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https://github.com/OMGeeky/andors-trail.git
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Add back round counters reset and move a function call to put it with similar functions
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@@ -55,7 +55,6 @@ public final class CombatController implements VisualEffectCompletedCallback {
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public void exitCombat(boolean pickupLootBags) {
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setCombatSelection(null, null);
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world.model.uiSelections.isInCombat = false;
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combatTurnListeners.onCombatEnded();
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world.model.uiSelections.selectedPosition = null;
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world.model.uiSelections.selectedMonster = null;
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endOfCombatRound();
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@@ -558,7 +557,9 @@ public final class CombatController implements VisualEffectCompletedCallback {
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}
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public void endOfCombatRound() {
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combatTurnListeners.onCombatEnded();
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world.model.worldData.tickWorldTime();
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controllers.gameRoundController.resetRoundTimers();
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controllers.actorStatsController.applyConditionsToPlayer(world.model.player, false);
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controllers.actorStatsController.applyConditionsToMonsters(world.model.currentMap, true);
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}
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