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441 Commits
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@@ -3,8 +3,8 @@
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.gpl.rpg.AndorsTrail"
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android:versionCode="48"
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android:versionName="0.7.7"
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android:versionCode="49"
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android:versionName="0.7.8"
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android:installLocation="auto"
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>
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<uses-sdk
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AndorsTrail/assets/translation/sq.po
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AndorsTrail/assets/translation/sv.po
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Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 63 KiB |
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Before Width: | Height: | Size: 160 KiB After Width: | Height: | Size: 162 KiB |
BIN
AndorsTrail/res/drawable/monsters_arulirs.png
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BIN
AndorsTrail/res/drawable/monsters_arulirs.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 24 KiB |
BIN
AndorsTrail/res/drawable/monsters_fatboy73.png
Normal file
BIN
AndorsTrail/res/drawable/monsters_fatboy73.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 36 KiB |
@@ -30,7 +30,19 @@
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:background="?attr/ui_theme_stdframe_bitmap" >
|
||||
<TableRow>
|
||||
|
||||
<TextView
|
||||
style="@style/traitsinfo_label"
|
||||
android:text="@string/heroinfo_mode" />
|
||||
|
||||
<TextView
|
||||
android:id="@+id/heroinfo_mode"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@android:string/unknownName" />
|
||||
|
||||
</TableRow>
|
||||
<TableRow>
|
||||
|
||||
<TextView
|
||||
|
||||
@@ -80,6 +80,38 @@
|
||||
android:layout_height="wrap_content"
|
||||
android:inputType="textPersonName" />
|
||||
</LinearLayout>
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginLeft="2dp"
|
||||
android:layout_marginRight="2dp"
|
||||
android:background="?attr/ui_theme_stdframe_bitmap"
|
||||
android:clickable="true"
|
||||
android:gravity="bottom|start"
|
||||
android:orientation="vertical" >
|
||||
|
||||
<TextView
|
||||
android:id="@+id/startscreen_mode"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="start"
|
||||
android:text="@string/startscreen_game_mode" />
|
||||
</LinearLayout>
|
||||
<LinearLayout
|
||||
style="@style/AndorsTrail_Style_StdFrame"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="right"
|
||||
android:orientation="horizontal" >
|
||||
<Button
|
||||
android:id="@+id/startscreen_mode_selector_button"
|
||||
style="@style/AndorsTrail_Style_SpinnerEmulator"
|
||||
android:layout_width="0dp"
|
||||
android:layout_weight="1"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="left"
|
||||
android:text="" />
|
||||
</LinearLayout>
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
|
||||
67
AndorsTrail/res/raw/actorconditions_arulir_mountain.json
Normal file
67
AndorsTrail/res/raw/actorconditions_arulir_mountain.json
Normal file
@@ -0,0 +1,67 @@
|
||||
[
|
||||
{
|
||||
"id":"crushed",
|
||||
"iconID":"actorconditions_1:13",
|
||||
"name":"Crushed",
|
||||
"category":"physical",
|
||||
"isStacking":1,
|
||||
"roundEffect":{
|
||||
"visualEffectID":"redSplash",
|
||||
"increaseCurrentHP":{
|
||||
"min":-1,
|
||||
"max":-1
|
||||
}
|
||||
},
|
||||
"abilityEffect":{
|
||||
"increaseMaxHP":-5,
|
||||
"increaseDamageResistance":-2
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"head_wound",
|
||||
"iconID":"actorconditions_1:48",
|
||||
"name":"Head wound",
|
||||
"category":"physical",
|
||||
"roundEffect":{
|
||||
"increaseCurrentHP":{
|
||||
"min":-2,
|
||||
"max":-2
|
||||
}
|
||||
},
|
||||
"abilityEffect":{
|
||||
"increaseAttackChance":-20,
|
||||
"increaseBlockChance":-20
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"mermaid_scale",
|
||||
"iconID":"actorconditions_1:22",
|
||||
"name":"Mermaid curse",
|
||||
"category":"spiritual",
|
||||
"roundEffect":{
|
||||
"increaseCurrentHP":{
|
||||
"min":-1,
|
||||
"max":0
|
||||
}
|
||||
},
|
||||
"abilityEffect":{
|
||||
"increaseAttackChance":-20,
|
||||
"increaseMaxHP":-15,
|
||||
"increaseMaxAP":-3,
|
||||
"increaseBlockChance":-10,
|
||||
"increaseDamageResistance":-1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"increased_defense",
|
||||
"iconID":"actorconditions_1:107",
|
||||
"name":"Increased defense",
|
||||
"category":"physical",
|
||||
"isPositive":1,
|
||||
"abilityEffect":{
|
||||
"increaseMaxHP":0,
|
||||
"increaseBlockChance":15,
|
||||
"increaseDamageResistance":2
|
||||
}
|
||||
}
|
||||
]
|
||||
2046
AndorsTrail/res/raw/conversationlist_arulir_mountain.json
Normal file
2046
AndorsTrail/res/raw/conversationlist_arulir_mountain.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -177,7 +177,7 @@
|
||||
},
|
||||
{
|
||||
"id":"aulowenn8",
|
||||
"message":"I don't know if was just me imagining things or if something truly happened to them. Anyway, one by one, we started to get fewer and fewer.",
|
||||
"message":"I don't know if it was just me imagining things or if something truly happened to them. Anyway, one by one, we started to get fewer and fewer.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"N",
|
||||
@@ -510,4 +510,4 @@
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
@@ -281,7 +281,7 @@
|
||||
},
|
||||
{
|
||||
"id":"buceth_10",
|
||||
"message":"Then, one day, a group of men come walking into the village. Shining armour, white teeth, combed hair, trimmed beards.",
|
||||
"message":"Then, one day, a group of men come walking into the village. Shining armor, white teeth, combed hair, trimmed beards.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"N",
|
||||
|
||||
2770
AndorsTrail/res/raw/conversationlist_burhczyd.json
Normal file
2770
AndorsTrail/res/raw/conversationlist_burhczyd.json
Normal file
File diff suppressed because it is too large
Load Diff
@@ -327,7 +327,7 @@
|
||||
"nextPhraseID":"elythom_knight1_2"
|
||||
},
|
||||
{
|
||||
"text":"That's a very nice suit of armour you have there.",
|
||||
"text":"That's a very nice suit of armor you have there.",
|
||||
"nextPhraseID":"elythom_knight1_3"
|
||||
}
|
||||
]
|
||||
@@ -338,7 +338,7 @@
|
||||
},
|
||||
{
|
||||
"id":"elythom_knight1_3",
|
||||
"message":"Thank you, it's our standard set of armour that we use in the order. It takes a lot of scrubbing and polishing to make it this clean though."
|
||||
"message":"Thank you, it's our standard set of armor that we use in the order. It takes a lot of scrubbing and polishing to make it this clean though."
|
||||
},
|
||||
{
|
||||
"id":"elythom_knight2",
|
||||
@@ -349,7 +349,7 @@
|
||||
"nextPhraseID":"elythom_knight1_2"
|
||||
},
|
||||
{
|
||||
"text":"That's a very nice suit of armour you have there.",
|
||||
"text":"That's a very nice suit of armor you have there.",
|
||||
"nextPhraseID":"elythom_knight1_3"
|
||||
}
|
||||
]
|
||||
|
||||
@@ -191,6 +191,38 @@
|
||||
"requireType":"inventoryRemove",
|
||||
"requireID":"gold",
|
||||
"value":50
|
||||
},
|
||||
{
|
||||
"requireType":"questProgress",
|
||||
"requireID":"antifoodp",
|
||||
"value":35,
|
||||
"negate":true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"text":"I have those ingredients for you.",
|
||||
"nextPhraseID":"fallhaven_pot_antifp_q3",
|
||||
"requires":[
|
||||
{
|
||||
"requireType":"inventoryRemove",
|
||||
"requireID":"gland",
|
||||
"value":1
|
||||
},
|
||||
{
|
||||
"requireType":"inventoryRemove",
|
||||
"requireID":"hair",
|
||||
"value":2
|
||||
},
|
||||
{
|
||||
"requireType":"inventoryRemove",
|
||||
"requireID":"gold",
|
||||
"value":50
|
||||
},
|
||||
{
|
||||
"requireType":"questProgress",
|
||||
"requireID":"antifoodp",
|
||||
"value":35
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
@@ -135,7 +135,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"text":"Hi! I have been sent by Herg ... Hertzsen Laumwill, patriarch of the Laumwill family, to bring back her daughter!",
|
||||
"text":"Hi! I have been sent by Herg ... Hertzsen Laumwill, patriarch of the Laumwill family, to bring back his daughter!",
|
||||
"nextPhraseID":"ff_captain_guild02_1",
|
||||
"requires":[
|
||||
{
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
},
|
||||
{
|
||||
"id":"glasforn_rumblings60_5_3",
|
||||
"message":"Then he laughed some more, and told me that all I had to do was kill that thing, and I would able to remove the necklace. I'm no fighter though. I was too scared to even go near it.",
|
||||
"message":"Then he laughed some more, and told me that all I had to do was kill that thing, and I would be able to remove the necklace. I'm no fighter though. I was too scared to even go near it.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"I guess you are lucky I visited, although just asking me to kill it would have been easier. And nicer.",
|
||||
|
||||
@@ -1647,7 +1647,7 @@
|
||||
},
|
||||
{
|
||||
"id":"algore_x81",
|
||||
"message":"The magical barrier at the cemetary could only be penetrated by someone carrying the text, which contained several magical inscriptions.",
|
||||
"message":"The magical barrier at the cemetery could only be penetrated by someone carrying the text, which contained several magical inscriptions.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"N",
|
||||
@@ -1667,7 +1667,7 @@
|
||||
},
|
||||
{
|
||||
"id":"graveyardtraveler_60",
|
||||
"message":" Maybe he knows more. You should give him a visit.",
|
||||
"message":"Maybe he knows more. You should give him a visit.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"OK, I'll do that.",
|
||||
@@ -2654,4 +2654,4 @@
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
@@ -1818,7 +1818,7 @@
|
||||
},
|
||||
{
|
||||
"id":"lodar_andor21",
|
||||
"message":"I tell you, something affected the forest. Myself, I felt my stomach turning even more often that it usually does.",
|
||||
"message":"I tell you, something affected the forest. Myself, I felt my stomach turning even more often than it usually does.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"N",
|
||||
|
||||
@@ -1757,7 +1757,7 @@
|
||||
},
|
||||
{
|
||||
"id":"glasforn_rumblings60_5_3",
|
||||
"message":"Then he laughed some more, and told me that all I had to do was kill that thing, and I would able to remove the necklace. I'm no fighter though. I was too scared to even go near it.",
|
||||
"message":"Then he laughed some more, and told me that all I had to do was kill that thing, and I would be able to remove the necklace. I'm no fighter though. I was too scared to even go near it.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"I guess you are lucky I visited, although just asking me to kill it would have been easier. And nicer.",
|
||||
|
||||
@@ -4771,7 +4771,7 @@
|
||||
},
|
||||
{
|
||||
"id":"stoutford_castle_3b",
|
||||
"message":"Gain? I am the the one who gains!",
|
||||
"message":"Gain? I am the one who gains!",
|
||||
"replies":[
|
||||
{
|
||||
"text":"No, that's not acceptable. Do you have anything better to offer?",
|
||||
@@ -11742,5 +11742,9 @@
|
||||
"value":48
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"erwyn_skel_band",
|
||||
"message":"Please don't disturb. We have to practice."
|
||||
}
|
||||
]
|
||||
@@ -1094,7 +1094,7 @@
|
||||
},
|
||||
{
|
||||
"id":"ulirfendor_helmet_4",
|
||||
"message":"I am not certain of what the term 'The Dark Protector' refers to. At first I thought it might be some creature protecting something, but this helmet seems to fit better in on what the shrine speaks of.",
|
||||
"message":"I am not certain of what the term 'The Dark Protector' refers to. At first I thought it might be some creature protecting something, but this helmet seems to better fit what the shrine speaks of.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"N",
|
||||
@@ -1514,7 +1514,7 @@
|
||||
},
|
||||
{
|
||||
"id":"ulirfendor_dp_bless_2",
|
||||
"message":"The blessing will grant you the aid of the Shadow while in combat, protecting you from harmful effects that you opponent might inflict upon you.",
|
||||
"message":"The blessing will grant you the aid of the Shadow while in combat, protecting you from harmful effects that your opponent might inflict upon you.",
|
||||
"replies":[
|
||||
{
|
||||
"text":"Thank you, but that will not be necessary. I am just happy to help.",
|
||||
@@ -1638,4 +1638,4 @@
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
]
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
},
|
||||
{
|
||||
"id":"sign_rbfcr1_3",
|
||||
"message":"While examining them, you recall the the old man Ogam in Vilegard spoke of some 'Rocky Formations'. Could this be what he was referring to? If that is the case, you wonder if this path might lead to Lodar's hideaway.",
|
||||
"message":"While examining them, you recall the old man Ogam in Vilegard spoke of some 'Rocky Formations'. Could this be what he was referring to? If that is the case, you wonder if this path might lead to Lodar's hideaway.",
|
||||
"rewards":[
|
||||
{
|
||||
"rewardType":"questProgress",
|
||||
|
||||
392
AndorsTrail/res/raw/droplists_arulir_mountain.json
Normal file
392
AndorsTrail/res/raw/droplists_arulir_mountain.json
Normal file
@@ -0,0 +1,392 @@
|
||||
[
|
||||
{
|
||||
"id":"arulirskin",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"70",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":12
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"meat",
|
||||
"chance":"5",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"hair",
|
||||
"chance":"10",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"arulir_skin",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulircave_secretloot",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gem4",
|
||||
"chance":"80",
|
||||
"quantity":{
|
||||
"min":5,
|
||||
"max":10
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"gem5",
|
||||
"chance":"70",
|
||||
"quantity":{
|
||||
"min":5,
|
||||
"max":10
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":100,
|
||||
"max":1000
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"gem3",
|
||||
"chance":"90",
|
||||
"quantity":{
|
||||
"min":5,
|
||||
"max":10
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulircave1_loot1",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":100,
|
||||
"max":300
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"shirt1",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"ring1",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulircave1_loot2",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"rusted_iron_sword",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":3
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"shield_cracked_wooden",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_gem1",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gem3",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_gem2",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gem3",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_gem3",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gem4",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_gem4",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gem3",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_gem5",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gem5",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_gornaud",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"70",
|
||||
"quantity":{
|
||||
"min":5,
|
||||
"max":80
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"hair",
|
||||
"chance":"10",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"crystal_blue",
|
||||
"chance":"5",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"crystal_red",
|
||||
"chance":"5",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"meat",
|
||||
"chance":"5",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":2
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"hunters_sword",
|
||||
"chance":"1/10000",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_demonic",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"arulir_skin",
|
||||
"chance":"10",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"70",
|
||||
"quantity":{
|
||||
"min":10,
|
||||
"max":60
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"hunters_sword",
|
||||
"chance":"1/1000",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"crystal_blue",
|
||||
"chance":"3",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"crystal_red",
|
||||
"chance":"3",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulir_leader",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"arulir_skin",
|
||||
"chance":"90",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"70",
|
||||
"quantity":{
|
||||
"min":20,
|
||||
"max":80
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"crystal_blue",
|
||||
"chance":"5",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"crystal_red",
|
||||
"chance":"5",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"flail_giant",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"haub_giant",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"bernhar_shop",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"arulir_cap",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"arulir_boots",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"lonely_wolf",
|
||||
"items":[
|
||||
{
|
||||
"itemID":"gold",
|
||||
"chance":"20",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":5
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"meat2",
|
||||
"chance":"100",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
{
|
||||
"itemID":"hair",
|
||||
"chance":"20",
|
||||
"quantity":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
@@ -97,6 +97,13 @@
|
||||
"size":"large",
|
||||
"inventorySlot":"weapon"
|
||||
},
|
||||
{
|
||||
"id":"pole",
|
||||
"name":"Pole weapon",
|
||||
"actionType":"equip",
|
||||
"size":"large",
|
||||
"inventorySlot":"weapon"
|
||||
},
|
||||
{
|
||||
"id":"buckler",
|
||||
"name":"Buckler",
|
||||
|
||||
@@ -5,12 +5,5 @@
|
||||
"actionType":"equip",
|
||||
"size":"std",
|
||||
"inventorySlot":"weapon"
|
||||
},
|
||||
{
|
||||
"id":"scythe",
|
||||
"name":"Scythe",
|
||||
"actionType":"equip",
|
||||
"size":"large",
|
||||
"inventorySlot":"weapon"
|
||||
}
|
||||
]
|
||||
@@ -44,7 +44,7 @@
|
||||
{
|
||||
"id":"armor2",
|
||||
"iconID":"items_armours:15",
|
||||
"name":"Superior leather armour",
|
||||
"name":"Superior leather armor",
|
||||
"baseMarketCost":624,
|
||||
"category":"bdy_lthr",
|
||||
"equipEffect":{
|
||||
@@ -54,7 +54,7 @@
|
||||
{
|
||||
"id":"armor3",
|
||||
"iconID":"items_armours:16",
|
||||
"name":"Hard leather armour",
|
||||
"name":"Hard leather armor",
|
||||
"baseMarketCost":2407,
|
||||
"category":"bdy_lthr",
|
||||
"equipEffect":{
|
||||
@@ -64,7 +64,7 @@
|
||||
{
|
||||
"id":"armor4",
|
||||
"iconID":"items_armours:16",
|
||||
"name":"Superior hard leather armour",
|
||||
"name":"Superior hard leather armor",
|
||||
"baseMarketCost":3866,
|
||||
"category":"bdy_lthr",
|
||||
"equipEffect":{
|
||||
|
||||
143
AndorsTrail/res/raw/itemlist_arulir_mountain.json
Normal file
143
AndorsTrail/res/raw/itemlist_arulir_mountain.json
Normal file
@@ -0,0 +1,143 @@
|
||||
[
|
||||
{
|
||||
"id":"crystal_blue",
|
||||
"iconID":"items_misc:31",
|
||||
"name":"Blue Crystals",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":5,
|
||||
"category":"gem",
|
||||
"description":"Some blue shimmering crystals."
