Compare commits

..

22 Commits

Author SHA1 Message Date
Nut.andor
3ada8ceaa7 V0.8.3 2022-11-13 00:54:22 +01:00
Nut.andor
7b5fc79375 fixes from beta 2022-11-09 07:30:19 +01:00
Nut.andor
72a19eeb80 fixes from beta 2022-11-06 21:47:25 +01:00
Nut.andor
a993cc5a08 translation state 2022-11-05 19:07:45 +01:00
Nut.andor
83724ba408 haunted content 2022-11-05 02:03:27 +01:00
Nut.andor
a4cd8f7460 Merge branch 'pulls/1829009049/48' 2022-11-05 00:43:35 +01:00
Nut.andor
7a52bbb9f3 Merge remote-tracking branch 'origin/v0.8.3' 2022-11-05 00:40:01 +01:00
Nut.andor
f9708f48a4 whatsnew 2022-11-04 22:38:11 +01:00
Nut.andor
155b01bdea some new / fixed graphics 2022-11-04 22:07:10 +01:00
Nut.andor
19810b2099 Import Export 2022-11-04 21:57:27 +01:00
OMGeeky
3bea24f9cc Fixed bug where the Logs folder would get exported instead of the Worldmap folder
+cleanup
+API level safety markers
2022-11-03 20:35:37 +01:00
OMGeeky
51fd0d0994 Add a loading animation. 2022-10-28 18:47:08 +02:00
OMGeeky
aa84e5a73d Improve import options when the target slot is already used. 2022-10-22 18:10:59 +02:00
OMGeeky
4ecf7d2dda Allow setting strings as message directly & add support for canceling the Dialog 2022-10-22 18:06:25 +02:00
OMGeeky
23012b0d40 Update strings.xml 2022-10-19 22:33:06 +02:00
OMGeeky
916134bd9b Update strings.xml 2022-10-19 22:24:05 +02:00
OMGeeky
4793751ba8 Improved error/success messages & fixed some bugs in 'Add as New' 2022-10-19 19:16:37 +02:00
OMGeeky
185c0eaf7c Enabling 'Load' button even if no saves exist (for imports) 2022-10-19 19:14:27 +02:00
OMGeeky
59e2e3035c Hide the import/export options on devices with an Android version below 10 (Q or api level 29) 2022-10-18 22:34:08 +02:00
OMGeeky
6d5ddfdbfa Add option to 'Add as New' on import 2022-10-18 22:15:53 +02:00
OMGeeky
f8ae18721f Allow vertically stacked buttons in Dialogs 2022-10-18 22:13:17 +02:00
OMGeeky
8e72763314 Import Export 2022-10-17 23:20:16 +02:00
82 changed files with 14775 additions and 1959 deletions

View File

@@ -4,7 +4,7 @@
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="67"
android:versionName="0.8.3dev"
android:versionName="0.8.3"
android:installLocation="auto"
>
<uses-sdk

View File

@@ -24,15 +24,15 @@ public final class AndorsTrailApplication extends Application {
public static final boolean DEVELOPMENT_DEBUGRESOURCES = false;
public static final boolean DEVELOPMENT_FORCE_STARTNEWGAME = false;
public static final boolean DEVELOPMENT_FORCE_CONTINUEGAME = false;
public static final boolean DEVELOPMENT_DEBUGBUTTONS = true;
public static final boolean DEVELOPMENT_DEBUGBUTTONS = false;
public static final boolean DEVELOPMENT_FASTSPEED = false;
public static final boolean DEVELOPMENT_VALIDATEDATA = true;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = true;
public static final String CURRENT_VERSION_DISPLAY = "0.8.3dev";
public static final boolean DEVELOPMENT_VALIDATEDATA = false;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;
public static final String CURRENT_VERSION_DISPLAY = "0.8.3";
public static final boolean IS_RELEASE_VERSION = !CURRENT_VERSION_DISPLAY.matches(".*[a-d].*");
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS || DEVELOPMENT_FASTSPEED || !IS_RELEASE_VERSION;
public static final int DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION = 999;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 66;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 67;
private final AndorsTrailPreferences preferences = new AndorsTrailPreferences();
private WorldContext world = new WorldContext();

View File

@@ -46,14 +46,15 @@ import com.gpl.rpg.AndorsTrail.model.item.Loot;
import com.gpl.rpg.AndorsTrail.model.map.MapObject;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
import com.gpl.rpg.AndorsTrail.view.ItemContainerAdapter;
public final class Dialogs {
private static void showDialogAndPause(Dialog d, final ControllerContext context) {
private static void showDialogAndPause(CustomDialog d, final ControllerContext context) {
showDialogAndPause(d, context, null);
}
private static void showDialogAndPause(Dialog d, final ControllerContext context, final OnDismissListener onDismiss) {
private static void showDialogAndPause(CustomDialog d, final ControllerContext context, final OnDismissListener onDismiss) {
context.gameRoundController.pause();
CustomDialogFactory.setDismissListener(d, new OnDismissListener() {
@Override
@@ -195,7 +196,7 @@ public final class Dialogs {
// itemList.setPadding(20, 0, 20, 20);
itemList.setAdapter(new ItemContainerAdapter(mainActivity, world.tileManager, combinedLoot.items, world.model.player));
final Dialog d = CustomDialogFactory.createDialog(mainActivity,
final CustomDialog d = CustomDialogFactory.createDialog(mainActivity,
mainActivity.getResources().getString(title),
mainActivity.getResources().getDrawable(R.drawable.ui_icon_equipment),
msg,
@@ -249,7 +250,7 @@ public final class Dialogs {
}
public static void showHeroDied(final MainActivity mainActivity, final ControllerContext controllers) {
final Dialog d = CustomDialogFactory.createDialog(mainActivity,
final CustomDialog d = CustomDialogFactory.createDialog(mainActivity,
mainActivity.getResources().getString(R.string.dialog_game_over_title),
mainActivity.getResources().getDrawable(R.drawable.ui_icon_combat),
mainActivity.getResources().getString(R.string.dialog_game_over_text),
@@ -286,7 +287,7 @@ public final class Dialogs {
}
public static void showConfirmRest(final Activity currentActivity, final ControllerContext controllerContext, final MapObject area) {
final Dialog d = CustomDialogFactory.createDialog(currentActivity,
final CustomDialog d = CustomDialogFactory.createDialog(currentActivity,
currentActivity.getResources().getString(R.string.dialog_rest_title),
null,
currentActivity.getResources().getString(R.string.dialog_rest_confirm_message),
@@ -310,7 +311,7 @@ public final class Dialogs {
// .setMessage(R.string.dialog_rest_message)
// .setNeutralButton(android.R.string.ok, null)
// .create();
final Dialog d = CustomDialogFactory.createDialog(currentActivity,
final CustomDialog d = CustomDialogFactory.createDialog(currentActivity,
currentActivity.getResources().getString(R.string.dialog_rest_title),
null,
currentActivity.getResources().getString(R.string.dialog_rest_message),
@@ -336,7 +337,7 @@ public final class Dialogs {
text += currentActivity.getResources().getString(R.string.dialog_newversion_permission_information);
}
final Dialog d = CustomDialogFactory.createDialog(currentActivity,
final CustomDialog d = CustomDialogFactory.createDialog(currentActivity,
currentActivity.getResources().getString(R.string.dialog_newversion_title),
null,
text,
@@ -371,7 +372,7 @@ public final class Dialogs {
}
if (!world.model.statistics.hasUnlimitedSaves()) {
final Dialog d = CustomDialogFactory.createDialog(mainActivity,
final CustomDialog d = CustomDialogFactory.createDialog(mainActivity,
mainActivity.getResources().getString(R.string.menu_save_switch_character_title),
null,
mainActivity.getResources().getString(R.string.menu_save_switch_character),
@@ -460,7 +461,7 @@ public final class Dialogs {
itemList.setAdapter(new ArrayAdapter<String>(context, R.layout.combatlog_row, android.R.id.text1, combatLogMessages));
view = itemList;
final Dialog d = CustomDialogFactory.createDialog(context,
final CustomDialog d = CustomDialogFactory.createDialog(context,
context.getResources().getString(R.string.combat_log_title),
context.getResources().getDrawable(R.drawable.ui_icon_combat),
null,

View File

@@ -23,6 +23,7 @@ import com.gpl.rpg.AndorsTrail.controller.ItemController;
import com.gpl.rpg.AndorsTrail.model.item.ItemType;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
/**
* @author ejwessel
@@ -206,7 +207,7 @@ public final class BulkSelectionInterface extends AndorsTrailBaseActivity implem
// })
// .setNegativeButton(android.R.string.no, null)
// .show();
final Dialog d = CustomDialogFactory.createDialog(v.getContext(),
final CustomDialog d = CustomDialogFactory.createDialog(v.getContext(),
v.getContext().getResources().getString(R.string.bulkselection_sell_confirmation_title),
v.getContext().getResources().getDrawable(android.R.drawable.ic_dialog_info),
message,

