Added guynmart spritesheets and modified map_fence_4

This commit is contained in:
Rijackson
2018-05-02 17:29:12 -04:00
parent 8c876225b4
commit b42b26bb42
4 changed files with 3 additions and 0 deletions

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@@ -333,6 +333,7 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.monsters_wraiths, "monsters_wraiths", sz3x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_zombie1, "monsters_zombie1", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_zombie2, "monsters_zombie2", sz1x1, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.monsters_guynmart, "monsters_guynmart", new Size(8, 2), sz1x1, mTileSize);
/*INSERT_NPCS_TILESETS_HERE*/
loader.prepareTileset(R.drawable.map_bed_1, "map_bed_1", mapTileSize, sz1x1, mTileSize);
@@ -395,6 +396,8 @@ public final class ResourceLoader {
loader.prepareTileset(R.drawable.map_wall_4, "map_wall_4", new Size(15, 8), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_window_1, "map_window_1", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_window_2, "map_window_2", mapTileSize, sz1x1, mTileSize);
loader.prepareTileset(R.drawable.map_guynmart, "map_guynmart", mapTileSize, sz1x1, mTileSize);
/*INSERT_MAP_TILESETS_HERE*/
loader.prepareTileset(R.drawable.effect_blood4, "effect_blood4", new Size(7, 2), sz1x1, mTileSize);
loader.prepareTileset(R.drawable.effect_heal2, "effect_heal2", new Size(8, 2), sz1x1, mTileSize);