Checkpoints & movement

This commit is contained in:
OMGeeky
2022-05-23 19:06:14 +02:00
parent fc47e7d8f4
commit d14d23594e
71 changed files with 298792 additions and 3438 deletions

View File

@@ -1,16 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DissolveSphere : MonoBehaviour {
Material mat;
private void Start() {
mat = GetComponent<Renderer>().material;
}
private void Update() {
mat.SetFloat("_DissolveAmount", Mathf.Sin(Time.time) / 2 + 0.5f);
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 722 KiB

View File

@@ -0,0 +1,68 @@
fileFormatVersion: 2
guid: 674ebf472f308914cb0339a278470a1c
timeCreated: 1495129912
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,14 @@
using UnityEngine;
public class DissolveSample : MonoBehaviour {
private Material material;
private void Start() {
material = GetComponent<Renderer>().material;
}
private void Update() {
material.SetFloat("_DissolveAmount", Mathf.Sin(Time.time) / 2 + 0.5f);
}
}

View File

@@ -1110,13 +1110,13 @@
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_Value": {
"r": 1.0,
"r": 4.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
},
"isMainColor": false,
"m_ColorMode": 0
"m_ColorMode": 1
}
{

View File

@@ -50,12 +50,12 @@ Material:
m_Ints: []
m_Floats:
- _DissolveAmount: 0
- _DissolveBorderWidth: 0.017
- _DissolveBorderWidth: 0.046
- _EnableExternalAlpha: 0
- _PixelSnap: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _DissolveBorderColor: {r: 1, g: 0, b: 0, a: 0}
- _DissolveBorderColor: {r: 8, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!114 &3279187780055216498
MonoBehaviour:

View File

@@ -0,0 +1,340 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.3731193, g: 0.38073996, b: 0.35872698, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &961739749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 961739753}
- component: {fileID: 961739752}
- component: {fileID: 961739751}
- component: {fileID: 961739750}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &961739750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!81 &961739751
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_Enabled: 1
--- !u!20 &961739752
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &961739753
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1897571377
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1897571379}
- component: {fileID: 1897571378}
- component: {fileID: 1897571380}
m_Layer: 0
m_Name: Sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &1897571378
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1897571377}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: cfdfb2c40b67527499661f881b6ee438, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 0df34acaf2a268d4dbf2ac210f227c0a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1897571379
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1897571377}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1897571380
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1897571377}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e5e5f5f25b03bd489e3f221643b39ad, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 06b074570b989604190d9a92d6ce6f3f
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

Before

Width:  |  Height:  |  Size: 496 B

After

Width:  |  Height:  |  Size: 496 B

View File

@@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: 61d150524b15bd64e8e7e159a00fa9b1
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,160 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8262179856349671726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8262179856349671712}
- component: {fileID: 8262179856349671727}
- component: {fileID: 5088626743911640145}
- component: {fileID: 1039655633775243157}
- component: {fileID: 6249635190215823861}
- component: {fileID: 3598366327617230597}
m_Layer: 0
m_Name: checkpoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8262179856349671712
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262179856349671726}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: -37, y: -119, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &8262179856349671727
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262179856349671726}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fa744831551ceb34d87500e0f6cf0dc3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &5088626743911640145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262179856349671726}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4edfbe1baf7125c44a6d75cf0a180314, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!95 &1039655633775243157
Animator:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262179856349671726}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 6291d306bdfd072448d082c9fe8908dc, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &6249635190215823861
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262179856349671726}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4fac85d72798bcb4f8597a7cae9b4ad9, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!61 &3598366327617230597
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8262179856349671726}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: -0.2}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.6, y: 0.6}
m_EdgeRadius: 0

