Zukero
7a02014e1b
Merge remote-tracking branch 'google/master'
...
Conflicts:
AndorsTrail/src/com/gpl/rpg/AndorsTrail/AndorsTrailApplication.java
2014-04-23 00:47:59 +02:00
Zukero
624bd19aa9
Updated all "strings.xml" translations to remove obsolete lines.
...
Made worldmap's named areas translatable through launchpad (.mo files)
2014-04-23 00:33:39 +02:00
Zukero
e920ec958e
Included latest launchpad versions (2014-04-06)
2014-04-06 19:17:29 +02:00
Zukero
e390490f23
Updated DE strings.xml
2014-04-06 18:58:11 +02:00
Ian Haase
2240a9e26b
added "Replace" object layer to the template file
2014-03-30 20:32:47 +02:00
Zukero
916ab8530d
Reminder for later added.
2014-03-04 22:50:21 +01:00
Oskar Wiksten
bd27e5d5ab
Bump version to v0.7.2dev
2014-03-02 09:30:40 +01:00
Zukero
7f619d03f8
Return to debug mode....
2014-02-25 00:04:27 +01:00
Zukero
b43f49fbab
Bumped version to v0.7.2dev
2014-02-25 00:03:26 +01:00
Zukero
35e3ad024c
Bugfix introduced in previous commits. AP Cost (move, reequip & item
...
use) should have percentage applied when negative and 100% applied when
positive. Those are the only ones where negative value is a bonus to the
player.
2014-02-24 22:52:52 +01:00
Zukero
46d7bdcd87
Added all the missing stats from second-hand weapon to the dual wield
...
skill effects.
- DR
- AP Boost (or malus)
- Move cost
- Reequip cost
- Use Item Cost
2014-02-24 22:52:52 +01:00
Zukero
253dda89d7
Added missing \n at EOF...
2014-02-24 22:52:52 +01:00
Zukero
1d0f233292
Dual wield skill bugfixes.
...
(Seen when using a pair of Rapier of Lifesteal) : Adds boost to Max HP
from off-hand weapon (25% for Dual Wield lv 0, 50% for DW lv 1, and 100%
for DW lv 2)
(Seen when using a non-crit weap in the main hand, and a crit one in the
offhand) : Adds boost to Critical chance from off-hand weapon (25% for
DW0, 50% for DW1, 100% for DW2). Set critical multiplier as max of main
hand weapon's CM and off-hand weapon's CM multiplied by {0.25 for DW0,
0.5 for DW1, 1.0 for DW2).
2014-02-24 22:52:52 +01:00
Oskar Wiksten
0393447bf3
Merge branch 'production'
2014-02-22 17:10:25 +01:00
Oskar Wiksten
57ba9dfa69
Bump version to v0.7.1 (versioncode 42)
2014-02-22 16:57:58 +01:00
Ian Haase
95ee5b19d3
Added "map_transition_5" displaying additional shadow transitions
2014-02-20 16:01:50 +01:00
Oskar Wiksten
8d4adab240
Refactor: Remove unsued 'flags' param when writing savegames
...
* Remove unsued 'flags' parameter in methods for storing savegames.
* Refactor static constructors when reading objects from savegames so that the ctors are named "newFromParcel", to differentiate them from "readFromParcel".
2013-12-08 09:36:02 +01:00
Oskar Wiksten
9e799962e9
Reduce compiler and code inspection warnings
...
* Replace single-char strings with chars
* Reduce visibility where applicable
* Remove unused method parameters
2013-12-07 13:49:18 +01:00
Oskar Wiksten
29973a74dd
Merge pull request #17 from TodorBalabanov/parallelcoords
...
Replace coords with xCoords and yCoords.
2013-12-03 12:29:05 -08:00
Todor Balabanov
8e98805a93
Replace coords with xCoords and yCoords.
...
One parallel array more will help to escape packing and unpacking
coordinates as integer values.
2013-12-03 11:57:30 +02:00
Oskar Wiksten
72a229a78a
Code cleanup: intellij->rightclick->optimize imports
2013-11-30 11:05:04 +01:00
Oskar Wiksten
aefa578004
Merge pull request #13 from TodorBalabanov/master
...
We avoid unnecessary boxing of the Integer values.
2013-11-24 06:03:47 -08:00
Todor Balabanov
4b75f06987
We avoid unnecessary boxing of the Integer values.
...
