Compare commits

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3 Commits

Author SHA1 Message Date
Zukero
62858836c1 Added adaptive icon. Added debug keystore to the repo. 2019-05-31 10:00:01 +02:00
Zukero
cbb9254432 Bumped minSDK from 4 to 14. Thank you Google.
Google dropped support for API levels <14 (Android 4.0) when using targetSDK > 24 (mandatory >=26 for Google Play currently)
2019-05-15 12:07:51 +02:00
Zukero
dc4f8e8590 Initial migration to AS3
AS3 import tool used to convert Eclipse project.
Moved some resources around, especially .tmx maps (gradle complains
about these not being .xml files)
Merge resources, and rename .tmx files as .xml files as part of the
build script.
Used a "res-dev" folder to store game content that is replaced by a
compressed version for production release.
Expect more res-xxx folders in the future, to separate concerns (UI,
content, technical...) and ease finding what you look for.
2019-05-15 11:04:34 +02:00
2092 changed files with 456780 additions and 1334817 deletions

86
.gitignore vendored Normal file
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### Android ###
# Built application files
*.apk
*.ap_
# Files for the ART/Dalvik VM
*.dex
# Java class files
*.class
# Generated files
bin/
gen/
out/
# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Proguard folder generated by Eclipse
proguard/
# Log Files
*.log
# Android Studio Navigation editor temp files
.navigation/
# Android Studio captures folder
captures/
# Built application files
/*/build/
# Local configuration file (sdk path, etc)
local.properties
### Gradle ###
.gradle
/build/
# Ignore Gradle GUI config
gradle-app.setting
# Avoid ignoring Gradle wrapper jar file (.jar files are usually ignored)
!gradle-wrapper.jar
# Cache of project
.gradletasknamecache
# # Work around https://youtrack.jetbrains.com/issue/IDEA-116898
# gradle/wrapper/gradle-wrapper.properties
# Signing files
.signing/*.keystore
!.signing/debug.keystore
# User-specific configurations
.idea/libraries/
.idea/workspace.xml
.idea/tasks.xml
.idea/.name
.idea/compiler.xml
.idea/copyright/profiles_settings.xml
.idea/encodings.xml
.idea/misc.xml
.idea/modules.xml
.idea/scopes/scope_settings.xml
.idea/caches/build_file_checksums.ser
.idea/caches/gradle_models.ser
.idea/vcs.xml
.idea/assetWizardSettings.xml
*.iml
# OS-specific files
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db

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.idea/assetWizardSettings.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="WizardSettings">
<option name="children">
<map>
<entry key="imageWizard">
<value>
<PersistentState />
</value>
</entry>
</map>
</option>
</component>
</project>

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.idea/codeStyles/Project.xml generated Normal file
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<component name="ProjectCodeStyleConfiguration">
<code_scheme name="Project" version="173">
<Objective-C-extensions>
<file>
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Import" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Macro" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Typedef" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Enum" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Constant" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Global" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Struct" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="FunctionPredecl" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Function" />
</file>
<class>
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Property" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="Synthesize" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InitMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="StaticMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="InstanceMethod" />
<option name="com.jetbrains.cidr.lang.util.OCDeclarationKind" value="DeallocMethod" />
</class>
<extensions>
<pair source="cpp" header="h" fileNamingConvention="NONE" />
<pair source="c" header="h" fileNamingConvention="NONE" />
</extensions>
</Objective-C-extensions>
</code_scheme>
</component>

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.idea/gradle.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<compositeConfiguration>
<compositeBuild compositeDefinitionSource="SCRIPT" />
</compositeConfiguration>
<option name="distributionType" value="DEFAULT_WRAPPED" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="resolveModulePerSourceSet" value="false" />
</GradleProjectSettings>
</option>
</component>
</project>

12
.idea/runConfigurations.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RunConfigurationProducerService">
<option name="ignoredProducers">
<set>
<option value="org.jetbrains.plugins.gradle.execution.test.runner.AllInPackageGradleConfigurationProducer" />
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestClassGradleConfigurationProducer" />
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestMethodGradleConfigurationProducer" />
</set>
</option>
</component>
</project>

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dist: bionic
sudo: required
cache:
directories:
- $HOME/pbuilder-bases
matrix:
include:
- env: TARGET_OS=stretch
before_install:
- "$TRAVIS_BUILD_DIR/travis/$TRAVIS_OS_NAME.$TARGET_OS.before_install"
install:
- "$TRAVIS_BUILD_DIR/travis/$TRAVIS_OS_NAME.$TARGET_OS.install"
script:
- "$TRAVIS_BUILD_DIR/travis/$TRAVIS_OS_NAME.$TARGET_OS.script"