|
||||
},
|
||||
{
|
||||
"id":"crystal_red",
|
||||
"iconID":"items_misc:34",
|
||||
"name":"Red Crystals",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":4,
|
||||
"category":"gem",
|
||||
"description":"Some red shimmering crystals."
|
||||
},
|
||||
{
|
||||
"id":"hunters_sword",
|
||||
"iconID":"items_misc_5:42",
|
||||
"name":"Hunters Sword",
|
||||
"displaytype":"extraordinary",
|
||||
"category":"lsword",
|
||||
"description":"When venery is your game, you need a superior sword.",
|
||||
"equipEffect":{
|
||||
"increaseAttackDamage":{
|
||||
"min":2,
|
||||
"max":8
|
||||
},
|
||||
"increaseAttackCost":4,
|
||||
"increaseAttackChance":25
|
||||
},
|
||||
"hitEffect":{
|
||||
"increaseCurrentAP":{
|
||||
"min":1,
|
||||
"max":1
|
||||
}
|
||||
},
|
||||
"killEffect":{
|
||||
"conditionsSource":[
|
||||
{
|
||||
"condition":"rage_minor",
|
||||
"magnitude":1,
|
||||
"duration":3,
|
||||
"chance":"10"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"lava_rock_hot",
|
||||
"iconID":"items_misc_3:102",
|
||||
"name":"Fierce Lava Rock",
|
||||
"category":"other",
|
||||
"description":"It's burning through your clothes"
|
||||
},
|
||||
{
|
||||
"id":"lava_rock_cold",
|
||||
"iconID":"items_misc:13",
|
||||
"name":"Cold Lava Rock",
|
||||
"category":"other",
|
||||
"description":"A cold piece of magma"
|
||||
},
|
||||
{
|
||||
"id":"arulir_cap",
|
||||
"iconID":"items_misc_4:4",
|
||||
"name":"Rockfall deflecting cap",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":80,
|
||||
"category":"hd_cloth"
|
||||
},
|
||||
{
|
||||
"id":"arulir_boots",
|
||||
"iconID":"items_armours:28",
|
||||
"name":"Sure step boots",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":120,
|
||||
"category":"feet_lthr"
|
||||
},
|
||||
{
|
||||
"id":"silver_bar",
|
||||
"iconID":"items_misc:8",
|
||||
"name":"Silver bar",
|
||||
"displaytype":"ordinary",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":319,
|
||||
"category":"gem",
|
||||
"description":"A small bar made of silver."
|
||||
},
|
||||
{
|
||||
"id":"flail_giant",
|
||||
"iconID":"items_misc_6:16",
|
||||
"name":"Giant's flail",
|
||||
"displaytype":"extraordinary",
|
||||
"category":"mace",
|
||||
"description":"This is a very heavy weapon!",
|
||||
"equipEffect":{
|
||||
"increaseAttackDamage":{
|
||||
"min":11,
|
||||
"max":40
|
||||
},
|
||||
"increaseAttackCost":14,
|
||||
"increaseAttackChance":20,
|
||||
"increaseCriticalSkill":5,
|
||||
"setCriticalMultiplier":3.0
|
||||
},
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"dazed",
|
||||
"magnitude":1,
|
||||
"duration":3,
|
||||
"chance":"20"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"haub_giant",
|
||||
"iconID":"items_tometik2:44",
|
||||
"name":"Giant's hauberk",
|
||||
"displaytype":"extraordinary",
|
||||
"category":"bdy_hv",
|
||||
"equipEffect":{
|
||||
"increaseMaxHP":3,
|
||||
"increaseAttackCost":1,
|
||||
"increaseBlockChance":23,
|
||||
"increaseDamageResistance":1
|
||||
},
|
||||
"hitReceivedEffect":{
|
||||
"conditionsSource":[
|
||||
{
|
||||
"condition":"increased_defense",
|
||||
"magnitude":1,
|
||||
"duration":3,
|
||||
"chance":"15"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
8
AndorsTrail/res/raw/itemlist_burhczyd.json
Normal file
8
AndorsTrail/res/raw/itemlist_burhczyd.json
Normal file
@@ -0,0 +1,8 @@
|
||||
[
|
||||
{
|
||||
"id":"stuffed_rat",
|
||||
"iconID":"items_misc:13",
|
||||
"name":"Stuffed rat from Andor",
|
||||
"category":"other"
|
||||
}
|
||||
]
|
||||
@@ -79,9 +79,11 @@
|
||||
"category":"food",
|
||||
"description":"Even fly larvae have died eating this.",
|
||||
"useEffect":{
|
||||
|
||||
|
||||
"increaseCurrentHP":{
|
||||
"min":-10,
|
||||
"max":-15
|
||||
"min":-15,
|
||||
"max":-10
|
||||
},
|
||||
"conditionsSource":[
|
||||
{
|
||||
|
||||
@@ -188,7 +188,7 @@
|
||||
"iconID":"items_weapons_3:3",
|
||||
"name":"Scythe",
|
||||
"displaytype":"ordinary",
|
||||
"category":"scythe",
|
||||
"category":"pole",
|
||||
"description":"This looks more suited to farming than fighting",
|
||||
"equipEffect":{
|
||||
"increaseAttackDamage":{
|
||||
@@ -207,7 +207,7 @@
|
||||
"displaytype":"ordinary",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":464,
|
||||
"category":"scythe",
|
||||
"category":"pole",
|
||||
"description":"This looks more suited to farming than fighting",
|
||||
"equipEffect":{
|
||||
"increaseAttackDamage":{
|
||||
|
||||
@@ -417,7 +417,7 @@
|
||||
{
|
||||
"id":"armour_crude_leather",
|
||||
"iconID":"items_armours:16",
|
||||
"name":"Crude leather armour",
|
||||
"name":"Crude leather armor",
|
||||
"hasManualPrice":0,
|
||||
"baseMarketCost":514,
|
||||
"category":"bdy_lthr",
|
||||
@@ -429,7 +429,7 @@
|
||||
{
|
||||
"id":"armour_firm_leather",
|
||||
"iconID":"items_armours:16",
|
||||
"name":"Firm leather armour",
|
||||
"name":"Firm leather armor",
|
||||
"hasManualPrice":0,
|
||||
"baseMarketCost":417,
|
||||
"category":"bdy_lthr",
|
||||
@@ -441,7 +441,7 @@
|
||||
{
|
||||
"id":"armour_rigid_leather",
|
||||
"iconID":"items_armours:16",
|
||||
"name":"Rigid leather armour",
|
||||
"name":"Rigid leather armor",
|
||||
"hasManualPrice":0,
|
||||
"baseMarketCost":625,
|
||||
"category":"bdy_lthr",
|
||||
@@ -493,7 +493,7 @@
|
||||
{
|
||||
"id":"armour_leather_villain",
|
||||
"iconID":"items_armours:16",
|
||||
"name":"Villain's leather armour",
|
||||
"name":"Villain's leather armor",
|
||||
"hasManualPrice":0,
|
||||
"baseMarketCost":3700,
|
||||
"category":"bdy_lthr",
|
||||
|
||||
@@ -233,7 +233,7 @@
|
||||
{
|
||||
"id":"bwm_leather_armour",
|
||||
"iconID":"items_armours:15",
|
||||
"name":"Blackwater leather armour",
|
||||
"name":"Blackwater leather armor",
|
||||
"displaytype":"rare",
|
||||
"hasManualPrice":1,
|
||||
"baseMarketCost":2551,
|
||||
|
||||
324
AndorsTrail/res/raw/monsterlist_arulir_mountain.json
Normal file
324
AndorsTrail/res/raw/monsterlist_arulir_mountain.json
Normal file
@@ -0,0 +1,324 @@
|
||||
[
|
||||
{
|
||||
"id":"arulir_3",
|
||||
"name":"Cave Arulir",
|
||||
"iconID":"monsters_arulirs:0",
|
||||
"maxHP":365,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":3,
|
||||
"max":22
|
||||
},
|
||||
"spawnGroup":"arulir_2",
|
||||
"droplistID":"arulir",
|
||||
"attackCost":5,
|
||||
"attackChance":80,
|
||||
"criticalSkill":44,
|
||||
"criticalMultiplier":3.0,
|
||||
"blockChance":28,
|
||||
"damageResistance":8,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"stunned",
|
||||
"magnitude":1,
|
||||
"duration":4,
|
||||
"chance":"23"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"arulir_4",
|
||||
"name":"Giant Cave Arulir",
|
||||
"iconID":"monsters_arulirs:1",
|
||||
"maxHP":380,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":3,
|
||||
"max":22
|
||||
},
|
||||
"spawnGroup":"arulir_2",
|
||||
"droplistID":"arulir",
|
||||
"attackCost":5,
|
||||
"attackChance":80,
|
||||
"criticalSkill":44,
|
||||
"criticalMultiplier":3.0,
|
||||
"blockChance":28,
|
||||
"damageResistance":10,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"stunned",
|
||||
"magnitude":1,
|
||||
"duration":4,
|
||||
"chance":"26"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"arulir_5",
|
||||
"name":"Golden Arulir",
|
||||
"iconID":"monsters_arulirs:12",
|
||||
"maxHP":403,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":4,
|
||||
"max":25
|
||||
},
|
||||
"spawnGroup":"arulir_3",
|
||||
"droplistID":"arulir",
|
||||
"attackCost":5,
|
||||
"attackChance":110,
|
||||
"criticalSkill":50,
|
||||
"criticalMultiplier":3.0,
|
||||
"blockChance":28,
|
||||
"damageResistance":12,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"stunned",
|
||||
"magnitude":1,
|
||||
"duration":4,
|
||||
"chance":"30"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"arulir_6",
|
||||
"name":"Giant Golden Arulir",
|
||||
"iconID":"monsters_arulirs:13",
|
||||
"maxHP":501,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":4,
|
||||
"max":27
|
||||
},
|
||||
"spawnGroup":"arulir_3",
|
||||
"droplistID":"arulir",
|
||||
"attackCost":5,
|
||||
"attackChance":110,
|
||||
"criticalSkill":50,
|
||||
"criticalMultiplier":3.0,
|
||||
"blockChance":29,
|
||||
"damageResistance":13,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"stunned",
|
||||
"magnitude":1,
|
||||
"duration":4,
|
||||
"chance":"30"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"arulir_8",
|
||||
"name":"Demonic Arulir",
|
||||
"iconID":"monsters_arulirs:14",
|
||||
"maxHP":750,
|
||||
"maxAP":10,
|
||||
"moveCost":10,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":4,
|
||||
"max":20
|
||||
},
|
||||
"spawnGroup":"arulir_4",
|
||||
"droplistID":"arulir_demonic",
|
||||
"attackCost":5,
|
||||
"attackChance":110,
|
||||
"criticalSkill":50,
|
||||
"criticalMultiplier":3.0,
|
||||
"blockChance":32,
|
||||
"damageResistance":14,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"stunned",
|
||||
"magnitude":1,
|
||||
"duration":4,
|
||||
"chance":"30"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"gornaud_4",
|
||||
"name":"Azurite Gornaud",
|
||||
"iconID":"monsters_rltiles2:28",
|
||||
"maxHP":390,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":7,
|
||||
"max":23
|
||||
},
|
||||
"spawnGroup":"gornaud_4",
|
||||
"droplistID":"arulir_gornaud",
|
||||
"attackCost":5,
|
||||
"attackChance":120,
|
||||
"blockChance":45,
|
||||
"damageResistance":9,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"dazed",
|
||||
"magnitude":1,
|
||||
"duration":3,
|
||||
"chance":"25"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"gornaud_5",
|
||||
"name":"Garnet Gornaud",
|
||||
"iconID":"monsters_rltiles2:30",
|
||||
"maxHP":385,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":7,
|
||||
"max":23
|
||||
},
|
||||
"spawnGroup":"gornaud_4",
|
||||
"droplistID":"arulir_gornaud",
|
||||
"attackCost":5,
|
||||
"attackChance":120,
|
||||
"blockChance":45,
|
||||
"damageResistance":9,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"dazed",
|
||||
"magnitude":1,
|
||||
"duration":3,
|
||||
"chance":"25"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"gornaud_6",
|
||||
"name":"Nephrite Gornaud",
|
||||
"iconID":"monsters_rltiles2:31",
|
||||
"maxHP":395,
|
||||
"maxAP":5,
|
||||
"moveCost":5,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":7,
|
||||
"max":23
|
||||
},
|
||||
"spawnGroup":"gornaud_4",
|
||||
"droplistID":"arulir_gornaud",
|
||||
"attackCost":5,
|
||||
"attackChance":120,
|
||||
"blockChance":45,
|
||||
"damageResistance":9,
|
||||
"hitEffect":{
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"dazed",
|
||||
"magnitude":1,
|
||||
"duration":3,
|
||||
"chance":"25"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"arulir_leader",
|
||||
"name":"Arulir Pack Leader",
|
||||
"iconID":"monsters_arulirs:8",
|
||||
"maxHP":1000,
|
||||
"unique":1,
|
||||
"monsterClass":"giant",
|
||||
"attackDamage":{
|
||||
"min":10,
|
||||
"max":20
|
||||
},
|
||||
"spawnGroup":"arulir_leader",
|
||||
"droplistID":"arulir_leader",
|
||||
"attackCost":5,
|
||||
"attackChance":125,
|
||||
"criticalSkill":55,
|
||||
"criticalMultiplier":3.0,
|
||||
"blockChance":35,
|
||||
"damageResistance":15,
|
||||
"hitEffect":{
|
||||
"conditionsSource":[
|
||||
{
|
||||
"condition":"rage_minor",
|
||||
"magnitude":1,
|
||||
"duration":1,
|
||||
"chance":"50"
|
||||
}
|
||||
],
|
||||
"conditionsTarget":[
|
||||
{
|
||||
"condition":"stunned",
|
||||
"magnitude":1,
|
||||
"duration":4,
|
||||
"chance":"35"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"id":"bernhar",
|
||||
"name":"Bernhar",
|
||||
"iconID":"monsters_ld1:18",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"bernhar",
|
||||
"droplistID":"bernhar_shop"
|
||||
},
|
||||
{
|
||||
"id":"tjure",
|
||||
"name":"Tjure",
|
||||
"iconID":"monsters_ld1:19",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"tjure"
|
||||
},
|
||||
{
|
||||
"id":"river_mermaid",
|
||||
"name":"Mermaid",
|
||||
"iconID":"monsters_rltiles2:5",
|
||||
"monsterClass":"humanoid"
|
||||
},
|
||||
{
|
||||
"id":"lonely_wolf",
|
||||
"name":"Ancient wolf",
|
||||
"iconID":"monsters_dogs:4",
|
||||
"maxHP":35,
|
||||
"maxAP":10,
|
||||
"moveCost":3,
|
||||
"unique":1,
|
||||
"monsterClass":"animal",
|
||||
"attackDamage":{
|
||||
"min":3,
|
||||
"max":6
|
||||
},
|
||||
"spawnGroup":"lonely_wolf",
|
||||
"droplistID":"lonely_wolf",
|
||||
"attackCost":5,
|
||||
"attackChance":110,
|
||||
"blockChance":30
|
||||
}
|
||||
]
|
||||
74
AndorsTrail/res/raw/monsterlist_burhczyd.json
Normal file
74
AndorsTrail/res/raw/monsterlist_burhczyd.json
Normal file
@@ -0,0 +1,74 @@
|
||||
[
|
||||
{
|
||||
"id":"burhczyd1",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd1"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd2",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd2"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd3",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd3"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd4",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd4"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd5",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd5"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd6",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd6"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd7",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd7"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd8",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd8"
|
||||
},
|
||||
{
|
||||
"id":"burhczyd9",
|
||||
"name":"Burhczyd",
|
||||
"iconID":"monsters_ld2:8",
|
||||
"unique":1,
|
||||
"monsterClass":"humanoid",
|
||||
"phraseID":"burhczyd9"
|
||||
}
|
||||
]
|
||||
@@ -665,7 +665,7 @@
|
||||
},
|
||||
{
|
||||
"id":"guynmart_reward3",
|
||||
"name":"Armour",
|
||||
"name":"Armor",
|
||||
"iconID":"items_armours:12",
|
||||
"unique":1,
|
||||
"phraseID":"guynmart_reward3_10"
|
||||
|
||||
@@ -1220,5 +1220,37 @@
|
||||
"id":"none",
|
||||
"name":"none",
|
||||
"iconID":"monsters_eye1:0"
|
||||
},
|
||||
{
|
||||
"id":"erwyn_skel_lute",
|
||||
"name":"Lutenist",
|
||||
"iconID":"monsters_fatboy73:41",
|
||||
"monsterClass":"undead",
|
||||
"spawnGroup":"erwyn_skel_lute",
|
||||
"phraseID":"erwyn_skel_band"
|
||||
},
|
||||
{
|
||||
"id":"erwyn_skel_hornet",
|
||||
"name":"Horn player",
|
||||
"iconID":"monsters_fatboy73:43",
|
||||
"monsterClass":"undead",
|
||||
"spawnGroup":"erwyn_skel_hornet",
|
||||
"phraseID":"erwyn_skel_band"
|
||||
},
|
||||
{
|
||||
"id":"erwyn_skel_drum",
|
||||
"name":"Drummer",
|
||||
"iconID":"monsters_fatboy73:45",
|
||||
"monsterClass":"undead",
|
||||
"spawnGroup":"erwyn_skel_drum",
|
||||
"phraseID":"erwyn_skel_band"
|
||||
},
|
||||
{
|
||||
"id":"erwyn_skel_cymbal",
|
||||
"name":"Cymbalist",
|
||||
"iconID":"monsters_fatboy73:47",
|
||||
"monsterClass":"undead",
|
||||
"spawnGroup":"erwyn_skel_cymbal",
|
||||
"phraseID":"erwyn_skel_band"
|
||||
}
|
||||
]
|
||||
154
AndorsTrail/res/raw/questlist_arulir_mountain.json
Normal file
154
AndorsTrail/res/raw/questlist_arulir_mountain.json
Normal file
@@ -0,0 +1,154 @@
|
||||
[
|
||||
{
|
||||
"id":"arulirmountain_trap",
|
||||
"name":"Arulir Mountain Trap",
|
||||
"stages":[
|
||||
{
|
||||
"progress":1,
|
||||
"logText":"01=Hole"
|
||||
},
|
||||
{
|
||||
"progress":2,
|
||||
"logText":"02=Hole"
|
||||
},
|
||||
{
|
||||
"progress":3,
|
||||
"logText":"03=Hole"
|
||||
},
|
||||
{
|
||||
"progress":4,
|
||||
"logText":"04=Hole"
|
||||
},
|
||||
{
|
||||
"progress":5,
|
||||
"logText":"05=Rocks"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulircave_trap",
|
||||
"name":"Arulir Cave Traps",
|
||||
"stages":[
|
||||
{
|
||||
"progress":1,
|
||||
"logText":"01=Hole"
|
||||
},
|
||||
{
|
||||
"progress":2,
|
||||
"logText":"02=Rocks"
|
||||
},
|
||||
{
|
||||
"progress":3,
|
||||
"logText":"03=Rocks"
|
||||
},
|
||||
{
|
||||
"progress":4,
|
||||
"logText":"04=Hole"
|
||||
},
|
||||
{
|
||||
"progress":5,
|
||||
"logText":"05=Rocks"
|
||||
},
|
||||
{
|
||||
"progress":6,
|
||||
"logText":"06=Rocks"
|
||||
},
|
||||
{
|
||||
"progress":7,
|
||||
"logText":"07=Hole"
|
||||
},
|
||||
{
|
||||
"progress":8,
|
||||
"logText":"08=Hole"
|
||||
},
|
||||
{
|
||||
"progress":9,
|
||||
"logText":"09=Rocks"
|
||||
},
|
||||
{
|
||||
"progress":10,
|
||||
"logText":"10=Slippery ground"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulircave_secret",
|
||||
"name":"Arulircave secret room",
|
||||
"stages":[
|
||||
{
|
||||
"progress":10
|
||||
},
|
||||
{
|
||||
"progress":20,
|
||||
"finishesQuest":1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"arulircave_non_display",
|
||||
"name":"arulircave_non_display",
|
||||
"stages":[
|
||||
{
|
||||
"progress":10,
|
||||
"logText":"Talked to Bernhar"
|
||||
},
|
||||
{
|
||||
"progress":20,
|
||||
"logText":"Bernhar left"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"mermaid_scale",
|
||||
"name":"The silver scale",
|
||||
"showInLog":1,
|
||||
"stages":[
|
||||
{
|
||||
"progress":10,
|
||||
"logText":"In a clearing, you met Tjure, who desperately asked for your help. He had once found a mermaid asleep on the beach at the river. The colorful tail attracted him so much that he pulled out a dazzling scale and ran away."
