Refactored resourceloader of conversationcollection. Now the game only loads conversations when they are used in the ConversationActivity, instead of loading them all when the game starts.
These two changes drastically reduces the memory footprint of the game, thus allowing devices with lower maximum heap size to run the game.
Changed link to forums (http://andorstrail.com/)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@181 08aca716-68be-ccc6-4d58-36f5abd142ac
Changed some ArrayList:s in the maploader into using HashMap:s (should speed up the loading process).
Added graphical tiles for more weapons, armours, rings and amulets.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@156 08aca716-68be-ccc6-4d58-36f5abd142ac
Updated French translation by Misty Soul.
Calculate cached stats from worn items when loading savegames.
Allow movement by WASD keys (thanks Samuel)
Enable attacking from dpad
Moved debug content into a separate file (does not need translation)
Updated dialogue for Fulus (issue 216)
Updated dialogue for Throdna (issue 208)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@122 08aca716-68be-ccc6-4d58-36f5abd142ac
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac