Oskar Wiksten
|
649958de1e
|
Always use confirmation dialog box when overwriting another savegame, not only when saving over a different playername.
|
2012-10-13 23:14:15 +02:00 |
|
Oskar Wiksten
|
738253bef8
|
Update app icon for mdpi densities (reduce blur).
|
2012-10-13 23:08:38 +02:00 |
|
Oskar Wiksten
|
2d8e4eefbf
|
Added sign areas to all graves, with a short message describing each tombstone/cross.
|
2012-10-13 21:39:04 +02:00 |
|
Oskar Wiksten
|
a7f03561ec
|
Toolbox animations should also be affected by the "Enable animations" setting.
|
2012-10-07 18:24:42 +02:00 |
|
Oskar Wiksten
|
b881b6c15d
|
Merge branch 'traits_refactoring'
|
2012-10-07 18:19:44 +02:00 |
|
Oskar Wiksten
|
69ca9ec3af
|
Merge branch 'itemcategories'
|
2012-10-07 18:18:35 +02:00 |
|
Oskar Wiksten
|
7aedeae7ba
|
Merge branch 'worldmap'
Conflicts:
AndorsTrail/res/values/strings.xml
AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/MainActivity.java
AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/CombatController.java
AndorsTrail/src/com/gpl/rpg/AndorsTrail/view/StatusView.java
|
2012-10-07 18:17:53 +02:00 |
|
Oskar Wiksten
|
0c585917b5
|
Merge branch 'conditions'
|
2012-10-07 18:13:49 +02:00 |
|
Oskar Wiksten
|
603d682a82
|
Create a ".nomedia" file in the same directory as the worldmap png files, to prevent gallery apps from picking up the worldmap files.
|
2012-10-07 17:44:45 +02:00 |
|
Oskar Wiksten
|
a358fdf344
|
Provide setting to disable UI animations, such as the combat bar.
|
2012-10-07 17:25:14 +02:00 |
|
Oskar Wiksten
|
a9c4ad6238
|
Bugfix: only parse maps on worldmap that are actually present as maps.
|
2012-10-07 16:41:23 +02:00 |
|
Oskar Wiksten
|
1b2bdfa4e0
|
Merge fixes from branch v0612maps.
|
2012-10-07 16:41:23 +02:00 |
|
Oskar Wiksten
|
714bf9189e
|
Move toolbox to lower right hand corner, replaces old "toggle quickitems" button.
|
2012-10-07 16:41:23 +02:00 |
|
Oskar Wiksten
|
8be01002eb
|
Added named areas (towns, taverns) to worldmap.
|
2012-10-07 16:41:23 +02:00 |
|
Oskar Wiksten
|
18f60e1707
|
First version of replacing the hero icon with the toolbox drawer.
|
2012-10-07 16:41:17 +02:00 |
|
Oskar Wiksten
|
4a834765b4
|
Styled worldmap. Default generated worldmap tilesize changed from 12 to 8 pixels.
|
2012-10-07 16:41:17 +02:00 |
|
Oskar Wiksten
|
99cf22814d
|
Separate the worldmap into segments, so that only one segment at a time is displayed. This way, even dungeon maps can be displayed.
|
2012-10-07 16:41:17 +02:00 |
|
Oskar Wiksten
|
51883dbdf5
|
WIP on displaying an actual worldmap in-game.
|
2012-10-07 16:40:43 +02:00 |
|
Oskar Wiksten
|
13fc63c07d
|
Automatically save screenshots of maps to sd-card when visiting them.
|
2012-10-07 16:40:43 +02:00 |
|
Oskar Wiksten
|
534148431e
|
Refactored how item stats are applied. Changed item stats from re-using CombatTraits (which is used on actors) on items, to now instead use more explicit fields on the AbilityModifierTraits object.
|
2012-10-07 16:39:28 +02:00 |
|
Oskar Wiksten
|
c90d7c4ef0
|
Use animations when changing visibility of the combat bar.
|
2012-10-07 16:27:08 +02:00 |
|
Oskar Wiksten
|
bcead230b5
|
Code cleanup for displaying magnitude on actor condition icons.
|
2012-10-07 16:27:08 +02:00 |
|
Oskar Wiksten
|
bd0ee9713d
|
WIP display duration & magnitude on condition icons.
|
2012-10-07 16:25:36 +02:00 |
|
Oskar Wiksten
|
3b6e98781c
|
Added item category "drink" and "rapier" (thanks sdevaney!). Recategorized some items.
|
2012-10-07 16:10:39 +02:00 |
|
Oskar Wiksten
|
940c159ec3
|
Changed all two-handed swords into being longswords for the time being (until we have decided what items should be two-handed).
