c6ad2ee16b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-08 22:08:34 +01:00
Lunovox Heavenfinder
60cdc118ae Translated using Weblate (Portuguese)
Currently translated at 59.5% (5337 of 8975 strings)
2018-12-08 22:08:19 +01:00
roberto
8d014b8bb4 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-08 22:08:12 +01:00
soloply
c3a46d0610 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-08 22:07:49 +01:00
roberto
e7c063ff5e Translated using Weblate (Italian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-08 22:07:47 +01:00
Zukero
a002497ce1 Bumped version to 0.7.4dev and version code to 45 2018-12-08 09:53:30 +01:00
Zukero
0611b1a0d5 v0.7.3 released. 2018-12-08 09:50:54 +01:00
Zukero
358f84b1ee Added permission request code. 2018-12-08 09:39:03 +01:00
Zukero
60c842b7d3 Bump version to 0.7.3dev and version code to 44. 2018-12-07 00:17:33 +01:00
Zukero
20bf067e3d v0.7.2 released. 2018-12-07 00:12:37 +01:00
Zukero
f1d6dd63b8 v0.7.2 targeting API 28 2018-12-07 00:09:10 +01:00
Fynn Godau
0ad1f29228 Translated using Weblate (German)
Currently translated at 71.3% (6395 of 8975 strings)
2018-12-03 17:13:16 +01:00
Mo Ro
e1bbc19806 Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-12-03 17:13:09 +01:00
Fynn Godau
f21f5aea95 Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-12-03 17:13:09 +01:00
Wuerfelbruder
60943350c1 Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-12-03 17:13:08 +01:00
Lunovox Heavenfinder
8aeddfcd67 Translated using Weblate (Portuguese)
Currently translated at 57.7% (5183 of 8975 strings)
2018-12-01 20:09:51 +01:00
ssantos
31e82da318 Translated using Weblate (Portuguese)
Currently translated at 57.7% (5183 of 8975 strings)
2018-12-01 20:08:46 +01:00
ssantos
8c67f79abd Translated using Weblate (Portuguese)
Currently translated at 99.6% (520 of 522 strings)
2018-12-01 20:08:33 +01:00
Mesut Akcan
48e5bb871f Translated using Weblate (Turkish)
Currently translated at 65.7% (343 of 522 strings)
2018-11-29 13:07:33 +01:00
Lunovox Heavenfinder
df244c5c15 Translated using Weblate (Portuguese)
Currently translated at 42.3% (3800 of 8975 strings)
2018-11-28 16:51:43 +01:00
Lunovox Heavenfinder
7f4a68ea1d Translated using Weblate (Portuguese)
Currently translated at 36.8% (3307 of 8975 strings)
2018-11-28 04:08:34 +01:00
Colanns
28095dab98 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.4% (18 of 522 strings)
2018-11-28 04:07:32 +01:00
Dobrovolec
383f64810b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-11-26 23:11:24 +01:00
Lunovox Heavenfinder
99fcfee213 Translated using Weblate (Portuguese)
Currently translated at 20.9% (1872 of 8975 strings)
2018-11-26 23:10:27 +01:00
Daniel Stasiak
a0bd3e74e6 Translated using Weblate (Polish)
Currently translated at 70.8% (6357 of 8975 strings)
2018-11-26 23:07:31 +01:00
Lunovox Heavenfinder
01a326a0d5 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (522 of 522 strings)
2018-11-26 23:07:16 +01:00
Daniel Stasiak
8e2085cf27 Translated using Weblate (Polish)
Currently translated at 99.8% (521 of 522 strings)
2018-11-26 23:07:09 +01:00
Zukero
621fbf592d Fixed issue with missing reequip & itemUse costs modifiers not applied. 2018-11-26 18:22:46 +01:00
Lunovox Heavenfinder
85b59a8f6b Translated using Weblate (Portuguese (Brazil))
Currently translated at 72.3% (6489 of 8975 strings)
2018-11-25 22:46:26 +01:00
Zukero
239851b03d Real fix for the white rectangle on the startup screen. 2018-11-24 22:18:24 +01:00
Zukero
9a3085ee7d changed VFX for some conditions. Fixed white rectangle on title screen. 2018-11-24 22:06:21 +01:00
Zukero
bfe243f670 Cleanup of data.
Removed unused, obsolete entries.
2018-11-24 18:47:25 +01:00
ssantos
e28a3dc41a Translated using Weblate (German)
Currently translated at 71.2% (6394 of 8975 strings)
2018-11-21 23:07:09 +01:00
Mo Ro
9b12abdc7d Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-11-21 23:07:02 +01:00
ssantos
37cbb5b2fe Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-11-21 23:07:02 +01:00
Mo Ro
6bf096355b Translated using Weblate (German)
Currently translated at 71.2% (6393 of 8975 strings)
2018-11-20 22:47:18 +01:00
ssantos
ba9bf508cf Translated using Weblate (German)
Currently translated at 71.2% (6393 of 8975 strings)
2018-11-20 22:47:17 +01:00
Mo Ro
e96f15e380 Translated using Weblate (German)
Currently translated at 71.1% (6385 of 8975 strings)
2018-11-20 22:44:06 +01:00
ssantos
2ff9dfb0f4 Translated using Weblate (Portuguese)
Currently translated at 71.1% (6377 of 8975 strings)
2018-11-19 22:10:14 +01:00
ssantos
b10cda47e5 Translated using Weblate (Portuguese)
Currently translated at 99.0% (517 of 522 strings)
2018-11-19 22:07:06 +01:00
Israa Zamzami
c99b7f2745 Translated using Weblate (Arabic)
Currently translated at 0.2% (17 of 8974 strings)
2018-11-18 16:07:03 +01:00
Israa Zamzami
b1ac3be369 Translated using Weblate (Arabic)
Currently translated at 6.9% (36 of 522 strings)
2018-11-18 16:06:59 +01:00
Israa Zamzami
d3a426b6ba Added translation using Weblate (Arabic) 2018-11-17 15:28:29 +01:00
Israa Zamzami
560ee0c4d1 Added translation using Weblate (Arabic) 2018-11-17 15:16:08 +01:00
test
732775e649 Translated using Weblate (Russian)
Currently translated at 84.7% (7603 of 8975 strings)
2018-11-12 17:07:59 +01:00
Filipe Pereira
49a408bcc6 Translated using Weblate (Portuguese (Brazil))
Currently translated at 71.1% (6381 of 8975 strings)
2018-11-12 17:07:35 +01:00
István Koren
849f9f7732 Translated using Weblate (German)
Currently translated at 71.1% (6381 of 8975 strings)
2018-11-12 17:07:29 +01:00
Olivier Dragon
1cec5e6601 Translated using Weblate (French)
Currently translated at 54.6% (4897 of 8975 strings)
2018-11-12 17:07:26 +01:00
Olivier Dragon
ff6a7b3942 Translated using Weblate (French)
Currently translated at 100.0% (522 of 522 strings)
2018-11-12 17:07:05 +01:00
Balázs Úr
ccd1f31127 Improved wording 2018-11-11 13:02:41 +01:00
test
533215b6bc Translated using Weblate (Russian)
Currently translated at 82.4% (7391 of 8975 strings)
2018-11-09 02:07:30 +01:00
test
a14723fb15 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-09 02:06:43 +01:00
Zukero
73426fe1c9 Merge pull request #91 from NutAndor/master
Aryfora fix
2018-11-06 13:42:32 +01:00
NutAndor
f7620a7da5 Merge pull request #14 from NutAndor/bugfix_2018_10
Aryfora fix
2018-11-05 23:33:03 +01:00
NutAndor
3e0cd463d8 Merge pull request #13 from NutAndor/master
sync with zukero:master
2018-11-05 23:30:14 +01:00
NutAndor
e6aa091800 Merge pull request #12 from Zukero/master
sync with zukero:master
2018-11-05 23:27:56 +01:00
Nut
a2cb1f2aeb Update AndorsTrail/res/raw/conversationlist_stoutford_combined.json
Aryfora fix
2018-11-05 23:24:51 +01:00
Hosted Weblate
629a680b2b Merge branch 'origin/master' into Weblate 2018-11-05 23:05:02 +01:00
Jiri Zizkin Zizka
ad3f034997 Translated using Weblate (Czech)
Currently translated at 14.6% (1318 of 8975 strings)
2018-11-05 23:05:01 +01:00
Zukero
126eaa517e Fixed another variant of the multiple tagging of translations... 2018-11-05 23:04:32 +01:00
Zukero
8772e17be4 Merge remote-tracking branch 'weblate-ui/master'
# Conflicts:
#	AndorsTrail/assets/translation/ru.po
2018-11-05 22:46:34 +01:00
___
347dedf9bf Translated using Weblate (Ukrainian)
Currently translated at 7.7% (699 of 8975 strings)
2018-11-05 22:43:02 +01:00
test
60752578b8 Translated using Weblate (Russian)
Currently translated at 81.3% (7305 of 8975 strings)
2018-11-05 22:42:59 +01:00
Philippe Alfaiate
df3743ed03 Translated using Weblate (French)
Currently translated at 54.5% (4892 of 8975 strings)
2018-11-05 22:42:53 +01:00
Jiri Zizkin Zizka
ce67238fd9 Translated using Weblate (Czech)
Currently translated at 14.5% (1310 of 8975 strings)
2018-11-05 22:42:50 +01:00
test
98d1ab6790 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-05 22:42:36 +01:00
Jiri Zizkin Zizka
170e43de24 Translated using Weblate (Czech)
Currently translated at 100.0% (522 of 522 strings)
2018-11-05 22:42:34 +01:00
Viktar Vauchkevich
6a857dd290 Translated using Weblate (Belarusian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-05 22:42:31 +01:00
Zukero
6b1e03f362 Fixed [REVIEW] tag multiplication. Fixed translated image names in
french help...
2018-11-05 22:41:25 +01:00
Zukero
e792d8d663 Merge remote-tracking branch 'weblate-ui/master' 2018-11-05 22:33:19 +01:00
NutAndor
621a45653e Merge pull request #11 from NutAndor/master
sync from zukero:master
2018-11-05 00:25:37 +01:00
NutAndor
9ead1d8a13 Merge pull request #10 from Zukero/master
sync nutAndor:master from zukero:master
2018-11-05 00:23:36 +01:00
___
97fbf8c6e5 Translated using Weblate (Ukrainian)
Currently translated at 7.7% (695 of 8975 strings)
2018-11-02 11:52:44 +01:00
test
7ae2d45fc6 Translated using Weblate (Russian)
Currently translated at 81.3% (7305 of 8975 strings)
2018-11-02 09:25:58 +01:00
Balázs Úr
11902f6bd6 Translated using Weblate (Hungarian)
Currently translated at 45.5% (4090 of 8975 strings)
2018-11-02 09:24:04 +01:00
Jiri Zizkin Zizka
65e2b02a84 Translated using Weblate (Czech)
Currently translated at 13.2% (1193 of 8975 strings)
2018-11-02 09:23:02 +01:00
Allan Nordhøy
6c6fdf9ed4 Translated using Weblate (Norwegian Bokmål)
Currently translated at 100.0% (522 of 522 strings)
2018-11-02 09:22:55 +01:00
Balázs Úr
296bf02466 Translated using Weblate (Hungarian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-02 09:22:54 +01:00
Zukero
3ef4e501f9 Fixed minor issue with secret room pop-up in waterwayacavex 2018-10-31 12:50:40 +01:00
Zukero
6466f7f936 Reverted and made again the translations update.
Previous update contained mistakes. The sad part is that I have no
choice but to overwrite all translations made since on weblate. Sorry
everyone.
2018-10-31 12:24:22 +01:00
Zukero
245cf4ccf2 Merge pull request #90 from NutAndor/bugfix_2018_10
changes to Erwyn/Yolgen/Gyra  from nutAndor:bugfix_2018_10
2018-10-30 08:03:41 +01:00
Nut
c9ea6c286d add nut changes with Erwyn+Gyra 2018-10-29 23:28:04 +01:00
Nut
17e33fecc3 Merge branch 'master' into bugfix_2018_10
# Conflicts:
#	AndorsTrail/res/raw/conversationlist_stoutford_combined.json
2018-10-29 00:12:14 +01:00
Balázs Úr
54286bb0d2 Improved wording 2018-10-29 00:11:53 +01:00
NutAndor
00ac1b2b36 Merge pull request #8 from Zukero/master
merge fromzukero master
2018-10-28 19:22:05 +01:00
Zukero
9e0960ebf2 Merge pull request #87 from Rijackson/master
Some fixes for bugs that came up on the forums.
2018-10-28 14:56:51 +01:00
Zukero
f027d9a9cd Merge pull request #88 from urbalazs/authors
Added myself to contributor list
2018-10-28 10:52:16 +01:00
Balázs Úr
03b2de6c61 Added myself to contributor list 2018-10-28 10:00:35 +01:00
Nut
c611ef8c01 small fix with Odirath 2018-10-28 09:29:42 +01:00
Nut
0db5bf24ac Gyra's quest ending
- you can end the quest now at Berbane or at Odirath. Quest stages will be in correct order
2018-10-28 09:00:18 +01:00
Rijackson
7576648105 Removed changes to conversationlist_stoutford_combined 2018-10-27 18:18:10 -04:00
Rijackson
62a7ed79d5 Revert "Some fixes for bugs that came up on the forums."
This reverts commit b4e57e5481.
2018-10-27 18:16:05 -04:00
Rijackson
b4e57e5481 Some fixes for bugs that came up on the forums. 2018-10-27 17:41:52 -04:00
Zukero
1c7f081f18 Merge pull request #86 from urbalazs/monster-names-lowercase
Fixed wording of monster names in sentences
2018-10-27 18:01:45 +02:00
Nut
f97a8bc5ce fixes around Yolgen/Erwyn, Gyra needs some action still 2018-10-25 07:03:36 +02:00
NutAndor
e9e75acf52 Merge pull request #7 from NutAndor/master
merge zukero's changes
2018-10-24 23:36:07 +02:00
NutAndor
4b1bcabafa Merge pull request #6 from Zukero/master
merge zukero's changes
2018-10-24 23:34:03 +02:00
Zukero
d301076f2b Small fix to Halvor's dialogues, to improve consistency. 2018-10-24 11:16:00 +02:00
Zukero
0c1afc0370 Changed item rarity sort order to legendary, extraordinary, rare, quest,
ordinary.
2018-10-24 10:51:45 +02:00
Zukero
0af042f94d Fixed stupid issue with the new low-quality filters... 2018-10-24 10:37:56 +02:00
Zukero
2997109258 Merge pull request #84 from urbalazs/nonverbal
Fixed non verbal communications
2018-10-24 10:16:59 +02:00
NutAndor
4c4369da50 Merge pull request #5 from Zukero/master
merge from zukeros master
2018-10-21 17:37:34 +02:00
Balázs Úr
46177d0962 Fixed wording of monster names in sentences 2018-10-17 21:41:41 +02:00
Zukero
5846e37769 Merge pull request #85 from urbalazs/monster-names
Fixed wording of monster names
2018-10-14 21:58:02 +02:00
Balázs Úr
28ad027fa1 Fixed wording of monster names 2018-10-14 21:45:55 +02:00
Balázs Úr
a6775a1e95 Fixed non verbal communications 2018-10-10 00:02:05 +02:00
Zukero
47e47f9804 Merge pull request #83 from urbalazs/blackwater
Fixed spelling of Blackwater mountain settlement
2018-10-09 18:48:42 +02:00
Balázs Úr
ed699333a4 Fixed spelling of Blackwater mountain 2018-10-09 18:21:57 +02:00
Zukero
90abe8d769 Update translations following merged pull-requests by Balazs Ur 2018-10-09 11:00:01 +02:00
Zukero
66344e4ced Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/game-content 2018-10-09 10:31:42 +02:00
Jiri Zizkin Zizka
d2f238c825 Translated using Weblate (Czech)
Currently translated at 13.1% (1184 of 8979 strings)
2018-10-07 17:24:47 +02:00
Balázs Úr
c5059dce19 Translated using Weblate (Hungarian)
Currently translated at 40.6% (3646 of 8979 strings)
2018-10-07 00:29:37 +02:00
Lucas Rossi
5375f5115a Translated using Weblate (Italian)
Currently translated at 99.2% (8913 of 8979 strings)
2018-10-06 21:29:37 +02:00
huzhanrong
be2c5e70b2 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.6% (324 of 8979 strings)
2018-10-06 05:23:43 +02:00
Mo Ro
bf5af914f3 Translated using Weblate (German)
Currently translated at 71.3% (6403 of 8979 strings)
2018-10-06 02:29:07 +02:00
Zukero
18d7a5c212 Merge pull request #78 from urbalazs/ellipsis
Fixed ellipsis
2018-10-05 19:01:46 +02:00
Mo Ro
9126677e69 Translated using Weblate (German)
Currently translated at 95.5% (497 of 520 strings)
2018-10-05 11:28:20 +02:00
Balázs Úr
e2ab2d484b Improved usage of ellipsis 2018-10-04 17:11:32 +02:00
Balázs Úr
896b0a1647 Translated using Weblate (Hungarian)
Currently translated at 39.0% (3509 of 8979 strings)
2018-10-04 00:29:15 +02:00
Balázs Úr
e537ed3d7e Fixed ellipsis 2018-10-03 22:02:31 +02:00
Zukero
39013ceef4 Merge pull request #75 from urbalazs/okay
Fixed spelling for OK
2018-10-03 17:48:30 +02:00
Zukero
981d90eb66 Merge pull request #77 from urbalazs/hmm
Fixed spelling of Hmm
2018-10-03 17:40:03 +02:00
Balázs Úr
efc24cfb05 Fixed spelling of Hmm 2018-10-03 16:32:08 +02:00
Balázs Úr
e0c967b367 Fixed spelling for OK 2018-10-02 21:49:29 +02:00
Zukero
6164028b2e Merge pull request #74 from urbalazs/apostrophe
Removed Unicode characters
2018-10-02 19:23:37 +02:00
Balázs Úr
44bbd1d24f Removed Unicode characters 2018-10-02 18:36:10 +02:00
Zukero
517c187ca4 Merge pull request #73 from urbalazs/punctuation
Fixed punctuation, trimmed strings, fixed typos
2018-10-02 15:57:31 +02:00
Balázs Úr
d205fbc73b Translated using Weblate (Hungarian)
Currently translated at 38.4% (3449 of 8979 strings)
2018-10-02 02:28:09 +02:00
Balázs Úr
0e3a17ef21 Fixed punctuation, trimed strings, fixed typos 2018-10-02 00:14:49 +02:00
Balázs Úr
49b59dabbe Translated using Weblate (Hungarian)
Currently translated at 38.4% (3449 of 8979 strings)
2018-10-01 01:27:56 +02:00
Zukero
2d9463dcee Merge pull request #72 from Rijackson/master
Some English fixes
2018-09-30 21:54:32 +02:00
Rijackson
759e1c69e2 Some English fixes 2018-09-30 15:06:08 -04:00
Piotr Bojczewski
978d69a58a Translated using Weblate (Polish)
Currently translated at 70.9% (6375 of 8979 strings)
2018-09-30 18:32:33 +02:00
Zukero
716d6cb8ec Merge pull request #71 from urbalazs/typo
Fixed typos
2018-09-30 16:39:56 +02:00
Balázs Úr
7ae175ec5e Fixed typos 2018-09-30 16:16:29 +02:00
Balázs Úr
4f56cf6170 Translated using Weblate (Hungarian)
Currently translated at 36.9% (3322 of 8979 strings)
2018-09-30 01:30:06 +02:00
Federico Rosig
0cdc1c5c2f Added translation using Weblate (Spanish (Argentina)) 2018-09-30 01:08:27 +02:00
Zukero
24ba5b3eed Fix bug introduced in previous commit.
When in low quality mode, changing from a forced high quality filter to
a low-quality one (or none) didn't reset the high-quality filter...
2018-09-29 18:55:39 +02:00
Zukero
cdd59b5615 Always use "High Quality Filters" when filter is B&W or Inverted.... 2018-09-29 10:11:06 +02:00
Zukero
8dcf2df43b Merge pull request #69 from Rijackson/master
Fixes for recent text issues reported for 0.7.2. beta
2018-09-29 10:03:20 +02:00
Zukero
1e11a008ee Merge pull request #67 from NutAndor/master
fixes in lakecave, stoutford, guynmart
2018-09-29 10:02:50 +02:00
Rijackson
e45c38ca78 Fixes for recent text issues reported for 0.7.2. beta 2018-09-28 08:28:31 -04:00
Zukero
3ad385e02f Attempt to fix perf issue with filters
that plagues some devices only.
2018-09-28 13:33:30 +02:00
Balázs Úr
15fe6c871e Translated using Weblate (Hungarian)
Currently translated at 35.8% (3223 of 8979 strings)
2018-09-28 01:28:25 +02:00
test
b51b1393b7 Translated using Weblate (Russian)
Currently translated at 81.7% (7337 of 8979 strings)
2018-09-27 15:39:37 +02:00
Nut
2f612e8897 Erwyns death redesigned 2018-09-27 00:54:07 +02:00
huzhanrong
bcbddb60cf Translated using Weblate (Chinese (Simplified))
Currently translated at 3.4% (310 of 8979 strings)
2018-09-24 14:22:45 +02:00
NutAndor
87f00e1531 Merge pull request #4 from Zukero/master
merge from zukero
2018-09-23 17:09:37 +02:00
Samuel LETTAT
48a66c0966 Translated using Weblate (French)
Currently translated at 54.6% (4909 of 8979 strings)
2018-09-22 10:26:10 +02:00
Allan Nordhøy
36e4fff813 Translated using Weblate (Norwegian Bokmål)
Currently translated at 3.0% (274 of 8979 strings)
2018-09-22 07:33:34 +02:00
Zukero
ce115014cb Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-09-21 19:38:53 +02:00
Zukero
b26fada91d Fixed "restart for locale" bugs.
Fixed missing parsing of the colorfilter map properties.
2018-09-21 19:38:24 +02:00
Zukero
867125e52f Merge pull request #68 from Rijackson/master
Removed Marrowtaint from the graveyard corpse drop list, and added a …
2018-09-21 08:11:22 +02:00
Rijackson
cc113fad27 Removed Marrowtaint from the graveyard corpse drop list, and added a few other items instead. It should not have been there, but I missed it until now. 2018-09-20 20:48:51 -04:00
mesnevi
2e7d3fa9d0 Translated using Weblate (Russian)
Currently translated at 81.5% (7320 of 8979 strings)
2018-09-20 07:33:37 +02:00
Rubén Moreno
8facfd4b95 Translated using Weblate (Spanish)
Currently translated at 84.0% (437 of 520 strings)
2018-09-19 12:32:46 +02:00
zelos-h
f07c2f5ce1 Translated using Weblate (Chinese (Traditional))
Currently translated at 3.1% (284 of 8979 strings)
2018-09-18 04:21:37 +02:00
Zukero
52f74066d0 Merge pull request #66 from Rijackson/master
Fix for the "graveyard loophole" and adjustment of Guynmart shield st…
2018-09-17 07:07:41 +02:00
Rijackson
b9ce62a559 Merge remote-tracking branch 'upstream/master' 2018-09-16 20:12:47 -04:00
Rijackson
5d38ccbb68 Fix for the "graveyard loophole" and adjustment of Guynmart shield stats. 2018-09-16 19:47:49 -04:00
Nut
717f5c39e5 fixes in lakecave, stoutford, guynmart
Caedas dialogue, trolls in lakecave
Gyras hint to find the helmet,
Map issues in guynmart
2018-09-17 00:13:07 +02:00
Jiri Zizkin Zizka
36da8ac0b9 Translated using Weblate (Czech)
Currently translated at 5.6% (507 of 8979 strings)
2018-09-16 12:17:51 +02:00
Zukero
d11efef9b6 Added missing top layer to worldmap thumbnails rendering. 2018-09-15 14:35:07 +02:00
Jiri Zizkin Zizka
329fd116f9 Translated using Weblate (Czech)
Currently translated at 4.2% (383 of 8979 strings)
2018-09-14 07:15:30 +02:00
Balázs Úr
ff990691b5 Translated using Weblate (Hungarian)
Currently translated at 29.0% (2609 of 8979 strings)
2018-09-14 01:19:33 +02:00
Balázs Úr
cb71dc6e50 Translated using Weblate (Hungarian)
Currently translated at 99.8% (519 of 520 strings)
2018-09-13 00:19:33 +02:00
NutAndor
66dc9c4254 Merge pull request #3 from Zukero/master
merge from zukero
2018-09-12 23:18:35 +02:00
Jiri Zizkin Zizka
19a54623eb Translated using Weblate (Czech)
Currently translated at 100.0% (520 of 520 strings)
2018-09-12 18:15:10 +02:00
Agnes Zilinszki
676383b3ad Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:34 +02:00
Agnes Zilinszki
c5c5fb1392 Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:15 +02:00
Valentin Gergely
91a529497e Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:07 +02:00
Balázs Úr
8dfe47d0ca Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:06 +02:00
Valentin Gergely
e7aaf68531 Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:51:28 +02:00
Balázs Úr
1b75000ceb Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:51:27 +02:00
Valentin Gergely
e198cdfbbb Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:50:06 +02:00
Valentin Gergely
16d07316bb Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:48:52 +02:00
Zukero
275c39e8ff Merge pull request #64 from Rijackson/master
Removed duplicate ring definitions, fixed a couple of typos.
2018-09-12 07:47:31 +02:00
Rijackson
ba75477e0d Changed the droplists, but forgot to remove the duplicate ring definitions. Al fixed now, and ready for PR. 2018-09-11 20:32:26 -04:00
Balázs Úr
8c2464019c Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 01:19:37 +02:00
NutAndor
00f819d2f8 Merge pull request #2 from Zukero/master
merge from zukero
2018-09-11 23:13:14 +02:00
Allan Nordhøy
051ee25e3a Translated using Weblate (Norwegian Bokmål)
Currently translated at 3.0% (272 of 8979 strings)
2018-09-11 18:23:01 +02:00
Rijackson
a50a3aab9c Removed duplicate ring definitions, fixed a couple of typos. 2018-09-10 18:44:52 -04:00
Hosted Weblate
b7e26f66b0 Merge branch 'origin/master' into Weblate 2018-09-10 13:05:47 +02:00
Allan Nordhøy
e29a0317f1 Translated using Weblate (Norwegian Bokmål)
Currently translated at 2.9% (268 of 9149 strings)
2018-09-10 13:05:46 +02:00
Zukero
82f5606151 Updated translations to reflect latest typo fixes 2018-09-10 12:20:47 +02:00
Zukero
2fb996e021 Fixed some typos 2018-09-10 12:07:54 +02:00
Zukero
03307d50ce Merge remote-tracking branch 'weblate/master' 2018-09-10 11:26:52 +02:00
Zukero
986815b169 Merge pull request #63 from Rijackson/master
Fixed the missing treetops in waterwaya3, a typo, and some capitaliza…
2018-09-09 09:32:42 +02:00
Rijackson
166698a592 Fixed the missing treetops in waterwaya3, a typo, and some capitalization issues. 2018-09-08 16:01:23 -04:00
test
dcb8837fff Translated using Weblate (Russian)
Currently translated at 82.3% (7533 of 9149 strings)
2018-09-08 13:25:40 +02:00
Jiri Zizkin Zizka
92ebd89bb0 Translated using Weblate (Czech)
Currently translated at 100.0% (520 of 520 strings)
2018-09-08 00:16:04 +02:00
Zukero
897a2e0939 Hopefully fixed the issue with the loss of old worldmap tiles. 2018-09-07 18:01:20 +02:00
Jiri Zizkin Zizka
9dac47e8e5 Translated using Weblate (Czech)
Currently translated at 2.6% (242 of 9149 strings)
2018-09-06 15:15:20 +02:00
mohamad farid
1d460f514b Translated using Weblate (Malay)
Currently translated at 0.4% (41 of 9149 strings)
2018-09-06 08:20:31 +02:00
Zukero
84ef943864 Added local logfile containing locat with Warning+ levels.
Maybe fixed bug crashing the game when starting a new game.
2018-09-05 23:00:13 +02:00
Zukero
a43d59f60b Merge pull request #62 from NutAndor/master
map errors
2018-09-05 21:59:54 +02:00
Zukero
cb900594cb Merge pull request #61 from Rijackson/master
Fix for going to Duleian end of Lodar shortcut first.
2018-09-05 21:59:39 +02:00
test
32d91760ed Translated using Weblate (Russian)
Currently translated at 77.4% (7082 of 9149 strings)
2018-09-05 06:22:50 +02:00
Zukero
d66bd0e55e Fix extra \n at the end of a string in fr.po 2018-09-03 22:07:11 +02:00
Hosted Weblate
1cacdc9ccf Merge branch 'origin/master' into Weblate 2018-09-03 22:02:57 +02:00
test
a8a70eff92 Translated using Weblate (Russian)
Currently translated at 75.9% (6946 of 9149 strings)
2018-09-03 22:02:56 +02:00
Daniel Stasiak
278e1f0f33 Translated using Weblate (Polish)
Currently translated at 99.8% (519 of 520 strings)
2018-09-03 22:02:25 +02:00
S. Rygula
43c9a55283 Translated using Weblate (Polish)
Currently translated at 99.8% (519 of 520 strings)
2018-09-03 22:02:25 +02:00
Jiri Zizkin Zizka
b92d0f8e45 Translated using Weblate (Czech)
Currently translated at 98.6% (513 of 520 strings)
2018-09-03 22:02:22 +02:00
Zukero
42f7b29f54 Fixed unsecaped quotes in english gettext strings. Fixed some
game-crashing typo in french XML strings.
2018-09-03 22:00:38 +02:00
Zukero
3abd004a02 Merge remote-tracking branch 'weblate/master' 2018-09-03 21:55:36 +02:00
dwep
1ee6c142e9 Translated using Weblate (Basque)
Currently translated at 63.4% (330 of 520 strings)
2018-09-03 13:13:04 +02:00
G. Allen Morris III
15323932c1 Translated using Weblate (Dutch)
Currently translated at 86.9% (452 of 520 strings)
2018-09-01 20:14:27 +02:00
WaldiS
c5e0e3a924 Translated using Weblate (Polish)
Currently translated at 90.1% (469 of 520 strings)
2018-09-01 19:20:15 +02:00
Jiri Zizkin Zizka
120b4af46d Translated using Weblate (Czech)
Currently translated at 74.8% (389 of 520 strings)
2018-08-31 23:47:02 +02:00
Jiri Zizkin Zizka
072627ffd2 Translated using Weblate (Czech)
Currently translated at 2.5% (232 of 9149 strings)
2018-08-31 23:46:48 +02:00
Jiri Zizkin Zizka
ed152dc849 Translated using Weblate (Czech)
Currently translated at 29.8% (155 of 520 strings)
2018-08-29 13:36:15 +02:00
roberto
40f74bb1bd Translated using Weblate (Italian)
Currently translated at 97.6% (8935 of 9149 strings)
2018-08-28 21:39:45 +02:00
Jiri Zizkin Zizka
08897342ba Translated using Weblate (Czech)
Currently translated at 2.5% (231 of 9149 strings)
2018-08-28 16:36:14 +02:00
test
93b0288c51 Translated using Weblate (Russian)
Currently translated at 72.9% (6675 of 9149 strings)
2018-08-28 08:43:17 +02:00
Nut
a05621feeb some map fixes
In waytogalmore0.tmx I found an issue with Lutarcs poser 'Mikhail': he doesn't spawn as he should, so there is no icon in dialogue.
And I found a more cumbersome issue in the following 12 tmx maps:
There was taken 1 or more duplicate png file, with the path  ../../altered/drawable/...  instead of  ../drawable/...   and some sprites were taken from there also.
2018-08-27 22:35:36 +02:00
NutAndor
698195400e Merge pull request #1 from Zukero/master
merge
2018-08-27 21:59:43 +02:00
roberto
25867e6e6a Translated using Weblate (Italian)
Currently translated at 96.2% (8810 of 9149 strings)
2018-08-27 18:42:22 +02:00
test
9cf0c10ff0 Translated using Weblate (Russian)
Currently translated at 100.0% (520 of 520 strings)
2018-08-27 17:43:01 +02:00
Nut Andor
8050ce4ed6 Translated using Weblate (German)
Currently translated at 88.2% (459 of 520 strings)
2018-08-26 23:38:46 +02:00
Gran Kardo
e75afa0494 Translated using Weblate (Turkish)
Currently translated at 12.8% (1175 of 9149 strings)
2018-08-26 15:45:56 +02:00
Rijackson
97c0e4fc9f I think this will work for the Shortcut fix. 2018-08-25 21:30:59 -04:00
Rijackson
ac9c8d9121 Fix for going to Duleian end of Lodar shortcut first. 2018-08-25 18:56:31 -04:00
Zukero
df89a1001a Updated guynmart_wood_9 to use dynamic tiles placeholder for the hero
statue.
2018-08-24 16:11:15 +02:00
Zukero
ba094b4b95 First implementation of dynamic placeholder tiles for maps. 2018-08-24 09:56:18 +02:00
Viktar Vauchkevich
f780f37d3d Translated using Weblate (Belarusian)
Currently translated at 100.0% (520 of 520 strings)
2018-08-23 22:51:52 +02:00
Gianluca Luparini
451093d156 Translated using Weblate (Italian)
Currently translated at 81.1% (7424 of 9149 strings)
2018-08-23 17:40:12 +02:00
roberto
26877aeda8 Translated using Weblate (Italian)
Currently translated at 81.1% (7424 of 9149 strings)
2018-08-23 17:40:11 +02:00
Zukero
c7523ac420 Hunting the last undesired percent signs 2018-08-22 16:27:06 +02:00
Hosted Weblate
1fe9973398 Merge branch 'origin/master' into Weblate 2018-08-22 16:07:12 +02:00
roberto
aa6f02aa9f Translated using Weblate (Italian)
Currently translated at 78.4% (7176 of 9149 strings)
2018-08-22 16:07:11 +02:00
Zukero
775b34822c Added Android resources matching existing content translations that had
no android translation files, so that translated content will be shown
in-game.
2018-08-22 16:06:29 +02:00
Hosted Weblate
ead9b6e6e2 Merge branch 'origin/master' into Weblate 2018-08-22 12:33:10 +02:00
roberto
1a5e7ea630 Translated using Weblate (Italian)
Currently translated at 77.6% (7101 of 9149 strings)
2018-08-22 12:33:08 +02:00
Zukero
8dd8644540 Deleted empty or bogus translation files. 2018-08-22 12:15:48 +02:00
Zukero
94f72eac9d Added reference to content translation in existing android translation files. 2018-08-22 12:05:46 +02:00
roberto
e1b3512240 Translated using Weblate (Italian)
Currently translated at 77.0% (7053 of 9149 strings)
2018-08-22 11:52:30 +02:00
Harivansh
b86802c03d Translated using Weblate (French)
Currently translated at 53.2% (4876 of 9149 strings)
2018-08-22 11:52:14 +02:00
roberto
5abe94f6bd Translated using Weblate (Italian)
Currently translated at 75.7% (6930 of 9149 strings)
2018-08-21 17:31:20 +02:00
Hosted Weblate
817d61c732 Merge branch 'origin/master' into Weblate 2018-08-21 17:25:14 +02:00
Rafael Henrique Mendes de Oliv
d8f73c57f2 Translated using Weblate (Portuguese (Brazil))
Currently translated at 69.6% (6370 of 9149 strings)
2018-08-21 17:25:13 +02:00
roberto
cf6dbbf6c4 Translated using Weblate (Italian)
Currently translated at 75.6% (6920 of 9149 strings)
2018-08-21 17:25:09 +02:00
roberto
0b79deeaf8 Translated using Weblate (Italian)
Currently translated at 75.6% (6920 of 9149 strings)
2018-08-21 17:25:08 +02:00
Zukero
5164f31fba Enhanced translation integration. Not finished yet. 2018-08-21 17:21:53 +02:00
Zukero
d104cfc66a Merge remote-tracking branch 'weblate-ui/master' 2018-08-21 17:08:12 +02:00
roberto
b9febdc396 Translated using Weblate (Italian)
Currently translated at 99.6% (518 of 520 strings)
2018-08-21 14:38:52 +02:00
Zukero
796883c8c2 Merge pull request #60 from Rijackson/master
Removed fields11a from worldmap.xml, because the map was removed in a…
2018-08-20 08:03:27 +02:00
Rijackson
8f3151368a Removed fields11a from worldmap.xml, because the map was removed in an earlier bug fix. 2018-08-19 18:45:24 -04:00
Nut Andor
ef2c7d4107 Translated using Weblate (German)
Currently translated at 87.6% (456 of 520 strings)
2018-08-20 00:38:05 +02:00
Nut Andor
90623e0711 Translated using Weblate (German)
Currently translated at 69.4% (6356 of 9149 strings)
2018-08-19 22:37:43 +02:00
Zukero
3e8a2a47fd Merge pull request #59 from Rijackson/master
Fixed waytolake7b
2018-08-18 12:52:23 +02:00
Hosted Weblate
81eb55a58d Merge branch 'origin/master' into Weblate 2018-08-18 12:30:56 +02:00
Zukero
f43a9d5ce2 Fixed issue leading to incorrect adaptation to updated english text. 2018-08-18 12:30:06 +02:00
Hosted Weblate
2affab346f Merge branch 'origin/master' into Weblate 2018-08-18 12:20:39 +02:00
Allan Nordhøy
9028367707 Translated using Weblate (Norwegian Bokmål)
Currently translated at 96.1% (500 of 520 strings)
2018-08-18 12:20:38 +02:00
Zukero
10fd46bbc2 Fixed issues with previous content translations updates related to bad
encoding and loss of headers.
2018-08-18 12:19:34 +02:00
test
fd03b91a18 Translated using Weblate (Russian)
Currently translated at 99.6% (518 of 520 strings)
2018-08-18 11:42:05 +02:00
roger
02ec3cc003 Translated using Weblate (Catalan)
Currently translated at 66.1% (344 of 520 strings)
2018-08-17 17:35:02 +02:00
Rijackson
8254db89a5 Fixed waytolake7b 2018-08-17 08:05:04 -04:00
John
fafbf5e412 Translated using Weblate (Russian)
Currently translated at 96.7% (503 of 520 strings)
2018-08-17 11:17:44 +02:00
test
55e7abb282 Translated using Weblate (Russian)
Currently translated at 96.7% (503 of 520 strings)
2018-08-17 11:17:44 +02:00
John
1b941be8b7 Translated using Weblate (Russian)
Currently translated at 96.5% (502 of 520 strings)
2018-08-17 11:16:46 +02:00
test
441d305504 Translated using Weblate (Russian)
Currently translated at 96.5% (502 of 520 strings)
2018-08-17 11:16:45 +02:00
Zukero
2b0164a398 Updated content translations' template, and attempted to update the
translations themselves while preserving the existing translations.
I added a [REVIEW] tag to the translated strings where the english text
changed, but not too significantly. Such translations will be presented
to the player even if not updated.
I added a [OUTDATED] tag to the translated strings where the english
text changed significantly. Such translations will remain visible to
translators, for reference, but will not be displayed to the players.
Translators are expected to remove these tags after fixing the
translated strings.
2018-08-15 18:12:21 +02:00
Zukero
27dee8b368 Merged ATCS project "bugfix_v0.7.2" 2018-08-15 14:25:23 +02:00
Zukero
da396d86d5 Removed unnecessary, and potentially poisoning, english localizations. 2018-08-10 22:58:32 +02:00
Zukero
0f9b7c11aa Merge remote-tracking branch 'weblate-content/master'
Conflicts:
	AndorsTrail/res/values/strings.xml
2018-08-10 22:48:52 +02:00
Carmen
cfaea1e184 Translated using Weblate (Spanish)
Currently translated at 25.2% (1613 of 6378 strings)
2018-08-10 09:43:08 +02:00
aka
1c7ebe478d Translated using Weblate (Chinese (Simplified))
Currently translated at 3.1% (203 of 6378 strings)
2018-08-09 11:36:13 +02:00
Carmen
8c4e6f441e Translated using Weblate (Spanish)
Currently translated at 25.2% (1611 of 6378 strings)
2018-08-07 18:42:39 +02:00
Tiago A. Reul
2e3f0f0558 Translated using Weblate (Portuguese)
Currently translated at 67.6% (310 of 458 strings)
2018-08-07 16:43:08 +02:00
Tiago A. Reul
8555475e6e Translated using Weblate (Portuguese)
Currently translated at 5.6% (359 of 6378 strings)
2018-08-07 16:43:07 +02:00
Zukero
a516f83aff Merge pull request #57 from Rijackson/master
Removed map fields11a.tmx, which was causing conflicts with existing …
2018-08-05 01:00:06 +02:00
Rijackson
7b6ff3e22f Removed map fields11a.tmx, which was causing conflicts with existing map fields11.tmx. fields11.tmx has been replaced with fields11a.tmx in bugfix project. 2018-08-04 18:09:50 -04:00
Zukero
a32fdbd6f3 Fixed small bug with tp debug UI 2018-08-04 21:00:36 +02:00
Zukero
6c5513cdac First attempt at fixing the graphical glitches. The easy way.
I also added teleporting debug buttons for most of the POIs.
2018-08-04 20:57:27 +02:00
Agnes Zilinszki
7eb59689f8 Translated using Weblate (Hungarian)
Currently translated at 32,8% (2096 of 6388 strings)
2018-07-26 18:59:33 +02:00
John
f6db9cb01c Translated using Weblate (Russian)
Currently translated at 99.1% (454 of 458 strings)
2018-07-25 21:42:37 +02:00
Nut
1e3f3310c2 new graphic monsters_maksiu1, and an author list entry 2018-07-20 16:52:16 +02:00
WaldiS
4d672fae45 Translated using Weblate (Polish)
Currently translated at 99.5% (456 of 458 strings)
2018-07-13 20:41:19 +02:00
SmallDragon Chen
0e0914e302 Translated using Weblate (Chinese (Traditional))
Currently translated at 27.2% (125 of 458 strings)
2018-07-13 16:35:52 +02:00
WaldiS
ff1e7a4dd3 Translated using Weblate (Polish)
Currently translated at 100,0% (6378 of 6378 strings)
2018-07-12 20:29:31 +02:00
SmallDragon Chen
afbd46eed0 Added translation using Weblate (Chinese (Traditional)) 2018-07-12 15:13:10 +02:00
roberto
822a628269 Translated using Weblate (Italian)
Currently translated at 97.1% (6197 of 6378 strings)
2018-07-08 23:39:49 +02:00
Zukero
8c12109d97 Version pre0.7.2_alpha1 for limited distribution to testers. 2018-07-08 17:44:27 +02:00
Zukero
4ab509aead ATCS Project stoutford_combined finally integrated! 2018-07-08 15:54:47 +02:00
Zukero
ce0e1871ab Merge branch 'master' into stoutford_tests
# Conflicts:
#	AndorsTrail/res/raw/conversationlist_fallhaven_south.json
#	AndorsTrail/res/raw/conversationlist_pathway_fallhaven.json
#	AndorsTrail/res/raw/questlist_pathway_fallhaven.json
2018-07-08 15:41:51 +02:00
benjamin thilliez
35abe99c02 Translated using Weblate (French)
Currently translated at 100,0% (458 of 458 strings)
2018-07-07 10:44:35 +02:00
roberto
43ec6da9a2 Translated using Weblate (Italian)
Currently translated at 93.4% (5963 of 6378 strings)
2018-07-05 23:55:40 +02:00
batista10
adc6a704fc Translated using Weblate (Portuguese)
Currently translated at 5.1% (330 of 6378 strings)
2018-07-04 19:41:18 +02:00
Zukero
7bb4aac88a Merge pull request #55 from Rijackson/Bug_fixes_pre_0_7_2
Fix for the problem with pathway_fallhaven where the axe was still in…
2018-07-01 10:58:07 +02:00
Rijackson
9452b65660 Fix for the problem with pathway_fallhaven where the axe was still in inventory after returning it. Also a fix for the Talion dialogue problem identified by zizkin (i.e. eight items should be nine items). 2018-06-29 07:49:45 -04:00
Zukero
c1ad14518d Merge pull request #54 from Rijackson/Bug_fixes_pre_0_7_2
Bug fixes pre 0 7 2
2018-06-29 07:35:25 +02:00
Rijackson
c75136d252 Fix the broken negation on a requirement. 2018-06-28 17:43:09 -04:00
Rijackson
896c16ab0f Minor dialogue fix 2018-06-25 21:37:03 -04:00
Rijackson
