Zukero
46ae78b8d9
Added missing BWM map (39a) to resource list.
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Added limit to 32x32 bitmap loading (<32x32px for density <1, ==32x32px
for density >=1).
2015-04-29 18:18:08 +02:00
Zukero
12b3054b82
Smooth map scrolling.
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Use of Hardware Scaler to implement Scaling Factor preference.
Opportunistic pre-rendering of maps in bitmaps.
More consistent frame-rate for all animations.
Many bug fixes in animations and map rendering.
2015-04-29 14:45:12 +02:00
Zukero
e2594d92e8
Changed map rendering from tile by tile to precomputed layer bitmap.
2015-04-27 12:58:48 +02:00
Zukero
defbd007b2
Merged movement animation with "missed" attack animation.
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New string in strings.xml, for the "MISS" animated message.
Adapted in-combat movement to have animations there too.
No "sleep" anymore in monster actions. Now relying only on animation
callbacks.
2015-04-14 14:04:05 +02:00
Zukero
f418aa3e3e
Merge remote-tracking branch 'origin/animated_moves' into tbrawl_attack_missed_animation
2015-04-14 10:32:30 +02:00
Zukero
6858b462f5
Restored correct "libs/" directory
2015-04-13 17:43:30 +02:00
Zukero
348c9d215d
Fixed bugs introduced by new BWM maps.
2015-04-13 17:23:37 +02:00
Zukero
c5cddf96ba
Animated movements !
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Enhancements in debug map graphics, and more monster to better test
animations.
Player slides from tile to tile in MIN_INPUT_DEPLAY / 2 ms.
Mobs slide at a speed proportional to their Move cost / Max AP ratio.
Animation refresh rate is 25ms.
2015-04-10 11:40:17 +02:00
Zukero
e4575f59cb
Merge pull request #9 from MickaelAlvarez/removeQuestProgressEditor
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Added removeQuestProgress reward
2015-03-18 23:17:17 +01:00
Zukero
afe54ce33f
Merge branch 'remotes/contrib/repeatableQuest'
2015-03-18 23:15:40 +01:00
Zukero
ba58195f49
Code cleanup:
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- Removed unused imports.
- Removed useless variable
2015-03-18 23:14:56 +01:00
arnaudcoj
8945d49b59
Delete android-support-v4.jar
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That's an error from me
2015-03-16 23:46:44 +01:00
arnaudcoj
88b4dba796
Added an animation when an attack misses
2015-03-16 23:39:49 +01:00
FlorianDoublet
6124e074ec
repeatableQuest improvement
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repeatableQuest improvement
add our name into authors file
add our name into authors file
2015-03-06 18:53:29 +01:00
LucasDelvallet
804d0feaa0
Method optimisation
2015-03-06 17:54:39 +01:00
LucasDelvallet
00caf44ef1
Added removeQuestProgress Reward
2015-03-06 14:28:33 +01:00
FlorianDoublet
4b406eb4f7
Added repeatable quest
2015-03-06 13:57:43 +01:00
LucasDelvallet
f9e7455f14
Modified the quest editor, in order to allow the creation of a removeQuestProgress reward in any stage of a quest. If the field is emmpty, the stage won't have a this reward. In order to work, the progress must exit in the quest.
2015-03-02 15:01:07 +01:00
LucasDelvallet
f8143c8957
Added missing line
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Added the missing line who put numberOfNewMessage to 0
2015-02-26 13:51:53 +01:00
LucasDelvallet
31dc4f7ba8
Improved greyAllConvervationStatement
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I've improved this method, now reward text have they own color when greyed and it only iterate text that not have been greyed yet.
2015-02-26 13:19:26 +01:00
LucasDelvallet
96440f27b0
Old conversation are now grayed out
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Old conversation are now grayed out for a better lisibility.
2015-02-09 20:20:48 +01:00
Zukero
0acd31f090
Merge remote-tracking branch 'googlecode/master'
2014-12-21 12:18:03 +01:00
Zukero
3c6da6a1d7
Merge remote-tracking branch 'origin/master'
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Conflicts:
AndorsTrail/AndroidManifest.xml
AndorsTrail/project.properties
2014-12-02 00:21:05 +01:00
Zukero
d360a55336
Zoom out enabled on in-game world map.
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Update to Android 5.0 (API 21)
2014-12-02 00:17:26 +01:00
Ian Haase
917cd5eb77
Small edit of remgard_villagers1 dialogue
2014-10-29 10:29:22 +01:00
Ian Haase
46ef47e0f7
Fixed up some small issues related to the pitch-black mine and the shortcut to the Blackwater Mountain Settlement.
