Oskar Wiksten
7eeab282b7
Bugfix: Do not emit onActorConditionRoundEffectApplied when an actor condition doesn't have any effect.
2013-06-29 17:28:11 +02:00
Oskar Wiksten
0bcf9730e2
Bugfix: Allow returning to conversation with Maevalia after giving Thukuzun quest item.
2013-06-29 17:24:23 +02:00
Oskar Wiksten
23d8cafad2
Bugfix: Dual-wielding negative effects & atk cost
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* Dual-wielding items with negative effects should give 100% of the negative effect.
* Also apply atk cost effects of other items when dual-wielding.
2013-06-29 16:25:25 +02:00
Oskar Wiksten
db6539744b
Add wild14_clearing to worldmap (thanks TomCat!)
2013-06-29 11:58:04 +02:00
Oskar Wiksten
25beb2638e
Bump version to v070a1
2013-06-27 21:15:00 +02:00
Oskar Wiksten
7b136560e9
Converted all translated resources to .po format.
2013-06-27 21:02:42 +02:00
Oskar Wiksten
c6b57db426
Merge branch 'v070content' into v070
2013-06-27 20:45:29 +02:00
Oskar Wiksten
b95011b5d4
Minor fixes to v070 content.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
3776b33deb
Minor fixes to v0.7.0 content after gameplay feedback.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
7d386240a1
Make tradehouse0 use replacement area instead of key area.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
0d3efd84ed
Minor fixes to v070 content.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
f4d2438a2e
Minor fixes for v070 content.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
91c22586a1
Spelling corrections for v070 quests.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
94b778af2b
Populating shops for v070.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
32df0fd717
Finishing up Charwood and Lodar quests.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
7088faaf8a
Populating lostmine* maps with monsters.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
33b8d4fe3a
Populating charwood* and lodar* maps with monsters.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
dcd8337ff3
Added conversations, monsters, quests for v070.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
53fbe550aa
Align mapchange areas roadbeforecrossroads1->roadbeforecrossroads2.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
58a14d3e58
Added tradehouse0a map (basement in Charwood cabin).
2013-06-27 20:45:17 +02:00
Oskar Wiksten
3a67a6af6a
Updated lodar* maps with signs needed for the Lodar quest.
2013-06-27 20:45:17 +02:00
Oskar Wiksten
bda06f990b
Update roadbeforecrossroads1 to match the description Ogam gives
2013-06-27 20:45:17 +02:00
Oskar Wiksten
c49bedb7fd
Updated worldmap.xml according to lodar* maps.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
3df824bfb2
Updated lodar* maps with new tileset.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
df02938766
Spelling correction "Foaming Flask Tavern".
2013-06-27 20:45:16 +02:00
Oskar Wiksten
15cf74359e
Moved a lot of tiles to the correct layers and updated tile walkable state on a lot of tiles.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
158d015f1e
Updated worldmap.xml
2013-06-27 20:45:16 +02:00
Oskar Wiksten
c87d31ec9c
Added worldmap.xml
2013-06-27 20:45:16 +02:00
Oskar Wiksten
6649754e1f
Cosmetic mapchanges.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
c1ed9d2ffa
Minor changes to lodarhouse map.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
3d8090ad13
Make lodar* maps outdoor maps. Align lodar* and roadbeforecrossroads* maps to worldmap.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
d62d2e6603
Updated lodarcave* maps (thanks Ian Hasse).
2013-06-27 20:45:16 +02:00
Oskar Wiksten
8cdcbdc75d
Updated lostmine* maps.
...
Added tradehouse* maps to loadresources.
Made all tiles of all mapchange areas walkable.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
4aeb88bf9a
Added tradehouse* maps for v0.6.12.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
6dc31e42e9
Minor adjustments to maps for v0.6.12
2013-06-27 20:45:16 +02:00
Oskar Wiksten
96ddc508a3
Aligned lodar* and roadbeforecrossroads* maps to fit into worldmap. Updated sizes of mapchange areas.
...
Updated worldmap with new maps.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
dca9117a3f
Corrected misspelled monster ids on new maps for v0.6.12.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
ac42088c03
New maps for v0.6.12 from Ian Haase.
2013-06-27 20:45:16 +02:00
Oskar Wiksten
68de0fc9a9
Added items for v0.7.0
2013-06-27 20:45:15 +02:00
Oskar Wiksten
8a492fed92
Merge branch 'translate_gettext' into v070
2013-06-27 20:44:58 +02:00
Oskar Wiksten
adee44524f
Fix Android Lint warnings.
2013-06-27 20:44:46 +02:00
Oskar Wiksten
96bc4ec59c
Preparation for placing translation files in "assets/"
2013-06-27 20:44:46 +02:00
Oskar Wiksten
7672827d1f
Update visibility of methods used in unit tests.
2013-06-27 20:44:46 +02:00
Oskar Wiksten
a74bef815c
Updated translation MO-file parser to read the MO filename from strings.xml.
2013-06-27 20:44:46 +02:00
Oskar Wiksten
48d315300e
Parse translations from MO files.
2013-06-27 20:44:46 +02:00
Oskar Wiksten
c33ec5133f
Merge branch 'pathfinder' into v070
2013-06-27 20:42:58 +02:00
Oskar Wiksten
87fa73a2a0
Fix merge issues after rebase.
2013-06-27 20:42:42 +02:00
Oskar Wiksten
048ea6b356
Do not wait for combat turns when monsters want to move, but cannot find a path.
2013-06-27 20:42:42 +02:00
Oskar Wiksten
bc52d9b7af
Redraw tiles when monsters move in combat.
2013-06-27 20:42:42 +02:00
Oskar Wiksten
9b66c604e6
Make monster aggression a property per monster type (instead of being derived from the monster class)
...
* Add property movementAggressionType on MonsterType, that gets read when deserializing monster types from json.
* Add dropdown in monster editor in content editor, to set the monster aggression type.
2013-06-27 20:42:42 +02:00