Commit Graph

132 Commits

Author SHA1 Message Date
oskar.wiksten@gmail.com
d20f9ccccc Re-worked shop droplists to reflect the merchant's position in the item quality available.
Updated French translation (thanks Misty Soul)
Removed unused items and monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@167 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-06 21:28:02 +00:00
oskar.wiksten@gmail.com
229331f38a Minor spelling corrections to v0.6.10 quests (from Issue 245).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@166 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-05 22:15:11 +00:00
oskar.wiksten@gmail.com
1a9c903ad2 Added additional monster icons.
Populated waterway- and pwcave maps with monsters.
Added selftests to verify that all defined monsters are being used.
Disabled manual saving while in combat (issue 241).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-05 22:08:54 +00:00
oskar.wiksten
ba2cd2a8b4 275 new lines of dialogue for the new Loneford quest. The Loneford quest is now completable.
Populated most of the quest droplists (shop droplists still left to do).
Fixed issues with the Prim and Blackwater quests, that were never marked as completed under some circumstances in v0.6.9.
Moved tiles on a lot of maps to their correct layer (from "Objects" to "Above" for example)
Added deterministic sort order to quest list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@164 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-02 19:27:46 +00:00
oskar.wiksten@gmail.com
a31a359c3e 500 more lines of dialogue for v0.6.10.
Contents of 3 new quests.
Updated monsters for v0.6.10.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@163 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-25 19:31:54 +00:00
oskar.wiksten
dd3f53bbaa Start of 3 new quests for Crossroads and Loneford.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@162 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-19 22:42:16 +00:00
oskar.wiksten
8fdc8b41df Bugfixes to the 4 new quests in crossroads- and fields maps.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@161 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-19 17:52:06 +00:00
oskar.wiksten@gmail.com
7b35217f24 4 new quests for v0.6.10.
Made new weapons and armor icons slightly lighter.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@160 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-18 17:12:51 +00:00
oskar.wiksten
bedc7df087 Refactor: Moved all code that does parsing of resource files into separate namespace, and into specialized reusable parser classes.
Refactor: Changed property "searchTag" if objects of type ItemType into property "id", because that is what it is used for.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@159 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-14 17:20:45 +00:00
oskar.wiksten
972fff006a Monsters will now copy all data from the monstertype instead of directly referencing the monstertype (in preparation for personalized monsters).
Refactor: Separated debug interface to a separate class, reduces clutter in MainActivity.


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@158 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-14 12:46:52 +00:00
oskar.wiksten
6f4f466c1f Refactor: Made sure that IDs are used where applicable, instead of names (in particular with regards to MonsterType)
Refactor: Reduce dependencies from Phrase object (changed Droplist property into id instead of actual object)
Refactor: Renamed some images to maintain filename naming scheme.
Bugfix: Conversation editor did not guess new phrase ids correctly.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@157 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-14 11:52:19 +00:00
oskar.wiksten
0bc622b7a3 Refactor: removed integer id from item types (should use the real string id instead).
Changed some ArrayList:s in the maploader into using HashMap:s (should speed up the loading process).
Added graphical tiles for more weapons, armours, rings and amulets.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@156 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-12 15:22:26 +00:00
oskar.wiksten
d83a420be2 Added "clear" button to content editor.
Added accordion to import/export dialogs in content editor.
Fixed bug in content editor when changing an id of a phrase.
Made editor tabs closable with escape key.
Split the item tileset image into several smaller parts.
Added more images for some armours, weapons and monsters.


