Zukero
ef856c7891
Merge pull request #28 from HummusSamurai/master
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Fixed incorrect selection of inventory item when long-pressed.
2017-04-06 17:26:24 +02:00
HummusSamurai
1677c30292
Fixed incorrect selection on item's long-press.
2017-04-06 16:16:34 +03:00
Zukero
aa49668008
Merge pull request #27 from Rijackson/master
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Added myself to authors.
2017-03-26 18:08:34 +02:00
Rijackson
6b599977e7
Added myself to authors.
2017-03-26 11:57:29 -04:00
Zukero
8b06f6c65a
Merge pull request #25 from Rijackson/master
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Fix for problem where if you kill Toszylae and walk away without the …
2017-03-26 16:21:22 +02:00
Zukero
52f091d206
Update conversationlist_blackwater_harlenn.json
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Removed a leading space.
2017-03-26 16:05:26 +02:00
Zukero
40da3e5dec
Merge branch 'master' into master
2017-03-26 16:02:59 +02:00
Rijackson
808bb090fc
Fix for IsStacking and IsPositive problems
2017-03-19 16:02:31 -04:00
Zukero
f9e472291b
Merge pull request #26 from HummusSamurai/bugfix-skills-sort
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Fixed bug where game crashed if some skills had no requirements when sorted.
2017-03-01 17:06:44 +01:00
HummusSamurai
6fec8de9be
Fixed bug where game crashed if some skills had no requirements when sorted.
2017-03-01 16:47:18 +02:00
Zukero
1ac48619ca
Flag changed.
2017-02-23 18:10:26 +01:00
Zukero
c667305f25
Merge branch 'master' of https://github.com/Zukero/andors-trail
2017-02-22 22:42:01 +01:00
Zukero
8c0dd7cb6c
More bugfix for actorConditions (used iStacking instead of isStacking in
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last fix batch o.O)
2017-02-22 15:31:03 +01:00
Zukero
efcf683adf
Merge pull request #22 from HummusSamurai/feature/SortingAndCategories
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Feature/sorting and categories
Inventory, skills and shoplists can now be filtered and sorted !
Thank you M.H. Alkotob.
2017-02-22 14:13:24 +01:00
M.H. Alkotob
4eff7a97c9
Changed layout_height(s) to "wrap_content"
2017-02-22 14:40:13 +02:00
Zukero
dde191b6da
Restored isPositive and isStacking values in actor conditions, destroyed
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due to a bug in ATCS.
2017-02-21 19:20:23 +01:00
M.H. Alkotob
afaf284a59
request changes
2017-01-31 10:21:41 +02:00
Rijackson
fc7e47b109
Also left some debug stuff in one file. This fixes it.
2017-01-29 20:41:52 -05:00
Rijackson
0838d20128
It was not my intention to make the Corrosive slime condition non-stacking, only to fix the capitilization. This fixes the error.
2017-01-29 20:34:06 -05:00
Rijackson
cf4a381f06
Fix for problem where if you kill Toszylae and walk away without the helmet, you are doomed. There is nothing in any subsequent dialogue to give you a hint to go and look for something where you killed the lich, and in fact Talion's dialogue tree is simply wrong. The only way to get past talion_demon_1 is to have darkprotector:10. If you don't have that, the only available reply is "No, I have not killed it yet", even though you have. The only thing you can do with Urlifendor is go through a long dialogue sequence that arrives at the selector ulifendor_infected_18_s. That has two replies, but one requires toszylae:70, which you can't get until you have darkprotector:10, so of course you don't have it. So the only available reply is "OK. I will defeat the lich first. Goobye", even though you have already defeated it.
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The helmet is now on the shrine behind the lich. When you pick it up, it disappears (mapchange). If you try to leave without it, you get a very big hint.
This is still not perfect. I could not figure out any way to change Talion's or Ulifendor's dialogue without a huge amount of work (the logic in the dialogues and the three interleaved quests is very bad, and in some cases only works because one mistake cancels another. I do not want to mess with it). This means that if the player kills the lich and still leaves without the helmet, despite the hint, the dialogues still make no sense. That is much less likely to happen now though.
