Michael R. Lawrence
cbf253ae3e
Translated using Weblate (Spanish)
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Currently translated at 100% (0 of 0 strings)
Created new translation.
2015-11-08 06:06:29 +01:00
Daniel Stasiak
6234bcf2e9
Translated using Weblate (Polish)
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Currently translated at 100.0% (457 of 457 strings)
2015-11-07 11:48:25 +01:00
Frank Senft
6d874819f9
Translated using Weblate (German)
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Currently translated at 100.0% (6378 of 6378 strings)
2015-11-05 23:07:02 +01:00
Kevin Pochat
17095d1838
Translated using Weblate (French)
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Currently translated at 96.0% (439 of 457 strings)
2015-11-05 00:01:46 +01:00
Zukero
6e716f9658
Included launchpad translations as of 2015-11-02 11:28 AM UTC
2015-11-04 18:49:17 +01:00
Zukero
910aa384e0
Changed IDs used by some debug resources to avoid overlapping with game
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content IDs.
2015-10-30 12:51:48 +01:00
Zukero
f4db713e63
Continued %-symbol deletion.
2015-10-29 16:04:10 +01:00
Zukero
ebbbf0ccfc
Removed the useless (and misguiding) % symbol after AC, BC and CC stats.
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Removed soon-to-be-closed GCode repository link, replaced by github one.
2015-10-28 17:43:11 +01:00
Zukero
477b839fcd
Fixed a few graphical glitches remaining in Lodar's Shortcut
2015-10-28 16:43:01 +01:00
ianh0
3ee48667ab
Fixed up several maps
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Fixed up Lodar shortcut maps and items
Fixed up Blackwater Mountain fix
Changed worldmap.xml
2015-08-26 20:03:27 +02:00
Zukero
b98ff6f601
Included new quest: pathway_fallhaven (Duleian road shortcut)
2015-08-13 16:33:51 +02:00
Zukero
1457d54733
Fixed bugs, and rephrased many things, in the Lodar Shortcut quest ( now
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called The way out is through")
2015-08-12 15:16:27 +02:00
Zukero
22f8a4827a
Typos, broken links, and one NPE fixed.
2015-08-11 17:36:25 +02:00
Zukero
903564a037
Fixed blocking & crashing bugs in shortcut_lodar.
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Boosted debug values to cope with swarm of Hirathils.
2015-08-10 17:25:04 +02:00
Zukero
84f152683e
Some dialogue fixes
2015-08-10 16:54:54 +02:00
Zukero
9dd1183161
Debugged Lodar Shortcut.
2015-08-10 15:15:45 +02:00
Zukero
4d1609d3c4
Fixed UI icons resolution on HDPI devices introduced with sprite upscaling prevention for densities >1
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Fixed variable text size in debug buttons
Fixed game crahing & walkalbe issues in new versions of BWM maps.
2015-07-10 15:53:10 +02:00
Zukero
297858f3f0
(Hopefully) fixed OutOfMemoryErrors for low heap-size devices.
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Fixed bug in quest "A night visit"
Fixed typo in map blackwater_mountain5a ("quantity " instead of
"quantity")
2015-06-19 16:30:28 +02:00
Zukero
984a6af749
Bitmap loaded with density limited to 1; then scaled with HW scaler.
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Preferences can now disable all animations (move, effect, recenter).
Darker colors for past conversation items now less dark.
2015-05-05 16:45:28 +02:00
Zukero
46ae78b8d9
Added missing BWM map (39a) to resource list.
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Added limit to 32x32 bitmap loading (<32x32px for density <1, ==32x32px
for density >=1).
2015-04-29 18:18:08 +02:00
Zukero
12b3054b82
Smooth map scrolling.
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Use of Hardware Scaler to implement Scaling Factor preference.
Opportunistic pre-rendering of maps in bitmaps.
More consistent frame-rate for all animations.
Many bug fixes in animations and map rendering.
2015-04-29 14:45:12 +02:00
Zukero
e2594d92e8
Changed map rendering from tile by tile to precomputed layer bitmap.
2015-04-27 12:58:48 +02:00
Zukero
defbd007b2
Merged movement animation with "missed" attack animation.
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New string in strings.xml, for the "MISS" animated message.
Adapted in-combat movement to have animations there too.
No "sleep" anymore in monster actions. Now relying only on animation
callbacks.
