Commit Graph

209 Commits

Author SHA1 Message Date
Nut.andor
e305dfd7bf new cats sprite 2023-12-26 00:35:59 +01:00
Nut.andor
80984a43af new Sprites (engine PR 59) 2023-10-03 21:20:32 +02:00
Nut.andor
2bc8b65264 version nbr 6.20
new requirements: date, dateEquals, time, timeEquals
new rewards: mapchange
2023-10-03 21:20:32 +02:00
Nut.andor
b2584a24cc export default 2023-09-24 00:25:29 +02:00
Nut.andor
1626a8340f Merge branch 'v0.6.19' 2023-09-10 19:32:25 +02:00
Nut.andor
5fe2dfe148 Merge branch 'pulls/1195352/4' into v0.6.19
Remove empty sprites from selection panel
2023-09-10 19:28:14 +02:00
Nut.andor
abc1e7c912 Ignore empty sprites in SpriteChooser 2023-09-10 19:23:30 +02:00
Nut.andor
317d6d4216 Let console open on start 2023-09-10 19:22:18 +02:00
Nut.andor
3628386019 Pull Request #4: Ignore empty sprites in SpriteChooser 2023-09-10 17:25:03 +02:00
OMGeeky
ada352a02c implement ignoring fully transparent sprites 2023-09-10 17:15:28 +02:00
OMGeeky
fc0d97aa2f reformat file & optimize usings 2023-09-10 16:11:02 +02:00
Nut.andor
7451f582ce bugfix sprite 2023-09-09 22:51:21 +02:00
Nut.andor
7b80bf5768 new png 2023-09-01 00:08:33 +02:00
Nut
ddd98c5a8f respawnspeed (originally spawnchance) renamed & added to UI
respawnspeed (originally spawnchance) renamed & added to UI
2023-08-31 23:55:14 +02:00
OMGeeky
0ef703d82e Merge remote-tracking branch 'omgeeky/spawnchance' into spawnchance 2023-08-31 23:50:15 +02:00
OMGeeky
2339a9307c respawnspeed (originally spawnchance) renamed & added to UI 2023-08-31 23:49:03 +02:00
Nut.andor
7dcdb90750 new version 2023-08-31 23:28:32 +02:00
OMGeeky
b638c31ebe update latest 2023-08-30 15:01:04 +02:00
OMGeeky
862f4b7366 respawnspeed (originally spawnchance) renamed & added to UI 2023-08-30 14:40:50 +02:00
Nut.andor
693de98212 Revert "v0.6.19"
This reverts commit 3f4bf58375.
2023-02-04 20:41:21 +01:00
Nut.andor
3f4bf58375 v0.6.19
png names
2023-02-04 03:09:18 +01:00
Nut.andor
7ae4d9d3f6 v0.6.18:
- https:
2022-09-03 23:16:48 +02:00
Nut.andor
0f20f0cd6d Sprites sorted
Missing sprites added (actorconditions, items, monster, effect)
monsters_warrior1 too much

monsters_arulir   makes ATCS crash??

and I omitted fatboy73 this time, because the png has so many holes that would be in ATCS at the beginning of NPCs
2022-02-05 03:53:59 +01:00
Nut.andor
481956cfa5 I probably didn't understand the concept of the nsi compiler, so instead of using relative or variable paths I only got it with a fix path 2022-01-30 00:24:39 +01:00
Nut.andor
7c282aae53 Missing sprites added (actorconditions, items, monster, effect)
and sorted
2022-01-29 02:16:38 +01:00
Nut.andor
1fd3e6253e Increased version number for the upcoming release 2022-01-28 23:50:07 +01:00
Gonk
70f61f0281 Prevent crash when creating a new replace area 2022-01-25 21:33:27 +01:00
Nut
2f82fd13a6 Merge pull request #2 from atsymboldot/worldmap-label-fix
Fix disappearing worldmap labels bug
2021-12-26 14:08:16 +01:00
Nut
f7e5785970 Merge pull request #1 from atsymboldot/master
Add spore immunity skill for Fungi Panic
2021-12-26 14:07:26 +01:00
Nut
084b23f641 helpful error message added 2021-12-26 14:02:14 +01:00
Nathan Watson
ff4d8a6b6c Fix disappearing worldmap labels bug
The "worldmap.labels" map is keyed by namedarea.id (corresponding to map.area), while the "mapLocations" map is keyed by map.id. This causes worldmap labels to be marked for removal when there's a namedarea.id that does not match any map.id, which happens to be true for all namedareas except crossglen and crossroads.

