lower the prerequisite levels on the internal bleeding for more critical and better critical from 3 to 2

This commit is contained in:
jgemmajr
2024-12-20 12:56:06 -05:00
parent 94f93391d0
commit b505a4ea41

View File

@@ -187,12 +187,12 @@ public final class SkillCollection {
initializeSkill(new SkillInfo(SkillID.resistanceBlood, MAX_LEVEL_RESISTANCE, SkillInfo.LevelUpType.alwaysShown, SkillCategory.immunity, null, position++));
initializeSkill(new SkillInfo(SkillID.shadowBless, 1, SkillInfo.LevelUpType.onlyByQuests, SkillCategory.immunity, null, position++));
initializeSkill(new SkillInfo(SkillID.crit1, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.criticals, new SkillLevelRequirement[] {
SkillLevelRequirement.requireOtherSkill(SkillID.moreCriticals, 3)
,SkillLevelRequirement.requireOtherSkill(SkillID.betterCriticals, 3)
SkillLevelRequirement.requireOtherSkill(SkillID.moreCriticals, 2)
,SkillLevelRequirement.requireOtherSkill(SkillID.betterCriticals, 2)
}, position++));
initializeSkill(new SkillInfo(SkillID.crit2, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.criticals, new SkillLevelRequirement[] {
SkillLevelRequirement.requireOtherSkill(SkillID.moreCriticals, 6)
,SkillLevelRequirement.requireOtherSkill(SkillID.betterCriticals, 6)
SkillLevelRequirement.requireOtherSkill(SkillID.moreCriticals, 4)
,SkillLevelRequirement.requireOtherSkill(SkillID.betterCriticals, 4)
,SkillLevelRequirement.requireOtherSkill(SkillID.crit1, 1)
}, position++));
initializeSkill(new SkillInfo(SkillID.rejuvenation, 1, SkillInfo.LevelUpType.alwaysShown, SkillCategory.immunity, new SkillLevelRequirement[] {