View File

@@ -1,16 +1,29 @@
package com.gpl.rpg.AndorsTrail.activity;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import android.Manifest;
import android.annotation.TargetApi;
import android.app.Activity;
import android.app.Dialog;
import android.content.ClipData;
import android.content.ContentResolver;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.support.annotation.RequiresApi;
import android.support.v4.provider.DocumentFile;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.ViewGroup;
@@ -22,241 +35,732 @@ import android.widget.Toast;
import com.gpl.rpg.AndorsTrail.AndorsTrailApplication;
import com.gpl.rpg.AndorsTrail.AndorsTrailPreferences;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.model.ModelContainer;
import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.savegames.Savegames.FileHeader;
import com.gpl.rpg.AndorsTrail.util.AndroidStorage;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
public final class LoadSaveActivity extends AndorsTrailBaseActivity implements OnClickListener {
private boolean isLoading = true;
private static final int SLOT_NUMBER_CREATE_NEW_SLOT = -1;
private static final int SLOT_NUMBER_FIRST_SLOT = 1;
private ModelContainer model;
private TileManager tileManager;
private AndorsTrailPreferences preferences;
private boolean isLoading = true;
//region special slot numbers
private static final int SLOT_NUMBER_CREATE_NEW_SLOT = -1;
public static final int SLOT_NUMBER_EXPORT_SAVEGAMES = -2;
public static final int SLOT_NUMBER_IMPORT_SAVEGAMES = -3;
public static final int SLOT_NUMBER_IMPORT_WORLDMAP = -4;
private static final int SLOT_NUMBER_FIRST_SLOT = 1;
//endregion
private ModelContainer model;
private TileManager tileManager;
private AndorsTrailPreferences preferences;
@Override
public void onCreate(Bundle savedInstanceState) {
setTheme(ThemeHelper.getDialogTheme());
super.onCreate(savedInstanceState);
@Override
public void onCreate(Bundle savedInstanceState) {
setTheme(ThemeHelper.getDialogTheme());
super.onCreate(savedInstanceState);
final AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(this);
app.setWindowParameters(this);
this.model = app.getWorld().model;
this.preferences = app.getPreferences();
this.tileManager = app.getWorld().tileManager;
final AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(this);
app.setWindowParameters(this);
this.model = app.getWorld().model;
this.preferences = app.getPreferences();
this.tileManager = app.getWorld().tileManager;
String loadsave = getIntent().getData().getLastPathSegment();
isLoading = (loadsave.equalsIgnoreCase("load"));
String loadsave = getIntent().getData().getLastPathSegment();
isLoading = (loadsave.equalsIgnoreCase("load"));
setContentView(R.layout.loadsave);
setContentView(R.layout.loadsave);
TextView tv = (TextView) findViewById(R.id.loadsave_title);
if (isLoading) {
tv.setCompoundDrawablesWithIntrinsicBounds(android.R.drawable.ic_menu_search, 0, 0, 0);
tv.setText(R.string.loadsave_title_load);
} else {
tv.setCompoundDrawablesWithIntrinsicBounds(android.R.drawable.ic_menu_save, 0, 0, 0);
tv.setText(R.string.loadsave_title_save);
}
TextView tv = (TextView) findViewById(R.id.loadsave_title);
if (isLoading) {
tv.setCompoundDrawablesWithIntrinsicBounds(android.R.drawable.ic_menu_search, 0, 0, 0);
tv.setText(R.string.loadsave_title_load);
} else {
tv.setCompoundDrawablesWithIntrinsicBounds(android.R.drawable.ic_menu_save, 0, 0, 0);
tv.setText(R.string.loadsave_title_save);
}
ViewGroup slotList = (ViewGroup) findViewById(R.id.loadsave_slot_list);
Button slotTemplateButton = (Button) findViewById(R.id.loadsave_slot_n);
LayoutParams params = slotTemplateButton.getLayoutParams();
slotList.removeView(slotTemplateButton);
ViewGroup slotList = (ViewGroup) findViewById(R.id.loadsave_slot_list);
Button slotTemplateButton = (Button) findViewById(R.id.loadsave_slot_n);
LayoutParams params = slotTemplateButton.getLayoutParams();
slotList.removeView(slotTemplateButton);
ViewGroup newSlotContainer = (ViewGroup) findViewById(R.id.loadsave_save_to_new_slot_container);
Button createNewSlot = (Button) findViewById(R.id.loadsave_save_to_new_slot);
ViewGroup newSlotContainer = (ViewGroup) findViewById(R.id.loadsave_save_to_new_slot_container);
Button createNewSlot = (Button) findViewById(R.id.loadsave_save_to_new_slot);
addSavegameSlotButtons(slotList, params, Savegames.getUsedSavegameSlots(this));
Button exportSaves = (Button) findViewById(R.id.loadsave_export_save);
Button importSaves = (Button) findViewById(R.id.loadsave_import_save);
Button importWorldmap = (Button) findViewById(R.id.loadsave_import_worldmap);
checkAndRequestPermissions();
if (!isLoading) {
createNewSlot.setTag(SLOT_NUMBER_CREATE_NEW_SLOT);
createNewSlot.setOnClickListener(this);
newSlotContainer.setVisibility(View.VISIBLE);
} else {
newSlotContainer.setVisibility(View.GONE);
}
}
exportSaves.setTag(SLOT_NUMBER_EXPORT_SAVEGAMES);
importSaves.setTag(SLOT_NUMBER_IMPORT_SAVEGAMES);
importWorldmap.setTag(SLOT_NUMBER_IMPORT_WORLDMAP);
private static final int READ_EXTERNAL_STORAGE_REQUEST=1;
private static final int WRITE_EXTERNAL_STORAGE_REQUEST=2;
@TargetApi(23)
private void checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q) {
if (getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[] {Manifest.permission.READ_EXTERNAL_STORAGE}, READ_EXTERNAL_STORAGE_REQUEST);
}
if (getApplicationContext().checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[] {Manifest.permission.WRITE_EXTERNAL_STORAGE}, WRITE_EXTERNAL_STORAGE_REQUEST);
}
}
}
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (grantResults.length > 0 && grantResults[0] != PackageManager.PERMISSION_GRANTED) {
Toast.makeText(this, R.string.storage_permissions_mandatory, Toast.LENGTH_LONG).show();
((AndorsTrailApplication)getApplication()).discardWorld();
finish();
}
}
private void addSavegameSlotButtons(ViewGroup parent, LayoutParams params, List<Integer> usedSavegameSlots) {
int unused = 1;
for (int slot : usedSavegameSlots) {
final FileHeader header = Savegames.quickload(this, slot);
if (header == null) continue;
while (unused < slot){
Button b = new Button(this);
b.setLayoutParams(params);
b.setTag(unused);
b.setOnClickListener(this);
b.setText(getString(R.string.loadsave_empty_slot, unused));
tileManager.setImageViewTileForPlayer(getResources(), b, header.iconID);
parent.addView(b, params);
unused++;
}
unused++;
Button b = new Button(this);
b.setLayoutParams(params);
b.setTag(slot);
b.setOnClickListener(this);
b.setText(slot + ". " + header.describe());
tileManager.setImageViewTileForPlayer(getResources(), b, header.iconID);
parent.addView(b, params);
}
}
public void loadsave(int slot) {
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) {
List<Integer> usedSlots = Savegames.getUsedSavegameSlots(this);
if (usedSlots.isEmpty()) slot = SLOT_NUMBER_FIRST_SLOT;
else slot = Collections.max(usedSlots) + 1;
}
if (slot < SLOT_NUMBER_FIRST_SLOT) slot = SLOT_NUMBER_FIRST_SLOT;
Intent i = new Intent();
i.putExtra("slot", slot);
setResult(Activity.RESULT_OK, i);
LoadSaveActivity.this.finish();
}
private String getConfirmOverwriteQuestion(int slot) {
if (isLoading) return null;
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) return null; // if we're creating a new slot
if (!Savegames.getSlotFile(slot, this).exists()) return null;
if (preferences.displayOverwriteSavegame == AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_ALWAYS) {
return getString(R.string.loadsave_save_overwrite_confirmation_all);
}
if (preferences.displayOverwriteSavegame == AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_NEVER) {
return null;
}
final String currentPlayerName = model.player.getName();
final FileHeader header = Savegames.quickload(this, slot);
if (header == null) return null;
final String savedPlayerName = header.playerName;
if (currentPlayerName.equals(savedPlayerName)) return null; // if the names match
return getString(R.string.loadsave_save_overwrite_confirmation, savedPlayerName, currentPlayerName);
}
@Override
public void onClick(View view) {
final int slot = (Integer) view.getTag();
if (!isLoading && slot != SLOT_NUMBER_CREATE_NEW_SLOT && AndorsTrailApplication.CURRENT_VERSION == AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
final FileHeader header = Savegames.quickload(this, slot);
if (header != null && header.fileversion != AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
final Dialog d = CustomDialogFactory.createDialog(this,
"Overwriting not allowed",
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
"You are currently using a development version of Andor's trail. Overwriting a regular savegame is not allowed in development mode.",
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
CustomDialogFactory.show(d);
return;
}
}
ViewGroup exportImportContainer = (ViewGroup) findViewById(R.id.loadsave_export_import_save_container);
if (isLoading) {
if(!Savegames.getSlotFile(slot, this).exists()) {
showErrorLoadingEmptySlot();
} else {
final FileHeader header = Savegames.quickload(this, slot);
if (header != null && !header.hasUnlimitedSaves) {
showSlotGetsDeletedOnLoadWarning(slot);
} else {
loadsave(slot);
}
}
} else {
final String message = getConfirmOverwriteQuestion(slot);
if (message != null) {
showConfirmoverwriteQuestion(slot, message);
} else {
loadsave(slot);
}
}
}
addSavegameSlotButtons(slotList, params, Savegames.getUsedSavegameSlots(this));
private void showErrorLoadingEmptySlot() {
final Dialog d = CustomDialogFactory.createDialog(this,
getString(R.string.startscreen_error_loading_game),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_error_loading_empty_slot),
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
CustomDialogFactory.show(d);
}
checkAndRequestPermissions();
private void showSlotGetsDeletedOnLoadWarning(final int slot) {
final Dialog d = CustomDialogFactory.createDialog(this,
getString(R.string.startscreen_attention_slot_gets_delete_on_load),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_attention_message_slot_gets_delete_on_load),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, new View.OnClickListener() {
@Override
public void onClick(View v) {
loadsave(slot);
}
});
CustomDialogFactory.show(d);
}
if (!isLoading) {
createNewSlot.setTag(SLOT_NUMBER_CREATE_NEW_SLOT);
createNewSlot.setOnClickListener(this);
newSlotContainer.setVisibility(View.VISIBLE);
exportImportContainer.setVisibility(View.GONE);
} else {
newSlotContainer.setVisibility(View.GONE);
private void showConfirmoverwriteQuestion(final int slot, String message) {
final String title =
getString(R.string.loadsave_save_overwrite_confirmation_title) + ' '
+ getString(R.string.loadsave_save_overwrite_confirmation_slot, slot);
final Dialog d = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
message,
null,
true);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
exportSaves.setOnClickListener(this);
importSaves.setOnClickListener(this);
importWorldmap.setOnClickListener(this);
exportImportContainer.setVisibility(View.VISIBLE);
boolean hasSavegames = !Savegames.getUsedSavegameSlots(this).isEmpty();
exportSaves.setEnabled(hasSavegames);
}
else{
exportImportContainer.setVisibility(View.GONE);
}
}
}
private static final int READ_EXTERNAL_STORAGE_REQUEST = 1;
private static final int WRITE_EXTERNAL_STORAGE_REQUEST = 2;
private void checkAndRequestPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q) {
if (getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[]{Manifest.permission.READ_EXTERNAL_STORAGE}, READ_EXTERNAL_STORAGE_REQUEST);
}
if (getApplicationContext().checkSelfPermission(Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
this.requestPermissions(new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE}, WRITE_EXTERNAL_STORAGE_REQUEST);
}
}
}
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (grantResults.length > 0 && grantResults[0] != PackageManager.PERMISSION_GRANTED) {
Toast.makeText(this, R.string.storage_permissions_mandatory, Toast.LENGTH_LONG).show();
((AndorsTrailApplication) getApplication()).discardWorld();
finish();
}
}
private void addSavegameSlotButtons(ViewGroup parent, LayoutParams params, List<Integer> usedSavegameSlots) {
int unused = 1;
for (int slot : usedSavegameSlots) {
final FileHeader header = Savegames.quickload(this, slot);
if (header == null) continue;
while (unused < slot) {
Button b = new Button(this);
b.setLayoutParams(params);
b.setTag(unused);
b.setOnClickListener(this);
b.setText(getString(R.string.loadsave_empty_slot, unused));
tileManager.setImageViewTileForPlayer(getResources(), b, header.iconID);
parent.addView(b, params);
unused++;
}
unused++;
Button b = new Button(this);
b.setLayoutParams(params);
b.setTag(slot);
b.setOnClickListener(this);
b.setText(slot + ". " + header.describe());
tileManager.setImageViewTileForPlayer(getResources(), b, header.iconID);
parent.addView(b, params);
}
}
private void cancelLoadSaveActivity(int slot){
completeLoadSaveActivity(slot, false);
}
private void completeLoadSaveActivity(int slot) {
completeLoadSaveActivity(slot, true);
}
private void completeLoadSaveActivity(int slot, boolean success) {
Intent i = new Intent();
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) {
slot = getFirstFreeSlot();
} else if (slot == SLOT_NUMBER_EXPORT_SAVEGAMES
|| slot == SLOT_NUMBER_IMPORT_SAVEGAMES
|| slot == SLOT_NUMBER_IMPORT_WORLDMAP) {
i.putExtra("import_export", true);
if(slot == SLOT_NUMBER_IMPORT_WORLDMAP){
i.putExtra("import_worldmap", true);
}
if(slot == SLOT_NUMBER_IMPORT_SAVEGAMES){
i.putExtra("import_savegames", true);
}
if(slot == SLOT_NUMBER_EXPORT_SAVEGAMES){
i.putExtra("export", true);
}
} else if (slot < SLOT_NUMBER_FIRST_SLOT)
slot = SLOT_NUMBER_FIRST_SLOT;
i.putExtra("slot", slot);
if(success) setResult(Activity.RESULT_OK, i);
else setResult(Activity.RESULT_CANCELED, i);
LoadSaveActivity.this.finish();
}
private int getFirstFreeSlot() {
int slot;
List<Integer> usedSlots = Savegames.getUsedSavegameSlots(this);
if (usedSlots.isEmpty())
slot = SLOT_NUMBER_FIRST_SLOT;
else slot = Collections.max(usedSlots) + 1;
return slot;
}
private String getConfirmOverwriteQuestion(int slot) {
if (isLoading)
return null;
return getConfirmOverwriteQuestionIgnoringLoading(slot);
}
private String getConfirmOverwriteQuestionIgnoringLoading(int slot) {
if (slot == SLOT_NUMBER_CREATE_NEW_SLOT)
return null;//creating a new savegame
if (!Savegames.getSlotFile(slot, this).exists())
return null;//nothing in slot to overwrite
if (preferences.displayOverwriteSavegame == AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_ALWAYS) {
return getString(R.string.loadsave_save_overwrite_confirmation_all);
}
if (preferences.displayOverwriteSavegame == AndorsTrailPreferences.CONFIRM_OVERWRITE_SAVEGAME_NEVER) {
return null;
}
final String currentPlayerName = model.player.getName();
final FileHeader header = Savegames.quickload(this, slot);
if (header == null) return null;
final String savedPlayerName = header.playerName;
if (currentPlayerName.equals(savedPlayerName)) return null; //if the names match
return getString(R.string.loadsave_save_overwrite_confirmation, savedPlayerName, currentPlayerName);
}
@Override
public void onClick(View view) {
final int slot = (Integer) view.getTag();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
switch (slot) {
case SLOT_NUMBER_IMPORT_WORLDMAP:
clickImportWorldmap();
return;
case SLOT_NUMBER_IMPORT_SAVEGAMES:
clickImportSaveGames();
return;
case SLOT_NUMBER_EXPORT_SAVEGAMES:
clickExportSaveGames();
return;
}
}
if (!isLoading
&& slot != SLOT_NUMBER_CREATE_NEW_SLOT
&& AndorsTrailApplication.CURRENT_VERSION == AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
if (!isOverwriteTargetInIncompatibleVersion(slot)) {
saveOrOverwriteSavegame(slot);
}
} else if (isLoading) {
loadSaveGame(slot);
} else {
saveOrOverwriteSavegame(slot);
}
}
private void saveOrOverwriteSavegame(int slot) {
final String message = getConfirmOverwriteQuestion(slot);
if (message != null) {
showConfirmoverwriteQuestion(slot, message);
} else {
completeLoadSaveActivity(slot);
}
}
private boolean isOverwriteTargetInIncompatibleVersion(int slot) {
final FileHeader header = Savegames.quickload(this, slot);
if (header != null && header.fileversion != AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION) {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this, "Overwriting not allowed", "You are currently using a development version of Andor's trail. Overwriting a regular savegame is not allowed in development mode.");
CustomDialogFactory.show(d);
return true;
}
return false;
}
//region Imports/Exports
@RequiresApi(api = Build.VERSION_CODES.P)
private void exportSaveGames(Intent data) {
Uri uri = data.getData();
Context context = getApplicationContext();
ContentResolver resolver = AndorsTrailApplication.getApplicationFromActivity(this).getContentResolver();
File storageDir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
DocumentFile source = DocumentFile.fromFile(storageDir);
DocumentFile target = DocumentFile.fromTreeUri(context, uri);
if (target == null) {
return;
}
DocumentFile[] files = source.listFiles();
boolean hasExistingFiles = false;
for (DocumentFile file :
files) {
String fileName = file.getName();
if (fileName == null)
continue;
DocumentFile existingFile = target.findFile(fileName);
if (existingFile != null) {
hasExistingFiles = true;
break;
}
}
if (hasExistingFiles) {
showConfirmOverwriteByExportQuestion(resolver, target, files);
} else {
exportSaveGamesFolderContentToFolder(resolver, target, files);
}
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void exportSaveGamesFolderContentToFolder(ContentResolver resolver, DocumentFile target, DocumentFile[] files) {
DocumentFile[] sourceFiles = new DocumentFile[files.length];
DocumentFile[] worldmapFiles = null;
for (int i = 0; i < files.length; i++) {
DocumentFile file = files[i];
if (file.isFile()) {
sourceFiles[i] = file;
} else if (file.isDirectory() && Objects.equals(file.getName(), Constants.FILENAME_WORLDMAP_DIRECTORY)) {
worldmapFiles = file.listFiles();
}
}
Context context =this;
DocumentFile[] finalWorldmapFiles = worldmapFiles;
AndroidStorage.copyDocumentFilesToDirAsync(sourceFiles,
context,
target,
(sucess) -> {
if (sucess) {
DocumentFile worldmapFolder = target.createDirectory(Constants.FILENAME_WORLDMAP_DIRECTORY);
AndroidStorage.copyDocumentFilesToDirAsync(finalWorldmapFiles,
context,
worldmapFolder,
(sucessWorldmap) -> completeLoadSaveActivity(SLOT_NUMBER_EXPORT_SAVEGAMES, sucessWorldmap));
} else {
completeLoadSaveActivity(SLOT_NUMBER_EXPORT_SAVEGAMES, false);
}
});
}
@RequiresApi(api = Build.VERSION_CODES.N)
private void importSaveGames(Intent data) {
Uri uri = data.getData();
ClipData uris = data.getClipData();
if (uri == null && uris == null) {
//no file was selected
return;
}
Context context = getApplicationContext();
ContentResolver resolver = context.getContentResolver();
File storageDir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
DocumentFile appSavegameFolder = DocumentFile.fromFile(storageDir);
List<Uri> uriList = new ArrayList<>();
if (uri != null) {
uriList.add(uri);
} else {
for (int i = 0; i < uris.getItemCount(); i++)
uriList.add(uris.getItemAt(i).getUri());
}
importSaveGamesFromUris(context, resolver, appSavegameFolder, uriList);
}
@RequiresApi(api = Build.VERSION_CODES.N)
private void importSaveGamesFromUris(Context context, ContentResolver resolver, DocumentFile appSavegameFolder, List<Uri> uriList) {
int count = uriList.size();
ArrayList<DocumentFile> alreadyExistingFiles = new ArrayList<>();
ArrayList<DocumentFile> newFiles = new ArrayList<>();
for (int i = 0; i < count; i++) {
Uri item = uriList.get(i);
DocumentFile itemFile = DocumentFile.fromSingleUri(context, item);
boolean fileAlreadyExists = getExistsSavegameInOwnFiles(itemFile, appSavegameFolder);
if (fileAlreadyExists)
alreadyExistingFiles.add(itemFile);
else
newFiles.add(itemFile);
}
if (alreadyExistingFiles.size() > 0) {
showConfirmOverwriteByImportQuestion(resolver, appSavegameFolder, alreadyExistingFiles, newFiles);
} else {
importSaveGames(resolver, appSavegameFolder, newFiles);
}
}
private void importSaveGames(ContentResolver resolver, DocumentFile appSavegameFolder, List<DocumentFile> saveFiles) {
int size = saveFiles.size();
DocumentFile[] sources = new DocumentFile[size];
DocumentFile[] targets = new DocumentFile[size];
boolean saveAsNew = false;
for (int i = 0; i < size; i++) {
DocumentFile file = saveFiles.get(i);
if (file == null) {//null is value a marker that the next should be saved as new
saveAsNew = true;
continue;
}
int slot = getSlotFromSavegameFileName(file.getName());
if (slot == -1) {
//invalid file name
continue;
}
if (saveAsNew) {
slot = getFirstFreeSlot();
saveAsNew = false;
}
String targetName = Savegames.getSlotFileName(slot);
sources[i] = file;
targets[i] = getOrCreateDocumentFile(appSavegameFolder, targetName);
}
AndroidStorage.copyDocumentFilesFromToAsync(sources,
this,
targets,
(sucess) -> completeLoadSaveActivity(SLOT_NUMBER_IMPORT_SAVEGAMES, sucess));
}
private void completeSavegameImportAndCheckIfDone(List<Integer> importsNeedingConfirmation, int slot) {
importsNeedingConfirmation.remove((Object) slot);
if (importsNeedingConfirmation.isEmpty()) {
completeLoadSaveActivity(SLOT_NUMBER_IMPORT_SAVEGAMES);
}
}
private boolean getExistsSavegameInOwnFiles(DocumentFile savegameFile, DocumentFile appSavegameFolder) {
if (savegameFile == null)
return false;
DocumentFile foundFile = appSavegameFolder.findFile(Objects.requireNonNull(savegameFile.getName()));
return foundFile != null && foundFile.exists();
}
private int getSlotFromSavegameFileName(String fileName) {
if (fileName == null || !fileName.startsWith(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX)) {
//TODO: Maybe output a message that the file didn't have the right name?
return -1;
}
String slotStr = fileName.substring(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX.length());
int slot;
try {
slot = Integer.parseInt(slotStr);
return slot;
} catch (NumberFormatException e) {
//TODO: Maybe output a message that the file didn't have the right name?
return -1;
}
}
private void importSaveGameFile(ContentResolver resolver, DocumentFile appSavegameFolder, DocumentFile itemFile, int slot) {
String targetName = Savegames.getSlotFileName(slot);
DocumentFile targetFile = getOrCreateDocumentFile(appSavegameFolder, targetName);
if (targetFile == null || !targetName.equals(targetFile.getName())) {
showErrorImportingSaveGameUnknown();//TODO: maybe replace with a more specific error message
return;
}
try {
AndroidStorage.copyDocumentFile(itemFile, resolver, targetFile);
} catch (IOException e) {
showErrorImportingSaveGameUnknown();
e.printStackTrace();
}
}
private DocumentFile getOrCreateDocumentFile(DocumentFile folder, String targetName) {
DocumentFile targetFile = folder.findFile(targetName);//try finding the file
if (targetFile == null)//no file found, creating new one
targetFile = folder.createFile(Constants.NO_FILE_EXTENSION_MIME_TYPE, targetName);
return targetFile;
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void importWorldmap(Intent data) {
Uri uri = data.getData();
Context context = getApplicationContext();
ContentResolver resolver = AndorsTrailApplication.getApplicationFromActivity(this).getContentResolver();
File storageDir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
DocumentFile storageFolder = DocumentFile.fromFile(storageDir);
DocumentFile ownWorldmapFolder = storageFolder.findFile(Constants.FILENAME_WORLDMAP_DIRECTORY);
if (ownWorldmapFolder == null) {
ownWorldmapFolder = storageFolder.createDirectory(Constants.FILENAME_WORLDMAP_DIRECTORY);
}
DocumentFile chosenFolder = DocumentFile.fromTreeUri(context, uri);
if (chosenFolder == null || !chosenFolder.isDirectory()) {
showErrorImportingWorldmapWrongDirectory();
return;
}
if (!Constants.FILENAME_WORLDMAP_DIRECTORY.equals(chosenFolder.getName())) {
//user did not select the worldmap folder directly
DocumentFile file = chosenFolder.findFile(Constants.FILENAME_WORLDMAP_DIRECTORY);
if (file == null || !file.isDirectory() || !Constants.FILENAME_WORLDMAP_DIRECTORY.equals(file.getName())) {
//could not find a worldmap folder in the users selection
showErrorImportingWorldmapWrongDirectory();
return;
}
chosenFolder = file;
}
AndroidStorage.copyDocumentFilesToDirAsync(chosenFolder.listFiles(),
this,
ownWorldmapFolder,
(success) -> completeLoadSaveActivity(SLOT_NUMBER_IMPORT_WORLDMAP, success));
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private void clickExportSaveGames() {
startActivityForResult(AndroidStorage.getNewOpenDirectoryIntent(), -SLOT_NUMBER_EXPORT_SAVEGAMES);
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private void clickImportSaveGames() {
startActivityForResult(AndroidStorage.getNewSelectMultipleSavegameFilesIntent(), -SLOT_NUMBER_IMPORT_SAVEGAMES);
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
private void clickImportWorldmap() {
startActivityForResult(AndroidStorage.getNewOpenDirectoryIntent(), -SLOT_NUMBER_IMPORT_WORLDMAP);
}
@RequiresApi(api = Build.VERSION_CODES.P)
private void showConfirmOverwriteByExportQuestion(ContentResolver resolver, DocumentFile targetFolder, DocumentFile[] files) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.loadsave_export_overwrite_confirmation_title),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.loadsave_export_overwrite_confirmation),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.yes, v -> exportSaveGamesFolderContentToFolder(resolver, targetFolder, files));
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
@RequiresApi(api = Build.VERSION_CODES.N)
private void showConfirmOverwriteByImportQuestion(ContentResolver resolver,
DocumentFile appSavegameFolder,
List<DocumentFile> alreadyExistingFiles,
List<DocumentFile> newFiles) {
final String title = getString(R.string.loadsave_import_overwrite_confirmation_title);
String message = getString(R.string.loadsave_import_file_exists_question);
StringBuilder sb = new StringBuilder();
sb.append('\n');
int amount = alreadyExistingFiles.size();
Context context = AndorsTrailApplication.getApplicationFromActivity(this).getApplicationContext();
ArrayList<CustomDialog> dialogs = new ArrayList<CustomDialog>(amount) ;
for (int i = 0; i < amount ; i++) {
DocumentFile alreadyExistingFile = alreadyExistingFiles.get(i);
int slot = getSlotFromSavegameFileName(alreadyExistingFile.getName());
FileHeader existingFileHeader = Savegames.quickload(context, slot);
FileHeader importedFileHeader = null;
try (InputStream stream = resolver.openInputStream(alreadyExistingFile.getUri());
DataInputStream dataStream = new DataInputStream(stream)) {
importedFileHeader = new FileHeader(dataStream, true);
} catch (FileNotFoundException e) {
e.printStackTrace();
continue;
} catch (IOException e) {
e.printStackTrace();
continue;
}
StringBuilder messageSb = new StringBuilder();
String existingFileDescription = getString(R.string.loadsave_import_existing_description, slot, existingFileHeader.describe());
String importedFileDescription = getString(R.string.loadsave_import_imported_description, slot, importedFileHeader.describe());
messageSb.append(getString(R.string.loadsave_import_file_exists_question, existingFileDescription, importedFileDescription));
String m = messageSb.toString();
CustomDialog dialog = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
m,
null,
true,
false,
true);
CustomDialogFactory.addButton(dialog, R.string.loadsave_import_option_keep_existing, v -> {
//do nothing
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
});
CustomDialogFactory.addButton(dialog, R.string.loadsave_import_option_keep_imported, v -> {
newFiles.add(alreadyExistingFile);
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
});
CustomDialogFactory.addButton(dialog, R.string.loadsave_import_option_add_as_new, v -> {
newFiles.add(null);//add a null element as marker to know later if the next file should be imported as new or overwrite the existing one
newFiles.add(alreadyExistingFile);
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
});
CustomDialogFactory.addCancelButton(dialog, android.R.string.cancel);
CustomDialogFactory.setCancelListener(dialog, v -> {
completeLoadSaveActivity(SLOT_NUMBER_IMPORT_SAVEGAMES, false);
});
dialogs.add(dialog);
}
GoToNextConflictOrFinish(resolver, appSavegameFolder, newFiles, dialogs);
}
@RequiresApi(api = Build.VERSION_CODES.N)
private void GoToNextConflictOrFinish(ContentResolver resolver, DocumentFile appSavegameFolder, List<DocumentFile> newFiles, ArrayList<CustomDialog> dialogs) {
if(dialogs.stream().count() > 0){
CustomDialog d = dialogs.remove(0);
CustomDialogFactory.show(d);
}
else{
importSaveGames(resolver, appSavegameFolder, newFiles);
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode != Activity.RESULT_OK)
return;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
switch (-requestCode) {
case SLOT_NUMBER_EXPORT_SAVEGAMES:
exportSaveGames(data);
return;
case SLOT_NUMBER_IMPORT_SAVEGAMES:
importSaveGames(data);
return;
case SLOT_NUMBER_IMPORT_WORLDMAP:
importWorldmap(data);
return;
}
}
}
//endregion
private void loadSaveGame(int slot) {
if (!Savegames.getSlotFile(slot, this).exists()) {
showErrorLoadingEmptySlot();
} else {
final FileHeader header = Savegames.quickload(this, slot);
if (header != null && !header.hasUnlimitedSaves) {
showSlotGetsDeletedOnLoadWarning(slot);
} else {
completeLoadSaveActivity(slot);
}
}
}
//region show Dialogs
private void showErrorImportingWorldmapWrongDirectory() {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.loadsave_import_worldmap_unsuccessfull),
getString(R.string.loadsave_import_worldmap_wrong_directory));
CustomDialogFactory.show(d);
}
private void showErrorImportingSaveGameUnknown() {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.loadsave_import_save_unsuccessfull),
getString(R.string.loadsave_import_save_error_unknown));
CustomDialogFactory.show(d);
}
private void showErrorLoadingEmptySlot() {
final CustomDialog d = CustomDialogFactory.createErrorDialog(this,
getString(R.string.startscreen_error_loading_game),
getString(R.string.startscreen_error_loading_empty_slot));
CustomDialogFactory.show(d);
}
private void showSlotGetsDeletedOnLoadWarning(final int slot) {
final CustomDialog d = CustomDialogFactory.createDialog(this,
getString(R.string.startscreen_attention_slot_gets_delete_on_load),
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_attention_message_slot_gets_delete_on_load),
null,
true);
CustomDialogFactory.addButton(d, android.R.string.ok, v -> completeLoadSaveActivity(slot));
CustomDialogFactory.show(d);
}
private void showConfirmoverwriteQuestion(final int slot, String message) {
final String title =
getString(R.string.loadsave_save_overwrite_confirmation_title) + ' '
+ getString(R.string.loadsave_save_overwrite_confirmation_slot, slot);
final CustomDialog d = CustomDialogFactory.createDialog(this,
title,
getResources().getDrawable(android.R.drawable.ic_dialog_alert),
message,
null,
true);
CustomDialogFactory.addButton(d, android.R.string.yes, v -> completeLoadSaveActivity(slot));
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
//endregion
CustomDialogFactory.addButton(d, android.R.string.yes, new View.OnClickListener() {
@Override
public void onClick(View v) {
loadsave(slot);
}
});
CustomDialogFactory.addDismissButton(d, android.R.string.no);
CustomDialogFactory.show(d);
}
}

View File

@@ -20,11 +20,12 @@ import com.gpl.rpg.AndorsTrail.savegames.Savegames;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CloudsAnimatorView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
public final class LoadingActivity extends AndorsTrailBaseActivity implements OnResourcesLoadedListener, OnSceneLoadedListener {
private WorldSetup setup;
private Dialog progressDialog;
private CustomDialog progressDialog;
private CloudsAnimatorView clouds_back, clouds_mid, clouds_front;
boolean loaded = false;
@@ -165,7 +166,7 @@ public final class LoadingActivity extends AndorsTrailBaseActivity implements On
}
private void showLoadingFailedDialog(int messageResourceID) {
final Dialog d = CustomDialogFactory.createDialog(this, getResources().getString(R.string.dialog_loading_failed_title), null, getResources().getString(messageResourceID), null, true);
final CustomDialog d = CustomDialogFactory.createDialog(this, getResources().getString(R.string.dialog_loading_failed_title), null, getResources().getString(messageResourceID), null, true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
CustomDialogFactory.setDismissListener(d, new OnDismissListener() {
@Override

View File

@@ -43,6 +43,7 @@ import com.gpl.rpg.AndorsTrail.util.Coord;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CombatView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
import com.gpl.rpg.AndorsTrail.view.DisplayActiveActorConditionIcons;
import com.gpl.rpg.AndorsTrail.view.ItemContainerAdapter;
import com.gpl.rpg.AndorsTrail.view.MainView;
@@ -247,7 +248,7 @@ public final class MainActivity
final ItemContainerAdapter inventoryListAdapter = new QuickslotsItemContainerAdapter(lv.getContext(), world.tileManager, world.model.player.inventory.usableItems(), world.model.player, wornTiles);
lv.setAdapter(inventoryListAdapter);
final Dialog d = CustomDialogFactory.createDialog(v.getContext(),
final CustomDialog d = CustomDialogFactory.createDialog(v.getContext(),
v.getResources().getString(R.string.inventory_assign),
v.getResources().getDrawable(R.drawable.ui_icon_equipment),
v.getResources().getString(R.string.inventory_selectitem), view, false);

View File

@@ -11,6 +11,7 @@ import com.gpl.rpg.AndorsTrail.resource.tiles.TileManager;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CloudsAnimatorView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
import android.app.Activity;
import android.app.Dialog;
@@ -114,7 +115,7 @@ public final class StartScreenActivity extends AndorsTrailBaseFragmentActivity i
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
if (grantResults.length > 0 && grantResults[0] != PackageManager.PERMISSION_GRANTED) {
final Dialog d = CustomDialogFactory.createDialog(this,
final CustomDialog d = CustomDialogFactory.createDialog(this,
getResources().getString(R.string.dialog_permission_information_title),
getResources().getDrawable(android.R.drawable.ic_dialog_info),
getResources().getString(R.string.dialog_permission_information),