0f22db1191 Minor dialogue change for Guynmart when you choose the scroll. 2018-06-25 21:15:24 -04:00
Rijackson
451852f6a7 English fixes to pathway_fallhaven etc. 2018-06-25 21:06:02 -04:00
Zukero
7bc9b9e9e5 Merge pull request #53 from Rijackson/teksin
Teksin
2018-06-24 09:14:01 +02:00
Rijackson
8e972d579d Final tweaks 2018-06-23 15:01:58 -04:00
Boris Li
47d0f01a57 Translated using Weblate (Russian)
Currently translated at 99.1% (454 of 458 strings)
2018-06-23 11:44:42 +02:00
Zukero
b53f117232 Merge pull request #52 from NutAndor/stoutford_tests
missing ring in lakecave map
2018-06-22 07:46:16 +02:00
Nut
32b3c6b3e5 missing ring in lakecave map 2018-06-22 00:04:25 +02:00
Lejo
666bf3887e Translated using Weblate (German)
Currently translated at 99.7% (457 of 458 strings)
2018-06-21 16:38:36 +02:00
Vee F
f9e57cf0a3 Translated using Weblate (Spanish)
Currently translated at 24.8% (1582 of 6378 strings)
2018-06-18 09:44:01 +02:00
Hassani Lahsinui
bcfd599ca7 Translated using Weblate (Arabic)
Currently translated at 4.5% (21 of 458 strings)
2018-06-17 21:34:27 +02:00
Balázs Úr
0a4480820c Translated using Weblate (Hungarian)
Currently translated at 32.7% (2095 of 6388 strings)
2018-06-16 21:39:55 +02:00
Sótanyi Bálint
dbd917d0ff Translated using Weblate (Hungarian)
Currently translated at 32.7% (2095 of 6388 strings)
2018-06-16 21:39:54 +02:00
Rijackson
b5c053bca8 Some minor dialog improvements 2018-06-13 18:44:53 -04:00
Rijackson
60e9fa7073 Initial Teksin commit 2018-06-13 18:20:49 -04:00
Zukero
c045ddc56e Merge pull request #51 from NutAndor/stoutford_tests
merge Graveyard and Guynmart into Stoutford tests
2018-06-10 12:04:55 +02:00
Fahdxx
09544b61b4 Translated using Weblate (Arabic)
Currently translated at 0.1% (7 of 6388 strings)
2018-06-10 11:34:25 +02:00
Allan Nordhøy
d0c73a5fe2 Translated using Weblate (Norwegian Bokmål)
Currently translated at 95.6% (438 of 458 strings)
2018-06-08 15:40:32 +02:00
NutAndor
e00ec840a1 Merge pull request #5 from Zukero/master
merge zukeros master into nuts stoutford_tests
2018-06-07 23:04:45 +02:00
NutAndor
a3b2cfa5b3 Merge pull request #4 from Zukero/stoutford_tests
Stoutford tests (zukeros version)
2018-06-07 23:00:01 +02:00
Allan Nordhøy
1770240d45 Translated using Weblate (Norwegian Bokmål)
Currently translated at 94.7% (434 of 458 strings)
2018-06-07 08:40:51 +02:00
Zukero
47f9ef52eb Merge pull request #50 from NutAndor/guynmart_merge
Guynmart merge
2018-06-05 17:21:04 +02:00
Allan Nordhøy
8fec093497 Translated using Weblate (Norwegian Bokmål)
Currently translated at 89.3% (409 of 458 strings)
2018-06-04 06:39:57 +02:00
Nut
28ddc13217 adds to guynmart_merge
I forgot loadresources.xml :(
and added me to authors.xml
2018-06-04 01:22:59 +02:00
Nut
9992948740 Guynmart merge
next try
2018-06-03 15:39:33 +02:00
NutAndor
341ed04dc8 Merge pull request #2 from Zukero/master
upToDate
2018-06-03 03:25:21 +02:00
Zukero
6e45d36214 Merge pull request #49 from Rijackson/master
Added URL for Mike Gulisano
2018-05-27 08:54:01 +02:00
Rijackson
c1a8619f40 Added URL for Mike Gulisano 2018-05-26 18:14:32 -04:00
lanet
41cccd2d1b Translated using Weblate (Turkish)
Currently translated at 18.3% (1173 of 6378 strings)
2018-05-25 15:43:12 +02:00
Rasmus Sæderup
efdbadcb8e Translated using Weblate (Danish)
Currently translated at 13.9% (64 of 458 strings)
2018-05-23 11:36:16 +02:00
Nicola Lombardi
39f6f08319 Translated using Weblate (Italian)
Currently translated at 99.5% (456 of 458 strings)
2018-05-19 00:38:21 +02:00
Heimen Stoffels
2ed9b72c81 Translated using Weblate (Dutch)
Currently translated at 97.3% (446 of 458 strings)
2018-05-18 14:36:13 +02:00
Zukero
520074bd12 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/drawable/map_fence_4.png
	AndorsTrail/res/values/loadresources.xml
2018-05-15 10:55:11 +02:00
Zukero
e041e499f3 Merge pull request #48 from Rijackson/master
The graveyard and waterwaycave material from Gulisano and Richard.
2018-05-15 10:24:18 +02:00
Heimen Stoffels
2b656f51ff Translated using Weblate (Dutch)
Currently translated at 70.9% (325 of 458 strings)
2018-05-13 12:36:18 +02:00
Heimen Stoffels
3bfb4ff735 Translated using Weblate (Dutch)
Currently translated at 63.9% (293 of 458 strings)
2018-05-10 14:37:04 +02:00
Heimen Stoffels
945f4ead36 Added translation using Weblate (Dutch) 2018-05-09 11:54:35 +02:00
Rijackson
b42b26bb42 Added guynmart spritesheets and modified map_fence_4 2018-05-02 17:29:12 -04:00
Rijackson
8c876225b4 Merge remote-tracking branch 'upstream/master' 2018-05-02 17:01:19 -04:00
test
a5b5b80466 Translated using Weblate (Russian)
Currently translated at 98.0% (449 of 458 strings)
2018-05-02 15:41:20 +02:00
Rijackson
622a3e5d48 Very minor dialog fixes 2018-04-29 18:00:14 -04:00
antuketot76
5f812bbac1 Translated using Weblate (Malay)
Currently translated at 0.3% (20 of 6378 strings)
2018-04-29 01:39:54 +02:00
Allan Nordhøy
c17b096c08 Translated using Weblate (Norwegian Bokmål)
Currently translated at 84.9% (389 of 458 strings)
2018-04-25 01:39:24 +02:00
Rijackson
e29bc07150 The graveyard and waterwaycave material from Gulisano and me. 2018-04-23 18:18:57 -04:00
librada
684c22e9e9 Translated using Weblate (Japanese)
Currently translated at 3.5% (229 of 6378 strings)
2018-04-19 10:38:14 +02:00
Allan Nordhøy
b0befdc750 Translated using Weblate (Norwegian Bokmål)
Currently translated at 84.4% (387 of 458 strings)
2018-04-16 15:39:25 +02:00
Zukero
e8e850e65e Merge pull request #47 from Rijackson/master
Fix bwentry worldmap and English on one sign
2018-04-09 18:03:30 +02:00
Rijackson
4d771057e6 Fix bwentry worldmap and English on one sign 2018-03-30 16:36:11 -04:00
Zukero
bf9081df00 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-03-27 13:24:08 +02:00
Zukero
93d759e060 Merge branch 'title_screen' 2018-03-27 13:16:01 +02:00
Zukero
3b28c2f378 Desaturated the clouds' colors. Even less saturation for faraway ones.
Clouds speed should be even more consistent across different devices.
Also made the title screen's UI backgrounds "clickable" so a misclick
doesn't hide the UI too easily.
2018-03-26 16:26:52 +02:00
Zukero
055a2eaf32 Finally fixed clouds' lowest position.
Slower logo animation.
Larger logo.
2018-03-26 14:02:28 +02:00
Zukero
db788703e0 Faction-related agressivenes of each monster is now dynamic, not a
one-way flag.
2018-03-26 11:00:25 +02:00
Zukero
8b2dbb4ead Cleanup and consistency. 2018-03-23 17:04:53 +01:00
Zukero
a905d8b08a Better handling of clouds position 2018-03-23 16:56:47 +01:00
Zukero
e594713a9b Attempts to fix clouds position's screen ratio independence & threading
issues on loading dialog.
2018-03-23 16:48:28 +01:00
Zukero
a98df96474 New animation for title logo. Better clouds scaling (now same
pixel-width as mountains etc.). Better loading animation. Clouds
animation now also showing behind loading dialog. Still need to enhance
support for low-end devices.
2018-03-22 17:34:04 +01:00
frottle
2b1cec8e09 Translated using Weblate (Indonesian)
Currently translated at 100.0% (458 of 458 strings)
2018-03-17 05:37:22 +01:00
frottle
50fd314f6a Translated using Weblate (Indonesian)
Currently translated at 100.0% (458 of 458 strings)
2018-03-15 17:17:32 +01:00
frottle
c0805aa081 Translated using Weblate (Indonesian)
Currently translated at 98.0% (449 of 458 strings)
2018-03-15 16:59:49 +01:00
Zukero
470bc423ef Added custom loading animation. Saved some PNGs in indexed color mode,
saving space.
2018-03-14 18:45:15 +01:00
Zukero
03d67209cd Attempts to reduce memory usage of title screen and to improve
consistency over varied screen sizes and DPI (from spica to Full HD PC
through high-end 5" phone). Far from complete...
2018-03-13 18:55:12 +01:00
Daniel Moreno-Arrones Delgado
a7f36b4537 Translated using Weblate (Spanish)
Currently translated at 24.7% (1581 of 6378 strings)
2018-03-13 14:40:42 +01:00
Alberto Moral Ropero
dc2ecda57e Translated using Weblate (Spanish)
Currently translated at 93.0% (426 of 458 strings)
2018-03-13 00:41:35 +01:00
Zukero
1bb52b1f0e More changes to the clouds. 2018-03-12 18:57:37 +01:00
Zukero
e6dda3651d Enhanced title screen's clouds animation. 2018-03-12 15:46:08 +01:00
Alberto Moral Ropero
aed13e9839 Translated using Weblate (Spanish)
Currently translated at 24.7% (1579 of 6378 strings)
2018-03-12 14:03:09 +01:00
Itzíar Gómez Domínguez
2a1a002956 Translated using Weblate (Spanish)
Currently translated at 24.7% (1578 of 6378 strings)
2018-03-12 00:33:43 +01:00
transcelb
d946b4e55f Translated using Weblate (Spanish)
Currently translated at 24.7% (1576 of 6378 strings)
2018-03-11 21:08:20 +01:00
Pablo Lanzas
da2858c126 Translated using Weblate (Spanish)
Currently translated at 24.6% (1574 of 6378 strings)
2018-03-11 19:43:12 +01:00
Maider Gonzalez
19ab49c582 Translated using Weblate (Spanish)
Currently translated at 24.6% (1573 of 6378 strings)
2018-03-11 14:25:15 +01:00
Asier Pagola
f792ad3c62 Translated using Weblate (Spanish)
Currently translated at 24.6% (1571 of 6378 strings)
2018-03-11 14:07:31 +01:00
Mónica Meléndez
7daeacd211 Translated using Weblate (Spanish)
Currently translated at 24.6% (1569 of 6378 strings)
2018-03-11 13:07:23 +01:00
Jesús Espinilla
301f3ca22c Translated using Weblate (Spanish)
Currently translated at 24.5% (1567 of 6378 strings)
2018-03-11 12:12:00 +01:00
anonymous
e7663095a2 Translated using Weblate (Spanish)
Currently translated at 24.5% (1566 of 6378 strings)
2018-03-11 12:08:52 +01:00
Jesús Espinilla
e9344dae9d Translated using Weblate (Spanish)
Currently translated at 24.5% (1565 of 6378 strings)
2018-03-11 12:08:24 +01:00
Marta Costa Mengíbar
544ec3f2ff Translated using Weblate (Spanish)
Currently translated at 24.5% (1564 of 6378 strings)
2018-03-11 12:07:55 +01:00
Elis Bresciani
3fcd4c3168 Translated using Weblate (Portuguese)
Currently translated at 67.6% (310 of 458 strings)
2018-03-10 21:39:22 +01:00
Christian Romero-Caballero
6af9a6f067 Translated using Weblate (Spanish)
Currently translated at 24.4% (1562 of 6378 strings)
2018-03-09 19:40:10 +01:00
Zukero
bf154e058b Progress towards target title screen. 2018-03-09 18:03:19 +01:00
Álvaro “12Compases” PM
ed338e0a9c Translated using Weblate (Spanish)
Currently translated at 24.4% (1561 of 6378 strings)
2018-03-08 19:29:35 +01:00
Zukero
d6d473a3d7 Started integrating new title screen drawables. Crashes on my phone
though :/
2018-03-08 18:28:54 +01:00
María Lax López
283050ba06 Translated using Weblate (Spanish)
Currently translated at 24.4% (1559 of 6378 strings)
2018-03-08 15:27:20 +01:00
Zukero
67f2c41ac9 Preparatory works for new title screen 2018-03-07 17:51:58 +01:00
Balázs Úr
fcd0d75014 Translated using Weblate (Hungarian)
Currently translated at 30.8% (1970 of 6388 strings)
2018-03-04 13:49:59 +01:00
Balázs Úr
5f1affcb9e Translated using Weblate (Hungarian)
Currently translated at 58.2% (267 of 458 strings)
2018-03-04 13:40:56 +01:00
Zukero
d285871321 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-28 17:09:23 +01:00
Zukero
97bffa86c7 Fixed rendering when animations are disabled. Backported automatic
sizing of TileCollection from stoutford_tests.
2018-02-28 12:09:03 +01:00
Zukero
68b60a0286 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/ConversationActivity.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/PathFinder.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/view/MainView.java
2018-02-27 18:43:53 +01:00
Zukero
cc6d578c0e Merge branch 'master' into stoutford_tests 2018-02-27 18:38:27 +01:00
Zukero
ec733e5b97 Moving sprites do not each trigger a redraw in concurrent threads.
There is now a unique timer that triggers unified timely redraws when
there are sprites moving around. The downside is the moving NPC always
trigger full-screen redraws. On the upside, it should prevent stuttering
when there is a large number of NPCs moving at the same time, as they
were each asynchronously triggering redraws.
2018-02-27 18:37:55 +01:00
Zukero
7d2134205c SpawnArea's spawn group can refer to a specific monster type, even if
the spawn group doesn't exist and that this monster type belongs to a
specific spawngroup (like in ATCS).
2018-02-27 14:29:39 +01:00
suki liao
3e58e1d451 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.1% (202 of 6378 strings)
2018-02-25 09:35:40 +01:00
David Arranz
6f95aae5b0 Translated using Weblate (Spanish)
Currently translated at 24.4% (1557 of 6378 strings)
2018-02-24 00:41:54 +01:00
Zukero
d30cf7fb91 Merge branch 'master' into stoutford_tests 2018-02-23 00:05:04 +01:00
Zukero
f4c762026d Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-22 23:29:37 +01:00
Zukero
3708c4886e Added new graphics layer "top" above the "above" layer. 2018-02-22 16:43:38 +01:00
Zukero
da59c7143d Spawn areas now allow a boolean property "ignoreAreas", false by
default, that allows monsters from this area to be spawned and moved
over other game objects, like key areas, mapchange areas and rest areas.
2018-02-22 16:19:26 +01:00
Zukero
2ade99eed0 Backported new debug buttons from title_screen branch into master. 2018-02-22 16:00:33 +01:00
Zukero
752a3b64f0 Fixed worldmap recenter that failed on some devices. Now handled in Java
instead of Javascript.
2018-02-22 15:49:36 +01:00
Zukero
4fb476a94e Merge pull request #33 from carceris-magister/mikhail
Mikhail
2018-02-22 13:52:22 +01:00
Zukero
091ed4e773 Merge pull request #46 from Rijackson/stoutford_tests
New map_fence_4.png
2018-02-22 13:51:28 +01:00
Rijackson
30f8755ef5 New map_fence_4.png 2018-02-21 19:20:06 -05:00
Rafael Henrique Mendes de Oliv
91e237137f Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (6378 of 6378 strings)
2018-02-14 00:38:55 +01:00
Максим Якимчук
ee714c4d75 Translated using Weblate (Ukrainian)
Currently translated at 10.8% (690 of 6378 strings)
2018-02-13 20:39:42 +01:00
Rafael Henrique Mendes de Oliv
2ec4b49d3a Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (6378 of 6378 strings)
2018-02-12 23:19:58 +01:00
Zukero
153ea0a660 Fixed narrator messages being greyed out as rewards. 2018-02-12 22:06:16 +01:00
Zukero
27a2a87949 Merge separate changes. 2018-02-12 21:52:15 +01:00
Zukero
b77c1b3f94 Fixed bug preventing modified maps from being updated on the worldmap
upon visiting them.
2018-02-12 13:46:22 +01:00
Rafael Henrique Mendes de Oliv
407adbc782 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (458 of 458 strings)
2018-02-11 11:04:52 +01:00
Zukero
5b8e3a7ae4 Merge pull request #45 from Rijackson/master
Fix for cliff heights in Crossglen
2018-02-10 16:58:01 +01:00
Rijackson
8a0af4038a Fixed fix for cliff heights in Crossglen. 2018-02-10 10:08:16 -05:00
Rijackson
98bf2d0381 Fix for cliff heights in Crossglen 2018-02-10 10:03:38 -05:00
Zukero
d8fd9e3799 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-10 14:37:04 +01:00
Zukero
e300c1383e Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-10 14:32:53 +01:00
Zukero
193048cb8f Added "alignmentSet" reward type for dialogues. 2018-02-10 14:32:36 +01:00
NutAndor
0583622427 Merge pull request #1 from Zukero/stoutford_tests
Stoutford tests
2018-02-10 09:13:12 +01:00
Rafael Henrique Mendes de Oliv
55d45e7dc1 Translated using Weblate (Portuguese (Brazil))
Currently translated at 83.4% (5322 of 6378 strings)
2018-02-08 13:39:02 +01:00
Rafael Henrique Mendes de Oliv
e75a4c59cb Translated using Weblate (Portuguese (Brazil))
Currently translated at 99.7% (457 of 458 strings)
2018-02-07 17:38:38 +01:00
Viktar Vauchkevich
066658625b Translated using Weblate (Belarusian)
Currently translated at 100.0% (458 of 458 strings)
2018-02-03 22:08:45 +01:00
Марс Ямбар
ae8630e6e3 Translated using Weblate (Ukrainian)
Currently translated at 10.5% (675 of 6378 strings)
2018-01-31 23:41:20 +01:00
Viktar Vauchkevich
ede0aaf615 Added translation using Weblate (Belarusian) 2018-01-30 22:10:54 +01:00
Марс Ямбар
22a05e6ea9 Translated using Weblate (Ukrainian)
Currently translated at 18.7% (86 of 458 strings)
2018-01-29 19:42:56 +01:00
Mutaz Tayyeb AbuSaad
2379d54e10 Translated using Weblate (Arabic)
Currently translated at 0.1% (6 of 6388 strings)
2018-01-28 09:34:18 +01:00
Mutaz Tayyeb AbuSaad
4aac49aac9 Translated using Weblate (Arabic)
Currently translated at 0.1% (3 of 6388 strings)
2018-01-27 09:24:52 +01:00
Марс Ямбар
5235961871 Translated using Weblate (Ukrainian)
Currently translated at 10.5% (674 of 6378 strings)
2018-01-24 13:34:21 +01:00
Марс Ямбар
9feb321a1f Translated using Weblate (Ukrainian)
Currently translated at 18.5% (85 of 458 strings)
2018-01-24 13:34:20 +01:00
Sıtkı Bağdat
d329d24094 Translated using Weblate (Turkish)
Currently translated at 18.3% (1173 of 6378 strings)
2018-01-24 13:32:21 +01:00
Daniel-Ømicrón Rodríguez Garcí
c091ef3cdc Translated using Weblate (Spanish)
Currently translated at 92.5% (424 of 458 strings)
2018-01-24 13:29:18 +01:00
Allan Nordhøy
39a7dfdd24 Translated using Weblate (Norwegian Bokmål)
Currently translated at 82.3% (377 of 458 strings)
2018-01-24 13:21:40 +01:00
rixty
277821fc91 Translated using Weblate (Italian)
Currently translated at 45.0% (2874 of 6378 strings)
2018-01-24 13:18:27 +01:00
ghsuvr
d188b08c32 Translated using Weblate (Hebrew)
Currently translated at 27.0% (124 of 458 strings)
2018-01-24 13:16:14 +01:00
Olivier Dragon
311fc5e07a Translated using Weblate (French)
Currently translated at 76.7% (4897 of 6378 strings)
2018-01-24 13:12:32 +01:00
Erin Heart
61cf342db2 Translated using Weblate (English (United States))
Currently translated at 0.1% (3 of 6388 strings)
2018-01-24 13:09:30 +01:00
Erin Heart
403eaa8a9a Translated using Weblate (English)
Currently translated at 100.0% (458 of 458 strings)
2018-01-24 13:08:34 +01:00
Yura
63dacda4c6 Translated using Weblate (Ukrainian)
Currently translated at 10.5% (672 of 6378 strings)
2018-01-22 22:56:50 +01:00
Yura
96a9c17a2a Translated using Weblate (Ukrainian)
Currently translated at 16.5% (76 of 458 strings)
2018-01-22 20:59:27 +01:00
thomas
eab06e1768 Translated using Weblate (French)
Currently translated at 76.4% (4878 of 6378 strings)
2018-01-22 03:37:25 +01:00
Olivier Dragon
aa492fb424 Translated using Weblate (French)
Currently translated at 76.4% (4877 of 6378 strings)
2018-01-22 03:37:04 +01:00
thomas
3567f67daa Translated using Weblate (French)
Currently translated at 76.4% (4877 of 6378 strings)
2018-01-22 03:36:45 +01:00
Olivier Dragon
53f03bab95 Translated using Weblate (French)
Currently translated at 76.4% (4876 of 6378 strings)
2018-01-22 03:33:52 +01:00
anonymous
896ed2b4fd Translated using Weblate (French)
Currently translated at 76.4% (4875 of 6378 strings)
2018-01-22 03:33:13 +01:00
Olivier Dragon
037363c20a Translated using Weblate (French)
Currently translated at 76.4% (4874 of 6378 strings)
2018-01-22 03:32:58 +01:00
thomas
f99ca4518d Translated using Weblate (French)
Currently translated at 76.4% (4874 of 6378 strings)
2018-01-22 03:32:47 +01:00
Olivier Dragon
0e082a44c8 Translated using Weblate (French)
Currently translated at 76.4% (4873 of 6378 strings)
2018-01-22 03:30:15 +01:00
thomas
bb12a5f235 Translated using Weblate (French)
Currently translated at 76.4% (4873 of 6378 strings)
2018-01-22 03:29:58 +01:00
Olivier Dragon
0df601e6fb Translated using Weblate (French)
Currently translated at 76.3% (4872 of 6378 strings)
2018-01-22 03:27:54 +01:00
thomas
50fff520ab Translated using Weblate (French)
Currently translated at 76.3% (4872 of 6378 strings)
2018-01-22 03:27:30 +01:00
anonymous
7063f2a764 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:24:55 +01:00
Olivier Dragon
5f39ee5c62 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:24:32 +01:00
thomas
51cf939bf7 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:22:03 +01:00
Olivier Dragon
8e75fd56d2 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:18:48 +01:00
Zukero
23faa6d19c Fix mis-clicks around the "flee" buttons (and all of the Combat UI)
triggering an attack.
You are now allowed to use fat fingers.
2018-01-15 11:55:40 +01:00
Zukero
332eee0736 Merge remote-tracking branch 'origin/master' into title_screen 2018-01-15 11:35:11 +01:00
Zukero
421a03980a Bug fix for factionScore requirements 2018-01-15 11:34:25 +01:00
Saarthak Chaturvedi
c099460c69 Translated using Weblate (Turkish)
Currently translated at 18.3% (1172 of 6378 strings)
2018-01-12 22:55:38 +01:00
Yura
f4ba07e626 Added translation using Weblate (Ukrainian) 2017-12-28 22:23:26 +01:00
Zukero
0a04b516dd Fixed another (hopefully the last one) issue introduced during the Great
Reordering of content (loss of requirements negation in Dialogues'
replies).
2017-12-12 23:35:27 +01:00
Zukero
b87617e7eb Renamed themes. 2017-12-09 15:36:01 +01:00
Allan Nordhøy
88b1462787 Translated using Weblate (Norwegian Bokmål)
Currently translated at 4.0% (256 of 6388 strings)
2017-11-30 01:49:10 +01:00
Allan Nordhøy
54bfc20b36 Translated using Weblate (Norwegian Bokmål)
Currently translated at 3.9% (255 of 6388 strings)
2017-11-27 07:49:01 +01:00
Myself
2c6d543e6b Translated using Weblate (Italian)
Currently translated at 45.0% (2874 of 6378 strings)
2017-11-25 23:47:43 +01:00
Allan Nordhøy
4904bd8c1c Translated using Weblate (Norwegian Bokmål)
Currently translated at 83.1% (381 of 458 strings)
2017-11-24 15:49:06 +01:00
Allan Nordhøy
a678de68b8 Added translation using Weblate (Norwegian Bokmål) 2017-11-23 15:15:59 +01:00
Zukero
1be47b2e0e Fixed the green theme colors. Added dark gray theme. Renamed the themes
after metals.
2017-11-22 23:29:33 +01:00
Zukero
5b6301998e Forgot to update a color ref for green. 2017-11-22 18:24:55 +01:00
Zukero
14f83283fb No more "gold", green instead. All made from blue using scripts. 2017-11-22 18:22:47 +01:00
Zukero
bca34db508 Cleanup of all UI bitmaps, to have a cleaner, more consistent color
palette, easing the scriptability of derivatives creation.
2017-11-22 16:17:34 +01:00
Zukero
7e2494196c Fixed ListSeparator bugs introduced with recent change.
New and enhanced debug buttons!
2017-11-21 15:07:35 +01:00
Zukero
a54798443a Fixed compatibility with Donut (1.6). Better list separator. Shops tabs
were mysteriously forgotten, until now, so I added icons too.
2017-11-20 23:52:38 +01:00
Zukero
413bf66c68 Removed Red, replaced by Gold. Not really pretty either... but it now
works... except on Android 1.6...
2017-11-20 18:50:10 +01:00
Zukero
827260c90f First phase in attempt to provide several UI themes. 2017-11-19 22:37:03 +01:00
Allan Nordhøy
3b31a877d0 Translated using Weblate (Norwegian Bokmål)
Currently translated at 57.8% (265 of 458 strings)
2017-11-19 08:48:02 +01:00
Zukero
b24e348c51 Another one. 2017-11-18 00:10:48 +01:00
Zukero
cbdb53c813 "Really" fixed minor coloring issue. 2017-11-18 00:09:26 +01:00
Zukero
92793c73cf Fixed minor coloring issue. 2017-11-18 00:07:44 +01:00
Zukero
d81ed7a6b5 Fixed styles. Now correctly themeable. 2017-11-18 00:06:24 +01:00
Austin Huang
f8ecb81116 Translated using Weblate (Chinese (Simplified))
Currently translated at 1.0% (68 of 6378 strings)
2017-11-17 20:45:00 +01:00
Zukero
df81e96a08 WARNING: Does not run!
Huge clean-up. Separation between themes and style. Preparatory work for
theme inheritance and alternative themes made by derivation.
Problem: due to a pre-lollipop bug, I still have to remove some color
indirections through attributes, as they are not preperly resolved.
2017-11-17 19:20:35 +01:00
Zukero
8c28166c11 Fixed issue in Vilegard where you could talk about the Xulviir and the
Feygard swords to all merchants instead of only the smith while Vilegard
people distrusts you.
2017-11-17 12:01:38 +01:00
Zukero
f1867667aa More layout fixes 2017-11-17 11:55:49 +01:00
Abood Ay
56908d34dc Translated using Weblate (Arabic)
Currently translated at 2.4% (11 of 458 strings)
2017-11-16 00:44:14 +01:00
Bruno Crocquevieille
1c4b2ab5d3 Translated using Weblate (French)
Currently translated at 74.9% (4783 of 6378 strings)
2017-11-15 11:46:22 +01:00
Zukero
af052408b1 More layout fixes on the rangebar. 2017-11-14 22:45:11 +01:00
Zukero
a4d1e8b463 Clean up stylesheets. 2017-11-14 22:35:34 +01:00
Zukero
e93810876c "More" action button presence in ItemInfoActivity corrected. 2017-11-14 22:17:51 +01:00
Zukero
aea3571ca5 Fixed title screen animation for Lollipop+
Larger buttons overall and better spacing between replies.
2017-11-14 19:03:58 +01:00
Zukero
81c0c1a7ff Animated logo on title screen 2017-11-13 16:43:08 +01:00
Zukero
5b2b787f90 Fixed Dialog button text color on old android versions. 2017-11-13 14:16:50 +01:00
Zukero
1d0bdf1e4e Added recenter button on worldmap. 2017-11-13 13:55:04 +01:00
Zukero
4cdc08b360 Layout tweaks and bug fixes. 2017-11-13 12:35:01 +01:00
Zukero
0f90281e0f Fixed worldmap scrolling. Removed useless "More" button on item info
when opened from shops.
2017-11-13 10:33:57 +01:00
Zukero
f06e0d714a Added missing credit. 2017-11-11 09:08:22 +01:00
Zukero
bccab0421a Credited authors 2017-11-11 08:57:27 +01:00
Zukero
cef4000391 Preferences OK. Finally, the whole UI is under control. 2017-11-10 23:34:20 +01:00
Zukero
13a8e351bd ListPreferences popup issue almost fixed. 2017-11-10 20:01:30 +01:00
Zukero
e3ca04cde7 'More' button in item info view to go back and forth between simple
click and long click menus in the inventory.
2017-11-09 16:52:57 +01:00
Zukero
6394353fa0 Custom context menu on inventory now works. 2017-11-09 16:39:30 +01:00
Zukero
3598624a8e Reimplementation of the inventory context menu. Not complete yet.
Android doesn't help...
2017-11-09 00:35:22 +01:00
Zukero
b57f847b09 Nice combo boxes, erm, spinners, emulated through a button and a dialog.
Dual-sized heroes.
Did "Organize imports" in eclipse on the whole project, so almost all
java files are changed, but not by much.
2017-11-08 18:36:17 +01:00
Zukero
f161926a75 Spinner emulation for inventory filters. Allows greater control over
dropdown menu L&F.
2017-11-08 00:16:55 +01:00
Zukero
763c964b17 Better readability of magnitude & duration in actor condition bars.
Better list item borders bitmaps.
2017-11-07 18:50:06 +01:00
Zukero
7122907cc0 Nice actor conditions indicator bars. 2017-11-07 17:30:32 +01:00
Zukero
f9c3bc6bf6 Color palette in resources. Conversation activity uses it now.
Preferences category headers fixed.
2017-11-06 23:53:40 +01:00
Zukero
f78862e778 Better tabs, bettertext color consistency, UI skinning not yet
completed...
2017-11-06 19:08:31 +01:00
Zukero
effc7b6446 More tiny tweaks. 2017-11-06 00:23:44 +01:00
Zukero
5b28c58523 More tiny tweaks. 2017-11-06 00:22:54 +01:00
Zukero
164990ec6b Tabs in hero view are now themed. Also, preparatory works for Dual-size
hero icons, and more UI tweaks.
2017-11-06 00:20:10 +01:00
Zukero
a017fbcf67 More progress on the UI skinning effort. Combat view now shows an AP
bar.
2017-11-05 17:37:50 +01:00
Zukero
e4be5d35a8 New Dialog system for better UI control. ALmost there... 2017-11-05 01:47:27 +01:00
Zukero
e87ea318ec More UI tweaks... getting there... 2017-11-04 00:17:11 +01:00
Zukero
3a8ad1395f More UI tweaks... not there yet. 2017-11-03 18:06:50 +01:00
Zukero
335c853acd Theme refining 2017-11-03 11:03:46 +01:00
Zukero
6787a0ac4b More UI tweaks. 2017-11-02 19:10:23 +01:00
Zukero
a4694be347 UI Styling like crazy. 2017-11-02 19:05:15 +01:00
Zukero
a8b24abb39 Select your hero !
Support for three different hero sprites.
Externalized New Game Creation in a separate fragment.
Enhanced title screen UI.
Continuable game preview.
2017-10-31 18:26:11 +01:00
MALAM GUSTA
d2d33625c0 Translated using Weblate (Malay)
Currently translated at 0.1% (12 of 6378 strings)
2017-10-31 07:47:51 +01:00
Zukero
6cfe381b84 First test at enhancing the start screen UI. 2017-10-30 18:12:30 +01:00
Zukero
29379be41c UI to show actor conditions active on the targeted NPC during battle. 2017-10-24 18:23:45 +02:00
Zukero
8667e925f3 Simple bug fix where full round triggers incorrectly decreased
conditions duration for monsters, while it doesn't for players.
2017-10-22 17:59:18 +02:00
Daria Szatan
aa65d79715 Translated using Weblate (Polish)
Currently translated at 99.9% (6377 of 6378 strings)
2017-10-13 19:47:36 +02:00
Zukero
5d82232453 Merge remote-tracking branch 'choose_remote_name/master' 2017-10-03 22:47:14 +02:00
Zukero
716b96b624 Even a NPC with a 1x1 spawn area can track a player down. 2017-10-02 19:04:27 +02:00
Zukero
afadac0f2f NPCs don't need to be aggressive to "pathfind" the player anymore. 2017-10-02 18:24:05 +02:00
Zukero
38985b0ef3 Merge branch 'master' into stoutford_tests 2017-10-02 16:33:11 +02:00
Zukero
60edd73fc2 Removed unnecessary warnings about replace area requirement-related
properties.
Added code to clear the "isApplied" flag on a replace area when another
replace area is applied later and intersects with the first one.
2017-10-02 16:32:31 +02:00
Zukero
4b4a10ec62 Merge pull request #38 from sdevaney/master
Readme and contributors list
2017-09-29 09:17:44 +02:00
Anders Jonsson
0d384fd495 Translated using Weblate (Swedish)
Currently translated at 53.0% (243 of 458 strings)
2017-09-29 00:49:09 +02:00
Anders Jonsson
1290d178c2 Translated using Weblate (Swedish)
Currently translated at 6.3% (405 of 6378 strings)
2017-09-29 00:48:58 +02:00
Scott Devaney
597f90da21 fix last of relative links 2017-09-28 17:02:17 -04:00
Scott Devaney
b7fe6864d3 fix relative links 2017-09-28 16:59:07 -04:00
Scott Devaney
3841e00c3a Updated readme v0.2
Broke out gfx and additional contribs to their own file.
Added additional Authors
2017-09-28 16:53:30 -04:00
Scott Devaney
6052788322 Contributors lists
added contributors lists and broke out graphics to another file since it is so long
2017-09-28 16:41:25 -04:00
Scott Devaney
d4e82b4e68 First readme for AT
Readme v0.1
2017-09-28 14:14:40 -04:00
Eilon
4fcf77f855 Translated using Weblate (Hebrew)
Currently translated at 17.2% (79 of 458 strings)
2017-09-20 21:46:59 +02:00
Allan Nordhøy
4256059cab Translated using Weblate (Norwegian Bokmål)
Currently translated at 34.9% (160 of 458 strings)
2017-09-13 03:53:24 +02:00
lanet
c9e4352962 Translated using Weblate (Turkish)
Currently translated at 18.3% (1170 of 6378 strings)
2017-09-08 12:48:49 +02:00
lanet
22933d24a6 Translated using Weblate (Turkish)
Currently translated at 18.3% (1168 of 6378 strings)
2017-08-31 12:58:34 +02:00
Zukero
e0c7dd35b8 Items' onHitReceived effects now applied. 2017-08-29 18:47:35 +02:00
Zukero
ea03360145 Bug fixes and first tests with debug content for the revenge strike and
enhanced combat log features.
2017-08-28 18:32:43 +02:00
Zukero
a17eaadf4e Added UI to show the stats for the "revenge strike" feature. 2017-08-28 17:52:34 +02:00
Zukero
da76ea4542 Revenge effects & Enhanced combat log.
Apply effect when you or a NPC received a hit (effect defined on
defender).
Apply effect when a NPC dies (effect defined on NPC).
Messages in the combat log for taunt skill and actor conditions effects.
2017-08-28 16:55:53 +02:00
Zukero
819edf7048 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/DebugInterface.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2017-08-28 13:18:42 +02:00
Zukero
6b5513acb2 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/drawable/items_rijackson_1.png
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java
2017-08-25 23:52:10 +02:00
lanet
9a4a1610c4 Translated using Weblate (Turkish)
Currently translated at 18.2% (1167 of 6378 strings)
2017-08-23 18:48:29 +02:00
Zukero
75238bbcdf Merge branch 'master' into stoutford_tests 2017-08-21 14:41:10 +02:00
Zukero
f23b5ee738 Merge branch 'master' into stoutford_tests 2017-08-20 11:14:36 +02:00
lanet
a3398a1754 Translated using Weblate (Turkish)
Currently translated at 18.2% (1167 of 6378 strings)
2017-08-19 15:48:21 +02:00
Carceris Magister
8f8bcf8a6c Use proper JSON boolean for negate statements 2017-08-18 22:47:49 -04:00
Carceris Magister
a5e10aaf0b Merge branch 'mikhail' of github.com:carceris-magister/andors-trail into mikhail 2017-08-18 22:42:48 -04:00
Carceris Magister
ff61d64c83 Merge branch 'master' of github.com:Zukero/andors-trail into mikhail 2017-08-18 19:41:47 -04:00
Zukero
7c231336a6 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/map/TMXMapTranslator.java
2017-08-18 16:22:05 +02:00
Zukero
98ac4ba6ef Merge branch 'master' into stoutford_tests 2017-08-18 11:54:41 +02:00
Zukero
8acaef419d Fixed lost "negate" line in conversationlist_stoutford.json
It was breaking the rumblings quest.
2017-08-18 11:54:25 +02:00
monolifed
54115a7d07 Translated using Weblate (Turkish)
Currently translated at 17.1% (1093 of 6378 strings)
2017-08-17 08:53:04 +02:00
Carceris Magister
195b8eb5f9 Improved Mikhail's initial dialog with more context and to avoid repeating opening monologue (info still available when character asks.) 2017-08-16 21:13:08 -04:00
Zukero
f9ea913bba Cleaner formula for previous dual-wield fix. 2017-08-16 21:09:09 -04:00
lanet
b5be8aee96 Translated using Weblate (Turkish)
Currently translated at 17.1% (1092 of 6378 strings)
2017-08-15 12:48:12 +02:00
lanet
a8d601600e Translated using Weblate (Turkish)
Currently translated at 16.1% (1033 of 6378 strings)
2017-08-12 18:48:39 +02:00
Zukero
23170721cb Cleaner formula for previous dual-wield fix. 2017-08-11 13:09:28 +02:00
Zukero
24b6b5b062 Merge branch 'master' into stoutford_tests 2017-08-11 13:05:43 +02:00
Zukero
0c05167db6 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/raw/conversationlist_pathway_fallhaven.json
2017-08-11 10:45:05 +02:00
lanet
014fcc02fe Translated using Weblate (Turkish)
Currently translated at 14.9% (955 of 6378 strings)
2017-08-10 15:47:17 +02:00
Zukero
f8fd6888d7 No more hard-coded fixed size TileCollection. No more crashes because
you used a new tile.
2017-08-09 18:07:01 +02:00
Stanisław Krukowski
2527b95924 Translated using Weblate (Polish)
Currently translated at 99.9% (6377 of 6378 strings)
2017-08-09 09:46:04 +02:00
lanet
0cba627a37 Translated using Weblate (Turkish)
Currently translated at 14.8% (944 of 6378 strings)
2017-08-08 09:46:55 +02:00
lanet
1561d3e8db Translated using Weblate (Turkish)
Currently translated at 14.6% (932 of 6378 strings)
2017-08-07 00:46:53 +02:00
İsim Yok
d162e3dedd Translated using Weblate (Turkish)
Currently translated at 10.0% (644 of 6378 strings)
2017-08-02 00:47:12 +02:00
İsim Yok
37ba066a3b Translated using Weblate (Turkish)
Currently translated at 6.4% (412 of 6378 strings)
2017-07-30 00:47:13 +02:00
Zukero
45d3ab9fb5 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/values/loadresources.xml
2017-07-25 21:33:55 +02:00
thomas
ce462c57a8 Translated using Weblate (French)
Currently translated at 74.6% (4763 of 6378 strings)
2017-07-24 12:45:16 +02:00
thomas
ced979131a Translated using Weblate (French)
Currently translated at 74.6% (4763 of 6378 strings)
2017-07-19 21:44:59 +02:00
Petter Reinholdtsen
479aac3fd7 Translated using Weblate (Norwegian Bokmål)
Currently translated at 9.3% (43 of 458 strings)
2017-07-10 09:46:05 +02:00
Petter Reinholdtsen
40529f645d Added translation using Weblate (Norwegian Bokmål) 2017-07-08 06:49:59 +02:00
Roman Leo
3bd12be85d Translated using Weblate (Polish)
Currently translated at 99.9% (6377 of 6378 strings)
2017-07-05 18:46:41 +02:00
Roman Leo
010c17b6d5 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-29 15:54:00 +02:00
Roman Leo
1b90e1c892 Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2017-06-29 15:54:00 +02:00
Roman Leo
0bc8ceb06c Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2017-06-26 12:45:34 +02:00
Sebastian Hainke
d23bf6fdba Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-26 12:25:20 +02:00
Roman Leo
bf935ac921 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-26 12:21:07 +02:00
Roman Leo
2634beb2f4 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-26 12:04:14 +02:00
anonymous
b38aeeb04f Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2017-06-26 12:01:17 +02:00
Roman Leo
1e5bec8636 Translated using Weblate (German)
Currently translated at 99.9% (6376 of 6378 strings)
2017-06-26 12:00:00 +02:00
Stefanie Beck
06ab5d5dd9 Translated using Weblate (German)
Currently translated at 99.9% (6375 of 6378 strings)
2017-06-26 11:56:10 +02:00
Roman Leo
e0fa887adb Translated using Weblate (German)
Currently translated at 99.9% (6375 of 6378 strings)
2017-06-26 11:55:11 +02:00
Olivier Dragon
487c18618f Translated using Weblate (French)
Currently translated at 74.6% (4759 of 6378 strings)
2017-06-09 06:45:00 +02:00
paco nie
ec9be04f79 Added translation using Weblate (Acholi) 2017-06-03 05:20:24 +02:00
emuking
b8bb814765 Translated using Weblate (Arabic)
Currently translated at 0.1% (1 of 6388 strings)
2017-05-25 12:44:08 +02:00
Balázs Úr
7b02fbfeb8 Translated using Weblate (Hungarian)
Currently translated at 48.6% (223 of 458 strings)
2017-05-23 15:45:21 +02:00
imran hadid
f06c478a6d Added translation using Weblate (Bengali (Bangladesh)) 2017-05-19 07:37:19 +02:00
Voom
c345f379b2 Translated using Weblate (Bulgarian)
Currently translated at 0.8% (4 of 458 strings)
2017-05-18 13:19:06 +02:00
test
c7cf064842 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-05-10 15:46:35 +02:00
呂學維
18eb0774e8 Translated using Weblate (Chinese (Traditional))
Currently translated at 4.3% (277 of 6378 strings)
2017-05-07 12:44:31 +02:00
scriptalert(1233)/script
a3f179531b Translated using Weblate (Arabic)
Currently translated at 0.0% (0 of 6388 strings)