|
||||
},
|
||||
{
|
||||
"progress":20,
|
||||
"logText":"Crying and mourning, the mermaid called after him. Finally she cursed him. Since then, Tjure has never been happy. He just wanted to get rid of the scale. Nevertheless, he never ventured back to the vicinity of the river."
|
||||
},
|
||||
{
|
||||
"progress":30,
|
||||
"logText":"A wise woman told Tjure that he could neither throw away nor destroy the scale. His only salvation would be to give it back or to have someone buy it from him. But who would ever want to incur the wrath of a mermaid?"
|
||||
},
|
||||
{
|
||||
"progress":90,
|
||||
"logText":"You decided not to help Tjure.",
|
||||
"rewardExperience":500,
|
||||
"finishesQuest":1
|
||||
},
|
||||
{
|
||||
"progress":100,
|
||||
"logText":"As soon as you held the scale in your hands, a great sluggishness and dispair came over you."
|
||||
},
|
||||
{
|
||||
"progress":200,
|
||||
"logText":"You put the scale on the mark on the ground."
|
||||
},
|
||||
{
|
||||
"progress":210,
|
||||
"logText":"There rang out a beautiful song of gratitude.",
|
||||
"rewardExperience":3500,
|
||||
"finishesQuest":1
|
||||
},
|
||||
{
|
||||
"progress":220,
|
||||
"logText":"You found a heavy bag of gold."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"misc_nondisplay ",
|
||||
"name":"misc_nondisplay ",
|
||||
"stages":[
|
||||
{
|
||||
"progress":10,
|
||||
"logText":"Found silver bar at bwm"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
157
AndorsTrail/res/raw/questlist_burhczyd.json
Normal file
157
AndorsTrail/res/raw/questlist_burhczyd.json
Normal file
@@ -0,0 +1,157 @@
|
||||
[
|
||||
{
|
||||
"id":"quest_burhczyd",
|
||||
"name":"Young merchant",
|
||||
"showInLog":1,
|
||||
"stages":[
|
||||
{
|
||||
"progress":10,
|
||||
"logText":"You met Burhczyd afgz Dtaloumiye, a likable young man, in a tavern. He wanted to see the world and followed your advice to travel as a trader from city to city.",
|
||||
"rewardExperience":20
|
||||
},
|
||||
{
|
||||
"progress":20,
|
||||
"logText":"In another tavern you met Burhczyd again. He never got any customers, because he had named his company 'Burhczyd afgz Dtaloumiye - Transports'. You told him to find an easier name.",
|
||||
"rewardExperience":50
|
||||
},
|
||||
{
|
||||
"progress":30,
|
||||
"logText":"You saw Burhczyd in a tavern, but he still did not have any customers. You told him that 'B.A.D. Transports' was not a good idea either.",
|
||||
"rewardExperience":100
|
||||
},
|
||||
{
|
||||
"progress":40,
|
||||
"logText":"Another place, another tavern, Burhczyd again sitting there. He did get a shipment from Remgard of almost fresh fish, but nobody wanted to buy it. You bought the entire cargo and got it disposed of.",
|
||||
"rewardExperience":200
|
||||
},
|
||||
{
|
||||
"progress":50,
|
||||
"logText":"What a surprise - you met Burhczyd again in a tavern. He told you that he finally sold something successfully - his cart. The fool, how will he earn money now?",
|
||||
"rewardExperience":500
|
||||
},
|
||||
{
|
||||
"progress":60,
|
||||
"logText":"In a tavern a bard sang in a high, shrill voice. It's an old acquaintance - Burhczyd. His singing was incredibly bad. Maybe he should just play his instrument without singing?",
|
||||
"rewardExperience":1000
|
||||
},
|
||||
{
|
||||
"progress":70,
|
||||
"logText":"You found Burhczyd collapsed at a table in the tavern, his lute lying in front of him. The landlord forbade him to play his lovely music, because then all the guests forgot to drink.",
|
||||
"rewardExperience":2000
|
||||
},
|
||||
{
|
||||
"progress":80,
|
||||
"logText":"Again you met Burhczyd in a tavern. He told you that he had become a master thief.",
|
||||
"rewardExperience":5000
|
||||
},
|
||||
{
|
||||
"progress":90,
|
||||
"logText":"When you met Burhczyd again, he gave you some of your things back.",
|
||||
"rewardExperience":10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id":"quest_burhczyd_nd",
|
||||
"name":"Young merchant Non-displayed",
|
||||
"showInLog":0,
|
||||
"stages":[
|
||||
{
|
||||
"progress":60,
|
||||
"logText":"60=listened to merchant completely"
|
||||
},
|
||||
{
|
||||
"progress":61,
|
||||
"logText":"61=talked to merchant Crossglen"
|
||||
},
|
||||
{
|
||||
"progress":62,
|
||||
"logText":"62=talked to merchant Fallhaven"
|
||||
},
|
||||
{
|
||||
"progress":63,
|
||||
"logText":"63=talked to merchant Loneford"
|
||||
},
|
||||
{
|
||||
"progress":64,
|
||||
"logText":"64=talked to merchant Vilegard"
|
||||
},
|
||||
{
|
||||
"progress":65,
|
||||
"logText":"65=talked to merchant Stoutford"
|
||||
},
|
||||
{
|
||||
"progress":66,
|
||||
"logText":"66=talked to merchant BWM"
|
||||
},
|
||||
{
|
||||
"progress":67,
|
||||
"logText":"67=talked to merchant Remgard"
|
||||
},
|
||||
{
|
||||
"progress":68,
|
||||
"logText":"68=talked to merchant Brimhaven?"
|
||||
},
|
||||
{
|
||||
"progress":69,
|
||||
"logText":"69=talked to merchant Prim"
|
||||
},
|
||||
{
|
||||
"progress":71,
|
||||
"logText":"71=temp merchant Crossglen"
|
||||
},
|
||||
{
|
||||
"progress":72,
|
||||
"logText":"72=temp merchant Fallhaven"
|
||||
},
|
||||
{
|
||||
"progress":73,
|
||||
"logText":"73=temp merchant Loneford"
|
||||
},
|
||||
{
|
||||
"progress":74,
|
||||
"logText":"74=temp merchant Vilegard"
|
||||
},
|
||||
{
|
||||
"progress":75,
|
||||
"logText":"75=temp merchant Stoutford"
|
||||
},
|
||||
{
|
||||
"progress":76,
|
||||
"logText":"76=temp merchant BWM"
|
||||
},
|
||||
{
|
||||
"progress":77,
|
||||
"logText":"77=temp merchant Remgard"
|
||||
},
|
||||
{
|
||||
"progress":78,
|
||||
"logText":"78=temp merchant Brimhaven?"
|
||||
},
|
||||
{
|
||||
"progress":79,
|
||||
"logText":"79=temp merchant Prim?"
|
||||
},
|
||||
{
|
||||
"progress":81,
|
||||
"logText":"81=100 gold"
|
||||
},
|
||||
{
|
||||
"progress":82,
|
||||
"logText":"82=necklace_undead"
|
||||
},
|
||||
{
|
||||
"progress":83,
|
||||
"logText":"83=ring_mikhail"
|
||||
},
|
||||
{
|
||||
"progress":84,
|
||||
"logText":"84=gem2 ruby gem"
|
||||
},
|
||||
{
|
||||
"progress":85,
|
||||
"logText":"85=dagger_shadow_priests"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
@@ -1,83 +1,82 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources><string name="app_name">Andors sti</string>
|
||||
<string name="app_description">Missionsdrevet fantasi-RPG</string>
|
||||
|
||||
<string name="exit_to_menu">Afslut til menu</string>
|
||||
<string name="menu_settings">Præferencer</string>
|
||||
<string name="menu_save">Gem</string>
|
||||
<string name="menu_save_gamesaved">Spil blev gemt på plads %1$d</string>
|
||||
<string name="menu_save_failed">Kunne ikke gemme spil! Er SD-kortet monteret og skrivbart?</string>
|
||||
|
||||
<string name="loadsave_title_save">Gem spil</string>
|
||||
<string name="loadsave_title_load">Indlæs gemt spil</string>
|
||||
<string name="loadsave_selectslot">Vælg plads</string>
|
||||
<string name="savegame_currenthero_displayinfo">niveau %1$d, %2$d erf., %3$d guld</string>
|
||||
|
||||
<string name="dialog_loading_message">Indlæser ressourcer …</string>
|
||||
<string name="dialog_loading_failed_title">Indlæsning mislykkedes</string>
|
||||
<string name="dialog_loading_failed_message">Andors sti kunne ikke indlæse den gemte spilfil.
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_name">Andors sti</string>
|
||||
<string name="app_description">Missionsdrevet fantasi-RPG</string>
|
||||
<string name="exit_to_menu">Afslut til menu</string>
|
||||
<string name="menu_settings">Præferencer</string>
|
||||
<string name="menu_save">Gem</string>
|
||||
<string name="menu_save_gamesaved">Spil blev gemt på plads %1$d</string>
|
||||
<string name="menu_save_failed">Kunne ikke gemme spil! Er SD-kortet monteret og skrivbart?</string>
|
||||
<string name="loadsave_title_save">Gem spil</string>
|
||||
<string name="loadsave_title_load">Indlæs gemt spil</string>
|
||||
<string name="loadsave_selectslot">Vælg plads</string>
|
||||
<string name="savegame_currenthero_displayinfo">niveau %1$d, %2$d erf., %3$d guld</string>
|
||||
<string name="dialog_loading_message">Indlæser ressourcer …</string>
|
||||
<string name="dialog_loading_failed_title">Indlæsning mislykkedes</string>
|
||||
<string name="dialog_loading_failed_message">Andors sti kunne ikke indlæse den gemte spilfil.
|
||||
|
||||
:(
|
||||
|
||||
Filen kan være ødelagt eller ufuldstændig.</string>
|
||||
<string name="dialog_loading_failed_incorrectversion">Andors sti kunne ikke indlæse den gemte spilfil. Denne spilfil er oprettet med en nyere version end dette spil afvikles under.</string>
|
||||
|
||||
<string name="dialog_close">Luk</string>
|
||||
|
||||
<string name="dialog_monsterencounter_title">Sammentræf</string>
|
||||
<string name="dialog_monsterencounter_message">Ønsker du at angribe?
|
||||
<string name="dialog_loading_failed_incorrectversion">Andors sti kunne ikke indlæse den gemte spilfil. Denne spilfil er oprettet med en nyere version end dette spil afvikles under.</string>
|
||||
<string name="dialog_close">Luk</string>
|
||||
<string name="dialog_monsterencounter_title">Sammentræf</string>
|
||||
<string name="dialog_monsterencounter_message">Ønsker du at angribe?