View File

@@ -38,25 +38,26 @@ import com.gpl.rpg.AndorsTrail.util.AndroidStorage;
import com.gpl.rpg.AndorsTrail.util.L;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
public class StartScreenActivity_MainMenu extends Fragment {
private static final int INTENTREQUEST_PREFERENCES = 7;
public static final int INTENTREQUEST_LOADGAME = 9;
private static final int INTENTREQUEST_PREFERENCES = 7;
public static final int INTENTREQUEST_LOADGAME = 9;
private boolean hasExistingGame = false;
private Button startscreen_continue;
private Button startscreen_newgame;
private Button startscreen_load;
private ViewGroup save_preview_holder;
private ImageView save_preview_hero_icon;
private TextView save_preview_hero_desc;
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
updatePreferences(false);
super.onCreateView(inflater, container, savedInstanceState);
private boolean hasExistingGame = false;
private Button startscreen_continue;
private Button startscreen_newgame;
private Button startscreen_load;
private ViewGroup save_preview_holder;
private ImageView save_preview_hero_icon;
private TextView save_preview_hero_desc;
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
updatePreferences(false);
super.onCreateView(inflater, container, savedInstanceState);
if (container != null) {
@@ -64,11 +65,11 @@ public class StartScreenActivity_MainMenu extends Fragment {
}
View root = inflater.inflate(R.layout.startscreen_mainmenu, container, false);
save_preview_holder = (ViewGroup) root.findViewById(R.id.save_preview_holder);
save_preview_hero_icon = (ImageView) root.findViewById(R.id.save_preview_hero_icon);
save_preview_hero_desc = (TextView) root.findViewById(R.id.save_preview_hero_desc);
startscreen_continue = (Button) root.findViewById(R.id.startscreen_continue);
startscreen_continue.setOnClickListener(new OnClickListener() {
@@ -114,7 +115,7 @@ public class StartScreenActivity_MainMenu extends Fragment {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(getActivity());
if (hasExistingGame && app != null && app.getWorld() != null && app.getWorld().model != null
&& app.getWorld().model.statistics != null && !app.getWorld().model.statistics.hasUnlimitedSaves()) {
final Dialog d = CustomDialogFactory.createDialog(getActivity(),
final CustomDialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_load_game),
getResources().getDrawable(android.R.drawable.ic_delete),
getString(R.string.startscreen_load_game_confirm),
@@ -134,7 +135,7 @@ public class StartScreenActivity_MainMenu extends Fragment {
}
}
});
if (AndorsTrailApplication.DEVELOPMENT_FORCE_STARTNEWGAME) {
if (AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES) {
@@ -152,14 +153,14 @@ public class StartScreenActivity_MainMenu extends Fragment {
checkAndRequestPermissions(getActivity());
migrateDataOnDemand(getActivity());
}
return root;
}
@Override
public void onResume() {
super.onResume();
String playerName;
String displayInfo = null;
int iconID = TileManager.CHAR_HERO;
@@ -189,14 +190,10 @@ public class StartScreenActivity_MainMenu extends Fragment {
setCurrentVersionForVersionCheck();
checkAndRequestPermissions(getActivity());
migrateDataOnDemand(getActivity());
boolean hasSavegames = !Savegames.getUsedSavegameSlots(getActivity()).isEmpty();
startscreen_load.setEnabled(hasSavegames);
}
});
}
boolean hasSavegames = !Savegames.getUsedSavegameSlots(getActivity()).isEmpty();
startscreen_load.setEnabled(hasSavegames);
}
@TargetApi(29)
@@ -204,23 +201,16 @@ public class StartScreenActivity_MainMenu extends Fragment {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (activity.getApplicationContext().checkSelfPermission(Manifest.permission.READ_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED) {
if (AndroidStorage.shouldMigrateToInternalStorage(activity.getApplicationContext())) {
final Dialog d = CustomDialogFactory.createDialog(activity,
final CustomDialog d = CustomDialogFactory.createDialog(activity,
getString(R.string.startscreen_migration_title),
activity.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_migration_text),
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
d.setOnDismissListener(new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface arg0) {
boolean hasSavegames = !Savegames.getUsedSavegameSlots(getActivity()).isEmpty();
startscreen_load.setEnabled(hasSavegames);
}
});
CustomDialogFactory.show(d);
if (!AndroidStorage.migrateToInternalStorage(activity.getApplicationContext())) {
final Dialog errorDlg = CustomDialogFactory.createDialog(activity,
final CustomDialog errorDlg = CustomDialogFactory.createDialog(activity,
getString(R.string.startscreen_migration_title),
activity.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
getString(R.string.startscreen_migration_failure),
@@ -259,13 +249,13 @@ public class StartScreenActivity_MainMenu extends Fragment {
super.onAttach(activity);
listener = (OnNewGameRequestedListener) activity;
}
@Override
public void onDetach() {
super.onDetach();
listener = null;
}
private void setButtonState(final String playerName, final String displayInfo, int iconID, boolean isDead) {
startscreen_continue.setEnabled(hasExistingGame && !isDead);
startscreen_newgame.setEnabled(true);
@@ -305,9 +295,9 @@ public class StartScreenActivity_MainMenu extends Fragment {
// .create().show();
//
//
final Dialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_newgame),
getResources().getDrawable(android.R.drawable.ic_delete),
final CustomDialog d = CustomDialogFactory.createDialog(getActivity(),
getString(R.string.startscreen_newgame),
getResources().getDrawable(android.R.drawable.ic_delete),
getResources().getString(R.string.startscreen_newgame_confirm),
null,
true);
@@ -318,9 +308,9 @@ public class StartScreenActivity_MainMenu extends Fragment {
}
});
CustomDialogFactory.addDismissButton(d, android.R.string.cancel);
CustomDialogFactory.show(d);
}
private static final String versionCheck = "lastversion";
@@ -337,64 +327,90 @@ public class StartScreenActivity_MainMenu extends Fragment {
e.putInt(versionCheck, AndorsTrailApplication.CURRENT_VERSION);
e.commit();
}
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case INTENTREQUEST_LOADGAME:
if (resultCode != Activity.RESULT_OK) break;
final int slot = data.getIntExtra("slot", 1);
continueGame(false, slot, null);
break;
case INTENTREQUEST_PREFERENCES:
updatePreferences(true);
break;
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case INTENTREQUEST_LOADGAME:
boolean unsuccessful = resultCode != Activity.RESULT_OK;
if(data == null) break;
final boolean wasImportOrExport = data.getBooleanExtra("import_export", false);
if (wasImportOrExport) {
String message = getImportExportMessage(!unsuccessful, data);
Toast.makeText(getActivity(), message, Toast.LENGTH_LONG).show();
break;
}
if (unsuccessful) break;
final int slot = data.getIntExtra("slot", 1);
continueGame(false, slot, null);
break;
case INTENTREQUEST_PREFERENCES:
updatePreferences(true);
break;
}
}
private String getImportExportMessage(boolean successful, Intent data) {
String message = "";
boolean isImportWorldmap = data.getBooleanExtra("import_worldmap", false);
boolean isImportSaves = data.getBooleanExtra("import_savegames", false);
boolean isExport = data.getBooleanExtra("export", false);
if(isImportWorldmap) {
message = getString(successful ? R.string.loadsave_import_worldmap_successfull : R.string.loadsave_import_worldmap_unsuccessfull);
} else if(isImportSaves) {
message = getString(successful ? R.string.loadsave_import_save_successfull : R.string.loadsave_import_save_unsuccessfull);
} else if(isExport) {
message = getString(successful ? R.string.loadsave_export_successfull : R.string.loadsave_export_unsuccessfull);
}
return message;
}
private void updatePreferences(boolean alreadyStartedLoadingResources) {
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(getActivity());
AndorsTrailPreferences preferences = app.getPreferences();
preferences.read(getActivity());
if (app.setLocale(getActivity())) {
if (alreadyStartedLoadingResources) {
// Changing the locale after having loaded the game requires resources to
// be re-loaded. Therefore, we just exit here.
Toast.makeText(getActivity(), R.string.change_locale_requires_restart, Toast.LENGTH_LONG).show();
doFinish();
return;
}
}
if (ThemeHelper.changeTheme(preferences.selectedTheme)) {
// Changing the theme requires a restart to re-create all activities.
Toast.makeText(getActivity(), R.string.change_theme_requires_restart, Toast.LENGTH_LONG).show();
doFinish();
return;
}
app.getWorld().tileManager.updatePreferences(preferences);
}
@SuppressLint("NewApi")
private void doFinish() {
//For Lollipop and above
((AndorsTrailApplication)getActivity().getApplication()).discardWorld();
getActivity().finish();
}
AndorsTrailApplication app = AndorsTrailApplication.getApplicationFromActivity(getActivity());
AndorsTrailPreferences preferences = app.getPreferences();
preferences.read(getActivity());
if (app.setLocale(getActivity())) {
if (alreadyStartedLoadingResources) {
// Changing the locale after having loaded the game requires resources to
// be re-loaded. Therefore, we just exit here.
Toast.makeText(getActivity(), R.string.change_locale_requires_restart, Toast.LENGTH_LONG).show();
doFinish();
return;
}
}
if (ThemeHelper.changeTheme(preferences.selectedTheme)) {
// Changing the theme requires a restart to re-create all activities.
Toast.makeText(getActivity(), R.string.change_theme_requires_restart, Toast.LENGTH_LONG).show();
doFinish();
return;
}
app.getWorld().tileManager.updatePreferences(preferences);
}
@SuppressLint("NewApi")
private void doFinish() {
//For Lollipop and above
((AndorsTrailApplication) getActivity().getApplication()).discardWorld();
getActivity().finish();
}
public interface OnNewGameRequestedListener {
public void onNewGameRequested();
}
private OnNewGameRequestedListener listener = null;
private void createNewGame() {
if (listener != null) {
listener.onNewGameRequested();
}
}
}

View File

@@ -51,6 +51,10 @@ public final class Constants {
public static final String CHEAT_DETECTION_FOLDER = "dEAGyGE3YojqXjI3x4x7";
public static final String PASSIVE_ACHIEVEMENT_CHECK_PHRASE = "passive_achievement_check";
public static final String SAVEGAME_FILE_MIME_TYPE = "application/octet-stream";
public static final String WORLDMAP_FILE_MIME_TYPE = "image/png";
public static final String NO_FILE_EXTENSION_MIME_TYPE = "application/no_file_extension_mime_type";
public static final Random rnd = new Random();
public static int rollValue(final ConstRange r) { return rollValue(r.max, r.current); }
public static int rollValue(final ConstRange r, int bias) { return rollValue((r.max + 1) * 100 -1, r.current * 100 + bias)/100; }

View File

@@ -86,7 +86,7 @@ public final class Savegames {
private static void writeBackup(Context androidContext, byte[] savegame, String playerId) throws IOException {
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
if (!cheatDetectionFolder.exists()) cheatDetectionFolder.mkdir();
ensureDirExists(cheatDetectionFolder);
File backupFile = new File(cheatDetectionFolder, playerId + "X");
FileOutputStream fileOutputStream = new FileOutputStream(backupFile);
fileOutputStream.write(savegame);
@@ -127,34 +127,33 @@ public final class Savegames {
}
}
private static boolean triedToCheat(Context androidContext, FileHeader fh) throws IOException {
long savedVersionToCheck = 0;
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
if (!cheatDetectionFolder.exists()) cheatDetectionFolder.mkdir();
File cheatDetectionFile = new File(cheatDetectionFolder, fh.playerId);
if (cheatDetectionFile.exists()) {
FileInputStream fileInputStream = new FileInputStream(cheatDetectionFile);
DataInputStream dataInputStream = new DataInputStream(fileInputStream);
final CheatDetection cheatDetection = new CheatDetection(dataInputStream);
savedVersionToCheck = cheatDetection.savedVersion;
dataInputStream.close();
fileInputStream.close();
}
private static boolean triedToCheat(Context androidContext, FileHeader fh) throws IOException {
long savedVersionToCheck = 0;
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
ensureDirExists(cheatDetectionFolder);
File cheatDetectionFile = new File(cheatDetectionFolder, fh.playerId);
if (cheatDetectionFile.exists()) {
FileInputStream fileInputStream = new FileInputStream(cheatDetectionFile);
DataInputStream dataInputStream = new DataInputStream(fileInputStream);
final CheatDetection cheatDetection = new CheatDetection(dataInputStream);
savedVersionToCheck = cheatDetection.savedVersion;
dataInputStream.close();
fileInputStream.close();
}
if (savedVersionToCheck == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED) {
return true;
}
if (androidContext.getFileStreamPath(fh.playerId).exists()) {
FileInputStream fileInputStream = androidContext.openFileInput(fh.playerId);
DataInputStream dataInputStream = new DataInputStream(fileInputStream);
final CheatDetection cheatDetection = new CheatDetection(dataInputStream);
if (cheatDetection.savedVersion == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED) {
savedVersionToCheck = DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED;
}
else if (cheatDetection.savedVersion > savedVersionToCheck) {
savedVersionToCheck = cheatDetection.savedVersion;
}
if (androidContext.getFileStreamPath(fh.playerId).exists()) {
FileInputStream fileInputStream = androidContext.openFileInput(fh.playerId);
DataInputStream dataInputStream = new DataInputStream(fileInputStream);
final CheatDetection cheatDetection = new CheatDetection(dataInputStream);
if (cheatDetection.savedVersion == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED) {
savedVersionToCheck = DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED;
} else if (cheatDetection.savedVersion > savedVersionToCheck) {
savedVersionToCheck = cheatDetection.savedVersion;
}
if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) {
L.log("Internal cheatcheck file savedVersion: " + cheatDetection.savedVersion);
@@ -167,31 +166,48 @@ public final class Savegames {
return (savedVersionToCheck == DENY_LOADING_BECAUSE_GAME_IS_CURRENTLY_PLAYED || fh.savedVersion < savedVersionToCheck);
}
private static FileOutputStream getOutputFile(Context androidContext, int slot) throws IOException {
if (slot == SLOT_QUICKSAVE) {
return androidContext.openFileOutput(Constants.FILENAME_SAVEGAME_QUICKSAVE, Context.MODE_PRIVATE);
} else {
ensureSavegameDirectoryExists(androidContext);
return new FileOutputStream(getSlotFile(slot, androidContext));
}
}
private static void ensureSavegameDirectoryExists(Context context) {
File dir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
if (!dir.exists()) dir.mkdir();
}
private static FileInputStream getInputFile(Context androidContext, int slot) throws IOException {
if (slot == SLOT_QUICKSAVE) {
return androidContext.openFileInput(Constants.FILENAME_SAVEGAME_QUICKSAVE);
} else {
return new FileInputStream(getSlotFile(slot, androidContext));
}
}
private static FileOutputStream getOutputFile(Context androidContext, int slot) throws IOException {
if (slot == SLOT_QUICKSAVE) {
return androidContext.openFileOutput(Constants.FILENAME_SAVEGAME_QUICKSAVE, Context.MODE_PRIVATE);
} else {
ensureSavegameDirectoryExists(androidContext);
return new FileOutputStream(getSlotFile(slot, androidContext));
}
}
public static File getSlotFile(int slot, Context context) {
File root = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
return new File(root, Constants.FILENAME_SAVEGAME_FILENAME_PREFIX + slot);
}
private static void ensureSavegameDirectoryExists(Context context) {
File dir = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
ensureDirExists(dir);
}
public static boolean ensureDirExists(File dir) {
if (!dir.exists()) {
boolean worked = dir.mkdir();
return worked;
}
return true;
}
private static FileInputStream getInputFile(Context androidContext, int slot) throws IOException {
if (slot == SLOT_QUICKSAVE) {
return androidContext.openFileInput(Constants.FILENAME_SAVEGAME_QUICKSAVE);
} else {
return new FileInputStream(getSlotFile(slot, androidContext));
}
}
public static File getSlotFile(int slot, Context context) {
File root = AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY);
return getSlotFile(slot, root);
}
public static File getSlotFile(int slot, File directory) {
return new File(directory, getSlotFileName(slot));
}
public static String getSlotFileName(int slot) {
return Constants.FILENAME_SAVEGAME_FILENAME_PREFIX + slot;
}
public static void saveWorld(WorldContext world, OutputStream outStream, String displayInfo) throws IOException {
@@ -207,10 +223,11 @@ public final class Savegames {
dest.close();
}
public static LoadSavegameResult loadWorld(Resources res, WorldContext world, ControllerContext controllers, InputStream inState, FileHeader fh) throws IOException {
DataInputStream src = new DataInputStream(inState);
final FileHeader header = new FileHeader(src, fh.skipIcon);
if (header.fileversion > AndorsTrailApplication.CURRENT_VERSION) return LoadSavegameResult.savegameIsFromAFutureVersion;
public static LoadSavegameResult loadWorld(Resources res, WorldContext world, ControllerContext controllers, InputStream inState, FileHeader fh) throws IOException {
DataInputStream src = new DataInputStream(inState);
final FileHeader header = new FileHeader(src, fh.skipIcon);
if (header.fileversion > AndorsTrailApplication.CURRENT_VERSION)
return LoadSavegameResult.savegameIsFromAFutureVersion;
world.maps.readFromParcel(src, world, controllers, header.fileversion);
world.model = new ModelContainer(src, world, controllers, header.fileversion);
@@ -249,15 +266,15 @@ public final class Savegames {
}
}
private static void writeCheatCheck(Context androidContext, long savedVersion, String playerId) throws IOException {
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
if (!cheatDetectionFolder.exists()) cheatDetectionFolder.mkdir();
File cheatDetectionFile = new File(cheatDetectionFolder, playerId);
FileOutputStream fileOutputStream = new FileOutputStream(cheatDetectionFile);
DataOutputStream dataOutputStream = new DataOutputStream(fileOutputStream);
CheatDetection.writeToParcel(dataOutputStream, savedVersion);
dataOutputStream.close();
fileOutputStream.close();
private static void writeCheatCheck(Context androidContext, long savedVersion, String playerId) throws IOException {
File cheatDetectionFolder = AndroidStorage.getStorageDirectory(androidContext, Constants.CHEAT_DETECTION_FOLDER);
ensureDirExists(cheatDetectionFolder);
File cheatDetectionFile = new File(cheatDetectionFolder, playerId);
FileOutputStream fileOutputStream = new FileOutputStream(cheatDetectionFile);
DataOutputStream dataOutputStream = new DataOutputStream(fileOutputStream);
CheatDetection.writeToParcel(dataOutputStream, savedVersion);
dataOutputStream.close();
fileOutputStream.close();
fileOutputStream = androidContext.openFileOutput(playerId, Context.MODE_PRIVATE);
dataOutputStream = new DataOutputStream(fileOutputStream);
@@ -268,26 +285,26 @@ public final class Savegames {
private static final Pattern savegameFilenamePattern = Pattern.compile(Constants.FILENAME_SAVEGAME_FILENAME_PREFIX + "(\\d+)");
public static List<Integer> getUsedSavegameSlots(Context context) {
try {
final List<Integer> result = new ArrayList<Integer>();
AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY).listFiles(new FilenameFilter() {
@Override
public boolean accept(File f, String filename) {
Matcher m = savegameFilenamePattern.matcher(filename);
if (m != null && m.matches()) {
result.add(Integer.parseInt(m.group(1)));
return true;
}
return false;
}
});
Collections.sort(result);
return result;
} catch (Exception e) {
return null;
}
}
public static List<Integer> getUsedSavegameSlots(Context context) {
try {
final List<Integer> result = new ArrayList<Integer>();
AndroidStorage.getStorageDirectory(context, Constants.FILENAME_SAVEGAME_DIRECTORY).listFiles(new FilenameFilter() {
@Override
public boolean accept(File f, String filename) {
Matcher m = savegameFilenamePattern.matcher(filename);
if (m != null && m.matches()) {
result.add(Integer.parseInt(m.group(1)));
return true;
}
return false;
}
});
Collections.sort(result);
return result;
} catch (Exception e) {
return new ArrayList<Integer>();
}
}
private static final class CheatDetection {
public final int fileversion;
@@ -307,17 +324,16 @@ public final class Savegames {
}
public static final class FileHeader {
public final int fileversion;
public final String playerName;
public final String displayInfo;
public final int iconID;
public boolean skipIcon = false;
public final boolean isDead;
public final boolean hasUnlimitedSaves;
public final String playerId;
public final long savedVersion;
public static final class FileHeader {
public final int fileversion;
public final String playerName;
public final String displayInfo;
public final int iconID;
public boolean skipIcon = false;
public final boolean isDead;
public final boolean hasUnlimitedSaves;
public final String playerId;
public final long savedVersion;
public String describe() {
return (fileversion == AndorsTrailApplication.DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION ? "(D) " : "") + playerName + ", " + displayInfo;
@@ -326,17 +342,18 @@ public final class Savegames {
// ====== PARCELABLE ===================================================================
public FileHeader(DataInputStream src, boolean skipIcon) throws IOException {
int fileversion = src.readInt();
if (fileversion == 11) fileversion = 5; // Fileversion 5 had no version identifier, but the first byte was 11.
this.fileversion = fileversion;
if (fileversion >= 14) { // Before fileversion 14 (0.6.7), we had no file header.
this.playerName = src.readUTF();
this.displayInfo = src.readUTF();
} else {
this.playerName = null;
this.displayInfo = null;
}
public FileHeader(DataInputStream src, boolean skipIcon) throws IOException {
int fileversion = src.readInt();
if (fileversion == 11)
fileversion = 5; // Fileversion 5 had no version identifier, but the first byte was 11.
this.fileversion = fileversion;
if (fileversion >= 14) { // Before fileversion 14 (0.6.7), we had no file header.
this.playerName = src.readUTF();
this.displayInfo = src.readUTF();
} else {
this.playerName = null;
this.displayInfo = null;
}
if (fileversion >= 43) {
int id = src.readInt();

