This commit is contained in:
Mohamad Alkotob
2017-01-05 09:20:48 +02:00
committed by GitHub
parent 998c56d8ab
commit 6c9fcd5b46

View File

@@ -129,7 +129,7 @@ public final class SkillCollection {
private static final int MAX_LEVEL_EVASION = Math.max(
Constants.FLEE_FAIL_CHANCE_PERCENT / PER_SKILLPOINT_INCREASE_EVASION_FLEE_CHANCE_PERCENTAGE
,Constants.MONSTER_AGGRESSION_CHANCE_PERCENT / PER_SKILLPOINT_INCREASE_EVASION_MONSTER_ATTACK_CHANCE_PERCENTAGE
);
);
public static final int MAX_LEVEL_LOWER_EXPLOSS = 100 / PER_SKILLPOINT_INCREASE_EXPLOSS_PERCENT;
public static final int MAX_LEVEL_RESISTANCE = 70 / PER_SKILLPOINT_INCREASE_RESISTANCE_CHANCE_PERCENT;
@@ -211,25 +211,25 @@ public final class SkillCollection {
initializeSkill(new SkillInfo(SkillID.armorProficiencyHeavy, 4, SkillInfo.LevelUpType.firstLevelRequiresQuest, SkillCategory.proficiency, null));
initializeSkill(new SkillInfo(SkillID.fightstyleDualWield, 2, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
SkillLevelRequirement.requireExperienceLevels(15, 0)
}));
}));
initializeSkill(new SkillInfo(SkillID.fightstyle2hand, 2, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
SkillLevelRequirement.requireExperienceLevels(15, 0)
}));
}));
initializeSkill(new SkillInfo(SkillID.fightstyleWeaponShield, 2, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
SkillLevelRequirement.requireExperienceLevels(15, 0)
}));
}));
initializeSkill(new SkillInfo(SkillID.specializationDualWield, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
SkillLevelRequirement.requireExperienceLevels(45, 0)
,SkillLevelRequirement.requireOtherSkill(SkillID.fightstyleDualWield, 2)
}));
}));
initializeSkill(new SkillInfo(SkillID.specialization2hand, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
SkillLevelRequirement.requireExperienceLevels(45, 0)
,SkillLevelRequirement.requireOtherSkill(SkillID.fightstyle2hand, 2)
}));
}));
initializeSkill(new SkillInfo(SkillID.specializationWeaponShield, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.specialty, new SkillLevelRequirement[] {
SkillLevelRequirement.requireExperienceLevels(45, 0)
,SkillLevelRequirement.requireOtherSkill(SkillID.fightstyleWeaponShield, 2)
}));
}));
}
public SkillInfo getSkill(SkillID skillID) {