Commit Graph

119 Commits

Author SHA1 Message Date
oskar.wiksten
ffd4ffab3e Removed uniqueness from lots of NPCs that were not respawning correctly. (thanks ctnbeh13 for finding it!).
As a side-effect, this also considerably reduces savegame size.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@238 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-02 20:02:31 +00:00
oskar.wiksten
9cbc501511 Renamed critical hit skills to "Internal bleeding" and "Fracture".
Fixed bug where the monster attacks would not change state to completed if you enter inventory while the monsters are attacking (this also fixes one long outstanding bug with double monster attacks if you enter inventory).
Updated list of authors.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@237 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-29 21:38:58 +00:00
oskar.wiksten
8782a83437 First attempt at displaying quantities on quickbar buttons.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@236 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-29 15:47:05 +00:00
oskar.wiksten
c96f0ee26c First attempt at new skills "Attenuation" and "Enervation" (thanks to Nyktos for the ideas)
Fixed bug with missing icon for dead spiders. (thanks for sdevaney for spotting it)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@235 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-28 17:20:26 +00:00
oskar.wiksten
d46597f748 Conversation fixes for Remgard NPCs (thanks ctnbeh13!)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@234 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-28 08:57:42 +00:00
oskar.wiksten
443b8df177 Added missing conversations for signs in v0.6.11.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@233 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 23:20:39 +00:00
oskar.wiksten
efcce60bca Spelling corrections to v0.6.11 content.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@232 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 16:32:11 +00:00
oskar.wiksten
e843cc9669 Added droplists to new monsters for v0.6.11.
Added unique monsters that drop Oegyth crystals.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@231 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 16:18:16 +00:00
oskar.wiksten
47bf498bba Finished major Remgard quest.
Added NPCs to all Remgard maps.
Added conversations to villagers in Remgard.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@230 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 14:38:05 +00:00
oskar.wiksten
9fa137f4ff Completed conversations for major quests in Remgard.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@229 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 03:24:43 +00:00
oskar.wiksten
f883abf632 Updated quest text for "Feygard errands" (thanks fiernaq)
Fixed unresolvable quest "Missing pieces" (thanks chaosrunner87)
Adjusted descriptions of "Dark blessing of the Shadow" so that it is more apparent that it can not be upgraded more than 1 level.
Added property to maps that are considered outdoors (will be used for worldmap).
Adjusted tile-loding code so that all available graphics are actually loaded.
Changed colors of "mountain brute" (thanks ctnbeh13)
Added journal fragment in BWM cabin that gives a hint on how to get out of there.
Added sign text to woodcave that hints at a future quest (thanks ctnbeh13)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@228 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-17 20:42:42 +00:00
oskar.wiksten
0bf3fab678 Changes to critical hits - now based on "critical skill" that defines the effective critical chance by a nonlinear formula (sqrt).
Conversation corrections (thanks ctnbeh13)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@227 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-30 16:38:19 +00:00
oskar.wiksten
2e11468e9d Corrected some quest texts (thanks fiernaq).
Completed quest "A difference in opinion" for v0.6.11.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@226 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-25 14:34:22 +00:00
oskar.wiksten
02d5a2fac1 Fixed lots of Android lint warnings.
New graphics for red damage animation.
Added better script triggers to Mikhail's conversation while doing the bread and rats quests.
Start outline of new minor quest for v0.6.11 (sisterfight).
Re-spawn monsters that were not unique in v0.6.10 (issue 301).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@225 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-24 11:28:14 +00:00
oskar.wiksten
a985b6e29f Minor conversation correction to wellguard in Loneford (issue 259, thanks bluers0 & Samuel)
Remove slider from bulkselection dialog when there is just one item, provide image&name in bulkselection dialog (issue 279, thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@224 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-12 22:06:36 +00:00
oskar.wiksten
dcdabc8a2f Updated French translation (issue 298, thanks zorun.42), also updated the authors list with your name.
Updated Russian translation (issue 297, thanks e.solodookhin).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@223 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-12 21:29:17 +00:00
oskar.wiksten
2fe1e3f0b0 Added immunity to critical hits for ghosts, undead and demons.
Added a way to re-sort the player's inventory by moving items to top/bottom.
Auto-close the level-up dialog if the player cannot level up (issue 284)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@222 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-12 21:16:57 +00:00
oskar.wiksten
f498de517c Bugfix for spawning NPCs on top of sign areas (such as for Ulirfendor for the "Dark protector" quest).
Minor conversations in Remgard.
Disable Android Lint errors for building with incomplete translations.
Renamed start of Remgard questline (thanks ctnbeh13).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@221 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-06 20:49:22 +00:00
oskar.wiksten
1e507879d8 Additional graphics for new items and NPCs (thanks to DeBray Bailey).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@220 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-18 09:58:03 +00:00
oskar.wiksten
4551b8b443 English conversation corrections, do not use "patron" to mean "owner" (thanks Grävling)
Some map fixes from issue 177 (thanks Samuel)
Cleanup of misplaced tiles on lots of maps.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@219 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-13 21:32:12 +00:00
oskar.wiksten
44d9edb261 Completed the "the dark protector" questline with 500 new lines of conversation, consisting of 3 new quests and a new skill.
Fixed FC issues when returning to the app from another app.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@218 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-12 19:45:28 +00:00
oskar.wiksten
ad5b8991bf Added support for the extended reward system to the conversation resource files and the content editor.
Added support for different types of item requirements in conversation replies. For example, requiring the player to wear a specific item instead of just having it in inventory.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@216 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-08 12:55:48 +00:00
oskar.wiksten
4f640f2726 Completed implementation of monster classes and factions in the monster resource file, so that these properties are read from there.
Also introduced a property of uniqueness per monster (meaning that unique monsters will not respawn). This will replace the uniqueness that was previously set on spawn areas, since it is more intuitive to define it per monster type. 