View File

@@ -1,12 +1,24 @@
package com.gpl.rpg.AndorsTrail.util;
import android.content.ContentResolver;
import android.content.Context;
import android.content.Intent;
import android.net.Uri;
import android.os.Build;
import android.os.Environment;
import android.support.annotation.NonNull;
import android.support.annotation.RequiresApi;
import android.support.v4.content.FileProvider;
import android.support.v4.provider.DocumentFile;
import android.os.Handler;
import android.os.Looper;
import android.webkit.MimeTypeMap;
import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.controller.Constants;
import com.gpl.rpg.AndorsTrail.util.BackgroundWorker.BackgroundWorkerCallback;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory;
import java.io.File;
import java.io.FileInputStream;
@@ -14,10 +26,12 @@ import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.concurrent.CancellationException;
import java.util.function.Consumer;
public final class AndroidStorage {
public static File getStorageDirectory(Context context, String name) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.FROYO && Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
return context.getExternalFilesDir(name);
}
else {
@@ -25,6 +39,7 @@ public final class AndroidStorage {
return new File(root, name);
}
}
public static boolean shouldMigrateToInternalStorage(Context context) {
boolean ret = false;
File externalSaveGameDirectory = new File(Environment.getExternalStorageDirectory(), Constants.FILENAME_SAVEGAME_DIRECTORY);
@@ -76,35 +91,236 @@ public final class AndroidStorage {
}
}
private static void copyFile(File source, File target) throws IOException {
InputStream in = null;
OutputStream out = null;
try {
in = new FileInputStream(source);
out = new FileOutputStream(target);
byte[] buf = new byte[1024];
int length;
while ((length = in.read(buf)) > 0) {
out.write(buf, 0, length);
}
} finally {
if (in != null) {
in.close();
}
if (out != null) {
out.close();
}
public static void copyFile(File source, File target) throws IOException {
try (InputStream in = new FileInputStream(source); OutputStream out = new FileOutputStream(target)) {
copyStream(in, out);
}
}
public static void copyStream(InputStream in, OutputStream out) throws IOException {
byte[] buf = new byte[1024];
int length;
while ((length = in.read(buf)) > 0) {
out.write(buf, 0, length);
}
}
public static void copyDocumentFileToNewOrExistingFile(DocumentFile sourceFile, ContentResolver resolver, DocumentFile targetFolder) throws IOException {
copyDocumentFileToNewOrExistingFile(sourceFile, resolver, targetFolder, Constants.NO_FILE_EXTENSION_MIME_TYPE);
}
public static void copyDocumentFileToNewOrExistingFile(DocumentFile sourceFile, ContentResolver resolver, DocumentFile targetFolder, String mimeType) throws IOException {
String fileName = sourceFile.getName();
DocumentFile file = targetFolder.findFile(fileName);
if (file == null)
file = targetFolder.createFile(mimeType, fileName);
if (file == null)
return;
AndroidStorage.copyDocumentFile(sourceFile, resolver, file);
}
public static void copyDocumentFile(DocumentFile sourceFile, ContentResolver resolver, DocumentFile targetFile) throws IOException {
try (OutputStream outputStream = resolver.openOutputStream(targetFile.getUri());
InputStream inputStream = resolver.openInputStream(sourceFile.getUri())) {
copyStream(inputStream, outputStream);
}
}
/**
* Gets the MIME-Type for a file.<p/>
* Fallback value is '* / *' (without spaces) <p/>
* Mostly copied together from: <a href="https://stackoverflow.com/q/8589645/17292289">StackOverflow</a>
*/
@NonNull
public static String getMimeType(ContentResolver resolver, Uri uri) {
String type = null;
if (ContentResolver.SCHEME_CONTENT.equals(uri.getScheme())) {
type = resolver.getType(uri);
return type;
}
final String extension = MimeTypeMap.getFileExtensionFromUrl(uri.getPath());
if (extension != null) {
type = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension.toLowerCase());
}
if (type == null) {
type = "*/*"; // fallback type.
}
return type;
}
public static String getUrlForFile(Context context, File worldmap) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.FROYO && Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
String applicationId = context.getPackageName();
// Uri uri = FileProvider.getUriForFile(context, "com.gpl.rpg.AndorsTrail.fileprovider", worldmap);
Uri uri = FileProvider.getUriForFile(context, applicationId + ".fileprovider", worldmap);
return uri.toString();
} else {
return "file://" + worldmap.getAbsolutePath();
}
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
public static Intent getNewOpenDirectoryIntent() {
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
return intent;
}
@RequiresApi(api = Build.VERSION_CODES.LOLLIPOP)
public static Intent getNewSelectMultipleSavegameFilesIntent() {
Intent intent = new Intent(Intent.ACTION_GET_CONTENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.putExtra(Intent.EXTRA_ALLOW_MULTIPLE, true);
intent.setType(Constants.SAVEGAME_FILE_MIME_TYPE);
return intent;
}
public static void copyDocumentFilesFromToAsync(DocumentFile[] sources, Context context, DocumentFile[] targets, Consumer<Boolean> callback) {
if(sources.length != targets.length)
{
throw new IllegalArgumentException("Both arrays, target & source have to have the same size");
}
BackgroundWorker worker = new BackgroundWorker();
CustomDialogFactory.CustomDialog progressDialog = getLoadingDialog(context);
progressDialog.setOnCancelListener(dialog -> worker.cancel());
ContentResolver resolver = context.getContentResolver();
Handler handler = Handler.createAsync(Looper.getMainLooper());
worker.setTask(new BackgroundWorker.worker() {
@Override
public void doWork(BackgroundWorkerCallback callback) {
try {
callback.onInitialize();
for (int i = 0; i < sources.length ; i++) {
if (worker.isCancelled()) {
callback.onFailure(new CancellationException("Cancelled"));
return;
}
DocumentFile source = sources[i];
DocumentFile target = targets[i];
if(source == null || target == null)
{
continue;
}
copyDocumentFile(source, resolver,target);
float progress = i /(float) sources.length;
callback.onProgress(progress);
}
callback.onComplete(true);
} catch (NullPointerException e) {
if (worker.isCancelled()) {
callback.onFailure(new CancellationException("Cancelled"));
return;
}
} catch (Exception e) {
callback.onFailure(e);
}
}
});
worker.setCallback(getDefaultBackgroundWorkerCallback(handler, progressDialog, callback));
worker.run();
}
@RequiresApi(api = Build.VERSION_CODES.P)
public static void copyDocumentFilesToDirAsync(DocumentFile[] files,
Context context,
DocumentFile targetDirectory,
Consumer<Boolean> callback) {
BackgroundWorker<Boolean> worker = new BackgroundWorker<>();
CustomDialogFactory.CustomDialog progressDialog = getLoadingDialog(context);
progressDialog.setOnCancelListener(dialog -> worker.cancel());
ContentResolver resolver = context.getContentResolver();
Handler handler = Handler.createAsync(Looper.getMainLooper());
worker.setTask(workerCallback -> {
try {
workerCallback.onInitialize();
for (int i = 0; i < files.length; i++) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
return;
}
DocumentFile file = files[i];
if(file == null)
continue;
copyDocumentFileToNewOrExistingFile(file, resolver, targetDirectory);
float progress = i /(float) files.length;
workerCallback.onProgress(progress);
}
workerCallback.onComplete(true);
} catch (NullPointerException e) {
if (worker.isCancelled()) {
workerCallback.onFailure(new CancellationException("Cancelled"));
}
} catch (Exception e) {
workerCallback.onFailure(e);
}
});
worker.setCallback(getDefaultBackgroundWorkerCallback(handler, progressDialog, callback));
worker.run();
}
private static BackgroundWorkerCallback<Boolean> getDefaultBackgroundWorkerCallback(Handler handler,
CustomDialogFactory.CustomDialog progressDialog,
Consumer<Boolean> callback) {
return new BackgroundWorkerCallback<Boolean>() {
private int progress = -1;
@Override
public void onInitialize() {
handler.post(() -> {
CustomDialogFactory.show(progressDialog);
});
}
@Override
public void onProgress(float progress) {
handler.post(() -> {
int intProgress = (int) (progress * 100);
if(this.progress == intProgress)
return;
this.progress = intProgress;
CustomDialogFactory.setDesc(progressDialog, intProgress + "%");
});
}
@RequiresApi(api = Build.VERSION_CODES.N)
@Override
public void onFailure(Exception e) {
handler.post(() -> {
progressDialog.dismiss();
callback.accept(false);
});
}
@RequiresApi(api = Build.VERSION_CODES.N)
@Override
public void onComplete(Boolean result) {
handler.post(() -> {
progressDialog.dismiss();
callback.accept(true);
});
}
};
}
private static CustomDialogFactory.CustomDialog getLoadingDialog(Context context) {
return CustomDialogFactory.createDialog(context,
context.getResources().getString(R.string.dialog_loading_message),
context.getResources().getDrawable(R.drawable.loading_anim),
null,
null,
false,
false);
}
}

View File

@@ -0,0 +1,46 @@
package com.gpl.rpg.AndorsTrail.util;
import java.util.concurrent.Executors;
public final class BackgroundWorker<T> {
boolean cancelled = false;
worker task;
BackgroundWorkerCallback callback;
public void setTask(worker task) {
this.task = task;
}
public void setCallback(BackgroundWorkerCallback callback) {
this.callback = callback;
}
public void cancel() {
cancelled = true;
}
interface worker<T> {
void doWork(BackgroundWorkerCallback callback);
}
interface BackgroundWorkerCallback<T> {
void onInitialize();
default void onProgress(float progress) {
}
void onFailure(Exception e);
void onComplete(T result);
}
public void run() {
Executors.newSingleThreadExecutor().execute(() -> {
task.doWork(callback);
});
}
public boolean isCancelled() {
return cancelled;
}
}

View File

@@ -1,8 +1,8 @@
package com.gpl.rpg.AndorsTrail.view;
import android.app.Dialog;
import android.content.Context;
import android.content.DialogInterface.OnDismissListener;
import android.content.DialogInterface.OnCancelListener;
import android.graphics.Rect;
import android.graphics.drawable.AnimationDrawable;
import android.graphics.drawable.Drawable;
@@ -22,25 +22,33 @@ import com.gpl.rpg.AndorsTrail.R;
import com.gpl.rpg.AndorsTrail.util.ThemeHelper;
public class CustomDialogFactory {
public static class CustomDialog extends Dialog {
public static class CustomDialog extends android.app.Dialog {
public CustomDialog(Context context) {
super(context);
}
boolean verticalButtons = false;
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon, String desc, View content, boolean hasButtons) {
public static CustomDialog createDialog(final Context context, String title, Drawable icon,
String desc, View content, boolean hasButtons, boolean canDismiss) {
return createDialog(context, title, icon, desc, content, hasButtons, canDismiss, false);
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon,
String desc, View content, boolean hasButtons) {
return createDialog(context, title, icon, desc, content, hasButtons, true);
}
public static CustomDialog createDialog(final Context context, String title, Drawable icon, String desc, View content, boolean hasButtons, final boolean canDismiss) {
public static CustomDialog createDialog(final Context context, String title, Drawable icon,
String desc, View content, boolean hasButtons,
final boolean canDismiss, final boolean verticalButtons) {
final CustomDialog dialog = new CustomDialog(new ContextThemeWrapper(context, ThemeHelper.getDialogTheme())) {
@Override
public boolean onTouchEvent(MotionEvent event) {
Rect r = new Rect();
this.getWindow().getDecorView().findViewById(R.id.dialog_hitrect).getHitRect(r);
if (r.contains((int)event.getX(), (int)event.getY())) {
return super.onTouchEvent(event);
} else {
@@ -51,7 +59,7 @@ public class CustomDialogFactory {
return false;
}
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
@@ -63,7 +71,8 @@ public class CustomDialogFactory {
}
}
};
dialog.verticalButtons = verticalButtons;
dialog.requestWindowFeature(Window.FEATURE_NO_TITLE);
dialog.setContentView(R.layout.custom_dialog_title_icon);
dialog.getWindow().setBackgroundDrawableResource(android.R.color.transparent);
@@ -72,23 +81,37 @@ public class CustomDialogFactory {
} else {
dialog.getWindow().setFlags(0, WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
setTitle(dialog, title, icon);
setDesc(dialog, desc);
setContent(dialog, content);
ViewGroup buttonsHolder = (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
ViewGroup buttonsHolder = getButtonContainer(dialog);
ViewGroup unusedButtonsHolder = getUnusedButtonContainer(dialog);
unusedButtonsHolder.setVisibility(View.GONE);
if (hasButtons) {
buttonsHolder.setVisibility(View.VISIBLE);
} else {
buttonsHolder.setVisibility(View.GONE);
}
return dialog;
}
public static CustomDialog createErrorDialog(final Context context, String title, String description) {
final CustomDialog d = createDialog(context,
title,
context.getResources().getDrawable(android.R.drawable.ic_dialog_alert),
description,
null,
true);
CustomDialogFactory.addDismissButton(d, android.R.string.ok);
return d;
}
public static CustomDialog setTitle(final CustomDialog dialog, String title, Drawable icon) {
TextView titleView = (TextView) dialog.findViewById(R.id.dialog_title);
if (title != null || icon != null) {
@@ -100,7 +123,7 @@ public class CustomDialogFactory {
}
return dialog;
}
public static CustomDialog setDesc(final CustomDialog dialog, String desc) {
TextView descView = (TextView) dialog.findViewById(R.id.dialog_description);
ViewGroup descHolder = (ViewGroup) dialog.findViewById(R.id.dialog_description_container);
@@ -113,7 +136,7 @@ public class CustomDialogFactory {
}
return dialog;
}
public static CustomDialog setContent(final CustomDialog dialog, View content) {
ViewGroup contentHolder = (ViewGroup) dialog.findViewById(R.id.dialog_content_container);
if (content != null) {
@@ -124,54 +147,101 @@ public class CustomDialogFactory {
}
return dialog;
}
public static Dialog addButton(final Dialog dialog, int textId, final OnClickListener listener) {
Button template = (Button) dialog.findViewById(R.id.dialog_template_button);
public static CustomDialog addButton(final CustomDialog dialog, String text, final OnClickListener listener) {
return addButton(dialog, -1, text, listener);
}
public static CustomDialog addButton(final CustomDialog dialog, int textId, final OnClickListener listener) {
return addButton(dialog, textId, null, listener);
}
public static CustomDialog addButton(final CustomDialog dialog, int textId, String text, final OnClickListener listener) {
Button template = getButtonTemplate(dialog);
LayoutParams params = template.getLayoutParams();
ViewGroup buttonsHolder = (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
ViewGroup buttonsHolder = getButtonContainer(dialog);
Button b = new Button(dialog.getContext());
b.setLayoutParams(params);
//Old android versions need this "reminder"
b.setBackgroundDrawable(ThemeHelper.getThemeDrawable(dialog.getContext(), R.attr.ui_theme_textbutton_drawable));
b.setTextColor(ThemeHelper.getThemeColor(dialog.getContext(), R.attr.ui_theme_dialogue_light_color));
b.setText(textId);
if(textId != -1) {
b.setText(textId);
} else {
b.setText(text);
}
b.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
listener.onClick(v);
dialog.dismiss();
}
});
buttonsHolder.addView(b, params);
return dialog;
}
public static Dialog addDismissButton(final Dialog dialog, int textId) {
public static CustomDialog addDismissButton(final CustomDialog dialog, int textId) {
return CustomDialogFactory.addButton(dialog, textId, new OnClickListener() {
@Override
public void onClick(View v) {
dialog.dismiss();
}
});
}
public static Dialog setDismissListener(Dialog dialog, OnDismissListener listener) {
public static CustomDialog addCancelButton(final CustomDialog dialog, int textId) {
return CustomDialogFactory.addButton(dialog, textId, new OnClickListener() {
@Override
public void onClick(View v) {
dialog.cancel();
}
});
}
public static CustomDialog setDismissListener(CustomDialog dialog, OnDismissListener listener) {
dialog.setOnDismissListener(listener);
return dialog;
}
public static void show(Dialog dialog) {
public static CustomDialog setCancelListener(CustomDialog dialog, OnCancelListener listener) {
dialog.setOnCancelListener(listener);
return dialog;
}
public static void show(CustomDialog dialog) {
dialog.findViewById(R.id.dialog_template_button).setVisibility(View.GONE);
dialog.findViewById(R.id.dialog_template_button_vertical).setVisibility(View.GONE);
dialog.show();
}
private static ViewGroup getUnusedButtonContainer(CustomDialog dialog) {
if (dialog.verticalButtons)
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
else
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container_vertical);
}
private static ViewGroup getButtonContainer(CustomDialog dialog) {
if (dialog.verticalButtons)
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container_vertical);
else
return (ViewGroup) dialog.findViewById(R.id.dialog_button_container);
}
private static Button getButtonTemplate(CustomDialog dialog) {
if (dialog.verticalButtons)
return (Button) dialog.findViewById(R.id.dialog_template_button_vertical);
else
return (Button) dialog.findViewById(R.id.dialog_template_button);
}
}

View File

@@ -9,13 +9,15 @@ import android.widget.ArrayAdapter;
import android.widget.Button;
import android.widget.ListView;
import com.gpl.rpg.AndorsTrail.view.CustomDialogFactory.CustomDialog;
/**
* Simply instantiate this class, implement abstract methods in an anonymous type, and tada, your Button is a Spinner!
*/
public abstract class SpinnerEmulator {
private Button spinnerButton;
private Dialog spinnerDialog = null;
private CustomDialog spinnerDialog = null;
private ListView choicesList;
private Context context;

View File

@@ -25,7 +25,7 @@ But we won't delay the release for an extra year because of that...
[list]We have 38 new maps and 1 new quest "The Dead are Walking" created by Antison - thanks for all the work 8-)
You start at the church in Vilegard. But beware - similar to Sullengard, this release is no walk in the park![/list]
[list]In addition, the game now has the long-awaited export / import function, so that scores can now be conveniently copied to another device.
[list]In addition, the game now has the long-awaited export / import function, so that savegames can now be conveniently copied to another device.
This feature was brought to us by OMGeeky, which we're taking as an opportunity to welcome him as the newest member of the development team!
There are now 3 more choices in the load menu:

View File

@@ -71,6 +71,29 @@
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1" />
</LinearLayout>
<LinearLayout
android:id="@+id/dialog_button_container_vertical"
style="@style/AndorsTrail_Style_StdFrame"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="0.8"
android:gravity="center_horizontal"
android:orientation="vertical"
android:paddingLeft="5dp"
android:paddingTop="5dp"
android:paddingRight="5dp"
android:paddingBottom="5dp">
<Button
android:id="@+id/dialog_template_button_vertical"
style="@style/AndorsTrail_Style_TextButton"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_weight="1" />
</LinearLayout>
</LinearLayout>

View File

@@ -51,19 +51,45 @@
</ScrollView>
<LinearLayout
android:id="@+id/loadsave_save_to_new_slot_container"
android:id="@+id/loadsave_save_to_new_slot_container"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
style="@style/AndorsTrail_Style_StdFrame"
>
<Button
android:id="@+id/loadsave_save_to_new_slot"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
style="@style/AndorsTrail_Style_StdFrame"
>
<Button
android:id="@+id/loadsave_save_to_new_slot"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/loadsave_save_to_new_slot"
/>
</LinearLayout>
android:text="@string/loadsave_save_to_new_slot"
/>
</LinearLayout>
<LinearLayout
android:id="@+id/loadsave_export_import_save_container"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
style="@style/AndorsTrail_Style_StdFrame"
>
<Button
android:id="@+id/loadsave_export_save"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/loadsave_export"
/>
<Button
android:id="@+id/loadsave_import_save"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/loadsave_import_save"
/>
<Button
android:id="@+id/loadsave_import_worldmap"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/loadsave_import_worldmap"
/>
</LinearLayout>
</LinearLayout>

View File

@@ -0,0 +1,29 @@
[
{
"id":"death_plague",
"iconID":"actorconditions_japozero:35",
"name":"Death Plague",
"category":"blood",
"roundEffect":{
"increaseCurrentHP":{
"min":-2,
"max":-2
}
},
"abilityEffect":{
"increaseBlockChance":-10
}
},
{
"id":"sleepwalking",
"iconID":"actorconditions_1:29",
"name":"Sleepwalking",
"category":"physical",
"roundEffect":{
"increaseCurrentAP":{
"min":-3,
"max":-3
}
}
}
]

View File

@@ -1,7 +1,7 @@
[
{
"id":"leonid1",
"message":"Hello kid. You're Mikhail's son aren't you? With that brother of yours.\n\nI'm Leonid, steward of Crossglen village.",
"message":"Hello kid. You're Mikhail's youngest child aren't you? With that brother of yours.\n\nI'm Leonid, steward of Crossglen village.",
"replies":[
{
"text":"Have you seen my brother Andor?",

View File

@@ -52,7 +52,7 @@
},
{
"id":"larcal_4",
"message":"Good boy. Now run away."
"message":"Good, now run away."
},
{
"id":"larcal_5",

View File

@@ -1453,7 +1453,7 @@
"nextPhraseID":"nimael_pm_40",
"requires":[
{
"requireType":"questLatestProgress",
"requireType":"questProgress",
"requireID":"sullengard_hidden",
"value":20,
"negate":false

