Rijackson
daccd36cc5
Changed weapon proficiency bludgening to blunt, and added whips to description.
2020-07-04 14:11:53 -04:00
Rijackson
17b4e52552
Fix skill description for dual wield
2020-05-10 17:10:18 -04:00
Rijackson
3f3ba031c3
Changed skill descriptions to include parrying weapons with shields.
2020-04-26 13:55:20 -04:00
Gonk
325f75f4be
Typo
2020-03-29 21:01:48 +02:00
Gonk
c3e012857e
the skill now works only when fully unarmed and unarmored
2020-03-28 19:12:19 +01:00
Gonk
284c50fa41
First draft of the unarmed and unarmored skill
2020-03-28 18:59:34 +01:00
Gonk
b03905c1f9
Merge branch 'nut_v079' into nut_test_brimhaven
2020-02-22 18:57:34 +01:00
Gonk
9a27bc935f
Merge branch 'v079' of https://github.com/NutAndor/andors-trail into nut_v079
2020-02-22 18:51:13 +01:00
Gonk
9a8ad47fd2
Adding display scaling factor 0.75
2020-02-22 18:50:38 +01:00
Gonk
0d8fb12334
Adding display scaling factor 0.75
2020-02-22 18:48:29 +01:00
Nut
a28a677036
changed source repo
2020-02-22 11:13:58 +01:00
Gonk
d6823bdf07
Adding display scaling factor 0.5 as workaround for bug https://github.com/NutAndor/v079/issues/3
2020-02-22 08:32:15 +01:00
Gonk
ff468dadc0
Adding display scaling factor 0.5 as workaround for bug https://github.com/NutAndor/v079/issues/3
2020-02-20 21:08:22 +01:00
Gonk
98646055d2
Merge branch 'rebalancing' into nut_test_brimhaven
...
rebalancing code (content will be placed in an ATCS project)
2020-01-21 21:50:58 +01:00
Gonk
0b2c21a4cc
Merge branch 'explainpermission' into nut_test_brimhaven
2020-01-20 23:00:31 +01:00
Gonk
c51ab49864
Merge branch 'questsortorder' into nut_test_brimhaven
2020-01-20 22:57:43 +01:00
Gonk
bf3abaa7b0
Typo
2020-01-20 22:29:30 +01:00
Gonk
708deec0d1
Renamed quest filtering options
2020-01-05 23:13:09 +01:00
Gonk
35d831485a
corrected the link in about to the game wiki and spelling of "lose"
2020-01-04 21:08:46 +01:00
Gonk
55fdce83c3
typo
2020-01-04 20:38:00 +01:00
Gonk
44a145be77
First draft
2019-12-30 22:18:14 +01:00
Gonk
346bc2730e
typo
2019-12-26 21:18:02 +01:00
Gonk
8daf7ca144
first and untested draft of the damage rebalancing
...
uses a damage modifier for each weapon
the modifier is only applied to non-weapon damage
added default modifiers to existing weapons based on their AC and adjusted fot 8+ weapons based on an edjucated guess (when the appear in the game, etc)
2019-12-23 23:24:44 +01:00
Gonk
968b63394f
Merge branch 'permadeath' into nut_arulir_mountain
2019-12-01 19:34:55 +01:00
Gonk
6e0a94898c
Changed the labeling and display of the play modes
2019-12-01 19:33:25 +01:00
Gonk
008a37a6ac
Merge branch 'permadeath' into nut_arulir_mountain
2019-11-01 13:05:33 +01:00
Gonk
50373951b5
mode selection values for new heroes are now translateble
2019-11-01 13:03:40 +01:00
Gonk
5131183af4
Merge branch 'languageselection' into nut_arulir_mountain
2019-10-30 23:00:40 +01:00
Gonk
65461fcf65
Merge branch 'poleweapon' into nut_arulir_mountain
2019-10-30 22:50:32 +01:00
Gonk
da7dbdcf69
ui language can now be chosen in the preferences
2019-10-28 23:59:29 +01:00
Gonk
0975ac7b26
permadeath and limited saves
...
- When starting a new game the player can choose the regular default mode (unlimited saves and lives) or one of the new modes (Unlimited lives, 50, 10 ,3, 1 life)
- The mode and remaining lives is displayed on the hero overview page.
- There can be only one savegame for a limited saves game: Saving a limited save game ends the game. Loading a limited saves game deletes the save slot.
- Heros now have a hero ID and there is a cheat prevention that checks if the savegame was already continued.
- Added some warning and explanation dialogues
2019-07-28 22:32:20 +02:00
Gonk
6a7a9a8750
added pole weapons category and proficiency, removed scythe category
2019-07-07 22:55:32 +02:00
Zukero
13ac7a86bd
Merge pull request #89 from urbalazs/ui-string-suggestion
...
Improved wording
2019-01-05 18:55:17 +01:00
Zukero
358f84b1ee
Added permission request code.
2018-12-08 09:39:03 +01:00
Balázs Úr
ccd1f31127
Improved wording
2018-11-11 13:02:41 +01:00
Balázs Úr
54286bb0d2
Improved wording
2018-10-29 00:11:53 +01:00
Zukero
3ad385e02f
Attempt to fix perf issue with filters
...
that plagues some devices only.
2018-09-28 13:33:30 +02:00
Zukero
0f9b7c11aa
Merge remote-tracking branch 'weblate-content/master'
...
Conflicts:
AndorsTrail/res/values/strings.xml
2018-08-10 22:48:52 +02:00
Erin Heart
403eaa8a9a
Translated using Weblate (English)
...
Currently translated at 100.0% (458 of 458 strings)
2018-01-24 13:08:34 +01:00
Zukero
b87617e7eb
Renamed themes.
2017-12-09 15:36:01 +01:00
Zukero
1be47b2e0e
Fixed the green theme colors. Added dark gray theme. Renamed the themes
...
after metals.
2017-11-22 23:29:33 +01:00
Zukero
14f83283fb
No more "gold", green instead. All made from blue using scripts.
2017-11-22 18:22:47 +01:00
Zukero
413bf66c68
Removed Red, replaced by Gold. Not really pretty either... but it now
...
works... except on Android 1.6...
2017-11-20 18:50:10 +01:00
Zukero
827260c90f
First phase in attempt to provide several UI themes.
2017-11-19 22:37:03 +01:00
Zukero
1d0bdf1e4e
Added recenter button on worldmap.
2017-11-13 13:55:04 +01:00
Zukero
e3ca04cde7
'More' button in item info view to go back and forth between simple
...
click and long click menus in the inventory.
2017-11-09 16:52:57 +01:00
Zukero
7122907cc0
Nice actor conditions indicator bars.
2017-11-07 17:30:32 +01:00
Zukero
e4be5d35a8
New Dialog system for better UI control. ALmost there...
2017-11-05 01:47:27 +01:00
Zukero
3a8ad1395f
More UI tweaks... not there yet.
2017-11-03 18:06:50 +01:00
Zukero
a8b24abb39
Select your hero !
...
Support for three different hero sprites.
Externalized New Game Creation in a separate fragment.
Enhanced title screen UI.
Continuable game preview.
2017-10-31 18:26:11 +01:00