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@155 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-12 12:23:29 +00:00
oskar.wiksten
65664d5c47 Corrections to horizontal alignment issues on Samsung Galaxy S2. (Issue 242)
Updated authors list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@154 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-09 19:03:27 +00:00
oskar.wiksten
475d330dde Changed all "fill_parent" to "match_parent" in layouts.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@153 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-07 18:37:04 +00:00
oskar.wiksten
e4f7797dca Populated crossroads indoor maps with NPCs (though not defined yet).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@152 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-06 19:19:53 +00:00
oskar.wiksten
205dfce837 Updated list of authors.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@151 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-05 20:24:43 +00:00
oskar.wiksten
db65f3a145 Updated TMX worldmap with Waterway and Brightport maps.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@150 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-05 19:45:18 +00:00
oskar.wiksten
941208377a Added the first waterway maps, including pwcave.
Added monsters to fields* and loneford* maps (monsters not defined yet).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@149 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-05 19:43:46 +00:00
oskar.wiksten
0c75fbbac1 Only do critical attacks if the attacker both has a non-zero critical chance and a non-zero critical modifier (resolves issue 235)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@148 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-08-30 21:25:29 +00:00
oskar.wiksten
2e7b49c2b4 Fixed monster info HP bug (issue 117) - thanks Scott Lund.
Added items for v0.6.10, changed stats for a lot of items.
Smaller changes to maps in preparation for v0.6.10.
Added selftests to find items and droplists that are not used.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@147 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-08-30 20:58:51 +00:00
oskar.wiksten
bebabbb2aa Introduced a setting for whether d-pad should be minimizable or not.
Added skills for resistance of actor conditions. (thanks Samuel)
Remove duplicate items (but give back gold) whose store price has increased, to prevent exploiting the newer item prices.
Changes to code comments, display texts. (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@146 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-30 19:50:53 +00:00
oskar.wiksten
c15fc2a5ff Updated content editor to display automatic price calculation.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@145 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-30 12:17:20 +00:00
oskar.wiksten
8f907ac3fa Added automatic price calculation (issue 38)
Updated Italian translation (thanks k6blue)
Added confirmation dialog box when selling non-ordinary items (thanks ejwessel).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@144 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-30 12:12:58 +00:00
oskar.wiksten
d5f75659f8 Updated French translation by Misty Soul.
Updated Italian translation by Joker.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@143 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-26 15:18:48 +00:00
oskar.wiksten
9730afade8 Display unequipped base stats on player info screen.
Add "All" button to bulk selection interface.
Do not show bulk selection interface when dropping just one item.
Confirmation dialog when overwriting savegames with a new player name (thanks ejwessel)
Hide critical multiplier if equal to 0 or 1.
Do not trigger map events if the player moves to another tile on the same mapevent.
Add LayoutParams to all dynamically generated views (reduces graphical artifacts on Motorola devices)
Use wrap_content instead of match_parent as height on listviews (reduces graphical artifacts on Motorola devices)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@142 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-24 11:24:45 +00:00
oskar.wiksten
173b8cb6c5 Update content editor with actor condition categories.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@141 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-23 12:49:24 +00:00
oskar.wiksten
38df2875bb Introduce categories on actor conditions.
Display text about debug resources on startscreen.
Sort savegame slots (thanks Samuel)
Display confirmation box when overwriting savegame with different player name (thanks ejwessel) (issue 215).
Show skill max level even if player does not have skill point (thanks Samuel)
Hide skill requirements if max level reached (thanks Samuel)
Enable attack button even when fleeing (thanks Samuel)
Display negative combat traits, for example when viewing a condition effect (issue 217).