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@215 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-08 01:10:27 +00:00
oskar.wiksten
c6599a9009 Updated German translation (thanks Samuel and cngunners14)
Updated Russian translation (thanks e.solodookhin and shell.andor)
Fixed bug with Fallhaven tavern bed (issue 287) (Thanks to Grävling for finding it!)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@213 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-06 20:44:17 +00:00
oskar.wiksten
46baf81d8f 215 new lines of dialogue for v0.6.11
37 new items for v0.6.11
Start of 3 new quests for v0.6.11
Tile fixes for waytolake* and mountaincave* maps.
Allow scripted conversation text to contain the player's name (using $playername as placeholder in the text).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@209 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-12-07 22:10:56 +00:00
oskar.wiksten
fb2015f999 Populated monsters on all mountainlake maps for v0.6.11.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@207 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-21 21:40:28 +00:00
oskar.wiksten
53d8f93a71 Added 78 new monsters for v0.6.11.
Populated monsters on 33 new maps.
Started adding new actor conditions for v0.6.11.
Combine visual effect values for effects that are caused every turn, such as poison (issue 268)


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@206 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-20 20:20:40 +00:00
oskar.wiksten
2df645b477 Added 54 maps for Remgard, thanks to the excellent work of Ian Haase.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@205 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-16 00:29:57 +00:00
oskar.wiksten
75decc1197 Added Portugese translation (thanks Mira).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@196 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-30 13:58:08 +00:00
oskar.wiksten@gmail.com
4887f984ee Bugfix: Enable menu button after using other keyboard actions.
Reduce number of redraws when engaging combat.
Bump version number for release.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@191 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-21 18:07:35 +00:00
oskar.wiksten@gmail.com
411454683d Allow selection of conversation replies with keyboard.
Prevent FC when changing maps while animations are running (such as regeneration)


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@188 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-19 22:26:38 +00:00
oskar.wiksten@gmail.com
67f1442d7d Even smoother combat animations.
Allow multiple animations to run concurrently.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@187 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-18 20:56:08 +00:00
oskar.wiksten@gmail.com
58c89023de Update monster HP before running the attack animation.
Spelling corrections to conversations.
Prevent FC when running maploader on maps that have exits that do not specify a destination map (such as south of Prim).
Reuse loaded graphics tiles in shopactivity.
Do not use android.util.Pair (since it's not available in Android v1.6)
Updated German translation (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@186 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-18 18:02:21 +00:00
oskar.wiksten
2a46837b2c Smoother combat animations.
Load maps resources of adjacent maps in the background while on a map (reduces load times when changing maps)
Bugfix: Shop max hp and max ap on player overview screen.
Bump version number to beta3.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@185 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-17 22:39:05 +00:00
oskar.wiksten
a2ddfac83d Spelling corrections.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@182 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-16 14:38:41 +00:00
oskar.wiksten
ebc9c9998b Major refactoring of resourceloader. This version loads graphical resources when they are first required, instead of loading them all when the game starts. Resources are cached using SoftReference<> and reclaimed by the Android OS whenever needed.
Refactored resourceloader of conversationcollection. Now the game only loads conversations when they are used in the ConversationActivity, instead of loading them all when the game starts.
These two changes drastically reduces the memory footprint of the game, thus allowing devices with lower maximum heap size to run the game.

