Copy ...\AndorsTrailRelease\andors-trail\AndorsTrail to a temporary directory, then delete the content except the .git directory. (C:\AT\AndorsTrailRelease_before_Mig_20220925)
Open Android Studio, any project
New >> Import project
> Import Project, select the AndorsTrail folder from the temporary location
C:\AT\AndorsTrailRelease_before_Mig_20220925\andors-trail\AndorsTrail
Destination: C:\AT\AndorsTrailRelease\andors-trail\AndorsTrail
Click next a few times.
It then shows some error about not finding build tools. Below it there should be the option to 'Add google Maven reposiroty and sync project'. Click that option and then 'Do Refactor' (Bottom Left).
In the newly created file 'app/build.gradle'
In line 4 change the compileSdkVersion to 30 (or higher?)
In line 9 change the minSdkVersion to 14 instead of 4
In line 22 change the version from '29.+' to '28.0.0' and the compile at the beginning to implementation
Then Click 'Sync Project with Gradle Files' (icon in top right) that should no longer give errors.
translations themselves while preserving the existing translations.
I added a [REVIEW] tag to the translated strings where the english text
changed, but not too significantly. Such translations will be presented
to the player even if not updated.
I added a [OUTDATED] tag to the translated strings where the english
text changed significantly. Such translations will remain visible to
translators, for reference, but will not be displayed to the players.
Translators are expected to remove these tags after fixing the
translated strings.