2015-04-14 14:04:05 +02:00
Zukero
f418aa3e3e
Merge remote-tracking branch 'origin/animated_moves' into tbrawl_attack_missed_animation
2015-04-14 10:32:30 +02:00
Zukero
6858b462f5
Restored correct "libs/" directory
2015-04-13 17:43:30 +02:00
Zukero
348c9d215d
Fixed bugs introduced by new BWM maps.
2015-04-13 17:23:37 +02:00
Zukero
c5cddf96ba
Animated movements !
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Enhancements in debug map graphics, and more monster to better test
animations.
Player slides from tile to tile in MIN_INPUT_DEPLAY / 2 ms.
Mobs slide at a speed proportional to their Move cost / Max AP ratio.
Animation refresh rate is 25ms.
2015-04-10 11:40:17 +02:00
Zukero
e4575f59cb
Merge pull request #9 from MickaelAlvarez/removeQuestProgressEditor
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Added removeQuestProgress reward
2015-03-18 23:17:17 +01:00
Zukero
afe54ce33f
Merge branch 'remotes/contrib/repeatableQuest'
2015-03-18 23:15:40 +01:00
Zukero
ba58195f49
Code cleanup:
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- Removed unused imports.
- Removed useless variable
2015-03-18 23:14:56 +01:00
arnaudcoj
8945d49b59
Delete android-support-v4.jar
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That's an error from me
2015-03-16 23:46:44 +01:00
arnaudcoj
88b4dba796
Added an animation when an attack misses
2015-03-16 23:39:49 +01:00
FlorianDoublet
6124e074ec
repeatableQuest improvement
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repeatableQuest improvement
add our name into authors file
add our name into authors file
2015-03-06 18:53:29 +01:00
LucasDelvallet
804d0feaa0
Method optimisation
2015-03-06 17:54:39 +01:00
LucasDelvallet
00caf44ef1
Added removeQuestProgress Reward
2015-03-06 14:28:33 +01:00
FlorianDoublet
4b406eb4f7
Added repeatable quest
2015-03-06 13:57:43 +01:00
LucasDelvallet
f9e7455f14
Modified the quest editor, in order to allow the creation of a removeQuestProgress reward in any stage of a quest. If the field is emmpty, the stage won't have a this reward. In order to work, the progress must exit in the quest.
2015-03-02 15:01:07 +01:00
LucasDelvallet
f8143c8957
Added missing line
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Added the missing line who put numberOfNewMessage to 0
2015-02-26 13:51:53 +01:00
LucasDelvallet
31dc4f7ba8
Improved greyAllConvervationStatement
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I've improved this method, now reward text have they own color when greyed and it only iterate text that not have been greyed yet.
2015-02-26 13:19:26 +01:00
LucasDelvallet
96440f27b0
Old conversation are now grayed out
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Old conversation are now grayed out for a better lisibility.
2015-02-09 20:20:48 +01:00
Zukero
0acd31f090
Merge remote-tracking branch 'googlecode/master'
2014-12-21 12:18:03 +01:00
Zukero
3c6da6a1d7
Merge remote-tracking branch 'origin/master'
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Conflicts:
AndorsTrail/AndroidManifest.xml
AndorsTrail/project.properties
2014-12-02 00:21:05 +01:00
Zukero
d360a55336
Zoom out enabled on in-game world map.
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Update to Android 5.0 (API 21)
2014-12-02 00:17:26 +01:00
Ian Haase
917cd5eb77
Small edit of remgard_villagers1 dialogue
2014-10-29 10:29:22 +01:00
Ian Haase
46ef47e0f7
Fixed up some small issues related to the pitch-black mine and the shortcut to the Blackwater Mountain Settlement.
2014-10-29 10:27:22 +01:00
Ian Haase
98a8f396f8
Small update to the Blackwater Mountain fix. A shortcut from the BWM cabin to the Blackwater Mountain settlement can be opened now. And the Prim mine (pitch-black mine) can be opened up as well.
2014-10-28 19:49:45 +01:00
Ian Haase
417b8a9e1c
edit of the tileset "map_broken_1".
2014-10-20 18:09:06 +02:00
Zukero
df07c91af4
Attack cost button now updated when equipment changed mid-fight. Thanks
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ace for reporting this.
2014-07-24 22:44:31 +02:00
Zukero
37aa751ce7
Merge pull request #2 from noamik/master
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Fixed translations for skill "Hard Hit". Merged from github/noamik/andors-trail/master
2014-07-24 21:48:44 +02:00
Ian Haase
6bd1dcf77d
Blackwater mountain fix released.
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Now this area can be browsed in the world map!
Most of the maps have been edited and four new maps have been created for aligning purposes.
2014-07-24 15:34:45 +02:00