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ec5fdecd0387f3a47a4e666a57241a8e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -10,12 +10,12 @@ GameObject:
m_Component:
- component: {fileID: 8753635567443837571}
- component: {fileID: 8753635567443837575}
- component: {fileID: 8753635567443837569}
- component: {fileID: 8753635567443837596}
- component: {fileID: 8753635567443837568}
- component: {fileID: 8753635567443837598}
- component: {fileID: 8753635567443837599}
- component: {fileID: 8753635567443837597}
- component: {fileID: 2135063695262644640}
m_Layer: 8
m_Name: player3d
m_TagString: Untagged
@@ -50,6 +50,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 34d2d51b0b9f4b62a91c331b93dc9a1a, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
jumpForce: 50
movementSmoothing: 0.05
airControl: 1
@@ -57,32 +58,6 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 384
groundedRadius: 1.5
--- !u!61 &8753635567443837569
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8753635567443837576}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 1
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.9, y: 0.9}
m_EdgeRadius: 0
--- !u!66 &8753635567443837596
CompositeCollider2D:
m_ObjectHideFlags: 0
@@ -101,8 +76,36 @@ CompositeCollider2D:
m_GenerationType: 0
m_EdgeRadius: 0
m_ColliderPaths:
- m_Collider: {fileID: 8753635567443837569}
m_ColliderPaths: []
- m_Collider: {fileID: 2135063695262644640}
m_ColliderPaths:
- - X: 4687500
Y: 4062500
- X: 3906250
Y: 4531250
- X: -4062500
Y: 4531250
- X: -4375000
Y: 3906250
- X: -4375000
Y: 1406250
- X: -4062500
Y: 468750
- X: -4375000
Y: -1093750
- X: -4375000
Y: -3906250
- X: -3906250
Y: -4531250
- X: -1875000
Y: -4531250
- X: 0
Y: -4375000
- X: 1562500
Y: -4531250
- X: 4218750
Y: -4531250
- X: 4687500
Y: -3906250
m_CompositePaths:
m_Paths: []
m_VertexDistance: 0.0005
@@ -142,7 +145,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
isActivePlayer: 0
root: {fileID: 0}
aliveSprite: {fileID: 0}
deadSprite: {fileID: 0}
dissolveSpeed: 0.02
spawnPosition: {fileID: 0}
parentForNew: {fileID: 0}
@@ -151,6 +155,7 @@ MonoBehaviour:
m_Bits: 384
eatRange: 2.5
attachRange: 0.5
root: {fileID: 0}
spawnedObjects: []
--- !u!114 &8753635567443837599
MonoBehaviour:
@@ -222,3 +227,43 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!60 &2135063695262644640
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8753635567443837576}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: fc5db2e32427a4841b0256297167c0ee, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 1
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0.46875, y: 0.40625}
- {x: 0.390625, y: 0.453125}
- {x: -0.40625, y: 0.453125}
- {x: -0.4375, y: 0.390625}
- {x: -0.4375, y: 0.140625}
- {x: -0.40625, y: 0.046875}
- {x: -0.4375, y: -0.109375}
- {x: -0.4375, y: -0.390625}
- {x: -0.390625, y: -0.453125}
- {x: -0.1875, y: -0.453125}
- {x: 0, y: -0.4375}
- {x: 0.15625, y: -0.453125}
- {x: 0.421875, y: -0.453125}
- {x: 0.46875, y: -0.390625}
m_UseDelaunayMesh: 0

View File

@@ -1,91 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Sprite
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- PixelSnap: 0
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnableExternalAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

8
Assets/Data/Sprites.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a42ae0be189efd14baecb6fa269ceac6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4e64acd973c125747a0135fafdaa6520
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a98f2ba2a10db8340ab1a21638233a1c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,11 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: MapBorderSlippery
friction: 0
bounciness: 0

View File

@@ -1,8 +1,8 @@
fileFormatVersion: 2
guid: d926f450ea6fd744daa64dbe45c0a1c5
guid: 0b644a97aa7b5f84b9c98aee57c9787e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
mainObjectFileID: 6200000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,11 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!62 &6200000
PhysicsMaterial2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Normal
friction: 0.75
bounciness: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 31af766940cd89e408422cee360f7605
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 6200000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 487db7c5ac52525488cb523e48b3c541
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 715918de2a78fd84e8d10614318251a5
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: MetalSquare1
m_EditorClassIdentifier:
m_Sprite: {fileID: 21300000, guid: f4b8cfbdf80fba64db99a9b6f94cfe4e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b878664f51d10eb4fb9bae93a5f96f80
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 563 B

