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@@ -129,7 +129,7 @@ public final class SkillCollection {
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private static final int MAX_LEVEL_EVASION = Math.max(
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Constants.FLEE_FAIL_CHANCE_PERCENT / PER_SKILLPOINT_INCREASE_EVASION_FLEE_CHANCE_PERCENTAGE
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,Constants.MONSTER_AGGRESSION_CHANCE_PERCENT / PER_SKILLPOINT_INCREASE_EVASION_MONSTER_ATTACK_CHANCE_PERCENTAGE
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);
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);
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public static final int MAX_LEVEL_LOWER_EXPLOSS = 100 / PER_SKILLPOINT_INCREASE_EXPLOSS_PERCENT;
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public static final int MAX_LEVEL_RESISTANCE = 70 / PER_SKILLPOINT_INCREASE_RESISTANCE_CHANCE_PERCENT;
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@@ -211,25 +211,25 @@ public final class SkillCollection {
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initializeSkill(new SkillInfo(SkillID.armorProficiencyHeavy, 4, SkillInfo.LevelUpType.firstLevelRequiresQuest, SkillCategory.proficiency, null));
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initializeSkill(new SkillInfo(SkillID.fightstyleDualWield, 2, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
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SkillLevelRequirement.requireExperienceLevels(15, 0)
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}));
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}));
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initializeSkill(new SkillInfo(SkillID.fightstyle2hand, 2, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
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SkillLevelRequirement.requireExperienceLevels(15, 0)
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}));
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}));
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initializeSkill(new SkillInfo(SkillID.fightstyleWeaponShield, 2, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
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SkillLevelRequirement.requireExperienceLevels(15, 0)
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}));
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}));
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initializeSkill(new SkillInfo(SkillID.specializationDualWield, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
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SkillLevelRequirement.requireExperienceLevels(45, 0)
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,SkillLevelRequirement.requireOtherSkill(SkillID.fightstyleDualWield, 2)
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}));
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}));
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initializeSkill(new SkillInfo(SkillID.specialization2hand, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
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SkillLevelRequirement.requireExperienceLevels(45, 0)
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,SkillLevelRequirement.requireOtherSkill(SkillID.fightstyle2hand, 2)
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}));
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}));
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initializeSkill(new SkillInfo(SkillID.specializationWeaponShield, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
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SkillLevelRequirement.requireExperienceLevels(45, 0)
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,SkillLevelRequirement.requireOtherSkill(SkillID.fightstyleWeaponShield, 2)
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}));
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}));
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}
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public SkillInfo getSkill(SkillID skillID) {
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