|
||||
Sværhedsgrad: %1$s</string>
|
||||
<string name="dialog_monsterencounter_info">Info</string>
|
||||
|
||||
<string name="status_hp">Liv:</string>
|
||||
<string name="status_exp">Niveau:</string>
|
||||
|
||||
<string name="heroinfo_char">Overblik</string>
|
||||
<string name="heroinfo_inv">Udstyr</string>
|
||||
<string name="heroinfo_skill">Evner</string>
|
||||
<string name="heroinfo_levelup">Niveau op</string>
|
||||
<string name="heroinfo_level">Niveau</string>
|
||||
<string name="heroinfo_totalexperience">Samlet erfaring</string>
|
||||
<string name="heroinfo_wornequipment">Slidt udstyr</string>
|
||||
<string name="heroinfo_inventory">Udstyr</string>
|
||||
<string name="heroinfo_gold">Guld: %1$d</string>
|
||||
<string name="heroinfo_actionpoints">Handlingspoint (AP):</string>
|
||||
<string name="heroinfo_quests">Missioner</string>
|
||||
|
||||
<string name="status_ap">HP:</string>
|
||||
<string name="combat_attack">Angreb (%1$d HP)</string>
|
||||
<string name="combat_move">Flyt (%1$d HP)</string>
|
||||
<string name="combat_use">Brug udstyr</string>
|
||||
<string name="combat_endturn">Afslut runde</string>
|
||||
<string name="combat_flee">Flygt</string>
|
||||
<string name="combat_begin_flee">Du kan nu flygte fra kamp ved at klikke i den retning du ønsker at flygte i.</string>
|
||||
<string name="combat_flee_failed">Din flugt mislykkedes!</string>
|
||||
<string name="combat_status_ap">HP: %1$d</string>
|
||||
<string name="combat_monsterhealth">Liv:</string>
|
||||
<string name="combat_monsteraction">%1$s angriber.</string>
|
||||
<string name="combat_result_monstermiss">%1$s rammer ikke!</string>
|
||||
<string name="combat_result_monsterhit">%1$s rammer dig og skader %2$d liv!</string>
|
||||
<string name="combat_result_monsterhitcritical">%1$s modtager en kritisk træffer der skader %2$d liv!</string>
|
||||
<string name="combat_result_heromiss">Dit angreb mislykkes.</string>
|
||||
<string name="combat_result_herohit">Du rammer %1$s og skader %2$d liv!</string>
|
||||
<string name="combat_result_herohitcritical">Du får en kritisk træffer ind på %1$s og skader %2$d liv!</string>
|
||||
<string name="combat_result_herokillsmonster">%1$s dør!</string>
|
||||
<string name="combat_not_enough_ap">Ikke nok HP tilbage i denne runde.</string>
|
||||
<string name="combat_hero_dies">Du falder bevidstløs om, men vågner heldigvis i live, fortumlet og træt. Du mistede %1$d erfaringspoint.</string>
|
||||
<string name="combat_miss_animation_message">RAMTE IKKE</string>
|
||||
|
||||
<string name="inventory_info">Info</string>
|
||||
<string name="inventory_equip">Udstyr</string>
|
||||
<string name="inventory_unequip">Fjern udstyr</string>
|
||||
<string name="inventory_use">Brug</string>
|
||||
<string name="inventory_drop">Smid</string>
|
||||
<string name="inventory_item_used">Du brugte %1$s.</string>
|
||||
<string name="inventory_item_dropped">%1$s blev smidt.</string>
|
||||
<string name="inventory_item_equipped">Du gav %1$s udstyr.</string>
|
||||
|
||||
<string name="dialog_loot_pickall">Saml alle op</string>
|
||||
<string name="dialog_loot_foundgold">Du fandt %1$d guld.</string>
|
||||
<string name="dialog_loot_pickedupitem">Du samlede en genstand op.</string>
|
||||
|
||||
<string name="localize_resources_from_mo_filename">da.mo</string>
|
||||
</resources>
|
||||
<string name="dialog_monsterencounter_info">Info</string>
|
||||
<string name="status_hp">Liv:</string>
|
||||
<string name="status_exp">Niveau:</string>
|
||||
<string name="heroinfo_char">Overblik</string>
|
||||
<string name="heroinfo_inv">Udstyr</string>
|
||||
<string name="heroinfo_skill">Evner</string>
|
||||
<string name="heroinfo_levelup">Niveau op</string>
|
||||
<string name="heroinfo_level">Niveau</string>
|
||||
<string name="heroinfo_totalexperience">Samlet erfaring</string>
|
||||
<string name="heroinfo_wornequipment">Slidt udstyr</string>
|
||||
<string name="heroinfo_inventory">Udstyr</string>
|
||||
<string name="heroinfo_gold">Guld: %1$d</string>
|
||||
<string name="heroinfo_actionpoints">Handlingspoint (AP):</string>
|
||||
<string name="heroinfo_quests">Missioner</string>
|
||||
<string name="status_ap">HP:</string>
|
||||
<string name="combat_attack">Angreb (%1$d HP)</string>
|
||||
<string name="combat_move">Flyt (%1$d HP)</string>
|
||||
<string name="combat_use">Brug udstyr</string>
|
||||
<string name="combat_endturn">Afslut runde</string>
|
||||
<string name="combat_flee">Flygt</string>
|
||||
<string name="combat_begin_flee">Du kan nu flygte fra kamp ved at klikke i den retning du ønsker at flygte i.</string>
|
||||
<string name="combat_flee_failed">Din flugt mislykkedes!</string>
|
||||
<string name="combat_status_ap">HP: %1$d</string>
|
||||
<string name="combat_monsterhealth">Liv:</string>
|
||||
<string name="combat_monsteraction">%1$s angriber.</string>
|
||||
<string name="combat_result_monstermiss">%1$s rammer ikke!</string>
|
||||
<string name="combat_result_monsterhit">%1$s rammer dig og skader %2$d liv!</string>
|
||||
<string name="combat_result_monsterhitcritical">%1$s modtager en kritisk træffer der skader %2$d liv!</string>
|
||||
<string name="combat_result_heromiss">Dit angreb mislykkes.</string>
|
||||
<string name="combat_result_herohit">Du rammer %1$s og skader %2$d liv!</string>
|
||||
<string name="combat_result_herohitcritical">Du får en kritisk træffer ind på %1$s og skader %2$d liv!</string>
|
||||
<string name="combat_result_herokillsmonster">%1$s dør!</string>
|
||||
<string name="combat_not_enough_ap">Ikke nok HP tilbage i denne runde.</string>
|
||||
<string name="combat_hero_dies">Du falder bevidstløs om, men vågner heldigvis i live, fortumlet og træt. Du mistede %1$d erfaringspoint.</string>
|
||||
<string name="combat_miss_animation_message">RAMTE IKKE</string>
|
||||
<string name="inventory_info">Info</string>
|
||||
<string name="inventory_equip">Udstyr</string>
|
||||
<string name="inventory_unequip">Fjern udstyr</string>
|
||||
<string name="inventory_use">Brug</string>
|
||||
<string name="inventory_drop">Smid</string>
|
||||
<string name="inventory_item_used">Du brugte %1$s.</string>
|
||||
<string name="inventory_item_dropped">%1$s blev smidt.</string>
|
||||
<string name="inventory_item_equipped">Du gav %1$s udstyr.</string>
|
||||
<string name="dialog_loot_pickall">Saml alle op</string>
|
||||
<string name="dialog_loot_foundgold">Du fandt %1$d guld.</string>
|
||||
<string name="dialog_loot_pickedupitem">Du samlede en genstand op.</string>
|
||||
<string name="localize_resources_from_mo_filename">da.mo</string>
|
||||
<string name="dialog_recenter">Centrer</string>
|
||||
<string name="dialog_more">mere</string>
|
||||
<string name="dialog_monsterencounter_conditions">forhold</string>
|
||||
<string name="heroinfo_skill_categories">Kategori</string>
|
||||
<string name="heroinfo_skill_sort">sorter</string>
|
||||
<string name="heroinfo_inventory_categories">Kategori</string>
|
||||
<string name="heroinfo_inventory_sort">sorter efter</string>
|
||||
<string name="heroinfo_healthpoints">Helbreds oint (HP):</string>
|
||||
<string name="heroinfo_experiencepoints">Erfarings point (XP):</string>
|
||||
</resources>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -145,7 +145,7 @@
|
||||
フォーラムに来て、他のプレイヤーとAndor\'s Trailの話をしませんか?<br />
|
||||
<a href="http://andorstrail.com/">andorstrail.com に、このゲームに関する質問と議論のためのフォーラム(英語)があります。</a><br />
|
||||
<br />
|
||||
<a href="http://andorstrail.com/wiki">Game wiki for info about the Andor\'s Trail world, among other things.</a><br />
|
||||
<a href="http://docs.andorstrail.com/">Game wiki for info about the Andor\'s Trail world, among other things.</a><br />
|
||||
<br />
|
||||
<a href="http://code.google.com/p/andors-trail/">開発者のためのプロジェクト・ページは code.google.com にあります。</a><br />
|
||||
<br />
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
<resources>
|
||||
<string name="localize_resources_from_mo_filename">ko.mo</string>
|
||||
<string name="exit_to_menu">메뉴로 나가기</string>
|
||||
<string name="menu_settings">설정</string>
|
||||
<string name="menu_settings">환경 설정</string>
|
||||
<string name="menu_save">저장</string>
|
||||
<string name="loadsave_title_save">게임 저장</string>
|
||||
<string name="loadsave_title_load">게임 불러오기</string>
|
||||
<string name="loadsave_title_load">저장된 게임 불러오기</string>
|
||||
<string name="loadsave_selectslot">저장 위치를 선택합니다</string>
|
||||
<string name="dialog_loading_failed_title">불러오기 실패</string>
|
||||
<string name="dialog_monsterencounter_message">공격하시겠습니까\?
|
||||
@@ -15,21 +15,21 @@
|
||||
<string name="heroinfo_char">개요</string>
|
||||
<string name="heroinfo_inv">아이템</string>
|
||||
<string name="heroinfo_skill">스킬</string>
|
||||
<string name="heroinfo_skill_categories">범주</string>
|
||||
<string name="heroinfo_skill_categories">목록</string>
|
||||
<string name="heroinfo_levelup">레벨 업</string>
|
||||
<string name="heroinfo_level">레벨</string>
|
||||
<string name="heroinfo_totalexperience">경험치 합계</string>
|
||||
<string name="heroinfo_inventory_categories">범주</string>
|
||||
<string name="heroinfo_inventory_categories">유형</string>
|
||||
<string name="heroinfo_gold">금: %1$d</string>
|
||||
<string name="heroinfo_healthpoints">체력 (HP):</string>
|
||||
<string name="heroinfo_experiencepoints">경험치 (XP):</string>
|
||||
<string name="heroinfo_quests">퀘스트</string>
|
||||
<string name="dialog_loading_message">리소스 불러오는 중…</string>
|
||||
<string name="dialog_loading_failed_incorrectversion">"앤더의 흔적이 게임 저장 파일을 불러올 수 없습니다. 이 파일은 현 버전보다 최신 버전에서 저장된 파일입니다."</string>
|
||||
<string name="dialog_recenter">최근 작업자</string>
|
||||
<string name="app_name">앤더의 흔적</string>
|
||||
<string name="dialog_loading_failed_incorrectversion">앤더의 흔적이 게임 저장 파일을 불러올 수 없습니다. 이 파일은 현재 버전보다 최신 버전에서 저장된 파일입니다.</string>
|
||||
<string name="dialog_recenter">현재 위치</string>
|
||||
<string name="app_name">안도르의 흔적</string>
|
||||
<string name="app_description">퀘스트 중심의 판타지 RPG</string>
|
||||
<string name="menu_save_gamesaved">%1$d번 위치에 게임이 저장되었습니다</string>
|
||||
<string name="menu_save_gamesaved">%1$d번 슬롯에 게임이 저장되었습니다</string>
|
||||
<string name="menu_save_failed">게임 저장에 실패했습니다! SD 카드가 장착되어 있고 쓰기가 가능합니까\?</string>
|
||||
<string name="savegame_currenthero_displayinfo">레벨 %1$d, 경험치 %2$d, %3$d금</string>
|
||||
<string name="dialog_loading_failed_message">앤더의 흔적에서 저장된 게임 파일을 불러올 수 없습니다.
|
||||
@@ -38,16 +38,16 @@
|
||||
\n
|
||||
\n파일이 손상되었거나 불완전합니다.</string>
|
||||
<string name="dialog_close">닫기</string>
|
||||
<string name="dialog_more">좀 더</string>
|
||||
<string name="dialog_more">더 보기</string>
|
||||
<string name="dialog_monsterencounter_title">적과의 조우</string>
|
||||
<string name="dialog_monsterencounter_info">정보</string>
|
||||
<string name="dialog_monsterencounter_conditions">상태</string>
|
||||
<string name="status_ap">AP:</string>
|
||||
<string name="status_ap">행동력:</string>
|
||||
<string name="heroinfo_skill_sort">정렬</string>
|
||||
<string name="heroinfo_wornequipment">낡은 장비</string>
|
||||
<string name="heroinfo_inventory">물품 목록</string>
|
||||
<string name="heroinfo_wornequipment">착용중인 장비</string>
|
||||
<string name="heroinfo_inventory">인벤토리</string>
|
||||
<string name="heroinfo_inventory_sort">정렬</string>
|
||||
<string name="heroinfo_actionpoints">행동 점수(AP):</string>
|
||||
<string name="heroinfo_actionpoints">행동력(AP):</string>
|
||||
<string name="combat_attack">공격 (%1$d AP)</string>
|
||||
<string name="combat_move">이동 (%1$d AP)</string>
|
||||
<string name="combat_use">물품 사용</string>
|
||||
@@ -56,7 +56,7 @@
|
||||
<string name="combat_begin_flee">이동하려는 방향을 클릭하여 전투에서 벗어날 수 있습니다.</string>
|
||||
<string name="combat_flee_failed">도주 실패!</string>
|
||||
<string name="combat_status_ap">AP: %1$d</string>
|
||||
<string name="combat_monsterhealth">HP:</string>
|
||||
<string name="combat_monsterhealth">체력:</string>
|
||||
<string name="combat_monsteraction">%1$s 이(가) 공격합니다.</string>
|
||||
<string name="combat_result_monstermiss">%1$s 의 공격이 빗나갔다!</string>
|
||||
<string name="combat_result_monsterhit">%1$s 이(가) 당신에게 %2$d hp의 피해를 입혔다!</string>
|
||||
@@ -76,10 +76,10 @@
|
||||
<string name="combat_condition_monster_clear">%1$s은(는) %2$s이(가) 제거됐습니다.</string>
|
||||
<string name="combat_condition_monster_immune">이제 %1$s은(는) %2$s에 면역됩니다.</string>
|
||||
<string name="inventory_info">정보</string>
|
||||
<string name="inventory_equip">장비하기</string>
|
||||
<string name="inventory_equip">장비착용</string>
|
||||
<string name="inventory_unequip">장비해제</string>
|
||||
<string name="inventory_use">사용</string>
|
||||
<string name="inventory_drop">버림</string>
|
||||
<string name="inventory_drop">버리기</string>
|
||||
<string name="inventory_item_used">%1$s을(를) 사용했습니다.</string>
|
||||
<string name="inventory_item_dropped">%1$s을(를) 바닥에 버렸습니다.</string>
|
||||
<string name="inventory_item_equipped">%1$s을(를) 장비했습니다.</string>
|
||||
@@ -115,7 +115,7 @@
|
||||
<string name="traitsinfo_defense_damageresist">피해 저항:</string>
|
||||
<string name="iteminfo_category">범주:</string>
|
||||
<string name="iteminfo_action_use">사용</string>
|
||||
<string name="iteminfo_action_equip">장비하기</string>
|
||||
<string name="iteminfo_action_equip">장비착용</string>
|
||||
<string name="iteminfo_action_unequip">장비해제</string>
|
||||
<string name="conversation_rewardgold">[%1$d금을 획득했습니다.]</string>
|
||||
<string name="iteminfo_action_use_ap">사용 (%1$d AP)</string>
|
||||
@@ -126,8 +126,8 @@
|
||||
<string name="startscreen_newgame_start">게임 시작</string>
|
||||
<string name="startscreen_newgame_confirm">현재 게임과 캐릭터를 잃게 됩니다. 그래도 새 게임을 시작하겠습니까\?</string>
|
||||
<string name="startscreen_about">소개/도움말</string>
|
||||
<string name="startscreen_selectherosprite">당신의 영웅을 선택합니다</string>
|
||||
<string name="startscreen_enterheroname">영웅의 이름을 입력합니다</string>
|
||||
<string name="startscreen_selectherosprite">당신의 영웅을 선택하세요</string>
|
||||
<string name="startscreen_enterheroname">영웅의 이름을 입력하세요</string>
|
||||
<string name="startscreen_load">불러오기</string>
|
||||
<string name="conversation_rewardexp">[%1$d의 경험을 얻었습니다.]</string>
|
||||
<string name="conversation_lostgold">[%1$d금을 분실했습니다.]</string>
|
||||
@@ -157,7 +157,7 @@
|
||||
<string name="levelup_add_blockchance_description">기본 방어 기회를 %1$d 올립니다.</string>
|
||||
<string name="dialog_rest_title">휴식</string>
|
||||
<string name="dialog_rest_confirm_message">여기서 쉬겠습니까\?</string>
|
||||
<string name="dialog_rest_message">푹 쉬고 체력이 최대로 회복됐다.</string>
|
||||
<string name="dialog_rest_message">푹 쉬어 체력이 최대로 회복됐다.</string>
|
||||
<string name="about_button1">도움말</string>
|
||||
<string name="about_button2">제작진</string>
|
||||
<string name="about_button3">저작권</string>
|
||||
@@ -171,11 +171,11 @@
|
||||
\n 다른 플레이어들과 게임을 논의하거나 게임을 더 좋게 만들도록 돕고 싶으시다면 프로젝트 포럼을 방문해 주시길 바랍니다.
|
||||
\n
|
||||
\n모든 피드백에 감사드립니다!</string>
|
||||
<string name="questlog_includecompleted_prompt">임무 정리</string>
|
||||
<string name="questlog_includecompleted_hidecompleted">완료한 임무는 숨기기</string>
|
||||
<string name="questlog_includecompleted_includecompleted">모든 임무 표시</string>
|
||||
<string name="questlog_includecompleted_onlycompleted">완료한 임무만</string>
|
||||
<string name="questlog_queststatus">상태: %1$s</string>
|
||||
<string name="questlog_includecompleted_prompt">퀘스트 표시방식을 선택하세요</string>
|
||||
<string name="questlog_includecompleted_hidecompleted">완료된 퀘스트 숨기기</string>
|
||||
<string name="questlog_includecompleted_includecompleted">모든 퀘스트 보기</string>
|
||||
<string name="questlog_includecompleted_onlycompleted">왼료된 퀘스트만 보기</string>
|
||||
<string name="questlog_queststatus">진행도: %1$s</string>
|
||||
<string name="questlog_queststatus_inprogress">진행 중</string>
|
||||
<string name="questlog_queststatus_completed">완료</string>
|
||||
<string name="preferences_display_category">화면</string>
|
||||
|
||||
@@ -13,12 +13,12 @@
|
||||
<string name="savegame_currenthero_displayinfo">nível %1$d, %2$d exp, %3$d moedas</string>
|
||||
<string name="dialog_loading_message">Carregando recursos…</string>
|
||||
<string name="dialog_loading_failed_title">Erro de carregamento</string>
|
||||
<string name="dialog_loading_failed_message">Andor\'s Trail não conseguiu carregar o arquivo do jogo salvo.
|
||||
<string name="dialog_loading_failed_message">Trilha de Andor não conseguiu carregar o arquivo do jogo salvo.
|
||||
\n
|
||||
\n:(
|
||||
\n
|
||||
\nO arquivo pode estar danificado ou incompleto.</string>
|
||||
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail não conseguiu carregar o arquivo do jogo salvo. Este arquivo de jogo salvo é criado com uma versão mais recente do que a que está sendo executada atualmente.</string>
|
||||
<string name="dialog_loading_failed_incorrectversion">Trilha de Andor não conseguiu carregar o arquivo do jogo salvo. Este arquivo de jogo salvo é criado com uma versão mais recente do que a que está sendo executada atualmente.</string>
|
||||
<string name="dialog_close">Fechar</string>
|
||||
<string name="dialog_monsterencounter_title">Combate</string>
|
||||
<string name="dialog_monsterencounter_message">Você quer atacar\?