View File

@@ -0,0 +1,649 @@
[
{
"id":"daw_haunted_enterance",
"message":"As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further."
},
{
"id":"gabriel_shadow",
"message":"Shadow be with you.",
"replies":[
{
"text":"Can you tell me more about the Shadow?",
"nextPhraseID":"priest_shadow_1"
}
]
},
{
"id":"gabriel",
"replies":[
{
"nextPhraseID":"gabriel_shadow",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":70
}
]
},
{
"nextPhraseID":"gabriel_shh",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":0,
"negate":true
}
]
},
{
"nextPhraseID":"gabriel_daw_incomplete",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":60,
"negate":true
}
]
},
{
"nextPhraseID":"gabriel_daw_complete_0",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"dead_walking",
"value":60
}
]
}
]
},
{
"id":"gabriel_shh",
"message":"Shh!",
"replies":[
{
"text":"What? Why?",
"nextPhraseID":"gabriel_shh"
},
{
"text":"[You just nod up and down]",
"nextPhraseID":"gabriel_daw_10"
}
]
},
{
"id":"gabriel_daw_10",
"message":"Do you hear it?",
"replies":[
{
"text":"[You just nod up and down]",
"nextPhraseID":"gabriel_daw_10_rec"
},
{
"text":"[Lie] Umm I sure do.",
"nextPhraseID":"gabriel_daw_20"
},
{
"text":"No, sir, I do not.",
"nextPhraseID":"gabriel_daw_30"
}
]
},
{
"id":"gabriel_daw_10_rec",
"message":"Speak, child.",
"replies":[
{
"text":"N",
"nextPhraseID":"gabriel_daw_10"
}
]
},
{
"id":"gabriel_daw_20",
"message":"What do you hear?",
"replies":[
{
"text":"The Shadow. It talks to me too.",
"nextPhraseID":"gabriel_daw_20_lie"
},
{
"text":"The birds are singing today. I also like to listen to them.",
"nextPhraseID":"gabriel_daw_20_birds"
}
]
},
{
"id":"gabriel_daw_20_lie",
"message":"You lie!"
},
{
"id":"gabriel_daw_20_birds",
"message":"No! Not that."
},
{
"id":"gabriel_daw_30",
"message":"It's coming from over there. [He points east]",
"replies":[
{
"text":"N",
"nextPhraseID":"gabriel_daw_35"
}
]
},
{
"id":"gabriel_daw_35",
"message":"Clear your mind and you will hear it.",
"replies":[
{
"text":"You are crazy. I'm out of here.",
"nextPhraseID":"X"
},
{
"text":"How do I clear my mind?",
"nextPhraseID":"gabriel_daw_40"
}
]
},
{
"id":"gabriel_daw_40",
"message":"Close your eyes.",
"replies":[
{
"text":"Yeah, you're scaring me. Maybe I'll come back later.",
"nextPhraseID":"X"
},
{
"text":"Sure. I'll close my eyes now, but don't try anything that you will regret.",
"nextPhraseID":"gabriel_daw_50"
}
]
},
{
"id":"gabriel_daw_50",
"message":"Do you hear it now?",
"replies":[
{
"text":"Yes, I think so. It sounds like moaning of some kind.",
"nextPhraseID":"gabriel_daw_60"
}
]
},
{
"id":"gabriel_daw_60",
"message":"Yes! Finally. Someone else that can hear it.",
"replies":[
{
"text":"This is scaring me. I'm going home to father.",
"nextPhraseID":"X"
},
{
"text":"What is it?",
"nextPhraseID":"gabriel_daw_70"
}
]
},
{
"id":"gabriel_daw_70",
"message":"I have no idea and the other villagers think I am crazy. Do you think I'm crazy?",
"replies":[
{
"text":"Maybe, but I'm intrigued, so I will say 'no'.",
"nextPhraseID":"gabriel_daw_80"
},
{
"text":"Oh, absolutely.",
"nextPhraseID":"X"
}
]
},
{
"id":"gabriel_daw_80",
"message":"OK. I fear that whatever it is, it is coming for this church and the village.",
"replies":[
{
"text":"N",
"nextPhraseID":"gabriel_daw_85"
}
]
},
{
"id":"gabriel_daw_85",
"message":"I am not an adventurer, and I am certainly not a fighter.",
"replies":[
{
"text":"Obviously",
"nextPhraseID":"gabriel_daw_90"
}
]
},
{
"id":"gabriel_daw_90",
"message":"I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?",
"replies":[
{
"text":"Of course. Anything for the Shadow.",
"nextPhraseID":"gabriel_daw_100"
},
{
"text":"If there is a reward, why not?",
"nextPhraseID":"gabriel_daw_100"
},
{
"text":"I don't think I am ready. ",
"nextPhraseID":"X"
}
]
},
{
"id":"gabriel_daw_100",
"message":"Outstanding. Report back to me when you are done.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":0
}
]
},
{
"id":"gabriel_daw_incomplete",
"message":"Why are you still here when the noises persist?",
"replies":[
{
"text":"Can you explain to me again what it is that you want me to do?",
"nextPhraseID":"gabriel_daw_incomplete_10"
},
{
"text":"You're not the boss of me, Shadow man. I will address your problem when I am ready to do so.",
"nextPhraseID":"X"
}
]
},
{
"id":"gabriel_daw_incomplete_10",
"message":"The noise, my child! It's coming from over there. [He points east]",
"replies":[
{
"text":"N",
"nextPhraseID":"gabriel_daw_incomplete_20"
}
]
},
{
"id":"gabriel_daw_incomplete_20",
"message":"I asked you to go investigate the noise and stop it if it is a threat",
"replies":[
{
"text":"Oh yeah. Sorry. I will get on top of that right away.",
"nextPhraseID":"X"
}
]
},
{
"id":"gabriel_daw_complete_0",
"message":"The noise, it's gone! Was it you? Did you stop it?",
"replies":[
{
"text":"Yes. It was me.",
"nextPhraseID":"gabriel_daw_complete_10"
}
]
},
{
"id":"gabriel_daw_complete_10",
"message":"Well, for that, I am eternally grateful.",
"replies":[
{
"text":"How 'grateful' are you?",
"nextPhraseID":"gabriel_daw_complete_15"
},
{
"text":"I will do anything for the Shadow.",
"nextPhraseID":"gabriel_daw_complete_13"
}
]
},
{
"id":"gabriel_daw_complete_15",
"message":"I will get to that momentarily.",
"replies":[
{
"text":"N",
"nextPhraseID":"gabriel_daw_complete_20"
}
]
},
{
"id":"gabriel_daw_complete_13",
"message":"Thank you, my child.",
"replies":[
{
"text":"N",
"nextPhraseID":"gabriel_daw_complete_20"
}
]
},
{
"id":"gabriel_daw_complete_20",
"message":"Please tell me what was causing the noise?",
"replies":[
{
"text":"A demonic creature and its minions rose from their graves and were roaming the forest.",
"nextPhraseID":"gabriel_daw_complete_30"
}
]
},
{
"id":"gabriel_daw_complete_30",
"message":"Anything else?",
"replies":[
{
"text":"They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims",
"nextPhraseID":"gabriel_daw_complete_40"
}
]
},
{
"id":"gabriel_daw_complete_40",
"message":"This is indeed alarming. But we are so grateful for your work here.",
"replies":[
{
"text":"How 'grateful' are you?",
"nextPhraseID":"gabriel_daw_complete_50"
},
{
"text":"I will do anything for the Shadow.",
"nextPhraseID":"gabriel_daw_complete_49"
}
]
},
{
"id":"gabriel_daw_complete_50",
"message":"Very! In fact, here are 3000 gold pieces for all your trouble.",
"rewards":[
{
"rewardType":"dropList",
"rewardID":"gabriel_dl"
},
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":70
}
]
},
{
"id":"gabriel_daw_complete_49",
"message":"Walk with the Shadow, my child.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":70
},
{
"rewardType":"alignmentSet",
"rewardID":"factionCountShadow",
"value":2
}
]
},
{
"id":"haunted_house_basement_script_selector",
"replies":[
{
"text":"N",
"nextPhraseID":"haunted_house_basement_script_10",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":50,
"negate":true
}
]
}
]
},
{
"id":"haunted_house_basement_script_10",
"message":"Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground.",
"replies":[
{
"text":"N",
"nextPhraseID":"haunted_house_basement_script_20"
}
]
},
{
"id":"haunted_house_basement_script_20",
"message":"It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you.",
"replies":[
{
"text":"N",
"nextPhraseID":"haunted_house_basement_script_30"
}
]
},
{
"id":"haunted_house_basement_script_30",
"message":"Again, yelling in a language that you do not understand. You begin to tremble in fear.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":50
},
{
"rewardType":"actorCondition",
"rewardID":"fear",
"value":5
}
]
},
{
"id":"haunted_forest_discovery_script",
"replies":[
{
"nextPhraseID":"haunted_forest_discovery_script_10",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":40,
"negate":true
}
]
}
]
},
{
"id":"haunted_forest_discovery_script_10",
"message":"As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":40
}
]
},
{
"id":"road2_daw_selector",
"replies":[
{
"text":"N",
"nextPhraseID":"road2_daw_10",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":0
},
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":40,
"negate":true
}
]
}
]
},
{
"id":"road2_daw_10",
"message":"You stick your head between the trees.",
"replies":[
{
"text":"What an eerie sound ...",
"nextPhraseID":"road2_daw_20"
}
]
},
{
"id":"road2_daw_20",
"message":"Now you notice that the moaning heard by Gabriel is a little louder here.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":10
}
]
},
{
"id":"road5_daw_selector",
"replies":[
{
"text":"N",
"nextPhraseID":"road5_daw_10",
"requires":[
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":0
},
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":20,
"negate":true
}
]
}
]
},
{
"id":"road5_daw_10",
"message":"As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body",
"replies":[
{
"text":"This doesn't feel right! I should get out of here now.",
"nextPhraseID":"X"
},
{
"text":"I should stick around a little bit longer.",
"nextPhraseID":"road5_daw_20"
}
]
},
{
"id":"haunted_cemetery1_walkable_gp",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"sullengard_hidden",
"value":34
},
{
"rewardType":"removeQuestProgress",
"rewardID":"sullengard_hidden",
"value":33
},
{
"rewardType":"removeQuestProgress",
"rewardID":"sullengard_hidden",
"value":35
}
]
},
{
"id":"haunted_cemetery1_nonwalkable_hole",
"message":"As you emerge from the hole, the rope tumbles to the ground.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"sullengard_hidden",
"value":35
}
]
},
{
"id":"haunted_cemetery1_deafult_gp_inner",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"sullengard_hidden",
"value":33
},
{
"rewardType":"removeQuestProgress",
"rewardID":"sullengard_hidden",
"value":34
}
]
},
{
"id":"road5_daw_20",
"message":"Now you begin to notice that the moaning heard by Gabriel is a little loader here.",
"replies":[
{
"text":"I must be getting closer to the source. It's time to press on.",
"nextPhraseID":"X"
}
],
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":20
}
]
},
{
"id":"haunted_benzimos_death_selector",
"replies":[
{
"nextPhraseID":"haunted_benzimos_death_10",
"requires":[
{
"requireType":"killedMonster",
"requireID":"haunted_benzimos",
"value":1
},
{
"requireType":"questProgress",
"requireID":"dead_walking",
"value":60,
"negate":true
}
]
}
]
},
{
"id":"haunted_benzimos_death_10",
"message":"Benzimos is now dead ... again.",
"rewards":[
{
"rewardType":"questProgress",
"rewardID":"dead_walking",
"value":60
}
]
}
]

View File

@@ -57,7 +57,7 @@
},
{
"id":"guard_pathway_2",
"message":"You're really curious boy... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work.",
"message":"You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work.",
"replies":[
{
"text":"Maybe I could help?",

View File

@@ -2153,18 +2153,18 @@
"message":"Are you a farmer?",
"replies":[
{
"text":"No. But I'm a son of an ordinary farmer in a small settlement called Crossglen.",
"text":"No. But I'm a child of an ordinary farmer in a small settlement called Crossglen.",
"nextPhraseID":"throthaus_5"
},
{
"text":"Yes. I'm a son of an ordinary farmer in a small settlement called Crossglen.",
"text":"Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen.",
"nextPhraseID":"throthaus_5"
}
]
},
{
"id":"throthaus_5",
"message":"If you are a son of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here.",
"message":"If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here.",
"replies":[
{
"text":"N",
@@ -2194,11 +2194,11 @@
"message":"Don't worry about me. I still have one. I bought them from buy-one take-one shop in Nor City. It's a limited shop though.",
"replies":[
{
"text":"I'll prove it to you that I'm a son of a farmer!",
"text":"I'll prove it to you that I'm the child of a farmer!",
"nextPhraseID":"X"
},
{
"text":"You'll see that you are wrong about me. I'm a son of a farmer!",
"text":"You'll see that you are wrong about me. I'm the child of a farmer!",
"nextPhraseID":"X"
}
]
@@ -3721,7 +3721,7 @@
{
"requireType":"inventoryKeep",
"requireID":"zaccheria_inventory",
"value":1,
"value":0,
"negate":false
}
]

View File

@@ -0,0 +1,434 @@
[
{
"id":"haunted_house_basement_drop",
"items":[
{
"itemID":"gold",
"chance":"100",
"quantity":{
"min":1994,
"max":3452
}
},
{
"itemID":"axe_black2",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"death_wrecker_dl",
"items":[
{
"itemID":"death_mace",
"chance":"5",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"gold",
"chance":"50",
"quantity":{
"min":8,
"max":20
}
},
{
"itemID":"human_skull",
"chance":"5",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"skeletal_remains",
"chance":"20",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"tonic_of_blood",
"chance":"12",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"angel_death_dl",
"items":[
{
"itemID":"angel_feather",
"chance":"5",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"gold",
"chance":"35",
"quantity":{
"min":10,
"max":18
}
},
{
"itemID":"tonic_of_blood",
"chance":"15",
"quantity":{
"min":1,
"max":2
}
}
]
},
{
"id":"skeletal_raider_dl",
"items":[
{
"itemID":"skeletal_remains",
"chance":"10",
"quantity":{
"min":1,
"max":2
}
},
{
"itemID":"gold",
"chance":"45",
"quantity":{
"min":11,
"max":19
}
}
]
},
{
"id":"deadwalker_dl",
"items":[
{
"itemID":"human_skull",
"chance":"1",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"gold",
"chance":"50",
"quantity":{
"min":8,
"max":20
}
},
{
"itemID":"skeletal_remains",
"chance":"35",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"benzimos_dl",
"items":[
{
"itemID":"gold",
"chance":"100",
"quantity":{
"min":250,
"max":500
}
},
{
"itemID":"shield_of_undead",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"health_major",
"chance":"100",
"quantity":{
"min":2,
"max":4
}
},
{
"itemID":"tonic_of_blood",
"chance":"100",
"quantity":{
"min":2,
"max":2
}
}
]
},
{
"id":"gabriel_dl",
"items":[
{
"itemID":"gold",
"chance":"100",
"quantity":{
"min":3000,
"max":3000
}
}
]
},
{
"id":"forest_hunter_dl",
"items":[
{
"itemID":"spider_eggs",
"chance":"25",
"quantity":{
"min":1,
"max":2
}
},
{
"itemID":"spider",
"chance":"25",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"musty_prowler_dl",
"items":[
{
"itemID":"gold",
"chance":"40",
"quantity":{
"min":9,
"max":15
}
},
{
"itemID":"tonic_of_blood",
"chance":"10",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"graveyard_keeper_dl",
"items":[
{
"itemID":"skeletal_remains",
"chance":"25",
"quantity":{
"min":1,
"max":2
}
},
{
"itemID":"gold",
"chance":"30",
"quantity":{
"min":6,
"max":12
}
},
{
"itemID":"human_skull",
"chance":"5",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"tonic_of_blood",
"chance":"8",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"grieveless_dead_dl",
"items":[
{
"itemID":"gold",
"chance":"45",
"quantity":{
"min":10,
"max":17
}
},
{
"itemID":"tonic_of_blood",
"chance":"8",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"haunted_house_dl",
"items":[
{
"itemID":"gold",
"chance":"85",
"quantity":{
"min":396,
"max":504
}
},
{
"itemID":"gem5",
"chance":"100",
"quantity":{
"min":1,
"max":5
}
},
{
"itemID":"gem2",
"chance":"100",
"quantity":{
"min":2,
"max":2
}
},
{
"itemID":"spider_eggs",
"chance":"100",
"quantity":{
"min":5,
"max":5
}
}
]
},
{
"id":"mindless_disgrace_dl",
"items":[
{
"itemID":"gold",
"chance":"65",
"quantity":{
"min":10,
"max":19
}
},
{
"itemID":"tonic_of_blood",
"chance":"15",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"death_mace",
"chance":"5",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"sleepless_taint_dl",
"items":[
{
"itemID":"gold",
"chance":"15",
"quantity":{
"min":20,
"max":22
}
},
{
"itemID":"health",
"chance":"25",
"quantity":{
"min":2,
"max":3
}
}
]
},
{
"id":"three_eyed_bat_dl",
"items":[
{
"itemID":"bat_wing",
"chance":"25",
"quantity":{
"min":1,
"max":2
}
},
{
"itemID":"eye_ball",
"chance":"25",
"quantity":{
"min":1,
"max":3
}
}
]
},
{
"id":"sinister_wraith_dl",
"items":[
{
"itemID":"gold",
"chance":"25",
"quantity":{
"min":22,
"max":28
}
},
{
"itemID":"tonic_of_blood",
"chance":"20",
"quantity":{
"min":1,
"max":2
}
},
{
"itemID":"ring_jinxed1",
"chance":"10",
"quantity":{
"min":1,
"max":1
}
}
]
}
]

View File

@@ -0,0 +1,147 @@
[
{
"id":"death_mace",
"iconID":"items_misc_6:16",
"name":"Death mace",
"displaytype":"ordinary",
"category":"mace",
"equipEffect":{
"increaseAttackDamage":{
"min":7,
"max":13
},
"increaseAttackCost":6,
"increaseAttackChance":10,
"increaseCriticalSkill":11,
"setCriticalMultiplier":2.0,
"setNonWeaponDamageModifier":120
}
},
{
"id":"angel_feather",
"iconID":"items_misc:15",
"name":"Angel feather",
"displaytype":"rare",
"category":"other",
"description":"A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..."
},
{
"id":"human_skull",
"iconID":"items_misc_5:7",
"name":"Human skull",
"displaytype":"rare",
"hasManualPrice":1,
"baseMarketCost":0,
"category":"other",
"description":"Freaky to most, but intriguing to some."
},
{
"id":"skeletal_remains",
"iconID":"items_misc_4:65",
"name":"Skeletal remains",
"displaytype":"ordinary",
"hasManualPrice":1,
"baseMarketCost":10,
"category":"other",
"description":"Ancient human bones."
},
{
"id":"shield_of_undead",
"iconID":"items_armours:4",
"name":"Shield of the undead",
"displaytype":"extraordinary",
"category":"shld_wd_li",
"description":"This shield calls for death, and yours will do.",
"equipEffect":{
"increaseAttackChance":-5,
"increaseBlockChance":12,
"increaseDamageResistance":1,
"addedConditions":[
{
"condition":"curse_undead",
"magnitude":1
}
]
},
"hitReceivedEffect":{
"increaseAttackerCurrentHP":{
"min":-1,
"max":-3
}
},
"killEffect":{
"increaseCurrentHP":{
"min":3,
"max":5
}
}
},
{
"id":"spider_eggs",
"iconID":"items_misc_3:126",
"name":"Spider eggs",
"displaytype":"ordinary",
"category":"animal_e",
"description":"Better served cooked, but some like to eat these raw.",
"useEffect":{
"conditionsSource":[
{
"condition":"foodp",
"magnitude":3,
"duration":10,
"chance":"5"
},
{
"condition":"food",
"magnitude":6,
"duration":3,
"chance":"100"
}
]
}
},
{
"id":"tonic_of_blood",
"iconID":"items_tometik1:42",
"name":"Tonic of blood",
"displaytype":"ordinary",
"category":"pot",
"description":"An ancient \"healing\" remedy that's been known to cause more harm than good.",
"useEffect":{
"increaseCurrentHP":{
"min":10,
"max":15
},
"conditionsSource":[
{
"condition":"regen2",
"magnitude":4,
"duration":5,
"chance":"60"
},
{
"condition":"poison_blood",
"magnitude":4,
"duration":8,
"chance":"40"
},
{
"condition":"increased_defense",
"magnitude":2,
"duration":3,
"chance":"15"
}
]
}
},
{
"id":"eye_ball",
"iconID":"items_misc:45",
"name":"Bat eye",
"displaytype":"ordinary",
"hasManualPrice":1,
"baseMarketCost":25,
"category":"animal",
"description":"The eye ball of a \"three-eyed bat\"."
}
]

View File

@@ -349,7 +349,7 @@
"name":"Pig's bone",
"displaytype":"rare",
"category":"animal",
"description":"All that remails of the poor pig."
"description":"All that remains of the poor pig."
},
{
"id":"gloriosa_mushroom",

View File

@@ -337,7 +337,7 @@
},
{
"id":"lombric_ball2",
"name":"Lombric ball",
"name":"Mature lombric ball",
"iconID":"monsters_rltiles1:139",
"maxHP":50,
"maxAP":10,
@@ -355,7 +355,7 @@
},
{
"id":"lombric_ball3",
"name":"Lombric ball",
"name":"Quick lombric ball",
"iconID":"monsters_rltiles2:167",
"maxHP":30,
"maxAP":10,

View File

@@ -0,0 +1,362 @@
[
{
"id":"haunted_benzimos",
"name":"Benzimos",
"iconID":"monsters_ld2:47",
"maxHP":291,
"unique":1,
"monsterClass":"demon",
"movementAggressionType":"none",
"attackDamage":{
"min":19,
"max":20
},
"droplistID":"benzimos_dl",
"attackCost":3,
"attackChance":219,
"criticalSkill":10,
"criticalMultiplier":2.0,
"blockChance":198,
"damageResistance":0,
"hitEffect":{
"conditionsTarget":[
{
"condition":"fear",
"magnitude":3,
"duration":3,
"chance":"50"
},
{
"condition":"death_plague",
"magnitude":2,
"duration":3,
"chance":"15"
}
]
},
"hitReceivedEffect":{
"conditionsSource":[
{
"condition":"regen2",
"magnitude":7,
"duration":1,
"chance":"100"
}
]
}
},
{
"id":"angel_death",
"name":"Angel of death",
"iconID":"monsters_rltiles1:33",
"maxHP":198,
"moveCost":4,
"monsterClass":"undead",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":18,
"max":21
},
"droplistID":"angel_death_dl",
"attackCost":4,
"attackChance":170,
"criticalSkill":8,
"criticalMultiplier":2.0,
"blockChance":140,
"damageResistance":8,
"hitEffect":{
"conditionsTarget":[
{
"condition":"death_plague",
"magnitude":3,
"duration":3,
"chance":"15"
}
]
}
},
{
"id":"skeletal_raider",
"name":"Skeletal raider",
"iconID":"monsters_tometik8:10",
"maxHP":227,
"moveCost":4,
"monsterClass":"undead",
"attackDamage":{
"min":15,
"max":19
},
"droplistID":"skeletal_raider_dl",
"attackCost":3,
"attackChance":199,
"blockChance":84
},
{
"id":"dead_walker",
"name":"Deadwalker",
"iconID":"monsters_ld2:228",
"maxHP":203,
"moveCost":5,
"monsterClass":"undead",
"attackDamage":{
"min":15,
"max":17
},
"droplistID":"deadwalker_dl",
"attackCost":4,
"attackChance":199,
"criticalSkill":5,
"criticalMultiplier":2.0,
"blockChance":97
},
{
"id":"sinister_wraith",
"name":"Sinister wraith",
"iconID":"monsters_omi2:14",
"maxHP":255,
"moveCost":3,
"monsterClass":"undead",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":12,
"max":18
},
"droplistID":"sinister_wraith_dl",
"attackCost":4,
"attackChance":199,
"criticalSkill":30,
"criticalMultiplier":3.0,
"blockChance":279,
"damageResistance":15
},
{
"id":"sleepless_taint",
"name":"Sleepless taint",
"iconID":"monsters_rltiles2:140",
"maxHP":180,
"moveCost":3,
"monsterClass":"undead",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":11,
"max":12
},
"droplistID":"sleepless_taint_dl",
"attackCost":3,
"attackChance":185,
"criticalSkill":5,
"criticalMultiplier":2.0,
"blockChance":265,
"damageResistance":9,
"hitEffect":{
"conditionsTarget":[
{
"condition":"sleepwalking",
"magnitude":1,
"duration":2,
"chance":"40"
}
]
}
},
{
"id":"death_wrecker",
"name":"Death wrecker",
"iconID":"monsters_tometik8:57",
"maxHP":253,
"moveCost":5,
"monsterClass":"undead",
"attackDamage":{
"min":21,
"max":24
},
"droplistID":"death_wrecker_dl",
"attackCost":5,
"attackChance":227,
"criticalSkill":3,
"criticalMultiplier":2.0,
"blockChance":111,
"hitEffect":{
"conditionsTarget":[
{
"condition":"fear",
"magnitude":4,
"duration":3,
"chance":"25"
}
]
},
"hitReceivedEffect":{
"conditionsSource":[
{
"condition":"regen2",
"magnitude":6,
"duration":1,
"chance":"100"
}
]
}
},
{
"id":"graveyard_gatekeeper",
"name":"Graveyard gatekeeper",
"iconID":"monsters_tometik1:70",
"maxHP":169,
"moveCost":6,
"monsterClass":"undead",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":15,
"max":21
},
"droplistID":"graveyard_keeper_dl",
"attackCost":4,
"attackChance":183,
"criticalSkill":5,
"criticalMultiplier":2.0,
"blockChance":107,
"damageResistance":15
},
{
"id":"mindless_disgrace",
"name":"Mindless disgrace",
"iconID":"monsters_tometik8:21",
"maxHP":275,
"maxAP":12,
"moveCost":3,
"monsterClass":"undead",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":13,
"max":17
},
"droplistID":"mindless_disgrace_dl",
"attackCost":3,
"attackChance":180,
"criticalSkill":10,
"criticalMultiplier":2.0,
"blockChance":143,
"hitReceivedEffect":{
"conditionsTarget":[
{
"condition":"mind_fog",
"magnitude":3,
"duration":4,
"chance":"25"
}
]
}
},
{
"id":"grieveless_dead",
"name":"Grieveless dead",
"iconID":"monsters_tometik8:4",
"maxHP":189,
"moveCost":3,
"monsterClass":"undead",
"movementAggressionType":"helpOthers",
"attackDamage":{
"min":14,
"max":21
},
"droplistID":"grieveless_dead_dl",
"attackCost":3,
"attackChance":137,
"blockChance":177,
"damageResistance":11,
"hitReceivedEffect":{
"conditionsSource":[
{
"condition":"regen2",
"magnitude":6,
"duration":1,
"chance":"100"
}
]
}
},
{
"id":"musty_prowler",
"name":"Musty prowler",
"iconID":"monsters_ld2:238",
"maxHP":177,
"moveCost":3,
"monsterClass":"undead",
"attackDamage":{
"min":13,
"max":18
},
"droplistID":"musty_prowler_dl",
"attackCost":3,
"attackChance":134,
"blockChance":180,
"damageResistance":7,
"hitEffect":{
},
"hitReceivedEffect":{
"conditionsSource":[
{
"condition":"regen2",
"magnitude":4,
"duration":1,
"chance":"100"
}
]
}
},
{
"id":"forest_hunter",
"name":"Forest hunter",
"iconID":"monsters_tometik10:50",
"maxHP":90,
"moveCost":4,
"monsterClass":"insect",
"movementAggressionType":"helpOthers",
"attackDamage":{
"min":12,
"max":21
},
"droplistID":"forest_hunter_dl",
"attackCost":4,
"attackChance":150,
"blockChance":160,
"damageResistance":6,
"hitEffect":{
"conditionsTarget":[
{
"condition":"contagion",
"magnitude":4,
"duration":5,
"chance":"50"
}
]
}
},
{
"id":"three_eyed_bat",
"name":"Three-eyed bat",
"iconID":"monsters_tometik4:3",
"maxHP":108,
"maxAP":10,
"moveCost":3,
"monsterClass":"animal",
"movementAggressionType":"wholeMap",
"attackDamage":{
"min":16,
"max":17
},
"droplistID":"three_eyed_bat_dl",
"attackCost":4,
"attackChance":165,
"criticalSkill":10,
"criticalMultiplier":2.0,
"blockChance":189
},
{
"id":"gabriel",
"name":"Gabriel",
"iconID":"monsters_men:4",
"phraseID":"gabriel"
}
]