2014-10-29 10:27:22 +01:00
Ian Haase
98a8f396f8
Small update to the Blackwater Mountain fix. A shortcut from the BWM cabin to the Blackwater Mountain settlement can be opened now. And the Prim mine (pitch-black mine) can be opened up as well.
2014-10-28 19:49:45 +01:00
Ian Haase
417b8a9e1c
edit of the tileset "map_broken_1".
2014-10-20 18:09:06 +02:00
Zukero
df07c91af4
Attack cost button now updated when equipment changed mid-fight. Thanks
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ace for reporting this.
2014-07-24 22:44:31 +02:00
Zukero
37aa751ce7
Merge pull request #2 from noamik/master
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Fixed translations for skill "Hard Hit". Merged from github/noamik/andors-trail/master
2014-07-24 21:48:44 +02:00
Ian Haase
6bd1dcf77d
Blackwater mountain fix released.
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Now this area can be browsed in the world map!
Most of the maps have been edited and four new maps have been created for aligning purposes.
2014-07-24 15:34:45 +02:00
Michael Noack
bf5439d59e
Fixes translations of skill description for "Hard Hit" to reflect changes in 0.7.1.
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TODO: pt and pt-rBR are wrong as well and need fixing.
TODO: ru, ja and pl need to be checked by translators and be removed in case of doubt to give future translators a chance to fix the translation.
2014-07-01 19:10:49 +02:00
Michael Noack
0e4ad9e201
Revert "Fixes min damage not getting increased as advertised by skill point of skill "Hard Hit"."
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This reverts commit 3615fed2e7 .
2014-07-01 11:15:28 +02:00
Michael Noack
3615fed2e7
Fixes min damage not getting increased as advertised by skill point of skill "Hard Hit".
2014-06-30 19:08:23 +02:00
Ian Haase
8109170405
Updated the tileset map_cavewall_4. Now it has got additional wall and corner tiles.
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Credits go to rijackson741.
2014-06-20 15:58:13 +02:00
Ian Haase
3bdf530beb
Added world map which is updated to v.0.7
2014-06-20 11:13:34 +02:00
Ian Haase
da07968222
Edit of map_cavewall_3.png
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Credits go to Moerit!
2014-06-08 14:47:10 +02:00
Ian Haase
d190bce37a
Fixed up the two tutorial maps.
2014-06-08 10:38:25 +02:00
Zukero
ebdcc6c603
Added res/raw/actorconditions_debug.json, now loaded instead of the
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usual ones when AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES ==
true.
2014-05-29 00:57:17 +02:00
Zukero
b40cdd5350
Merge remote-tracking branch 'google/master'
2014-05-29 00:43:37 +02:00
Zukero
0454d6fa1d
Fixed version control management errors....
2014-05-29 00:43:23 +02:00
Zukero
e162066be2
Updated launchpad translations on 2014-05-28 22-16 UTC
2014-05-29 00:32:57 +02:00
Zukero
3d3c882ef0
Updated Polish version of strings.xml and xtrings_about.xml. Thanks to
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DanielS.
Google issues #354 & #355
2014-05-29 00:20:22 +02:00
Zukero
869c791e76
Fixed bug when loot bags are on mapchange areas.
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You will now be able to pick up a bag when you reach the loot bag
without being transported to a new map.
If you are transported to a new map on a loot bag, you will be offered
to pick up this bag.
2014-05-29 00:19:39 +02:00
Ian Haase
6cedd56453
small update on maps:
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-shadow corrections
-other small issues
2014-05-15 13:22:15 +02:00
Zukero
7a02014e1b
Merge remote-tracking branch 'google/master'
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Conflicts:
AndorsTrail/src/com/gpl/rpg/AndorsTrail/AndorsTrailApplication.java
2014-04-23 00:47:59 +02:00
Zukero
624bd19aa9
Updated all "strings.xml" translations to remove obsolete lines.
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Made worldmap's named areas translatable through launchpad (.mo files)
2014-04-23 00:33:39 +02:00
Zukero
e920ec958e
Included latest launchpad versions (2014-04-06)
2014-04-06 19:17:29 +02:00
Zukero
e390490f23
Updated DE strings.xml
2014-04-06 18:58:11 +02:00
Ian Haase
2240a9e26b
added "Replace" object layer to the template file
2014-03-30 20:32:47 +02:00