|
||||
@@ -37,25 +37,25 @@
|
||||
<string name="heroinfo_inventory">Inventário</string>
|
||||
<string name="heroinfo_gold">Moedas: %1$d</string>
|
||||
<string name="heroinfo_actionpoints">Ponto de Ação (AP):</string>
|
||||
<string name="heroinfo_quests">Aventuras</string>
|
||||
<string name="heroinfo_quests">Missões</string>
|
||||
<string name="combat_attack">Atacar (%1$d AP)</string>
|
||||
<string name="combat_move">Mover (%1$d AP)</string>
|
||||
<string name="combat_use">Usar item</string>
|
||||
<string name="combat_endturn">Terminar turno</string>
|
||||
<!-- <string name="combat_endcombat">Terminar combate</string>-->
|
||||
<string name="combat_flee">Fugir</string>
|
||||
<string name="combat_begin_flee">Agora você pode fugir do combate clicando na direção que deseja mover.</string>
|
||||
<string name="combat_begin_flee">Agora você pode fugir do combate clicando na direção que deseja se mover.</string>
|
||||
<string name="combat_flee_failed">Você não conseguiu fugir!</string>
|
||||
<string name="combat_status_ap">AP: %1$d</string>
|
||||
<string name="combat_monsterhealth">HP:</string>
|
||||
<string name="combat_monsteraction">%1$s está atacando.</string>
|
||||
<!-- <string name="combat_cannotexitcombat">Não pode fugir do combate uma vez que está cercado por esse lado. Tente a fuga por onde não haja monstros.</string> -->
|
||||
<string name="combat_result_monstermiss">%1$s falha!</string>
|
||||
<string name="combat_result_monsterhit">%1$s acertou-lhe e perdeu %2$d hp!</string>
|
||||
<string name="combat_result_monsterhitcritical">%1$s acertou-lhe com um golpe crítico e perdeu %2$d hp!</string>
|
||||
<string name="combat_result_monsterhit">%1$s acertou-lhe e causou perda de %2$d hp!</string>
|
||||
<string name="combat_result_monsterhitcritical">%1$s acertou-lhe com um golpe crítico e causou perda de %2$d hp!</string>
|
||||
<string name="combat_result_heromiss">Seu ataque erra.</string>
|
||||
<string name="combat_result_herohit">Acertou %1$s com %2$d hp!</string>
|
||||
<string name="combat_result_herohitcritical">Acertou um golpe crítico em %1$s, que perde %2$d hp!</string>
|
||||
<string name="combat_result_herohit">Acertou %1$s causando perda de %2$d hp!</string>
|
||||
<string name="combat_result_herohitcritical">Acertou um golpe crítico em %1$s, causando perda de %2$d hp!</string>
|
||||
<string name="combat_result_herokillsmonster">%1$s morre!</string>
|
||||
<string name="combat_not_enough_ap">Não tem AP suficiente para este turno.</string>
|
||||
<string name="combat_hero_dies">Você cai inconsciente, mas felizmente acorda vivo, atordoado e fatigado. Perdeu %1$d de experiência.</string>
|
||||
@@ -125,12 +125,12 @@
|
||||
<string name="shop_buyitem">Comprar (%1$d moedas)</string>
|
||||
<string name="shop_sellitem">Vender (%1$d moedas)</string>
|
||||
<string name="shop_yourgold">As suas moedas: %1$d</string>
|
||||
<string name="shop_item_bought">Compraste %1$s.</string>
|
||||
<string name="shop_item_sold">Vendeste %1$s.</string>
|
||||
<string name="shop_item_bought">Comprou %1$s.</string>
|
||||
<string name="shop_item_sold">Vendeu %1$s.</string>
|
||||
<string name="levelup_title">Aumento de nível</string>
|
||||
<string name="levelup_description">Bem-vindo ao nível %1$d!</string>
|
||||
<string name="levelup_buttontext">Subir de nível</string>
|
||||
<string name="levelup_add_health">Aumentar a saúde (+%1$d HP)</string>
|
||||
<string name="levelup_add_health">Aumenta a saúde (+%1$d HP)</string>
|
||||
<string name="levelup_add_health_description">Adiciona %1$d à saúde máxima.</string>
|
||||
<string name="levelup_add_attackchance">Aumentar a probabilidade de ataque (+%1$d)</string>
|
||||
<string name="levelup_add_attackchance_description">Adiciona %1$d à probabilidade de ataque base.</string>
|
||||
@@ -144,7 +144,7 @@
|
||||
<string name="about_button1">Ajuda</string>
|
||||
<string name="about_button2">Autores</string>
|
||||
<string name="about_button3">Licença</string>
|
||||
<string name="about_contents1">Bem-vindo ao Andor\'s Trail, um RPG roguelike de código aberto no Android.<br /> <br /> <a href=http://andorstrail.com/>Fórum do jogo no andorstrail.com para perguntas e discussões sobre jogabilidade.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Wiki do jogo para informações sobre o mundo de Andor\'s Trail, entre outras coisas.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Código fonte do projeto no github.com para desenvolvedores.</a><br /> <br /> Por favor, visite os fóruns para discutir o jogo com outros jogadores.<br /></string>
|
||||
<string name="about_contents1">Bem-vindo ao Trilha de Andor, um RPG roguelike de código aberto no Android.<br /> <br /> <a href=http://andorstrail.com/>Fórum do jogo no andorstrail.com para perguntas e discussões sobre jogabilidade.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Wiki do jogo para informações sobre o mundo de Andor\'s Trail, entre outras coisas.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Código fonte do projeto no github.com para desenvolvedores.</a><br /> <br /> Por favor, visite os fóruns para discutir o jogo com outros jogadores.<br /></string>
|
||||
<!--
|
||||
This is the GNU GPL v2 text, originally from
|
||||
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||
@@ -154,9 +154,9 @@
|
||||
<string name="about_contents3">Este programa é software livre; você pode redistribuí-lo e / ou modificá-lo sob os termos da Licença Pública Geral GNU, conforme publicada pela Free Software Foundation; ou a versão 2 da Licença, ou (a seu critério) qualquer versão posterior.<br /> <br /> Este programa é distribuído na esperança de que seja útil, mas SEM QUALQUER GARANTIA; sem mesmo a garantia implícita de COMERCIALIZAÇÃO ou ADEQUAÇÃO A UM DETERMINADO FIM. Veja a Licença Pública Geral GNU para mais detalhes.<br /> Você deve ter recebido uma cópia da Licença Pública Geral GNU junto com este programa; se não, veja<br /> <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Para pedidos de código-fonte e recursos, visite a página do projeto em <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
<string name="about_interface"><div><b>Configurações do Jogo</b> podem ser encontradas pressionando o botão Menu do seu dispositivo.</div> <p>________________</p> <h1>Ícones da Interface</h1> <div><b>Baú</b><img alt=chest src=chest.png /></div> <p>Botões rápidos [Pressione e segure os itens dentro da bolsa para atribuir uso imediato]</p> <div><b>O Herói</b><img alt=hero src=char_hero.png /></div> <p>Menu [Visão Geral, Desafios, Habilidades &amp; Inventário *]</p> <p>* (No inventário, pressione um item para informações e pressione e segure para mais opções)</p> <div><b>O Inimigo</b><img alt=monster src=monster.png /></div> <p>Informação [Aparece durante combate]</p> <p>________________</p> <h1>Combate</h1> <p>Ações durante batalha custam pontos de ação(AP)...</p> <div><b>Ataque</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (Equipar itens e usar itens pode altere o custo de uso dos pontos de ação (AP)</p> <div><b>Usando itens</b> - [5AP]</div> <div><b>Fuga</b> - [6AP]</div> <p>________________</p> <h1>Combate avançado</h1> <div>Durante o Combate, pressione e segure um bloco adjacente ao Herói...</div> <div><b>Para Fugir</b></div> <p>(o bloco escolhido é destacado - o botão de ataque muda para Mover)</p> <img alt=flee src=flee_example.png /> <p>[modo de fuga ativado - pressione e segure o inimigo para voltar a entrar combate]</p> <div><b>Para mudar alvos</b></div> <p>(O destaque do alvo vermelho muda entre os inimigos)</p> <p>[o alvo foi alterado]</p></string>
|
||||
<string name="dialog_newversion_title">Bem-Vindo</string>
|
||||
<string name="dialog_newversion_message">Muito obrigado por baixar o Andor\'s Trail!
|
||||
<string name="dialog_newversion_message">Muito obrigado por baixar o Trilha de Andor!
|
||||
\n
|
||||
\n Por favor, note que esta versão do Andor\'s Trail é um TRABALHO EM PROGRESSO, o que significa que todos os mapas ainda não estão completos.
|
||||
\n Por favor, note que esta versão do Trilha de Andor é um TRABALHO EM PROGRESSO, o que significa que todos os mapas ainda não estão completos.
|
||||
\n Por favor, visite os fóruns do projeto para discutir o jogo com outros jogadores ou para ajudar a tornar o jogo ainda melhor (ver sobre).
|
||||
\n
|
||||
\n Obrigado por todos os comentários!</string>
|
||||
@@ -171,17 +171,17 @@
|
||||
<string name="preferences_display_fullscreen_title">Tela cheia</string>
|
||||
<string name="preferences_display_fullscreen">Exibe o jogo no modo de tela cheia. (Requer reinicialização)</string>
|
||||
<string name="preferences_dialog_category">Confirmação de diálogo</string>
|
||||
<string name="preferences_dialog_confirmrest_title">Confirme o descanso</string>
|
||||
<string name="preferences_dialog_confirmrest">Faz uma pergunta sobre se você quer descansar ao entrar na cama. Caso contrário, você sempre descansará automaticamente.</string>
|
||||
<string name="preferences_dialog_confirmattack_title">Confirme ataque</string>
|
||||
<string name="preferences_dialog_confirmattack">Ativa o \"Você quer atacar...\?\" caixa de diálogo ao atacar um monstro.</string>
|
||||
<string name="preferences_dialog_confirmrest_title">Confirmar descanso</string>
|
||||
<string name="preferences_dialog_confirmrest">Pergunta se você quer descansar ao entrar na cama. Caso contrário, você sempre descansará automaticamente.</string>
|
||||
<string name="preferences_dialog_confirmattack_title">Confirmar ataque</string>
|
||||
<string name="preferences_dialog_confirmattack">Ativa a caixa de diálogo \"Você quer atacar...\?\" ao selecionar um monstro.</string>
|
||||
<string name="preferences_dialog_monsterloot_title">Mostrar saque de monstro</string>
|
||||
<string name="preferences_dialog_monsterloot">Escolha como você deseja mostrar os resultados de uma luta a ser mostrada (moedas, experiência, itens).</string>
|
||||
<string name="preferences_dialog_monsterloot">Escolha como você deseja mostrar os resultados de uma luta (moedas, experiência, itens).</string>
|
||||
<string name="preferences_combat_category">Combate</string>
|
||||
<string name="preferences_combat_speed_title">Velocidade de combate</string>
|
||||
<string name="preferences_combat_speed">Determina o quão rápido os monstros atacam.</string>
|
||||
<string name="preferences_display_loot_dialog">Sempre mostrar caixa de diálogo de saque</string>
|
||||
<string name="preferences_display_loot_toast">Mostrar notificação breve</string>
|
||||
<string name="preferences_display_loot_toast">Mostrar notificação resumida</string>
|
||||
<string name="preferences_display_loot_never">Não mostrar</string>
|
||||
<string name="preferences_attackspeed_instant">Instantâneo (sem animações)</string>
|
||||
<string name="preferences_attackspeed_fast">Rápida</string>
|
||||
@@ -199,7 +199,7 @@
|
||||
<string name="actorcondition_info_removes_all">Remove todos os %1$s</string>
|
||||
<string name="iteminfo_effect_chance_of">%1$s chance de %2$s</string>
|
||||
<string name="iteminfo_effect_duration">(%1$d turnos)</string>
|
||||
<string name="iteminfo_effect_works_on_source">Na fonte</string>
|
||||
<string name="iteminfo_effect_works_on_source">Na origem</string>
|
||||
<string name="iteminfo_effect_works_on_target">No alvo</string>
|
||||
<string name="iteminfo_effect_works_when_hitting_target">Ao acertar o alvo</string>
|
||||
<string name="iteminfo_effect_works_when_killing_target">Com cada morte</string>
|
||||
@@ -220,11 +220,11 @@
|
||||
<string name="preferences_display_scaling_factor_normal">Tamanho Normal</string>
|
||||
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x o tamanho</string>
|
||||
<string name="preferences_display_scaling_factor_double">Tamanho Duplo</string>
|
||||
<string name="inventory_assign">Atribuir a posição rápido</string>
|
||||
<string name="inventory_assign">Atribuir a uso rápido</string>
|
||||
<string name="inventory_assign_slot1">Posição 1</string>
|
||||
<string name="inventory_assign_slot2">Posição 2</string>
|
||||
<string name="inventory_assign_slot3">posição 3</string>
|
||||
<string name="inventory_unassign">Cancelar atribuição de posição rápida</string>
|
||||
<string name="inventory_assign_slot3">Posição 3</string>
|
||||
<string name="inventory_unassign">Cancelar atribuição de uso rápido</string>
|
||||
<!-- =========================================== -->
|
||||
<!-- Added in v0.6.10 -->
|
||||
<string name="preferences_movement_dpad_position_title">D-pad virtual</string>
|
||||
@@ -235,7 +235,7 @@
|
||||
<string name="preferences_movement_dpad_positions_lower_right">Canto inferior direito</string>
|
||||
<string name="preferences_movement_dpad_positions_lower_left">Canto inferior esquerdo</string>
|
||||
<string name="preferences_movement_dpad_positions_center_bottom">Parte inferior do centro</string>
|
||||
<string name="preferences_movement_dpad_positions_center_left">Centro esquerda</string>
|
||||
<string name="preferences_movement_dpad_positions_center_left">Centro à esquerda</string>
|
||||
<string name="preferences_movement_dpad_positions_center_right">Centro à direita</string>
|
||||
<string name="preferences_movement_dpad_positions_upper_left">Canto superior esquerdo</string>
|
||||
<string name="preferences_movement_dpad_positions_upper_right">Canto superior direito</string>
|
||||
@@ -275,18 +275,18 @@
|
||||
<string name="skill_shortdescription_barkskin">Resistência a danos</string>
|
||||
<string name="skill_shortdescription_more_criticals">Aumento a chances de ataques críticos</string>
|
||||
<string name="skill_shortdescription_better_criticals">Aumento de danos em ataques críticos</string>
|
||||
<string name="skill_shortdescription_speed">Aumento do máximo de pontos de acção</string>
|
||||
<string name="skill_shortdescription_speed">Aumento do máximo de pontos de ação</string>
|
||||
<string name="skill_shortdescription_coinfinder">Maior chance de encontrar moedas</string>
|
||||
<string name="skill_shortdescription_more_exp">Mais experiência com morte de monstros</string>
|
||||
<string name="skill_shortdescription_cleave">Recuperar pontos de ação em cada morte</string>
|
||||
<string name="skill_shortdescription_eater">Recuperar pontos de vida em cada morte</string>
|
||||
<string name="skill_shortdescription_fortitude">Ganho de saúde em cada subida de nível</string>
|
||||
<string name="skill_shortdescription_fortitude">Ganho de saúde ao subir de nível</string>
|
||||
<string name="skill_shortdescription_evasion">Aumento das chances de fugir</string>
|
||||
<string name="skill_shortdescription_regeneration">Ganho de saúde em cada turno</string>
|
||||
<string name="skill_shortdescription_lower_exploss">Diminuir a quantidade de experiência perdida ao morrer</string>
|
||||
<string name="skill_shortdescription_magicfinder">Aumento da chance de encontrar itens mágicos</string>
|
||||
<string name="skill_shortdescription_resistance_mental">Resistência contra encantamentos que incidem sobre a mente</string>
|
||||
<string name="skill_shortdescription_resistance_physical_capacity">Resistência contra encantamentos que incidem sobre a capacidade física</string>
|
||||
<string name="skill_shortdescription_resistance_mental">Resistência contra efeitos mentais</string>
|
||||
<string name="skill_shortdescription_resistance_physical_capacity">Resistência contra efeitos físicos</string>
|
||||
<string name="skill_shortdescription_resistance_blood_disorder">Resistência contra doenças do sangue</string>
|
||||
<string name="skill_longdescription_weapon_chance">Aumenta a chance de ataque em %1$d por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_weapon_dmg">Aumenta o dano mínimo e máximo em %1$d por cada nível de habilidade.</string>
|
||||
@@ -297,8 +297,8 @@
|
||||
<string name="skill_longdescription_better_criticals">Aumenta todos os multiplicadores de ataque crítico dados por equipamento em %1$d %% por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_speed">Aumenta o máximo de pontos de ação (AP) em %1$d por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_coinfinder">Aumenta a probabilidade de encontrar moedas na morte de monstros em %1$d %%, e aumenta a quantidade de moedas por cada morte em %2$d %% por cada nível de habilidade (até ao valor máximo que cada monstro possa dar).</string>
|
||||
<string name="skill_longdescription_more_exp">Aumenta a quantidade de exp dada por derrotar monstros em %1$d %% por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_cleave">Dá +%1$d pontos de acção (AP) em cada morte por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_more_exp">Aumenta a quantidade de experiência dada por derrotar monstros em %1$d %% por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_cleave">Dá +%1$d pontos de ação (AP) em cada morte por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_eater">Dá +%1$d pontos de vida (HP) em cada morte por cada nível de habilidade.</string>
|
||||
<string name="skill_longdescription_fortitude">Em cada subida de nível seguinte, os pontos máximos de vida (HP) serão aumentados em %1$d por nível de habilidade. Isso não é aplicado retroativamente, somente as subidas de nível seguintes serão afetadas.</string>
|
||||
<string name="skill_longdescription_evasion">Para cada nível de habilidade, reduz a chance de tentativas de fuga falhadas em %1$d %% e a chance de um monstro adjacente atacar %2$d %%.</string>
|
||||
@@ -442,7 +442,7 @@
|
||||
<string name="change_locale_requires_restart">Ao trocar a localidade requer reinício.