View File

@@ -0,0 +1,41 @@
[
{
"id":"dead_walking",
"name":"The Dead are Walking",
"showInLog":1,
"stages":[
{
"progress":0,
"logText":"Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing."
},
{
"progress":10,
"logText":"Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder.",
"rewardExperience":500
},
{
"progress":20,
"logText":"Off of the Duleian road, just south of Alynndir's cabin, I noticed that the moaning sounds seem just a little bit louder.",
"rewardExperience":500
},
{
"progress":40,
"logText":"I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard."
},
{
"progress":50,
"logText":"In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped."
},
{
"progress":60,
"logText":"Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel."
},
{
"progress":70,
"logText":"Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard.",
"rewardExperience":6000,
"finishesQuest":1
}
]
}
]

View File

@@ -144,6 +144,18 @@
{
"progress":32,
"logText":"The PC has bribed Tharwyn."
},
{
"progress":33,
"logText":"haunted_cemetery1_default_gp"
},
{
"progress":34,
"logText":"haunted_cemetery1_walkable_gp"
},
{
"progress":35,
"logText":"haunted_cemetery1_walkable"
}
]
},
@@ -286,7 +298,7 @@
},
{
"progress":20,
"logText":"After bribing Torilo, the owner of the Floaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
"logText":"After bribing Torilo, the owner of the Foaming flask, he stated that he and other tavern owners had a 'business agreement' with a group of 'distributors'. He suggested that I ask other tavern owners for more information."
},
{
"progress":30,
@@ -310,29 +322,29 @@
},
{
"progress":80,
"logText":"Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Floaming flask tavern and speak with the captain."
"logText":"Mayor Ale has explained everything to me about the 'business agreement' with the Thieves guild. I should head back to the Foaming flask tavern and speak with the captain."
},
{
"progress":90,
"logText":"I informed the guard captain at the Floaming flask tavern all about the beer bootlegging operation.",
"logText":"I informed the guard captain at the Foaming flask tavern all about the beer bootlegging operation.",
"rewardExperience":7128,
"finishesQuest":1
},
{
"progress":100,
"logText":"I informed the guard captain at the Floaming flask tavern that the beer was being distributed by the Thieves guild.",
"logText":"I informed the guard captain at the Foaming flask tavern that the beer was being distributed by the Thieves guild.",
"rewardExperience":5109,
"finishesQuest":1
},
{
"progress":110,
"logText":"I informed the guard captain at the Floaming flask tavern that Sullengard was responsible for brewing the beer.",
"logText":"I informed the guard captain at the Foaming flask tavern that Sullengard was responsible for brewing the beer.",
"rewardExperience":5109,
"finishesQuest":1
},
{
"progress":120,
"logText":"I lied to the guard captain at the Floaming flask tavern and told him nothing about the beer bootlegging operation.",
"logText":"I lied to the guard captain at the Foaming flask tavern and told him nothing about the beer bootlegging operation.",
"rewardExperience":3900,
"finishesQuest":1
}

View File

@@ -142,14 +142,14 @@
<item>English</item>
<item>čeština (93%)</item>
<item>Deutsch (94%)</item>
<item>Español (85%)</item>
<item>Française (83%)</item>
<item>Español (84%)</item>
<item>Française (85%)</item>
<item>Italiano (84%)</item>
<item>Magyar (30%)</item>
<item>Polski (92%)</item>
<item>Português (77%)</item>
<item>Português Brasil (93%)</item>
<item>Русский язык (100%)</item>
<item>Русский язык (99%)</item>
<item>Türkçe (38%)</item>
<item>日本人 (93%)</item>
<item>中文 (99%)</item>

View File

@@ -36,6 +36,8 @@
<item>@raw/actorconditions_gison</item>
<!--Added by ATCS v0.6.16 for project ATOmiRep-->
<item>@raw/actorconditions_omi2</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@raw/actorconditions_haunted_forest</item>
</array>
<array name="loadresource_items">
@@ -93,6 +95,8 @@
<item>@raw/itemlist_delivery</item>
<!--Added by ATCS v0.6.18 for project sullengard-->
<item>@raw/itemlist_sullengard</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@raw/itemlist_haunted_forest</item>
</array>
<array name="loadresource_droplists">
@@ -145,6 +149,8 @@
<item>@raw/droplists_sullengard</item>
<!--Added by ATCS v0.6.18 for project next_release-->
<item>@raw/droplists_next_release</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@raw/droplists_haunted_forest</item>
</array>
<array name="loadresource_quests">
@@ -163,22 +169,6 @@
<item>@raw/questlist_shortcut_lodar</item>
<item>@raw/questlist_pathway_fallhaven</item>
<item>@raw/questlist_halvor_surprise</item>
-
<item>@raw/questlist_stoutford</item>
<!--Added by ATCS v0.6.11 for project graveyard1-->
<item>@raw/questlist_graveyard1</item>
@@ -207,6 +197,8 @@
<!--Added by ATCS v0.6.18 for project sullengard-->
<item>@raw/questlist_factions</item>
<item>@raw/questlist_sullengard</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@raw/questlist_haunted_forest</item>
</array>
<array name="loadresource_conversationlists">
@@ -405,6 +397,8 @@
<!--Added by ATCS v0.6.18 for project sullengard-->
<item>@raw/conversationlist_factions</item>
<item>@raw/conversationlist_sullengard</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@raw/conversationlist_haunted_forest</item>
</array>
<array name="loadresource_monsters">
@@ -464,6 +458,8 @@
<item>@raw/monsterlist_sullengard</item>
<!--Added by ATCS v0.6.18 for project next_release-->
<item>@raw/monsterlist_next_release</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@raw/monsterlist_haunted_forest</item>
</array>
<array name="loadresource_maps">
@@ -1167,6 +1163,45 @@
<item>@xml/way_to_sullengard_pond_road</item>
<!--Added by ATCS v0.6.18 for project next_release-->
<item>@xml/gapfillerhole</item>
<!--Added by ATCS v0.6.18 for project haunted_forest-->
<item>@xml/haunted_cemetery1</item>
<item>@xml/haunted_cemetery2</item>
<item>@xml/haunted_forest1</item>
<item>@xml/haunted_forest12</item>
<item>@xml/haunted_forest13</item>
<item>@xml/haunted_forest14</item>
<item>@xml/haunted_forest15</item>
<item>@xml/haunted_forest16</item>
<item>@xml/haunted_forest17</item>
<item>@xml/haunted_forest19</item>
<item>@xml/haunted_forest2</item>
<item>@xml/haunted_forest20</item>
<item>@xml/haunted_forest21</item>
<item>@xml/haunted_forest22</item>
<item>@xml/haunted_forest23</item>
<item>@xml/haunted_forest24</item>
<item>@xml/haunted_forest25</item>
<item>@xml/haunted_forest3</item>
<item>@xml/haunted_forest4</item>
<item>@xml/haunted_forest5</item>
<item>@xml/haunted_forest6</item>
<item>@xml/haunted_forest7</item>
<item>@xml/haunted_forest8</item>
<item>@xml/haunted_forest9</item>
<item>@xml/haunted_forest_coffin1</item>
<item>@xml/haunted_forest_coffin2</item>
<item>@xml/haunted_forest_filler</item>
<item>@xml/haunted_forest_way_to_house1</item>
<item>@xml/haunted_forest_way_to_house2</item>
<item>@xml/haunted_forest_way_to_house4</item>
<item>@xml/haunted_forest_way_to_house5</item>
<item>@xml/haunted_house</item>
<item>@xml/haunted_house_basement</item>
<item>@xml/haunted_underground_1</item>
<item>@xml/haunted_underground_2</item>
<item>@xml/haunted_underground_3</item>
<item>@xml/haunted_underground_4</item>
<item>@xml/haunted_underground_5</item>
</array>
</resources>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,386 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="20" height="18" tilewidth="32" tileheight="32">
<properties>
<property name="colorfilter" value="black60"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_crate_1.png" width="512" height="256"/>
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<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
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<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
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<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
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<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
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<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
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<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_house_1.png" width="512" height="256"/>
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<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
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<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
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<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
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<image source="../drawable/map_plant_1.png" width="512" height="256"/>
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<image source="../drawable/map_roof_3.png" width="512" height="256"/>
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<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
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<image source="../drawable/map_transition_5.png" width="512" height="256"/>
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<image source="../drawable/map_tree_1.png" width="512" height="256"/>
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<image source="../drawable/map_wall_2.png" width="480" height="256"/>
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<image source="../drawable/map_wall_3.png" width="480" height="256"/>
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<image source="../drawable/map_wall_4.png" width="480" height="256"/>
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<image source="../drawable/map_window_1.png" width="512" height="256"/>
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<image source="../drawable/map_window_2.png" width="512" height="256"/>
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<property name="map" value="haunted_forest12"/>
<property name="place" value="cemetery"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="192" width="32" height="128">
<properties>
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<property name="place" value="east"/>
</properties>
</object>
<object name="cemetery" type="mapchange" x="288" y="128" width="32" height="32">
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<object name="west2" type="mapchange" x="0" y="384" width="32" height="32">
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<properties>
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</properties>
</object>
<object name="haunted_cemetery1_nonwalkable_hole" type="script" x="256" y="128" width="32" height="32">
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</object>
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</properties>
</object>
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<property name="spawngroup" value="graveyard_gatekeeper"/>
</properties>
</object>
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</properties>
</object>
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</object>
<object name="musty_prowler_spawn1" type="spawn" x="256" y="256" width="32" height="32">
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<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
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</properties>
</object>
<object name="grieveless_dead_spawn2" type="spawn" x="320" y="256" width="128" height="64">
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<property name="spawngroup" value="grieveless_dead"/>
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</object>
<object name="angel_death_spawn2" type="spawn" x="320" y="384" width="192" height="32">
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<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object name="musty_prowler_spawn2" type="spawn" x="128" y="192" width="64" height="128">
<properties>
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<property name="spawngroup" value="musty_prowler"/>
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</object>
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</properties>
</object>
<object name="musty_prowler_spawn3" type="spawn" x="96" y="352" width="64" height="96">
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</object>
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</object>
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</object>
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</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace">
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<property name="requireId" value="sullengard_hidden"/>
<property name="requireType" value="questProgress"/>
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</object>
<object name="haunted_cemetery1_nonwalkable_hole" type="replace" x="288" y="128" width="32" height="32">
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<property name="requireType" value="questProgress"/>
<property name="requireValue" value="35"/>
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</object>
</objectgroup>
</map>

View File

@@ -0,0 +1,287 @@
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</properties>
</object>
<object name="angel_death_spawn1" type="spawn" x="64" y="128" width="32" height="32">
<properties>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object name="angel_death_spawn2" type="spawn" x="224" y="128" width="64" height="32">
<properties>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object name="grieveless_dead_spawn1" type="spawn" x="64" y="256" width="64" height="64">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object name="musty_prowler_spawn1" type="spawn" x="128" y="32" width="64" height="128">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object name="musty_prowler_spawn2" type="spawn" x="224" y="320" width="32" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object name="angel_death_spawn3" type="spawn" x="128" y="320" width="64" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object name="graveyard_gatekeeper_spawn2" type="spawn" x="64" y="480" width="192" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="graveyard_gatekeeper"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,270 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="10" height="10" tilewidth="32" tileheight="32">
<properties>
<property name="colorfilter" value="black20"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
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<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="10" height="10">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Objects" width="10" height="10">
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</layer>
<layer name="Above" width="10" height="10">
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</layer>
<layer name="Top" width="10" height="10">
<data encoding="base64" compression="zlib">
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</layer>
<layer name="Walkable" width="10" height="10">
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</layer>
<objectgroup name="Mapevents">
<object name="east" type="mapchange" x="288" y="160" width="32" height="32">
<properties>
<property name="map" value="way_to_sullengard_east1"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="north" type="mapchange" x="32" y="0" width="192" height="32">
<properties>
<property name="map" value="haunted_forest2"/>
<property name="place" value="south"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="32" width="32" height="128">
<properties>
<property name="map" value="haunted_forest5"/>
<property name="place" value="east"/>
</properties>
</object>
<object name="south" type="mapchange" x="96" y="288" width="192" height="32">
<properties>
<property name="map" value="haunted_forest3"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="haunted_forest_discovery_script" type="script" x="256" y="160" width="32" height="64">
<properties>
<property name="when" value="enter"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="forest_hunter_spawn1" type="spawn" x="64" y="64" width="96" height="32">
<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="forest_hunter_spawn2" type="spawn" x="96" y="96" width="64" height="96">
<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="forest_hunter_spawn3" type="spawn" x="192" y="160" width="64" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="dead_walker_spawn1" type="spawn" x="96" y="192" width="160" height="64">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,271 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="7" height="13" tilewidth="32" tileheight="32">
<properties>
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<property name="outdoors" value="1"/>
</properties>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
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</object>
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</object>
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<property name="spawngroup" value="musty_prowler"/>
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</object>
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<properties>
<property name="spawngroup" value="musty_prowler"/>
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</object>
</objectgroup>
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<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,252 @@
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View File

@@ -0,0 +1,248 @@
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</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
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</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
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</tileset>
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</tileset>
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<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Ground" width="17" height="6">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer id="2" name="Objects" width="17" height="6">
<data encoding="base64" compression="zlib">
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</layer>
<layer id="3" name="Above" width="17" height="6">
<data encoding="base64" compression="zlib">
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</layer>
<layer id="4" name="Walkable" width="17" height="6">
<data encoding="base64" compression="zlib">
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</layer>
<objectgroup id="5" name="Mapevents">
<object id="1" name="east" type="mapchange" x="512" y="160" width="32" height="32">
<properties>
<property name="map" value="haunted_forest_filler"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="west" type="mapchange" x="0" y="32" width="32" height="160">
<properties>
<property name="map" value="haunted_forest15"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn">
<object id="3" name="skeletal_raider_spawn1" type="spawn" x="448" y="128" width="32" height="64">
<properties>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object id="4" name="skeletal_raider_spawn2" type="spawn" x="64" y="32" width="64" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object id="5" name="dead_walker_spawn1" type="spawn" x="64" y="160" width="352" height="32">
<properties>
<property name="quantity" value="5"/>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object id="6" name="forest_hunter_spawn1" type="spawn" x="224" y="32" width="128" height="64">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Keys"/>
<objectgroup id="8" name="Replace"/>
</map>

View File

@@ -0,0 +1,260 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="16" height="6" tilewidth="32" tileheight="32">
<properties>
<property name="colorfilter" value="black20"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
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<property name="place" value="west"/>
</properties>
</object>
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<properties>
<property name="map" value="haunted_forest16"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="32" width="32" height="128">
<properties>
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<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
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<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="skeletal_raider_spawn1" type="spawn" x="192" y="64" width="96" height="32">
<properties>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object name="skeletal_raider_spawn2" type="spawn" x="288" y="96" width="96" height="64">
<properties>
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<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object name="graveyard_gatekeeper_spawn1" type="spawn" x="320" y="32" width="128" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="graveyard_gatekeeper"/>
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</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,263 @@
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<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="8" height="12" tilewidth="32" tileheight="32">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<properties>
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</properties>
</object>
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<properties>
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</properties>
</object>
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<properties>
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</object>
<object name="south" type="mapchange" x="96" y="352" width="96" height="32">
<properties>
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<property name="place" value="north"/>
</properties>
</object>
</objectgroup>
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</properties>
</object>
<object name="angel_death_spawn1" type="spawn" x="64" y="64" width="128" height="32">
<properties>
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</properties>
</object>
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</object>
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<properties>
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</object>
</objectgroup>
<objectgroup name="Keys"/>
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</map>

View File

@@ -0,0 +1,262 @@
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</tileset>
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</tileset>
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</tileset>
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<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
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<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
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<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
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<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Base" width="10" height="9">
<data encoding="base64" compression="zlib">
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</layer>
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<data encoding="base64" compression="zlib">
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<layer id="4" name="Above" width="10" height="9">
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<layer id="10" name="Top" width="10" height="9">
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<layer id="5" name="Walkable" width="10" height="9">
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</layer>
<objectgroup id="6" name="Mapevents">
<object id="1" name="east" type="mapchange" x="288" y="64" width="32" height="160">
<properties>
<property name="map" value="haunted_forest16"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="south" type="mapchange" x="32" y="256" width="160" height="32">
<properties>
<property name="map" value="haunted_forest_way_to_house5"/>
<property name="place" value="north"/>
</properties>
</object>
<object id="3" name="north" type="mapchange" x="128" y="0" width="192" height="32">
<properties>
<property name="map" value="haunted_forest19"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Spawn">
<object id="4" name="angel_death_spawn1" type="spawn" x="32" y="192" width="32" height="32">
<properties>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object id="5" name="angel_death_spawn2" type="spawn" x="192" y="64" width="64" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object id="6" name="musty_prowler_spawn1" type="spawn" x="96" y="192" width="64" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object id="7" name="grieveless_dead_spawn1" type="spawn" x="128" y="64" width="32" height="128">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Keys"/>
<objectgroup id="9" name="Replace"/>
</map>

View File

@@ -0,0 +1,263 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="10" height="9" tilewidth="32" tileheight="32">
<properties>
<property name="colorfilter" value="black20"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
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<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
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<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
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<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
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</tileset>
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<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
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</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
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<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
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</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
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</tileset>
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</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
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<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
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</tileset>
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<objectgroup name="Mapevents">
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<properties>
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<property name="place" value="north"/>
</properties>
</object>
<object name="east" type="mapchange" x="288" y="32" width="32" height="128">
<properties>
<property name="map" value="haunted_forest15"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="32" width="32" height="192">
<properties>
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<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
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<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="dead_walker_spawn1" type="spawn" x="224" y="32" width="32" height="32">
<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object name="skeletal_raider_spawn1" type="spawn" x="64" y="96" width="64" height="64">
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</properties>
</object>
<object name="skeletal_raider_spawn2" type="spawn" x="192" y="128" width="64" height="96">
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<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object name="musty_prowler_spawn1" type="spawn" x="64" y="32" width="96" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,247 @@
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<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="12" height="7" tilewidth="32" tileheight="32">
<properties>
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<property name="outdoors" value="1"/>
</properties>
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</tileset>
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</tileset>
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<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
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</tileset>
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<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
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</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
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</tileset>
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</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_ground_6.png" width="512" height="256"/>
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</tileset>
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<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
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</tileset>
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<layer name="Ground" width="12" height="7">
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<properties>
<property name="map" value="haunted_forest1"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="0" width="32" height="192">
<properties>
<property name="map" value="haunted_forest6"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
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<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object name="forest_hunter_spawn" type="spawn" x="160" y="128" width="64" height="32">
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</properties>
</object>
<object name="forest_hunter_spawn2" type="spawn" x="64" y="0" width="128" height="32">
<properties>
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<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,269 @@
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<property name="place" value="west"/>
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</object>
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<properties>
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<property name="spawngroup" value="angel_death"/>
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</object>
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</object>
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</object>
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<property name="spawngroup" value="musty_prowler"/>
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</object>
<object id="9" name="musty_prowler_spawn2" type="spawn" x="320" y="32" width="64" height="96">
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<property name="spawngroup" value="musty_prowler"/>
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View File