View File

@@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: f4b8cfbdf80fba64db99a9b6f94cfe4e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a6448ccc2a89c1e4a923984dfff1b781
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,159 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-7152041564491233282
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: checkpoint_active
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -6052058319621138659}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 5a776697e30220449833f871852912c2, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-6052058319621138659
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 2
m_ConditionEvent: IsActive
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 1637644730271322591}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75409836
m_HasExitTime: 0
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &-4752228210708046542
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsActive
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -7152041564491233282}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75409836
m_HasExitTime: 0
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1107 &-2901570036674407256
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -7152041564491233282}
m_Position: {x: 220, y: -130, z: 0}
- serializedVersion: 1
m_State: {fileID: 1637644730271322591}
m_Position: {x: 220, y: -50, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: -30, y: -10, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1637644730271322591}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: checkpoint
serializedVersion: 5
m_AnimatorParameters:
- m_Name: IsActive
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -2901570036674407256}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1637644730271322591
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: checkpoint_inactive
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -4752228210708046542}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: f009cc3d9a6dd5d4ab8d3701b12d6916, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6291d306bdfd072448d082c9fe8908dc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,90 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: checkpoint_active
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: -274726200, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 0.13333334
value: {fileID: 1195991860, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 0.28333333
value: {fileID: 2011500089, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 0.41666666
value: {fileID: -518058115, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 0.5833333
value: {fileID: -518058115, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 0.71666664
value: {fileID: 2011500089, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 0.8666667
value: {fileID: 1195991860, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- time: 1
value: {fileID: -274726200, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
pptrCurveMapping:
- {fileID: -274726200, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: 1195991860, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: 2011500089, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: -518058115, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: -518058115, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: 2011500089, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: 1195991860, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
- {fileID: -274726200, guid: 40a09b6187651e54cb5527534e2b6f4d, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1.0166667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5a776697e30220449833f871852912c2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e4846e840d69787499436d7c3c5aee70
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 988 B

View File

@@ -0,0 +1,211 @@
fileFormatVersion: 2
guid: 40a09b6187651e54cb5527534e2b6f4d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: checkpoint_active_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 84450476da7cea94eac3cc54be515f0d
internalID: -274726200
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: checkpoint_active_1
rect:
serializedVersion: 2
x: 64
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bb7d30de5a7f5c54eab5cd5f839d8bc5
internalID: 1195991860
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: checkpoint_active_2
rect:
serializedVersion: 2
x: 128
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 81f0fac511f80404fbd9e5b4b1271505
internalID: 2011500089
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: checkpoint_active_3
rect:
serializedVersion: 2
x: 192
y: 0
width: 64
height: 64
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: eea8287bcd7e255479b9ab57c2738751
internalID: -518058115
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
checkpoint_active_1: 1195991860
checkpoint_active_0: -274726200
checkpoint_active_3: -518058115
checkpoint_active_2: 2011500089
spritePackingTag:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,69 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: checkpoint_inactive
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 21300000, guid: fa744831551ceb34d87500e0f6cf0dc3, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 12
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
isIntCurve: 0
pptrCurveMapping:
- {fileID: 21300000, guid: fa744831551ceb34d87500e0f6cf0dc3, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.083333336
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f009cc3d9a6dd5d4ab8d3701b12d6916
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 02e6009398b5e2f47947992088b8d3a1
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 473 B

View File

@@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: fa744831551ceb34d87500e0f6cf0dc3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 31af5007075b7f945962fa396f9382ef
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 496 B