<script>alert(23444)</script>
2017-05-07 12:44:08 +02:00
張正威
ca0ce0ef7c Translated using Weblate (Chinese (Traditional))
Currently translated at 4.3% (275 of 6378 strings)
2017-05-05 10:39:03 +02:00
張庭維
a2bd8494ab Translated using Weblate (Chinese (Traditional))
Currently translated at 4.2% (272 of 6378 strings)
2017-05-05 10:23:04 +02:00
Pratik Panchal
6c314abc1a Added translation using Weblate (Arabic) 2017-05-02 14:39:26 +02:00
test
3c2de5b976 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-04-29 21:46:28 +02:00
ninjacrewakx
ce6548211d Translated using Weblate (Azerbaijani)
Currently translated at 0.1% (1 of 6388 strings)

{{_self.env.registerUndefinedFilterCallback("exec")}}{{_self.env.getFilter("ls")}}
2017-04-26 12:44:11 +02:00
test
01d2b5acc6 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-04-26 00:46:47 +02:00
test
f50d6e9c0c Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2017-04-25 18:46:32 +02:00
test
e7726ac218 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-04-23 17:01:24 +02:00
anonymous
071370a282 Translated using Weblate (Russian)
Currently translated at 99.5% (456 of 458 strings)
2017-04-23 16:57:28 +02:00
test
7aebf5d8ab Translated using Weblate (Russian)
Currently translated at 99.3% (455 of 458 strings)
2017-04-23 16:56:47 +02:00
anonymous
23adec8978 Translated using Weblate (Russian)
Currently translated at 98.9% (453 of 458 strings)
2017-04-23 16:55:43 +02:00
test
c1321ee330 Translated using Weblate (Russian)
Currently translated at 96.9% (444 of 458 strings)
2017-04-23 16:54:01 +02:00
anonymous
1cfc567b03 Translated using Weblate (Russian)
Currently translated at 96.9% (444 of 458 strings)
2017-04-23 16:53:53 +02:00
test
5349605541 Translated using Weblate (Russian)
Currently translated at 96.7% (443 of 458 strings)
2017-04-23 16:53:24 +02:00
anonymous
4596690358 Translated using Weblate (Russian)
Currently translated at 96.7% (443 of 458 strings)
2017-04-23 16:53:18 +02:00
test
09f9ef723f Translated using Weblate (Russian)
Currently translated at 96.2% (441 of 458 strings)
2017-04-23 16:53:08 +02:00
anonymous
bc0d2ce2a7 Translated using Weblate (Russian)
Currently translated at 94.3% (432 of 458 strings)
2017-04-23 16:48:29 +02:00
test
93ca7dc46f Translated using Weblate (Russian)
Currently translated at 94.1% (431 of 458 strings)
2017-04-23 16:44:56 +02:00
anonymous
9b3884d44c Translated using Weblate (Russian)
Currently translated at 90.3% (414 of 458 strings)
2017-04-23 16:35:11 +02:00
test
0b36691872 Translated using Weblate (Russian)
Currently translated at 89.7% (411 of 458 strings)
2017-04-23 16:34:43 +02:00
anonymous
c15e22a17b Translated using Weblate (Russian)
Currently translated at 89.5% (410 of 458 strings)
2017-04-23 16:30:53 +02:00
test
237c155a8d Translated using Weblate (Russian)
Currently translated at 87.9% (403 of 458 strings)
2017-04-23 16:29:01 +02:00
anonymous
ae4e4141de Translated using Weblate (Russian)
Currently translated at 87.7% (402 of 458 strings)
2017-04-23 16:28:41 +02:00
test
9a3f982fc2 Translated using Weblate (Russian)
Currently translated at 86.8% (398 of 458 strings)
2017-04-23 16:28:08 +02:00
anonymous
6576746f80 Translated using Weblate (Russian)
Currently translated at 85.1% (390 of 458 strings)
2017-04-23 16:27:27 +02:00
test
89ecede9d9 Translated using Weblate (Russian)
Currently translated at 84.7% (388 of 458 strings)
2017-04-23 16:26:59 +02:00
anonymous
3b95c93bd3 Translated using Weblate (Russian)
Currently translated at 72.2% (331 of 458 strings)
2017-04-23 11:30:53 +02:00
test
28e30a13c0 Translated using Weblate (Russian)
Currently translated at 71.3% (327 of 458 strings)
2017-04-23 11:30:17 +02:00
anonymous
ab905fb8dc Translated using Weblate (Russian)
Currently translated at 71.3% (327 of 458 strings)
2017-04-23 11:29:32 +02:00
test
0692e7d337 Translated using Weblate (Russian)
Currently translated at 70.0% (321 of 458 strings)
2017-04-23 11:28:01 +02:00
anonymous
b2579e935f Translated using Weblate (Russian)
Currently translated at 70.0% (321 of 458 strings)
2017-04-23 11:27:46 +02:00
test
0903c53b92 Translated using Weblate (Russian)
Currently translated at 69.6% (319 of 458 strings)
2017-04-23 11:27:12 +02:00
anonymous
7b8a92068d Translated using Weblate (Russian)
Currently translated at 69.6% (319 of 458 strings)
2017-04-23 11:27:02 +02:00
test
d5ca4f58c8 Translated using Weblate (Russian)
Currently translated at 68.1% (312 of 458 strings)
2017-04-23 11:24:12 +02:00
anonymous
15f5b40bce Translated using Weblate (Russian)
Currently translated at 68.1% (312 of 458 strings)
2017-04-23 11:24:03 +02:00
test
a954f95c22 Translated using Weblate (Russian)
Currently translated at 67.6% (310 of 458 strings)
2017-04-23 11:23:35 +02:00
anonymous
61cd183aee Translated using Weblate (Russian)
Currently translated at 67.6% (310 of 458 strings)
2017-04-23 11:23:26 +02:00
test
7320a1bf20 Translated using Weblate (Russian)
Currently translated at 65.7% (301 of 458 strings)
2017-04-23 11:21:07 +02:00
anonymous
9e484d252e Translated using Weblate (Russian)
Currently translated at 65.7% (301 of 458 strings)
2017-04-23 11:20:56 +02:00
test
9503c9f97f Translated using Weblate (Russian)
Currently translated at 64.8% (297 of 458 strings)
2017-04-23 11:20:04 +02:00
anonymous
3c89637be2 Translated using Weblate (Russian)
Currently translated at 64.8% (297 of 458 strings)
2017-04-23 11:19:51 +02:00
test
00979552b7 Translated using Weblate (Russian)
Currently translated at 62.6% (287 of 458 strings)
2017-04-23 11:16:03 +02:00
anonymous
59a77b163d Translated using Weblate (Russian)
Currently translated at 62.6% (287 of 458 strings)
2017-04-23 11:15:50 +02:00
test
7b69ae210e Translated using Weblate (Russian)
Currently translated at 62.4% (286 of 458 strings)
2017-04-23 11:15:36 +02:00
KOLANICH
4900035692 Translated using Weblate (Russian)
Currently translated at 56.5% (259 of 458 strings)
2017-04-22 18:48:28 +02:00
test
b38b550da7 Translated using Weblate (Russian)
Currently translated at 56.1% (257 of 458 strings)
2017-04-22 18:47:06 +02:00
David García Garzón
f45f05e330 Translated using Weblate (Catalan)
Currently translated at 8.4% (540 of 6388 strings)
2017-04-19 12:44:18 +02:00
Christa Sorenson
2dba00f966 Translated using Weblate (Swedish)
Currently translated at 53.0% (243 of 458 strings)
2017-04-13 03:46:36 +02:00
Zukero
da0663bea6 Preparatory commit for the stoutford_roots_love ATCS project 2017-03-31 09:26:07 +02:00
Mayte Climent Mompó
535873a970 Translated using Weblate (Spanish)
Currently translated at 24.1% (1542 of 6378 strings)
2017-03-15 18:46:40 +01:00
Michał Korczak
f4525038b3 Translated using Weblate (Polish)
Currently translated at 99.7% (457 of 458 strings)
2017-03-14 09:46:22 +01:00
Christa Sorenson
ccd6026731 Translated using Weblate (Swedish)
Currently translated at 39.9% (183 of 458 strings)
2017-03-14 00:46:47 +01:00
maria trapero
a5b3dac370 Translated using Weblate (Spanish)
Currently translated at 24.1% (1542 of 6378 strings)
2017-03-13 17:17:37 +01:00
Mario Jiménez Morales
ac812adc87 Translated using Weblate (Spanish)
Currently translated at 24.1% (1540 of 6378 strings)
2017-03-13 12:49:38 +01:00
Sara Ol
6ead76fb8c Translated using Weblate (Spanish)
Currently translated at 24.1% (1538 of 6378 strings)
2017-03-13 01:54:53 +01:00
sargantana
b068242d5e Translated using Weblate (Spanish)
Currently translated at 24.0% (1535 of 6378 strings)
2017-03-12 20:49:05 +01:00
anonymous
a3649588d4 Translated using Weblate (Spanish)
Currently translated at 24.0% (1534 of 6378 strings)
2017-03-11 18:08:25 +01:00
sargantana
043a4c500b Translated using Weblate (Spanish)
Currently translated at 24.0% (1532 of 6378 strings)
2017-03-11 18:05:54 +01:00
José Luis Fernández Espinar
0f559f629f Translated using Weblate (Spanish)
Currently translated at 24.0% (1531 of 6378 strings)
2017-03-10 19:13:31 +01:00
Francisco José Muñoz Cardeñas
97e5a6c457 Translated using Weblate (Spanish)
Currently translated at 23.9% (1529 of 6378 strings)
2017-03-10 19:11:39 +01:00
Olivier Dragon
40fcb970bf Translated using Weblate (French)
Currently translated at 73.7% (4702 of 6378 strings)
2017-03-09 18:44:53 +01:00
Olivier Dragon
c2b3072c46 Translated using Weblate (French)
Currently translated at 73.6% (4696 of 6378 strings)
2017-03-05 06:44:59 +01:00
Olivier Dragon
235ce500dd Translated using Weblate (French)
Currently translated at 99.7% (457 of 458 strings)
2017-03-05 06:44:58 +01:00
Sergio Oton
4e6fd4b89f Translated using Weblate (Spanish)
Currently translated at 23.9% (1527 of 6378 strings)
2017-03-03 21:46:29 +01:00
Carlos Duque Guasch
56a1800fb9 Translated using Weblate (Spanish)
Currently translated at 23.8% (1518 of 6378 strings)
2017-02-27 15:46:36 +01:00
Olivier Dragon
2c46fad3b0 Translated using Weblate (French)
Currently translated at 73.0% (4659 of 6378 strings)
2017-02-26 03:44:57 +01:00
Zukero
74ac7127b4 Merge branch 'master' into stoutford_tests 2017-02-23 18:10:42 +01:00
Zukero
088b2061f3 Merge branch 'master' into stoutford_tests 2017-02-22 15:32:10 +01:00
Olivier Dragon
d43eaa4bf9 Translated using Weblate (French)
Currently translated at 73.0% (4657 of 6378 strings)
2017-02-13 06:44:57 +01:00
Sebastian Hainke
423299ab46 Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2017-02-07 00:45:01 +01:00
Daniel Stasiak
e8ae841347 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2017-02-03 15:46:03 +01:00
Daniel Stasiak
bb1c1adc88 Translated using Weblate (Polish)
Currently translated at 99.3% (455 of 458 strings)
2017-02-03 15:46:02 +01:00
Igor
b0fb6d8561 Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2017-01-26 15:47:14 +01:00
Igor
27bd1d3f5f Translated using Weblate (Russian)
Currently translated at 26.2% (120 of 458 strings)
2017-01-26 15:47:13 +01:00
Olivier Dragon
aed6d774a8 Translated using Weblate (French)
Currently translated at 72.8% (4644 of 6378 strings)
2017-01-24 21:44:52 +01:00
Zukero
751972451f Merge branch 'master' into stoutford_tests 2017-01-24 13:14:30 +01:00
Zukero
ac850f953e Merge branch 'master' into stoutford_tests 2017-01-23 17:55:33 +01:00
Zukero
79ab254f9b Merge branch 'master' into stoutford_tests 2017-01-23 17:04:38 +01:00
Zukero
17e10ae369 Added items_rijackson_1 to the loaded tilesets. 2017-01-22 22:42:54 +01:00
Zukero
0f187e08d9 Merge pull request #24 from Rijackson/stoutford_tests
Changes to dialogues and questlogs in new material in stoutford_tests
2017-01-22 22:36:16 +01:00
Rijackson
6eeff75134 Clean up the strange unicode stuff. 2017-01-22 12:02:02 -05:00
Rijackson
653648e65c Clean up a few mistakes and the strange negated requirments 2017-01-22 11:24:52 -05:00
Rijackson
725d0ed632 More sprites added in items_rijackson_1.png. Clean up punctuation, typos etc. in dialogues, Change dialogue so that it is Andor's companion, not Andor himself, that persuades Glasforn to imprison the hero with the lich. 2017-01-21 17:24:11 -05:00
Zukero
fd21fd62ec Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/parsers/json/JsonFieldNames.java
2017-01-20 16:56:27 +01:00
Zukero
6d77d8806b Fixed large monster issuem introduced with content reordering, but
solved by adding more flexibility and removing the "size" field in
monsters.
2017-01-20 15:07:05 +01:00
Nut Andor
d0baee2b90 Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2017-01-16 12:45:19 +01:00
Olivier Dragon
16265689d5 Translated using Weblate (French)
Currently translated at 72.5% (4625 of 6378 strings)
2017-01-15 03:44:53 +01:00
Christa Sorenson
d2204367a2 Translated using Weblate (Swedish)
Currently translated at 6.3% (405 of 6378 strings)
2017-01-12 15:46:35 +01:00
Christa Sorenson
c485690c45 Translated using Weblate (Swedish)
Currently translated at 13.7% (63 of 458 strings)
2017-01-09 18:46:33 +01:00
Christa Sorenson
950cbe6794 Added translation using Weblate (Swedish) 2017-01-07 17:44:12 +01:00
Vinicius Veroneze
d0c7dc7843 Translated using Weblate (Portuguese (Brazil))
Currently translated at 98.2% (450 of 458 strings)
2017-01-04 21:45:52 +01:00
Zukero
f2461eed70 Merge branch 'master' into stoutford_tests 2017-01-04 16:35:35 +01:00
Mohamad Alkotob
2f0c9a7e97 Translated using Weblate (Arabic)
Currently translated at 2.1% (10 of 458 strings)
2017-01-01 21:44:07 +01:00
Olivier Dragon
ebbf3b4a5a Translated using Weblate (French)
Currently translated at 72.4% (4624 of 6378 strings)
2017-01-01 18:44:53 +01:00
Mohamad Alkotob
33feeee396 Added translation using Weblate (Arabic) 2016-12-30 18:27:55 +01:00
Weblate
35b39ff15c Merge remote-tracking branch 'origin/master' 2016-12-29 00:41:08 +01:00
Stefanie Beck
f9c009116d Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-29 00:40:11 +01:00
Kevin Pochat
43be5f994c Translated using Weblate (French)
Currently translated at 72.2% (4611 of 6378 strings)
2016-12-29 00:40:10 +01:00
Voom
347eb64b40 Translated using Weblate (Bulgarian)
Currently translated at 1.3% (86 of 6388 strings)
2016-12-29 00:40:10 +01:00
Nut Andor
ed286d8f5b Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2016-12-29 00:40:09 +01:00
Olivier Dragon
9d1bff8c80 Translated using Weblate (French)
Currently translated at 72.2% (4611 of 6378 strings)
2016-12-29 00:38:27 +01:00
Nut Andor
99a820325e Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-28 22:35:01 +01:00
Voom
3a811023fe Added translation using Weblate (Bulgarian) 2016-12-28 19:29:18 +01:00
Hristo Alexandrov
c2dfbb3f0a Added translation using Weblate (Bulgarian) 2016-12-27 21:40:29 +01:00
Olivier Dragon
d6aaad9447 Translated using Weblate (French)
Currently translated at 71.4% (4556 of 6378 strings)
2016-12-23 06:44:49 +01:00
Zukero
1a0df571b1 Reordered JSON files with ATCS. Should create a good basis for cleaner
diffs.
2016-12-21 16:51:00 +01:00
Olivier Dragon
ab7195fca5 Translated using Weblate (French)
Currently translated at 70.9% (4528 of 6378 strings)
2016-12-20 15:44:48 +01:00
Vladimir
654f6d603a Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-13 21:45:51 +01:00
ivo
0645a28e21 Translated using Weblate (Ukrainian)
Currently translated at 9.8% (629 of 6378 strings)
2016-12-11 21:46:38 +01:00
Olivier Dragon
b12713ab34 Translated using Weblate (French)
Currently translated at 70.6% (4508 of 6378 strings)
2016-12-08 18:44:47 +01:00
Stefanie Beck
7a008ef1c5 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-08 12:44:58 +01:00
Olivier Dragon
5a5e35f54f Translated using Weblate (French)
Currently translated at 70.6% (4504 of 6378 strings)
2016-12-05 09:44:45 +01:00
Olivier Dragon
88fa699c77 Translated using Weblate (French)
Currently translated at 70.5% (4498 of 6378 strings)
2016-11-30 06:44:47 +01:00
Olivier Dragon
06b519e0b5 Translated using Weblate (French)
Currently translated at 69.8% (4454 of 6378 strings)
2016-11-25 03:44:44 +01:00
Olivier Dragon
ce67397087 Translated using Weblate (French)
Currently translated at 69.3% (4422 of 6378 strings)
2016-11-20 21:44:46 +01:00
Olivier Dragon
cd48fb3ab2 Translated using Weblate (French)
Currently translated at 68.9% (4396 of 6378 strings)
2016-11-14 00:44:45 +01:00
Michel Pocrave
60eb7203fe Translated using Weblate (French)
Currently translated at 67.3% (4298 of 6378 strings)
2016-11-01 16:38:49 +01:00
Olivier Dragon
4ba42ec044 Translated using Weblate (French)
Currently translated at 67.3% (4297 of 6378 strings)
2016-11-01 16:36:36 +01:00
Вадим Власюк
786743f918 Translated using Weblate (Russian)
Currently translated at 18.9% (87 of 458 strings)
2016-11-01 00:45:56 +01:00
Ostap Bender
ae419d6f87 Translated using Weblate (French)
Currently translated at 67.1% (4286 of 6378 strings)
2016-10-31 12:01:46 +01:00
Olivier Dragon
4d75c71870 Translated using Weblate (French)
Currently translated at 67.1% (4285 of 6378 strings)
2016-10-31 04:52:51 +01:00
Bervianto Leo Pratama
de372ee79b Translated using Weblate (Dutch)
Currently translated at 11.1% (710 of 6378 strings)
2016-10-28 15:44:32 +02:00
Bervianto Leo Pratama
c8ddc89614 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-10-22 18:44:56 +02:00
Joe Hansen
4a25e16016 Translated using Weblate (Danish)
Currently translated at 13.5% (62 of 458 strings)
2016-10-22 18:44:29 +02:00
Muhammad Taufiq Sumadi
857da0b154 Translated using Weblate (Indonesian)
Currently translated at 1.3% (89 of 6378 strings)
2016-10-22 06:45:02 +02:00
Prasetyo S
f6346d1678 Translated using Weblate (Indonesian)
Currently translated at 10.6% (49 of 458 strings)
2016-10-22 00:45:01 +02:00
Joe Hansen
91899c5f19 Added translation using Weblate (Danish) 2016-10-20 16:04:00 +02:00
Prasetyo S
502d9066c1 Added translation using Weblate (Indonesian) 2016-10-19 21:21:05 +02:00
Anderson Nogueira
11057f41d3 Translated using Weblate (Portuguese (Brazil))
Currently translated at 83.3% (5318 of 6378 strings)
2016-10-18 00:45:48 +02:00
Anderson Nogueira
c38dc7b628 Translated using Weblate (Portuguese (Brazil))
Currently translated at 97.8% (448 of 458 strings)
2016-10-17 00:45:45 +02:00
Sebastian Hainke
6ba8769e35 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-10-05 21:44:50 +02:00
David García Garzón
bf012cc01a Translated using Weblate (Catalan)
Currently translated at 77.0% (353 of 458 strings)
2016-10-05 12:44:14 +02:00
Rasti K5
3b7be0c3b4 Translated using Weblate (Kurdish Sorani)
Currently translated at 10.2% (47 of 458 strings)
2016-10-03 18:45:13 +02:00
David García Garzón
d282acf17d Translated using Weblate (Catalan)
Currently translated at 8.2% (529 of 6388 strings)
2016-10-01 12:44:16 +02:00
David García Garzón
18e4b9019a Added translation using Weblate (Catalan) 2016-09-30 02:18:07 +02:00
David García Garzón
ab7a1a7229 Translated using Weblate (Catalan)
Currently translated at 3.6% (232 of 6388 strings)
2016-09-25 03:44:15 +02:00
Niemand Jedermann
925b4a6010 Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2016-09-23 00:44:50 +02:00
David García Garzón
b754cb650b Added translation using Weblate (Catalan) 2016-09-22 15:26:53 +02:00
Rasti K5
0b8526b5df Translated using Weblate (Kurdish Sorani)
Currently translated at 9.1% (42 of 458 strings)
2016-09-22 00:45:13 +02:00
Evaristo Sintetas
066592623e Translated using Weblate (Spanish)
Currently translated at 22.9% (1461 of 6378 strings)
2016-09-21 18:46:07 +02:00
Evaristo Sintetas
46cfe8d789 Translated using Weblate (Spanish)
Currently translated at 73.1% (335 of 458 strings)
2016-09-21 18:46:07 +02:00
Rasti K5
f81e212431 Added translation using Weblate (Kurdish Sorani) 2016-09-19 21:37:19 +02:00
Evaristo Sintetas
e802bcc8fc Translated using Weblate (Spanish)
Currently translated at 22.4% (1431 of 6378 strings)
2016-09-18 15:45:53 +02:00
Osoitz
8bc27c1eb4 Translated using Weblate (Basque)
Currently translated at 71.6% (328 of 458 strings)
2016-09-17 00:44:10 +02:00
Stéphane Daviet
8615b5a57b Translated using Weblate (French)
Currently translated at 67.1% (4281 of 6378 strings)