@@ -0,0 +1,273 @@
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<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
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<property name="outdoors" value="1"/>
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<object name="east" type="mapchange" x="416" y="32" width="32" height="288">
<properties>
<property name="map" value="haunted_forest22"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="northwest" type="mapchange" x="0" y="0" width="96" height="32">
<properties>
<property name="map" value="haunted_forest25"/>
<property name="place" value="southwest"/>
</properties>
</object>
<object name="northeast" type="mapchange" x="352" y="0" width="64" height="32">
<properties>
<property name="map" value="haunted_forest25"/>
<property name="place" value="southeast"/>
</properties>
</object>
<object name="south" type="mapchange" x="32" y="320" width="64" height="32">
<properties>
<property name="map" value="vilegard_sullengard_filler1"/>
<property name="place" value="northwest"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="angel_death_spawn1" type="spawn" x="160" y="128" width="96" height="128">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object name="angel_death_spawn2" type="spawn" x="32" y="256" width="128" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object name="grieveless_dead_spawn1" type="spawn" x="320" y="64" width="64" height="128">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object name="musty_prowler_spawn1" type="spawn" x="320" y="224" width="64" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object name="skeletal_raider_spawn1" type="spawn" x="32" y="64" width="96" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,275 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="9" height="11" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="10">
<properties>
<property name="colorfilter" value="black40"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
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</tileset>
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</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
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</tileset>
<layer id="1" name="Base" width="9" height="11">
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</data>
</layer>
<layer id="2" name="Ground" width="9" height="11">
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<data encoding="base64" compression="zlib">
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<objectgroup id="7" name="Mapevents">
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<properties>
<property name="map" value="haunted_forest_way_to_house5"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="north" type="mapchange" x="64" y="0" width="192" height="32">
<properties>
<property name="map" value="haunted_forest23"/>
<property name="place" value="south"/>
</properties>
</object>
<object id="3" name="west" type="mapchange" x="0" y="32" width="32" height="288">
<properties>
<property name="map" value="haunted_forest21"/>
<property name="place" value="east"/>
</properties>
</object>
<object id="4" name="south" type="mapchange" x="128" y="320" width="96" height="32">
<properties>
<property name="map" value="vilegard_sullengard_filler1"/>
<property name="place" value="northeast"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Spawn">
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<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="musty_prowler"/>
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</object>
<object id="6" name="grieveless_dead_spawn1" type="spawn" x="192" y="256" width="32" height="32">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
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</object>
<object id="7" name="grieveless_dead_spawn2" type="spawn" x="224" y="64" width="32" height="32">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
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</object>
<object id="8" name="angel_death_spawn1" type="spawn" x="128" y="160" width="96" height="96">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object id="9" name="skeletal_raider_spawn1" type="spawn" x="64" y="192" width="64" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
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</objectgroup>
<objectgroup id="9" name="Keys"/>
<objectgroup id="10" name="Replace"/>
</map>

View File

@@ -0,0 +1,258 @@
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<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="9" height="7" tilewidth="32" tileheight="32">
<properties>
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<property name="outdoors" value="1"/>
</properties>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
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</tileset>
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<property name="place" value="north"/>
</properties>
</object>
<object name="north" type="mapchange" x="32" y="0" width="192" height="32">
<properties>
<property name="map" value="haunted_forest20"/>
<property name="place" value="southeast"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="32" width="32" height="160">
<properties>
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<property name="place" value="east"/>
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</object>
</objectgroup>
<objectgroup name="Spawn">
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<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object name="grieveless_dead_spawn1" type="spawn" x="160" y="64" width="32" height="96">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object name="angel_death_spawn1" type="spawn" x="96" y="128" width="160" height="32">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
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View File

@@ -0,0 +1,251 @@
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<objectgroup id="6" name="Mapevents">
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<properties>
<property name="map" value="haunted_forest20"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="south" type="mapchange" x="192" y="224" width="128" height="32">
<properties>
<property name="map" value="haunted_forest25"/>
<property name="place" value="northwest"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Spawn">
<object id="3" name="skeletal_raider_spawn1" type="spawn" x="224" y="32" width="64" height="32">
<properties>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object id="4" name="skeletal_raider_spawn2" type="spawn" x="160" y="96" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object id="5" name="grieveless_dead_spawn1" type="spawn" x="256" y="128" width="32" height="32">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object id="6" name="musty_prowler_spawn" type="spawn" x="96" y="192" width="64" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Keys"/>
<objectgroup id="9" name="Replace"/>
</map>

View File

@@ -0,0 +1,272 @@
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<property name="outdoors" value="1"/>
</properties>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
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</tileset>
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<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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<properties>
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<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="northeast" type="mapchange" x="416" y="0" width="64" height="32">
<properties>
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</object>
<object id="3" name="northwest" type="mapchange" x="192" y="0" width="128" height="32">
<properties>
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<property name="place" value="south"/>
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</object>
<object id="4" name="southwest" type="mapchange" x="64" y="192" width="96" height="32">
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<property name="place" value="northwest"/>
</properties>
</object>
<object id="5" name="southeast" type="mapchange" x="416" y="192" width="64" height="32">
<properties>
<property name="map" value="haunted_forest21"/>
<property name="place" value="northeast"/>
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</objectgroup>
<objectgroup id="6" name="Spawn">
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<properties>
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<property name="spawngroup" value="forest_hunter"/>
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</object>
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<object id="10" name="skeletal_raider_spawn1" type="spawn" x="384" y="64" width="64" height="96">
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</objectgroup>
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</map>

View File

@@ -0,0 +1,237 @@
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<objectgroup id="5" name="Mapevents">
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<properties>
<property name="map" value="haunted_forest1"/>
<property name="place" value="south"/>
</properties>
</object>
<object id="2" name="west" type="mapchange" x="0" y="64" width="32" height="96">
<properties>
<property name="map" value="haunted_forest4"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn">
<object id="3" name="forest_hunter_spawn1" type="spawn" x="64" y="64" width="160" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object id="4" name="dead_walker_spawn1" type="spawn" x="64" y="96" width="160" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Keys"/>
<objectgroup id="8" name="Replace"/>
</map>

View File

@@ -0,0 +1,242 @@
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<property name="outdoors" value="1"/>
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</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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<object id="1" name="east" type="mapchange" x="192" y="64" width="32" height="96">
<properties>
<property name="map" value="haunted_forest3"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="west" type="mapchange" x="0" y="32" width="32" height="96">
<properties>
<property name="map" value="haunted_forest_coffin1"/>
<property name="place" value="east"/>
</properties>
</object>
<object id="3" name="north" type="mapchange" x="96" y="0" width="96" height="32">
<properties>
<property name="map" value="haunted_forest5"/>
<property name="place" value="south"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn" visible="0">
<object id="4" name="forest_hunter_spawn1" type="spawn" x="64" y="96" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object id="5" name="dead_walker_spawn" type="spawn" x="64" y="64" width="64" height="32">
<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Keys"/>
<objectgroup id="8" name="Replace"/>
</map>

View File

@@ -0,0 +1,257 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="8" height="10" tilewidth="32" tileheight="32">
<properties>
<property name="colorfilter" value="black40"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
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</tileset>
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<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32">
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</tileset>
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<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Base" width="8" height="10">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Ground" width="8" height="10">
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</layer>
<layer name="Objects" width="8" height="10">
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</layer>
<layer name="Above" width="8" height="10">
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<layer name="Top" width="8" height="10">
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<layer name="Walkable" width="8" height="10">
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</layer>
<objectgroup name="Mapevents">
<object name="east" type="mapchange" x="224" y="32" width="32" height="160">
<properties>
<property name="map" value="haunted_forest1"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="south" type="mapchange" x="128" y="288" width="96" height="32">
<properties>
<property name="map" value="haunted_forest4"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="192" width="32" height="96">
<properties>
<property name="map" value="haunted_forest7"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="forest_hunter_spawn1" type="spawn" x="64" y="160" width="128" height="32">
<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="forest_hunter_spawn2" type="spawn" x="64" y="192" width="32" height="96">
<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="dead_walker" type="spawn" x="160" y="128" width="32" height="32">
<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,254 @@
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<property name="outdoors" value="1"/>
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<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</object>
<object id="2" name="west" type="mapchange" x="0" y="64" width="32" height="128">
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<property name="place" value="east"/>
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<object id="3" name="south" type="mapchange" x="64" y="192" width="32" height="32">
<properties>
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<property name="place" value="northeast"/>
</properties>
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</objectgroup>
<objectgroup id="7" name="Spawn">
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<properties>
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<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object id="5" name="forest_hunter_spawn1" type="spawn" x="64" y="32" width="32" height="128">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object id="6" name="dead_walker_spawn2" type="spawn" x="160" y="0" width="64" height="64">
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<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Keys"/>
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</map>

View File

@@ -0,0 +1,268 @@
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</object>
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<properties>
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</properties>
</object>
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</object>
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<property name="spawngroup" value="dead_walker"/>
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<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object id="8" name="musty_prowler_spawn2" type="spawn" x="352" y="128" width="96" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
</objectgroup>
<objectgroup id="9" name="Keys"/>
<objectgroup id="10" name="Replace"/>
</map>

View File

@@ -0,0 +1,249 @@
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<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="16" height="3" tilewidth="32" tileheight="32">
<properties>
<property name="colorfilter" value="black60"/>
<property name="outdoors" value="1"/>
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<image source="../drawable/map_border_1.png" width="512" height="256"/>
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<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
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<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
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</tileset>
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<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
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<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
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<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
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<image source="../drawable/map_ground_4.png" width="512" height="256"/>
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<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
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<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
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<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
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<image source="../drawable/map_plant_2.png" width="512" height="256"/>
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<image source="../drawable/map_rock_2.png" width="512" height="256"/>
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<objectgroup name="Mapevents">
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<properties>
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<property name="place" value="south"/>
</properties>
</object>
<object name="south" type="mapchange" x="32" y="64" width="128" height="32">
<properties>
<property name="map" value="haunted_forest7"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="northwest" type="mapchange" x="32" y="0" width="96" height="32">
<properties>
<property name="map" value="haunted_forest9"/>
<property name="place" value="southwest"/>
</properties>
</object>
<object name="north" type="mapchange" x="224" y="0" width="96" height="32">
<properties>
<property name="map" value="haunted_forest9"/>
<property name="place" value="south"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="32" width="32" height="32">
<properties>
<property name="map" value="haunted_forest13"/>
<property name="place" value="southeast"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="forest_hunter_spawn" type="spawn" x="352" y="32" width="64" height="32">
<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,271 @@
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<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
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<objectgroup name="Mapevents">
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<property name="map" value="haunted_forest6"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="southwest" type="mapchange" x="32" y="192" width="96" height="32">
<properties>
<property name="map" value="haunted_forest8"/>
<property name="place" value="northwest"/>
</properties>
</object>
<object name="south" type="mapchange" x="224" y="192" width="96" height="32">
<properties>
<property name="map" value="haunted_forest8"/>
<property name="place" value="north"/>
</properties>
</object>
<object name="northwest" type="mapchange" x="0" y="32" width="32" height="32">
<properties>
<property name="map" value="haunted_forest_filler"/>
<property name="place" value="east"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="160" width="32" height="32">
<properties>
<property name="map" value="haunted_forest13"/>
<property name="place" value="northeast"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="forest_hunter_spawn" type="spawn" x="256" y="128" width="32" height="32">
<properties>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object name="grieveless_dead_spawn1" type="spawn" x="64" y="32" width="160" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object name="grieveless_dead_spawn2" type="spawn" x="32" y="96" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object name="dead_walker_spawn1" type="spawn" x="160" y="160" width="32" height="32">
<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,239 @@
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</properties>
</object>
<object id="2" name="west" type="mapchange" x="0" y="0" width="32" height="160">
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</objectgroup>
<objectgroup id="8" name="Keys"/>
<objectgroup id="9" name="Replace"/>
</map>

View File

@@ -0,0 +1,242 @@
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
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</tileset>
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</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Ground" width="9" height="6">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer id="2" name="Objects" width="9" height="6">
<data encoding="base64" compression="zlib">
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</layer>
<layer id="3" name="Above" width="9" height="6">
<data encoding="base64" compression="zlib">
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</layer>
<layer id="4" name="Walkable" width="9" height="6" visible="0">
<data encoding="base64" compression="zlib">
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</layer>
<objectgroup id="5" name="Mapevents">
<object id="1" name="east" type="mapchange" x="256" y="32" width="32" height="128">
<properties>
<property name="map" value="haunted_forest_coffin1"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="2" name="north" type="mapchange" x="64" y="0" width="128" height="32">
<properties>
<property name="map" value="haunted_forest7"/>
<property name="place" value="south"/>
</properties>
</object>
<object id="3" name="west" type="mapchange" x="0" y="64" width="32" height="96">
<properties>
<property name="map" value="haunted_forest12"/>
<property name="place" value="southeast"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn">
<object id="4" name="dead_walker-spawn1" type="spawn" x="96" y="64" width="32" height="32">
<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object id="5" name="forest_hunter_spawn1" type="spawn" x="64" y="96" width="160" height="64">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Keys"/>
<objectgroup id="8" name="Replace"/>
</map>

View File

@@ -0,0 +1,246 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="13" height="3" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="7">
<properties>
<property name="colorfilter" value="black20"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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View File

@@ -0,0 +1,236 @@
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View File

@@ -0,0 +1,243 @@
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<property name="spawngroup" value="dead_walker"/>
</properties>
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<property name="spawngroup" value="graveyard_gatekeeper"/>
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</object>
<object name="grieveless_dead_spawn1" type="spawn" x="96" y="0" width="32" height="32">
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</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,264 @@
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View File

@@ -0,0 +1,248 @@
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<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
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<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32">
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<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32">
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<layer name="Base" width="6" height="8">
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<objectgroup name="Mapevents">
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<properties>
<property name="map" value="haunted_forest_way_to_house4"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="north" type="mapchange" x="32" y="0" width="160" height="32">
<properties>
<property name="map" value="haunted_forest17"/>
<property name="place" value="south"/>
</properties>
</object>
<object name="west" type="mapchange" x="0" y="160" width="32" height="64">
<properties>
<property name="map" value="haunted_forest22"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="grieveless_dead_spawn1" type="spawn" x="32" y="64" width="64" height="32">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object name="musty_prowler_spawn1" type="spawn" x="64" y="160" width="64" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
</map>

View File

@@ -0,0 +1,247 @@
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<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="17" height="10" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="8">
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</tileset>
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<properties>
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<property name="place" value="exit"/>
</properties>
</object>
<object id="2" name="down" type="mapchange" x="480" y="128" width="32" height="32">
<properties>
<property name="map" value="haunted_house_basement"/>
<property name="place" value="up"/>
</properties>
</object>
<object id="3" name="haunted_house_dl" type="container" x="32" y="256" width="32" height="32"/>
</objectgroup>
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<properties>
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</properties>
</object>
<object id="5" name="angel_death_spawn1" type="spawn" x="192" y="224" width="32" height="32">
<properties>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object id="6" name="mindless_disgrace_spawn1" type="spawn" x="288" y="160" width="96" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="mindless_disgrace"/>
</properties>
</object>
<object id="7" name="angel_death_spawn2" type="spawn" x="64" y="128" width="96" height="32">
<properties>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Keys"/>
</map>

View File

@@ -0,0 +1,272 @@
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
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<properties>
<property name="map" value="haunted_house"/>
<property name="place" value="down"/>
</properties>
</object>
<object name="haunted_house_basement_drop" type="container" x="320" y="96" width="32" height="32"/>
<object name="enterance" type="mapchange" x="192" y="64" width="32" height="32">
<properties>
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</properties>
</object>
<object name="haunted_house_basement_script_selector" type="script" x="480" y="128" width="32" height="64">
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</properties>
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<object name="haunted_benzimos_death_selector" type="script" x="352" y="96" width="96" height="160">
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</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
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<properties>
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</properties>
</object>
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<properties>
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<property name="spawngroup" value="mindless_disgrace"/>
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</object>
<object name="death_wrecker_spawn1" type="spawn" x="384" y="224" width="128" height="32">
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</map>

View File

@@ -0,0 +1,259 @@
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<property name="map" value="haunted_house_basement"/>
<property name="place" value="enterance"/>
</properties>
</object>
<object id="2" name="northeast" type="mapchange" x="768" y="32" width="32" height="64">
<properties>
<property name="map" value="haunted_underground_2"/>
<property name="place" value="northwest"/>
</properties>
</object>
<object id="3" name="southeast" type="mapchange" x="768" y="320" width="32" height="32">
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<property name="map" value="haunted_underground_2"/>
<property name="place" value="southwest"/>
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<objectgroup id="7" name="Spawn">
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<property name="spawngroup" value="death_wrecker"/>
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</object>
<object id="5" name="death_wrecker_spawn2" type="spawn" x="608" y="416" width="128" height="64">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="death_wrecker"/>
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</object>
<object id="6" name="three_eyed_bat_spawn1" type="spawn" x="480" y="160" width="192" height="64">
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<property name="quantity" value="3"/>
<property name="spawngroup" value="three_eyed_bat"/>
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<object id="7" name="mindless_disgrace_spawn1" type="spawn" x="256" y="320" width="32" height="32">
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<property name="spawngroup" value="mindless_disgrace"/>
</properties>
</object>
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View File

@@ -0,0 +1,254 @@
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View File

@@ -0,0 +1,275 @@
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View File

@@ -0,0 +1,257 @@
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</tileset>
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</tileset>
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</tileset>
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<image source="../drawable/map_wall_4.png" width="480" height="256"/>
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<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Ground" width="19" height="15">
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<objectgroup id="5" name="Mapevents">
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<properties>
<property name="map" value="haunted_underground_3"/>
<property name="place" value="east"/>
</properties>
</object>
<object id="2" name="east" type="mapchange" x="576" y="96" width="32" height="64">
<properties>
<property name="map" value="haunted_underground_5"/>
<property name="place" value="west"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn" visible="0">
<object id="3" name="death_wrecker_spawn1" type="spawn" x="128" y="416" width="128" height="64">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="death_wrecker"/>
</properties>
</object>
<object id="4" name="mindless_disgrace_spawn1" type="spawn" x="544" y="224" width="32" height="160">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="mindless_disgrace"/>
</properties>
</object>
<object id="5" name="sleepless_taint_spawn1" type="spawn" x="96" y="128" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="sleepless_taint"/>
</properties>
</object>
<object id="6" name="three_eyed_bat_spawn1" type="spawn" x="160" y="128" width="288" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="three_eyed_bat"/>
</properties>
</object>
<object id="7" name="sleepless_taint_spawn2" type="spawn" x="320" y="192" width="96" height="256">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="sleepless_taint"/>
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</object>
<object id="8" name="sinister_wraith_spawn1" type="spawn" x="416" y="128" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="sinister_wraith"/>
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</object>
</objectgroup>
<objectgroup id="7" name="Keys"/>
<objectgroup id="8" name="Replace"/>
</map>

View File

@@ -0,0 +1,269 @@
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</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
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</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Base" width="14" height="15">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer id="2" name="Ground" width="14" height="15">
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</layer>
<layer id="3" name="Objects" width="14" height="15">
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<layer id="4" name="Above" width="14" height="15">
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<layer id="10" name="Top" width="14" height="15">
<data encoding="base64" compression="zlib">
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</layer>
<layer id="5" name="Walkable" width="14" height="15" visible="0">
<data encoding="base64" compression="zlib">
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</layer>
<objectgroup id="6" name="Mapevents">
<object id="1" name="west" type="mapchange" x="0" y="384" width="32" height="64">
<properties>
<property name="map" value="haunted_underground_4"/>
<property name="place" value="east"/>
</properties>
</object>
<object id="2" name="underground" type="mapchange" x="288" y="64" width="32" height="32">
<properties>
<property name="map" value="haunted_cemetery1"/>
<property name="place" value="cemetery"/>
</properties>
</object>
<object id="3" name="haunted_cemetery1_walkable_gp" type="script" x="288" y="96" width="32" height="32">
<properties>
<property name="when" value="enter"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Spawn" visible="0">
<object id="4" name="sinister_wraith_spawn1" type="spawn" x="256" y="256" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="sinister_wraith"/>
</properties>
</object>
<object id="5" name="death_wrecker_spawn1" type="spawn" x="64" y="384" width="32" height="32">
<properties>
<property name="spawngroup" value="death_wrecker"/>
</properties>
</object>
<object id="6" name="sleepless_taint_spawn1" type="spawn" x="128" y="320" width="96" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="sleepless_taint"/>
</properties>
</object>
<object id="7" name="three_eyed_bat_spawn1" type="spawn" x="160" y="288" width="192" height="64">
<properties>
<property name="spawngroup" value="three_eyed_bat"/>
</properties>
</object>
<object id="8" name="three_eyed_bat_spawn2" type="spawn" x="160" y="128" width="256" height="64">
<properties>
<property name="spawngroup" value="three_eyed_bat"/>
</properties>
</object>
<object id="9" name="sleepless_taint_spawn2" type="spawn" x="256" y="160" width="128" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="sleepless_taint"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Keys"/>
<objectgroup id="9" name="Replace"/>
</map>

View File

@@ -1,197 +1,239 @@
<?xml version="1.0" ?><map height="19" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="20" height="19" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="7">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
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</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
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</tileset><layer height="19" name="Ground" width="20">
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Ground" width="20" height="19">
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</layer>
<layer height="19" name="Objects" width="20">
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</layer>
<layer height="19" name="Above" width="20">
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</layer>
<layer height="19" name="Walkable" visible="0" width="20">
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<layer id="4" name="Walkable" width="20" height="19">
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</layer>
<objectgroup name="Mapevents" visible="0">
<object height="288" name="west" type="mapchange" width="32" x="0" y="128">
<objectgroup id="5" name="Mapevents" visible="0">
<object id="1" name="west" type="mapchange" x="0" y="128" width="32" height="288">
<properties>
<property name="map" value="road1"/>
<property name="place" value="east"/>
</properties>
</object>
<object height="288" name="east" type="mapchange" width="32" x="608" y="192">
<object id="2" name="east" type="mapchange" x="608" y="192" width="32" height="288">
<properties>
<property name="map" value="road3"/>
<property name="place" value="west"/>
</properties>
</object>
<object height="32" name="sign_road2" type="sign" width="32" x="544" y="224"/>
<object id="3" name="sign_road2" type="sign" x="544" y="224" width="32" height="32"/>
<object id="4" name="road2_daw_selector" type="script" x="544" y="576" width="32" height="32">
<properties>
<property name="when" value="enter"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object height="192" name="forestserpent2" type="spawn" width="352" x="192" y="384"/>
<object height="128" name="forestwolf1" type="spawn" width="352" x="192" y="96"/>
<objectgroup id="6" name="Spawn" visible="0">
<object id="5" name="forestserpent2" type="spawn" x="192" y="384" width="352" height="192">
<properties>
<property name="spawngroup" value="forestserpent2"/>
</properties>
</object>
<object id="6" name="forestwolf1" type="spawn" x="192" y="96" width="352" height="128">
<properties>
<property name="spawngroup" value="forestwolf1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
</map>
<objectgroup id="7" name="Keys" visible="0"/>
</map>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="7">
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="7">
<properties>
<property name="outdoors" value="1"/>
</properties>
@@ -190,7 +190,7 @@
</layer>
<layer id="2" name="Objects" width="20" height="15">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer id="3" name="Above" width="20" height="15">
@@ -198,9 +198,9 @@
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</data>
</layer>
<layer id="4" name="Walkable" width="20" height="15" visible="0">
<layer id="4" name="Walkable" width="20" height="15">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup id="5" name="Mapevents">
@@ -222,23 +222,23 @@
<property name="place" value="west"/>
</properties>
</object>
<object id="4" name="road5_daw_selector" type="script" x="128" y="448" width="32" height="32">
<properties>
<property name="when" value="enter"/>
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn">
<object id="4" name="beetle2" type="spawn" x="64" y="288" width="288" height="160">
<object id="5" name="beetle2" type="spawn" x="64" y="288" width="288" height="160">
<properties>
<property name="spawngroup" value="beetle2"/>
</properties>
</object>
<object id="5" name="forestboar3" type="spawn" x="288" y="320" width="288" height="128">
<object id="6" name="forestboar3" type="spawn" x="288" y="320" width="288" height="128">
<properties>
<property name="spawngroup" value="forestboar3"/>
</properties>
</object>
<object id="6" name="Object" type="spawn" x="0" y="0" width="32" height="32">
<properties>
<property name="spawngroup" value="Object"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Keys" visible="0"/>
</map>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="51" height="10" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="17">
<map version="1.5" tiledversion="1.7.2" orientation="orthogonal" renderorder="right-down" width="51" height="10" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="17">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
@@ -156,31 +156,28 @@
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="7449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<layer id="1" name="Ground" width="51" height="10">
@@ -195,17 +192,17 @@
</layer>
<layer id="3" name="Objects" width="51" height="10">
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<layer id="6" name="Walkable" width="51" height="10" visible="0">

