Commit Graph

40 Commits

Author SHA1 Message Date
Oskar Wiksten
bf94eee299 Changed all <string-array> into referencing @string/ values
* Will make translation easier when adding new items in existing string arrays.
2013-07-06 16:19:24 +02:00
Oskar Wiksten
a0b31542e4 Add more settings to control how loot bags are presented 2013-07-06 15:09:46 +02:00
Oskar Wiksten
a74bef815c Updated translation MO-file parser to read the MO filename from strings.xml. 2013-06-27 20:44:46 +02:00
Oskar Wiksten
52a5b8f387 Converted all resource files to json instead of our previous custom format. 2013-02-09 12:34:03 +01:00
Oskar Wiksten
4b8577e690 Increased exp reward for most quests tenfold. (Issue 283, thanks to jrozek!) 2013-02-09 11:08:27 +01:00
Oskar Wiksten
3da6d0808c Updated translations of itemlist with changes to how food is healing. 2013-02-06 07:53:37 +00:00
Oskar Wiksten
3e5f77d891 Updated copyright notice to "2010-2013". 2013-02-02 13:56:26 +01:00
Oskar Wiksten
c4a10c5d7d Updated German translation from SamuelPlentz.
(From issue 331)
2013-02-02 13:25:29 +01:00
Oskar Wiksten
d375c1b4d8 Added link to Andor's Trail wiki in About/Help. 2012-11-10 16:58:44 +01:00
Oskar Wiksten
8a5f9494be Updated German translation (thanks Samuel). 2012-10-26 23:08:41 +02:00
Oskar Wiksten
9c95e97a01 Updated German translation for v0.6.12. (thanks Samuel, Phoenixor and Tutar) 2012-10-26 21:01:58 +02:00
Oskar Wiksten
3b6e98781c Added item category "drink" and "rapier" (thanks sdevaney!). Recategorized some items. 2012-10-07 16:10:39 +02:00
Oskar Wiksten
940c159ec3 Changed all two-handed swords into being longswords for the time being (until we have decided what items should be two-handed). 2012-10-07 16:10:39 +02:00
Oskar Wiksten
52e1e12cd5 Applied item categorization to translated resource files. 2012-10-07 16:10:27 +02:00
oskar.wiksten
c461a65501 Updated German translation (thanks Samuel) (issue 303).
Fixed issue with icons for actor conditions not being removed after the effect duration has passed (thanks insink71 for finding it!) (issue 304).
Bumbed version number to v0.6.11b2

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@252 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-30 18:58:23 +00:00
oskar.wiksten
20697136d8 Increased item stats of some v0.6.11 items.
Updated French translation (issue 298) (thanks thonyc4)
Updated German Tanslation (issue 300) (thanks Samuel, Bomber, caga, buddyCasino)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@243 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-08 20:18:41 +00:00
oskar.wiksten
328a2e66a6 Added boolean "isPositive" to actor conditions (currently unused though).
Made "Insect contagion" and "Blistering skin" nonstacking, and increased the magnitude of the effects instead.
Increased critical skill of some monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@240 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-05 13:50:57 +00:00
oskar.wiksten
ffd4ffab3e Removed uniqueness from lots of NPCs that were not respawning correctly. (thanks ctnbeh13 for finding it!).
As a side-effect, this also considerably reduces savegame size.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@238 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-02 20:02:31 +00:00
oskar.wiksten
efcce60bca Spelling corrections to v0.6.11 content.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@232 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 16:32:11 +00:00
oskar.wiksten
0bf3fab678 Changes to critical hits - now based on "critical skill" that defines the effective critical chance by a nonlinear formula (sqrt).
Conversation corrections (thanks ctnbeh13)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@227 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-30 16:38:19 +00:00
oskar.wiksten
44d9edb261 Completed the "the dark protector" questline with 500 new lines of conversation, consisting of 3 new quests and a new skill.
Fixed FC issues when returning to the app from another app.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@218 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-12 19:45:28 +00:00
oskar.wiksten
4f640f2726 Completed implementation of monster classes and factions in the monster resource file, so that these properties are read from there.
Also introduced a property of uniqueness per monster (meaning that unique monsters will not respawn). This will replace the uniqueness that was previously set on spawn areas, since it is more intuitive to define it per monster type. 