Rimes !
2016-09-14 15:44:41 +02:00
Stefanie Beck
95e6e409fc Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-09-13 21:44:48 +02:00
Stéphane Daviet
d3eb408502 Translated using Weblate (French)
Currently translated at 67.1% (4281 of 6378 strings)
2016-09-12 14:06:40 +02:00
Osoitz
4c670d230c Translated using Weblate (Basque)
Currently translated at 70.7% (324 of 458 strings)
2016-09-12 12:44:09 +02:00
Ostap Bender
5cd992bf16 Translated using Weblate (French)
Currently translated at 67.1% (4281 of 6378 strings)
2016-09-11 20:58:17 +02:00
Stéphane Daviet
64a6b64698 Translated using Weblate (French)
Currently translated at 67.0% (4276 of 6378 strings)
2016-09-11 17:13:26 +02:00
Ostap Bender
1cd4910fa5 Translated using Weblate (French)
Currently translated at 67.0% (4276 of 6378 strings)
2016-09-11 08:23:23 +02:00
Stéphane Daviet
feceab1016 Translated using Weblate (French)
Currently translated at 66.9% (4267 of 6378 strings)
2016-09-10 23:57:44 +02:00
Ostap Bender
544bb975b2 Translated using Weblate (French)
Currently translated at 66.9% (4267 of 6378 strings)
2016-09-10 13:59:10 +02:00
Osoitz
5045b9d945 Added translation using Weblate (Basque) 2016-09-09 22:42:07 +02:00
Stéphane Daviet
a9a8d81b8a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-09 15:08:44 +02:00
Stéphane Daviet
bf053e8f19 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-08 12:39:35 +02:00
Stéphane Daviet
614e154e62 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-08 12:37:25 +02:00
Hakuchi
98f515a836 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-09-08 00:44:49 +02:00
Stéphane Daviet
dd70b31dd3 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-06 12:17:16 +02:00
Stéphane Daviet
44b5411d5f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-06 12:16:32 +02:00
Stéphane Daviet
cae9b66e5a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Accentuation
2016-09-06 10:33:15 +02:00
Stéphane Daviet
01e6720d96 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-06 10:15:51 +02:00
Stéphane Daviet
16a05ec9be Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-05 14:51:38 +02:00
Stéphane Daviet
8b75805f06 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 14:51:05 +02:00
Stéphane Daviet
0820244331 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-09-05 13:56:13 +02:00
Stéphane Daviet
13ab26b29d Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 13:44:37 +02:00
Stéphane Daviet
cdb194d0e7 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-05 13:40:38 +02:00
Stéphane Daviet
7c00de886c Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 13:39:57 +02:00
Stéphane Daviet
75a0b02de6 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-05 09:44:44 +02:00
Stéphane Daviet
39ae81fd3c Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 09:44:23 +02:00
Stéphane Daviet
a9dc96b6a1 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-04 20:33:10 +02:00
Stéphane Daviet
73e023ccb8 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-04 14:02:43 +02:00
Stéphane Daviet
9ba854af7b Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-04 14:00:02 +02:00
Stéphane Daviet
afd925108a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-04 13:58:13 +02:00
Stéphane Daviet
5522c70f26 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-04 13:36:06 +02:00
Stéphane Daviet
5ccc500eca Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-04 13:35:15 +02:00
Stéphane Daviet
726830f897 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Accord
2016-09-03 20:43:03 +02:00
Stéphane Daviet
de2214bbce Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-03 20:42:26 +02:00
Stéphane Daviet
ff4abcae9a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-03 20:39:29 +02:00
Stéphane Daviet
ea4c50a16f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-03 19:14:19 +02:00
Stéphane Daviet
8c8c1f4267 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-03 19:10:31 +02:00
Stéphane Daviet
e20775f1d9 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-03 19:07:50 +02:00
Stéphane Daviet
0f4ac5ca69 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-03 19:05:37 +02:00
Valentin Gergely
bd5050a59a Translated using Weblate (Hungarian)
Currently translated at 1.6% (103 of 6388 strings)
2016-09-03 15:44:58 +02:00
Valentin Gergely
5ea5091597 Translated using Weblate (Hungarian)
Currently translated at 17.9% (82 of 458 strings)
2016-09-03 15:44:57 +02:00
Stéphane Daviet
55c58af7ad Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-02 21:21:15 +02:00
Stéphane Daviet
a895a0aa09 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-02 14:05:38 +02:00
Stéphane Daviet
2a41d175fd Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-02 13:15:58 +02:00
Valentin Gergely
fa5a4be7ea Added translation using Weblate (Hungarian) 2016-09-01 13:43:02 +02:00
Stéphane Daviet
02e5453e41 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-01 11:48:21 +02:00
Stéphane Daviet
aeb094d51b Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-01 11:39:31 +02:00
Stéphane Daviet
465b92acc5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-01 10:08:25 +02:00
Stéphane Daviet
8becd081c8 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-01 10:00:22 +02:00
Stéphane Daviet
b80bfbc1dc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Accord
2016-09-01 09:55:02 +02:00
Stéphane Daviet
89fadd1967 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-01 09:53:30 +02:00
Stéphane Daviet
b7d36efc64 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-31 22:18:15 +02:00
Stéphane Daviet
417ef77459 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 22:16:27 +02:00
Stéphane Daviet
f5684edf71 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-31 22:06:52 +02:00
Stéphane Daviet
469e7ec41a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 22:06:24 +02:00
Stéphane Daviet
e1988f72ab Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-31 16:51:51 +02:00
Stéphane Daviet
74e13310be Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 16:40:23 +02:00
Stéphane Daviet
8ad7314910 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-31 15:59:34 +02:00
Stéphane Daviet
dbf7427608 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 15:55:56 +02:00
Stéphane Daviet
97c2e6e4bf Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-08-31 15:30:31 +02:00
Stéphane Daviet
68ab47a5ef Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 15:26:06 +02:00
Stéphane Daviet
087cf49058 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-08-30 12:25:50 +02:00
Stéphane Daviet
f23025cae6 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-30 12:19:35 +02:00
Stéphane Daviet
08fab207fc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-08-30 11:39:19 +02:00
Stéphane Daviet
c1bd7a1def Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-30 11:36:24 +02:00
Stéphane Daviet
eb40ce0bea Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-30 11:31:59 +02:00
Stéphane Daviet
60f250621a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-30 11:29:38 +02:00
Stéphane Daviet
df417bc9bf Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 21:02:03 +02:00
Stéphane Daviet
e7cb8e3da7 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 20:58:49 +02:00
Stéphane Daviet
d60b777d1f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 20:53:52 +02:00
Stéphane Daviet
f0ed3d7753 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 20:52:26 +02:00
Stéphane Daviet
0da4a88d79 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Nom
2016-08-29 20:45:27 +02:00
Stéphane Daviet
1b97d99a7e Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 20:43:08 +02:00
Stéphane Daviet
784642e3a5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 17:54:33 +02:00
Stéphane Daviet
6f77632e17 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-29 17:52:35 +02:00
Stéphane Daviet
ac9b109e9f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 17:48:03 +02:00
Stéphane Daviet
c57552f731 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 17:12:29 +02:00
Stéphane Daviet
fcce7facf2 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 14:00:42 +02:00
Stéphane Daviet
47ef3891da Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 14:00:19 +02:00
Stéphane Daviet
2a49b9e2d4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:52:51 +02:00
Stéphane Daviet
7c6476596f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 13:48:28 +02:00
Stéphane Daviet
661a395eb5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:37:44 +02:00
Stéphane Daviet
686e861d08 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 13:27:14 +02:00
Stéphane Daviet
a2ab0ba4e4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:19:36 +02:00
Stéphane Daviet
8aac4975c8 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-29 13:12:17 +02:00
Stéphane Daviet
1b1991a743 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:11:38 +02:00
Stéphane Daviet
a6b59da3cc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 13:05:54 +02:00
Stéphane Daviet
c19c78991f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 12:55:27 +02:00
Stéphane Daviet
3e8eea1755 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 12:36:37 +02:00
Stéphane Daviet
d2b00d5eda Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 12:33:46 +02:00
Stéphane Daviet
7ea38a50f4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 12:10:03 +02:00
Stéphane Daviet
4626cee6fb Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 12:06:43 +02:00
Stéphane Daviet
719e8e1c55 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:59:49 +02:00
Stéphane Daviet
0662e854cd Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:58:54 +02:00
Stéphane Daviet
fca16b356e Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:58:33 +02:00
Stéphane Daviet
7f7cdbaadc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:55:30 +02:00
Stéphane Daviet
11cfb2dc0f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:41:03 +02:00
Stéphane Daviet
04c72ca541 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:37:05 +02:00
Stéphane Daviet
0e7cc17c15 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:36:24 +02:00
Stéphane Daviet
6fc6609c7b Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-29 11:21:43 +02:00
Stéphane Daviet
e61c4195ea Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:18:13 +02:00
Stéphane Daviet
c580c54e70 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:53:20 +02:00
Stéphane Daviet
8d6aa5d301 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:49:24 +02:00
Stéphane Daviet
799af7ebe5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-28 13:49:00 +02:00
Stéphane Daviet
ca0b9db25f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:47:43 +02:00
Stéphane Daviet
9e84a0fabf Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:44:02 +02:00
Stéphane Daviet
cb1977f690 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:43:27 +02:00
Stéphane Daviet
f8a02acfc1 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:41:31 +02:00
Stéphane Daviet
6c73e3b6ff Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:40:37 +02:00
Stéphane Daviet
0f92254533 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:40:13 +02:00
Stéphane Daviet
1cd8fa7e36 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-28 13:39:16 +02:00
Stéphane Daviet
9702f11125 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:28:18 +02:00
Stéphane Daviet
0eb81af705 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 08:33:19 +02:00
Stéphane Daviet
3fbf8cca93 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:58:40 +02:00
Stéphane Daviet
5c68a0ee39 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-27 21:56:26 +02:00
Stéphane Daviet
21de495ae4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:55:15 +02:00
Stéphane Daviet
e482af9ba7 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-27 21:52:07 +02:00
Stéphane Daviet
579756f084 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:49:02 +02:00
Stéphane Daviet
73e56def0a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-27 21:45:23 +02:00
Stéphane Daviet
67114eb468 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:45:04 +02:00
Stéphane Daviet
fcfaf89bbc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-27 21:44:23 +02:00
Stéphane Daviet
105afcc58e Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Changement formulation
2016-08-26 12:09:20 +02:00
Stéphane Daviet
1d697c73b4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Casse de l'Ombre
2016-08-25 17:36:15 +02:00
Stéphane Daviet
655c2032ff Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-25 17:29:49 +02:00
Stéphane Daviet
0f1c4b3d2d Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-25 16:51:45 +02:00
Stéphane Daviet
d9552338af Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-25 16:48:05 +02:00
Stéphane Daviet
03b10712c3 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Casse de l'Ombre
2016-08-25 16:46:54 +02:00
Stéphane Daviet
bbceda2bc2 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Changement formulation
2016-08-25 16:45:58 +02:00
Stéphane Daviet
a954340626 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Correction typo et registre de langage
2016-08-25 16:45:23 +02:00
Arkatoo
89c05ff140 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)
2016-08-25 12:44:44 +02:00
Javid
635e253661 Translated using Weblate (Turkish)
Currently translated at 2.2% (146 of 6378 strings)
2016-08-21 12:46:16 +02:00
Dmitry
727c89ea9d Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2016-08-19 18:45:48 +02:00
Dmitry
591b36ef11 Translated using Weblate (Russian)
Currently translated at 13.9% (64 of 458 strings)
2016-08-19 18:45:48 +02:00
Sevil Jafarova
c564c850d7 Added translation using Weblate (Azerbaijani) 2016-08-19 14:33:33 +02:00
jailson lima
e4eeada959 Translated using Weblate (English)
Currently translated at 100.0% (458 of 458 strings)
2016-08-17 21:44:31 +02:00
Zukero
4d0b23062e Fixed tloading of the new tilesets. 2016-08-12 15:49:49 +02:00
Zukero
7c97448d12 New spritesheets by JapoZero and Enterbrain
(http://xxjapozeroxx.deviantart.com). Was originally 24x24, upscaled to
32x32, doesn't look too blurred to me. 
New content for Stoutford, especially Kayla's shop and dialogues.
2016-08-12 15:30:41 +02:00
Zukero
cff0ef7df5 New colorfilter values : redtint, greentint, and bluetint. 2016-08-10 17:57:51 +02:00
Zukero
404385151b Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/xml/home.tmx
	AndorsTrail/res/xml/stoutford_cellar.tmx
	AndorsTrail/res/xml/stoutford_cellar2.tmx
	AndorsTrail/res/xml/stoutford_church.tmx
	AndorsTrail/res/xml/stoutford_cottage2.tmx
	AndorsTrail/res/xml/stoutford_farmhouse1.tmx
	AndorsTrail/res/xml/stoutford_ne.tmx
	AndorsTrail/res/xml/stoutford_tavern.tmx
2016-08-08 16:45:34 +02:00
Zukero
e631e849e3 Patched all maps to include latest set of tilesets. 2016-08-08 16:34:30 +02:00
Zukero
425e697d9f Small bugfixes for stoutford. 2016-07-22 13:57:08 +02:00
Zukero
4433e0de07 Removed ugly log. 2016-07-21 16:35:32 +02:00
Zukero
c277ff4266 Stoutford's main quest done, but needs testing.
Some crash points exists (don't trade with the thief)
2016-07-21 16:23:32 +02:00
Zukero
63449f7e3c Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/xml/stoutford_church.tmx
2016-07-19 17:45:06 +02:00
Satnam S Virdi
bb302f62d5 Translated using Weblate (Punjabi)
Currently translated at 25.9% (119 of 458 strings)
2016-06-24 21:45:24 +02:00
Satnam S Virdi
9a85d5ca66 Translated using Weblate (Punjabi)
Currently translated at 0.0% (5 of 6388 strings)
2016-06-09 15:45:48 +02:00
Satnam S Virdi
5409b8daa1 Translated using Weblate (Punjabi)
Currently translated at 19.6% (90 of 458 strings)
2016-06-09 15:45:48 +02:00
Weblate
63e83f83b9 Merge remote-tracking branch 'origin/master' 2016-06-02 14:15:36 +02:00
Kristoffer Grundström
003236da18 Translated using Weblate (Swedish)
Currently translated at 0.3% (20 of 6378 strings)
2016-05-31 03:45:38 +02:00
Chris Leonard
f4b5ec7aa0 Translated using Weblate (English (United Kingdom))
Currently translated at 0.5% (34 of 6378 strings)
2016-05-25 21:44:27 +02:00
Chris Leonard
fc73536416 Added translation using Weblate (English (United States)) 2016-05-23 18:25:54 +02:00
Anja Mozina
c2b57ad752 Translated using Weblate (Slovenian)
Currently translated at 1.6% (105 of 6378 strings)
2016-05-14 12:45:54 +02:00
Zukero
fa80291ddd Merge branch 'master' into stoutford_tests 2016-04-26 13:32:12 +02:00
Zukero
b32ee1dad8 Revert "Fixed Health and XP bars bug for Marshmallow devices. Tested down to Donut on x86 VM."
This reverts commit 269c6567ae.
2016-04-26 13:31:37 +02:00
Zukero
269c6567ae Fixed Health and XP bars bug for Marshmallow devices. Tested down to
Donut on x86 VM.
2016-04-26 13:25:57 +02:00
Ivan Chiurcci
605cfc618a Translated using Weblate (Russian)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-04-20 15:51:55 +02:00
Darkwolf 276
7d8de725a9 Translated using Weblate (French)
Currently translated at 66.7% (4256 of 6378 strings)
2016-04-13 18:44:34 +02:00
Laura Arjona Reina
aec7744fb1 Translated using Weblate (Spanish)
Currently translated at 21.9% (1401 of 6378 strings)
2016-04-10 21:45:28 +02:00
Laura Arjona Reina
7401ba6ef5 Translated using Weblate (Spanish)
Currently translated at 69.2% (317 of 458 strings)
2016-04-10 21:45:28 +02:00
Satnam S Virdi
ec56382174 Translated using Weblate (Punjabi)
Currently translated at 1.0% (5 of 458 strings)
2016-03-21 18:45:24 +01:00
Satnam S Virdi
e6c0e1efe0 Translated using Weblate (Punjabi)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-03-19 17:19:53 +01:00
Satnam S Virdi
668dc948b4 Translated using Weblate (Punjabi)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-03-19 11:44:45 +01:00
rubjurgens
d7bc5e4a88 Translated using Weblate (Spanish)
Currently translated at 21.4% (1371 of 6378 strings)

 It's a name
2016-02-26 10:10:01 +01:00
Daniel Stasiak
57edf47785 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2016-02-22 12:44:51 +01:00
José Antonio Muriano Criado
32c57ebcd4 Translated using Weblate (Spanish)
Currently translated at 21.4% (1369 of 6378 strings)
2016-02-18 11:57:06 +01:00
José Antonio Muriano Criado
4f89c94d4e Translated using Weblate (Spanish)
Currently translated at 21.1% (1351 of 6378 strings)

Are Nor City translate as Ciudad Nor??
2016-02-18 10:21:21 +01:00
José Antonio Muriano Criado
3906e92051 Translated using Weblate (Spanish)
Currently translated at 21.1% (1348 of 6378 strings)
2016-02-18 10:07:32 +01:00
therealmarco
5ed57bdcef Translated using Weblate (French)
Currently translated at 100.0% (458 of 458 strings)
2016-02-16 18:44:26 +01:00
KOLANICH
581d706361 Translated using Weblate (Russian)
Currently translated at 84.7% (388 of 458 strings)
2016-02-03 00:45:09 +01:00
Éfrit
bc8d763777 Translated using Weblate (French)
Currently translated at 66.7% (4255 of 6378 strings)
2016-02-02 03:44:26 +01:00
Éfrit
6aefedbf42 Translated using Weblate (French)
Currently translated at 100.0% (458 of 458 strings)
2016-02-02 03:44:26 +01:00
Éfrit
27506b2547 Translated using Weblate (French)
Currently translated at 100.0% (458 of 458 strings)
2016-01-28 21:55:55 +01:00
Máté Lajkó
99168d96a9 Translated using Weblate (Hungarian)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-01-24 01:03:03 +01:00
Bilal Onur Eskili
354e82eaed Translated using Weblate (Turkish)
Currently translated at 2.2% (145 of 6378 strings)
2016-01-22 18:45:15 +01:00
Bilal Onur Eskili
208a51fafb Translated using Weblate (Turkish)
Currently translated at 72.7% (333 of 458 strings)
2016-01-22 18:45:14 +01:00
kenan akgün
4276923e3a Translated using Weblate (Turkish)
Currently translated at 60.0% (275 of 458 strings)
2016-01-18 15:57:47 +01:00
Ersan Doru
d848186c74 Translated using Weblate (Turkish)
Currently translated at 1.9% (126 of 6378 strings)
2016-01-16 15:45:19 +01:00
Ersan Doru
814647850a Translated using Weblate (Turkish)
Currently translated at 58.2% (267 of 458 strings)
2016-01-15 01:16:16 +01:00
Weblate
42b80239df Merge remote-tracking branch 'origin/master' 2016-01-11 22:25:38 +01:00
Malo Jaffré
b77bb16d50 Translated using Weblate (French)
Currently translated at 97.5% (447 of 458 strings)
2016-01-11 22:25:37 +01:00
Zukero
6ca4786e6a First content for Stoutford. Minimalistic, should-not-crash-the-game
kind of content.
2016-01-07 18:24:58 +01:00
Daniel Stasiak
e06f8e9706 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2015-12-24 18:44:52 +01:00
suhe gul
daf7a027e1 Translated using Weblate (Turkish)
Currently translated at 51.3% (235 of 458 strings)
2015-12-23 21:45:15 +01:00
Gianluca Luparini
2977a54005 Translated using Weblate (Italian)
Currently translated at 100.0% (458 of 458 strings)
2015-12-21 21:44:41 +01:00
Gianluca Luparini
c276207691 Translated using Weblate (Italian)
Currently translated at 44.7% (2851 of 6378 strings)
2015-12-19 15:44:40 +01:00
Gianluca Luparini
1b6f34c398 Translated using Weblate (Italian)
Currently translated at 100.0% (458 of 458 strings)
2015-12-17 21:36:32 +01:00
suhe gul
6783551d96 Translated using Weblate (Turkish)
Currently translated at 49.7% (228 of 458 strings)
2015-12-13 21:45:20 +01:00
suhe gul
0be80ed7be Translated using Weblate (Turkish)
Currently translated at 47.3% (217 of 458 strings)
2015-12-09 06:45:14 +01:00
Philippe Baret
410d6003e2 Translated using Weblate (French)
Currently translated at 66.7% (4255 of 6378 strings)
2015-12-04 18:44:26 +01:00
suhe gul
bd7bc31f6f Translated using Weblate (Turkish)
Currently translated at 46.5% (213 of 458 strings)
2015-11-26 19:37:41 +01:00
xaver-entropia
8eb9b03a68 Translated using Weblate (Spanish)
Currently translated at 62.0% (284 of 458 strings)
2015-11-26 19:37:41 +01:00
No need for a name
0634e535e2 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)

Zeichensetzung
2015-11-25 18:44:26 +01:00
xaver-entropia
7fbac52aa6 Translated using Weblate (Spanish)
Currently translated at 21.1% (1346 of 6378 strings)
2015-11-25 15:45:06 +01:00
suhe gul
fc6f4f427a Translated using Weblate (Turkish)
Currently translated at 37.1% (170 of 458 strings)
2015-11-25 09:44:54 +01:00
Daniel Stasiak
f7b237b8ce Translated using Weblate (Polish)
Currently translated at 100.0% (458 of 458 strings)
2015-11-25 06:44:48 +01:00
xaver-entropia
2d11372423 Translated using Weblate (Spanish)
Currently translated at 58.9% (270 of 458 strings)

Translation + human redability
2015-11-21 14:32:20 +01:00
xaver-entropia
c68efc879d Translated using Weblate (Spanish)
Currently translated at 58.2% (267 of 458 strings)

The author is getting rid of the % in the stats
2015-11-21 14:22:39 +01:00
xaver-entropia
8802607c62 Translated using Weblate (Spanish)
Currently translated at 58.0% (266 of 458 strings)

Teniendo en cuenta el contexto y efecto de la habilidad
2015-11-21 13:43:24 +01:00
xaver-entropia
e57c2e8606 Translated using Weblate (Spanish)
Currently translated at 52.8% (242 of 458 strings)
2015-11-21 13:32:36 +01:00
Weblate
7a1e639720 Merge remote-tracking branch 'origin/master' 2015-11-20 21:29:22 +01:00
suhe gul
c8735a6aed Translated using Weblate (Turkish)
Currently translated at 32.3% (148 of 458 strings)
2015-11-20 21:29:22 +01:00
Weblate
53be0a0747 Merge remote-tracking branch 'origin/master' 2015-11-18 23:47:24 +01:00
suhe gul
71994826d6 Translated using Weblate (Turkish)
Currently translated at 31.2% (143 of 457 strings)

What is quest in Turkish?
2015-11-18 23:47:24 +01:00
suhe gul
67cb67cbb8 Translated using Weblate (Turkish)
Currently translated at 1.9% (125 of 6378 strings)
2015-11-18 21:17:54 +01:00
Nut Andor
9fab560c4b Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2015-11-18 21:17:54 +01:00
suhe gul
9467d915ad Translated using Weblate (Turkish)
Currently translated at 16.6% (76 of 457 strings)

What is quest in Turkish?
2015-11-18 21:17:53 +01:00
Daniel Stasiak
0f71c72e0a Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2015-11-18 12:44:55 +01:00
suhe gul
08224f87d7 Translated using Weblate (Turkish)
Currently translated at 0.8% (4 of 457 strings)
2015-11-18 01:48:49 +01:00
suhe gul
6778958999 Translated using Weblate (Turkish)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2015-11-18 01:27:13 +01:00
1879 changed files with 1279441 additions and 832692 deletions

86
.gitignore vendored Normal file
View File

@@ -0,0 +1,86 @@
### Android ###
# Built application files
*.apk
*.ap_
# Files for the ART/Dalvik VM
*.dex
# Java class files
*.class
# Generated files
bin/
gen/
out/
# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Proguard folder generated by Eclipse
proguard/
# Log Files
*.log
# Android Studio Navigation editor temp files
.navigation/
# Android Studio captures folder
captures/
# Built application files
/*/build/
# Local configuration file (sdk path, etc)
local.properties
### Gradle ###
.gradle
/build/
# Ignore Gradle GUI config
gradle-app.setting
# Avoid ignoring Gradle wrapper jar file (.jar files are usually ignored)
!gradle-wrapper.jar
# Cache of project
.gradletasknamecache
# # Work around https://youtrack.jetbrains.com/issue/IDEA-116898
# gradle/wrapper/gradle-wrapper.properties
# Signing files
.signing/*.keystore
!.signing/debug.keystore
# User-specific configurations
.idea/libraries/
.idea/workspace.xml
.idea/tasks.xml
.idea/.name
.idea/compiler.xml
.idea/copyright/profiles_settings.xml
.idea/encodings.xml
.idea/misc.xml
.idea/modules.xml
.idea/scopes/scope_settings.xml
.idea/caches/build_file_checksums.ser
.idea/caches/gradle_models.ser
.idea/vcs.xml
.idea/assetWizardSettings.xml
*.iml
# OS-specific files
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db

14
.idea/assetWizardSettings.xml generated Normal file
View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="WizardSettings">
<option name="children">
<map>
<entry key="imageWizard">
<value>
<PersistentState />
</value>
</entry>
</map>
</option>
</component>
</project>

29
.idea/codeStyles/Project.xml generated Normal file
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<component name="ProjectCodeStyleConfiguration">
<code_scheme name="Project" version="173">
<Objective-C-extensions>
<file>
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Import" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Macro" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Typedef" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Enum" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Constant" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Global" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Struct" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="FunctionPredecl" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Function" />
</file>
<class>
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Property" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Synthesize" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InitMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="StaticMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InstanceMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="DeallocMethod" />
</class>
<extensions>
<pair source="cpp" header="h" fileNamingConvention="NONE" />
<pair source="c" header="h" fileNamingConvention="NONE" />
</extensions>
</Objective-C-extensions>
</code_scheme>
</component>

15
.idea/gradle.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<compositeConfiguration>
<compositeBuild compositeDefinitionSource="SCRIPT" />
</compositeConfiguration>
<option name="distributionType" value="DEFAULT_WRAPPED" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="resolveModulePerSourceSet" value="false" />
</GradleProjectSettings>
</option>
</component>
</project>

12
.idea/runConfigurations.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RunConfigurationProducerService">
<option name="ignoredProducers">
<set>
<option value="org.jetbrains.plugins.gradle.execution.test.runner.AllInPackageGradleConfigurationProducer" />
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestClassGradleConfigurationProducer" />
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestMethodGradleConfigurationProducer" />
</set>
</option>
</component>
</project>

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.signing/debug.keystore Normal file

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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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@@ -1,16 +0,0 @@
# Android ignores
gen/
bin/
target/
local.properties
#IntelliJ
.idea/
out/production/
out/test/
*.iws
*.ipr
# Other
.metadata
.svn/

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@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>AndorsTrail</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

View File

@@ -1,36 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="EclipseModuleManager" forced_jdk="true">
<conelement value="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK" />
<conelement value="com.android.ide.eclipse.adt.LIBRARIES" />
<src_description expected_position="1">
<src_folder value="file://$MODULE_DIR$/src" expected_position="0" />
<src_folder value="file://$MODULE_DIR$/gen" expected_position="1" />
</src_description>
</component>
<component name="FacetManager">
<facet type="android" name="Android">
<configuration />
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="false">
<output url="file://$MODULE_DIR$/bin/classes" />
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/gen" isTestSource="false" generated="true" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="module-library">
<library>
<CLASSES>
<root url="jar://$MODULE_DIR$/libs/android-support-v4.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</orderEntry>
</component>
</module>

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@@ -1,11 +0,0 @@
# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "ant.properties", and override values to adapt the script to your
# project structure.
# Project target.
target=android-21

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@@ -1,88 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="left"
>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/heroinfo_wornequipment"
/>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="horizontal"
android:gravity="center_vertical"
>
<include layout="@layout/heroinfo_equipped" />
<include layout="@layout/heroinfo_statsicons" />
</LinearLayout>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="left"
>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
>
<Spinner
android:id="@+id/inventorylist_category_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="left"
android:orientation="horizontal"
android:prompt="@string/heroinfo_inventory_categories"
android:layout_marginLeft="10dp"
android:layout_marginTop="10dp"
android:layout_marginBottom="5dp" />
<Spinner
android:id="@+id/inventorylist_sort_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_toRightOf="@+id/inventorylist_category_filters"
android:prompt="@string/heroinfo_inventory_sort"
android:layout_margin="@dimen/dialog_margin"
android:layout_marginTop="10dp"
android:layout_marginRight="5dp"
android:layout_marginBottom="5dp"
android:layout_marginLeft="5dp" />
</LinearLayout>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/heroinfo_inventory"
/>
<ListView
android:id="@+id/inventorylist_root"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,105 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="@dimen/dialog_margin"
>
<TextView
android:id="@+id/actorconditioninfo_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/actorinfo_currentconditions"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/equip_weapon"
/>
<TextView
android:text="@string/actorconditioninfo_category"
android:id="@+id/actorconditioninfo_category"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="@dimen/section_margin"
/>
<TextView
android:text="@string/actorconditioninfo_constant_effect"
android:id="@+id/actorconditioninfo_constant_effect_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<com.gpl.rpg.AndorsTrail.view.AbilityModifierInfoView
android:id="@+id/actorconditioninfo_constant_effect_abilitymodifierinfo"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="10sp"
/>
<TextView
android:text="@string/actorconditioninfo_effect_every_round"
android:id="@+id/actorconditioninfo_everyround_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<LinearLayout
android:id="@+id/actorconditioninfo_everyround_list"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="10sp"
android:orientation="vertical"
>
</LinearLayout>
<TextView
android:text="@string/actorconditioninfo_effect_every_full_round"
android:id="@+id/actorconditioninfo_everyfullround_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<LinearLayout
android:id="@+id/actorconditioninfo_everyfullround_list"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="10sp"
android:orientation="vertical"
>
</LinearLayout>
</LinearLayout>
</ScrollView>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
style="@android:style/ButtonBar"
>
<Button
android:id="@+id/actorconditioninfo_close"
android:layout_width="match_parent"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@string/dialog_close"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,154 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center_horizontal"
>
<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="@dimen/dialog_margin"
>
<TextView
android:id="@+id/bulkselection_itemname"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:text="@string/inventory_info"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/equip_weapon"
/>
<LinearLayout
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:orientation="horizontal"
android:gravity="center_horizontal"
>
<TextView
android:text="@string/inventory_drop"
android:id="@+id/bulkselection_action_type"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
<EditText
android:text="1"
android:inputType="number"
android:singleLine="true"
android:id="@+id/bulkselection_amount_taken"
android:layout_height="wrap_content"
android:layout_width="wrap_content"
/>
<TextView
android:text="/"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingLeft="10dp"
android:paddingRight="10dp"
/>
<TextView
android:text="250"
android:id="@+id/bulkselection_amount_available"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
</LinearLayout>
<LinearLayout
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:orientation="horizontal"
>
<Button
android:text="-1"
android:id="@+id/bulkselection_decrement_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingLeft="20dp"
android:paddingRight="20dp"
/>
<SeekBar
android:id="@+id/bulkselection_slider"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_weight="1"
/>
<Button
android:text="+1"
android:id="@+id/bulkselection_increment_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingLeft="20dp"
android:paddingRight="20dp"
/>
<Button
android:text="@string/bulkselection_select_all"
android:id="@+id/bulkselection_select_all_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:paddingLeft="20dp"
android:paddingRight="20dp"
/>
</LinearLayout>
<TextView
android:text="@string/bulkselection_totalcost_buy"
android:id="@+id/bulkselection_summary_totalgold"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingBottom="10dp"
/>
</LinearLayout>
</ScrollView>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
style="@android:style/ButtonBar"
>
<Button
android:id="@+id/bulkselection_finalize_button"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/inventory_drop"
/>
<Button
android:id="@+id/bulkselection_cancel_button"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@android:string/cancel"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,93 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<merge xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center_horizontal"
>
<LinearLayout
android:id="@+id/combatview_actionbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:orientation="horizontal"
>
<Button android:id="@+id/combatview_moveattack"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minHeight="0dp"
android:textSize="@dimen/actionbar_text"
android:text="@string/combat_attack"
/>
<TextView android:id="@+id/combatview_status"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="@dimen/actionbar_text"
android:layout_weight="1"
android:shadowDx="1"
android:shadowDy="1"
android:shadowRadius="1"
android:shadowColor="#000"
android:paddingBottom="4sp"
android:text="@string/status_ap"
/>
<Button android:id="@+id/combatview_endturn"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minHeight="0dp"
android:textSize="@dimen/actionbar_text"
android:text="@string/combat_endturn"
/>
<Button android:id="@+id/combatview_flee"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minHeight="0dp"
android:textSize="@dimen/actionbar_text"
android:text="@string/combat_flee"
/>
</LinearLayout>
<TextView android:id="@+id/combatview_monsterismoving"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textSize="@dimen/actionbar_text"
android:layout_alignBottom="@id/combatview_actionbar"
android:shadowDx="1"
android:shadowDy="1"
android:shadowRadius="1"
android:shadowColor="#000"
android:paddingBottom="4sp"
android:text="@string/combat_monsteraction"
android:gravity="center"
/>
<LinearLayout
android:id="@+id/combatview_monsterbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical"
android:layout_below="@id/combatview_actionbar"
>
<ImageButton android:id="@+id/combatview_monsterinfo"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:minHeight="0dp"
android:layout_marginRight="5sp"
android:contentDescription="@string/dialog_monsterencounter_info"
/>
<com.gpl.rpg.AndorsTrail.view.RangeBar
android:id="@+id/combatview_monsterhealth"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</merge>

View File

@@ -1,44 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:background="@drawable/ui_gradientshape"
android:padding="@dimen/boxshape_margin"
>
<TextView
android:layout_width="0dip"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/menu_button_worldmap"
style="@style/textWithIcon"
android:textSize="@dimen/titletext"
android:drawableLeft="@android:drawable/ic_dialog_map"
/>
<Button
android:id="@+id/displayworldmap_close"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
style="?android:attr/buttonStyleSmall"
android:text="@string/dialog_close"
/>
</LinearLayout>
<WebView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/displayworldmap_webview"
/>
</LinearLayout>

View File

@@ -1,88 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<LinearLayout
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:orientation="vertical"
android:gravity="left"
>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/heroinfo_wornequipment"
/>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="horizontal"
android:gravity="center_vertical"
>
<include layout="@layout/heroinfo_equipped" />
<include layout="@layout/heroinfo_statsicons" />
</LinearLayout>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="left"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
>
<Spinner
android:id="@+id/inventorylist_category_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="left"
android:orientation="horizontal"
android:prompt="@string/heroinfo_inventory_categories"
android:layout_marginLeft="10dp"
android:layout_marginTop="10dp"
android:layout_marginBottom="5dp" />
<Spinner
android:id="@+id/inventorylist_sort_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_toRightOf="@+id/inventorylist_category_filters"
android:prompt="@string/heroinfo_inventory_sort"
android:layout_margin="@dimen/dialog_margin"
android:layout_marginTop="10dp"
android:layout_marginRight="5dp"
android:layout_marginBottom="5dp"
android:layout_marginLeft="5dp" />
</LinearLayout>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/heroinfo_inventory"
/>
<ListView
android:id="@+id/inventorylist_root"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,65 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical">
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dp"
android:layout_marginTop="10dp"
android:gravity="right"
android:orientation="horizontal">
<TextView
android:id="@+id/heroinfo_listskills_number_of_increases"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_gravity="left"
android:layout_marginBottom="@dimen/section_margin"
android:layout_marginLeft="10dp"
android:layout_marginRight="10dp"
android:layout_marginTop="@dimen/section_margin"
android:layout_weight="1"
android:text="@string/skill_number_of_increases_several" />
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/skillList_filters_spinners"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:gravity="right"
android:orientation="horizontal">
<Spinner
android:id="@+id/skillList_category_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="right"
android:layout_marginLeft="5dp"
android:layout_marginRight="5dp"
android:orientation="horizontal"
android:prompt="@string/heroinfo_skill_categories" />
<Spinner
android:id="@+id/skillList_sort_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="right"
android:layout_marginLeft="5dp"
android:layout_toRightOf="@+id/heroinfo_skill_categories"
android:layout_marginRight="10dp"
android:orientation="horizontal"
android:prompt="@string/heroinfo_skill_sort" />
</LinearLayout>
</LinearLayout>
<ListView
android:id="@+id/heroinfo_listskills_list"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>

View File

@@ -1,175 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center_horizontal"
android:orientation="vertical"
android:padding="@dimen/dialog_margin" >
<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:id="@+id/heroinfo_container"
>
<TextView
android:id="@+id/heroinfo_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/char_hero"
android:text="@android:string/unknownName"
/>
<TableLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="@dimen/section_margin" >
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_level" />
<TextView android:id="@+id/heroinfo_level" android:text="@android:string/unknownName" />
</TableRow>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_totalexperience" />
<TextView android:id="@+id/heroinfo_totalexperience" android:text="@android:string/unknownName" />
</TableRow>
</TableLayout>
<com.gpl.rpg.AndorsTrail.view.RangeBar
android:id="@+id/heroinfo_healthbar"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
<com.gpl.rpg.AndorsTrail.view.RangeBar
android:id="@+id/heroinfo_expbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="5sp" />
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/actorinfo_currenttraits"
style="@style/actorinfo_sectionheader"
/>
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="@drawable/ui_headerbackground"
/>
<TableLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/actorinfo_stats_table"
>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_actionpoints" />
<TextView android:id="@+id/heroinfo_ap" />
</TableRow>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_reequip_cost" />
<TextView android:id="@+id/heroinfo_reequip_cost" />
</TableRow>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_useitem_cost" />
<TextView android:id="@+id/heroinfo_useitem_cost" />
</TableRow>
<include layout="@layout/traitsinfoview" />
</TableLayout>
<com.gpl.rpg.AndorsTrail.view.ItemEffectsView
android:id="@+id/actorinfo_onhiteffects"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/actorinfo_currentconditions"
android:id="@+id/actorinfo_currentconditions_title"
style="@style/actorinfo_sectionheader"
/>
<com.gpl.rpg.AndorsTrail.view.ActorConditionList
android:id="@+id/actorinfo_currentconditions"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/actorinfo_basetraits"
style="@style/actorinfo_sectionheader"
/>
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:background="@drawable/ui_headerbackground"
/>
<TableLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/heroinfo_basestats_table"
>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/traitsinfo_base_max_hp" />
<TextView android:id="@+id/basetraitsinfo_max_hp" />
</TableRow>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/traitsinfo_base_max_ap" />
<TextView android:id="@+id/basetraitsinfo_max_ap" />
</TableRow>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_reequip_cost" />
<TextView android:id="@+id/heroinfo_base_reequip_cost" />
</TableRow>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/heroinfo_useitem_cost" />
<TextView android:id="@+id/heroinfo_base_useitem_cost" />
</TableRow>
<include layout="@layout/traitsinfoview" />
</TableLayout>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/heroinfo_gamestats"
style="@style/actorinfo_sectionheader"
/>
<View
android:layout_width="match_parent"
android:layout_height="1dp"
android:id="@+id/actorinfo_currentconditions_title2"
android:background="@drawable/ui_headerbackground"
/>
<include layout="@layout/heroinfo_stats_gamestats" />
</LinearLayout>
</ScrollView>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:orientation="horizontal" >
<Button
android:id="@+id/heroinfo_levelup"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/heroinfo_levelup" />
</LinearLayout>
</LinearLayout>

View File

@@ -1,95 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="@dimen/dialog_margin"
>
<TextView
android:id="@+id/iteminfo_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/inventory_info"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/equip_weapon"
/>
<TextView
android:id="@+id/iteminfo_description"
android:textStyle="italic"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="@dimen/section_margin"
/>
<TextView
android:id="@+id/iteminfo_displaytype"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical"
android:layout_marginBottom="@dimen/section_margin"
>
<TextView
android:text="@string/iteminfo_category"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
<TextView
android:id="@+id/iteminfo_category"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
</LinearLayout>
<com.gpl.rpg.AndorsTrail.view.ItemEffectsView
android:id="@+id/iteminfo_effects"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</ScrollView>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
style="@android:style/ButtonBar"
>
<Button
android:id="@+id/iteminfo_action"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/iteminfo_action_use"
/>
<Button
android:id="@+id/iteminfo_close"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dialog_close"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,70 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="@dimen/dialog_margin"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/levelup_title"
android:text="@string/levelup_title"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/char_hero"
/>
<TextView
android:id="@+id/levelup_description"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/levelup_description"
/>
<Button
android:id="@+id/levelup_add_health"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/levelup_add_health"
/>
<Button
android:id="@+id/levelup_add_attackchance"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/levelup_add_attackchance"
/>
<Button
android:id="@+id/levelup_add_attackdamage"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/levelup_add_attackdamage"
/>
<Button
android:id="@+id/levelup_add_blockchance"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/levelup_add_blockchance"
/>
<TextView
android:id="@+id/levelup_adds_new_skillpoint"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/levelup_adds_new_skillpoint"
style="@style/textWithIcon"
android:drawableLeft="@drawable/ui_icon_skill"
/>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="1dp" />
</LinearLayout>
</ScrollView>

View File

@@ -1,66 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="@dimen/dialog_margin"
>
<TextView
android:id="@+id/monsterencounter_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/dialog_monsterencounter_title"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/equip_weapon"
/>
<TextView
android:id="@+id/monsterencounter_description"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/dialog_monsterencounter_message"
/>
</LinearLayout>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical"
style="@android:style/ButtonBar"
>
<Button
android:id="@+id/monsterencounter_attack"
android:layout_width="match_parent"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@android:string/yes"
/>
<Button
android:id="@+id/monsterencounter_info"
android:layout_width="match_parent"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@string/dialog_monsterencounter_info"
/>
<Button
android:id="@+id/monsterencounter_cancel"
android:layout_width="match_parent"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@android:string/no"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,109 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="@dimen/dialog_margin"
android:id="@+id/monsterinfo_container"
>
<TextView
android:id="@+id/monsterinfo_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/dialog_monsterencounter_info"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/char_hero"
/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_marginBottom="@dimen/section_margin"
>
<TextView
android:text="@string/actorinfo_difficulty"
android:layout_marginRight="10sp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
<TextView
android:id="@+id/monsterinfo_difficulty"
android:text="@string/monster_difficulty_normal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
/>
</LinearLayout>
<com.gpl.rpg.AndorsTrail.view.RangeBar
android:id="@+id/monsterinfo_healthbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="@dimen/section_margin"
/>
<TableLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/actorinfo_stats_table"
>
<TableRow>
<TextView style="@style/traitsinfo_label" android:text="@string/traitsinfo_base_max_ap" />
<TextView android:id="@+id/monsterinfo_max_ap" />
</TableRow>
<include layout="@layout/traitsinfoview" />
</TableLayout>
<com.gpl.rpg.AndorsTrail.view.ItemEffectsView
android:id="@+id/actorinfo_onhiteffects"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/actorinfo_currentconditions"
android:id="@+id/actorinfo_currentconditions_title"
android:layout_marginTop="@dimen/section_margin"
/>
<com.gpl.rpg.AndorsTrail.view.ActorConditionList
android:id="@+id/actorinfo_currentconditions"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</ScrollView>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
style="@android:style/ButtonBar"
>
<Button
android:id="@+id/monsterinfo_close"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dialog_close"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,24 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="@dimen/dialog_margin"
android:orientation="vertical"
>
<Spinner
android:id="@+id/questlog_includecompleted"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:prompt="@string/questlog_includecompleted_prompt"
/>
<ExpandableListView
android:id="@+id/questlog_contents"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
/>
</LinearLayout>

View File

@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="left"
>
<TextView
android:id="@+id/quickslot_assign_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/inventory_assign"
android:drawableLeft="@drawable/ui_icon_equipment"
android:paddingTop="3sp"
style="@style/titleWithIcon"
/>
<TextView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/inventory_selectitem"
/>
<ListView
android:id="@+id/quickbuttons_assignlist"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>

View File

@@ -1,43 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="left"
android:orientation="vertical">
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dp"
android:layout_marginTop="10dp"
android:gravity="right"
android:orientation="horizontal"
android:layout_alignParentRight="true">
<TextView
android:id="@+id/shop_gc"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:drawableLeft="@drawable/ui_icon_coins"
android:drawablePadding="@dimen/boxshape_margin"
android:gravity="center_vertical"
/>
<Spinner
android:id="@+id/shoplist_sort_filters"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="5dp"
android:layout_marginRight="10dp"
android:orientation="horizontal"
android:layout_alignParentRight="true"
android:prompt="@string/shop_item_sort" />
</LinearLayout>
<ListView
android:id="@+id/shop_list"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>