I have tested this, and everything seems to work as desired.
There are also a number of other typo fixes, as reported on the forums, and I made the GoW extraordinary (as also reported on the forums).
2017-01-29 20:18:34 -05:00
Zukero
5aeca2a1eb
New Script reward type: "changeMapFilter", needs a mapName and effectID.
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Works on currentmap too.
2017-01-25 18:50:16 +01:00
Zukero
8f7352db33
Fixed an issue that prevented quickslots quantities from being updated
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when you loot an item that goes there. (Reapplied changes in commit
missed during quickslots_custom_ui merge)
2017-01-24 12:59:38 +01:00
Zukero
f10d3f70af
Fixed large monsters movement (not used yet, but it bothered me). They
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couldn't move because there always was a monster in the way: themselves.
And redrawing area wasn't computed correctly.
2017-01-23 17:55:00 +01:00
Zukero
e8ace3666d
EOL restoration
2017-01-23 16:44:26 +01:00
Zukero
ef2af81e87
Quickslots assignment UI - now it's looking better.
2017-01-21 00:34:50 +01:00
Zukero
941b8332e5
Redesign of quickbuttons assignment UI.
2017-01-20 18:36:19 +01:00
Zukero
322e176be9
Fixed large monster issuem introduced with content reordering, but
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solved by adding more flexibility and removing the "size" field in
monsters.
2017-01-20 15:04:17 +01:00
Mohamad Alkotob
7c61ad5f81
extra newlines
2017-01-13 16:52:17 +02:00
Mohamad Alkotob
7afe881ead
extra newlines
2017-01-13 16:51:39 +02:00
HummusSamurai
0a8259d5a8
Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
2017-01-13 16:50:14 +02:00
HummusSamurai
a60e2ab4c5
The sorting/category buttons in the inventory are now above the inventory list directly.
2017-01-13 16:49:43 +02:00
Mohamad Alkotob
ffd37a709b
Added name under "Additional programming"
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Initials before surname due to ethnic saltiness
2017-01-06 16:04:44 +02:00
Mohamad Alkotob
410f796c31
Update HeroinfoActivity_Inventory.java
2017-01-05 09:26:37 +02:00
Mohamad Alkotob
4b58722b05
end already
2017-01-05 09:23:57 +02:00
Mohamad Alkotob
2b6ce058b6
guess what more tabs
2017-01-05 09:23:09 +02:00
Mohamad Alkotob
6c9fcd5b46
tabs
2017-01-05 09:20:48 +02:00
Mohamad Alkotob
998c56d8ab
excess tabs
2017-01-05 09:17:34 +02:00
HummusSamurai
a119fde366
un-used import
2017-01-04 19:59:59 +02:00
HummusSamurai
544ecd1c49
Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
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# Conflicts:
# AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/item/Inventory.java
2017-01-04 19:51:25 +02:00
Mohamad Alkotob
a186715eab
almost
2017-01-04 19:38:17 +02:00
Mohamad Alkotob
7ea485f8ca
please
2017-01-04 19:36:47 +02:00
Mohamad Alkotob
988e94f62f
yup that happened
2017-01-04 19:24:20 +02:00
Mohamad Alkotob
7936a223f5
lord
2017-01-04 19:23:14 +02:00
Mohamad Alkotob
f61ba8bd06
damn
2017-01-04 19:19:28 +02:00
HummusSamurai
c42e5b80bd
Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
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# Conflicts:
# AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/item/Inventory.java
2017-01-04 19:17:41 +02:00
HummusSamurai
5283b04615
git integration in Android Studio is ugly
2017-01-04 19:16:44 +02:00
Mohamad Alkotob
e2b8ac73e8
a space
2017-01-04 19:13:03 +02:00
Mohamad Alkotob
1905e39e43
style
2017-01-04 19:12:42 +02:00
Mohamad Alkotob
8fdd8a3cbf
reverting style 2
2017-01-04 19:10:49 +02:00
Mohamad Alkotob
5be73b8b00
reverting style
2017-01-04 19:10:04 +02:00