Nut.andor
619aa1075f
Pull Request #6 : add description field to actor conditions
2024-12-27 13:05:53 +01:00
OMGeeky
38a3ad85c8
add description field to actor conditions
2024-12-27 10:12:48 +01:00
Nut.andor
d81233d470
createProject
2024-08-26 23:23:14 +02:00
Nut.andor
e1685aa625
createProject
2024-08-26 23:23:06 +02:00
Nut.andor
a13dac467a
Merge branch 'v0.6.20'
2023-12-26 00:43:43 +01:00
Nut.andor
e305dfd7bf
new cats sprite
2023-12-26 00:35:59 +01:00
Nut.andor
80984a43af
new Sprites (engine PR 59)
2023-10-03 21:20:32 +02:00
Nut.andor
2bc8b65264
version nbr 6.20
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new requirements: date, dateEquals, time, timeEquals
new rewards: mapchange
2023-10-03 21:20:32 +02:00
Nut.andor
b2584a24cc
export default
2023-09-24 00:25:29 +02:00
Nut.andor
1626a8340f
Merge branch 'v0.6.19'
2023-09-10 19:32:25 +02:00
Nut.andor
5fe2dfe148
Merge branch 'pulls/1195352/4' into v0.6.19
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Remove empty sprites from selection panel
2023-09-10 19:28:14 +02:00
Nut.andor
abc1e7c912
Ignore empty sprites in SpriteChooser
2023-09-10 19:23:30 +02:00
Nut.andor
317d6d4216
Let console open on start
2023-09-10 19:22:18 +02:00
Nut.andor
3628386019
Pull Request #4 : Ignore empty sprites in SpriteChooser
2023-09-10 17:25:03 +02:00
OMGeeky
ada352a02c
implement ignoring fully transparent sprites
2023-09-10 17:15:28 +02:00
OMGeeky
fc0d97aa2f
reformat file & optimize usings
2023-09-10 16:11:02 +02:00
Nut.andor
7451f582ce
bugfix sprite
2023-09-09 22:51:21 +02:00
Nut.andor
7b80bf5768
new png
2023-09-01 00:08:33 +02:00
Nut
ddd98c5a8f
respawnspeed (originally spawnchance) renamed & added to UI
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respawnspeed (originally spawnchance) renamed & added to UI
2023-08-31 23:55:14 +02:00
OMGeeky
0ef703d82e
Merge remote-tracking branch 'omgeeky/spawnchance' into spawnchance
2023-08-31 23:50:15 +02:00
OMGeeky
2339a9307c
respawnspeed (originally spawnchance) renamed & added to UI
2023-08-31 23:49:03 +02:00
Nut.andor
7dcdb90750
new version
2023-08-31 23:28:32 +02:00
OMGeeky
b638c31ebe
update latest
2023-08-30 15:01:04 +02:00
OMGeeky
862f4b7366
respawnspeed (originally spawnchance) renamed & added to UI
2023-08-30 14:40:50 +02:00
Nut.andor
693de98212
Revert "v0.6.19"
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This reverts commit 3f4bf58375 .
2023-02-04 20:41:21 +01:00
Nut.andor
3f4bf58375
v0.6.19
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png names
2023-02-04 03:09:18 +01:00
Nut.andor
7ae4d9d3f6
v0.6.18:
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- https:
2022-09-03 23:16:48 +02:00
Nut.andor
0f20f0cd6d
Sprites sorted
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Missing sprites added (actorconditions, items, monster, effect)
monsters_warrior1 too much
monsters_arulir makes ATCS crash??
and I omitted fatboy73 this time, because the png has so many holes that would be in ATCS at the beginning of NPCs
2022-02-05 03:53:59 +01:00
Nut.andor
481956cfa5
I probably didn't understand the concept of the nsi compiler, so instead of using relative or variable paths I only got it with a fix path
2022-01-30 00:24:39 +01:00
Nut.andor
7c282aae53
Missing sprites added (actorconditions, items, monster, effect)
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and sorted
2022-01-29 02:16:38 +01:00
Nut.andor
1fd3e6253e
Increased version number for the upcoming release
2022-01-28 23:50:07 +01:00
Gonk
70f61f0281
Prevent crash when creating a new replace area
2022-01-25 21:33:27 +01:00
Nut
2f82fd13a6
Merge pull request #2 from atsymboldot/worldmap-label-fix
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Fix disappearing worldmap labels bug
2021-12-26 14:08:16 +01:00
Nut
f7e5785970
Merge pull request #1 from atsymboldot/master
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Add spore immunity skill for Fungi Panic
2021-12-26 14:07:26 +01:00
Nut
084b23f641
helpful error message added
2021-12-26 14:02:14 +01:00
Nathan Watson
ff4d8a6b6c
Fix disappearing worldmap labels bug
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The "worldmap.labels" map is keyed by namedarea.id (corresponding to map.area), while the "mapLocations" map is keyed by map.id. This causes worldmap labels to be marked for removal when there's a namedarea.id that does not match any map.id, which happens to be true for all namedareas except crossglen and crossroads.
This logic is unnecessary anyway, because WorldMapView.pushToModel is only invoked by WorldmapSegment.pushToModel, which only triggers when maps are added or moved, but not deleted. Deletions are instead handled by WorldmapSegment.elementChanged. As such, it should never be the case that a label is removable in a pushToModel call.
2021-01-04 01:07:57 -08:00
Nathan Watson
45aff3d25b
Add spore immunity skill for Fungi Panic
2020-10-11 13:49:22 -07:00
Nut
28a1d0b09e
bosses
2020-10-04 22:09:43 +02:00
Gonk
b96568049f
Added spritesheets
2020-08-09 20:23:22 +02:00
Gonk
e125b0339c
Added the giant basilisk spritesheet. that also prevents errors during compression
2020-06-08 20:16:17 +02:00
Gonk
65456a110b
Increased version number for the upcoming release
v0.6.16
2020-05-01 20:37:07 +02:00
Gonk
a9bd84b9f2
Merged all changes from my fork. They are needed to work on AT v0.7.10
2020-05-01 20:30:17 +02:00
Gonk
1bab8dc42f
Fix for ResourcesCompactor
2020-05-01 20:17:29 +02:00
Gonk
7863b73eda
fixed missing png extension
2020-04-12 21:12:19 +02:00
Gonk
32e1b87e09
Corrected linking of spritesheets in tmx
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- added or altered spritesheets are now linked with relative paths so that they can be committed to an ATCS project and don't have any unwanted path infomation included
- when exporting the project all links to spritesheets are now changed to ../drawable/FILENAME.PNG
2020-04-05 20:46:03 +02:00
Gonk
4b6be99d98
Changed damage modifier default value to 100%
2020-02-25 20:24:26 +01:00
Gonk
13847bb8cd
Merge branch 'weapondamagemodifier' into jar20200220
2020-02-20 21:59:02 +01:00
Gonk
2d92a97689
Named the damage modifier according to the AT sources
2020-02-20 21:57:35 +01:00
Gonk
9c21c7cd02
Merge branch 'weapondamagemodifier' into jar20200121
2020-01-21 22:24:59 +01:00
Gonk
f4fd8ad5bb
Merge branch 'wearremoverequirement' into jar20200121
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# Conflicts:
# src/com/gpl/rpg/atcontentstudio/model/gamedata/Requirement.java
# src/com/gpl/rpg/atcontentstudio/ui/gamedataeditors/DialogueEditor.java
# src/com/gpl/rpg/atcontentstudio/ui/map/TMXMapEditor.java
2020-01-21 22:24:42 +01:00