Commit Graph

929 Commits

Author SHA1 Message Date
Zukero
ef856c7891 Merge pull request #28 from HummusSamurai/master
Fixed incorrect selection of inventory item when long-pressed.
2017-04-06 17:26:24 +02:00
HummusSamurai
1677c30292 Fixed incorrect selection on item's long-press. 2017-04-06 16:16:34 +03:00
Zukero
aa49668008 Merge pull request #27 from Rijackson/master
Added myself to authors.
2017-03-26 18:08:34 +02:00
Rijackson
6b599977e7 Added myself to authors. 2017-03-26 11:57:29 -04:00
Zukero
8b06f6c65a Merge pull request #25 from Rijackson/master
Fix for problem where if you kill Toszylae and walk away without the …
2017-03-26 16:21:22 +02:00
Zukero
52f091d206 Update conversationlist_blackwater_harlenn.json
Removed a leading space.
2017-03-26 16:05:26 +02:00
Zukero
40da3e5dec Merge branch 'master' into master 2017-03-26 16:02:59 +02:00
Rijackson
808bb090fc Fix for IsStacking and IsPositive problems 2017-03-19 16:02:31 -04:00
Zukero
f9e472291b Merge pull request #26 from HummusSamurai/bugfix-skills-sort
Fixed bug where game crashed if some skills had no requirements when sorted.
2017-03-01 17:06:44 +01:00
HummusSamurai
6fec8de9be Fixed bug where game crashed if some skills had no requirements when sorted. 2017-03-01 16:47:18 +02:00
Zukero
1ac48619ca Flag changed. 2017-02-23 18:10:26 +01:00
Zukero
c667305f25 Merge branch 'master' of https://github.com/Zukero/andors-trail 2017-02-22 22:42:01 +01:00
Zukero
8c0dd7cb6c More bugfix for actorConditions (used iStacking instead of isStacking in
last fix batch o.O)
2017-02-22 15:31:03 +01:00
Zukero
efcf683adf Merge pull request #22 from HummusSamurai/feature/SortingAndCategories
Feature/sorting and categories
Inventory, skills and shoplists can now be filtered and sorted !
Thank you M.H. Alkotob.
2017-02-22 14:13:24 +01:00
M.H. Alkotob
4eff7a97c9 Changed layout_height(s) to "wrap_content" 2017-02-22 14:40:13 +02:00
Zukero
dde191b6da Restored isPositive and isStacking values in actor conditions, destroyed
due to a bug in ATCS.
2017-02-21 19:20:23 +01:00
M.H. Alkotob
afaf284a59 request changes 2017-01-31 10:21:41 +02:00
Rijackson
fc7e47b109 Also left some debug stuff in one file. This fixes it. 2017-01-29 20:41:52 -05:00
Rijackson
0838d20128 It was not my intention to make the Corrosive slime condition non-stacking, only to fix the capitilization. This fixes the error. 2017-01-29 20:34:06 -05:00
Rijackson
cf4a381f06 Fix for problem where if you kill Toszylae and walk away without the helmet, you are doomed. There is nothing in any subsequent dialogue to give you a hint to go and look for something where you killed the lich, and in fact Talion's dialogue tree is simply wrong. The only way to get past talion_demon_1 is to have darkprotector:10. If you don't have that, the only available reply is "No, I have not killed it yet", even though you have. The only thing you can do with Urlifendor is go through a long dialogue sequence that arrives at the selector ulifendor_infected_18_s. That has two replies, but one requires toszylae:70, which you can't get until you have darkprotector:10, so of course you don't have it. So the only available reply is "OK. I will defeat the lich first. Goobye", even though you have already defeated it.
The helmet is now on the shrine behind the lich. When you pick it up, it disappears (mapchange). If you try to leave without it, you get a very big hint.

This is still not perfect. I could not figure out any way to change Talion's or Ulifendor's dialogue without a huge amount of work (the logic in the dialogues and the three interleaved quests is very bad, and in some cases only works because one mistake cancels another. I do not want to mess with it). This means that if the player kills the lich and still leaves without the helmet, despite the hint, the dialogues still make no sense. That is much less likely to happen now though.