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@215 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-08 01:10:27 +00:00
oskar.wiksten
c6599a9009 Updated German translation (thanks Samuel and cngunners14)
Updated Russian translation (thanks e.solodookhin and shell.andor)
Fixed bug with Fallhaven tavern bed (issue 287) (Thanks to Grävling for finding it!)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@213 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-06 20:44:17 +00:00
oskar.wiksten
94c42ea716 Updated German translation (thanks Samuel & Gottkaiser)
Additional corrections to the Italian translation.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@195 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-30 13:40:25 +00:00
oskar.wiksten@gmail.com
58c89023de Update monster HP before running the attack animation.
Spelling corrections to conversations.
Prevent FC when running maploader on maps that have exits that do not specify a destination map (such as south of Prim).
Reuse loaded graphics tiles in shopactivity.
Do not use android.util.Pair (since it's not available in Android v1.6)
Updated German translation (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@186 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-18 18:02:21 +00:00
oskar.wiksten
ebc9c9998b Major refactoring of resourceloader. This version loads graphical resources when they are first required, instead of loading them all when the game starts. Resources are cached using SoftReference<> and reclaimed by the Android OS whenever needed.
Refactored resourceloader of conversationcollection. Now the game only loads conversations when they are used in the ConversationActivity, instead of loading them all when the game starts.
These two changes drastically reduces the memory footprint of the game, thus allowing devices with lower maximum heap size to run the game.

Changed link to forums (http://andorstrail.com/)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@181 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-16 07:08:52 +00:00
oskar.wiksten@gmail.com
8fe499095b Updated German translation. (Thanks Samuel and Gottkaiser).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@174 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-09 11:48:18 +00:00
oskar.wiksten@gmail.com
d20f9ccccc Re-worked shop droplists to reflect the merchant's position in the item quality available.
Updated French translation (thanks Misty Soul)
Removed unused items and monsters.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@167 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-06 21:28:02 +00:00
oskar.wiksten
bedc7df087 Refactor: Moved all code that does parsing of resource files into separate namespace, and into specialized reusable parser classes.
Refactor: Changed property "searchTag" if objects of type ItemType into property "id", because that is what it is used for.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@159 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-14 17:20:45 +00:00
oskar.wiksten
0bc622b7a3 Refactor: removed integer id from item types (should use the real string id instead).
Changed some ArrayList:s in the maploader into using HashMap:s (should speed up the loading process).
Added graphical tiles for more weapons, armours, rings and amulets.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@156 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-12 15:22:26 +00:00
oskar.wiksten
d83a420be2 Added "clear" button to content editor.
Added accordion to import/export dialogs in content editor.
Fixed bug in content editor when changing an id of a phrase.
Made editor tabs closable with escape key.
Split the item tileset image into several smaller parts.
Added more images for some armours, weapons and monsters.


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@155 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-12 12:23:29 +00:00
oskar.wiksten
2e7b49c2b4 Fixed monster info HP bug (issue 117) - thanks Scott Lund.
Added items for v0.6.10, changed stats for a lot of items.
Smaller changes to maps in preparation for v0.6.10.
Added selftests to find items and droplists that are not used.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@147 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-08-30 20:58:51 +00:00
oskar.wiksten
bebabbb2aa Introduced a setting for whether d-pad should be minimizable or not.
Added skills for resistance of actor conditions. (thanks Samuel)
Remove duplicate items (but give back gold) whose store price has increased, to prevent exploiting the newer item prices.
Changes to code comments, display texts. (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@146 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-30 19:50:53 +00:00
oskar.wiksten
8f907ac3fa Added automatic price calculation (issue 38)
Updated Italian translation (thanks k6blue)
Added confirmation dialog box when selling non-ordinary items (thanks ejwessel).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@144 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-30 12:12:58 +00:00
oskar.wiksten
b5644f6730 Display legendary, extraordinary and quest items with a background color to distinguish them from other items.
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 10:06:02 +00:00
oskar.wiksten
4a1fdd6c77 Moved keyboard- and touch input code to a seaprate inputcontroller instead of in the mainview.
Updated French translation by Misty Soul.
Calculate cached stats from worn items when loading savegames.
Allow movement by WASD keys (thanks Samuel)
Enable attacking from dpad
Moved debug content into a separate file (does not need translation)
Updated dialogue for Fulus (issue 216)
Updated dialogue for Throdna (issue 208)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@122 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-13 20:13:51 +00:00
oskar.wiksten
83f0834c93 Virtual D-pad (thanks to Samuel)
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 12:31:21 +00:00
oskar.wiksten
1513337329 Updated for v0.6.9b1.
Changed backgound of exp bar to darker shade of yellow.
Added scrollbar to monster info dialog,
Vertically centered hp and exp bars.
Item "Shadow of the slayer" now has a "on kill" effect insetad of a "on hit" effect.
Corrected walkable tiles on blackwater_mountain16.
Corrected conversation for Bjorgur.
Bug: fixed conditions that are removed when equipping items without conditions.
Bug: fixed items that raise max HP and AP.
Added fixed 50 exp reward for monsters that have attack effects.
Regeneration effect has slightly lighter shade of blue for the amount of healed HP.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@116 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-25 16:15:59 +00:00
oskar.wiksten
f8c711e51d Updated German translation by Bomber and Samuel Plentz.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@113 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-06-22 20:19:38 +00:00
oskar.wiksten
419bfa72ae Added German translation by Bomber. Added 2 maps before Blackwater mountain.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@88 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-05-13 17:03:48 +00:00