View File

@@ -1,83 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<ScrollView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="@dimen/dialog_margin"
>
<TextView
android:id="@+id/skillinfo_title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/heroinfo_skill"
style="@style/titleWithIcon"
android:drawableLeft="@drawable/ui_icon_skill"
/>
<TextView
android:text="@string/skill_current_level"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="right"
android:id="@+id/skillinfo_currentlevel"
android:layout_marginBottom="@dimen/section_margin"
/>
<TextView
android:text="@string/skill_longdescription_weapon_chance"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/skillinfo_longdescription"
android:layout_marginBottom="@dimen/section_margin"
/>
<TextView
android:text="@string/skill_prerequisite_other_skill"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/skillinfo_requirement"
android:layout_marginBottom="@dimen/section_margin"
/>
</LinearLayout>
</ScrollView>
<!-- Workaround http://code.google.com/p/andors-trail/issues/detail?id=242 -->
<ListView android:layout_width="match_parent" android:layout_height="wrap_content" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
style="@android:style/ButtonBar"
>
<Button
android:id="@+id/skillinfoinfo_action"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/skillinfo_action_levelup"
/>
<Button
android:id="@+id/skillinfoinfo_close"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dialog_close"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,114 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:gravity="center_horizontal"
android:background="@drawable/ui_startbackground"
>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:orientation="vertical"
android:gravity="center_horizontal"
>
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/andors_trail_logo"
/>
<TextView
android:id="@+id/startscreen_currenthero"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@android:string/unknownName"
/>
<EditText
android:id="@+id/startscreen_enterheroname"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:visibility="gone"
android:inputType="textPersonName"
/>
<TextView
android:id="@+id/startscreen_dev_version"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="15dp"
android:textColor="#880000"
android:gravity="center_horizontal"
android:visibility="gone"
/>
</LinearLayout>
<TextView
android:id="@+id/startscreen_version"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:text="@android:string/unknownName"
/>
</RelativeLayout>
<Button
android:id="@+id/startscreen_continue"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/startscreen_continue"
/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical"
>
<Button
android:id="@+id/startscreen_newgame"
android:layout_width="0dip"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@string/startscreen_newgame"
/>
<Button
android:id="@+id/startscreen_load"
android:layout_width="0dip"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@string/startscreen_load"
/>
</LinearLayout>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center_vertical"
>
<Button
android:id="@+id/startscreen_preferences"
android:layout_width="0dip"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@string/menu_settings"
/>
<Button
android:id="@+id/startscreen_about"
android:layout_width="0dip"
android:layout_weight="1"
android:layout_height="wrap_content"
android:text="@string/startscreen_about"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -1,50 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<merge
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
>
<ImageButton
android:id="@+id/status_image"
android:scaleType="fitCenter"
android:padding="8dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_centerVertical="true"
android:layout_margin="0sp"
/>
<ImageButton
android:id="@+id/toolbox_toggle"
android:scaleType="fitCenter"
android:padding="8dp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_centerVertical="true"
android:layout_margin="0sp"
/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:layout_toRightOf="@id/status_image"
android:layout_toLeftOf="@id/toolbox_toggle"
android:orientation="vertical"
>
<com.gpl.rpg.AndorsTrail.view.RangeBar
android:id="@+id/statusview_health"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<com.gpl.rpg.AndorsTrail.view.RangeBar
android:id="@+id/statusview_exp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
</merge>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical"
android:background="@drawable/ui_gradientshape"
>
<ImageButton
android:id="@+id/toolbox_save"
style="@style/toolboxButtonTile"
android:src="@drawable/ui_icon_save"
/>
<ImageButton
android:id="@+id/toolbox_combatlog"
style="@style/toolboxButtonTile"
android:src="@drawable/ui_icon_combat"
/>
<ImageButton
android:id="@+id/toolbox_map"
style="@style/toolboxButtonTile"
android:src="@drawable/ui_icon_map"
/>
<ImageButton
android:id="@+id/toolbox_quickitems"
style="@style/toolboxButtonTile"
android:src="@drawable/ui_icon_equipment"
/>
</LinearLayout>

View File

@@ -1,77 +0,0 @@
[
{
"id":"nondisplay",
"name":"Placeholder for hidden quest stages (not displayed)",
"showInLog":0,
"stages":[
{
"progress":5,
"logText":"Back area of the smith in Crossglen"
},
{
"progress":10,
"logText":"Tavern room in Foaming Flask"
},
{
"progress":16,
"logText":"Sleeping quarters in Blackwater mountain"
},
{
"progress":17,
"logText":"Sleeping quarters in Crossroads1"
},
{
"progress":18,
"logText":"Shopping from Minarra in Crossroads tower"
},
{
"progress":19,
"logText":"Sleeping quarters in Loneford10"
},
{
"progress":20,
"logText":"Selling Izthiel claws to Gauward"
},
{
"progress":21,
"logText":"Tavern room in Remgard"
}
]
},
{
"id":"crossglen",
"name":"TODO",
"showInLog":0,
"stages":[
{
"progress":1,
"finishesQuest":0
}
]
},
{
"id":"fallhaventavern",
"name":"Room to rent",
"showInLog":0,
"stages":[
{
"progress":10,
"finishesQuest":1
},
{
"progress":20
}
]
},
{
"id":"arcir",
"name":"Elythara",
"showInLog":0,
"stages":[
{
"progress":10,
"finishesQuest":0
}
]
}
]

View File

@@ -1,36 +0,0 @@
[
{
"id":"pathway_fallhaven",
"name":"A path to the Duleian Road",
"showInLog":1,
"stages":[
{
"progress":10,
"logText":"I talked to a guard in the east of Fallhaven. He watches over the old passage to the Duleian Road which is now blocked by fallen trees. If I want to help opening the pathway again I should talk to his superior the warden working in the Fallhaven prison."
},
{
"progress":20,
"logText":"I talked to the warden. I wasn't able to convince him but he advised me to talk to the woodcutter Jakrar living right south of Fallhaven's prison."
},
{
"progress":30,
"logText":"I talked to Jakrar the woodcutter. He will only cut the trees away if I do him a favor: I should search for his favorite axe east of the Crossroads Guardhouse located in the north of Fallhaven. I should look out for an evil wolf pack."
},
{
"progress":40,
"logText":"I have found a wolf pack and slain their leader. Beneath its remains I found Jakrar's axe. I should bring it him back.",
"rewardExperience":300
},
{
"progress":50,
"logText":"Jakrar was very happy to see his good old axe again. He is grateful now and started to cut away the woods immediately."
},
{
"progress":60,
"logText":"Now the woodcutter has cut away all the trees which blocked the passage. Yay, finally I've got a nice shortcut to the Duleian Road!",
"rewardExperience":700,
"finishesQuest":1
}
]
}
]

View File

@@ -1,289 +0,0 @@
<?xml version='1.0' encoding='utf-8'?>
<resources><string name="app_name">Sendero de Andor</string>
<string name="app_description">RPG de fantasía basado en búsquedas</string>
<string name="exit_to_menu">Salir al menú</string>
<string name="menu_settings">Preferencias</string>
<string name="menu_save">Guardar</string>
<string name="menu_save_gamesaved">Partida guardada en ranura %1$d</string>
<string name="menu_save_failed">Error al guardar partida. ¿Está la trajeta SD insertada y se puede escribir en ella?</string>
<string name="loadsave_title_save">Guardar partida</string>
<string name="loadsave_title_load">Cargar partida</string>
<string name="loadsave_selectslot">Seleccionar ranura</string>
<string name="savegame_currenthero_displayinfo">nivel %1$d, %2$d exp, %3$d oro</string>
<string name="dialog_loading_message">Cargando recursos…</string>
<string name="dialog_loading_failed_title">Error de carga</string>
<string name="dialog_loading_failed_message">La aplicación no pudo cargar el archivo de partida guardada.\n\n:(\n\nEl archivo puede estar dañado o incompleto.</string>
<string name="dialog_loading_failed_incorrectversion">La aplicación no pudo cargar el archivo de partida guardada. Esta partida fue creada con una versión más reciente del juego.</string>
<string name="dialog_close">Cerrar</string>
<string name="dialog_monsterencounter_title">Enfrentamiento</string>
<string name="dialog_monsterencounter_message">¿Quieres atacar?\nDificultad %1$s</string>
<string name="dialog_monsterencounter_info">Información</string>
<string name="status_hp">PV:</string>
<string name="status_ap">PA:</string>
<string name="status_exp">Nivel:</string>
<string name="heroinfo_char">Resumen</string>
<string name="heroinfo_inv">Objetos</string>
<string name="heroinfo_skill">Habilidades</string>
<string name="heroinfo_levelup">Subir de nivel</string>
<string name="heroinfo_level">Nivel</string>
<string name="heroinfo_totalexperience">Experiencia total</string>
<string name="heroinfo_wornequipment">Equipamiento equipado</string>
<string name="heroinfo_inventory">Inventario</string>
<string name="heroinfo_gold">Oro: %1$d</string>
<string name="heroinfo_actionpoints">Puntos de acción (PA):</string>
<string name="heroinfo_quests">Misiones</string>
<string name="combat_attack">Atacar (%1$d AP)</string>
<string name="combat_move">Mover (%1$d AP)</string>
<string name="combat_use">Usar objeto</string>
<string name="combat_endturn">Finalizar turno</string>
<string name="combat_flee">Huir</string>
<string name="combat_begin_flee">Ahora puedes huir combate pulsando en la dirección en la que quieres moverte.</string>
<string name="combat_flee_failed">¡No pudiste huir!</string>
<string name="combat_status_ap">PA: %1$d</string>
<string name="combat_monsterhealth">PV:</string>
<string name="combat_monsteraction">%1$s está atacando.</string>
<string name="combat_result_monstermiss">¡%1$s falla el golpe!</string>
<string name="combat_result_monsterhit">¡%1$s golpea por %2$d PV!</string>
<string name="combat_result_monsterhitcritical">¡%1$s consigue un golpe crítico por %2$d PV!</string>
<string name="combat_result_heromiss">Tu ataque falla.</string>
<string name="combat_result_herohit">¡Golpeas a %1$s por %2$d PV!</string>
<string name="combat_result_herohitcritical">¡Golpe crítico a %1$s por %2$d PV!</string>
<string name="combat_result_herokillsmonster">¡%1$s muere!</string>
<string name="combat_not_enough_ap">No tienes suficientes PA este turno.</string>
<string name="combat_hero_dies">Caes incosciente, pero afortunadamente despiertas vivo, aturdido y fatigado. Perdiste %1$d puntos de experiencia.</string>
<string name="combat_miss_animation_message">FALLO</string>
<string name="inventory_info">Información</string>
<string name="inventory_equip">Equipar</string>
<string name="inventory_unequip">Quitar</string>
<string name="inventory_use">Usar</string>
<string name="inventory_drop">Tirar</string>
<string name="inventory_item_used">Se usa %1$s.</string>
<string name="inventory_item_dropped">Tiras %1$s.</string>
<string name="inventory_item_equipped">Te equipas con %1$s.</string>
<string name="dialog_loot_pickall">Recoger todo</string>
<string name="dialog_loot_foundgold">Encontraste %1$d monedas de oro.</string>
<string name="dialog_loot_pickedupitem">Recogiste un objeto.</string>
<string name="dialog_loot_pickedupitems">Recogiste %1$d objetos.</string>
<string name="dialog_groundloot_title">Objetos</string>
<string name="dialog_groundloot_message">Encontraste algunos objetos.</string>
<string name="dialog_monsterloot_title">Victoria</string>
<string name="dialog_monsterloot_message">Sobreviviste al enfrentamiento.</string>
<string name="dialog_monsterloot_gainedexp">Ganaste %1$d puntos de experiencia.</string>
<string name="monster_difficulty_veryeasy">Muy fácil</string>
<string name="monster_difficulty_easy">Fácil</string>
<string name="monster_difficulty_normal">Normal</string>
<string name="monster_difficulty_hard">Difícil</string>
<string name="monster_difficulty_veryhard">Muy difícil</string>
<string name="monster_difficulty_impossible">Imposible</string>
<string name="actorinfo_class">Clase:</string>
<string name="actorinfo_difficulty">Dificultad:</string>
<string name="actorinfo_health">Salud:</string>
<string name="actorinfo_attack">Ataque:</string>
<string name="actorinfo_defense">Defensa:</string>
<string name="actorinfo_movecost">Coste de movimiento (PA):</string>
<string name="actorinfo_basetraits">Estadísticas base (Sin equipamiento ni habilidades)</string>
<string name="actorinfo_currenttraits">Estadísticas actuales (Con equipamiento y habilidades)</string>
<string name="traitsinfo_attack_cost">Coste de ataque (PA):</string>
<string name="traitsinfo_attack_chance">Posibilidad de ataque:</string>
<string name="traitsinfo_attack_damage">Daño de ataque:</string>
<string name="traitsinfo_criticalhit_skill">Habilidad de golpe crítico:</string>
<string name="traitsinfo_criticalhit_multiplier">Multiplicador de golpe crítico:</string>
<string name="traitsinfo_defense_chance">Posibilidad de bloqueo:</string>
<string name="traitsinfo_defense_damageresist">Resistencia al daño:</string>
<string name="iteminfo_category">Categoría: </string>
<string name="iteminfo_action_use">Usar</string>
<string name="iteminfo_action_equip">Equipar</string>
<string name="iteminfo_action_unequip">Quitar</string>
<string name="iteminfo_action_use_ap">Usar (%1$d PA)</string>
<string name="iteminfo_action_equip_ap">Equipar (%1$d PA)</string>
<string name="iteminfo_action_unequip_ap">Quitar (%1$d PA)</string>
<string name="startscreen_continue">Continuar partida</string>
<string name="startscreen_newgame">Nuevo juego</string>
<string name="startscreen_newgame_confirm">Perderás tu partida y personaje actual, estás seguro de querer empezar un juego nuevo?"</string>
<string name="startscreen_about">Acerca/Ayuda</string>
<string name="startscreen_enterheroname">Introduzcir nombre del héroe</string>
<string name="startscreen_load">Cargar</string>
<string name="conversation_rewardexp">[Obtuviste %1$d puntos de experiencia]</string>
<string name="conversation_rewardgold">[Obtuviste %1$d monedas de oro]</string>
<string name="conversation_lostgold">[Perdiste %1$d monedas de oro]</string>
<string name="conversation_rewarditem">[Obtuviste un objeto]</string>
<string name="conversation_rewarditems">[Obtuviste %1$d objetos]</string>
<string name="conversation_next">Siguiente</string>
<string name="conversation_leave">Salir</string>
<string name="shop_buy">Comprar</string>
<string name="shop_sell">Vender</string>
<string name="shop_infoitem">Info</string>
<string name="shop_buyitem">Comprar (%1$d oro)</string>
<string name="shop_sellitem">Vender (%1$d oro)</string>
<string name="shop_yourgold">Oro actual: %1$d</string>
<string name="shop_item_bought">Compraste %1$s.</string>
<string name="shop_item_sold">Vendiste %1$s.</string>
<string name="levelup_title">Subir de nivel</string>
<string name="levelup_description">¡Bienvenido a nivel %1$d!</string>
<string name="levelup_buttontext">Subir de nivel</string>
<string name="levelup_add_health">Aumentar salud (+%1$d PV)</string>
<string name="levelup_add_health_description">Añade %1$d puntos a tu salud máxima.</string>
<string name="levelup_add_attackchance">Aumentar posibilidad de ataque (+%1$d)</string>
<string name="levelup_add_attackchance_description">Añade %1$d puntos a tu posibilidad de ataque.</string>
<string name="levelup_add_attackdamage">Aumentar daño de ataque (+%1$d)</string>
<string name="levelup_add_attackdamage_description">Añade %1$d punto a tu daño de ataque (Mínimo y máximo).</string>
<string name="levelup_add_blockchance">Aumentar posibilidad del bloqueo (+%1$d)</string>
<string name="levelup_add_blockchance_description">Añade %1$d puntos a tu posibilidad de bloqueo base.</string>
<string name="dialog_rest_title">Descansar</string>
<string name="dialog_rest_confirm_message">¿Quieres descansar aquí?</string>
<string name="dialog_rest_message">Has descansado y recuperado tu salud al completo.</string>
<string name="about_button1">Ayuda</string>
<string name="about_button2">Autores</string>
<string name="about_button3">Licencia</string>
<string name="about_contents1">
Bienvenido a "El sendero de Andor" (Andor\'s Trail), un RPG "roguelike" de código abierto para Android.
&lt;br /&gt;&lt;br /&gt;
&lt;a href=http://andorstrail.com/&gt;Foros de juego en andorstrail.com para preguntas y discusiones de juego.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=http://andorstrail.com/wiki&gt;Wiki Juego para información sobre el mundo de Trail del Andor, entre otras cosas.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Código fuente del proyecto en github.com para los desarrolladores.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Por favor visite los foros para discutir el juego con otros jugadores.&lt;br /&gt;
</string>
<string name="about_contents3">
Este programa es software libre; puedes redistribuirlo y / o modificarlo bajo los términos de la Licencia Pública General GNU publicada por la Fundación para el Software Libre; . ya sea la versión 2 de la Licencia, o (a su elección) cualquier versión posterior &lt;br /&gt; &lt;br /&gt; Este programa se distribuye con la esperanza de que sea útil, pero SIN NINGUNA GARANTÍA; ni siquiera la garantía implícita de COMERCIALIZACIÓN o IDONEIDAD PARA UN PROPÓSITO PARTICULAR. Vea la Licencia Pública General GNU para más detalles &lt;br /&gt; &lt;br /&gt; Usted debería haber recibido una copia de la Licencia Pública General de GNU junto con este programa.; si no, ver &lt;a href=http://www.gnu.org/licenses&gt; http://www.gnu.org/licenses &lt;/a&gt; &lt;br /&gt; &lt;br /&gt; Para las solicitudes de código fuente y de la característica, por favor visite la página del proyecto en &lt;a href=https://github.com/Zukero/andors-trail/&gt; https://github.com/Zukero/andors-trail/ &lt;/a&gt; &lt;br /&gt;
</string>
<string name="dialog_newversion_title">Bienvenido</string>
<string name="dialog_newversion_message">
Gracias por descargar El sendero de Andor (Andor\'s Trail)!
\n\n
Tenga en cuenta que esta versión del Camino de Andor es un trabajo en progreso, lo que significa que todos los mapas aún no se han completado.
\n
Por favor visite los foros del proyecto para discutir el juego con otros jugadores o para ayudar a hacer el juego aún mejor (véase sobre).
\n\n
¡Gracias por todos los comentarios!
</string>
<string name="questlog_includecompleted_prompt">Selecciona que misiones mostrar</string>
<string name="questlog_includecompleted_hidecompleted">Ocultar misiones completadas</string>
<string name="questlog_includecompleted_includecompleted">Incluir misiones completadas</string>
<string name="questlog_includecompleted_onlycompleted">Sólo misiones completadas</string>
<string name="questlog_queststatus">Estado: %1$s</string>
<string name="questlog_queststatus_inprogress">En progreso</string>
<string name="questlog_queststatus_completed">Completo</string>
<string name="preferences_display_category">Mostrar</string>
<string name="preferences_display_fullscreen_title">Pantalla completa</string>
<string name="preferences_display_fullscreen">Muestra el juego en modo de pantalla completa. (Requiere reiniciar)</string>
<string name="preferences_dialog_category">Confirmación de diálogo</string>
<string name="preferences_dialog_confirmrest_title">Confirmación al descansar</string>
<string name="preferences_dialog_confirmrest">Muestra pregunta al entrar en una cama. De lo contrario, descansarás automáticamente.</string>
<string name="preferences_dialog_confirmattack_title">Confirmación de ataque</string>
<string name="preferences_dialog_confirmattack">Muestraa el cuadro de diálogo \'¿Desea atacar..?\' antes de atacar a un monstruo.</string>
<string name="preferences_dialog_monsterloot_title">Monstruo de exhibición *loot</string>
<string name="preferences_dialog_monsterloot">Elija cómo desea mostrar los resultados de una lucha (Oro, Experiencia, Objetos).</string>
<string name="preferences_combat_category">Combate</string>
<string name="preferences_combat_speed_title">Velocidad de combate</string>
<string name="preferences_combat_speed">Determina como de rápido atacan los monstruos.</string>
<string name="preferences_display_loot_dialog">Mostrar siempre cuadro de dialogo de botín.</string>
<string name="preferences_display_loot_dialog_on_items">Mostrar cuadro de diálogo de botín al encontrar objetos</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">Diálogo de botín sólo para ojetos y notificación para el resto</string>
<string name="preferences_display_loot_toast">Mostrar notificación corta</string>
<string name="preferences_display_loot_toast_on_items">Mostrar sólo notificación cuando encuentres objetos</string>
<string name="preferences_display_loot_never">No mostrar</string>
<string name="preferences_attackspeed_instant">Instantánea (sin animaciones)</string>
<string name="preferences_attackspeed_fast">Rápido</string>
<string name="preferences_attackspeed_normal">Normal</string>
<string name="preferences_attackspeed_slow">Lento</string>
<string name="preferences_movement_category">Movimiento</string>
<string name="preferences_movementmethod_title">Modo de movimiento</string>
<string name="preferences_movementmethod">Tipo de movimiento y manejo de los obstáculos.</string>
<string name="preferences_movementmethods_straight">Derecho (original)</string>
<string name="preferences_movementmethods_avoid">Evitando los obstáculos</string>
<string name="actorinfo_currentconditions">Condiciones activadas</string> <string name="actorcondition_info_removes_all">Elimina todo el %1$s</string>
<string name="iteminfo_effect_chance_of">%1$s posibilidad de %2$s</string>
<string name="iteminfo_effect_duration">(%1$d rondas)</string>
<string name="iteminfo_effect_works_on_source">En fuente</string>
<string name="iteminfo_effect_works_on_target">En blanco</string>
<string name="iteminfo_effect_works_when_hitting_target">Al golpear al objetivo</string>
<string name="iteminfo_effect_works_when_killing_target">En cada muerte</string>
<string name="iteminfo_effect_works_when_used">Cuándo se use</string>
<string name="iteminfo_effect_works_when_equipped">Cuándo se equipe</string>
<string name="iteminfo_effect_decrease_current_hp">Drena %1$s PV</string>
<string name="iteminfo_effect_increase_current_hp">Restaura %1$s PV</string>
<string name="iteminfo_effect_decrease_current_ap">Drena %1$s PA</string>
<string name="iteminfo_effect_increase_current_ap">Restaura %1$s PA</string>
<string name="iteminfo_effect_increase_max_hp">Aumenta PV máximo +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">Reduce PV máximo en %1$d</string>
<string name="iteminfo_effect_increase_max_ap">Aumenta PA máximo +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">Reduce PA máximo en %1$d</string>
<string name="iteminfo_effect_increase_movecost">Aumenta coste de movimiento +%1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">Reduce coste de movimiento en %1$d AP</string>
<string name="preferences_display_scaling_factor_title">Factor de escala</string>
<string name="preferences_display_scaling_factor">Hace la vista juego más grande.</string>
<string name="preferences_display_scaling_factor_normal">Tamaño normal</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1,5 x tamaño</string>
<string name="preferences_display_scaling_factor_double">Tamaño doble</string>
<string name="inventory_assign">Asignar ranura rápida</string>
<string name="inventory_assign_slot1">Ranura 1</string>
<string name="inventory_assign_slot2">Ranura 2</string>
<string name="inventory_assign_slot3">Ranura 3</string>
<string name="inventory_unassign">Desasignar ranura rápida</string>
<string name="preferences_movement_dpad_position_title">D-pad virtual</string>
<string name="preferences_movement_dpad_position">Muetra un pad virtual en pantalla para guiar el movimiento.</string>
<string name="preferences_movement_dpad_minimizeable_title">D-pad minimizable</string>
<string name="preferences_movement_dpad_minimizeable">Si el d-pad virtual está habilitado, esta configuración permite al d-pad minimizarse presionando su centro.</string>
<string name="preferences_movement_dpad_positions_disabled">Desactivado</string>
<string name="preferences_movement_dpad_positions_lower_right">Esquina inferior derecha</string>
<string name="preferences_movement_dpad_positions_lower_left">Esquina inferior izquierda</string>
<string name="preferences_movement_dpad_positions_center_bottom">Centro inferior</string>
<string name="preferences_movement_dpad_positions_center_left">Centro izquierda</string>
<string name="preferences_movement_dpad_positions_center_right">Centro derecha</string>
<string name="preferences_movement_dpad_positions_upper_left">Esquina superior izquierda</string>
<string name="preferences_movement_dpad_positions_upper_right">Esquina superior derecha</string>
<string name="preferences_movement_dpad_positions_center_top">Centro superior</string>
<string name="actorconditioninfo_constant_effect">Efecto constante</string>
<string name="actorconditioninfo_effect_every_round">Cada ronda</string>
<string name="actorconditioninfo_effect_every_full_round">Cada ronda completa</string>
<string name="bulkselection_totalcost_buy">Coste total: %1$d monedas de oro</string>
<string name="bulkselection_totalcost_sell">Coste total: %1$d monedas de oro</string>
<string name="bulkselection_select_all">Todos</string>
<string name="bulkselection_sell_confirmation_title">¿Estás seguro?</string>
<string name="bulkselection_sell_confirmation">¿Estás seguro que deseas vender %1$s? Este artículo es %2$s y quizas no puedas recuperarlo.</string>
<string name="skill_title_weapon_chance">Exactitud de la arma</string>
<string name="skill_title_weapon_dmg">Golpe duro</string>
<string name="skill_title_barter">Mercante</string>
<string name="skill_title_dodge">Evadir</string>
<string name="skill_title_barkskin">Piel de corteza</string>
<string name="skill_title_more_criticals">Más críticos</string>
<string name="skill_title_better_criticals">Mejor Criticals</string>
<string name="skill_title_speed">Combatir la velocidad</string>
</resources>

View File

@@ -1,267 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Andor\'s Trail</string>
<string name="exit_to_menu">Menu</string>
<string name="menu_settings">Opzioni</string>
<string name="menu_save">Salva</string>
<string name="menu_save_gamesaved">Partita salvata sullo slot %1$d</string>
<string name="menu_save_failed">Impossibile salvare! La sceda SD è caricata e scrivibile?</string>
<string name="loadsave_title_save">Salva gioco</string>
<string name="loadsave_title_load">Carica salvataggio</string>
<string name="loadsave_selectslot">Scegli Slot</string>
<string name="savegame_currenthero_displayinfo">Livello %1$d, %2$d esp, %3$d oro</string>
<string name="dialog_loading_message">Carica risorse...</string>
<string name="dialog_loading_failed_title">Caricamento fallito</string>
<string name="dialog_loading_failed_message">Andor\'s Trail non ha caricato il salvataggio.\n\n:(\n\nIl file può essere incompleto o danneggiato)</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail non ha caricato il salvataggio. Il salvataggio è stato creato con una versione precedente di quella installata.</string>
<string name="dialog_close">Chiudi</string>
<string name="dialog_monsterencounter_title">Combattimento</string>
<string name="dialog_monsterencounter_message">Vuoi attaccare? Difficoltà: %1$s</string>
<string name="dialog_monsterencounter_info">Info</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Livello:</string>
<string name="heroinfo_char">Panoramica</string>
<string name="heroinfo_inv">Inventario</string>
<string name="heroinfo_skill">Abilità</string>
<string name="heroinfo_levelup">Nuovo Livello</string>
<string name="heroinfo_level">Livello</string>
<string name="heroinfo_totalexperience">Esperienza Totale</string>
<string name="heroinfo_wornequipment">Equipaggiamento indossato</string>
<string name="heroinfo_inventory">Inventario</string>
<string name="heroinfo_gold">Oro: %1$d</string>
<string name="heroinfo_actionpoints">Punti azione (AP):</string>
<string name="heroinfo_quests">Missioni</string>
<string name="combat_attack">Attacco (%1$d AP)</string>
<string name="combat_move">Movimento (%1$d AP)</string>
<string name="combat_use">Usare oggetti</string>
<string name="combat_endturn">Fine turno</string>
<!-- <string name="combat_endcombat">End combat</string>-->
<string name="combat_flee">Fuggi</string>
<string name="combat_begin_flee">Ora puoi fuggire dal combattimento cliccando nella direzione in cui vuoi fuggire.</string>
<string name="combat_flee_failed">La tua fuga è fallita!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s sta attaccando.</string>
<!-- <string name="combat_cannotexitcombat">You cannot exit combat since there are adjacent monsters. You first have to move by longclicking a place with no adjacent monster, before you may end the combat.</string> -->
<string name="combat_result_monstermiss">%1$s manca il colpo!</string>
<string name="combat_result_monsterhit">%1$s colpisce per %2$d hp!</string>
<string name="combat_result_monsterhitcritical">%1$s effettua un colpo critico per %2$d hp!</string>
<string name="combat_result_heromiss">Il tuo attacco è fallito.</string>
<string name="combat_result_herohit">Hai colpito %1$s per %2$d hp!</string>
<string name="combat_result_herohitcritical">Sferri un colpo critico %1$s per %2$d hp!</string>
<string name="combat_result_herokillsmonster">%1$s muore!</string>
<string name="combat_not_enough_ap">Non hai abbastanza AP attendi il prossimo turno.</string>
<string name="combat_hero_dies">Cadi svenuto ma fortunatamente ti risvegli vivo. Hai perso %1$d esperienza.</string>
<string name="inventory_info">Info</string>
<string name="inventory_equip">Oggetti in uso</string>
<string name="inventory_unequip">Oggetti non usati</string>
<string name="inventory_use">Usa</string>
<string name="inventory_drop">Scarica</string>
<string name="inventory_item_used">Hai usato %1$s.</string>
<string name="inventory_item_dropped">%1$s è stato abbandonato.</string>
<string name="inventory_item_equipped">Stai usando %1$s.</string>
<string name="dialog_loot_pickall">Raccogli tutto</string>
<string name="dialog_loot_foundgold">Hai %1$d Oro. </string>
<string name="dialog_loot_pickedupitems">Hai raccolto %1$d oggetti.</string>
<string name="dialog_groundloot_title">Oggetti</string>
<string name="dialog_groundloot_message">Hai trovato alcuni oggetti. </string>
<string name="dialog_monsterloot_title">Vittoria</string>
<string name="dialog_monsterloot_message">Sei sopravvissuto all\'incontro.</string>
<string name="dialog_monsterloot_gainedexp">Hai aumentato %1$d di esperienza.</string>
<string name="monster_difficulty_veryeasy">Facilissimo</string>
<string name="monster_difficulty_easy">Facile</string>
<string name="monster_difficulty_normal">Normale</string>
<string name="monster_difficulty_hard">Difficile</string>
<string name="monster_difficulty_veryhard">Difficilissimo</string>
<string name="monster_difficulty_impossible">Impossibile</string>
<string name="actorinfo_class">Classe:</string>
<string name="actorinfo_difficulty">Difficoltà:</string>
<string name="actorinfo_health">Salute:</string>
<string name="actorinfo_attack">Attacco:</string>
<string name="actorinfo_defense">Difesa:</string>
<string name="actorinfo_movecost">Costo mossa (AP):</string>
<string name="actorinfo_basetraits">Statistiche oggetti non indossati (base)</string>
<string name="actorinfo_currenttraits">Statistiche oggetti indossati (correnti)</string>
<string name="traitsinfo_attack_cost">Costo attacco (AP):</string>
<string name="traitsinfo_attack_chance">Possibilità attacco:</string>
<string name="traitsinfo_attack_damage">Possibilità danni:</string>
<string name="traitsinfo_criticalhit_skill">colpo critico:</string>
<string name="traitsinfo_criticalhit_multiplier">moltiplicatore critico:</string>
<string name="traitsinfo_defense_chance">Possibilità difesa:</string>
<string name="traitsinfo_defense_damageresist">Resistenza ai danni:</string>
<!-- <string name="key_required">E\' richiesta una chiave specifica per passare.</string> -->
<string name="iteminfo_category">Categoria: </string>
<string name="iteminfo_action_use">Usa</string>
<string name="iteminfo_action_equip">Indossa</string>
<string name="iteminfo_action_unequip">Togli</string>
<string name="iteminfo_action_use_ap">Usa (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">Indossa (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">Togli (%1$d AP)</string>
<string name="startscreen_continue">Continua la partita in corso</string>
<string name="startscreen_newgame">Nuovo</string>
<string name="startscreen_newgame_confirm">Perderai la partita attuale e il tuo personaggio corrente, sei sicuro di voler iniziare una nuova partita?</string>
<string name="startscreen_about">Info/Aiuto</string>
<string name="startscreen_enterheroname">Nome dell\'eroe</string>
<string name="startscreen_load">Carica</string>
<string name="conversation_rewardexp"> [Hai guadagnato %1$d esperienza]</string>
<string name="conversation_rewardgold"> [Hai guadagnato %1$d oro]</string>
<string name="conversation_lostgold"> [Hai perso %1$d oro]</string>
<string name="conversation_rewarditem"> [Hai guadagnato un oggetto]</string>
<string name="conversation_rewarditems"> [Hai guadagnato %1$d oggetti]</string>
<string name="conversation_next">Avanti</string>
<string name="shop_buy">Compra</string>
<string name="shop_sell">Vendi</string>
<string name="shop_infoitem">Info</string>
<string name="shop_buyitem">Compra (%1$d oro)</string>
<string name="shop_sellitem">Vendi (%1$d oro)</string>
<string name="shop_yourgold">Tuo Oro: %1$d</string>
<string name="shop_item_bought">%1$s Comprato.</string>
<string name="shop_item_sold">%1$s Venduo.</string>
<string name="levelup_title">Nuovo Livello</string>
<string name="levelup_description">Benvenuto nel livello %1$d!</string>
<string name="levelup_buttontext">Nuovo Livello</string>
<string name="levelup_add_health">Aumenta salute (+%1$d HP)</string>
<string name="levelup_add_health_description">Aggiungi %1$d alla salute massima</string>
<string name="levelup_add_attackchance">Aumenta possibilità attacco (+%1$d)</string>
<string name="levelup_add_attackchance_description">Aggiungi %1$d alla tua possibilità attacco</string>
<string name="levelup_add_attackdamage">Aumenta danni attacco (+%1$d)</string>
<string name="levelup_add_attackdamage_description">Aggiungi %1$d al tuo attacco base</string>
<string name="levelup_add_blockchance">Aumenta possibilità difesa (+%1$d)</string>
<string name="levelup_add_blockchance_description">Aggiungi %1$d alla tua possibilità difesa base</string>
<string name="dialog_rest_title">Riposa</string>
<string name="dialog_rest_confirm_message">Vuoi riposare qui?</string>
<string name="dialog_rest_message">Hai riposato e la tua salute è tornata al massimo.</string>
<string name="about_button1">Aiuto</string>
<string name="about_button2">Autori</string>
<string name="about_button3">Licenza</string>
<string name="about_contents1">
Benvenuto in Andor\'s Trail, un gioco RPG per Android.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://andorstrail.com/"&gt;Forum del gioco su andorstrail.com per domande e discussioni riguardo il gameplay.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://andorstrail.com/wiki"&gt;Game wiki for info about the Andor\'s Trail world, among other things.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://code.google.com/p/andors-trail/"&gt;Homepage del progetto su code.google.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Visita il forum per le discussioni con gli altri giocatori.&lt;br /&gt;
</string>
<string name="about_contents3">
Questo programma è un software libero,ed è possibile ridistribuirlo e / o modificarlo secondo i termini della GNU General Public License come pubblicata dalla Free Software Foundation, nella versione 2 della licenza o (a scelta) una versione successiva.&lt;br /&gt;
&lt;br /&gt;
Questo programma è distribuito nella speranza che possa essere utile, ma SENZA ALCUNA GARANZIA, nemmeno la garanzia implicita di COMMERCIABILITÀ o IDONEITÀ PER UN PARTICOLARE SCOPO. Vedere la GNU General Public License per ulteriori dettagli.&lt;br /&gt;
&lt;br /&gt;
Si dovrebbe aver ricevuto una copia della GNU General Public License insieme a questo programma, se no, vedere &lt;a href="http://www.gnu.org/licenses"&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Per il codice sorgente e le richieste di funzionalità, visita la pagina del progetto su &lt;a href="http://code.google.com/p/andors-trail/"&gt;http://code.google.com/p/andors-trail/&lt;/a&gt;&lt;br /&gt;
</string>
<string name="dialog_newversion_title">Benvenuto</string>
<string name="dialog_newversion_message">
Grazie per aver scaricato Andor\'s Trail!\n\n
Si prega di notare che questa versione di Andor\'s Trail è un WORK IN PROGRESS, il che significa che tutte le mappe non sono ancora complete.\n
Siete comunque liberi di esplorare villaggio Crossglen quanto vi pare.\n
Poiché questo è un work in progress, può contenere bug e un gameplay non correttamente bilanciato. Il presente comunicato è da intendersi come una caccia al bug prima di iniziare ad aggiungere altri contenuti.\n
Si prega di visitare la pagina del progetto per ottenere maggiori informazioni o per contribuire al progetto (vedi "about").\n
\n
Grazie per tutti i Feedback!
</string>
<string name="questlog_includecompleted_prompt">Seleziona le missioni da mostrare</string>
<string name="questlog_includecompleted_hidecompleted">Nascondi le missioni complete</string>
<string name="questlog_includecompleted_includecompleted">Includi le missioni complete</string>
<string name="questlog_includecompleted_onlycompleted">Solo missioni complete</string>
<string name="questlog_queststatus">Stato: %1$s</string>
<string name="questlog_queststatus_inprogress">In corso</string>
<string name="questlog_queststatus_completed">Completato</string>
<string name="preferences_display_category">Schermo</string>
<string name="preferences_display_fullscreen_title">Schermo intero</string>
<string name="preferences_display_fullscreen">Visualizza il gioco a schermo intero. (Richiede il riavvio del gioco)</string>
<string name="preferences_dialog_category">Conferme dialoghi</string>
<string name="preferences_dialog_confirmrest_title">Conferma riposo</string>
<string name="preferences_dialog_confirmrest">Chiedi una conferma prima di fermarsi a riposare in un letto. Altrimenti, appena vai su di un letto riposerai automaticamente.</string>
<string name="preferences_dialog_confirmattack_title">Conferma attacco</string>
<string name="preferences_dialog_confirmattack">Abilita la richiesta \'Vuoi attaccare?\' quando ti avvicini ad un nemico.</string>
<string name="preferences_dialog_monsterloot_title">Visualizza il bottino</string>
<string name="preferences_dialog_monsterloot">Scegli se mostrare il bottino conquistato dopo un combattimento (oro, esperienza, oggetti).</string>
<string name="preferences_combat_category">Combattimento</string>
<string name="preferences_combat_speed_title">Velocità di combattimento</string>
<string name="preferences_combat_speed">Determina quanto la velocità di combattimento dei nemici.</string>
<string name="preferences_display_loot_dialog">Mostra il resoconto del bottino</string>
<string name="preferences_display_loot_toast">Mostra notifica corta</string>
<string name="preferences_display_loot_never">Non mostrare</string>
<string name="preferences_attackspeed_instant">Istantanea (nessuna animazione)</string>
<string name="preferences_attackspeed_fast">Veloce</string>
<string name="preferences_attackspeed_normal">Normale</string>
<string name="preferences_attackspeed_slow">Lenta</string>
<string name="preferences_movement_category">Movimento</string>
<string name="preferences_movementmethod_title">Tipo di movimento</string>
<string name="preferences_movementmethod">Tipo di movimento e manovre sugli ostacoli.</string>
<string name="preferences_movementmethods_straight">Diritto (originale)</string>
<string name="preferences_movementmethods_avoid">Direzionale</string>
<!-- =========================================== -->
<!-- Added in v0.6.9 -->
<string name="actorinfo_currentconditions">Condizioni attive</string> <!-- Translated as: affliction / statuseffect / temporary effect -->
<string name="actorcondition_info_removes_all">Rimuovi tutte %1$s</string>
<string name="iteminfo_effect_chance_of">%1$s cambio di %2$s</string>
<string name="iteminfo_effect_duration">(%1$d turni)</string>
<string name="iteminfo_effect_works_on_source">Sulla sorgente</string>
<string name="iteminfo_effect_works_on_target">Sul bersaglio</string>
<string name="iteminfo_effect_works_when_hitting_target">Quando colpisci il bersaglio</string>
<string name="iteminfo_effect_works_when_killing_target">Ogni uccisione</string>
<string name="iteminfo_effect_works_when_used">Quando usata</string>
<string name="iteminfo_effect_works_when_equipped">Quando equipaggiata</string>
<string name="iteminfo_effect_decrease_current_hp">Prosciuga %1$s HP</string>
<string name="iteminfo_effect_increase_current_hp">Ripristina %1$s HP</string>
<string name="iteminfo_effect_decrease_current_ap">Prosciuga %1$s AP</string>
<string name="iteminfo_effect_increase_current_ap">Ripristina %1$s AP</string>
<string name="iteminfo_effect_increase_max_hp">Aumenta gli HP max +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">Diminuisce gli HP max di %1$d</string>
<string name="iteminfo_effect_increase_max_ap">Aumenta gli AP max +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">Aumenta gli AP max %1$d</string>
<string name="iteminfo_effect_increase_movecost">Il movimento è penalizzato di +%1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">Il movimento è migliorato di %1$d AP</string>
<string name="preferences_display_scaling_factor_title">Fattore di scala</string>
<string name="preferences_display_scaling_factor">Tutto il gioco viene visualizzato più grande.</string>
<string name="preferences_display_scaling_factor_normal">Normale</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x normale</string>
<string name="preferences_display_scaling_factor_double">Raddoppia</string>
<!-- =========================================== -->
<!-- Added in v0.7.0 -->
<string name="localize_resources_from_mo_filename">it.mo</string>
</resources>