View File

@@ -1,216 +1,257 @@
<?xml version="1.0" ?><map height="20" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="21">
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="21" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="10">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_border_1.png" width="512"/>
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_1.png" width="512"/>
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_house_2.png" width="512"/>
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_table_1.png" width="512"/>
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_1.png" width="512"/>
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
<image height="256" source="../drawable/map_window_2.png" width="512"/>
</tileset><layer height="20" name="Ground" width="21">
<data compression="zlib" encoding="base64">eJzbyMnAsHEUDxm8TRgTU2rmMWFMTKm9F6UwMTn2IuOHUgjMzA6hybGXVIxsHwwPdJxTGvfYwp6YOCA1zimNA+QwR48HesbBcMVbhAljUs08IkwY49ILAAGROn8=</data>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
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</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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</tileset>
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</tileset>
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<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
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</tileset>
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</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
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</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
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</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</layer>
<objectgroup name="Mapevents" visible="0">
<object height="32" name="south" type="mapchange" width="64" x="64" y="608">
<objectgroup id="5" name="Mapevents" visible="0">
<object id="1" name="south" type="mapchange" x="64" y="608" width="64" height="32">
<properties>
<property name="map" value="vilegard_s"/>
<property name="place" value="north"/>
</properties>
</object>
<object height="32" name="wrye" type="mapchange" width="32" x="192" y="448">
<object id="2" name="wrye" type="mapchange" x="192" y="448" width="32" height="32">
<properties>
<property name="map" value="vilegard_wrye"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="erttu" type="mapchange" width="32" x="192" y="256">
<object id="3" name="erttu" type="mapchange" x="192" y="256" width="32" height="32">
<properties>
<property name="map" value="vilegard_erttu"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="kaori" type="mapchange" width="32" x="416" y="288">
<object id="4" name="kaori" type="mapchange" x="416" y="288" width="32" height="32">
<properties>
<property name="map" value="vilegard_kaori"/>
<property name="place" value="entrance"/>
</properties>
</object>
<object height="32" name="north" type="mapchange" width="32" x="320" y="0">
<object id="5" name="north" type="mapchange" x="320" y="0" width="32" height="32">
<properties>
<property name="map" value="road1"/>
<property name="place" value="south"/>
</properties>
</object>
<object height="32" name="sign_vilegard_n" type="sign" width="32" x="352" y="64"/>
<object id="6" name="sign_vilegard_n" type="sign" x="352" y="64" width="32" height="32"/>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object height="160" name="vilegard_villager_1" type="spawn" width="192" x="192" y="96"/>
<object height="64" name="vilegard_villager_2" type="spawn" width="96" x="448" y="480"/>
<object height="160" name="vilegard_villager_3" type="spawn" width="160" x="224" y="384"/>
<objectgroup id="6" name="Spawn" visible="0">
<object id="7" name="vilegard_villager_1" type="spawn" x="192" y="96" width="192" height="160">
<properties>
<property name="spawngroup" value="vilegard_villager_1"/>
</properties>
</object>
<object id="8" name="vilegard_villager_2" type="spawn" x="448" y="480" width="96" height="64">
<properties>
<property name="spawngroup" value="vilegard_villager_2"/>
</properties>
</object>
<object id="9" name="vilegard_villager_3" type="spawn" x="224" y="384" width="160" height="160">
<properties>
<property name="spawngroup" value="vilegard_villager_3"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys" visible="0"/>
</map>
<objectgroup id="7" name="Keys" visible="0"/>
</map>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
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<properties>
<property name="outdoors" value="1"/>
</properties>
@@ -159,59 +159,56 @@
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<image source="../drawable/map_transition_5.png" width="512" height="256"/>
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</tileset>
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<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
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</tileset>
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</tileset>
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<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="7449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</layer>
<layer id="8" name="Top" width="23" height="26">
<layer id="4" name="Top" width="23" height="26">
<data encoding="base64" compression="zlib">
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</layer>
<layer id="4" name="Walkable" width="23" height="26" visible="0">
<layer id="5" name="Walkable" width="23" height="26" visible="0">
<data encoding="base64" compression="zlib">
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</layer>
<objectgroup id="5" name="Mapevents" visible="0">
<objectgroup id="6" name="Mapevents" visible="0">
<object id="1" name="west" type="mapchange" x="0" y="544" width="32" height="32">
<properties>
<property name="map" value="vilegard_sw"/>
@@ -250,7 +247,7 @@
</properties>
</object>
</objectgroup>
<objectgroup id="6" name="Spawn" visible="0">
<objectgroup id="7" name="Spawn" visible="0">
<object id="8" name="fallhaven_priest" type="spawn" x="224" y="192" width="32" height="32">
<properties>
<property name="spawngroup" value="fallhaven_priest"/>
@@ -266,6 +263,11 @@
<property name="spawngroup" value="vilegard_villager_5"/>
</properties>
</object>
<object id="11" name="gabriel" type="spawn" x="448" y="160" width="64" height="64">
<properties>
<property name="spawngroup" value="gabriel"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Keys" visible="0"/>
<objectgroup id="8" name="Keys" visible="0"/>
</map>

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="24" height="26" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="1">
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="24" height="14" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="15">
<properties>
<property name="colorfilter" value="black40"/>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
@@ -69,147 +70,228 @@
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="2737" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="2865" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="2993" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3121" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3249" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3377" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3505" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3633" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3761" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3889" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4017" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4145" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4273" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4401" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4529" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4913" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5297" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5553" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5681" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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</tileset>
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<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
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</tileset>
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</tileset>
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</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
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<layer id="1" name="Ground" width="24" height="26">
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</tileset>
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</tileset>
<tileset firstgid="7449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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<objectgroup id="7" name="Keys"/>
<objectgroup id="8" name="Replace"/>
<objectgroup id="6" name="Mapevents">
<object id="1" name="northeast" type="mapchange" x="608" y="0" width="96" height="32">
<properties>
<property name="map" value="haunted_forest22"/>
<property name="place" value="south"/>
</properties>
</object>
<object id="2" name="northwest" type="mapchange" x="32" y="0" width="64" height="32">
<properties>
<property name="map" value="haunted_forest21"/>
<property name="place" value="south"/>
</properties>
</object>
<object id="3" name="exit" type="mapchange" x="384" y="224" width="32" height="32">
<properties>
<property name="map" value="haunted_house"/>
<property name="place" value="entrance"/>
</properties>
</object>
</objectgroup>
<objectgroup id="7" name="Spawn">
<object id="4" name="grieveless_dead_spawn1" type="spawn" x="480" y="256" width="32" height="32">
<properties>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object id="5" name="grieveless_dead_spawn2" type="spawn" x="96" y="160" width="32" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="grieveless_dead"/>
</properties>
</object>
<object id="6" name="forest_hunter_spawn1" type="spawn" x="512" y="384" width="192" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="forest_hunter"/>
</properties>
</object>
<object id="7" name="angel_death_spawn1" type="spawn" x="288" y="256" width="64" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object id="8" name="musty_prowler_spawn1" type="spawn" x="64" y="64" width="64" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object id="9" name="dead_walker_spawn1" type="spawn" x="608" y="160" width="64" height="32">
<properties>
<property name="spawngroup" value="dead_walker"/>
</properties>
</object>
<object id="10" name="musty_prowler_spawn2" type="spawn" x="640" y="64" width="64" height="32">
<properties>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object id="11" name="angel_death_spawn2" type="spawn" x="576" y="96" width="32" height="64">
<properties>
<property name="spawngroup" value="angel_death"/>
</properties>
</object>
<object id="12" name="skeletal_raider_spawn1" type="spawn" x="544" y="160" width="64" height="128">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="skeletal_raider"/>
</properties>
</object>
<object id="13" name="musty_prowler_spawn3" type="spawn" x="608" y="288" width="128" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="musty_prowler"/>
</properties>
</object>
<object id="14" name="death_wrecker_spawn1" type="spawn" x="160" y="256" width="96" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="death_wrecker"/>
</properties>
</object>
</objectgroup>
<objectgroup id="8" name="Keys"/>
<objectgroup id="9" name="Replace"/>
</map>

View File

@@ -1,272 +1,292 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="11" height="25" tilewidth="32" tileheight="32">
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="11" height="25" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="13">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32">
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32">
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32">
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32">
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32">
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<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32">
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</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32">
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
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</tileset>
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32">
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
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</tileset>
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32">
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32">
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<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="11" height="25">
<tileset firstgid="7577" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7705" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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</tileset>
<layer id="1" name="Ground" width="11" height="25">
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</layer>
<layer name="Top" width="11" height="25">
<layer id="4" name="Top" width="11" height="25">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="11" height="25" visible="0">
<layer id="5" name="Walkable" width="11" height="25">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents" visible="0">
<object name="sign_way_to_sullengard_east_park" type="sign" x="192" y="128" width="32" height="32"/>
<object name="north" type="mapchange" x="224" y="0" width="32" height="32">
<objectgroup id="6" name="Mapevents">
<object id="1" name="sign_way_to_sullengard_east_park" type="sign" x="192" y="128" width="32" height="32"/>
<object id="2" name="north" type="mapchange" x="224" y="0" width="32" height="32">
<properties>
<property name="map" value="cabin_norcity_road4"/>
<property name="place" value="south"/>
</properties>
</object>
<object name="south" type="mapchange" x="0" y="768" width="320" height="32">
<object id="3" name="south" type="mapchange" x="0" y="768" width="320" height="32">
<properties>
<property name="map" value="way_to_sullengard_east2"/>
<property name="place" value="north"/>
</properties>
</object>
<object id="4" name="west" type="mapchange" x="0" y="416" width="32" height="32">
<properties>
<property name="map" value="haunted_forest1"/>
<property name="place" value="east"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="yellow_tooth_spawn1" type="spawn" x="64" y="32" width="128" height="128">
<objectgroup id="7" name="Spawn">
<object id="5" name="yellow_tooth_spawn1" type="spawn" x="64" y="32" width="128" height="128">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="yellow_tooth"/>
</properties>
</object>
<object name="duleian_hornet_spawn" type="spawn" x="160" y="160" width="64" height="160">
<object id="6" name="duleian_hornet_spawn" type="spawn" x="160" y="160" width="64" height="160">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="duleian_hornet"/>
</properties>
</object>
<object name="duleian_hornet_spawn2" type="spawn" x="224" y="96" width="128" height="224">
<object id="7" name="duleian_hornet_spawn2" type="spawn" x="224" y="96" width="128" height="224">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="duleian_hornet"/>
</properties>
</object>
<object name="duleian_hornet_spawn3" type="spawn" x="64" y="480" width="192" height="128">
<object id="8" name="duleian_hornet_spawn3" type="spawn" x="64" y="480" width="192" height="128">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="duleian_hornet"/>
</properties>
</object>
<object name="yellow_tooth_spawn2" type="spawn" x="128" y="608" width="192" height="128">
<object id="9" name="yellow_tooth_spawn2" type="spawn" x="128" y="608" width="192" height="128">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="yellow_tooth"/>
</properties>
</object>
<object name="poisonous_jitterfly_spawn" type="spawn" x="32" y="320" width="64" height="64">
<object id="10" name="poisonous_jitterfly_spawn" type="spawn" x="32" y="320" width="64" height="64">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="poisonous_jitterfly"/>
</properties>
</object>
<object name="yellow_tooth_king_spawn" type="spawn" x="224" y="64" width="32" height="32">
<object id="11" name="yellow_tooth_king_spawn" type="spawn" x="224" y="64" width="32" height="32">
<properties>
<property name="spawngroup" value="yellow_tooth_king"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
<objectgroup id="8" name="Keys">
<object id="12" name="gabriel0" type="key" x="0" y="416" width="32" height="32">
<properties>
<property name="phrase" value="daw_haunted_enterance"/>
<property name="requireId" value="dead_walking"/>
<property name="requireType" value="questProgress"/>
<property name="requireValue" value="0"/>
</properties>
</object>
</objectgroup>
<objectgroup id="9" name="Replace"/>
</map>

View File

@@ -1,313 +1,312 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "https://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="40" height="14" tilewidth="32" tileheight="32">
<map version="1.8" tiledversion="1.8.4" orientation="orthogonal" renderorder="right-down" width="40" height="14" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="16">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
</tileset>
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
</tileset>
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
</tileset>
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32">
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32">
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32">
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32">
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32">
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32">
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32">
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32">
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32">
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32">
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32">
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32">
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
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<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
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<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32">
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
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<layer name="Base" width="40" height="14">
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<layer name="Above" width="40" height="14">
<layer id="4" name="Above" width="40" height="14">
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<layer name="Top" width="40" height="14">
<layer id="5" name="Top" width="40" height="14">
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</layer>
<layer name="Walkable" width="40" height="14" visible="0">
<layer id="6" name="Walkable" width="40" height="14" visible="0">
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</layer>
<objectgroup name="Mapevents">
<object name="east" type="mapchange" x="1248" y="96" width="32" height="320">
<objectgroup id="7" name="Mapevents">
<object id="1" name="east" type="mapchange" x="1248" y="96" width="32" height="320">
<properties>
<property name="map" value="way_to_sullengard_east2"/>
<property name="place" value="west"/>
</properties>
</object>
<object name="outside_cabin" type="mapchange" x="160" y="256" width="32" height="32">
<object id="2" name="outside_cabin" type="mapchange" x="160" y="256" width="32" height="32">
<properties>
<property name="map" value="sullengard_ravine_cabin"/>
<property name="place" value="cabin"/>
</properties>
</object>
<object name="southwest" type="mapchange" x="64" y="416" width="32" height="32">
<object id="3" name="southwest" type="mapchange" x="64" y="416" width="32" height="32">
<properties>
<property name="map" value="way_to_sullengard_east_ravine_north"/>
<property name="place" value="northwest"/>
</properties>
</object>
<object name="south_left_middle" type="mapchange" x="416" y="416" width="64" height="32">
<object id="4" name="south_left_middle" type="mapchange" x="416" y="416" width="64" height="32">
<properties>
<property name="map" value="way_to_sullengard_east_ravine_north"/>
<property name="place" value="north_left_middle"/>
</properties>
</object>
<object name="south_right_middle" type="mapchange" x="608" y="416" width="96" height="32">
<object id="5" name="south_right_middle" type="mapchange" x="608" y="416" width="96" height="32">
<properties>
<property name="map" value="way_to_sullengard_east_ravine_north"/>
<property name="place" value="north_right_middle"/>
</properties>
</object>
<object name="southeast" type="mapchange" x="928" y="416" width="160" height="32">
<object id="6" name="southeast" type="mapchange" x="928" y="416" width="160" height="32">
<properties>
<property name="map" value="way_to_sullengard_east_ravine_north"/>
<property name="place" value="northeast"/>
</properties>
</object>
<object name="south_middle" type="mapchange" x="768" y="416" width="32" height="32">
<object id="7" name="south_middle" type="mapchange" x="768" y="416" width="32" height="32">
<properties>
<property name="map" value="way_to_sullengard_east_ravine_north"/>
<property name="place" value="north_middle"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="poisonous_jitterfly_spawn1" type="spawn" x="768" y="160" width="224" height="64">
<objectgroup id="8" name="Spawn">
<object id="8" name="poisonous_jitterfly_spawn1" type="spawn" x="768" y="160" width="224" height="64">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="poisonous_jitterfly"/>
</properties>
</object>
<object name="poisonous_jitterfly_spawn2" type="spawn" x="320" y="128" width="224" height="128">
<object id="9" name="poisonous_jitterfly_spawn2" type="spawn" x="320" y="128" width="224" height="128">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="poisonous_jitterfly"/>
</properties>
</object>
<object name="poisonous_jitterfly_spawn3" type="spawn" x="672" y="96" width="64" height="128">
<object id="10" name="poisonous_jitterfly_spawn3" type="spawn" x="672" y="96" width="64" height="128">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="poisonous_jitterfly"/>
</properties>
</object>
<object name="poisonous_jitterfly_spawn4" type="spawn" x="1056" y="96" width="160" height="96">
<object id="11" name="poisonous_jitterfly_spawn4" type="spawn" x="1056" y="96" width="160" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="poisonous_jitterfly"/>
</properties>
</object>
<object name="flying_tree_ant_spawn2" type="spawn" x="544" y="320" width="192" height="64">
<object id="12" name="flying_tree_ant_spawn2" type="spawn" x="544" y="320" width="192" height="64">
<properties>
<property name="quantity" value="4"/>
<property name="spawngroup" value="flying_tree_ant"/>
</properties>
</object>
<object name="flying_tree_ant_spawn3" type="spawn" x="480" y="224" width="224" height="96">
<object id="13" name="flying_tree_ant_spawn3" type="spawn" x="480" y="224" width="224" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="flying_tree_ant"/>
</properties>
</object>
<object name="flying_tree_ant_spawn4" type="spawn" x="864" y="288" width="256" height="96">
<object id="14" name="flying_tree_ant_spawn4" type="spawn" x="864" y="288" width="256" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="flying_tree_ant"/>
</properties>
</object>
<object name="sullengard_venom_snake_spawn1" type="spawn" x="96" y="352" width="320" height="32">
<object id="15" name="sullengard_venom_snake_spawn1" type="spawn" x="96" y="352" width="320" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="sullengard_venom_snake"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys"/>
<objectgroup name="Replace"/>
<objectgroup id="9" name="Keys"/>
<objectgroup id="10" name="Replace"/>
</map>

View File

@@ -1,5 +1,12 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<worldmap>
<segment id="haunted_underground" x="762" y="681">
<map id="haunted_underground_1" x="762" y="705"/>
<map id="haunted_underground_2" x="788" y="705"/>
<map id="haunted_underground_3" x="811" y="690"/>
<map id="haunted_underground_4" x="830" y="690"/>
<map id="haunted_underground_5" x="850" y="681"/>
</segment>
<segment id="omi2_bwmhole" x="-28" y="50">
<map id="blackwater_mountain71" x="11" y="50"/>
<map id="blackwater_mountain72" x="-2" y="50"/>
@@ -480,7 +487,7 @@
<map id="sullengard_woods12" x="374" y="572"/>
<map id="sullengard_woods13" x="374" y="552"/>
<map id="sullengard_woods14" x="374" y="519"/>
<map id="vilegard_sullengard_filler1" x="384" y="492"/>
<map id="vilegard_sullengard_filler1" x="384" y="504"/>
<map id="way_to_sullengard_east9a" x="441" y="655"/>
<map id="way_to_sullengard_east7a" x="492" y="613"/>
<map id="sullengard_pond_east" x="404" y="655"/>
@@ -489,7 +496,37 @@
<map id="way_to_sullengard_east5_filler" x="502" y="555"/>
<map id="way_to_sullengard_east2a" x="502" y="520"/>
<map id="sullengard_ravine2" x="502" y="535"/>
<map id="gapfillerhole" x="194" y="375"/>
<map id="haunted_forest1" x="495" y="486"/>
<map id="haunted_forest2" x="493" y="478"/>
<map id="haunted_forest3" x="497" y="497"/>
<map id="haunted_forest4" x="489" y="497"/>
<map id="haunted_forest_coffin1" x="479" y="497"/>
<map id="haunted_forest_coffin2" x="469" y="497"/>
<map id="haunted_forest5" x="486" y="486"/>
<map id="haunted_forest6" x="481" y="478"/>
<map id="haunted_forest7" x="469" y="490"/>
<map id="haunted_forest8" x="469" y="486"/>
<map id="haunted_forest9" x="469" y="478"/>
<map id="haunted_forest12" x="461" y="490"/>
<map id="haunted_forest13" x="461" y="482"/>
<map id="haunted_forest_filler" x="455" y="478"/>
<map id="haunted_forest14" x="437" y="475"/>
<map id="haunted_forest15" x="420" y="475"/>
<map id="haunted_forest_way_to_house1" x="450" y="501"/>
<map id="haunted_forest_way_to_house2" x="429" y="501"/>
<map id="haunted_forest_way_to_house4" x="416" y="495"/>
<map id="haunted_forest_way_to_house5" x="409" y="495"/>
<map id="haunted_forest16" x="420" y="482"/>
<map id="haunted_forest17" x="409" y="485"/>
<map id="haunted_forest19" x="409" y="475"/>
<map id="haunted_forest20" x="394" y="475"/>
<map id="haunted_forest21" x="384" y="492"/>
<map id="haunted_forest22" x="399" y="492"/>
<map id="haunted_forest23" x="399" y="484"/>
<map id="haunted_forest24" x="382" y="475"/>
<map id="haunted_forest25" x="382" y="484"/>
<map id="haunted_cemetery1" x="440" y="482"/>
<map id="haunted_cemetery2" x="429" y="482"/>
<namedarea id="crossglen" name="Crossglen" type="settlement"/>
<namedarea id="crossroads" name="Crossroads Guardhouse" type="other"/>
<namedarea id="charwoodh" name="Charwood" type="settlement"/>