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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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# Android ignores
gen/
bin/
target/
local.properties
#IntelliJ
.idea/
out/production/
out/test/
*.iws
*.ipr
# Other
.metadata
.svn/

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>AndorsTrail</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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<?xml version="1.0" encoding="UTF-8"?>
<module type="JAVA_MODULE" version="4">
<component name="EclipseModuleManager" forced_jdk="true">
<conelement value="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK" />
<conelement value="com.android.ide.eclipse.adt.LIBRARIES" />
<src_description expected_position="1">
<src_folder value="file://$MODULE_DIR$/src" expected_position="0" />
<src_folder value="file://$MODULE_DIR$/gen" expected_position="1" />
</src_description>
</component>
<component name="FacetManager">
<facet type="android" name="Android">
<configuration />
</facet>
</component>
<component name="NewModuleRootManager" inherit-compiler-output="false">
<output url="file://$MODULE_DIR$/bin/classes" />
<exclude-output />
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/gen" isTestSource="false" generated="true" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
<orderEntry type="module-library">
<library>
<CLASSES>
<root url="jar://$MODULE_DIR$/libs/android-support-v4.jar!/" />
</CLASSES>
<JAVADOC />
<SOURCES />
</library>
</orderEntry>
</component>
</module>

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andor@andorstrail.com

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http://andorstrail.com

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en-US

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Explore a wide world in this open source, quest-driven offline role-playing game

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Andor's Trail - Free RPG

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Explore the world of Dhayavar looking for your brother Andor in this quest-driven fantasy RPG inspired by old-school classics.
Battle monsters in turn-based combat, become stronger through level ups and skills, choose from a wide range of equipment, interact with numerous NPCs, visit shops, inns and taverns, search for treasure, and solve quests to follow the trail of your brother and uncover the secrets of the powers at play in Dhayavar. With luck, you may even find a legendary item!
You can currently visit up to 584 maps and complete up to 82 quests.
The game is completely free. There is no payment to install, no ads, no in-app purchases, and no DLCs. There is no internet access required, and it can run on all versions of Android from 1.6 (Eclair), so it should run on any device, even low-end oldies.
Andor's Trail is open-source software, released under the GPL v2 license.
You can get the sources from https://github.com/AndorsTrailRelease/andors-trail
Game translation is crowd-sourced on https://hosted.weblate.org/translate/andors-trail
Andor's Trail is a work in progress, and while there is a lot of content to play, the game isn't completed. You can participate in the development or give ideas on our forums too!
If you wish to participate, we have released a content editor called ATCS, downloadable for free from www.andorstrail.com that makes it possible for anyone to create new material and expand the game, with no coding required! If you like the game, you can join others that have already created some of the content in the current release. You can see your own ideas come to life in a game that hundreds of thousands of people have played!
*This requires a PC (Windows or Linux) or a Mac. See the forums for details regarding content creation.
Visit our forums on www.andorstrail.com for help, hints, tips and general discussion. We love our community's feedback!
Changelog:
v0.7.12
Changes in the start village Crossglen to make it even more fun and easier in the beginning
4 new quests and one enhanced quest
4 new maps
New weapon class "Pole arm weapons" and fighting style
When dpad is active (both visible and not minimized), normal touch-based movement is prevented
Various small changes and bug fixes
Translations actualized
v0.7.11
A new city located east of Loneford
Seven new quests
37 new maps
One new extraordinary item by rare drop
Remember Bonemeal is illegal - And now there are consequences for its possession
Various bug fixes - Burhczyd fix
Translations actualized
v0.7.10
Weapon Rebalancing
Rebalancing of level 1 to 5 rewards
A new skill, "The way of the monk" and some equipment
Sorting of quest logs by time
Fixes for monster difficulty
Better explanation for permissions
Conversation will not close when you click outside of dialogues
Fix toast crashes (e.g. after fights)
Fix listener crashes
Fix Mapchange crashes
Fix minor bugs and typos
Translations actualized
v0.7.9
For a better overview you can now reduce the view to 75% or 50%
A certain person has found another, rather unfrequented tavern
Fixed the Arulir crashes
Fixed Ukrainian language crash and change language crash on older phones
Updated translations
v0.7.8
A few new quests and several new maps.
For new characters you can choose one of the new hardcore modes: No Saves, Limited Lives, or Permadeath.
Up to now, languages have been limited to English or your local language, as determined by your device settings. Now you can choose between different languages that are translated to a significant extent.
v0.7.7
Content:
Fixed typos
Translations:
Fixed issues with translations integration in 0.7.6
Fixed crashes for Greek players
v0.7.6
Content
Three quests with well known thieves.
Five new maps.
Translations:
100% Italian, Polish, Russian, Spanish
99% German
87% Portuguese
84% Portuguese Brazil
65% Basque
64% French
48% Hungarian
20% Czech
20% Turkish

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