Method implementation suggestion. Issue #12
2013-11-24 15:04:49 +02:00
Oskar Wiksten
61ec20c775
Content editor: allow dragdrop reordering conversation replies
2013-11-24 11:42:52 +01:00
Oskar Wiksten
518ada6a82
Content editor: allow reordering items & monsters in table editor
2013-11-24 11:37:37 +01:00
Oskar Wiksten
660504ca72
Content editor: allow reordering quest stages & droplist content
2013-11-24 11:35:28 +01:00
Oskar Wiksten
f5df781fc9
Content editor: enable dragdrop sorting of resources
2013-11-24 11:29:53 +01:00
Oskar Wiksten
50751390a3
Updated Russian translation (thanks dromoz)
2013-11-23 22:28:38 +01:00
Oskar Wiksten
a24672a3f1
Slight border to monsters_rltiles3.png
2013-11-14 23:36:20 +01:00
Oskar Wiksten
b06c5b9b15
Unblur and add border for monsters_men.png
2013-11-14 23:24:21 +01:00
Oskar Wiksten
7cc2d303ef
Add border to monsters_men2.png monsters_snakes.png
2013-11-14 23:05:57 +01:00
Oskar Wiksten
106203d85b
Read fewer fields from TMX files
...
* Do not read "tilewidth" and "tileheight" from <map>, always assume 32.
* Do not read "tilewidth" and "tileheight" from <tileset>, always assume 32.
* Do not read "width" and "height" from <layer>, always assume same size as map.
* Do not read "width" and "height" from <objectgroup>, always assume same size as map.
* Do not read <image> inside <tileset>. Always assume tileset name is same as image resource name from ResourceLoader.
2013-11-10 23:40:01 +01:00
Oskar Wiksten
8b3ac992ce
Remove obsoleted "width" and "height" on <objectgroup> in TMX files
2013-11-10 21:10:48 +01:00
Oskar Wiksten
1fabb499a9
Spelling corrections Elwyl: both our sakes -> both our sake
2013-11-10 13:50:37 +01:00
Oskar Wiksten
51e63167a0
Bump version to 0.7.1a1 (versiocode 41)
2013-11-10 12:49:50 +01:00
Oskar Wiksten
37ef73d9e2
Add xhdpi and xxhdpi icons. Update to SDK 19.
2013-11-10 12:09:36 +01:00
Oskar Wiksten
b950993852
Update French and Russian translations (thanks Marwane K and dromoz!)
2013-11-10 11:27:08 +01:00
Oskar Wiksten
4a2aa90373
Update PO with clarification of Lodar's def pots
2013-11-10 11:16:39 +01:00
Oskar Wiksten
161f516a98
Clarify monster locations in quest & conversation for Lodar def pot (thanks dromoz!)
2013-11-10 11:14:14 +01:00
Oskar Wiksten
c002405008
Updated translations (thanks Marwane K. & Andrej Znidarsic)
2013-11-03 16:24:38 +01:00
Oskar Wiksten
d4ff63d456
Merge branch 'reduce-warnings'
2013-11-03 15:07:13 +01:00
Oskar Wiksten
e8d0162ceb
Refactor: Reduce warnings / reduce scope
2013-11-03 15:05:27 +01:00
Oskar Wiksten
eba387159e
Refactor: Use enum instead of int for result of loading a savegame
2013-11-03 15:05:21 +01:00
Oskar Wiksten
6006fe1eb5
Refactor: Don't use hardcoded text for placeholders
2013-11-03 14:57:07 +01:00
Oskar Wiksten
f6559cac31
Refactor: remove unused resources
2013-11-03 14:55:59 +01:00
Oskar Wiksten
9405ad323a
Bugfix: do not hardcode map names when upgrading savegame
2013-11-03 12:40:13 +01:00
Oskar Wiksten
b0f9ba9abe
Bugfix: Do not assume that all saved maps are visited
...
* Maps that have deactivated spawn areas should be saved, but does not neccessarily have to be visited.
2013-11-03 10:22:05 +01:00
Oskar Wiksten
086fb199cf
Remove Fallhaven prisoner when reaching quest farrik:70
2013-11-03 09:35:21 +01:00
Oskar Wiksten
b898cf7f7c
Rename TMX property "outside" to "outdoors".
...
* Outdoors is a better name for this, because that's what we actually mean by it. Outside is ambiguous in this context. Outside is what it's called in Swedish :)
2013-11-03 08:20:00 +01:00
Oskar Wiksten
aacf97e274
Add requirement type: "hasActorCondition"
...
* Enables scripts and conversations to choose options based on whether the player has a certain actor condition or not.
2013-11-02 10:24:07 +01:00