This logic is unnecessary anyway, because WorldMapView.pushToModel is only invoked by WorldmapSegment.pushToModel, which only triggers when maps are added or moved, but not deleted. Deletions are instead handled by WorldmapSegment.elementChanged. As such, it should never be the case that a label is removable in a pushToModel call.
2021-01-04 01:07:57 -08:00
Nathan Watson
45aff3d25b Add spore immunity skill for Fungi Panic 2020-10-11 13:49:22 -07:00
Nut
28a1d0b09e bosses 2020-10-04 22:09:43 +02:00
Gonk
b96568049f Added spritesheets 2020-08-09 20:23:22 +02:00
Gonk
e125b0339c Added the giant basilisk spritesheet. that also prevents errors during compression 2020-06-08 20:16:17 +02:00
Gonk
65456a110b Increased version number for the upcoming release v0.6.16 2020-05-01 20:37:07 +02:00
Gonk
a9bd84b9f2 Merged all changes from my fork. They are needed to work on AT v0.7.10 2020-05-01 20:30:17 +02:00
Gonk
1bab8dc42f Fix for ResourcesCompactor 2020-05-01 20:17:29 +02:00
Gonk
7863b73eda fixed missing png extension 2020-04-12 21:12:19 +02:00
Gonk
32e1b87e09 Corrected linking of spritesheets in tmx
- added or altered spritesheets are now linked with relative paths so that they can be committed to an ATCS project and don't have any unwanted path infomation included
- when exporting the project all links to spritesheets are now changed to ../drawable/FILENAME.PNG
2020-04-05 20:46:03 +02:00
Gonk
4b6be99d98 Changed damage modifier default value to 100% 2020-02-25 20:24:26 +01:00
Gonk
13847bb8cd Merge branch 'weapondamagemodifier' into jar20200220 2020-02-20 21:59:02 +01:00
Gonk
2d92a97689 Named the damage modifier according to the AT sources 2020-02-20 21:57:35 +01:00
Gonk
9c21c7cd02 Merge branch 'weapondamagemodifier' into jar20200121 2020-01-21 22:24:59 +01:00
Gonk
f4fd8ad5bb Merge branch 'wearremoverequirement' into jar20200121
# Conflicts:
#	src/com/gpl/rpg/atcontentstudio/model/gamedata/Requirement.java
#	src/com/gpl/rpg/atcontentstudio/ui/gamedataeditors/DialogueEditor.java
#	src/com/gpl/rpg/atcontentstudio/ui/map/TMXMapEditor.java
2020-01-21 22:24:42 +01:00
Gonk
63acc5bf2c Merge branch 'factionscoreequals' into jar20200121 2020-01-21 22:22:13 +01:00
Gonk
4c51353e93 Merge branch 'pofileencoding' into jar20200121 2020-01-21 22:21:58 +01:00
Gonk
7bf6bbfcd1 Merge branch 'poleweapon' into jar20200121 2020-01-21 22:21:21 +01:00
Gonk
7d40d56430 The damage modifier can now be edited, also added "on hit received" columns to the items comparator 2019-12-26 21:05:39 +01:00
Gonk
d7e83575e3 wearRemove requirement
wear and wearRemove behave similar and wear now also requires the value property
2019-11-11 21:53:25 +01:00