Zukero
ebbbf0ccfc
Removed the useless (and misguiding) % symbol after AC, BC and CC stats.
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Removed soon-to-be-closed GCode repository link, replaced by github one.
2015-10-28 17:43:11 +01:00
Zukero
477b839fcd
Fixed a few graphical glitches remaining in Lodar's Shortcut
2015-10-28 16:43:01 +01:00
ianh0
3ee48667ab
Fixed up several maps
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Fixed up Lodar shortcut maps and items
Fixed up Blackwater Mountain fix
Changed worldmap.xml
2015-08-26 20:03:27 +02:00
Zukero
b98ff6f601
Included new quest: pathway_fallhaven (Duleian road shortcut)
2015-08-13 16:33:51 +02:00
Zukero
1457d54733
Fixed bugs, and rephrased many things, in the Lodar Shortcut quest ( now
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called The way out is through")
2015-08-12 15:16:27 +02:00
Zukero
22f8a4827a
Typos, broken links, and one NPE fixed.
2015-08-11 17:36:25 +02:00
Zukero
903564a037
Fixed blocking & crashing bugs in shortcut_lodar.
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Boosted debug values to cope with swarm of Hirathils.
2015-08-10 17:25:04 +02:00
Zukero
84f152683e
Some dialogue fixes
2015-08-10 16:54:54 +02:00
Zukero
9dd1183161
Debugged Lodar Shortcut.
2015-08-10 15:15:45 +02:00
Zukero
4d1609d3c4
Fixed UI icons resolution on HDPI devices introduced with sprite upscaling prevention for densities >1
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Fixed variable text size in debug buttons
Fixed game crahing & walkalbe issues in new versions of BWM maps.
2015-07-10 15:53:10 +02:00
Zukero
297858f3f0
(Hopefully) fixed OutOfMemoryErrors for low heap-size devices.
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Fixed bug in quest "A night visit"
Fixed typo in map blackwater_mountain5a ("quantity " instead of
"quantity")
2015-06-19 16:30:28 +02:00
Zukero
46ae78b8d9
Added missing BWM map (39a) to resource list.
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Added limit to 32x32 bitmap loading (<32x32px for density <1, ==32x32px
for density >=1).
2015-04-29 18:18:08 +02:00
Zukero
defbd007b2
Merged movement animation with "missed" attack animation.
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New string in strings.xml, for the "MISS" animated message.
Adapted in-combat movement to have animations there too.
No "sleep" anymore in monster actions. Now relying only on animation
callbacks.
2015-04-14 14:04:05 +02:00
Zukero
f418aa3e3e
Merge remote-tracking branch 'origin/animated_moves' into tbrawl_attack_missed_animation
2015-04-14 10:32:30 +02:00
Zukero
348c9d215d
Fixed bugs introduced by new BWM maps.
2015-04-13 17:23:37 +02:00
Zukero
c5cddf96ba
Animated movements !
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Enhancements in debug map graphics, and more monster to better test
animations.
Player slides from tile to tile in MIN_INPUT_DEPLAY / 2 ms.
Mobs slide at a speed proportional to their Move cost / Max AP ratio.
Animation refresh rate is 25ms.
2015-04-10 11:40:17 +02:00
arnaudcoj
88b4dba796
Added an animation when an attack misses
2015-03-16 23:39:49 +01:00
FlorianDoublet
6124e074ec
repeatableQuest improvement
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repeatableQuest improvement
add our name into authors file
add our name into authors file
2015-03-06 18:53:29 +01:00
Zukero
0acd31f090
Merge remote-tracking branch 'googlecode/master'
2014-12-21 12:18:03 +01:00
Zukero
3c6da6a1d7
Merge remote-tracking branch 'origin/master'
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Conflicts:
AndorsTrail/AndroidManifest.xml
AndorsTrail/project.properties
2014-12-02 00:21:05 +01:00
Zukero
d360a55336
Zoom out enabled on in-game world map.
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Update to Android 5.0 (API 21)
2014-12-02 00:17:26 +01:00
Ian Haase
917cd5eb77
Small edit of remgard_villagers1 dialogue
2014-10-29 10:29:22 +01:00
Ian Haase
46ef47e0f7
Fixed up some small issues related to the pitch-black mine and the shortcut to the Blackwater Mountain Settlement.
2014-10-29 10:27:22 +01:00
Ian Haase
98a8f396f8
Small update to the Blackwater Mountain fix. A shortcut from the BWM cabin to the Blackwater Mountain settlement can be opened now. And the Prim mine (pitch-black mine) can be opened up as well.
