action points are reset after a fight so the action points displayed are always max when not in a fight

This commit is contained in:
Gonk
2019-11-20 23:04:48 +01:00
parent bf9e2ce947
commit b3cecaf845

View File

@@ -57,6 +57,7 @@ public final class CombatController implements VisualEffectCompletedCallback {
setCombatSelection(null, null);
world.model.uiSelections.isInCombat = false;
combatTurnListeners.onCombatEnded();
controllers.actorStatsController.setActorMaxAP(world.model.player);
world.model.uiSelections.selectedPosition = null;
world.model.uiSelections.selectedMonster = null;
if (world.model.player.isDead()) {