mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-23 15:38:29 +01:00
Using or un/equipping items during combat automatically ends the turn if all AP are used
This commit is contained in:
@@ -240,7 +240,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean playerHasApLeft() {
|
||||
public boolean playerHasApLeft() {
|
||||
final Player player = world.model.player;
|
||||
if (player.hasAPs(player.getUseItemCost())) return true;
|
||||
if (player.hasAPs(player.getAttackCost())) return true;
|
||||
|
||||
@@ -58,6 +58,9 @@ public final class ItemController {
|
||||
player.inventory.setItemTypeInWearSlot(slot, type);
|
||||
controllers.actorStatsController.addConditionsFromEquippedItem(player, type);
|
||||
controllers.actorStatsController.recalculatePlayerStats(player);
|
||||
if (world.model.uiSelections.isInCombat && !controllers.combatController.playerHasApLeft()) {
|
||||
controllers.combatController.endPlayerTurn();
|
||||
}
|
||||
}
|
||||
|
||||
public void unequipSlot(ItemType type, Inventory.WearSlot slot) {
|
||||
@@ -72,6 +75,9 @@ public final class ItemController {
|
||||
|
||||
unequipSlot(player, slot);
|
||||
controllers.actorStatsController.recalculatePlayerStats(player);
|
||||
if (world.model.uiSelections.isInCombat && !controllers.combatController.playerHasApLeft()) {
|
||||
controllers.combatController.endPlayerTurn();
|
||||
}
|
||||
}
|
||||
|
||||
private void unequipSlot(Player player, Inventory.WearSlot slot) {
|
||||
@@ -95,6 +101,9 @@ public final class ItemController {
|
||||
controllers.actorStatsController.applyUseEffect(player, null, type.effects_use);
|
||||
world.model.statistics.addItemUsage(type);
|
||||
|
||||
if (world.model.uiSelections.isInCombat && !controllers.combatController.playerHasApLeft()) {
|
||||
controllers.combatController.endPlayerTurn();
|
||||
}
|
||||
//TODO: provide feedback that the item has been used.
|
||||
//context.mainActivity.message(androidContext.getResources().getString(R.string.inventory_item_used, type.name));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user