I have tested this, and everything seems to work as desired.

There are also a number of other typo fixes, as reported on the forums, and I made the GoW extraordinary (as also reported on the forums).
2017-01-29 20:18:34 -05:00
Zukero
5aeca2a1eb New Script reward type: "changeMapFilter", needs a mapName and effectID.
Works on currentmap too.
2017-01-25 18:50:16 +01:00
Zukero
8f7352db33 Fixed an issue that prevented quickslots quantities from being updated
when you loot an item that goes there. (Reapplied changes in commit
missed during quickslots_custom_ui merge)
2017-01-24 12:59:38 +01:00
Zukero
f10d3f70af Fixed large monsters movement (not used yet, but it bothered me). They
couldn't move because there always was a monster in the way: themselves.
And redrawing area wasn't computed correctly.
2017-01-23 17:55:00 +01:00
Zukero
e8ace3666d EOL restoration 2017-01-23 16:44:26 +01:00
Zukero
ef2af81e87 Quickslots assignment UI - now it's looking better. 2017-01-21 00:34:50 +01:00
Zukero
941b8332e5 Redesign of quickbuttons assignment UI. 2017-01-20 18:36:19 +01:00
Zukero
322e176be9 Fixed large monster issuem introduced with content reordering, but
solved by adding more flexibility and removing the "size" field in
monsters.
2017-01-20 15:04:17 +01:00
Mohamad Alkotob
7c61ad5f81 extra newlines 2017-01-13 16:52:17 +02:00
Mohamad Alkotob
7afe881ead extra newlines 2017-01-13 16:51:39 +02:00
HummusSamurai
0a8259d5a8 Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories 2017-01-13 16:50:14 +02:00
HummusSamurai
a60e2ab4c5 The sorting/category buttons in the inventory are now above the inventory list directly. 2017-01-13 16:49:43 +02:00
Mohamad Alkotob
ffd37a709b Added name under "Additional programming"
Initials before surname due to ethnic saltiness
2017-01-06 16:04:44 +02:00
Mohamad Alkotob
410f796c31 Update HeroinfoActivity_Inventory.java 2017-01-05 09:26:37 +02:00
Mohamad Alkotob
4b58722b05 end already 2017-01-05 09:23:57 +02:00
Mohamad Alkotob
2b6ce058b6 guess what more tabs 2017-01-05 09:23:09 +02:00
Mohamad Alkotob
6c9fcd5b46 tabs 2017-01-05 09:20:48 +02:00
Mohamad Alkotob
998c56d8ab excess tabs 2017-01-05 09:17:34 +02:00
HummusSamurai
a119fde366 un-used import 2017-01-04 19:59:59 +02:00
HummusSamurai
544ecd1c49 Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
# Conflicts:
#	AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/item/Inventory.java
2017-01-04 19:51:25 +02:00
Mohamad Alkotob
a186715eab almost 2017-01-04 19:38:17 +02:00
Mohamad Alkotob
7ea485f8ca please 2017-01-04 19:36:47 +02:00
Mohamad Alkotob
988e94f62f yup that happened 2017-01-04 19:24:20 +02:00
Mohamad Alkotob
7936a223f5 lord 2017-01-04 19:23:14 +02:00
Mohamad Alkotob
f61ba8bd06 damn 2017-01-04 19:19:28 +02:00
HummusSamurai
c42e5b80bd Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
# Conflicts:
#	AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/item/Inventory.java
2017-01-04 19:17:41 +02:00
HummusSamurai
5283b04615 git integration in Android Studio is ugly 2017-01-04 19:16:44 +02:00
Mohamad Alkotob
e2b8ac73e8 a space 2017-01-04 19:13:03 +02:00
Mohamad Alkotob
1905e39e43 style 2017-01-04 19:12:42 +02:00
Mohamad Alkotob
8fdd8a3cbf reverting style 2 2017-01-04 19:10:49 +02:00
Mohamad Alkotob
5be73b8b00 reverting style 2017-01-04 19:10:04 +02:00