Zukero
db788703e0
Faction-related agressivenes of each monster is now dynamic, not a
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one-way flag.
2018-03-26 11:00:25 +02:00
Zukero
8b2dbb4ead
Cleanup and consistency.
2018-03-23 17:04:53 +01:00
Zukero
a905d8b08a
Better handling of clouds position
2018-03-23 16:56:47 +01:00
Zukero
e594713a9b
Attempts to fix clouds position's screen ratio independence & threading
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issues on loading dialog.
2018-03-23 16:48:28 +01:00
Zukero
a98df96474
New animation for title logo. Better clouds scaling (now same
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pixel-width as mountains etc.). Better loading animation. Clouds
animation now also showing behind loading dialog. Still need to enhance
support for low-end devices.
2018-03-22 17:34:04 +01:00
frottle
2b1cec8e09
Translated using Weblate (Indonesian)
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Currently translated at 100.0% (458 of 458 strings)
2018-03-17 05:37:22 +01:00
frottle
50fd314f6a
Translated using Weblate (Indonesian)
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Currently translated at 100.0% (458 of 458 strings)
2018-03-15 17:17:32 +01:00
frottle
c0805aa081
Translated using Weblate (Indonesian)
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Currently translated at 98.0% (449 of 458 strings)
2018-03-15 16:59:49 +01:00
Zukero
470bc423ef
Added custom loading animation. Saved some PNGs in indexed color mode,
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saving space.
2018-03-14 18:45:15 +01:00
Zukero
03d67209cd
Attempts to reduce memory usage of title screen and to improve
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consistency over varied screen sizes and DPI (from spica to Full HD PC
through high-end 5" phone). Far from complete...
2018-03-13 18:55:12 +01:00
Daniel Moreno-Arrones Delgado
a7f36b4537
Translated using Weblate (Spanish)
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Currently translated at 24.7% (1581 of 6378 strings)
2018-03-13 14:40:42 +01:00
Alberto Moral Ropero
dc2ecda57e
Translated using Weblate (Spanish)
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Currently translated at 93.0% (426 of 458 strings)
2018-03-13 00:41:35 +01:00
Zukero
1bb52b1f0e
More changes to the clouds.
2018-03-12 18:57:37 +01:00
Zukero
e6dda3651d
Enhanced title screen's clouds animation.
2018-03-12 15:46:08 +01:00
Alberto Moral Ropero
aed13e9839
Translated using Weblate (Spanish)
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Currently translated at 24.7% (1579 of 6378 strings)
2018-03-12 14:03:09 +01:00
Itzíar Gómez Domínguez
2a1a002956
Translated using Weblate (Spanish)
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Currently translated at 24.7% (1578 of 6378 strings)
2018-03-12 00:33:43 +01:00
transcelb
d946b4e55f
Translated using Weblate (Spanish)
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Currently translated at 24.7% (1576 of 6378 strings)
2018-03-11 21:08:20 +01:00
Pablo Lanzas
da2858c126
Translated using Weblate (Spanish)
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Currently translated at 24.6% (1574 of 6378 strings)
2018-03-11 19:43:12 +01:00
Maider Gonzalez
19ab49c582
Translated using Weblate (Spanish)
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Currently translated at 24.6% (1573 of 6378 strings)
2018-03-11 14:25:15 +01:00
Asier Pagola
f792ad3c62
Translated using Weblate (Spanish)
...
Currently translated at 24.6% (1571 of 6378 strings)
2018-03-11 14:07:31 +01:00
Mónica Meléndez
7daeacd211
Translated using Weblate (Spanish)
...
Currently translated at 24.6% (1569 of 6378 strings)
2018-03-11 13:07:23 +01:00
Jesús Espinilla
301f3ca22c
Translated using Weblate (Spanish)
...
Currently translated at 24.5% (1567 of 6378 strings)
2018-03-11 12:12:00 +01:00
anonymous
e7663095a2
Translated using Weblate (Spanish)
...
Currently translated at 24.5% (1566 of 6378 strings)
2018-03-11 12:08:52 +01:00
Jesús Espinilla
e9344dae9d
Translated using Weblate (Spanish)
...
Currently translated at 24.5% (1565 of 6378 strings)
2018-03-11 12:08:24 +01:00
Marta Costa Mengíbar
544ec3f2ff
Translated using Weblate (Spanish)
...