Changed link to forums (http://andorstrail.com/)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@181 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-16 07:08:52 +00:00
oskar.wiksten
5c6d69b895 Added setting "Optimized drawing" to change the behaviour of how the map is redrawn (redraw everything vs. redraw only changed tiles).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@180 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-14 17:24:24 +00:00
oskar.wiksten
1ad18b5b19 Conversation spelling corrections.
Fixed FC when producing savegames containing actors with null combattraits (such as NPCs).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@179 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-13 18:56:57 +00:00
oskar.wiksten@gmail.com
49eb55cbf0 Structural refactoring: moved CombatTraits from being a superclass of ActorTraits into being a property of Actor (for issue 251 & issue 253).
Save active monster conditions in savegame file (issue 253).
Save individual monster combat stats in savegame file (issue 251).
Display active monster conditions on monster info dialog. (issue 252).
Renamed "unequipped stats" to "Base combat statistics (without equipment and skills)".
Bumped version number.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@177 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-12 22:04:46 +00:00
oskar.wiksten
6af1b95e89 Slight performance improvement to TMX file reader.
Added Android application description.
Conversation correction to Buceth.
Tweaked droplists that contains potions.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@176 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-10 20:48:48 +00:00
oskar.wiksten@gmail.com
6aedc946c5 Updated to version v0.6.10a3.
Updated dialog of Oluag, Unnmir and Gaela for when the player has already talked to them.
Updated conversation of guard in Prim main hall.
Sort skills according to id.
Renamed old healing potions to differentiate them from the new healing potions.
Spelling corrections to v0.6.10 conversation content.
Removed overScrollFooter for conversation listview (for issue 205)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@173 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-09 11:14:38 +00:00
oskar.wiksten@gmail.com
e65768c816 Updated unbalanced droplists for Izthiels.
Added additional selftests for unbalanced monster drops.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@170 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-08 09:56:19 +00:00
oskar.wiksten@gmail.com
8de34493f7 Updated version number.
Updated welcome text when starting a new version of the game.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@169 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-07 21:14:53 +00:00
oskar.wiksten@gmail.com
8cab1ecdda Fixed tileset naming on waterway- and pwcave maps.
Applied patch from issue 246. (Thanks Samuel)
Added start of Hebrew translation. (Thanks eitanbm)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@168 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-07 20:52:12 +00:00
oskar.wiksten@gmail.com
d20f9ccccc Re-worked shop droplists to reflect the merchant's position in the item quality available.
Updated French translation (thanks Misty Soul)
Removed unused items and monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@167 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-06 21:28:02 +00:00
oskar.wiksten@gmail.com
229331f38a Minor spelling corrections to v0.6.10 quests (from Issue 245).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@166 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-05 22:15:11 +00:00
oskar.wiksten@gmail.com
1a9c903ad2 Added additional monster icons.
Populated waterway- and pwcave maps with monsters.
Added selftests to verify that all defined monsters are being used.
Disabled manual saving while in combat (issue 241).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-05 22:08:54 +00:00
oskar.wiksten
ba2cd2a8b4 275 new lines of dialogue for the new Loneford quest. The Loneford quest is now completable.
Populated most of the quest droplists (shop droplists still left to do).
Fixed issues with the Prim and Blackwater quests, that were never marked as completed under some circumstances in v0.6.9.
Moved tiles on a lot of maps to their correct layer (from "Objects" to "Above" for example)
Added deterministic sort order to quest list.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@164 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-02 19:27:46 +00:00
oskar.wiksten@gmail.com
a31a359c3e 500 more lines of dialogue for v0.6.10.
Contents of 3 new quests.
Updated monsters for v0.6.10.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@163 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-25 19:31:54 +00:00
oskar.wiksten
dd3f53bbaa Start of 3 new quests for Crossroads and Loneford.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@162 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-19 22:42:16 +00:00