|
||||
Andor\'s Trail foi fechado.</string>
|
||||
<string name="combat_miss_animation_message">ERRO</string>
|
||||
<string name="preferences_display_loot_dialog_on_items_or_toast">Diálogo para itens, notificações de outra forma</string>
|
||||
<string name="preferences_display_loot_dialog_on_items_or_toast">Diálogo para itens e outras notificações</string>
|
||||
<string name="combat_result_monstermoved">%1$s movimentos.</string>
|
||||
<string name="skill_title_armor_prof_unarmored">Luta sem armadura</string>
|
||||
<string name="skill_shortdescription_weapon_prof_blunt">Melhor na luta com cacetetes</string>
|
||||
@@ -507,7 +507,7 @@ Andor\'s Trail foi fechado.</string>
|
||||
<string name="heroinfo_skill_sort">Ordenar</string>
|
||||
<string name="heroinfo_inventory_categories">Categoria</string>
|
||||
<string name="heroinfo_inventory_sort">Ordenar por</string>
|
||||
<string name="heroinfo_healthpoints">Pontos de Saúde (HP):</string>
|
||||
<string name="heroinfo_healthpoints">Pontos de Vida (HP):</string>
|
||||
<string name="heroinfo_experiencepoints">Pontos de Experiência (XP):</string>
|
||||
<string name="combat_taunt_monster">Você provocou %1$s!</string>
|
||||
<string name="combat_condition_player_apply">Você é afetado por %1$s.</string>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
<?xml version='1.0' encoding='UTF-8'?>
|
||||
<resources>
|
||||
<string name="localize_resources_from_mo_filename">sl.mo</string>
|
||||
</resources>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="localize_resources_from_mo_filename">sl.mo</string>
|
||||
<string name="app_name">Andor\'s Trail</string>
|
||||
</resources>
|
||||
@@ -171,7 +171,7 @@
|
||||
<string name="preferences_movementmethod">Hareket yöntemi ve engellerle baş etme şekli.</string>
|
||||
<string name="preferences_movementmethods_straight">Dümdüz (orijinal)</string>
|
||||
<string name="preferences_movementmethods_avoid">Engellerden kaçınma</string>
|
||||
<string name="actorinfo_currentconditions">Etkin koşullar</string>
|
||||
<string name="actorinfo_currentconditions">Etkin durumlar</string>
|
||||
<string name="actorcondition_info_removes_all">%1$s tamamen giderici</string>
|
||||
<string name="iteminfo_effect_duration">(%1$d tur)</string>
|
||||
<string name="iteminfo_effect_works_on_source">Kaynak üzerinde</string>
|
||||
@@ -258,7 +258,7 @@
|
||||
<string name="skill_shortdescription_coinfinder">Yüksek altın bulma şansı</string>
|
||||
<string name="skill_shortdescription_more_exp">Yaratık ölümlerinden daha fazla deneyim</string>
|
||||
<string name="skill_shortdescription_cleave">Her öldürmeden hareket puanı kazanma</string>
|
||||
<string name="skill_shortdescription_eater">Her öldürmede can punaı kazanma</string>
|
||||
<string name="skill_shortdescription_eater">Her öldürmede can puanı kazan</string>
|
||||
<string name="skill_shortdescription_fortitude">Her seviye yükseltmede can kazancı</string>
|
||||
<string name="skill_shortdescription_evasion">Arttırılmış ürkütme şansı</string>
|
||||
<string name="skill_shortdescription_regeneration">Her turda sağlık kazanma</string>
|
||||
@@ -278,8 +278,8 @@
|
||||
<string name="skillinfo_action_levelup">Seviye atladın</string>
|
||||
<string name="skill_current_level">Şimdiki seviye: %1$d</string>
|
||||
<string name="skill_current_level_with_maximum">Şimdiki seviye: %1$d / %2$d</string>
|
||||
<string name="skill_number_of_increases_one">Artırmak için bir beceri seç.</string>
|
||||
<string name="skill_number_of_increases_several">Artırmak için %1$d tane beceri seç.</string>
|
||||
<string name="skill_number_of_increases_one">Geliştirmek için bir beceri seçebilirsiniz.</string>
|
||||
<string name="skill_number_of_increases_several">Geliştirmek için %1$d beceri seçebilirsiniz.</string>
|
||||
<string name="loadsave_save_to_new_slot">Yeni kaydedilmiş oyun sekmesi yarat</string>
|
||||
<string name="loadsave_save_overwrite_confirmation_title">Kayıtlı oyunun üzerine yaz ?</string>
|
||||
<string name="iteminfo_displaytypes_ordinary">Sıradan</string>
|
||||
@@ -297,7 +297,7 @@
|
||||
<string name="skill_title_crit1">İç kanama</string>
|
||||
<string name="skill_title_crit2">Kırılma</string>
|
||||
<string name="skill_title_rejuvenation">Gençleştirme</string>
|
||||
<string name="skill_title_taunt">Alay</string>
|
||||
<string name="skill_title_taunt">Sataşma</string>
|
||||
<string name="skill_title_concussion">Beyin Sarsıntısı</string>
|
||||
<string name="skill_shortdescription_concussion">Beyin sarsıntısı ihtimali</string>
|
||||
<string name="about_button4">Hakkında</string>
|
||||
@@ -334,17 +334,17 @@
|
||||
<string name="skill_shortdescription_armor_prof_light">Hafif zırh kullanarak daha iyi yapmak</string>
|
||||
<string name="skill_shortdescription_armor_prof_heavy">Ağır zırh kullanarak daha iyi yapmak</string>
|
||||
<string name="localize_resources_from_mo_filename">tr.mo</string>
|
||||
<string name="dialog_recenter">Recenter</string>
|
||||
<string name="dialog_recenter">Yeniden merkezle</string>
|
||||
<string name="dialog_more">Daha</string>
|
||||
<string name="dialog_monsterencounter_conditions">Koşullar</string>
|
||||
<string name="dialog_monsterencounter_conditions">Durumlar</string>
|
||||
<string name="heroinfo_skill_categories">Kategori</string>
|
||||
<string name="heroinfo_skill_sort">Sırala</string>
|
||||
<string name="heroinfo_inventory_categories">Kategori</string>
|
||||
<string name="heroinfo_inventory_sort">Sırala</string>
|
||||
<string name="heroinfo_healthpoints">Yaşam puanı (HP):</string>
|
||||
<string name="heroinfo_healthpoints">Can puanı (HP):</string>
|
||||
<string name="heroinfo_experiencepoints">Deneyim puanları (XP):</string>
|
||||
<string name="levelup_adds_new_skillpoint">Bu seviye ayrıca size harcayacağınız yeni bir özellik puanı sunuyor!</string>
|
||||
<string name="combat_taunt_monster">%1$s \'a alay ettin.</string>
|
||||
<string name="combat_taunt_monster">%1$s\'a sataştın!</string>
|
||||
<string name="combat_condition_player_apply">Sen %1$s tarafından etkiye uğradın.</string>
|
||||
<string name="startscreen_newgame_start">Oyunu başlat</string>
|
||||
<string name="startscreen_selectherosprite">Kahramanını seç</string>
|
||||
@@ -380,4 +380,47 @@
|
||||
<string name="skill_category_utility">Fayda</string>
|
||||
<string name="skill_sort_unsorted">Sıralanmamış</string>
|
||||
<string name="preferences_display_theme">UI temasını seçin. (yeniden başlatma gerektirir)</string>
|
||||
<string name="skill_longdescription_coinfinder">Canavarlardan düşenlerde altın bulma şansını %% %1$d arttırır ve her bir beceri seviyesi için (canavarın bıraktığı maksimum miktara kadar) düşenlerdeki altın miktarını %% %2$d arttırır.</string>
|
||||
<string name="skill_longdescription_more_exp">Her beceri seviyesi için canavarları yenerek verilen deneyim miktarını %% %1$d arttırır.</string>
|
||||
<string name="skill_longdescription_cleave">Her öldürmede beceri seviyesi başına +%1$d aksiyon puanı (AP) verir.</string>
|
||||
<string name="skill_longdescription_eater">Beceri seviyesi başına her öldürmede +%1$d can puanı (HP) verir.</string>
|
||||
<string name="skill_longdescription_fortitude">Sonraki her seviye atlamada, maksimum can puanı (HP), beceri seviyesi başına %1$d artırılacaktır. Bu geçmişe dönük olarak uygulanmaz, sadece sonraki seviye atlamalar etkilenir.</string>
|
||||
<string name="skill_longdescription_evasion">Her beceri seviyesi için, başarısız kaçma girişimi şansını %% %1$d oranında ve yanındaki bir canavarın saldırma şansını %2$d oranında azaltır.</string>
|
||||
<string name="skill_longdescription_regeneration">Hiçbir canavar doğrudan yanınızda olmadığında, her turda yetenek seviyesi başına +%1$d can puanı (HP) kazanın.</string>
|
||||
<string name="skill_longdescription_lower_exploss">Ölümden kaynaklanan kayıp deneyimin miktarını, her beceri seviyesi için %% %1$d azaltır (mevcut deneyim kayıp değerinin yüzdesi, yüzde puanı değil). %2$d seviyeleri ölümden kaynaklanan tüm deneyim kaybını ortadan kaldıracaktır.</string>
|
||||
<string name="skill_longdescription_magicfinder">Sıradan olmayan ürünler bulma şansını her beceri seviyesi için %% %1$d arttırır.</string>
|
||||
<string name="skill_longdescription_resistance_mental">Zihinsel durumlardan etkilenme şansını her beceri seviyesi için %% %1$d, maksimum %% %2$d azaltır. Bu, Sersemleme veya Sİlah Güçsüzlüğü gibi canavar saldırılarının neden olduğu durumları içerir.</string>
|
||||
<string name="skill_longdescription_resistance_physical_capacity">Fiziksel kapasitenizi etkileyen durumlardan etkilenme şansını, her beceri seviyesi için %% %1$d, maksimum %% %2$d düşürür. Bu, Yorgunluk gibi canavar saldırılarının neden olduğu durumları içerir.</string>
|
||||
<string name="skill_longdescription_resistance_blood_disorder">Kandaki bozukluklardan etkilenme şansını her beceri seviyesi için %% %1$d, maksimum %2$d azaltır. Bu, Zehir veya kanayan yaralar gibi canavar saldırılarının neden olduğu durumları içerir.</string>
|
||||
<string name="skill_prerequisite_other_skill">Bu becerinin seviyesini arttırmak için, %2$s becerisinin en az %1$d seviyesinde olmasına ihtiyacınız var.</string>
|
||||
<string name="skill_prerequisite_stat">Bu becerinin seviyesini arttırmak için, en azından %1$d %2$s (temel istatistikler) ihtiyacınız var.</string>
|
||||
<string name="loadsave_save_overwrite_confirmation">Bu oyun kaydı, geçerli oyuncu adınızdan (%2$s) farklı bir oyuncu adı (%1$s) içeriyor. Bu oyun kaydının üzerine yazmak istediğinize emin misiniz\?</string>
|
||||
<string name="actorconditioninfo_category">Durum kategorisi: %1$s</string>
|
||||
<string name="traitsinfo_base_max_ap">Maksimum AP:</string>
|
||||
<string name="menu_save_saving_not_allowed_in_combat">Savaş sırasında oyun kaydedilemiyor.</string>
|
||||
<string name="preferences_optimized_drawing_title">Optimize edilmiş çizim</string>
|
||||
<string name="preferences_optimized_drawing">Grafiksel bozukluklar görüyorsanız bunu devre dışı bırakın. Bu seçeneğin etkinleştirilmesi, oyunun her karede ekranın sadece değiştirilmiş kısımlarını yeniden çizmesini sağlayacaktır.</string>
|
||||
<string name="skill_title_shadow_bless">Gölgenin karanlık kutsaması</string>
|
||||
<string name="skill_shortdescription_shadow_bless">Her türlü duruma karşı direnç</string>
|
||||
<string name="skill_longdescription_shadow_bless">Her türlü durumdan etkilenme şansını %% %1$d düşürür. Bu, Zehir, Sersemleme veya Yorgunluk gibi canavar saldırılarının neden olduğu her türlü durumu içerir.</string>
|
||||
<string name="actorinfo_immune_criticals">Kritik vuruşlara karşı bağışıklık</string>
|
||||
<string name="traitsinfo_criticalhit_effectivechance">Efektif kritik olasılığı:</string>
|
||||
<string name="skill_shortdescription_crit1">İç kanama olasılığı</string>
|
||||
<string name="skill_longdescription_crit1">Yapılan her kritik vuruşta, vuruşun hedefte %% %1$d iç kanamaya neden olma ihtimali vardır, bu efektif olarak hedefte \'İç kanama\' durumuna sebep olur . İç kanama, savaş yeteneklerini ciddi şekilde azaltır ve hedefin başarılı saldırıları daha az yapmasını sağlar.</string>
|
||||
<string name="skill_shortdescription_crit2">Kemik kırığı olasılığı</string>
|
||||
<string name="skill_longdescription_crit2">Yapılan her kritik vuruş için, vuruşun hedefin bazı kemiklerini kırması ve hedef üzerinde \'Kırılma\' durumuna yol açması için %% %1$d olasılık var. Bu, hedefin defansif savaş yeteneklerini ciddi şekilde düşürecek ve sonraki saldırılarda kendini savunmasını daha az mümkün kılacaktır.</string>
|
||||
<string name="skill_shortdescription_rejuvenation">Etki kaldırma olasılığı</string>
|
||||
<string name="skill_longdescription_rejuvenation">Her turda (6 saniye), aktif negatif oyuncu durumlarından birinin bir kademe düşürülme olasılığı %% %1$d\'dir. Bu, vücudu etkileyen tüm geçici etki türleri için geçerlidir; Sersemleme gibi zihinsel durumlar, Yorgunluk gibi fiziksel kapasite durumları ve ayrıca zehir gibi kan bozuklukları.</string>
|
||||
<string name="skill_shortdescription_taunt">Saldırgan, ıskalama durumunda AP kaybeder</string>
|
||||
<string name="skill_longdescription_taunt">Bir saldırgan ıskaladığı bir saldırı yaptığında, saldırganın %% %1$d olasılıkla %2$d aksiyon puanı (AP) kaybetme ihtimali vardır. Bu, size yönelik her türlü yakın dövüş saldırısı için geçerlidir.</string>
|
||||
<string name="skill_longdescription_concussion">Bloklama olasılığı (BC), sizin saldırı olasılığınızdan (AC) en az %1$d daha düşük olan bir hedefe saldırı yaparken, isabetin hedefte %% %2$d sarsıntı yapma olasılığı vardır. Sarsıntı, hedefin hücumsal savaş yeteneklerini ciddi şekilde düşürecek ve hedefin daha az başarılı saldırı yapmasına neden olacaktır.</string>
|
||||
<string name="combat_condition_player_clear">%1$s\'den kurtuldunuz.</string>
|
||||
<string name="combat_condition_player_immune">Şimdi %1$s\'e karşı bağışıklık kazandınız.</string>
|
||||
<string name="combat_condition_monster_apply">%1$s %2$s\'den etkilendi.</string>
|
||||
<string name="combat_condition_monster_clear">%1$s %2$s\'den kurtuldu.</string>
|
||||
<string name="combat_condition_monster_immune">%1$s şimdi %2$s\'ye karşı bağışıklık kazandı.</string>
|
||||
<string name="actorcondition_info_immunity">%1$s\'e karşı bağışıklığı var</string>
|
||||
<string name="inventory_selectitem">Atanacak ögeyi seçin</string>
|
||||
<string name="preferences_high_quality_filters_title">Yüksek kaliteli filtreler</string>
|
||||
<string name="preferences_high_quality_filters">Filtre uygulanmış haritalarda (örneğin karanlık mağaralar) performans sorunlarıyla karşılaşıyorsanız bunu devre dışı kalın. Bu seçeneği etkinleştirmek, oyunun düz renk kaplamaları yerine gelişmiş renk filtreleri kullanmasını sağlayacaktır.</string>
|
||||
</resources>
|
||||
@@ -8,6 +8,16 @@
|
||||
<item>@string/questlog_includecompleted_onlycompleted</item>
|
||||
</string-array>
|
||||
|
||||
<!-- Order is hardcoded within StartScreenActivity_NewGame-->
|
||||
<string-array name="startscreen_mode_selector">
|
||||
<item>@string/startscreen_mode_unlimited_saves_and_lives</item>
|
||||
<item>@string/startscreen_mode_unlimited_lives</item>
|
||||
<item>@string/startscreen_mode_50_lives</item>
|
||||
<item>@string/startscreen_mode_10_lives</item>
|
||||
<item>@string/startscreen_mode_3_lives</item>
|
||||
<item>@string/startscreen_mode_1_life</item>
|
||||
</string-array>
|
||||
|
||||
<!-- Order is hardcoded within HeroInfoActivity_inventory-->
|
||||
<string-array name="inventorylist_category_filters">