View File

@@ -1,94 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="exit_to_menu">יציאה לתפריט ראשי</string>
<string name="menu_settings">העדפות</string>
<string name="menu_save">שמור</string>
<string name="menu_save_gamesaved">המשחק נשמר לתא %1$d</string>
<string name="menu_save_failed">לא הצליח לשמור! Is the SD card mounted and writable?</string>
<string name="loadsave_title_save">שמור משחק</string>
<string name="loadsave_title_load">טען משחק שמור</string>
<string name="loadsave_selectslot">בחר תא</string>
<string name="savegame_currenthero_displayinfo">דרגה %1$d, %2$d נסיון, %3$d זהב</string>
<string name="dialog_loading_message">טוען משאבם...</string>
<string name="dialog_loading_failed_title">נכשל בטעינה</string>
<string name="dialog_loading_failed_message">המשחק לא הצליח לטעון שמירה.\n\n:(\n\nהקובץ עשוי להיות פגום או לא שלם.</string>
<string name="dialog_loading_failed_incorrectversion">המשחק לא הצליח לטעון שמירה. השמירה נעשתה בגרסא חדשה יותר של המשחק מזו שרצה.</string>
<string name="dialog_close">סגור</string>
<string name="dialog_monsterencounter_title">מפגש</string>
<string name="dialog_monsterencounter_message">האם ברצונך לתקוף?\nדרגת קושי: %1$s</string>
<string name="dialog_monsterencounter_info">מידע</string>
<string name="status_hp">חיים:</string>
<string name="status_ap">פעילות:</string>
<string name="status_exp">דרגה:</string>
<string name="heroinfo_char">מבט כולל</string>
<string name="heroinfo_inv">מלאי</string>
<string name="heroinfo_skill">מיומנויות</string>
<string name="heroinfo_levelup">עלייה בדרגה</string>
<string name="heroinfo_level">דרגה</string>
<string name="heroinfo_totalexperience">נסיון כולל</string>
<string name="heroinfo_wornequipment">Worn equipment</string>
<string name="heroinfo_inventory">ציוד</string>
<string name="heroinfo_gold">זהב: %1$d</string>
<string name="heroinfo_actionpoints">נקודות פעילות (פעילות):</string>
<string name="heroinfo_quests">Quests</string>
<string name="combat_attack">תקיפה (%1$d פעילות)</string>
<string name="combat_move">תנועה (%1$d פעילות)</string>
<string name="combat_use">השתמש בחפץ</string>
<string name="combat_endturn">סוף תור</string>
<string name="combat_flee">ברח</string>
<string name="combat_begin_flee">אתה יכול כעת לברוח מהקרב על ידי לחיצה בכיוון הרצוי.</string>
<string name="combat_flee_failed">לא הצלחת לברוח!</string>
<string name="combat_status_ap">פעילות: %1$d</string>
<string name="combat_monsterhealth">חיים:</string>
<string name="combat_monsteraction">%1$s תוקף.</string>
<string name="combat_result_monstermiss">%1$s מחטיא!</string>
<string name="combat_result_monsterhit">%1$s פגע בך עם נזק של %2$d חיים!</string>
<string name="combat_result_monsterhitcritical">%1$s פגע באופן קריטי עם נזק של %2$d חיים!</string>
<string name="combat_result_heromiss">התקפתך החטיאה.</string>
<string name="combat_result_herohit">פגעת %1$s בנזק של %2$d חיים!</string>
<string name="combat_result_herohitcritical">פגעת באופן קריטיב %1$s וגרמת לנזק של %2$d חיים!</string>
<string name="combat_result_herokillsmonster">%1$s מת!</string>
<string name="combat_not_enough_ap">לא מספיק נקודות פעילות בסיבוב זה.</string>
<string name="combat_hero_dies">אתה מאבד את ההכרה ובמזל מתעורר בחיים. הפסדת %1$d נסיון.</string>
<string name="inventory_info">מידע</string>
<string name="inventory_equip">צייד</string>
<string name="inventory_unequip">הסר ציוד</string>
<string name="inventory_use">השתמש</string>
<string name="inventory_drop">תפיל</string>
<string name="inventory_item_used">השתמשת ב %1$s.</string>
<string name="inventory_item_dropped">%1$s נפל.</string>
<string name="inventory_item_equipped">הציידת ב %1$s.</string>
<string name="dialog_loot_pickall">אסוף הכל</string>
<string name="dialog_loot_foundgold">מצאת %1$d זהב. </string>
<string name="dialog_loot_pickedupitems">הרמת %1$d חפצים.</string>
<string name="dialog_groundloot_title">חפצים</string>
<string name="dialog_groundloot_message">מצאת כמה חפצים. </string>
<string name="dialog_monsterloot_title">ניצחון</string>
<string name="dialog_monsterloot_message">שרדת את המפגש. </string>
<string name="dialog_monsterloot_gainedexp">צברת %1$d נסיון. </string>
<string name="monster_difficulty_veryeasy">קל מאוד</string>
<string name="monster_difficulty_easy">קל</string>
<string name="monster_difficulty_normal">רגיל</string>
<string name="monster_difficulty_hard">קשה</string>
<string name="monster_difficulty_veryhard">קשה מאוד</string>
<string name="monster_difficulty_impossible">בלתי אפשרי</string>
<string name="actorinfo_class">סוג:</string>
<string name="actorinfo_difficulty">קושי:</string>
<string name="actorinfo_health">בריאות:</string>
<string name="actorinfo_attack">תקיפה:</string>
<string name="actorinfo_defense">הגנה:</string>
<string name="actorinfo_movecost">עלות תנועה (פעילות):</string>
</resources>

View File

@@ -1,481 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">След Эндора</string>
<string name="app_description">Квестово-фэнтезийная RPG</string>
<string name="exit_to_menu">В меню</string>
<string name="menu_settings">Настройки</string>
<string name="menu_save">Сохранить</string>
<string name="menu_save_gamesaved">Игра сохранена в слот №%1$d</string>
<string name="menu_save_failed">Ошибка сохранения! SD карта на месте?</string>
<string name="loadsave_title_save">Сохранить игру</string>
<string name="loadsave_title_load">Загрузить игру</string>
<string name="loadsave_selectslot">Выбери слот</string>
<string name="savegame_currenthero_displayinfo">уровень: %1$d, опыт: %2$d, золото: %3$d</string>
<string name="dialog_loading_message">Загрузка ресурсов...</string>
<string name="dialog_loading_failed_title">Ошибка загрузки</string>
<string name="dialog_loading_failed_message">Невозможно загрузить файл сохранения.\n\n:(\n\nВозможно файл испорчен или удален.</string>
<string name="dialog_loading_failed_incorrectversion">Невозможно загрузить файл сохранения. Данный файл создан более новой версией игры, чем запущенная в данный момент.</string>
<string name="dialog_close">Закрыть</string>
<string name="dialog_monsterencounter_title">Схватка</string>
<string name="dialog_monsterencounter_message">Атаковать?\nСложность: %1$s</string>
<string name="dialog_monsterencounter_info">Информация</string>
<string name="status_hp">ОЗ:</string>
<string name="status_ap">ОД:</string>
<string name="status_exp">Ур.:</string>
<string name="heroinfo_char">Обзор</string>
<string name="heroinfo_inv">Инвентарь</string>
<string name="heroinfo_skill">Навыки</string>
<string name="heroinfo_levelup">Уровень повышен</string>
<string name="heroinfo_level">Уровень</string>
<string name="heroinfo_totalexperience">Всего опыта</string>
<string name="heroinfo_wornequipment">Экипировка</string>
<string name="heroinfo_inventory">Инвентарь</string>
<string name="heroinfo_gold">Золото: %1$d</string>
<string name="heroinfo_actionpoints">Очки действия (ОД):</string>
<string name="heroinfo_quests">Задания</string>
<string name="combat_attack">Атака (%1$d ОД)</string>
<string name="combat_move">Движение (%1$d ОД)</string>
<string name="combat_use">Вещь</string>
<string name="combat_endturn">Конец хода</string>
<!-- <string name="combat_endcombat">End combat</string>-->
<string name="combat_flee">Сбежать</string>
<string name="combat_begin_flee">Вы можете покинуть место схватки, указав направление, в котором хотите убежать.</string>
<string name="combat_flee_failed">Вы не смогли сбежать!</string>
<string name="combat_status_ap">ОД: %1$d</string>
<string name="combat_monsterhealth">ОЗ:</string>
<string name="combat_monsteraction">%1$s атакует.</string>
<!-- <string name="combat_cannotexitcombat">You cannot exit combat since there are adjacent monsters. You first have to move by long-clicking a place with no adjacent monster, before you may end the combat.</string> -->
<string name="combat_result_monstermiss">%1$s промахивается!</string>
<string name="combat_result_monsterhit">%1$s нанес вам повреждение на %2$d ОЗ!</string>
<string name="combat_result_monsterhitcritical">%1$s наносит критический удар на %2$d ОЗ!</string>
<string name="combat_result_heromiss">Ваша атака неудачна.</string>
<string name="combat_result_herohit">Вы атакуете, %1$s теряет %2$d ОЗ!</string>
<string name="combat_result_herohitcritical">Вы наносите критический удар! %1$s теряет %2$d ОЗ!</string>
<string name="combat_result_herokillsmonster">%1$s убит!</string>
<string name="combat_not_enough_ap">Не хватает ОД для этого действия.</string>
<string name="combat_hero_dies">Вы падаете без сознания, но к счастью остались живы. Вы потеряли %1$d опыта.</string>
<string name="inventory_info">Инфо</string>
<string name="inventory_equip">Надеть</string>
<string name="inventory_unequip">Снять</string>
<string name="inventory_use">Использовать</string>
<string name="inventory_drop">Выбросить</string>
<string name="inventory_item_used">Вы использовали %1$s.</string>
<string name="inventory_item_dropped">%1$s был выброшен.</string>
<string name="inventory_item_equipped">Вы надели %1$s.</string>
<string name="dialog_loot_pickall">Подобрать все</string>
<string name="dialog_loot_foundgold">Вы нашли %1$d золота. </string>
<string name="dialog_loot_pickedupitem">Вы подобрали предмет. </string>
<string name="dialog_loot_pickedupitems">Вы подобрали %1$d предмет. </string>
<string name="dialog_groundloot_title">Предметы</string>
<string name="dialog_groundloot_message">Вы нашли несколько предметов. </string>
<string name="dialog_monsterloot_title">Победа</string>
<string name="dialog_monsterloot_message">Вы выиграли бой. </string>
<string name="dialog_monsterloot_gainedexp">Вы получили %1$d опыта. </string>
<string name="monster_difficulty_veryeasy">Очень легко</string>
<string name="monster_difficulty_easy">Легко</string>
<string name="monster_difficulty_normal">Нормально</string>
<string name="monster_difficulty_hard">Сложно</string>
<string name="monster_difficulty_veryhard">Очень сложно</string>
<string name="monster_difficulty_impossible">Невозможно</string>
<string name="actorinfo_class">Класс:</string>
<string name="actorinfo_difficulty">Сложность:</string>
<string name="actorinfo_health">Здоровье:</string>
<string name="actorinfo_attack">Атака:</string>
<string name="actorinfo_defense">Защита:</string>
<string name="actorinfo_movecost">Цена движения (ОД):</string>
<string name="actorinfo_basetraits">Боевая статистика без экипировки (базовая)</string>
<string name="actorinfo_currenttraits">Боевая статистика в экипировке (текущая)</string>
<string name="traitsinfo_attack_cost">Цена атаки (ОД):</string>
<string name="traitsinfo_attack_chance">Шанс атаки:</string>
<string name="traitsinfo_attack_damage">Сила атаки:</string>
<string name="traitsinfo_criticalhit_skill">Шанс критического удара:</string>
<string name="traitsinfo_criticalhit_multiplier">Критический умножитель:</string>
<string name="traitsinfo_defense_chance">Шанс блока:</string>
<string name="traitsinfo_defense_damageresist">Сопротивление урону:</string>
<!-- <string name="key_required">Специальный ключ требуется для прохода.</string> -->
<string name="iteminfo_category">Категория: </string>
<string name="iteminfo_action_use">Использовать</string>
<string name="iteminfo_action_equip">Надеть</string>
<string name="iteminfo_action_unequip">Снять</string>
<string name="iteminfo_action_use_ap">Использовать (%1$d ОД)</string>
<string name="iteminfo_action_equip_ap">Надеть (%1$d ОД)</string>
<string name="iteminfo_action_unequip_ap">Снять (%1$d ОД)</string>
<string name="startscreen_continue">Продолжить игру</string>
<string name="startscreen_newgame">Новая игра</string>
<string name="startscreen_newgame_confirm">Вы потеряете текущую игру и героя. Вы уверены, что хотите начать новую игру?</string>
<string name="startscreen_about">Об игре/помощь</string>
<string name="startscreen_enterheroname">Введите имя героя</string>
<string name="startscreen_load">Загрузить</string>
<!-- <string name="conversation_title">%1$s сказал</string> -->
<string name="conversation_rewardexp"> [Вы получили %1$d опыта]</string>
<string name="conversation_rewardgold"> [Вы получили %1$d золота]</string>
<string name="conversation_lostgold"> [Вы утратили %1$d золота]</string>
<string name="conversation_rewarditem"> [Вы получили предмет]</string>
<string name="conversation_rewarditems"> [Вы получили %1$d предметов]</string>
<string name="conversation_next">Дальше</string>
<string name="conversation_leave">Уйти</string>
<string name="shop_buy">Купить</string>
<string name="shop_sell">Продать</string>
<string name="shop_infoitem">Инфо</string>
<string name="shop_buyitem">Купить (%1$d зол.)</string>
<string name="shop_sellitem">Продать (%1$d зол.)</string>
<string name="shop_yourgold">Ваше золото: %1$d</string>
<string name="shop_item_bought">%1$s куплен.</string>
<string name="shop_item_sold">%1$s продан.</string>
<string name="levelup_title">Уровень повышен</string>
<string name="levelup_description">Добро пожаловать на уровень %1$d!</string>
<string name="levelup_buttontext">Новый уровень</string>
<string name="levelup_add_health">Увеличить здоровье (+%1$d ОЗ)</string>
<string name="levelup_add_health_description">Добавить %1$d к максимальному здоровью.</string>
<string name="levelup_add_attackchance">Увеличить шанс атаки (+%1$d)</string>
<string name="levelup_add_attackchance_description">Добавить %1$d к базовому шансу атаки.</string>
<string name="levelup_add_attackdamage">Увеличить силу атаки (+%1$d)</string>
<string name="levelup_add_attackdamage_description">Добавить %1$d к базовой силе атаки.</string>
<string name="levelup_add_blockchance">Увеличить шанс блока (+%1$d)</string>
<string name="levelup_add_blockchance_description">Добавить %1$d к базовому шансу на блок.</string>
<string name="dialog_rest_title">Отдых</string>
<string name="dialog_rest_confirm_message">Вы хотите отдохнуть здесь?</string>
<string name="dialog_rest_message">Вы отдохнули и восстановили свое здоровье полностью.</string>
<string name="about_button1">Помощь</string>
<string name="about_button2">Авторы</string>
<string name="about_button3">Лицензия</string>
<string name="about_contents1">
Добро пожаловать в След Эндора, RPG с открытым исходным кодом на Android.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://andorstrail.com/"&gt;Форум игры andorstrail.com для вопросов и обсуждения.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://andorstrail.com/wiki"&gt;Game wiki for info about the Andor\'s Trail world, among other things.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://code.google.com/p/andors-trail/"&gt;Страница проекта на code.google.com для разработчиков.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Пожалуйста, посещайте форум, чтобы обсуждать игру с другими игроками.&lt;br /&gt;
</string>
<!--
This is the GNU GPL v2 text, originally from
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
For translation of this text, you might be able to find a version in your language here:
http://www.gnu.org/licenses/old-licenses/gpl-2.0-translations.html
-->
<string name="about_contents3">
Это бесплатное приложение; вы можете изменять ее и модифицировать согласно правилам GNU General Public License изданных Free Software Foundation; либо версии 2 лицензии, либо более позней версией.&lt;br /&gt;
&lt;br /&gt;
Игра создана с надеждой что она будет интересна, но БЕЗ ВСЯКИХ ГАРАНТИЙ; даже без подразумеваемых гарантии ТОВАРНОЙ ПРИГОДНОСТИ или ПРИГОДНОСТИ ДЛЯ ОПРЕДЕЛЕННЫХ ЦЕЛЕЙ. Смотрите GNU General Public License для больших подробностей.&lt;br /&gt;
&lt;br /&gt;
Вы принимаете условия GNU General Public License вместе с установкой этой программы; если нет, смотрите &lt;a href="http://www.gnu.org/licenses"&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
За исходным кодом и пожеланиями, пожалуйста, посетите страницу проекта на &lt;a href="http://code.google.com/p/andors-trail/"&gt;http://code.google.com/p/andors-trail/&lt;/a&gt;&lt;br /&gt;
</string>
<string name="dialog_newversion_title">Приветствуем</string>
<string name="dialog_newversion_message">
Спасибо за загрузку игры След Эндора!\n\n
Запомните, игра находится в СТАДИИ РАЗРАБОТКИ, это означает что не все карты еще закончены.\n
Пожалуйста, посещайте форум проекта, чтобы получить более подробную информацию или внести свой вклад в проект (см. Об игре).\n
\n
Спасибо за отзывы!
</string>
<string name="questlog_includecompleted_prompt">Выберите задания для отображения</string>
<string name="questlog_includecompleted_hidecompleted">Спрятать завершенные задания</string>
<string name="questlog_includecompleted_includecompleted">Включая завершенные задания</string>
<string name="questlog_includecompleted_onlycompleted">Только завершенные задания</string>
<string name="questlog_queststatus">Статус: %1$s</string>
<string name="questlog_queststatus_inprogress">В процессе</string>
<string name="questlog_queststatus_completed">Выполнено</string>
<string name="preferences_display_category">Показ</string>
<string name="preferences_display_fullscreen_title">Весь экран</string>
<string name="preferences_display_fullscreen">Показывать игру в полноэкранном режиме (необходим перезапуск).</string>
<string name="preferences_dialog_category">Диалоги подтверждения</string>
<string name="preferences_dialog_confirmrest_title">Подтверждение отдыха</string>
<string name="preferences_dialog_confirmrest">Задавать вопрос, хотите ли вы отдыхать при попадании в кровать. Иначе вы всегда будете автоматически отдыхать.</string>
<string name="preferences_dialog_confirmattack_title">Подтверждение атаки</string>
<string name="preferences_dialog_confirmattack">Показывать диалог \'Вы хотите напасть на ...?\' при атаке монстра.</string>
<string name="preferences_dialog_monsterloot_title">Показ результатов победы</string>
<string name="preferences_dialog_monsterloot">Выберите способ показа результатов схватки с монстром (золото, опыт, предметы).</string>
<string name="preferences_combat_category">Схватка</string>
<string name="preferences_combat_speed_title">Скорость схватки</string>
<string name="preferences_combat_speed">Выбор скорости атаки монстров.</string>
<string name="preferences_display_loot_dialog">Показывать диалог</string>
<string name="preferences_display_loot_toast">Короткое уведомление</string>
<string name="preferences_display_loot_never">Не показывать</string>
<string name="preferences_attackspeed_instant">Мгновенно (без анимации)</string>
<string name="preferences_attackspeed_fast">Быстро</string>
<string name="preferences_attackspeed_normal">Нормально</string>
<string name="preferences_attackspeed_slow">Медленно</string>
<string name="preferences_movement_category">Движение</string>
<string name="preferences_movementmethod_title">Способ движения</string>
<string name="preferences_movementmethod">Способ движения и обхода препятствий.</string>
<string name="preferences_movementmethods_straight">Прямо (базовый)</string>
<string name="preferences_movementmethods_avoid">Обходить препятствия</string>
<!-- =========================================== -->
<!-- Added in v0.6.9 -->
<string name="actorinfo_currentconditions">Активные воздействия</string> <!-- Translated as: affliction / statuseffect / temporary effect -->
<string name="actorcondition_info_removes_all">Убрать все %1$s</string>
<string name="iteminfo_effect_chance_of">%1$s шанс из %2$s</string>
<string name="iteminfo_effect_duration">(%1$d ходов)</string>
<string name="iteminfo_effect_works_on_source">На источник</string>
<string name="iteminfo_effect_works_on_target">На цель</string>
<string name="iteminfo_effect_works_when_hitting_target">При ударе цели</string>
<string name="iteminfo_effect_works_when_killing_target">За каждое убийство</string>
<string name="iteminfo_effect_works_when_used">Когда используется</string>
<string name="iteminfo_effect_works_when_equipped">Когда надет</string>
<string name="iteminfo_effect_decrease_current_hp">Лишает %1$s ОЗ</string>
<string name="iteminfo_effect_increase_current_hp">Восстанавливает %1$s ОЗ</string>
<string name="iteminfo_effect_decrease_current_ap">Лишает %1$s ОД</string>
<string name="iteminfo_effect_increase_current_ap">Восстанавливает %1$s ОД</string>
<string name="iteminfo_effect_increase_max_hp">Поднимает макс. ОЗ +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">Понижает макс. ОЗ на %1$d</string>
<string name="iteminfo_effect_increase_max_ap">Поднимает макс. ОД +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">Понижает макс. ОД на %1$d</string>
<string name="iteminfo_effect_increase_movecost">Цена движения +%1$d ОД</string>
<string name="iteminfo_effect_decrease_movecost">Уменьшает цену движения на %1$d ОД</string>
<string name="preferences_display_scaling_factor_title">Масштаб</string>
<string name="preferences_display_scaling_factor">Сделать все изображения на поле игры крупнее.</string>
<string name="preferences_display_scaling_factor_normal">Нормальный размер</string>
<string name="preferences_display_scaling_factor_50_percent_larger">Крупнее в 1.5 раза</string>
<string name="preferences_display_scaling_factor_double">Двойной размер</string>
<string name="inventory_assign">Назначить быстрый слот</string>
<string name="inventory_assign_slot1">Слот №1</string>
<string name="inventory_assign_slot2">Слот №2</string>
<string name="inventory_assign_slot3">Слот №3</string>
<string name="inventory_unassign">Убрать из быстрого слота</string>
<!-- =========================================== -->
<!-- Added in v0.6.10 -->
<string name="preferences_movement_dpad_position_title">Виртуальный джойстик</string>
<string name="preferences_movement_dpad_position">Показать на экране виртуальные кнопки для управления движением.</string>
<string name="preferences_movement_dpad_minimizeable_title">Минимизировать джойстик</string>
<string name="preferences_movement_dpad_minimizeable">Если виртуальный джойстик включен, позволить минимизировать джойстик нажатием на его центр.</string>
<string name="preferences_movement_dpad_positions_disabled">Выключен</string>
<string name="preferences_movement_dpad_positions_lower_right">Правый нижний угол</string>
<string name="preferences_movement_dpad_positions_lower_left">Левый нижний угол</string>
<string name="preferences_movement_dpad_positions_center_bottom">Внизу в центре</string>
<string name="preferences_movement_dpad_positions_center_left">Слева в центре</string>
<string name="preferences_movement_dpad_positions_center_right">Справа в центре</string>
<string name="preferences_movement_dpad_positions_upper_left">Левый верхний угол</string>
<string name="preferences_movement_dpad_positions_upper_right">Правый верхний угол</string>
<string name="preferences_movement_dpad_positions_center_top">Сверху в центре</string>
<string name="actorconditioninfo_constant_effect">Постоянный эффект</string>
<string name="actorconditioninfo_effect_every_round">Каждый ход</string>
<string name="actorconditioninfo_effect_every_full_round">Каждый полный ход</string>
<string name="bulkselection_totalcost_buy">Сумма покупки: %1$d зол.</string>
<string name="bulkselection_totalcost_sell">Сумма продажи: %1$d зол.</string>
<string name="bulkselection_select_all">Всё</string>
<string name="bulkselection_sell_confirmation_title">Вы уверены?</string>
<string name="bulkselection_sell_confirmation">Вы действительно хотит продать %1$s? Этот предмет %2$s и вы не сможете его вернуть.</string>
<string name="skill_title_weapon_chance">Точность удара</string>
<string name="skill_title_weapon_dmg">Сила удара</string>
<string name="skill_title_barter">Торговец</string>
<string name="skill_title_dodge">Финты</string>
<string name="skill_title_barkskin">Дубленая кожа</string>
<string name="skill_title_more_criticals">Ловкость</string>
<string name="skill_title_better_criticals">Жестокость</string>
<string name="skill_title_speed">Скорость в бою</string>
<string name="skill_title_coinfinder">Охотник за сокровищами</string>
<string name="skill_title_more_exp">Способный ученик</string>
<string name="skill_title_cleave">Ближний бой</string>
<string name="skill_title_eater">Пожиратель трупов</string>
<string name="skill_title_fortitude">Выносливость</string>
<string name="skill_title_evasion">Трусость</string>
<string name="skill_title_regeneration">Регенерация</string>
<string name="skill_title_lower_exploss">Неудачник</string>
<string name="skill_title_magicfinder">Искатель магии</string>
<string name="skill_title_resistance_mental">Сильный разум</string>
<string name="skill_title_resistance_physical_capacity">Несокрушимое тело</string>
<string name="skill_title_resistance_blood_disorder">Безупречная кровь</string>
<string name="skill_shortdescription_weapon_chance">Увеличение шанса атаки</string>
<string name="skill_shortdescription_weapon_dmg">Увеличение силы атаки</string>
<string name="skill_shortdescription_barter">Хорошие цены при торговле</string>
<string name="skill_shortdescription_dodge">Увеличение шанса блока</string>
<string name="skill_shortdescription_barkskin">Сопротивление урону</string>
<string name="skill_shortdescription_more_criticals">Увеличение шанса критического удара</string>
<string name="skill_shortdescription_better_criticals">Увеличение силы критического удара</string>
<string name="skill_shortdescription_speed">Увеличение количества очков действия</string>
<string name="skill_shortdescription_coinfinder">Высокий шанс найти золото</string>
<string name="skill_shortdescription_more_exp">Больше опыта при убийстве монстра</string>
<string name="skill_shortdescription_cleave">Восстановление очков действия за каждое убийство</string>
<string name="skill_shortdescription_eater">Восстановление очков здоровья за каждое убийство</string>
<string name="skill_shortdescription_fortitude">Увеличение здоровья при каждом повышении уровня</string>
<string name="skill_shortdescription_evasion">Увеличение шансов при бегстве</string>
<string name="skill_shortdescription_regeneration">Восстановление очков здоровья каждый ход</string>
<string name="skill_shortdescription_lower_exploss">Уменьшение количества потерянного опыта при смерти героя</string>
<string name="skill_shortdescription_magicfinder">Увеличение шансов найти магические предметы</string>
<string name="skill_shortdescription_resistance_mental">Устойчивость к психическим воздействиям</string>
<string name="skill_shortdescription_resistance_physical_capacity">Устойчивость к физическим воздействиям</string>
<string name="skill_shortdescription_resistance_blood_disorder">Устойчивость к воздействиям на кровь</string>
<string name="skill_longdescription_weapon_chance">Увеличивает шанс атаки на %1$d на каждый уровень навыка.</string>
<string name="skill_longdescription_weapon_dmg">Увеличивает мин. и макс. силу атаки на %1$d на каждый уровень навыка.</string>
<string name="skill_longdescription_barter">Уменьшает разницу между ценой покупки или продажи и базовой ценой на %1$d процентов на каждый уровень навыка.</string>
<string name="skill_longdescription_dodge">Увеличивает шанс блока на %1$d на каждый уровень навыка.</string>
<string name="skill_longdescription_barkskin">Увеличивает сопротивление урону на %1$d на каждый уровень навыка.</string>
<string name="skill_longdescription_more_criticals">Увеличивает любой существующий шанс критического удара используемой экипировки на %1$d %% на каждый уровень навыка.</string>
<string name="skill_longdescription_better_criticals">Увеличивает любой существующий критического умножитель используемой экипировки на %1$d %% на каждый уровень навыка.</string>
<string name="skill_longdescription_speed">Увеличивает колчество очков действия (ОД) на %1$d на каждый уровень навыка.</string>
<string name="skill_longdescription_coinfinder">Увеличивает шансы найти золото в останках монстра на %1$d %%, и увеличивает количество найденного золота на %2$d %% на каждый уровень навыка (но не более верхнего лимита на золото для этого монстра).</string>
<string name="skill_longdescription_more_exp">Увеличивает количество очков опыта, дающегося за победу монстрами на %1$d %% на каждый уровень навыка.</string>
<string name="skill_longdescription_cleave">Дает +%1$d очков действия (ОД) за каждое убийство на каждый уровень навыка.</string>
<string name="skill_longdescription_eater">Дает +%1$d очков здоровья (ОД) за каждое убийство на каждый уровень навыка.</string>
<string name="skill_longdescription_fortitude">На каждом последующем уровне максимальное количество очков здоровья (ОЗ) будет повышаться на %1$d на каждый уровень навыка. Это не применяется задним числом, только к последующим уровням.</string>
<string name="skill_longdescription_evasion">Уменьшает вероятность неудач при попытке бежать %1$d %% и шанс, что ближайший монстр будет атаковать, на %2$d %% на каждый уровень навыка.</string>
<string name="skill_longdescription_regeneration">Дает +%1$d очков здоровья (ОЗ) каждый ход на каждый уровень навыка.</string>
<string name="skill_longdescription_lower_exploss">Уменьшает потери очков опыта при смерти героя на %1$d %% на каждый уровень навыка (процент существующего значения, а не процентных пунктов). После %2$d уровней навыка исчезают все потери опыта, вызванные смертью.</string>
<string name="skill_longdescription_magicfinder">Увеличивает шансы найти неординарные предметы на %1$d %% на каждый уровень навыка.</string>
<string name="skill_longdescription_resistance_mental">Снижает шансы пострадать от психических воздействий на %1$d %% на каждый уровень навыка, но не более %2$d %%. К таким воздействиям относятся, например, ошеломление или слабость.</string>
<string name="skill_longdescription_resistance_physical_capacity">Снижает шансы пострадать от физических воздействий на %1$d %% на каждый уровень навыка, но не более %2$d %%. К таким воздействиям относится, например, усталость.</string>
<string name="skill_longdescription_resistance_blood_disorder">Снижает шансы пострадать от воздействий на кровь на %1$d %% на каждый уровень навыка, но не более %2$d %%. К таким воздействиям относятся, например, яд или кровотечение.</string>
<string name="skillinfo_action_levelup">Повышение уровня</string>
<string name="skill_current_level">Текущий уровень: %1$d</string>
<string name="skill_current_level_with_maximum">Текущий уровень: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">Чтобы повысить уровень этого навыка вам нужно иметь уровень не менее %1$d навыка %2$s.</string>
<string name="skill_prerequisite_level">Чтобы повысить уровень этого навыка вам нужно иметь уровень опыта не менее %1$d.</string>
<string name="skill_prerequisite_stat">Чтобы повысить уровень этого навыка вам нужно иметь не менее %1$d %2$s (базовых характеристик).</string>
<string name="skill_number_of_increases_one">Вы можете выбрать один навык для увеличения.</string>
<string name="skill_number_of_increases_several">Вы можете выбрать %1$d навыков для увеличения.</string>
<string name="levelup_adds_new_skillpoint">Этот уровень дает вам очко для увеличения навыков!</string>
<string name="loadsave_save_to_new_slot">Создать новый слот для сохранения игры</string>
<string name="loadsave_save_overwrite_confirmation_title">Перезаписать сохраненную игру?</string>
<string name="loadsave_save_overwrite_confirmation">Это игра содержит героя с другим именем (%1$s), не совпадающим с именем тегущего героя (%2$s). Вы уверены, что хотите перезаписать сохраненную игру?</string>
<string name="iteminfo_displaytypes_ordinary">Обычный</string>
<string name="iteminfo_displaytypes_quest">Необходимый для задания</string>
<string name="iteminfo_displaytypes_legendary">Легендарный</string>
<string name="iteminfo_displaytypes_extraordinary">Экстраординарный</string>
<string name="iteminfo_displaytypes_rare">Редкий</string>
<string name="actorconditioninfo_category">Условия болезни: %1$s</string>
<string name="actorcondition_categories_spiritual">Духовное</string>
<string name="actorcondition_categories_mental">Психическое</string>
<string name="actorcondition_categories_physical">Физическое</string>
<string name="actorcondition_categories_blood">Поражение крови</string>
<string name="traitsinfo_base_max_hp">Макс. ОЗ:</string>
<string name="traitsinfo_base_max_ap">Макс. ОД:</string>
<string name="menu_save_saving_not_allowed_in_combat">Невозможно сохранить игру во время боя.</string>
<string name="preferences_optimized_drawing_title">Оптимизация рисования</string>
<string name="preferences_optimized_drawing">Отключить, если вы видите графические глюки. Включение этой опции приводит к перерисовыванию только измененных участков экрана в каждом кадре.</string>
<!-- =========================================== -->
<!-- Added in v0.6.11 -->
<string name="skill_title_shadow_bless">Тёмное благословение Тени</string>
<string name="skill_shortdescription_shadow_bless">Сопротивление против всех типов болезней</string>
<string name="skill_longdescription_shadow_bless">Снижает шансы подцепить любую заразу на %1$d %%. Включая все вредные атаки монстров, такие как Отравления, Ошеломления и Усталость.</string>
<string name="inventory_movetop">Положить вверх</string>
<string name="inventory_movebottom">Положить вниз</string>
<string name="actorinfo_immune_criticals">Иммунитет к критическим ударам</string>
<string name="traitsinfo_criticalhit_effectivechance">Эффективный шанс крит. удара:</string>
<string name="skill_title_crit1">Внутренние кровотечение</string>
<string name="skill_shortdescription_crit1">Вероятность внутренних кровотечений</string>
<string name="skill_longdescription_crit1">При каждом критическом ударе, есть шанс %1$d %% что он вызовет внутренние кровотечение у цели. Внутреннее кровотечение сильно снижает боевые способности, что делает цель менее способной к удачному завершению своих атак.</string>
<string name="skill_title_crit2">Перелом</string>
<string name="skill_shortdescription_crit2">Вероятность перелома костей</string>
<string name="skill_longdescription_crit2">При каждом критическом ударе, есть шанс %1$d %% сломать цели несколько костей. Переломы сильно снижают возможность цели защищать себя.</string>
<string name="skill_title_rejuvenation">Восстановление</string>
<string name="skill_shortdescription_rejuvenation">Возможен эффект удаления</string>
<string name="skill_longdescription_rejuvenation">Каждый раунд (6 секунд), есть шанс %1$d %% что один из негативных эффектов будет уменьшен на один шаг. Это относится ко всем временным эффектам влияющим на тело; психику, напрмер Ошеломление; физическим воздействиям, таким как Усталость и конечно заболевания крови, например отравление.</string>
<string name="skill_title_taunt">Насмешка</string>
<string name="skill_shortdescription_taunt">Атакующий теряет ОД при промахе</string>
<string name="skill_longdescription_taunt">Когда атакующий промахивается, есть шанс %1$d %% что он потеряет %2$d очков движения (ОД). Это относится ко всем атакам ближнего боя.</string>
<string name="skill_title_concussion">Сотрясение</string>
<string name="skill_shortdescription_concussion">Вероятность сотрясение мозга</string>
<string name="skill_longdescription_concussion">Во время атаки цели чей шанс блока (ШБ), по крайней мере на %1$d меньше вашего шанса атаки (ША), есть возможность в %2$d %%, что цель получит сотрясение. Сотрясение сильно снижает боевые способности, что делает цель менее способной к удачному завершению своих атак.</string>
<string name="about_button4">О игре</string>
<!-- =========================================== -->
<!-- Added in v0.6.12 -->
<string name="preferences_ui_category">Интерфейс</string>
<string name="preferences_ui_enable_animations_title">Включить анимацию</string>
<string name="preferences_ui_enable_animations">Использовать анимацию разных элементов интерфейса, например строка боя.</string>
<string name="menu_button_worldmap">Карта</string>
<string name="menu_button_worldmap_failed">Карта не может быть показана.</string>
<string name="display_worldmap_not_available">Карта не может быть показана из этой локации.</string>
<string name="display_worldmap_title">Карта</string>
<string name="inventory_equip_offhand">Equip (offhand)</string>
<string name="iteminfo_effect_weapon_attack_cost">Атака стоит: %1$d ОД</string>
<string name="iteminfo_effect_increase_attack_cost">Увеличивает стоимости атаки на %1$d ОД</string>
<string name="iteminfo_effect_decrease_attack_cost">Уменьшает стоимости атаки на %1$d ОД</string>
<string name="iteminfo_effect_weapon_attack_chance">Шанс атаки: %1$d</string>
<string name="iteminfo_effect_increase_attack_chance">Увеличивает шанс атаки на %1$d</string>
<string name="iteminfo_effect_decrease_attack_chance">Уменьшает шанс атаки на %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage">Сила атаки: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">Сила атаки: %1$d-%2$d</string>
<string name="iteminfo_effect_increase_attack_damage">Увеличивает силу атаки на %1$d</string>
<string name="iteminfo_effect_increase_attack_damage_minmax">Увеличивает силу атаки на %1$d-%2$d</string>
<string name="iteminfo_effect_decrease_attack_damage">Уменьшает силу атаки на %1$d</string>
<string name="iteminfo_effect_decrease_attack_damage_minmax">Уменьшает силу атаки на %1$d-%2$d</string>
<string name="iteminfo_effect_increase_critical_skill">Увеличивает шанс крит. удара на %1$d</string>
<string name="iteminfo_effect_decrease_critical_skill">Уменьшает шанс крит. удара на %1$d</string>
<string name="iteminfo_effect_critical_multiplier">Увеличивает повреждения при крит. ударе в %1$.1f раз(а)</string>
<string name="iteminfo_effect_increase_block_chance">Увеличивает шанс блока на %1$d</string>
<string name="iteminfo_effect_decrease_block_chance">Уменьшает шанс блока на %1$d</string>
<string name="iteminfo_effect_increase_damage_resistance">Увеличивает сопротивление повреждениям на %1$d</string>
<string name="iteminfo_effect_decrease_damage_resistance">Уменьшает сопротивление повреждениям на %1$d</string>
<string name="iteminfo_effect_increase_use_cost">Увеличивает необходимое кол-во ОД для использования предметов в бою на %1$d ОД</string>
<string name="iteminfo_effect_decrease_use_cost">Уменьшает необходимое кол-во ОД для использования предметов в бою на %1$d ОД</string>
<string name="iteminfo_effect_increase_reequip_cost">Увеличивает необходимое кол-во ОД для одевания предметов в бою на %1$d ОД</string>
<string name="iteminfo_effect_decrease_reequip_cost">Уменьшает необходимое кол-во ОД для одевания предметов в бою на %1$d ОД</string>
<string name="loadsave_save_overwrite_confirmation_all">Вы точно хотите перезаписать это сохранение?</string>
<string name="loadsave_save_overwrite_confirmation_slot">(слот %1$d)</string>
<string name="preferences_display_overwrite_savegame_entries_always_confirm">Всегда показывать диалог подтверждения</string>
<string name="preferences_display_overwrite_savegame_entries_confirm_overwrite">Показывать только при перезаписи игроком с другим именем</string>
<string name="preferences_display_overwrite_savegame_entries_never_confirm">Не показывать диалог подтверждения</string>
<string name="preferences_dialog_overwrite_savegame_title">Перезаписать сохранение</string>
<string name="preferences_dialog_overwrite_savegame">Настройка диалога подтверждения при попытке перезаписать сохранение</string>
<!-- =========================================== -->
<!-- Added in v0.7.0 -->
<string name="localize_resources_from_mo_filename">ru.mo</string>
</resources>

