refactor: add navigation handling for replies in CommonEditor and DialogueEditor

This commit is contained in:
OMGeeky
2025-06-16 10:43:47 +02:00
parent 0081c325bb
commit 8a7ad08aa7
2 changed files with 1220 additions and 1181 deletions

View File

@@ -1,5 +1,7 @@
package com.gpl.rpg.atcontentstudio.ui.tools;
import com.gpl.rpg.atcontentstudio.ATContentStudio;
import com.gpl.rpg.atcontentstudio.model.GameDataElement;
import com.gpl.rpg.atcontentstudio.ui.CollapsiblePanel;
import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
import com.gpl.rpg.atcontentstudio.ui.FieldUpdateListener;
@@ -11,6 +13,10 @@ import com.jidesoft.swing.JideBoxLayout;
import javax.swing.*;
import javax.swing.event.ListDataEvent;
import javax.swing.event.ListDataListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
@@ -60,6 +66,29 @@ public final class CommonEditor {
}
updateRepliesEditorPane.call(repliesEditorPane, selectedReply, listener);
});
repliesList.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
if (e.getClickCount() == 2) {
GameDataElement navObj = listModel.getNavigationElement( repliesList.getSelectedValue());
if (navObj != null) {
ATContentStudio.frame.openEditor(navObj);
ATContentStudio.frame.selectInTree(navObj);
}
}
}
});
repliesList.addKeyListener(new KeyAdapter() {
@Override
public void keyReleased(KeyEvent e) {
if (e.getKeyCode() == KeyEvent.VK_ENTER) {
GameDataElement navObj = listModel.getNavigationElement( repliesList.getSelectedValue());
ATContentStudio.frame.openEditor(navObj);
ATContentStudio.frame.selectInTree(navObj);
}
}
});
if (writable) {
JPanel listButtonsPane = new JPanel();
listButtonsPane.setLayout(new JideBoxLayout(listButtonsPane, JideBoxLayout.LINE_AXIS, 6));
@@ -138,12 +167,17 @@ public final class CommonEditor {
protected abstract List<E> getInner();
protected abstract void setInner(List<E> value);
protected GameDataElement getNavigationElement(E element){
return null;
}
public AtListModel(S source) {
this.source = source;
}
@Override
public int getSize() {
if (getInner() == null) return 0;