|
||||
<item>@string/inventory_category_all</item>
|
||||
@@ -121,6 +131,33 @@
|
||||
<item>2.0f</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="preferences_language">
|
||||
<item>@string/preferences_language_default</item>
|
||||
<item>English</item>
|
||||
<item>Deutsch (93%)</item>
|
||||
<item>Español (90%)</item>
|
||||
<item>Française (57%)</item>
|
||||
<item>Italiano (90%)</item>
|
||||
<item>Magyar (43%)</item>
|
||||
<item>Polski (90%)</item>
|
||||
<item>Português (78%)</item>
|
||||
<item>Português Brasil (82%)</item>
|
||||
<item>Русский язык (96%)</item>
|
||||
</string-array>
|
||||
<string-array name="preferences_language_values">
|
||||
<item>default</item>
|
||||
<item>en</item>
|
||||
<item>de</item>
|
||||
<item>es</item>
|
||||
<item>fr</item>
|
||||
<item>it</item>
|
||||
<item>hu</item>
|
||||
<item>pl</item>
|
||||
<item>pt</item>
|
||||
<item>pt-BR</item>
|
||||
<item>ru</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="preferences_movement_dpad_positions">
|
||||
<item>@string/preferences_movement_dpad_positions_disabled</item>
|
||||
<item>@string/preferences_movement_dpad_positions_lower_right</item>
|
||||
|
||||
@@ -6,82 +6,122 @@
|
||||
<string name="about_copyright">Copyright © 2010–2013 Oskar Wiksten<br />
|
||||
Copyright © 2013–2018 The Andor\'s Trail development team<br />
|
||||
<br /></string>
|
||||
<string name="about_authors">
|
||||
Created & originally programmed by Oskar Wiksten<br />
|
||||
<a href="http://andorstrail.com/">Web site provided by Scott Devaney</a><br />
|
||||
Programming & tools by <a href="https://github.com/Zukero">Kevin Pochat</a><br />
|
||||
Additional maps done by Michael Schmid<br />
|
||||
Additional maps done by Pete Wheeler<br />
|
||||
Additional maps done by Ian Haase<br />
|
||||
Additional programming by Samuel Plentz<br />
|
||||
Additional programming by Uwe Jugel<br />
|
||||
Additional programming by Olivier Samyn<br />
|
||||
Additional programming by Ethan Wessel<br />
|
||||
Additional programming by Scott Lund<br />
|
||||
Additional programming by Lucas Delvallet<br />
|
||||
Additional programming by Florian Doublet<br />
|
||||
Additional programming by M.H. Alkotob<br />
|
||||
Additional programming by Olivier Dragon<br />
|
||||
Additional graphics by Karvis<br />
|
||||
Russian translation by Dreamer..., e.solodookhin, shell.andor, konstmih, istasman, Aleksey Kabanov, Alexander Zubok, Paul Sulemenkov and dromoz<br />
|
||||
Italian translation by k6blue, liogiu, Joker and Andrea Luciano Damico<br />
|
||||
French translation by LeSanglier, Misty Soul, zorun.42, Marwane K. and olivier<br />
|
||||
German translation by Bomber, Samuel Plentz, cngunners14, Phoenixor, Tutar, Mütze, Moerit, Mayweed, Christian Berlage and Firefly84<br />
|
||||
English proofreading by taws34 and Elyon<br />
|
||||
English proofreading and testing by Stephen Stalnaker and <a href="https://urbalazs.hu">Balázs Úr</a><br />
|
||||
Hungarian translation by <a href="https://urbalazs.hu">Balázs Úr</a><br />
|
||||
Hebrew translation by eitanbm<br />
|
||||
Portuguese(PT) translation by mira<br />
|
||||
Portuguese(BR) translation by Mauro Carvalho Chehab, Rafael Mendes (fifa1988)<br />
|
||||
Japanese translation by surgecurrent<br />
|
||||
Polish translation by tobik9090siemens, DanielS and Piotr Wieczorek<br />
|
||||
Spanish translation by pahsito<br />
|
||||
Forum moderated by Tim Davis<br />
|
||||
Forum moderated by Josh Kloos<br />
|
||||
Forum moderated by Travis Miller<br />
|
||||
Forum moderated by Matthew B. White (Nyktos)<br />
|
||||
Forum moderated by Brent May<br />
|
||||
Additional ideas by Nicholas Franks (Taledus)<br />
|
||||
Additional content and ideas by Tom Jobes<br />
|
||||
Additional content and ideas by Stan "Meirerion"<br />
|
||||
Additional content by Richard Jackson (rijackson741)<br />
|
||||
Additional content by <a href="http://gulisanolaw.com">Mike Gulisano</a><br />
|
||||
Additional content by Christian Berlage<br />
|
||||
Additional content by Daniel-Ømicrón Rodríguez García (Omicronrg9)<br />
|
||||
<br />
|
||||
<a href="http://pixeljoint.com/p/101133.htm">Original hero sprites by Maksiu</a><br />
|
||||
<a href="http://redknight91.deviantart.com/art/Arena-Game-Sprites-154661559">Hero graphics by RedKnight91</a><br />
|
||||
<a href="https://opengameart.org/content/ui-pack-0">UI based on graphics by Shadow3097</a><br />
|
||||
<a href="http://www.mansgreback.com">Typography by Måns Grebäck</a><br />
|
||||
<a href="http://telles0808.deviantart.com/art/RPG-Maker-VX-RTP-Tileset-159218223">Map tilesets graphics by telles0808</a><br />
|
||||
<a href="http://ails.deviantart.com/art/420-Pixel-Art-Icons-for-RPG-129892453">Item tilesets graphics by Ails</a><br />
|
||||
<a href="http://nacred.deviantart.com/art/Sprite-Sheet-171751308">Additional monster graphics by nacred</a><br />
|
||||
<a href="http://opengameart.org/content/whispers-of-avalon-item-icons">Additional graphics by Meway, Len Pabin, Auran, Silviyius</a><br />
|
||||
<a href="http://opengameart.org/content/10-basic-rpg-enemies">Additional graphics by Stephen Challener (Redshrike)</a> <a href="http://opengameart.org/content/more-rpg-enemies">(more)</a><br />
|
||||
<a href="http://opengameart.org/content/skull">Additional graphics by Jorge.Avila</a><br />
|
||||
<a href="http://opengameart.org/content/dark-fantasy-item-sprites">Additional graphics by Gwes</a><br />
|
||||
<a href="http://pousse.rapiere.free.fr/tome/">Additional graphics by David Gervais</a><br />
|
||||
<a href="http://forums.wesnoth.org/viewtopic.php?f=19&t=12207&start=75">Additional graphics by turin</a><br />
|
||||
<a href="http://opengameart.org/content/zombies-skeletons">Additional graphics by artisticdude</a><br />
|
||||
<a href="http://pixelhack.blogspot.com/">Additional graphics by Mindflayer / Necroleachate</a><br />
|
||||
<a href="http://opengameart.org/content/items-set">Additional graphics by Artur Reterski</a><br />
|
||||
<a href="http://opengameart.org/content/farming-tilesets-magic-animations-and-ui-elements">Additional graphics by Daniel Eddeland</a><br />
|
||||
<a href="http://opengameart.org/content/liberated-pixel-cup-base-assets-sprites-map-tiles">Additional graphics by Lanea Zimmerman (AKA Sharm)</a><br />
|
||||
<a href="http://art.gnome.org/themes/icon">Additional graphics by Gnome icon artists</a><br />
|
||||
<a href="http://forums.rpgmakerweb.com/index.php?/topic/5434-its-a-mad-mad-mad-mad-world-maddies-edits-and-clumping/">Additional graphics by Paladin-Cleric of Awesome</a><br />
|
||||
<a href="http://ayene-chan.deviantart.com/gallery/32324562">Additional graphics by Ayene-chan</a><br />
|
||||
<a href="http://vxresource.wordpress.com/2010/03/17/the-real-macks-tileset/">Additional graphics by Mack</a><br />
|
||||
<a href="http://forums.rpgmakerweb.com/index.php?/topic/9178-amazing-avys-awesome-arrrpg-maker-stuff/ ">Additional graphics by Avery, Gits</a><br />
|
||||
<a href="http://vxresource.wordpress.com/category/resources/tilesets/">Additional graphics by vxresource.wordpress.com</a><br />
|
||||
This website shares tiles with the general public for free with the agreement of their original creators.<br />
|
||||
<br />
|
||||
Additional graphics by DeBray Bailey<br />
|
||||
<a href="http://rltiles.sourceforge.net">Monster tileset graphics by rltiles.sourceforge.net</a><br />
|
||||
Part of (or All) the graphic tiles used in this program is the public domain roguelike tileset "RLTiles".
|
||||
<string name="about_authors"><![CDATA[
|
||||
<h4>Created & originally programmed by Oskar Wiksten</h4>
|
||||
<b>Development team</b><br/>
|
||||
• Oskar Wiksten<br/>
|
||||
• Scott Devaney <b>*</b><br/>
|
||||
• <a href="https://github.com/Zukero">Kevin Pochat</a> <b>*</b><br/>
|
||||
• Ian Haase<br/>
|
||||
• <a href="https://github.com/Rijackson">Richard Jackson (rijackson741)</a> <b>*</b><br/>
|
||||
• Christian Berlage <b>*</b><br/>
|
||||
• <a href="http://gulisanolaw.com">Mike Gulisano</a><br/>
|
||||
• Christian Zink <b>*</b><br/>
|
||||
<b>*</b> Currently active on team<br/>
|
||||
<br/>
|
||||
<b>Development tools (Andor\'s Trail Content Studio) by</b><br/>
|
||||
• <a href="https://github.com/Zukero">Kevin Pochat</a><br/>
|
||||
<br/>
|
||||
<b>Additional programming by</b><br/>
|
||||
• Samuel Plentz<br/>
|
||||
• Uwe Jugel<br/>
|
||||
• Olivier Samyn<br/>
|
||||
• Ethan Wessel<br/>
|
||||
• Scott Lund<br/>
|
||||
• Lucas Delvallet<br/>
|
||||
• Florian Doublet<br/>
|
||||
• M.H. Alkotob<br/>
|
||||
• Olivier Dragon<br/>
|
||||
• Christian Zink<br/>
|
||||
• Antison<br/>
|
||||
<br/>
|
||||
<b>Additional content created by</b><br/>
|
||||
• Tom Jobes<br/>
|
||||
• Stan "Meirerion"<br/>
|
||||
• Pete Wheeler<br/>
|
||||
• Michael Schmid<br/>
|
||||
• <a href="https://github.com/Rijackson">Richard Jackson (rijackson741)</a><br/>
|
||||
• Ian Haase<br/>
|
||||
• <a href="http://gulisanolaw.com">Mike Gulisano</a><br/>
|
||||
• Christian Berlage<br/>
|
||||
• Daniel-Ømicrón Rodríguez García (Omicronrg9)<br/>
|
||||
• Moritz Arendt-Roth (Moerit)<br/>
|
||||
<br/>
|
||||
<b>Translations</b><br/>
|
||||
• Russian translation by Dreamer..., e.solodookhin, shell.andor, konstmih, istasman, Aleksey Kabanov, Alexander Zubok, Paul Sulemenkov and dromoz<br/>
|
||||
• Italian translation by k6blue, liogiu, Joker and Andrea Luciano Damico<br/>
|
||||
• French translation by LeSanglier, Misty Soul, zorun.42, Marwane K. and Olivier<br/>
|
||||
• German translation by Bomber, Samuel Plentz, cngunners14, Phoenixor, Tutar, Mütze, Moerit, Mayweed, Christian Berlage and Firefly84<br/>
|
||||
• Hungarian translation by <a href="https://urbalazs.hu">Balázs Úr</a><br/>
|
||||
• Hebrew translation by eitanbm<br/>
|
||||
• Portuguese(PT) translation by mira<br/>
|
||||
• Portuguese(BR) translation by Mauro Carvalho Chehab, Rafael Mendes (fifa1988)<br/>
|
||||
• Japanese translation by surgecurrent<br/>
|
||||
• Polish translation by tobik9090siemens, DanielS and Piotr Wieczorek<br/>
|
||||
• Spanish translation by pahsito<br/>
|
||||
<br/>
|
||||
<b>Graphics</b><br/>
|
||||
• <a href="http://pixeljoint.com/p/101133.htm">Original hero sprites by Maksiu</a><br/>
|
||||
• <a href="http://redknight91.deviantart.com/art/Arena-Game-Sprites-154661559">Hero graphics by RedKnight91</a><br/>
|
||||
• <a href="https://opengameart.org/content/ui-pack-0">UI based on graphics by Shadow3097</a><br/>
|
||||
• <a href="http://www.mansgreback.com">Typography by Måns Grebäck</a><br>
|
||||
• <a href="http://telles0808.deviantart.com/art/RPG-Maker-VX-RTP-Tileset-159218223">Map tilesets graphics by telles0808</a><br/>
|
||||
• <a href="http://ails.deviantart.com/art/420-Pixel-Art-Icons-for-RPG-129892453">Item tilesets graphics by Ails</a><br/>
|
||||
• <a href="http://nacred.deviantart.com/art/Sprite-Sheet-171751308">Additional monster graphics by nacred</a><br/>
|
||||
• <a href="http://opengameart.org/content/whispers-of-avalon-item-icons">Additional graphics by Meway, Len Pabin, Auran, Silviyius</a><br/>
|
||||
• <a href="http://opengameart.org/content/10-basic-rpg-enemies">Additional graphics by Stephen Challener (Redshrike)</a> <a href="http://opengameart.org/content/more-rpg-enemies">(more)</a><br/>
|
||||
• <a href="http://opengameart.org/content/skull">Additional graphics by Jorge.Avila</a><br/>
|
||||
• <a href="http://opengameart.org/content/dark-fantasy-item-sprites">Additional graphics by Gwes</a><br/>
|
||||
• <a href="http://pousse.rapiere.free.fr/tome/">Additional graphics by David Gervais</a><br/>
|
||||
• <a href="http://forums.wesnoth.org/viewtopic.php?f=19&t=12207&start=75">Additional graphics by turin</a><br/>
|
||||
• <a href="http://opengameart.org/content/zombies-skeletons">Additional graphics by artisticdude</a><br/>
|
||||
• <a href="http://pixelhack.blogspot.com/">Additional graphics by Mindflayer / Necroleachate</a><br/>
|
||||
• <a href="http://opengameart.org/content/items-set">Additional graphics by Artur Reterski</a><br/>
|
||||
• <a href="http://opengameart.org/content/farming-tilesets-magic-animations-and-ui-elements">Additional graphics by Daniel Eddeland</a><br/>
|
||||
• <a href="http://opengameart.org/content/liberated-pixel-cup-base-assets-sprites-map-tiles">Additional graphics by Lanea Zimmerman (AKA Sharm)</a><br/>
|
||||
• <a href="http://art.gnome.org/themes/icon">Additional graphics by Gnome icon artists</a><br/>
|
||||
• <a href="http://forums.rpgmakerweb.com/index.php?/topic/5434-its-a-mad-mad-mad-mad-world-maddies-edits-and-clumping/">Additional graphics by Paladin-Cleric of Awesome</a><br/>
|
||||
• <a href="http://ayene-chan.deviantart.com/gallery/32324562">Additional graphics by Ayene-chan</a><br/>
|
||||
• <a href="http://vxresource.wordpress.com/2010/03/17/the-real-macks-tileset/">Additional graphics by Mack</a><br/>
|
||||
• <a href="http://forums.rpgmakerweb.com/index.php?/topic/9178-amazing-avys-awesome-arrrpg-maker-stuff/ ">Additional graphics by Avery, Gits</a><br/>
|
||||
• <a href="http://vxresource.wordpress.com/category/resources/tilesets/">Additional graphics by vxresource.wordpress.com</a>. This website shares tiles with the general public for free with the agreement of their original creators.<br/>
|
||||
• <a href="http://fatboy73.deviantart.com">;Additional graphics by Chris Hall (Fatboy73)</a><br/>
|
||||
• Additional graphics by DeBray Bailey<br/>
|
||||
• Additional graphics by Karvis<br/>
|
||||
• <a href="http://rltiles.sourceforge.net">Monster tileset graphics by rltiles.sourceforge.net</a><br/>
|
||||
Part (or All) of the graphic tiles used in this program is the public domain roguelike tileset "RLTiles".
|
||||
Some of the tiles have been modified by Oskar Wiksten.
|
||||
You can find the original tileset at <a href="http://rltiles.sf.net">http://rltiles.sf.net</a><br />
|
||||
<br />
|
||||
Some of the graphic data in this software are free game resources distributed by REFMAP (<a href="http://www.tekepon.net/fsm">http://www.tekepon.net/fsm</a>).
|
||||
You must not use the graphic data which is in this software, for the purpose except playing this game. When you want to get these resources, go to the website above.<br />
|
||||
You can find the original tileset at <a href="http://rltiles.sf.net">http://rltiles.sf.net</a><br/>
|
||||
<br/>
|
||||
• Some of the graphic data in this software are free game resources distributed by REFMAP (<a href="http://www.tekepon.net/fsm">http://www.tekepon.net/fsm</a>).