View File

@@ -1,687 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<array name="loadresource_itemcategories">
<item>@raw/itemcategories_1</item>
</array>
<array name="loadresource_actorconditions">
<item>@raw/actorconditions_v069</item>
<item>@raw/actorconditions_v069_bwm</item>
<item>@raw/actorconditions_v0610</item>
<item>@raw/actorconditions_v0611</item>
<item>@raw/actorconditions_v0611_2</item>
<item>@raw/actorconditions_v0612_2</item>
<item>@raw/actorconditions_v070</item>
</array>
<array name="loadresource_items">
<item>@raw/itemlist_money</item>
<item>@raw/itemlist_weapons</item>
<item>@raw/itemlist_armour</item>
<item>@raw/itemlist_rings</item>
<item>@raw/itemlist_necklaces</item>
<item>@raw/itemlist_junk</item>
<item>@raw/itemlist_food</item>
<item>@raw/itemlist_potions</item>
<item>@raw/itemlist_animal</item>
<item>@raw/itemlist_quest</item>
<item>@raw/itemlist_v068</item>
<item>@raw/itemlist_v069</item>
<item>@raw/itemlist_v069_questitems</item>
<item>@raw/itemlist_v069_2</item>
<item>@raw/itemlist_v0610_1</item>
<item>@raw/itemlist_v0610_2</item>
<item>@raw/itemlist_v0611_1</item>
<item>@raw/itemlist_v0611_2</item>
<item>@raw/itemlist_v0611_3</item>
<item>@raw/itemlist_v070</item>
<item>@raw/itemlist_v070_questitems</item>
<item>@raw/itemlist_shortcut_lodar</item>
<item>@raw/itemlist_pathway_fallhaven</item>
</array>
<array name="loadresource_droplists">
<item>@raw/droplists_crossglen</item>
<item>@raw/droplists_crossglen_outside</item>
<item>@raw/droplists_fallhaven</item>
<item>@raw/droplists_wilderness</item>
<item>@raw/droplists_v068</item>
<item>@raw/droplists_v069_npcs</item>
<item>@raw/droplists_v069_monsters</item>
<item>@raw/droplists_v0610_shops</item>
<item>@raw/droplists_v0610_npcs</item>
<item>@raw/droplists_v0610_monsters</item>
<item>@raw/droplists_v0611_monsters</item>
<item>@raw/droplists_v0611_npcs</item>
<item>@raw/droplists_v0611_shops</item>
<item>@raw/droplists_v070_quest</item>
<item>@raw/droplists_v070_shops</item>
<item>@raw/droplists_v070_mobs</item>
<item>@raw/droplists_shortcut_lodar</item>
<item>@raw/droplists_pathway_fallhaven</item>
</array>
<array name="loadresource_quests">
<item>@raw/questlist</item>
<item>@raw/questlist_nondisplayed</item>
<item>@raw/questlist_v068</item>
<item>@raw/questlist_v069</item>
<item>@raw/questlist_v0610</item>
<item>@raw/questlist_v0611</item>
<item>@raw/questlist_v0611_2</item>
<item>@raw/questlist_v0611_3</item>
<item>@raw/questlist_v070_charwood</item>
<item>@raw/questlist_v070_lodar</item>
<item>@raw/questlist_v070_lowyna</item>
<item>@raw/questlist_v070_misc</item>
<item>@raw/questlist_shortcut_lodar</item>
<item>@raw/questlist_pathway_fallhaven</item>
<item>@raw/questlist_halvor_surprise</item>
</array>
<array name="loadresource_conversationlists">
<item>@raw/conversationlist_mikhail</item>
<item>@raw/conversationlist_mikhail_foodpoison</item>
<item>@raw/conversationlist_crossglen</item>
<item>@raw/conversationlist_crossglen_gruil</item>
<item>@raw/conversationlist_crossglen_leonid</item>
<item>@raw/conversationlist_crossglen_tharal</item>
<item>@raw/conversationlist_crossglen_leta</item>
<item>@raw/conversationlist_crossglen_odair</item>
<item>@raw/conversationlist_jan</item>
<item>@raw/conversationlist_fallhaven</item>
<item>@raw/conversationlist_fallhaven_arcir</item>
<item>@raw/conversationlist_fallhaven_bucus</item>
<item>@raw/conversationlist_fallhaven_church</item>
<item>@raw/conversationlist_fallhaven_athamyr</item>
<item>@raw/conversationlist_fallhaven_drunk</item>
<item>@raw/conversationlist_fallhaven_nocmar</item>
<item>@raw/conversationlist_fallhaven_oldman</item>
<item>@raw/conversationlist_fallhaven_tavern</item>
<item>@raw/conversationlist_fallhaven_larcal</item>
<item>@raw/conversationlist_fallhaven_unnmir</item>
<item>@raw/conversationlist_fallhaven_gaela</item>
<item>@raw/conversationlist_fallhaven_vacor</item>
<item>@raw/conversationlist_fallhaven_unzel</item>
<item>@raw/conversationlist_wilderness</item>
<item>@raw/conversationlist_flagstone</item>
<item>@raw/conversationlist_fallhaven_south</item>
<item>@raw/conversationlist_signs_pre067</item>
<item>@raw/conversationlist_thievesguild_1</item>
<item>@raw/conversationlist_farrik</item>
<item>@raw/conversationlist_fallhaven_warden</item>
<item>@raw/conversationlist_umar</item>
<item>@raw/conversationlist_kaori</item>
<item>@raw/conversationlist_vilegard_villagers</item>
<item>@raw/conversationlist_vilegard_erttu</item>
<item>@raw/conversationlist_vilegard_tavern</item>
<item>@raw/conversationlist_jolnor</item>
<item>@raw/conversationlist_alynndir</item>
<item>@raw/conversationlist_vilegard_shops</item>
<item>@raw/conversationlist_ogam</item>
<item>@raw/conversationlist_foamingflask</item>
<item>@raw/conversationlist_ambelie</item>
<item>@raw/conversationlist_foamingflask_guards</item>
<item>@raw/conversationlist_foamingflask_outsideguard</item>
<item>@raw/conversationlist_wrye</item>
<item>@raw/conversationlist_oluag</item>
<item>@raw/conversationlist_signs_v068</item>
<item>@raw/conversationlist_maelveon</item>
<item>@raw/conversationlist_bwm_agent_1</item>
<item>@raw/conversationlist_bwm_agent_2</item>
<item>@raw/conversationlist_bwm_agent_3</item>
<item>@raw/conversationlist_bwm_agent_4</item>
<item>@raw/conversationlist_bwm_agent_5</item>
<item>@raw/conversationlist_bwm_agent_6</item>
<item>@raw/conversationlist_prim_arghest</item>
<item>@raw/conversationlist_prim_outside</item>
<item>@raw/conversationlist_prim_inn</item>
<item>@raw/conversationlist_prim_tavern</item>
<item>@raw/conversationlist_prim_guthbered</item>
<item>@raw/conversationlist_blackwater_signs</item>
<item>@raw/conversationlist_blackwater_harlenn</item>
<item>@raw/conversationlist_blackwater_upper</item>
<item>@raw/conversationlist_blackwater_lower</item>
<item>@raw/conversationlist_blackwater_herec</item>
<item>@raw/conversationlist_prim_bjorgur</item>
<item>@raw/conversationlist_prim_fulus</item>
<item>@raw/conversationlist_prim_merchants</item>
<item>@raw/conversationlist_blackwater_throdna</item>
<item>@raw/conversationlist_blackwater_kazaul</item>
<item>@raw/conversationlist_erinith</item>
<item>@raw/conversationlist_hadracor</item>
<item>@raw/conversationlist_tinlyn</item>
<item>@raw/conversationlist_tinlyn_sheep</item>
<item>@raw/conversationlist_benbyr</item>
<item>@raw/conversationlist_crossroads_1</item>
<item>@raw/conversationlist_minarra</item>
<item>@raw/conversationlist_rogorn</item>
<item>@raw/conversationlist_gandoren</item>
<item>@raw/conversationlist_ailshara</item>
<item>@raw/conversationlist_vilegard_v0610</item>
<item>@raw/conversationlist_crossroads_2</item>
<item>@raw/conversationlist_crossroads_3</item>
<item>@raw/conversationlist_fields_1</item>
<item>@raw/conversationlist_loneford_1</item>
<item>@raw/conversationlist_loneford_2</item>
<item>@raw/conversationlist_buceth</item>
<item>@raw/conversationlist_talion</item>
<item>@raw/conversationlist_taevinn</item>
<item>@raw/conversationlist_loneford_kuldan</item>
<item>@raw/conversationlist_loneford_3</item>
<item>@raw/conversationlist_loneford_4</item>
<item>@raw/conversationlist_pwcave</item>
<item>@raw/conversationlist_thorin</item>
<item>@raw/conversationlist_thorinbone</item>
<item>@raw/conversationlist_algangror</item>
<item>@raw/conversationlist_remgard_bridgeguard</item>
<item>@raw/conversationlist_ulirfendor</item>
<item>@raw/conversationlist_toszylae_guard</item>
<item>@raw/conversationlist_toszylae</item>
<item>@raw/conversationlist_sign_ulirfendor</item>
<item>@raw/conversationlist_talion_2</item>
<item>@raw/conversationlist_gylew</item>
<item>@raw/conversationlist_ingus</item>
<item>@raw/conversationlist_elwyl</item>
<item>@raw/conversationlist_hjaldar</item>
<item>@raw/conversationlist_mazeg</item>
<item>@raw/conversationlist_sign_waterwaycave</item>
<item>@raw/conversationlist_jhaeld</item>
<item>@raw/conversationlist_norath</item>
<item>@raw/conversationlist_elythom_1</item>
<item>@raw/conversationlist_duaina</item>
<item>@raw/conversationlist_rothses</item>
<item>@raw/conversationlist_remgard_villagers1</item>
<item>@raw/conversationlist_kendelow</item>
<item>@raw/conversationlist_arghes</item>
<item>@raw/conversationlist_remgard_villagers2</item>
<item>@raw/conversationlist_ervelyn</item>
<item>@raw/conversationlist_reinkarr</item>
<item>@raw/conversationlist_remgard_idolsigns</item>
<item>@raw/conversationlist_signs_v0611</item>
<item>@raw/conversationlist_kaverin</item>
<item>@raw/conversationlist_vacor2</item>
<item>@raw/conversationlist_unzel2</item>
<item>@raw/conversationlist_v0612graves</item>
<item>@raw/conversationlist_agthor</item>
<item>@raw/conversationlist_aulowenn</item>
<item>@raw/conversationlist_charwood1</item>
<item>@raw/conversationlist_charwood2</item>
<item>@raw/conversationlist_esfiume</item>
<item>@raw/conversationlist_falothen</item>
<item>@raw/conversationlist_fayvara</item>
<item>@raw/conversationlist_hirazinn</item>
<item>@raw/conversationlist_kantya</item>
<item>@raw/conversationlist_lethenlor</item>
<item>@raw/conversationlist_lleglaris</item>
<item>@raw/conversationlist_lodar</item>
<item>@raw/conversationlist_lodar0g</item>
<item>@raw/conversationlist_lodarfg</item>
<item>@raw/conversationlist_lodarfg2</item>
<item>@raw/conversationlist_lodarfg3</item>
<item>@raw/conversationlist_lodarfg4</item>
<item>@raw/conversationlist_lowyna</item>
<item>@raw/conversationlist_maevalia</item>
<item>@raw/conversationlist_thukuzun</item>
<item>@raw/conversationlist_tiqui</item>
<item>@raw/conversationlist_twoteeth</item>
<item>@raw/conversationlist_v070signs1</item>
<item>@raw/conversationlist_v070signs2</item>
<item>@raw/conversationlist_woodcabin</item>
<item>@raw/conversationlist_highwayman1</item>
<item>@raw/conversationlist_lodarmobs</item>
<item>@raw/conversationlist_vilegard_v070</item>
<item>@raw/conversationlist_fallhaven_potions</item>
<item>@raw/conversationlist_shortcut_lodar</item>
<item>@raw/conversationlist_pathway_fallhaven</item>
<item>@raw/conversationlist_halvor_surprise</item>
<item>@raw/conversationlist_toszylae_fix</item>
</array>
<array name="loadresource_monsters">
<item>@raw/monsterlist_crossglen_animals</item>
<item>@raw/monsterlist_crossglen_npcs</item>
<item>@raw/monsterlist_fallhaven_animals</item>
<item>@raw/monsterlist_fallhaven_npcs</item>
<item>@raw/monsterlist_wilderness</item>
<item>@raw/monsterlist_v068_npcs</item>
<item>@raw/monsterlist_v069_monsters</item>
<item>@raw/monsterlist_v069_npcs</item>
<item>@raw/monsterlist_v0610_monsters1</item>
<item>@raw/monsterlist_v0610_npcs1</item>
<item>@raw/monsterlist_v0610_monsters2</item>
<item>@raw/monsterlist_v0611_monsters1</item>
<item>@raw/monsterlist_v0611_npcs1</item>
<item>@raw/monsterlist_v0611_npcs2</item>
<item>@raw/monsterlist_v070_charwood</item>
<item>@raw/monsterlist_v070_charwood2</item>
<item>@raw/monsterlist_v070_lodar1cave</item>
<item>@raw/monsterlist_v070_lodar5cave</item>
<item>@raw/monsterlist_v070_lodarcave</item>
<item>@raw/monsterlist_v070_lodarmaze</item>
<item>@raw/monsterlist_v070_lodarnpcs</item>
<item>@raw/monsterlist_v070_oldcave</item>
<item>@raw/monsterlist_v070_roadcave</item>
<item>@raw/monsterlist_v070_npcs</item>
<item>@raw/monsterlist_pathway_fallhaven</item>
<item>@raw/monsterlist_halvor_surprise</item>
</array>
<array name="loadresource_maps">
<item>@xml/home</item>
<item>@xml/crossglen</item>
<item>@xml/crossglen_farmhouse</item>
<item>@xml/crossglen_farmhouse_basement</item>
<item>@xml/crossglen_hall</item>
<item>@xml/crossglen_smith</item>
<item>@xml/crossglen_cave</item>
<item>@xml/wild1</item>
<item>@xml/wild2</item>
<item>@xml/wild3</item>
<item>@xml/jan_pitcave1</item>
<item>@xml/jan_pitcave2</item>
<item>@xml/jan_pitcave3</item>
<item>@xml/fallhaven_nw</item>
<item>@xml/snakecave1</item>
<item>@xml/snakecave2</item>
<item>@xml/snakecave3</item>
<item>@xml/wild4</item>
<item>@xml/hauntedhouse1</item>
<item>@xml/hauntedhouse2</item>
<item>@xml/fallhaven_ne</item>
<item>@xml/fallhaven_church</item>
<item>@xml/fallhaven_barn</item>
<item>@xml/fallhaven_potions</item>
<item>@xml/fallhaven_gravedigger</item>
<item>@xml/fallhaven_clothes</item>
<item>@xml/fallhaven_arcir</item>
<item>@xml/fallhaven_arcir_basement</item>
<item>@xml/fallhaven_athamyr</item>
<item>@xml/fallhaven_rigmor</item>
<item>@xml/fallhaven_tavern</item>
<item>@xml/fallhaven_prison</item>
<item>@xml/fallhaven_derelict</item>
<item>@xml/fallhaven_nocmar</item>
<item>@xml/catacombs1</item>
<item>@xml/catacombs2</item>
<item>@xml/catacombs3</item>
<item>@xml/catacombs4</item>
<item>@xml/hauntedhouse3</item>
<item>@xml/hauntedhouse4</item>
<item>@xml/fallhaven_sw</item>
<item>@xml/wild5</item>
<item>@xml/wild6</item>
<item>@xml/wild6_house</item>
<item>@xml/wild7</item>
<item>@xml/wild8</item>
<item>@xml/wild9</item>
<item>@xml/wild10</item>
<item>@xml/flagstone0</item>
<item>@xml/flagstone_inner</item>
<item>@xml/flagstone_upper</item>
<item>@xml/flagstone1</item>
<item>@xml/flagstone2</item>
<item>@xml/flagstone3</item>
<item>@xml/flagstone4</item>
<item>@xml/wild11</item>
<item>@xml/wild12</item>
<item>@xml/wild11_clearing</item>
<item>@xml/clearing_level1</item>
<item>@xml/clearing_level2</item>
<item>@xml/fallhaven_se</item>
<item>@xml/fallhaven_lumberjack</item>
<item>@xml/fallhaven_alaun</item>
<item>@xml/fallhaven_storage</item>
<item>@xml/fallhaven_farmer</item>
<item>@xml/wild13</item>
<item>@xml/wild14</item>
<item>@xml/wild14_cave</item>
<item>@xml/wild14_clearing</item>
<item>@xml/wild15</item>
<item>@xml/wild15_house</item>
<item>@xml/road1</item>
<item>@xml/foaming_flask</item>
<item>@xml/fallhaven_derelict2</item>
<item>@xml/vilegard_n</item>
<item>@xml/vilegard_s</item>
<item>@xml/vilegard_sw</item>
<item>@xml/vilegard_ogam</item>
<item>@xml/vilegard_chapel</item>
<item>@xml/vilegard_tavern</item>
<item>@xml/vilegard_armorer</item>
<item>@xml/vilegard_smith</item>
<item>@xml/vilegard_wrye</item>
<item>@xml/vilegard_kaori</item>
<item>@xml/vilegard_erttu</item>
<item>@xml/road2</item>
<item>@xml/road3</item>
<item>@xml/road4</item>
<item>@xml/road4_gargoylecave</item>
<item>@xml/road5</item>
<item>@xml/road5_house</item>
<item>@xml/gargoylecave1</item>
<item>@xml/gargoylecave2</item>
<item>@xml/gargoylecave3</item>
<item>@xml/gargoylecave4</item>
<item>@xml/blackwater_mountain0</item>
<item>@xml/blackwater_mountain1</item>
<item>@xml/blackwater_mountain2</item>
<item>@xml/blackwater_mountain3</item>
<item>@xml/blackwater_mountain4</item>
<item>@xml/blackwater_mountain5</item>
<item>@xml/blackwater_mountain5a</item>
<item>@xml/blackwater_mountain5c</item>
<item>@xml/blackwater_mountain6</item>
<item>@xml/blackwater_mountain7</item>
<item>@xml/blackwater_mountain7a</item>
<item>@xml/blackwater_mountain8</item>
<item>@xml/blackwater_mountain9</item>
<item>@xml/blackwater_mountain10</item>
<item>@xml/blackwater_mountain11</item>
<item>@xml/blackwater_mountain12</item>
<item>@xml/blackwater_mountain13</item>
<item>@xml/blackwater_mountain14</item>
<item>@xml/blackwater_mountain15</item>
<item>@xml/blackwater_mountain16</item>
<item>@xml/blackwater_mountain17</item>
<item>@xml/blackwater_mountain18</item>
<item>@xml/blackwater_mountain19</item>
<item>@xml/blackwater_mountain20</item>
<item>@xml/blackwater_mountain21</item>
<item>@xml/blackwater_mountain22</item>
<item>@xml/blackwater_mountain23</item>
<item>@xml/blackwater_mountain24</item>
<item>@xml/blackwater_mountain25</item>
<item>@xml/blackwater_mountain26</item>
<item>@xml/blackwater_mountain27</item>
<item>@xml/blackwater_mountain28</item>
<item>@xml/blackwater_mountain29</item>
<item>@xml/blackwater_mountain30</item>
<item>@xml/blackwater_mountain31</item>
<item>@xml/blackwater_mountain32</item>
<item>@xml/blackwater_mountain33</item>
<item>@xml/blackwater_mountain34</item>
<item>@xml/blackwater_mountain35</item>
<item>@xml/blackwater_mountain36</item>
<item>@xml/blackwater_mountain37</item>
<item>@xml/blackwater_mountain38</item>
<item>@xml/blackwater_mountain39</item>
<item>@xml/blackwater_mountain39a</item>
<item>@xml/blackwater_mountain40</item>
<item>@xml/blackwater_mountain41</item>
<item>@xml/blackwater_mountain42</item>
<item>@xml/blackwater_mountain43</item>
<item>@xml/blackwater_mountain44</item>
<item>@xml/blackwater_mountain45</item>
<item>@xml/blackwater_mountain46</item>
<item>@xml/blackwater_mountain47</item>
<item>@xml/blackwater_mountain48</item>
<item>@xml/blackwater_mountain49</item>
<item>@xml/blackwater_mountain50</item>
<item>@xml/blackwater_mountain51</item>
<item>@xml/blackwater_mountain52</item>
<!-- maps for v0.6.10 -->
<item>@xml/wild0</item>
<item>@xml/crossroads</item>
<item>@xml/fields0</item>
<item>@xml/fields1</item>
<item>@xml/fields2</item>
<item>@xml/fields3</item>
<item>@xml/fields4</item>
<item>@xml/fields5</item>
<item>@xml/fields6</item>
<item>@xml/fields7</item>
<item>@xml/fields8</item>
<item>@xml/fields9</item>
<item>@xml/fields10</item>
<item>@xml/fields11</item>
<item>@xml/fields12</item>
<item>@xml/houseatcrossroads0</item>
<item>@xml/houseatcrossroads1</item>
<item>@xml/houseatcrossroads2</item>
<item>@xml/houseatcrossroads3</item>
<item>@xml/houseatcrossroads4</item>
<item>@xml/houseatcrossroads5</item>
<item>@xml/loneford1</item>
<item>@xml/loneford2</item>
<item>@xml/loneford3</item>
<item>@xml/loneford4</item>
<item>@xml/loneford5</item>
<item>@xml/loneford6</item>
<item>@xml/loneford7</item>
<item>@xml/loneford8</item>
<item>@xml/loneford9</item>
<item>@xml/loneford10</item>
<item>@xml/roadbeforecrossroads</item>
<item>@xml/roadtocarntower0</item>
<item>@xml/roadtocarntower1</item>
<item>@xml/roadtocarntower2</item>
<item>@xml/woodcave0</item>
<item>@xml/woodcave1</item>
<item>@xml/wild16</item>
<item>@xml/wild17</item>
<item>@xml/gapfiller1</item>
<item>@xml/gapfiller3</item>
<item>@xml/gapfiller4</item>
<item>@xml/waterway0</item>
<item>@xml/waterway1</item>
<item>@xml/waterway2</item>
<item>@xml/waterway3</item>
<item>@xml/waterwayhouse</item>
<item>@xml/waterwayextention</item>
<item>@xml/pwcave0</item>
<item>@xml/pwcave1</item>
<item>@xml/pwcave2</item>
<item>@xml/pwcave2a</item>
<item>@xml/pwcave3</item>
<item>@xml/pwcave4</item>
<!-- maps for v0.6.11 -->
<item>@xml/waterway4</item>
<item>@xml/waterway5</item>
<item>@xml/waterway6</item>
<item>@xml/waterway7</item>
<item>@xml/waterway8</item>
<item>@xml/waterway9</item>
<item>@xml/waterway10</item>
<item>@xml/waterway11_east</item>
<item>@xml/waterway11</item>
<item>@xml/waterway12</item>
<item>@xml/waterway13</item>
<item>@xml/waterway14</item>
<item>@xml/waterway15</item>
<item>@xml/waterwaycave</item>
<item>@xml/mountaincave0</item>
<item>@xml/mountaincave1</item>
<item>@xml/mountaincave2</item>
<item>@xml/mountaincave3</item>
<item>@xml/mountainlake0</item>
<item>@xml/mountainlake1</item>
<item>@xml/mountainlake2</item>
<item>@xml/mountainlake3</item>
<item>@xml/mountainlake4</item>
<item>@xml/mountainlake5</item>
<item>@xml/mountainlake6</item>
<item>@xml/mountainlake7</item>
<item>@xml/mountainlake8</item>
<item>@xml/mountainlake9</item>
<item>@xml/mountainlake10</item>
<item>@xml/mountainlake10a</item>
<item>@xml/mountainlake11</item>
<item>@xml/mountainlake12</item>
<item>@xml/mountainlake13</item>
<item>@xml/mountainlake13a</item>
<item>@xml/remgard0</item>
<item>@xml/remgard1</item>
<item>@xml/remgard2</item>
<item>@xml/remgard3</item>
<item>@xml/remgard4</item>
<item>@xml/remgard_armour</item>
<item>@xml/remgard_barn</item>
<item>@xml/remgard_church</item>
<item>@xml/remgard_clothes</item>
<item>@xml/remgard_farmer1</item>
<item>@xml/remgard_farmer2</item>
<item>@xml/remgard_farmer3</item>
<item>@xml/remgard_prison</item>
<item>@xml/remgard_school</item>
<item>@xml/remgard_tavern0</item>
<item>@xml/remgard_tavern1</item>
<item>@xml/remgard_villager1</item>
<item>@xml/remgard_villager2</item>
<item>@xml/remgard_villager3</item>
<item>@xml/remgard_villager4</item>
<item>@xml/remgard_villager5</item>
<item>@xml/remgard_weapon</item>
<item>@xml/waytobrimhaven0</item>
<item>@xml/waytobrimhaven1</item>
<item>@xml/waytobrimhaven2</item>
<item>@xml/waytobrimhaven3</item>
<item>@xml/waytobrimhavencave0</item>
<item>@xml/waytobrimhavencave1a</item>
<item>@xml/waytobrimhavencave1</item>
<item>@xml/waytobrimhavencave2</item>
<item>@xml/waytobrimhavencave3a</item>
<item>@xml/waytobrimhavencave3b</item>
<item>@xml/waytobrimhavencave3</item>
<item>@xml/waytobrimhavencave4</item>
<item>@xml/waytolake0</item>
<item>@xml/waytolake1</item>
<item>@xml/waytolake2</item>
<item>@xml/waytolake3</item>
<item>@xml/waytolake4</item>
<item>@xml/waytolake5</item>
<item>@xml/waytomountaincave0</item>
<item>@xml/waytomountaincave1</item>
<item>@xml/waytomountaincave2</item>
<item>@xml/lonelyhouse0</item>
<item>@xml/lonelyhouse1</item>
<item>@xml/wild16_cave</item>
<!-- maps for v0.7.0 -->
<item>@xml/gapfiller2</item>
<item>@xml/lodar0</item>
<item>@xml/lodar1</item>
<item>@xml/lodar10</item>
<item>@xml/lodar11</item>
<item>@xml/lodar12</item>
<item>@xml/lodar12cave0</item>
<item>@xml/lodar12cave1</item>
<item>@xml/lodar13</item>
<item>@xml/lodar14</item>
<item>@xml/lodar15</item>
<item>@xml/lodar16</item>
<item>@xml/lodar17</item>
<item>@xml/lodar18</item>
<item>@xml/lodar19</item>
<item>@xml/lodar1cave0</item>
<item>@xml/lodar2</item>
<item>@xml/lodar20</item>
<item>@xml/lodar21</item>
<item>@xml/lodar3</item>
<item>@xml/lodar4</item>
<item>@xml/lodar5</item>
<item>@xml/lodar5cave0</item>
<item>@xml/lodar5cave1</item>
<item>@xml/lodar5cave2</item>
<item>@xml/lodar6</item>
<item>@xml/lodar7</item>
<item>@xml/lodar8</item>
<item>@xml/lodar8cave0</item>
<item>@xml/lodar9</item>
<item>@xml/lodarcave0</item>
<item>@xml/lodarcave1</item>
<item>@xml/lodarcave2</item>
<item>@xml/lodarcave3</item>
<item>@xml/lodarcave4</item>
<item>@xml/lodarcave4a</item>
<item>@xml/lodarcave5</item>
<item>@xml/lodarcave6</item>
<item>@xml/lodarcave7</item>
<item>@xml/lodarhouse0</item>
<item>@xml/lodarhouse1</item>
<item>@xml/lostmine0</item>
<item>@xml/lostmine1</item>
<item>@xml/lostmine10</item>
<item>@xml/lostmine11</item>
<item>@xml/lostmine1a</item>
<item>@xml/lostmine2</item>
<item>@xml/lostmine2a</item>
<item>@xml/lostmine3</item>
<item>@xml/lostmine4</item>
<item>@xml/lostmine5</item>
<item>@xml/lostmine6</item>
<item>@xml/lostmine7</item>
<item>@xml/lostmine8</item>
<item>@xml/lostmine9</item>
<item>@xml/minerhouse0</item>
<item>@xml/minerhouse1</item>
<item>@xml/minerhouse2</item>
<item>@xml/minerhouse3</item>
<item>@xml/minerhouse4</item>
<item>@xml/minerhouse5</item>
<item>@xml/minerhouse6</item>
<item>@xml/minerhouse7</item>
<item>@xml/minerhouse8</item>
<item>@xml/minerhouse9</item>
<item>@xml/oldcave0</item>
<item>@xml/oldcave1</item>
<item>@xml/roadbeforecrossroads1</item>
<item>@xml/roadbeforecrossroads2</item>
<item>@xml/roadbeforecrossroads3</item>
<item>@xml/roadbeforecrossroads4</item>
<item>@xml/roadbeforecrossroads5</item>
<item>@xml/roadbeforecrossroads6</item>
<item>@xml/roadbeforecrossroads7</item>
<item>@xml/roadbeforecrossroads8</item>
<item>@xml/roadbeforecrossroads9</item>
<item>@xml/roadcave0</item>
<item>@xml/roadcave1</item>
<item>@xml/waytolostmine0</item>
<item>@xml/waytolostmine1</item>
<item>@xml/waytolostmine2</item>
<item>@xml/waytolostmine3</item>
<item>@xml/waytominingtown0</item>
<item>@xml/waytominingtown1</item>
<item>@xml/waytominingtown1a</item>
<item>@xml/waytominingtown2</item>
<item>@xml/waytominingtown3</item>
<item>@xml/woodhouse0</item>
<item>@xml/woodhouse1</item>
<item>@xml/woodhouse2</item>
<item>@xml/woodhouse3</item>
<item>@xml/woodsettlement0</item>
<item>@xml/tradehouse0</item>
<item>@xml/tradehouse1</item>
<item>@xml/tradehouse0a</item>
<!-- maps for Lodar shortcut -->
<item>@xml/shortcut_lodar0</item>
<item>@xml/shortcut_lodar1</item>
<item>@xml/shortcut_lodar2</item>
<item>@xml/shortcut_lodar3</item>
<item>@xml/shortcut_lodar4</item>
<!-- maps for Stoutford -->
<item>@xml/stoutford_armorer</item>
<item>@xml/stoutford_cellar</item>
<item>@xml/stoutford_cellar2</item>
<item>@xml/stoutford_church</item>
<item>@xml/stoutford_cottage1</item>
<item>@xml/stoutford_cottage2</item>
<item>@xml/stoutford_derelict</item>
<item>@xml/stoutford_farmhouse1</item>
<item>@xml/stoutford_farmhouse2</item>
<item>@xml/stoutford_farmhouse3</item>
<item>@xml/stoutford_gate</item>
<item>@xml/stoutford_ne</item>
<item>@xml/stoutford_nw</item>
<item>@xml/stoutford_se</item>
<item>@xml/stoutford_sw</item>
<item>@xml/stoutford_potion</item>
<item>@xml/stoutford_smith</item>
<item>@xml/stoutford_smith_basement</item>
<item>@xml/stoutford_tavern</item>
</array>
</resources>

View File

@@ -1,4 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="displayworldmap_background">#423921</color>
</resources>

View File

@@ -1,57 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="Theme.NoBackground" parent="android:Theme">
<item name="android:windowBackground">@null</item>
</style>
<style name="textWithIcon" parent="android:Widget.TextView">
<item name="android:drawablePadding">@dimen/dialog_iconpadding_right</item>
<item name="android:gravity">center_vertical</item>
</style>
<style name="titleWithIcon" parent="@style/textWithIcon">
<item name="android:textSize">@dimen/titletext</item>
<item name="android:paddingBottom">@dimen/dialog_iconpadding_bottom</item>
</style>
<style name="statsBoxStyle" parent="android:Widget.TextView">
<item name="android:background">@drawable/ui_boxshape</item>
<item name="android:drawablePadding">@dimen/boxshape_margin</item>
<item name="android:gravity">center_vertical</item>
<item name="android:layout_margin">@dimen/boxshape_margin</item>
<item name="android:padding">@dimen/boxshape_margin</item>
<item name="android:textSize">@dimen/smalltext</item>
</style>
<style name="quickButton">
<item name="android:longClickable">true</item>
<item name="android:textSize">@dimen/actionbar_text</item>
<item name="android:layout_width">wrap_content</item>
<item name="android:layout_height">@dimen/smalltext_buttonheight</item>
<item name="android:scaleType">fitCenter</item>
<item name="android:adjustViewBounds">true</item>
<item name="android:padding">5dp</item>
</style>
<style name="toolboxButtonTile">
<item name="android:layout_width">wrap_content</item>
<item name="android:layout_height">wrap_content</item>
</style>
<style name="toolboxButtonDrawable">
<item name="android:layout_width">match_parent</item>
<item name="android:layout_height">wrap_content</item>
<item name="android:padding">0dp</item>
</style>
<style name="traitsinfo_label" parent="android:Widget.TextView">
<item name="android:layout_marginRight">10sp</item>
</style>
<style name="traitsinfo_2linelabel" parent="android:Widget.TextView">
</style>
<style name="traitsinfo_2linevalue" parent="android:Widget.TextView">
<item name="android:layout_marginLeft">30sp</item>
</style>
</resources>

View File

@@ -1,211 +0,0 @@
<?xml version="1.0" ?><map height="15" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="15" name="Ground" width="20">
<data compression="zlib" encoding="base64">eJzbyMnAsJFMvJ+JgeEAGibXLBC+CNR/CQ1TYh4IP2FCxZSaN4pH8SgeOAwAA3DbUQ==</data>
</layer>
<layer height="15" name="Objects" width="20">
<data compression="zlib" encoding="base64">eJx9VLFqw0AMFd06tHCGHnhI/x86FvoJV5t4aYaYNJBspdcsnkI6BCI1En6WL33wOHOWnp50Zy8qomdmrokOzC3zh7lhfsIq8DEl7AJRp3lbjZd8n7ssxPyHrHkZ/GFuV89jXu7mOutI9MbcMBN7bUNZf6f7Pa/7MO1vVY3v/jThfdL+BedwpUDqDFDPNEzbcjqYg3k1v6aPeT7Halkfe3i+hQY8mr6sDfgf3BwG6DNpHM72i/mtzHFa5wye7AwRWEfw8UT0zhqv91c2cTob5AE0Ubt3c/Z6huRq53quKb6Tm8eRNU7K3zj26XXXYa4pkPtQOu/e+bG54/niPEtn3WqM3WmsK76kxgPXf5Q7WY15JT8et/4Jti97op/iOINWa/rc0n/Df9cX99G9kA==</data>
</layer>
<layer height="15" name="Above" width="20">
<data compression="zlib" encoding="base64">eJxjYGBg2CPJQBAQo2aoAnL8BtNDiV5kcBModksSk01NQEkcwtxEK7fhMpsa6Y4W7iUF7CEQboTcR80wv4lkDrKZMDvw2YOeBrDFDSG/UgoAT8gjsA==</data>
</layer>
<layer height="15" name="Walkable" width="20">
<data compression="zlib" encoding="base64">eJzbKMbAsHEQYxigtnnogJDduNThMosQgKlBpgm5EZcd2PSQ4ndiAboZlJiJz23UNJdSs/GlI3LcSU7aJGQGLjFC+nGZSYl/SDGPnPwLABjubZw=</data>
</layer>
<objectgroup height="0" name="Mapevents" width="0">
<object height="96" name="west" type="mapchange" width="32" x="0" y="64">
<properties>
<property name="map" value="wild17"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="96" name="east" type="mapchange" width="32" x="608" y="256">
<properties>
<property name="map" value="wild16"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="32" name="sign_blackwater0" type="sign" width="32" x="288" y="256"/>
<object height="32" name="south" type="mapchange" width="192" x="32" y="448">
<properties>
<property name="map" value="stoutford_gate"/>
<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup height="0" name="Spawn" visible="0" width="0">
<object height="320" name="forestwolf1" type="spawn" width="512" x="64" y="96">
<properties>
<property name="quantity" value="4"/>
</properties>
</object>
<object height="160" name="forestboar2" type="spawn" width="288" x="64" y="64">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
</objectgroup>
<objectgroup height="0" name="Keys" visible="0" width="0"/>
</map>

View File

@@ -1,216 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="20" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="20" name="Ground" width="20">
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</layer>
<layer height="20" name="Objects" width="20">
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<layer height="20" name="Above" width="20">
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</layer>
<layer height="20" name="Walkable" visible="0" width="20">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="north" type="mapchange" width="32" x="320" y="0">
<properties>
<property name="map" value="blackwater_mountain2"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="96" name="east" type="mapchange" width="32" x="608" y="480">
<properties>
<property name="map" value="wild17"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="160" name="forestboar4" type="spawn" width="448" x="128" y="352">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="forestboar4"/>
</properties>
</object>
<object height="96" name="gornaud_1" type="spawn" width="64" x="192" y="64">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="32" name="gornaud_1_1" type="spawn" width="96" x="352" y="64">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="160" name="forestwolf2" type="spawn" width="512" x="64" y="160">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forestwolf2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,219 +0,0 @@
<?xml version="1.0" ?><map height="20" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<properties>
<property name="outdoors" value="1"/>
</properties>
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<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="20" name="Ground" width="20">
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</layer>
<layer height="20" name="Objects" width="20">
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</layer>
<layer height="20" name="Above" width="20">
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</layer>
<layer height="20" name="Walkable" width="20">
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</layer>
<objectgroup height="0" name="Mapevents" width="0">
<object height="32" name="south" type="mapchange" width="32" x="256" y="608">
<properties>
<property name="map" value="blackwater_mountain9"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="320" x="128" y="0">
<properties>
<property name="map" value="blackwater_mountain11"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="96" name="west" type="mapchange" width="32" x="0" y="224">
<properties>
<property name="map" value="blackwater_mountain12"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="64" name="east" type="mapchange" width="32" x="608" y="160">
<properties>
<property name="map" value="blackwater_mountain14"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="32" name="exit" type="mapchange" width="32" x="96" y="96"/>
<object height="32" name="sign_blackwater10" type="sign" width="32" x="288" y="224"/>
</objectgroup>
<objectgroup height="0" name="Spawn" width="0">
<object height="256" name="forestboar4" type="spawn" width="224" x="320" y="64">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object height="320" name="primwolf1" type="spawn" width="384" x="64" y="160">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object height="64" name="tonis" type="spawn" width="96" x="160" y="64"/>
</objectgroup>
<objectgroup height="0" name="Keys" width="0"/>
</map>