|
2012-10-07 16:10:39 +02:00 |
|
Oskar Wiksten
|
84fe0ce155
|
Bugfix: also apply inventory effects to ring in right slot.
|
2012-10-07 16:10:39 +02:00 |
|
Oskar Wiksten
|
ec86093746
|
Refactored how item stats are applied to actors, in preparation of fighting style skills.
|
2012-10-07 16:10:39 +02:00 |
|
Oskar Wiksten
|
bf1fe3bbed
|
Updated content editor so that it may use the new item categories. The categories are loaded from the resource file asynchronously.
|
2012-10-07 16:10:39 +02:00 |
|
Oskar Wiksten
|
52e1e12cd5
|
Applied item categorization to translated resource files.
|
2012-10-07 16:10:27 +02:00 |
|
Oskar Wiksten
|
2bd3016904
|
Initial work on item categorization.
|
2012-10-07 16:09:27 +02:00 |
|
Oskar Wiksten
|
e7a91c8eec
|
Updated list of authors.
|
2012-09-15 09:51:51 +02:00 |
|
Oskar Wiksten
|
f6b1455d5f
|
Bugfix: Make sure that all areas are respawned on the map where the player ends up on after getting killed.
|
2012-09-15 09:28:25 +02:00 |
|
Oskar Wiksten
|
dbff72968a
|
Added Teledus to list of credits.
|
2012-09-14 21:56:25 +02:00 |
|
Oskar Wiksten
|
3344d5bd1b
|
Bugfix: make sure that new rounds start at 6s after a combat has ended, and not something less than that.
|
2012-09-14 21:39:09 +02:00 |
|
Oskar Wiksten
|
b3408a2123
|
Updated description of rejuvenation skill to indicate that it only affects temporary conditions (thanks Mad P!)
|
2012-09-14 21:21:00 +02:00 |
|
Oskar Wiksten
|
3ac6a15e6c
|
Updated Russian translation (issues 309, 310, 311, 312) (thanks konstmih!)
|
2012-09-14 20:52:03 +02:00 |
|
Oskar Wiksten
|
6d1c5ebe9f
|
Updated translation tool to accomodate in-place translation of strings. Major thanks to surgecurrent for the code!
|
2012-09-13 21:10:13 +02:00 |
|
Oskar Wiksten
|
af5aa14e11
|
Added Japanese translation! (thanks surgecurrent!)
|
2012-09-13 20:55:36 +02:00 |
|
Oskar Wiksten
|
b01b16faf4
|
Updated conversation text for Umar in Fallhaven (issue 316) (thanks bluers0)
|
2012-09-13 19:11:11 +02:00 |
|
Oskar Wiksten
|
cd5ec26f94
|
Merge branch 'production'
|
2012-09-13 19:09:28 +02:00 |
|
Oskar Wiksten
|
05b2f7ee04
|
Bugfix: Only add conversation phrase to conversation dialog once. (issue 317) (Thanks nether!)
|
2012-09-13 19:08:05 +02:00 |
|
Oskar Wiksten
|
7c839ef3d7
|
Updated Italian translation. (thanks Joker!)
|
2012-09-09 22:09:18 +02:00 |
|
Oskar Wiksten
|
a02ab17f25
|
Bugfix: respawn all maps after resting. (Thanks Nyktos for finding it!)
|
2012-09-08 15:46:13 +02:00 |
|
Oskar Wiksten
|
628367f773
|
Bugfix: do not reset NPCs on current map when resting.
|
2012-08-29 14:52:45 +00:00 |
|
Oskar Wiksten
|
bb55f075bf
|
Bump version number to v0.6.12a1
|
2012-08-27 20:00:51 +02:00 |
|
Oskar Wiksten
|
b9bba7c91b
|
Merge updated maps from branch v0612maps.
|
2012-08-27 19:42:45 +02:00 |
|
Oskar Wiksten
|
04f95ce7f2
|
Merge branch 'production'
|
2012-08-07 14:15:07 +02:00 |
|
Oskar Wiksten
|
b47d063c6b
|
Bugfix: do not give out rewards from conversation phrases when returning to the conversation activity. Rewards should only be applied when first visiting a phrase.
|
2012-08-07 14:14:44 +02:00 |
|
Oskar Wiksten
|
c50b9f43cc
|
Bugfix: reset spawns on maps that have not been visited recently. This will shrink the savegame size to about a fifth of the previous sizes.
|
2012-08-07 09:55:54 +02:00 |
|
Oskar Wiksten
|
11ba3825ba
|
Bugfix: more fixes to movement of blocked monsters when loading savegames.
|
2012-08-03 12:30:06 +02:00 |
|