Currently translated at 24.5% (1564 of 6378 strings)
2018-03-11 12:07:55 +01:00
Elis Bresciani
3fcd4c3168
Translated using Weblate (Portuguese)
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Currently translated at 67.6% (310 of 458 strings)
2018-03-10 21:39:22 +01:00
Christian Romero-Caballero
6af9a6f067
Translated using Weblate (Spanish)
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Currently translated at 24.4% (1562 of 6378 strings)
2018-03-09 19:40:10 +01:00
Zukero
bf154e058b
Progress towards target title screen.
2018-03-09 18:03:19 +01:00
Álvaro “12Compases” PM
ed338e0a9c
Translated using Weblate (Spanish)
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Currently translated at 24.4% (1561 of 6378 strings)
2018-03-08 19:29:35 +01:00
Zukero
d6d473a3d7
Started integrating new title screen drawables. Crashes on my phone
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though :/
2018-03-08 18:28:54 +01:00
María Lax López
283050ba06
Translated using Weblate (Spanish)
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Currently translated at 24.4% (1559 of 6378 strings)
2018-03-08 15:27:20 +01:00
Zukero
67f2c41ac9
Preparatory works for new title screen
2018-03-07 17:51:58 +01:00
Balázs Úr
fcd0d75014
Translated using Weblate (Hungarian)
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Currently translated at 30.8% (1970 of 6388 strings)
2018-03-04 13:49:59 +01:00
Balázs Úr
5f1affcb9e
Translated using Weblate (Hungarian)
...
Currently translated at 58.2% (267 of 458 strings)
2018-03-04 13:40:56 +01:00
Zukero
d285871321
Merge branch 'master' into title_screen
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Conflicts:
AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-28 17:09:23 +01:00
Zukero
97bffa86c7
Fixed rendering when animations are disabled. Backported automatic
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sizing of TileCollection from stoutford_tests.
2018-02-28 12:09:03 +01:00
Zukero
68b60a0286
Merge branch 'master' into title_screen
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Conflicts:
AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/ConversationActivity.java
AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/PathFinder.java
AndorsTrail/src/com/gpl/rpg/AndorsTrail/view/MainView.java
2018-02-27 18:43:53 +01:00
Zukero
cc6d578c0e
Merge branch 'master' into stoutford_tests
2018-02-27 18:38:27 +01:00
Zukero
ec733e5b97
Moving sprites do not each trigger a redraw in concurrent threads.
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There is now a unique timer that triggers unified timely redraws when
there are sprites moving around. The downside is the moving NPC always
trigger full-screen redraws. On the upside, it should prevent stuttering
when there is a large number of NPCs moving at the same time, as they
were each asynchronously triggering redraws.
2018-02-27 18:37:55 +01:00
Zukero
7d2134205c
SpawnArea's spawn group can refer to a specific monster type, even if
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the spawn group doesn't exist and that this monster type belongs to a
specific spawngroup (like in ATCS).
2018-02-27 14:29:39 +01:00
suki liao
3e58e1d451
Translated using Weblate (Chinese (Simplified))
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Currently translated at 3.1% (202 of 6378 strings)
2018-02-25 09:35:40 +01:00
David Arranz
6f95aae5b0
Translated using Weblate (Spanish)
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Currently translated at 24.4% (1557 of 6378 strings)
2018-02-24 00:41:54 +01:00
Zukero
d30cf7fb91
Merge branch 'master' into stoutford_tests
2018-02-23 00:05:04 +01:00
Zukero
f4c762026d
Merge branch 'master' of https://github.com/Zukero/andors-trail.git
2018-02-22 23:29:37 +01:00
Zukero
3708c4886e
Added new graphics layer "top" above the "above" layer.
2018-02-22 16:43:38 +01:00
Zukero
da59c7143d
Spawn areas now allow a boolean property "ignoreAreas", false by
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default, that allows monsters from this area to be spawned and moved
over other game objects, like key areas, mapchange areas and rest areas.
2018-02-22 16:19:26 +01:00
Zukero
2ade99eed0
Backported new debug buttons from title_screen branch into master.
2018-02-22 16:00:33 +01:00
Zukero
752a3b64f0
Fixed worldmap recenter that failed on some devices. Now handled in Java
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instead of Javascript.
2018-02-22 15:49:36 +01:00
Zukero
4fb476a94e
Merge pull request #33 from carceris-magister/mikhail
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Mikhail
2018-02-22 13:52:22 +01:00
Zukero
091ed4e773
Merge pull request #46 from Rijackson/stoutford_tests
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New map_fence_4.png
2018-02-22 13:51:28 +01:00