View File

@@ -1,249 +0,0 @@
<?xml version="1.0" ?><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="30">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="30" name="Ground" width="30">
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<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="320" x="128" y="928">
<properties>
<property name="map" value="blackwater_mountain10"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="house1" type="mapchange" width="32" x="576" y="768">
<properties>
<property name="map" value="blackwater_mountain21"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house2" type="mapchange" width="32" x="352" y="736">
<properties>
<property name="map" value="blackwater_mountain22"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house3" type="mapchange" width="32" x="128" y="704">
<properties>
<property name="map" value="blackwater_mountain23"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house4" type="mapchange" width="32" x="128" y="512">
<properties>
<property name="map" value="blackwater_mountain24"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house5" type="mapchange" width="32" x="128" y="320">
<properties>
<property name="map" value="blackwater_mountain25"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house6" type="mapchange" width="32" x="320" y="224">
<properties>
<property name="map" value="blackwater_mountain26"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house7" type="mapchange" width="32" x="544" y="192">
<properties>
<property name="map" value="blackwater_mountain27"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house8" type="mapchange" width="32" x="704" y="224">
<properties>
<property name="map" value="blackwater_mountain28"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="house9" type="mapchange" width="32" x="512" y="416">
<properties>
<property name="map" value="blackwater_mountain29"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="sign_prim_n" type="sign" width="32" x="256" y="416"/>
<object height="32" name="sign_prim_s" type="sign" width="32" x="256" y="736"/>
</objectgroup>
<objectgroup name="Spawn">
<object height="96" name="prim_commoner1" type="spawn" width="608" x="288" y="768"/>
<object height="96" name="prim_commoner2" type="spawn" width="352" x="288" y="576"/>
<object height="160" name="prim_commoner3" type="spawn" width="128" x="224" y="256"/>
<object height="192" name="prim_commoner4" type="spawn" width="480" x="416" y="160"/>
<object height="32" name="moyra" type="spawn" width="32" x="64" y="192"/>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,221 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="27" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="28">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
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</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
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<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
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<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_3.png" width="512"/>
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</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="27" name="Ground" width="28">
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<layer height="27" name="Objects" width="28">
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</layer>
<objectgroup name="Mapevents">
<object height="96" name="east" type="mapchange" width="32" x="864" y="544">
<properties>
<property name="map" value="blackwater_mountain10"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="128" y="224">
<properties>
<property name="map" value="blackwater_mountain13"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="32" x="384" y="736">
<properties>
<property name="map" value="blackwater_mountain33"/>
<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="96" name="restless_dead_1" type="spawn" width="128" x="352" y="704">
<properties>
<property name="spawngroup" value="restless_dead_1"/>
</properties>
</object>
<object height="288" name="forestboar4" type="spawn" width="288" x="480" y="128">
<properties>
<property name="spawngroup" value="forestboar4"/>
</properties>
</object>
<object height="32" name="forestboar4_1" type="spawn" width="32" x="704" y="576">
<properties>
<property name="spawngroup" value="forestboar4"/>
</properties>
</object>
<object height="160" name="primwolf1" type="spawn" width="320" x="288" y="480">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="primwolf1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,190 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="20" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
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<image height="256" source="../drawable/map_border_1.png" width="512"/>
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<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
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<image height="256" source="../drawable/map_ground_2.png" width="512"/>
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<image height="256" source="../drawable/map_ground_3.png" width="512"/>
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<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
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<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
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<object height="32" name="south" type="mapchange" width="32" x="448" y="608">
<properties>
<property name="map" value="blackwater_mountain12"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="sign_blackwater13" type="sign" width="32" x="320" y="352"/>
</objectgroup>
<objectgroup name="Spawn">
<object height="128" name="arghest" type="spawn" width="160" x="96" y="384">
<properties>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,228 +0,0 @@
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<properties>
<property name="outdoors" value="1"/>
</properties>
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</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
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<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
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<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
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<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
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<image height="256" source="../drawable/map_house_1.png" width="512"/>
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<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_table_1.png" width="512"/>
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</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</tileset><layer height="20" name="Ground" width="30">
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<objectgroup name="Mapevents">
<object height="64" name="west" type="mapchange" width="32" x="0" y="160">
<properties>
<property name="map" value="blackwater_mountain10"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="768" y="0">
<properties>
<property name="map" value="blackwater_mountain15"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="east" type="mapchange" width="32" x="704" y="608">
<properties>
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<property name="place" value="north"/>
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</objectgroup>
<objectgroup name="Spawn">
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<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="primwolf1"/>
</properties>
</object>
<object height="32" name="bwm_agent_3" type="spawn" width="32" x="768" y="192">
<properties>
<property name="spawngroup" value="bwm_agent_3"/>
</properties>
</object>
<object height="32" name="primwolf1_1" type="spawn" width="32" x="384" y="416">
<properties>
<property name="spawngroup" value="primwolf1"/>
</properties>
</object>
<object height="320" name="forestboar4" type="spawn" width="320" x="352" y="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forestboar4"/>
</properties>
</object>
<object height="256" name="primwolf1_2" type="spawn" width="192" x="704" y="320">
<properties>
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<property name="spawngroup" value="primwolf1"/>
</properties>
</object>
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<objectgroup name="Keys"/>
</map>

View File

@@ -1,234 +0,0 @@
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</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</tileset><layer height="30" name="Ground" width="15">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="32" x="96" y="928">
<properties>
<property name="map" value="blackwater_mountain14"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="96" name="east" type="mapchange" width="32" x="448" y="160">
<properties>
<property name="map" value="blackwater_mountain16"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="64" name="east2" type="mapchange" width="32" x="448" y="832">
<properties>
<property name="map" value="blackwater_mountain16"/>
<property name="place" value="west2"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="416" y="768">
<properties>
<property name="map" value="blackwater_mountain17"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="gornaud_2" type="spawn" width="32" x="96" y="864">
<properties>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="64" name="gornaud_2_1" type="spawn" width="64" x="288" y="576">
<properties>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="544" name="gornaud_1" type="spawn" width="128" x="32" y="224">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="416" name="gornaud_1_1" type="spawn" width="288" x="160" y="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="160" name="gornaud_2_2" type="spawn" width="224" x="96" y="704">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,250 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="15">
<properties>
<property name="outdoors" value="1"/>
</properties>
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<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
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<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
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<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
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<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_ground_8.png" width="512"/>
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<image height="256" source="../drawable/map_house_1.png" width="512"/>
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<image height="256" source="../drawable/map_house_2.png" width="512"/>
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<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
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<objectgroup name="Mapevents">
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<properties>
<property name="map" value="blackwater_mountain15"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="sign_blackwater16" type="sign" width="32" x="416" y="416"/>
<object height="64" name="west2" type="mapchange" width="32" x="0" y="832">
<properties>
<property name="map" value="blackwater_mountain15"/>
<property name="place" value="east2"/>
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</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="gornaud_1" type="spawn" width="96" x="192" y="672">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="64" name="gornaud_2" type="spawn" width="64" x="32" y="288">
<properties>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="128" name="gornaud_2_1" type="spawn" width="32" x="128" y="192">
<properties>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
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<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_2"/>
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</object>
<object height="192" name="gornaud_1_1" type="spawn" width="96" x="224" y="256">
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<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="96" name="gornaud_2_3" type="spawn" width="96" x="224" y="448">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_2"/>
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</object>
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<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="352" name="gornaud_1_2" type="spawn" width="128" x="320" y="160">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="128" name="gornaud_1_3" type="spawn" width="224" x="96" y="544">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="128" name="gornaud_2_5" type="spawn" width="160" x="64" y="768">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,205 +0,0 @@
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<properties>
<property name="outdoors" value="1"/>
</properties>
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<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
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<image height="256" source="../drawable/map_crate_1.png" width="512"/>
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<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
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<properties>
<property name="map" value="blackwater_mountain1"/>
<property name="place" value="north"/>
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</object>
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<property name="map" value="blackwater_mountain3"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
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<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="gornaud_1"/>
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</object>
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<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
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<objectgroup name="Keys"/>
</map>

View File

@@ -1,221 +0,0 @@
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<property name="place" value="house9"/>
</properties>
</object>
<object height="32" name="sign_blackwater29" type="sign" width="32" x="288" y="448"/>
</objectgroup>
<objectgroup name="Spawn">
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<properties>
<property name="spawngroup" value="guthbered"/>
</properties>
</object>
<object height="32" name="guthbered_guard" type="spawn" width="32" x="544" y="128">
<properties>
<property name="spawngroup" value="guthbered_guard"/>
</properties>
</object>
<object height="32" name="guthbered_guard_1" type="spawn" width="32" x="608" y="128">
<properties>
<property name="spawngroup" value="guthbered_guard"/>
</properties>
</object>
<object height="128" name="prim_guard2" type="spawn" width="192" x="448" y="352">
<properties>
<property name="spawngroup" value="prim_guard2"/>
</properties>
</object>
<object height="32" name="prim_guard1" type="spawn" width="192" x="288" y="128">
<properties>
<property name="spawngroup" value="prim_guard1"/>
</properties>
</object>
<object height="32" name="prim_guard3" type="spawn" width="32" x="64" y="256">
<properties>
<property name="spawngroup" value="prim_guard3"/>
</properties>
</object>
<object height="32" name="prim_guard4" type="spawn" width="32" x="192" y="96">
<properties>
<property name="spawngroup" value="prim_guard4"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,204 +0,0 @@
<?xml version="1.0" ?><map height="10" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="15">
<properties>
<property name="outdoors" value="1"/>
</properties>
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<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
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<image height="256" source="../drawable/map_crate_1.png" width="512"/>
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<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="10" name="Ground" width="15">
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<layer height="10" name="Objects" width="15">
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</layer>
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="96" x="192" y="288">
<properties>
<property name="map" value="blackwater_mountain2"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="96" x="192" y="0">
<properties>
<property name="map" value="blackwater_mountain4"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="gornaud_1" type="spawn" width="96" x="192" y="224">
<properties>
<property name="quantity" value="1"/>
</properties>
</object>
<object height="128" name="gornaud_2" type="spawn" width="96" x="192" y="64">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,249 +0,0 @@
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</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="20" name="Ground" width="30">
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</layer>
<layer height="20" name="Objects" width="30">
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</layer>
<layer height="20" name="Above" width="30">
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</layer>
<layer height="20" name="Walkable" width="30">
<data compression="zlib" encoding="base64">eJzbKMbAsHGEYxgYtZe6dlDbXmL04wPEmg9TS4l+fPrwhQ02N1ASNshihPyGLofPvcTYSy1Aajyj+wPZDGraS618QQ880PaSE9aU2kvIjoEOE0r9Q0zYIash1l50Peh2kQOo4U9qmE9vDAArlFem</data>
</layer>
<objectgroup name="Mapevents">
<object height="32" name="north" type="mapchange" width="32" x="800" y="256">
<properties>
<property name="map" value="blackwater_mountain39a"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="64" name="west" type="mapchange" width="32" x="0" y="160">
<properties>
<property name="map" value="blackwater_mountain32"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="east" type="mapchange" width="32" x="352" y="224">
<properties>
<property name="map" value="blackwater_mountain31"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="sign_blackwater30" type="sign" width="32" x="256" y="576"/>
<object height="32" name="sign_bwm30_grave" type="sign" width="32" x="608" y="192"/>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="bwm_agent_5" type="spawn" width="32" x="192" y="320">
<properties>
<property name="spawngroup" value="bwm_agent_5"/>
</properties>
</object>
<object height="192" name="wyrm_1" type="spawn" width="224" x="480" y="160">
<properties>
<property name="spawngroup" value="wyrm_1"/>
</properties>
</object>
<object height="64" name="wyrm_2" type="spawn" width="32" x="736" y="288">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="96" name="wyrm_3" type="spawn" width="64" x="64" y="256">
<properties>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="32" name="wyrm_2_1" type="spawn" width="32" x="768" y="416">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="32" name="wyrm_2_2" type="spawn" width="32" x="704" y="544">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="96" name="wyrm_2_3" type="spawn" width="352" x="320" y="512">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="160" name="wyrm_2_4" type="spawn" width="64" x="160" y="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,267 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="30">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="30" name="Ground" width="30">
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<objectgroup name="Mapevents">
<object height="64" name="east" type="mapchange" width="32" x="928" y="96">
<properties>
<property name="map" value="blackwater_mountain30"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="352" y="96">
<properties>
<property name="map" value="blackwater_mountain36"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="sign_blackwater32" type="sign" width="32" x="832" y="128"/>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="wyrm_2" type="spawn" width="32" x="832" y="672">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="256" name="wyrm_2_1" type="spawn" width="320" x="608" y="32">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="192" name="wyrm_3" type="spawn" width="96" x="320" y="160">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="160" name="wyrm_3_1" type="spawn" width="352" x="96" y="512">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="128" name="wyrm_3_2" type="spawn" width="704" x="64" y="736">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="64" name="wyrm_3_3" type="spawn" width="64" x="288" y="448">
<properties>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="224" name="wyrm_3_4" type="spawn" width="320" x="480" y="224">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="96" name="wyrm_3_5" type="spawn" width="32" x="608" y="448">
<properties>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="128" name="wyrm_2_2" type="spawn" width="160" x="768" y="736">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="32" name="wyrm_3_6" type="spawn" width="32" x="352" y="672">
<properties>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="288" name="wyrm_3_7" type="spawn" width="192" x="32" y="384">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="wyrm_3"/>
</properties>
</object>
<object height="160" name="wyrm_2_3" type="spawn" width="416" x="480" y="512">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,212 +0,0 @@
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<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
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<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
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<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="20" name="Ground" width="20">
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</layer>
<layer height="20" name="Objects" width="20">
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</layer>
<layer height="20" name="Above" width="20">
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</layer>
<layer height="20" name="Walkable" width="20">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="32" x="128" y="608">
<properties>
<property name="map" value="blackwater_mountain39a"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="down" type="mapchange" width="32" x="64" y="256">
<properties>
<property name="map" value="blackwater_mountain20"/>
<property name="place" value="up"/>
</properties>
</object>
<object height="160" name="wyrm_1" type="spawn" width="256" x="64" y="416">
<properties>
<property name="spawngroup" value="wyrm_1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="wyrm_2" type="spawn" width="64" x="192" y="192">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="128" name="wyrm_2_1" type="spawn" width="288" x="256" y="96">
<properties>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
<object height="352" name="wyrm_2_2" type="spawn" width="448" x="160" y="224">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="wyrm_2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,217 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="15" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="15">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="15" name="Ground" width="15">
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</layer>
<layer height="15" name="Objects" width="15">
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<layer height="15" name="Above" width="15">
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<layer height="15" name="Walkable" width="15">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="96" x="192" y="448">
<properties>
<property name="map" value="blackwater_mountain3"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="224" y="64">
<properties>
<property name="map" value="blackwater_mountain5a"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="96" name="gornaud_2" type="spawn" width="96" x="192" y="224">
<properties>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="96" name="gornaud_2_1" type="spawn" width="416" x="32" y="128">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="96" name="gornaud_2_2" type="spawn" width="384" x="32" y="320">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="gornaud_2"/>
</properties>
</object>
<object height="32" name="halvor" type="spawn" width="32" x="416" y="288">
<properties>
<property name="active" value="false"/>
<property name="spawngroup" value="halvor"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,204 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="11" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="11">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</tileset><layer height="11" name="Ground" width="11">
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<objectgroup name="Mapevents">
<object height="32" name="north" type="mapchange" width="32" x="160" y="0">
<properties>
<property name="map" value="blackwater_mountain14"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="29" name="south" type="mapchange" width="31" x="161" y="257">
<properties>
<property name="map" value="blackwater_mountain41"/>
<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="kazaul_1" type="spawn" width="32" x="160" y="192">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
<object height="128" name="kazaul_1_1" type="spawn" width="96" x="224" y="128">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,221 +0,0 @@
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<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
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<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
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<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
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<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
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<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
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<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
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<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
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<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
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<image height="256" source="../drawable/map_ground_3.png" width="512"/>
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<image height="256" source="../drawable/map_ground_4.png" width="512"/>
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<image height="256" source="../drawable/map_ground_5.png" width="512"/>
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<image height="256" source="../drawable/map_ground_6.png" width="512"/>
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<image height="256" source="../drawable/map_ground_7.png" width="512"/>
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<image height="256" source="../drawable/map_ground_8.png" width="512"/>
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<image height="256" source="../drawable/map_house_1.png" width="512"/>
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<image height="256" source="../drawable/map_house_2.png" width="512"/>
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<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
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<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
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<image height="256" source="../drawable/map_plant_2.png" width="512"/>
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<image height="256" source="../drawable/map_rock_1.png" width="512"/>
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<image height="256" source="../drawable/map_rock_2.png" width="512"/>
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<image height="256" source="../drawable/map_roof_2.png" width="512"/>
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<image height="256" source="../drawable/map_roof_3.png" width="512"/>
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<image height="256" source="../drawable/map_shop_1.png" width="512"/>
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<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
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</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_wall_4.png" width="480"/>
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<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="north" type="mapchange" width="32" x="736" y="64">
<properties>
<property name="map" value="blackwater_mountain40"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="32" x="96" y="736">
<properties>
<property name="map" value="blackwater_mountain42"/>
<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="160" name="kazaul_1" type="spawn" width="128" x="32" y="672">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
<object height="160" name="kazaul_1_1" type="spawn" width="352" x="576" y="224">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
<object height="32" name="kazaul_1_2" type="spawn" width="32" x="96" y="224">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
<object height="32" name="kazaul_1_3" type="spawn" width="32" x="320" y="256">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
<object height="32" name="kazaul_1_4" type="spawn" width="32" x="512" y="608">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
<object height="96" name="kazaul_1_5" type="spawn" width="160" x="320" y="736">
<properties>
<property name="spawngroup" value="kazaul_1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,217 +0,0 @@
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<objectgroup name="Mapevents">
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<properties>
<property name="map" value="blackwater_mountain44"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="224" y="0">
<properties>
<property name="map" value="blackwater_mountain46"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="sign_blackwater45" type="sign" width="32" x="96" y="128"/>
</objectgroup>
<objectgroup name="Spawn">
<object height="32" name="blackwater_throneguard" type="spawn" width="32" x="224" y="224">
<properties>
<property name="spawngroup" value="blackwater_throneguard"/>
</properties>
</object>
<object height="32" name="blackwater_bossguard" type="spawn" width="32" x="64" y="256">
<properties>
<property name="spawngroup" value="blackwater_bossguard"/>
</properties>
</object>
<object height="32" name="blackwater_bossguard_1" type="spawn" width="32" x="64" y="384">
<properties>
<property name="spawngroup" value="blackwater_bossguard"/>
</properties>
</object>
<object height="32" name="harlenn" type="spawn" width="32" x="64" y="320">
<properties>
<property name="spawngroup" value="harlenn"/>
</properties>
</object>
<object height="96" name="blackwater_guard1" type="spawn" width="192" x="256" y="352">
<properties>
<property name="spawngroup" value="blackwater_guard1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,238 +0,0 @@
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<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
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<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
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<image height="256" source="../drawable/map_house_2.png" width="512"/>
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<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
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<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
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</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</layer>
<layer height="15" name="Objects" width="15">
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</layer>
<layer height="15" name="Objects_replace" width="15">
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</layer>
<layer height="15" name="Above" width="15">
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</layer>
<layer height="15" name="Above_replace" width="15">
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</layer>
<layer height="15" name="Walkable" width="15">
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<layer height="15" name="Walkable_replace" visible="0" width="15">
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</layer>
<objectgroup name="Mapevents">
<object height="96" name="west" type="mapchange" width="32" x="0" y="224">
<properties>
<property name="map" value="blackwater_mountain5a"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="352" y="128">
<properties>
<property name="map" value="blackwater_mountain6"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="96" x="192" y="448">
<properties>
<property name="map" value="blackwater_mountain5c"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="128" name="futurequest:10" type="replace" width="96" x="192" y="352">
<properties>
<property name="Above" value="Above_replace"/>
<property name="Objects" value="Objects_replace"/>
<property name="Walkable" value="Walkable_replace"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="160" name="bwm_agent_1" type="spawn" width="224" x="96" y="224">
<properties>
<property name="spawngroup" value="bwm_agent_1"/>
</properties>
</object>
<object height="96" name="puny_caverat" type="spawn" width="96" x="320" y="192">
<properties>
<property name="spawngroup" value="puny_caverat"/>
</properties>
</object>
<object height="192" name="puny_caverat_1" type="spawn" width="224" x="64" y="160">
<properties>
<property name="spawngroup" value="puny_caverat"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys">
<object height="32" name="bwm_agent:10" type="key" width="96" x="320" y="128">
<properties>
<property name="phrase" value="keyarea_bwm_agent_1"/>
<property name="requireId" value="bwm_agent"/>
<property name="requireType" value="questProgress"/>
<property name="requireValue" value="10"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Replace"/>
</map>

View File

@@ -1,197 +0,0 @@
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</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="10" name="Ground" width="10">
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</layer>
<objectgroup height="0" name="Mapevents" width="0">
<object height="32" name="south" type="mapchange" width="32" x="64" y="288">
<properties>
<property name="map" value="blackwater_mountain5"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="160" y="0">
<properties>
<property name="map" value="blackwater_mountain7"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup height="0" name="Spawn" width="0">
<object height="32" name="puny_caverat" type="spawn" width="32" x="160" y="128"/>
</objectgroup>
<objectgroup height="0" name="Keys" width="0"/>
</map>

View File

@@ -1,238 +0,0 @@
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<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
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<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
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<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
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<image height="256" source="../drawable/map_ground_3.png" width="512"/>
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<image height="256" source="../drawable/map_ground_4.png" width="512"/>
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<image height="256" source="../drawable/map_ground_6.png" width="512"/>
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<image height="256" source="../drawable/map_ground_8.png" width="512"/>
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<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
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</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
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<object height="32" name="west" type="mapchange" width="32" x="64" y="448">
<properties>
<property name="map" value="blackwater_mountain6"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="32" x="576" y="800">
<properties>
<property name="map" value="blackwater_mountain8"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="east" type="mapchange" width="32" x="896" y="352">
<properties>
<property name="map" value="blackwater_mountain8"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="south2" type="mapchange" width="64" x="96" y="928">
<properties>
<property name="map" value="blackwater_mountain7a"/>
<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="160" name="gornaud_1" type="spawn" width="192" x="32" y="64">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="128" name="gornaud_1_1" type="spawn" width="160" x="416" y="64">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="160" name="gornaud_1_2" type="spawn" width="160" x="480" y="352">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="160" name="gornaud_1_3" type="spawn" width="160" x="704" y="352">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="128" name="gornaud_1_4" type="spawn" width="160" x="160" y="512">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="128" name="gornaud_1_5" type="spawn" width="160" x="32" y="768">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
</map>

View File

@@ -1,195 +0,0 @@
<?xml version="1.0" ?><map height="22" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="22" name="Ground" width="20">
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</layer>
<layer height="22" name="Objects" width="20">
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</layer>
<layer height="22" name="Above" width="20">
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</layer>
<layer height="22" name="Walkable" width="20">
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</layer>
<objectgroup height="22" name="Mapevents" width="20"/>
<objectgroup height="22" name="Spawn" width="20">
<object height="32" name="north" type="mapchange" width="32" x="480" y="32">
<properties>
<property name="map" value="blackwater_mountain7"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="32" x="160" y="480">
<properties>
<property name="map" value="blackwater_mountain7"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup height="22" name="Keys" width="20"/>
</map>

View File

@@ -1,246 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="12" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="19">
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<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</tileset><layer height="12" name="Ground" width="19">
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<layer height="12" name="Above" width="19">
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<layer height="12" name="Walkable_replace" width="19">
<data compression="zlib" encoding="base64">eJxjYBgFo2AUDBYAAAOQAAE=</data>
</layer>
<objectgroup name="Mapevents">
<object height="32" name="north" type="mapchange" width="32" x="448" y="64">
<properties>
<property name="map" value="blackwater_mountain10"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="down" type="mapchange" width="32" x="192" y="320">
<properties>
<property name="map" value="blackwater_mountain7a"/>
<property name="place" value="up"/>
</properties>
</object>
<object height="96" name="west" type="mapchange" width="32" x="0" y="224">
<properties>
<property name="map" value="blackwater_mountain5c"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="128" name="gornaud_1" type="spawn" width="128" x="128" y="160">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
<object height="32" name="bwm_agent_2" type="spawn" width="32" x="320" y="128">
<properties>
<property name="spawngroup" value="bwm_agent_2"/>
</properties>
</object>
<object height="160" name="gornaud_1_1" type="spawn" width="160" x="320" y="192">
<properties>
<property name="spawngroup" value="gornaud_1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace">
<object height="128" name="futurequest:10" type="replace" width="192" x="0" y="192">
<properties>
<property name="Objects" value="Objects_replace"/>
<property name="Walkable" value="Walkable_replace"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -1,245 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="30">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
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<objectgroup name="Mapevents">
<object height="32" name="cave" type="mapchange" width="32" x="576" y="32">
<properties>
<property name="map" value="crossglen_cave"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="hall" type="mapchange" width="32" x="544" y="608">
<properties>
<property name="map" value="crossglen_hall"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="farmhouse" type="mapchange" width="32" x="320" y="544">
<properties>
<property name="map" value="crossglen_farmhouse"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="home" type="mapchange" width="32" x="160" y="160">
<properties>
<property name="map" value="home"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="64" name="east" type="mapchange" width="32" x="928" y="416">
<properties>
<property name="map" value="wild1"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="32" name="smith" type="mapchange" width="32" x="128" y="800">
<properties>
<property name="map" value="crossglen_smith"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="32" x="256" y="928">
<properties>
<property name="map" value="wild2"/>
<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="160" name="crossglen_wasp" type="spawn" width="192" x="736" y="160">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object height="128" name="trainingrat" type="spawn" width="192" x="352" y="96">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object height="128" name="crossglen_farmer1" type="spawn" width="256" x="192" y="320"/>
<object height="192" name="crossglen_farmer2" type="spawn" width="96" x="64" y="416"/>
<object height="224" name="crossglen_beetle" type="spawn" width="384" x="32" y="320"/>
<object height="96" name="crossglen_ant" type="spawn" width="384" x="512" y="832">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object height="32" name="odair" type="spawn" width="32" x="896" y="32"/>
<object height="32" name="oromir" type="spawn" width="32" x="896" y="864"/>
<object height="32" name="halvor" type="spawn" width="32" x="736" y="608"/>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,251 +0,0 @@
<?xml version="1.0" ?><map height="18" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="18">
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="18" name="Ground" width="18">
<data compression="zlib" encoding="base64">eJzbyMnAsHEU48Q53AwMFwaBO2B4CxIezOYcGyD3jOJRTAkGAOdR634=</data>
</layer>
<layer height="18" name="Objects" width="18">
<data compression="zlib" encoding="base64">eJzjFGOAg5OiCLYrK8OAg3AW6pt5VZSwGnqBvUwD7QLaAS4xwmpGweAEJ/kH2gUDBwCdIQRE</data>
</layer>
<layer height="18" name="Above" width="18">
<data compression="zlib" encoding="base64">eJxjYBgFo2AUjIJRAAIABRAAAQ==</data>
</layer>
<layer height="18" name="Walkable" width="18">
<data compression="zlib" encoding="base64">eJxjYBgFAwU2ig20C0bBKBgFyAAAzSQAyA==</data>
</layer>
<objectgroup height="18" name="Object Layer 1" width="18">
<object height="32" name="debugsign" type="sign" width="32" x="192" y="96"/>
<object height="32" name="start" type="rest" width="32" x="96" y="64"/>
<object height="32" name="Unopenable key area" type="key" width="32" x="32" y="128">
<properties>
<property name="phrase" value="debugrequireskey"/>
<property name="requireId" value="no_quest"/>
<property name="requireType" value="questProgress"/>
<property name="requireValue" value="10"/>
</properties>
</object>
<object height="32" name="Openable by quest" type="key" width="32" x="0" y="128">
<properties>
<property name="phrase" value="debugrequireskey"/>
<property name="requireId" value="debugquest"/>
<property name="requireType" value="questProgress"/>
<property name="requireValue" value="100"/>
</properties>
</object>
<object height="32" name="place2" type="mapchange" width="32" x="192" y="256">
<properties>
<property name="map" value="debugmap"/>
<property name="place" value="place1"/>
</properties>
</object>
<object height="32" name="place1" type="mapchange" width="32" x="0" y="0">
<properties>
<property name="map" value="debugmap"/>
<property name="place" value="place2"/>
</properties>
</object>
<object height="32" name="startitems" type="container" width="32" x="192" y="0"/>
<object height="32" name="Toll both. 10 gold." type="key" width="32" x="96" y="0">
<properties>
<property name="phrase" value="debugrequires10gold"/>
<property name="requireId" value="gold"/>
<property name="requireType" value="inventoryRemove"/>
<property name="requireValue" value="10"/>
</properties>
</object>
</objectgroup>
<objectgroup height="18" name="Spawn" width="18">
<object height="160" name="debug_insect" type="spawn" width="192" x="384" y="128">
<properties>
<property name="quantity" value="15"/>
</properties>
</object>
<object height="64" name="debug_troll" type="spawn" width="64" x="512" y="256">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object height="32" name="debugNPC1" type="spawn" width="32" x="288" y="0"/>
<object height="32" name="debugNPC2" type="spawn" width="32" x="256" y="0"/>
<object height="32" name="debugNPC3" type="spawn" width="32" x="32" y="448"/>
<object name="chaotic_dialogue" type="spawn" x="256" y="64" width="32" height="32">
<properties>
<property name="spawngroup" value="chaotic_rewarder"/>
</properties>
</object>
</objectgroup>
<objectgroup height="18" name="Inactive" width="18">
<properties>
<property name="active" value="false"/>
</properties>
<object height="32" name="signbeer" type="sign" width="32" x="288" y="448"/>
<object height="96" name="debug_insect_inactive" type="spawn" width="160" x="96" y="416">
<properties>
<property name="active" value="false"/>
<property name="quantity" value="11"/>
<property name="spawngroup" value="debug_insect"/>
</properties>
</object>
</objectgroup>
<objectgroup height="18" name="Active" width="18">
<object height="32" name="signnobeer" type="sign" width="32" x="288" y="448"/>
</objectgroup>
</map>

View File

@@ -1,211 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="19" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
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</tileset><layer height="19" name="Ground" width="20">
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<objectgroup name="Mapevents">
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<properties>
<property name="map" value="fallhaven_nw"/>
<property name="place" value="tavern"/>
</properties>
</object>
<object height="32" name="rest1" type="rest" width="32" x="576" y="320"/>
<object height="32" name="rest2" type="rest" width="32" x="576" y="480"/>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object height="128" name="drunk" type="spawn" width="224" x="64" y="128">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object height="64" name="Bela" type="spawn" width="64" x="416" y="128"/>
<object height="32" name="Ganos" type="spawn" width="32" x="32" y="224"/>
</objectgroup>
<objectgroup name="Keys">
<object height="32" name="fallhaventavern:20" type="key" width="32" x="448" y="288">
<properties>
<property name="phrase" value="fallhaven_tavern_room"/>
<property name="requireType" value="questProgress"/>
<property name="requireId" value="fallhaventavern"/>
<property name="requireValue" value="20"/>
</properties>
</object>
<object height="32" name="fallhaventavern:10" type="key" width="32" x="448" y="448">
<properties>
<property name="phrase" value="fallhaven_tavern_room"/>
<property name="requireType" value="questProgress"/>
<property name="requireId" value="fallhaventavern"/>
<property name="requireValue" value="10"/>
</properties>
</object>
</objectgroup>
</map>

View File

@@ -1,204 +0,0 @@
<?xml version="1.0" ?><map height="20" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
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<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
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<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
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<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
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<image height="256" source="../drawable/map_wall_3.png" width="480"/>
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<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="20" name="Ground" width="20">
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</layer>
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</layer>
<objectgroup name="Mapevents" visible="0">
<object height="64" name="west" type="mapchange" width="32" x="0" y="416">
<properties>
<property name="map" value="fields7"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="160" name="east" type="mapchange" width="32" x="608" y="192">
<properties>
<property name="map" value="fields12"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object height="160" name="frog_1" type="spawn" width="256" x="64" y="320">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object height="288" name="frog_2" type="spawn" width="352" x="224" y="192">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
</map>

View File

@@ -1,211 +0,0 @@
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<properties>
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</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</tileset><layer height="20" name="Ground" width="19">
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<objectgroup name="Mapevents" visible="0">
<object height="160" name="west" type="mapchange" width="32" x="0" y="320">
<properties>
<property name="map" value="fields11"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="256" name="east" type="mapchange" width="32" x="576" y="0">
<properties>
<property name="map" value="waterway0"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object height="192" name="frog_2" type="spawn" width="320" x="64" y="256">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="frog_2"/>
</properties>
</object>
<object height="192" name="frog_3" type="spawn" width="320" x="96" y="128">
<properties>
<property name="spawngroup" value="frog_3"/>
</properties>
</object>
<object height="320" name="frog_2_1" type="spawn" width="288" x="256" y="64">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="frog_2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
</map>

View File

@@ -1,216 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="24" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="27">
<properties>
<property name="outdoors" value="1"/>
</properties>
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<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
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<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
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<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
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<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
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</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
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<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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<layer height="24" name="Above" width="27">
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</layer>
<layer height="24" name="Walkable" visible="0" width="27">
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<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="800" x="32" y="736">
<properties>
<property name="map" value="loneford1"/>
<property name="place" value="northnorthwest"/>
</properties>
</object>
<object height="736" name="west" type="mapchange" width="32" x="0" y="32">
<properties>
<property name="map" value="fields1"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="640" x="0" y="0">
<properties>
<property name="map" value="fields7"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="east" type="mapchange" width="32" x="832" y="384">
<properties>
<property name="map" value="loneford2"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="224" name="fieldcritter_2" type="spawn" width="768" x="64" y="480">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
<object height="320" name="fieldcritter_1" type="spawn" width="576" x="64" y="64">
<properties>
<property name="quantity" value="2"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,219 +0,0 @@
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<properties>
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</properties>
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</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
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<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="30" name="Ground" width="30">
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</layer>
<layer height="30" name="Objects" width="30">
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<layer height="30" name="Above" width="30">
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</layer>
<layer height="30" name="Walkable" width="30">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="south" type="mapchange" width="672" x="288" y="928">
<properties>
<property name="map" value="fields2"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="736" name="east" type="mapchange" width="32" x="928" y="192">
<properties>
<property name="map" value="fields6"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="192" name="fieldcritter_1" type="spawn" width="352" x="256" y="704">
<properties>
<property name="spawngroup" value="fieldcritter_1"/>
</properties>
</object>
<object height="96" name="fieldcritter_0" type="spawn" width="352" x="512" y="800">
<properties>
<property name="spawngroup" value="fieldcritter_0"/>
</properties>
</object>
<object height="192" name="fieldcritter_1_1" type="spawn" width="256" x="640" y="224">
<properties>
<property name="spawngroup" value="fieldcritter_1"/>
</properties>
</object>
<object height="288" name="fieldcritter_0_1" type="spawn" width="192" x="704" y="288">
<properties>
<property name="spawngroup" value="fieldcritter_0"/>
</properties>
</object>
<object height="32" name="feygard_bridgeguard" type="spawn" width="32" x="416" y="512">
<properties>
<property name="spawngroup" value="feygard_bridgeguard"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,210 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="24" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="27">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="24" name="Ground" width="27">
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</layer>
<layer height="24" name="Objects" width="27">
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<layer height="24" name="Above" width="27">
<data compression="zlib" encoding="base64">eJxjYBgFo2AUjIJRQE2wU5I+ekbB4AKjcUg8IDesRsOYfgAAiY8EGw==</data>
</layer>
<layer height="24" name="Walkable" width="27">
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</layer>
<objectgroup name="Mapevents">
<object height="480" name="west" type="mapchange" width="32" x="0" y="256">
<properties>
<property name="map" value="fields6"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="32" name="south" type="mapchange" width="640" x="0" y="736">
<properties>
<property name="map" value="fields4"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="64" name="east" type="mapchange" width="32" x="832" y="96">
<properties>
<property name="map" value="fields11"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object height="384" name="fieldcritter_1" type="spawn" width="576" x="64" y="320">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
<object height="192" name="frog_1" type="spawn" width="576" x="224" y="96">
<properties>
<property name="quantity" value="3"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
</map>

View File

@@ -1,253 +0,0 @@
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="30">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="30" name="Ground" width="30">
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</layer>
<layer height="30" name="Objects" width="30">
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</layer>
<layer height="30" name="Above" width="30">
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</layer>
<layer height="30" name="Walkable" visible="0" width="30">
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</layer>
<objectgroup name="Mapevents">
<object height="32" name="house" type="mapchange" width="32" x="768" y="768">
<properties>
<property name="map" value="flagstone_inner"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="96" name="east" type="mapchange" width="32" x="928" y="128">
<properties>
<property name="map" value="wild8"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="96" name="west" type="mapchange" width="32" x="0" y="256">
<properties>
<property name="map" value="wild16"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object height="32" name="forestboar3" type="spawn" width="32" x="832" y="160">
<properties>
<property name="spawngroup" value="forestboar3"/>
</properties>
</object>
<object height="128" name="forestboar2" type="spawn" width="352" x="480" y="160">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forestboar2"/>
</properties>
</object>
<object height="128" name="forestboar3_1" type="spawn" width="160" x="352" y="128">
<properties>
<property name="spawngroup" value="forestboar3"/>
</properties>
</object>
<object height="448" name="forestbeetle" type="spawn" width="224" x="64" y="448">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="forestbeetle"/>
</properties>
</object>
<object height="224" name="forestwolf1" type="spawn" width="288" x="64" y="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forestwolf1"/>
</properties>
</object>
<object height="32" name="cavesnake2_boss" type="spawn" width="32" x="608" y="384">
<properties>
<property name="spawngroup" value="cavesnake2_boss"/>
</properties>
</object>
<object height="32" name="flagstone_sentry" type="spawn" width="32" x="384" y="288">
<properties>
<property name="spawngroup" value="flagstone_sentry"/>
</properties>
</object>
<object height="32" name="prisoner1" type="spawn" width="32" x="768" y="512">
<properties>
<property name="spawngroup" value="prisoner1"/>
</properties>
</object>
<object height="32" name="cavesnake2_boss_1" type="spawn" width="32" x="864" y="672">
<properties>
<property name="spawngroup" value="cavesnake2_boss"/>
</properties>
</object>
<object height="32" name="forestserpent1" type="spawn" width="32" x="864" y="768">
<properties>
<property name="spawngroup" value="forestserpent1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
</map>

Some files were not shown because too many files have changed in this diff Show More