2014-10-28 19:49:45 +01:00
Ian Haase
417b8a9e1c
edit of the tileset "map_broken_1".
2014-10-20 18:09:06 +02:00
Zukero
37aa751ce7
Merge pull request #2 from noamik/master
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Fixed translations for skill "Hard Hit". Merged from github/noamik/andors-trail/master
2014-07-24 21:48:44 +02:00
Ian Haase
6bd1dcf77d
Blackwater mountain fix released.
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Now this area can be browsed in the world map!
Most of the maps have been edited and four new maps have been created for aligning purposes.
2014-07-24 15:34:45 +02:00
Michael Noack
bf5439d59e
Fixes translations of skill description for "Hard Hit" to reflect changes in 0.7.1.
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TODO: pt and pt-rBR are wrong as well and need fixing.
TODO: ru, ja and pl need to be checked by translators and be removed in case of doubt to give future translators a chance to fix the translation.
2014-07-01 19:10:49 +02:00
Ian Haase
8109170405
Updated the tileset map_cavewall_4. Now it has got additional wall and corner tiles.
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Credits go to rijackson741.
2014-06-20 15:58:13 +02:00
Ian Haase
da07968222
Edit of map_cavewall_3.png
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Credits go to Moerit!
2014-06-08 14:47:10 +02:00
Zukero
ebdcc6c603
Added res/raw/actorconditions_debug.json, now loaded instead of the
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usual ones when AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES ==
true.
2014-05-29 00:57:17 +02:00
Zukero
b40cdd5350
Merge remote-tracking branch 'google/master'
2014-05-29 00:43:37 +02:00
Zukero
3d3c882ef0
Updated Polish version of strings.xml and xtrings_about.xml. Thanks to
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DanielS.
Google issues #354 & #355
2014-05-29 00:20:22 +02:00
Ian Haase
6cedd56453
small update on maps:
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-shadow corrections
-other small issues
2014-05-15 13:22:15 +02:00
Zukero
7a02014e1b
Merge remote-tracking branch 'google/master'
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Conflicts:
AndorsTrail/src/com/gpl/rpg/AndorsTrail/AndorsTrailApplication.java
2014-04-23 00:47:59 +02:00
Zukero
624bd19aa9
Updated all "strings.xml" translations to remove obsolete lines.
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Made worldmap's named areas translatable through launchpad (.mo files)
2014-04-23 00:33:39 +02:00
Zukero
e390490f23
Updated DE strings.xml
2014-04-06 18:58:11 +02:00
Ian Haase
2240a9e26b
added "Replace" object layer to the template file
2014-03-30 20:32:47 +02:00
Ian Haase
95ee5b19d3
Added "map_transition_5" displaying additional shadow transitions
2014-02-20 16:01:50 +01:00
Oskar Wiksten
a24672a3f1
Slight border to monsters_rltiles3.png
2013-11-14 23:36:20 +01:00
Oskar Wiksten
b06c5b9b15
Unblur and add border for monsters_men.png
2013-11-14 23:24:21 +01:00
Oskar Wiksten
7cc2d303ef
Add border to monsters_men2.png monsters_snakes.png
2013-11-14 23:05:57 +01:00
Oskar Wiksten
8b3ac992ce
Remove obsoleted "width" and "height" on <objectgroup> in TMX files
2013-11-10 21:10:48 +01:00
Oskar Wiksten
1fabb499a9
Spelling corrections Elwyl: both our sakes -> both our sake
2013-11-10 13:50:37 +01:00
Oskar Wiksten
37ef73d9e2
Add xhdpi and xxhdpi icons. Update to SDK 19.
2013-11-10 12:09:36 +01:00
Oskar Wiksten
161f516a98
Clarify monster locations in quest & conversation for Lodar def pot (thanks dromoz!)
2013-11-10 11:14:14 +01:00
Oskar Wiksten
6006fe1eb5
Refactor: Don't use hardcoded text for placeholders
2013-11-03 14:57:07 +01:00
Oskar Wiksten
f6559cac31
Refactor: remove unused resources
2013-11-03 14:55:59 +01:00
Oskar Wiksten
086fb199cf
Remove Fallhaven prisoner when reaching quest farrik:70
2013-11-03 09:35:21 +01:00
Oskar Wiksten
b898cf7f7c
Rename TMX property "outside" to "outdoors".
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* Outdoors is a better name for this, because that's what we actually mean by it. Outside is ambiguous in this context. Outside is what it's called in Swedish :)
2013-11-03 08:20:00 +01:00