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@140 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-23 12:42:52 +00:00
oskar.wiksten
cbd2c2efa6 Tweaked skill requirements.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@139 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-20 14:38:44 +00:00
oskar.wiksten
18a197aa65 Corrected English spelling in conversations (thanks to Cecil)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@138 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-20 12:24:19 +00:00
oskar.wiksten
aeb652b1ec Added requirements to skills (other skills, stats or levels)
Unlimited number of savegame slots.
Added "quests" as tab to character screen.
Added display type string to item info page (Quest item/Rare/Exceptional/Legendary).
Bugfixes (thanks Samuel)
Updated French translation (thanks Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@137 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-20 11:48:52 +00:00
oskar.wiksten
c67c9ef111 Tweaked skill effects.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@136 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-17 17:37:42 +00:00
oskar.wiksten
585025f8d3 Display list of skills that the player has.
Leveling up gives a new skillpoint to distribute.
GUI for selecting what skill to increase.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@135 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-17 16:53:20 +00:00
oskar.wiksten
2b961c391c Start on a basic skill system.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@134 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 19:45:46 +00:00
oskar.wiksten
67513a3692 Reduced view hierarchy depth (improves Android rendering performance).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@133 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 13:34:35 +00:00
oskar.wiksten
b5644f6730 Display legendary, extraordinary and quest items with a background color to distinguish them from other items.
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 10:06:02 +00:00
oskar.wiksten
4300117d19 Added bulk selection interface for dropping, buying and selling. (Thanks to ejwessel)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@131 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-15 20:18:20 +00:00
oskar.wiksten
86ca75e7e3 Display info dialog about actor conditions when the user clicks one in a view that display stats.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@130 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-15 16:42:20 +00:00
oskar.wiksten
00079bcb6e Added screenshot images for SVN tutorial
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@124 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-15 09:42:44 +00:00
oskar.wiksten
e6be7c2010 Corrected resource files that had different content than the default resource file.
Added parcelable support for conversationactivity (should prevent FC on some devices in the conversation)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@123 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-14 15:15:34 +00:00
oskar.wiksten
4a1fdd6c77 Moved keyboard- and touch input code to a seaprate inputcontroller instead of in the mainview.
Updated French translation by Misty Soul.
Calculate cached stats from worn items when loading savegames.
Allow movement by WASD keys (thanks Samuel)
Enable attacking from dpad
Moved debug content into a separate file (does not need translation)
Updated dialogue for Fulus (issue 216)
Updated dialogue for Throdna (issue 208)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@122 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-13 20:13:51 +00:00
oskar.wiksten
c0fc4d16e3 Update combat bar info on monster attacks.
Force black background on conversation scroll list.
Corrected tile in Prim main hall.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@121 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 15:48:31 +00:00
oskar.wiksten
83f0834c93 Virtual D-pad (thanks to Samuel)
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 12:31:21 +00:00
oskar.wiksten
50477db962 Corrected naming of tileset "tiles_1_8" in all maps.
Corrected transparent tiles.
Corrected conversation "guthbered_lookforsigns_1" to require "prim_hunt:60".

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@119 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-03 12:38:37 +00:00
oskar.wiksten
d8b127f9a1 Release v0.6.9.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@118 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-29 19:30:58 +00:00
oskar.wiksten
db7d65c355 - Added scrollbar to item info dialog (thanks ctnbeh13)
- Changed the color of the exp bar yet again (thanks Samuel)
- Update HP-bar graphics when player gets "Minor berserker rage" condition (thanks kabbie1882)
- Fixed walkable crosses near "Blackwater Border Patrol" (thanks ctnbeh13)
- Fixed walkable pile of armour near Waeges (thanks ctnbeh13)
- Fixed walkable chair near Harlenn's bodyguard (thanks ctnbeh13)
- Fixed walkable signs on west side of Prim (thanks ctnbeh13)
- Fixed walkable plant in Prim inn (thanks ctnbeh13)
- Changed sign into fence tile outside Elm mine near Prim (thanks ctnbeh13)
- Changed walkable grass tiles outside Elm mine near Prim (thanks ctnbeh13)
- Updated authors list

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@117 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-28 20:04:51 +00:00
oskar.wiksten
1513337329 Updated for v0.6.9b1.
Changed backgound of exp bar to darker shade of yellow.
Added scrollbar to monster info dialog,
Vertically centered hp and exp bars.
Item "Shadow of the slayer" now has a "on kill" effect insetad of a "on hit" effect.
Corrected walkable tiles on blackwater_mountain16.
Corrected conversation for Bjorgur.
Bug: fixed conditions that are removed when equipping items without conditions.
Bug: fixed items that raise max HP and AP.
Added fixed 50 exp reward for monsters that have attack effects.
Regeneration effect has slightly lighter shade of blue for the amount of healed HP.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@116 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-25 16:15:59 +00:00
oskar.wiksten
6483fa7eda Corrected conversation for Harlenn to allow the Prim quest to continue.
Updated for v0.6.9a3

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@115 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-24 09:49:58 +00:00
oskar.wiksten
b81875886f Updated for v0.6.9a2
Corrected actor conditions that are applied when hit by monsters.
Corrected quests that were unsolvable.
Corrected walkable-layers and "above"-layers maps for Blackwater Mountain.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@114 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-23 18:02:18 +00:00
oskar.wiksten
f8c711e51d Updated German translation by Bomber and Samuel Plentz.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@113 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-22 20:19:38 +00:00