View File

Before

Width:  |  Height:  |  Size: 577 B

After

Width:  |  Height:  |  Size: 577 B

View File

@@ -102,6 +102,16 @@ Tilemap:
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -2, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -1, y: 0, z: 0}
second:
serializedVersion: 2
@@ -128,8 +138,8 @@ Tilemap:
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: b878664f51d10eb4fb9bae93a5f96f80, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 42c663cb8365b06428f6d9158a812545, type: 2}
- m_RefCount: 1
@@ -151,8 +161,8 @@ Tilemap:
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: f4b8cfbdf80fba64db99a9b6f94cfe4e, type: 3}
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 65eddf34581be1046bc3da6e1d7bcfe3, type: 3}
- m_RefCount: 1
@@ -170,7 +180,7 @@ Tilemap:
- m_RefCount: 1
m_Data: {fileID: 21300000, guid: 348d272722cb2d14db61ac6af4af22e6, type: 3}
m_TileMatrixArray:
- m_RefCount: 8
- m_RefCount: 9
m_Data:
e00: 1
e01: 0
@@ -189,7 +199,7 @@ Tilemap:
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 8
- m_RefCount: 9
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
@@ -309,7 +319,7 @@ Grid:
m_CellGap: {x: 0, y: 0, z: 0}
m_CellLayout: 0
m_CellSwizzle: 0
--- !u!114 &1917735805923864997
--- !u!114 &5966012175978821786
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,358 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &203844586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 203844589}
- component: {fileID: 203844588}
- component: {fileID: 203844587}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &203844587
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 203844586}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
--- !u!108 &203844588
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 203844586}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &203844589
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 203844586}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &961739749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 961739753}
- component: {fileID: 961739752}
- component: {fileID: 961739751}
- component: {fileID: 961739750}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &961739750
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!81 &961739751
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_Enabled: 1
--- !u!20 &961739752
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &961739753
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 961739749}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0045b272f7d9e1445a5239e051075e74
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -2,6 +2,8 @@
using System.Collections;
using System.Collections.Generic;
using OMGeeky;
using Unity.Mathematics;
using UnityEngine;
@@ -13,7 +15,7 @@ public class Character : MonoBehaviour
#region Components
private new Collider2D collider;
private new CompositeCollider2D collider;
private SpriteRenderer spriteRenderer;
#endregion
@@ -24,7 +26,6 @@ public class Character : MonoBehaviour
[SerializeField] private Sprite aliveSprite;
[SerializeField] private Sprite deadSprite;
[SerializeField] private float dissolveSpeed = 0.05f;
[SerializeField] private Transform spawnPosition;
[SerializeField] private Transform parentForNew;
[SerializeField] private LayerMask findLayerMask;
[SerializeField] private float eatRange = 2.5f;
@@ -34,6 +35,7 @@ public class Character : MonoBehaviour
#region Other public data
public Checkpoint spawnPosition;
public Character root;
#endregion
@@ -60,13 +62,13 @@ public class Character : MonoBehaviour
SpawnNew();
}
if ( spawnPosition == null )
spawnPosition = transform;
// if ( spawnPosition == null )
// spawnPosition = transform;
}
private void OnEnable()
{
collider = GetComponent<Collider2D>();
collider = GetComponent<CompositeCollider2D>();
spriteRenderer = GetComponent<SpriteRenderer>();
spriteRenderer.sprite = aliveSprite;
if ( root != null )
@@ -91,7 +93,7 @@ public class Character : MonoBehaviour
public void KillSelf()
{
if ( math.distance( transform.position , spawnPosition.position ) < 2 )
if ( math.distance( transform.position , spawnPosition.transform.position ) < 2 )
{
Debug.Log( "Cant restart here, too near to spawn" );
return;
@@ -109,7 +111,7 @@ public class Character : MonoBehaviour
private void SpawnNew()
{
var newPlayer = Instantiate( root , spawnPosition.position , Quaternion.identity , parentForNew );
var newPlayer = Instantiate( root , root.spawnPosition.transform.position , Quaternion.identity , parentForNew );
newPlayer.Init( root );
root.spawnedObjects.Add( newPlayer );
Spawned?.Invoke( newPlayer );
@@ -121,9 +123,16 @@ public class Character : MonoBehaviour
if ( target == null )
return;
var size = target.transform.transform.localScale;
size.z = 0;
transform.localScale += size;
//TODO: buff player after eating
// var size = target.transform.transform.localScale;
// size.z = 0;
// var localScale = transform.localScale;
// var finalSize = MathHelpers.AddBoxAreaToBox( (Vector2) size , (Vector2) localScale );
// transform.localScale += size;
// localScale = new Vector3( finalSize.x , finalSize.y , localScale.z );
// transform.localScale = localScale;
target.DissolveSelf();
}
@@ -136,9 +145,11 @@ public class Character : MonoBehaviour
var t = transform;
var localScale = t.localScale;
Array.Clear( findColliders , 0 , findColliders.Length );
var bounds = collider.bounds;
var size = new Vector2( bounds.size.x + range , bounds.size.y + range );
Physics2D.OverlapBoxNonAlloc( point: t.position
, size: new Vector2( localScale.x + range , localScale.y + range )
, angle: t.rotation.eulerAngles.z
, size: size
, angle: 0
, results: findColliders
, layerMask: findLayerMask );
@@ -207,6 +218,10 @@ public class Character : MonoBehaviour
return;
target.transform.parent = transform;
// var targetInput = target.GetComponent<InputToMovement>();
target.isActivePlayer = false;
RemovePlayerComponentsFromTarget( target );
}
@@ -214,10 +229,11 @@ public class Character : MonoBehaviour
{
var targetRb = target.GetComponent<Rigidbody2D>();
var targetCol = target.GetComponent<CompositeCollider2D>();
var targetController = target.GetComponent<CharacterController2D>();
var targetInput = target.GetComponent<InputToMovement>();
Destroy( targetInput );
Destroy( targetController );
// var targetController = target.GetComponent<CharacterController2D>();
// var targetInput = target.GetComponent<InputToMovement>();
// Destroy( targetInput );
// Destroy( targetController );
Destroy( targetCol );
Destroy( targetRb );
}

