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Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (563 of 563 strings)
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<string name="skill_longdescription_coinfinder">每个技能等级增加战后掉落金币概率%1$d%%,并增加掉落的金币量%2$d%%。</string>
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<string name="skill_longdescription_speed">每个技能等级增加%1$d点AP上限。</string>
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<string name="skill_longdescription_better_criticals">每个技能等级增加装备原始暴击伤害倍率%1$d。</string>
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<string name="skill_longdescription_more_criticals">每个技能等级增加%1$d%装备原有的暴击技能。</string>
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<string name="skill_longdescription_more_criticals">每个技能等级增加%1$d%%装备原有的暴击技能。</string>
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<string name="skill_longdescription_barkskin">每个技能等级增加伤害抗性%1$d。</string>
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<string name="skill_longdescription_dodge">每个技能等级增加格挡%1$d。</string>
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<string name="skill_longdescription_barter">每个技能等级,买入和卖出的金币按%1$d百分比递减和递增。</string>
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