View File

@@ -1,5 +1,7 @@
using System;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.Events;
@@ -31,12 +33,14 @@ public class CharacterController2D : MonoBehaviour
}
private Collider2D[] colliders = new Collider2D[10];
[SerializeField] private float speed = 10f;
[SerializeField] private float maxHorizontalSpeedUp = 30f;
private void FixedUpdate()
{
if ( !active )
return;
m_Grounded = false;
Array.Clear( colliders , 0 , colliders.Length );
@@ -69,18 +73,20 @@ public class CharacterController2D : MonoBehaviour
public void Move( float move , bool jump )
{
if(!active)
if ( !active )
return;
//only control the player if grounded or airControl is turned on
if ( m_Grounded || airControl )
{
// Move the character by finding the target velocity
var velocity = m_Rigidbody2D.velocity;
Vector3 targetVelocity = new Vector2( move * 10f , velocity.y );
Vector3 targetVelocity = new Vector2( move * speed , 0 );
if ( velocity.x < maxHorizontalSpeedUp && velocity.x > -maxHorizontalSpeedUp )
m_Rigidbody2D.AddForce( targetVelocity , ForceMode2D.Impulse );
// And then smoothing it out and applying it to the character
m_Rigidbody2D.velocity = Vector3.SmoothDamp( velocity , targetVelocity , ref m_Velocity , movementSmoothing );
// m_Rigidbody2D.velocity = Vector3.SmoothDamp( velocity , targetVelocity , ref m_Velocity , movementSmoothing );
}
// If the player should jump...

View File

@@ -0,0 +1,34 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace OMGeeky
{
public class Checkpoint : MonoBehaviour
{
private Animator animator;
private static readonly int IsActive = Animator.StringToHash( "IsActive" );
private void OnEnable()
{
animator = GetComponent<Animator>();
}
public void SetInactive()
{
if(animator != null)
animator.SetBool( IsActive, false );
}
private void OnTriggerEnter2D( Collider2D other )
{
if ( other.TryGetComponent( out Character character ) )
{
character.root.spawnPosition.SetInactive();
character.root.spawnPosition = this;
animator.SetBool( IsActive, true );
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4fac85d72798bcb4f8597a7cae9b4ad9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,77 @@
using System;
using Unity.Mathematics;
public static class MathHelpers
{
/// <summary>
/// Adds the area of the two boxes
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns>The new box with the area of both boxes</returns>
public static float3 AddBoxAreaToBox( float3 a , float3 b )
{
throw new NotImplementedException();
/*
float x;
float y;
float z;
if ( a.y == 0 )
y = b.y;
else if ( b.y == 0 )
y = a.y;
else
y = ((b.x / a.x) * b.y) / a.y;
if ( a.x == 0 )
x = b.x;
else if ( b.x == 0 )
x = a.x;
else
x = ((b.y / a.y) * b.x) / a.x;
if ( a.z == 0 )
z = b.z;
else if ( b.z == 0 )
z = a.z;
else
{
z = ((b.y / a.y) * b.x) / a.x;
}
return new float3( x , y , z );
*/
}
/// <summary>
/// Adds the area of the two boxes
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <returns>The new box with the area of both boxes</returns>
public static float2 AddBoxAreaToBox( float2 a , float2 b )
{
float x;
float y;
if ( a.y == 0 )
y = b.y;
else if ( b.y == 0 )
y = a.y;
else
y = (((b.x / a.x) * b.y) / a.y) + a.y;
if ( a.x == 0 )
x = b.x;
else if ( b.x == 0 )
x = a.x;
else
x = (((b.y / a.y) * b.x) / a.x) + a.x;
return new float2( x , y );
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 3cbddf56b1af4211bda3f1bcf8453080
timeCreated: 1653240870

View File

@@ -17,7 +17,6 @@
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.7.1",
"com.unity.ugui": "1.0.0",
"com.unity.visualscripting": "1.7.5",
"com.unity.xr.legacyinputhelpers": "2.1.9",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",

View File

@@ -294,16 +294,6 @@
"com.unity.modules.imgui": "1.0.0"
}
},
"com.unity.visualscripting": {
"version": "1.7.5",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.ugui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.xr.legacyinputhelpers": {
"version": "2.1.9",
"depth": 0,

View File

@@ -3,27 +3,29 @@
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
serializedVersion: 12
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
m_DefaultBehaviorMode: 1
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 4
m_SpritePackerCacheSize: 10
m_SpritePackerPaddingPower: 1
m_Bc7TextureCompressor: 0
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
m_ProjectGenerationRootNamespace:
m_ProjectGenerationRootNamespace: OMGeeky
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_EnableEditorAsyncCPUTextureLoading: 0
m_AsyncShaderCompilation: 1
m_CachingShaderPreprocessor: 1
m_PrefabModeAllowAutoSave: 1
m_EnterPlayModeOptionsEnabled: 0
m_EnterPlayModeOptions: 3
m_EnterPlayModeOptionsEnabled: 1
m_EnterPlayModeOptions: 7
m_GameObjectNamingDigits: 1
m_GameObjectNamingScheme: 0
m_AssetNamingUsesSpace: 1
@@ -31,6 +33,7 @@ EditorSettings:
m_SerializeInlineMappingsOnOneLine: 1
m_DisableCookiesInLightmapper: 1
m_AssetPipelineMode: 1
m_RefreshImportMode: 1
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
@@ -38,3 +41,4 @@ EditorSettings:
m_CacheServerEnableUpload: 1
m_CacheServerEnableAuth: 0
m_CacheServerEnableTls: 0
m_CacheServerValidationMode: 2

View File

@@ -76,7 +76,7 @@ PlayerSettings:
androidFullscreenMode: 1
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 0
runInBackground: 1
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
@@ -583,8 +583,10 @@ PlayerSettings:
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}
il2cppCompilerConfiguration: {}
scriptingBackend:
Server: 1
il2cppCompilerConfiguration:
Server: 0
il2cppCodeGeneration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
@@ -667,7 +669,7 @@ PlayerSettings:
luminVersion:
m_VersionCode: 1
m_VersionName:
apiCompatibilityLevel: 6
apiCompatibilityLevel: 3
activeInputHandler: 2
cloudProjectId:
framebufferDepthMemorylessMode: 0