|
||||
You must not use the graphic data which is in this software for any purpose except playing this game. When you want to get these resources, go to the website above.<br/>
|
||||
<br/>
|
||||
<b>English proof reading and correction by</b><br/>
|
||||
• taws34<br/>
|
||||
• Elyon<br/>
|
||||
• Stephen Stalnaker<br/>
|
||||
• <a href="https://github.com/Rijackson">Richard Jackson (rijackson741)</a><br/>
|
||||
• Antison<br/>
|
||||
• <a href="https://urbalazs.hu">Balázs Úr</a><br/>
|
||||
<br/>
|
||||
<b>Testing, feedback, & ideas by</b><br/>
|
||||
• Stephen Stalnaker<br/>
|
||||
• Antison<br/>
|
||||
• <a href="https://urbalazs.hu">Balázs Úr</a><br/>
|
||||
• Nicholas Franks (Taledus)<br/>
|
||||
<br/>
|
||||
<b><a href="http://andorstrail.com/">Website</a>, <a href="https://discord.gg/FgwXdy6">Discord</a>, and developer Slack channels maintained by</b><br/>
|
||||
• Scott Devaney<br/>
|
||||
<br/>
|
||||
<b>Forum administrators and moderators</b><br/>
|
||||
• Tim Davis<br/>
|
||||
• Josh Kloos<br/>
|
||||
• Travis Miller<br/>
|
||||
• Matthew B. White (Nyktos)<br/>
|
||||
• Brent May<br/>
|
||||
<br/>
|
||||
<b><a href="https://andorstrail.com/viewtopic.php?f=6&t=4560">Want to see yourself on this page? Visit our contribution guide!</a></b><br/>
|
||||
<br/>
|
||||
]]>
|
||||
</string>
|
||||
</resources>
|
||||
</resources>
|
||||
@@ -25,6 +25,8 @@
|
||||
<item>@raw/actorconditions_stoutford_combined</item>
|
||||
<!--Added by ATCS v0.6.15 for project v076-->
|
||||
<item>@raw/actorconditions_omicronrg9</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@raw/actorconditions_arulir_mountain</item>
|
||||
</array>
|
||||
|
||||
<array name="loadresource_items">
|
||||
@@ -63,6 +65,9 @@
|
||||
<item>@raw/itemlist_bugfix_0_7_4</item>
|
||||
<!--Added by ATCS v0.6.15 for project v076-->
|
||||
<item>@raw/itemlist_omicronrg9</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@raw/itemlist_arulir_mountain</item>
|
||||
<item>@raw/itemlist_burhczyd</item>
|
||||
</array>
|
||||
|
||||
<array name="loadresource_droplists">
|
||||
@@ -96,6 +101,8 @@
|
||||
<item>@raw/droplists_bugfix_0_7_4</item>
|
||||
<!--Added by ATCS v0.6.15 for project v076-->
|
||||
<item>@raw/droplists_omicronrg9</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@raw/droplists_arulir_mountain</item>
|
||||
</array>
|
||||
|
||||
<array name="loadresource_quests">
|
||||
@@ -114,7 +121,8 @@
|
||||
<item>@raw/questlist_shortcut_lodar</item>
|
||||
<item>@raw/questlist_pathway_fallhaven</item>
|
||||
<item>@raw/questlist_halvor_surprise</item>
|
||||
-
|
||||
-
|
||||
|
||||
|
||||
<item>@raw/questlist_stoutford</item>
|
||||
<!--Added by ATCS v0.6.11 for project graveyard1-->
|
||||
@@ -124,6 +132,9 @@
|
||||
<item>@raw/questlist_stoutford_combined</item>
|
||||
<!--Added by ATCS v0.6.15 for project v076-->
|
||||
<item>@raw/questlist_omicronrg9</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@raw/questlist_arulir_mountain</item>
|
||||
<item>@raw/questlist_burhczyd</item>
|
||||
</array>
|
||||
|
||||
<array name="loadresource_conversationlists">
|
||||
@@ -298,6 +309,9 @@
|
||||
<item>@raw/conversationlist_bugfix_0_7_4</item>
|
||||
<!--Added by ATCS v0.6.15 for project v076-->
|
||||
<item>@raw/conversationlist_omicronrg9</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@raw/conversationlist_arulir_mountain</item>
|
||||
<item>@raw/conversationlist_burhczyd</item>
|
||||
</array>
|
||||
|
||||
<array name="loadresource_monsters">
|
||||
@@ -337,6 +351,9 @@
|
||||
<item>@raw/monsterlist_stoutford_combined</item>
|
||||
<!--Added by ATCS v0.6.15 for project v076-->
|
||||
<item>@raw/monsterlist_omicronrg9</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@raw/monsterlist_arulir_mountain</item>
|
||||
<item>@raw/monsterlist_burhczyd</item>
|
||||
</array>
|
||||
|
||||
<array name="loadresource_maps">
|
||||
@@ -857,6 +874,18 @@
|
||||
<item>@xml/crackshot_hideout3</item>
|
||||
<item>@xml/guildbrig1</item>
|
||||
<item>@xml/guildbrig2</item>
|
||||
<!--Added by ATCS v0.6.15 for project v078-->
|
||||
<item>@xml/arulircave1</item>
|
||||
<item>@xml/arulircave2</item>
|
||||
<item>@xml/arulircave3</item>
|
||||
<item>@xml/arulircave4</item>
|
||||
<item>@xml/arulircave5</item>
|
||||
<item>@xml/arulircave6</item>
|
||||
<item>@xml/arulirmountain1</item>
|
||||
<item>@xml/arulirmountain2</item>
|
||||
<item>@xml/blackwater_mountain53</item>
|
||||
<item>@xml/blackwater_mountain54</item>
|
||||
<item>@xml/stoutford_castle_shed</item>
|
||||
</array>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -19,11 +19,16 @@
|
||||
<string name="dialog_loading_failed_title">Load Failed</string>
|
||||
<string name="dialog_loading_failed_message">Andor\'s Trail was unable to load the savegame file.\n\n:(\n\nThe file may be damaged or incomplete.</string>
|
||||
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail was unable to load the savegame file. This savegame file is created with a newer version than what is currently running.</string>
|
||||
<string name="dialog_loading_failed_cheat">Andor\'s Trail was unable to load the savegame file. This savegame file has already been continued.</string>
|
||||
|
||||
<string name="dialog_recenter">Recenter</string>
|
||||
<string name="dialog_close">Close</string>
|
||||
<string name="dialog_more">More</string>
|
||||
|
||||
<string name="dialog_game_over_title">Game over</string>
|
||||
<string name="dialog_game_over_text">You take your last breath and die.</string>
|
||||
<string name="rip_startscreen">(RIP)</string>
|
||||
|
||||
<string name="dialog_monsterencounter_title">Encounter</string>
|
||||
<string name="dialog_monsterencounter_message">Do you want to attack?\nDifficulty: %1$s</string>
|
||||
<string name="dialog_monsterencounter_info">Info</string>
|
||||
@@ -40,7 +45,8 @@
|
||||
<string name="heroinfo_skill_sort">Sort</string>
|
||||
<string name="heroinfo_levelup">Level up</string>
|
||||
<string name="heroinfo_level">Level</string>
|
||||
<string name="heroinfo_totalexperience">Total experience</string>
|
||||
<string name="heroinfo_mode">Mode</string>
|
||||
<string name="heroinfo_totalexperience">Total experience</string>
|
||||
<string name="heroinfo_wornequipment">Worn equipment</string>
|
||||
<string name="heroinfo_inventory">Inventory</string>
|
||||
<string name="heroinfo_inventory_categories">Category</string>
|
||||
@@ -51,6 +57,11 @@
|
||||
<string name="heroinfo_actionpoints">Action points (AP):</string>
|
||||
<string name="heroinfo_quests">Quests</string>
|
||||
|
||||
<string name="heroinfo_unlimited_lives_and_saves">Standard\n(Unlimited lives and saves)</string>
|
||||
<string name="heroinfo_unlimited_lives">Unlimited lives, 1 save</string>
|
||||
<string name="heroinfo_limited_lives">Limited lives (%1$d/%2$d left)</string>
|
||||
<string name="heroinfo_one_life">Permadeath (1 life)</string>
|
||||
|
||||
<string name="combat_attack">Attack (%1$d AP)</string>
|
||||
<string name="combat_move">Move (%1$d AP)</string>
|
||||
<string name="combat_use">Use item</string>
|
||||
@@ -143,6 +154,19 @@
|
||||
<string name="startscreen_selectherosprite">Choose your hero</string>
|
||||
<string name="startscreen_enterheroname">Enter hero name</string>
|
||||
<string name="startscreen_load">Load</string>
|
||||
<string name="startscreen_game_mode">Mode</string>
|
||||
<string name="startscreen_load_game">Load game</string>
|
||||
<string name="startscreen_load_game_confirm">The current game is unsaved and you will lose your character.</string>
|
||||
<string name="startscreen_error_loading_game">Error loading game</string>
|
||||
<string name="startscreen_error_loading_empty_slot">Can\'t load from an empty slot.</string>
|
||||
<string name="startscreen_attention_slot_gets_delete_on_load">Attention</string>
|
||||
<string name="startscreen_attention_message_slot_gets_delete_on_load">Loading this game deletes its save slot. You will have to save again before switching to another game.</string>
|
||||
<string name="startscreen_mode_unlimited_saves_and_lives">Standard (Unlimited lives and saves)</string>
|
||||
<string name="startscreen_mode_unlimited_lives">Medium (Unlimited lives, 1 save)</string>
|
||||
<string name="startscreen_mode_50_lives">Hard (50 lives, 1 save)</string>
|
||||
<string name="startscreen_mode_10_lives">Very hard (10 lives, 1 save)</string>
|
||||
<string name="startscreen_mode_3_lives">Extreme (3 lives, 1 save)</string>
|
||||
<string name="startscreen_mode_1_life">Permadeath (1 life, 1 save)</string>
|
||||
|
||||
<!-- <string name="conversation_title">%1$s says</string> -->
|
||||
<string name="conversation_rewardexp"> [You gained %1$d experience]</string>
|
||||
@@ -187,7 +211,7 @@
|
||||
<br />
|
||||
<a href="http://andorstrail.com/">Game forums on andorstrail.com for questions and gameplay discussions.</a><br />
|
||||
<br />
|
||||
<a href="http://andorstrail.com/wiki">Game wiki for info about the Andor\'s Trail world, among other things.</a><br />
|
||||
<a href="http://docs.andorstrail.com/">Game wiki for info about the Andor\'s Trail world, among other things.</a><br />
|
||||
<br />
|
||||
<a href="https://github.com/Zukero/andors-trail/">Project source code on github.com for developers.</a><br />
|
||||
<br />
|
||||
@@ -345,6 +369,10 @@
|
||||
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x size</string>
|
||||
<string name="preferences_display_scaling_factor_double">Double size</string>
|
||||
|
||||
<string name="preferences_language_default">System language</string>
|
||||
<string name="preferences_language">Language</string>
|
||||
<string name="preferences_language_description">Select the language. English is used if the system language is not available or content has not been translated. (Requires restart)</string>
|
||||
|
||||
<string name="inventory_assign">Assign quick slot</string>
|
||||
<string name="inventory_selectitem">Select item to assign</string>
|
||||
<string name="inventory_assign_slot1">Slot 1</string>
|
||||
@@ -448,10 +476,10 @@
|
||||
<string name="skill_prerequisite_other_skill">To level up this skill, you need at least level %1$d of the %2$s skill.</string>
|
||||
<string name="skill_prerequisite_level">To level up this skill, you need at least experience level %1$d.</string>
|
||||
<string name="skill_prerequisite_stat">To level up this skill, you need at least %1$d %2$s (base stats).</string>
|
||||
<string name="skill_number_of_increases_one">You may select one skill to improve.</string>
|
||||
<string name="skill_number_of_increases_several">You may select %1$d skills to improve.</string>
|
||||
<string name="levelup_adds_new_skillpoint">This level also gives you a new skill point to spend!</string>
|
||||
|
||||
<string name="skill_number_of_increases_one">You may select one skill to improve.</string>
|
||||
<string name="skill_number_of_increases_several">You may select %1$d skills to improve.</string>
|
||||
<string name="levelup_adds_new_skillpoint">This level also gives you a new skill point to spend!</string>
|
||||
|
||||
<string name="loadsave_save_to_new_slot">Create new savegame slot</string>
|
||||
<string name="loadsave_save_overwrite_confirmation_title">Overwrite savegame?</string>
|
||||
<string name="loadsave_save_overwrite_confirmation">This savegame contains a different player name (%1$s) than your current player name (%2$s). Are you sure you want to overwrite this savegame?</string>
|
||||
@@ -470,7 +498,9 @@
|
||||
|
||||
<string name="traitsinfo_base_max_hp">Max HP:</string>
|
||||
<string name="traitsinfo_base_max_ap">Max AP:</string>
|
||||
<string name="menu_save_saving_not_allowed_in_combat">Cannot save the game while in combat.</string>
|
||||
<string name="menu_save_saving_not_allowed_in_combat">Cannot save the game while in combat.</string>
|
||||
<string name="menu_save_switch_character_title">Switch character</string>
|
||||
<string name="menu_save_switch_character">Saving allows you to switch to another character and later continue the current game. Do you want to save and exit the current game?</string>
|
||||
|
||||
<string name="preferences_optimized_drawing_title">Optimized drawing</string>
|
||||
<string name="preferences_optimized_drawing">Disable this if you see graphical artifacts. Enabling this option will make the game only redraw changed parts of the screen every frame.</string>
|
||||
@@ -548,6 +578,8 @@
|
||||
|
||||
<string name="loadsave_save_overwrite_confirmation_all">Are you sure you want to overwrite this savegame?</string>
|
||||
<string name="loadsave_save_overwrite_confirmation_slot">(slot %1$d)</string>
|
||||
<string name="loadsave_empty_slot">%1$d.<empty></string>
|
||||
|
||||
<string name="preferences_display_overwrite_savegame_entries_always_confirm">Always show confirmation dialog box</string>
|
||||
<string name="preferences_display_overwrite_savegame_entries_confirm_overwrite">Only show when overwriting a different playername</string>
|
||||
<string name="preferences_display_overwrite_savegame_entries_never_confirm">Never display confirmation dialog box</string>
|
||||
@@ -582,6 +614,7 @@
|
||||
<string name="skill_title_specialization_dualwield">Specialization: Dual wield</string>
|
||||
<string name="skill_title_specialization_2hand">Specialization: Two-handed weapon</string>
|
||||
<string name="skill_title_specialization_weapon_shield">Specialization: Weapon and shield</string>
|
||||
<string name="skill_title_weapon_prof_pole">Pole weapon proficiency</string>
|
||||
|
||||
<string name="skill_shortdescription_weapon_prof_dagger">Better at fighting with daggers</string>
|
||||
<string name="skill_shortdescription_weapon_prof_1hsword">Better at fighting with one-handed swords</string>
|
||||
@@ -599,12 +632,13 @@
|
||||
<string name="skill_shortdescription_specialization_dualwield">Expert at dual wielding</string>
|
||||
<string name="skill_shortdescription_specialization_2hand">Expert at two-handed weapons</string>
|
||||
<string name="skill_shortdescription_specialization_weapon_shield">Expert at fighting with weapon and shield</string>
|
||||
<string name="skill_shortdescription_weapon_prof_pole">Better at fighting with pole weapons</string>
|
||||
|
||||
<string name="skill_longdescription_weapon_prof_dagger">For each skill level, increases attack chance when using daggers and shortswords by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.</string>
|
||||
<string name="skill_longdescription_weapon_prof_1hsword">For each skill level, increases attack chance of rapiers, longswords and broadswords by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.</string>
|
||||
<string name="skill_longdescription_weapon_prof_2hsword">For each skill level, increases attack chance of two-handed swords by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.</string>
|
||||
<string name="skill_longdescription_weapon_prof_axe">For each skill level, increases attack chance of axes and greataxes by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.</string>
|
||||
<string name="skill_longdescription_weapon_prof_blunt">For each skill level, increases attack chance of bludgeoning weapons by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill. This includes clubs, quarterstaves, maces, scepters, war hammers and giant hammers.</string>
|
||||
<string name="skill_longdescription_weapon_prof_blunt">For each skill level, increases attack chance of bludgeoning weapons by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill. This includes clubs, quarterstaves, maces, scepters, war hammers and giant hammers.</string>
|
||||
<string name="skill_longdescription_weapon_prof_unarmed">When fighting without a weapon and shield, gain %1$d attack chance, %2$d damage potential and %3$d block chance per skill level.</string>
|
||||
<string name="skill_longdescription_armor_prof_shield">Increase damage resistance by %1$d per skill level while having a shield equipped.</string>
|
||||
<string name="skill_longdescription_armor_prof_unarmored">While fighting without having any piece of armor equipped, gain %1$d block chance per skill level. Items made of cloth are not considered as being armor.</string>
|
||||
@@ -626,6 +660,7 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
|
||||
<string name="skill_longdescription_specialization_dualwield">Increases the attack chance of both wielded weapons by an additional %1$d %% of their original attack chances, in addition to the benefits given by the weapon style skill. The block chances of both wielded weapons are also increased by %2$d %% of their original block chances.</string>
|
||||
<string name="skill_longdescription_specialization_2hand">Increases damage potential of two-handed weapons by an additional %1$d %% of the original damage potential, in addition to the benefits given by the weapon style skill. The attack chances of two-handed weapons are also increased by %2$d %% of their original attack chances.</string>
|
||||
<string name="skill_longdescription_specialization_weapon_shield">Increases both attack chances and damage potential of weapons. The attack chance is increased by %1$d %% of the original attack chance, and the damage potential is increased by %2$d %% of the original damage potential.</string>
|
||||
<string name="skill_longdescription_weapon_prof_pole">For each skill level, increases attack chance when using pole weapons by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.</string>
|
||||
|
||||
<string name="preferences_quickslots_placement">Quickslot position</string>
|
||||
<string name="preferences_quickslots_placement_summary">Where to place the quickslots</string>
|
||||
@@ -709,4 +744,4 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
|
||||
<string name="storage_permissions_mandatory">Access to storage is mandatory for Andor\'s Trail to handle saved games and worldmap. Closing Andor\'s Trail.</string>
|
||||
|
||||
|
||||
</resources>
|
||||
</resources>
|
||||
|
||||
411
AndorsTrail/res/xml/arulircave1.tmx
Normal file
411
AndorsTrail/res/xml/arulircave1.tmx
Normal file
@@ -0,0 +1,411 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.2" tiledversion="1.3.0" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="25" height="30" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="33">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
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|
||||
<property name="place" value="south"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulircave_trap01" type="script" x="320" y="704" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="5" name="arulircave_trap02" type="script" x="320" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="arulircave_trap03" type="script" x="288" y="320" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="7" name="arulircave_trap04" type="script" x="640" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="8" name="arulircave_trap05" type="script" x="128" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="9" name="arulircave1_loot1" type="container" x="640" y="512" width="32" height="32"/>
|
||||
<object id="10" name="arulircave1_loot2" type="container" x="576" y="352" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup id="9" name="Spawn">
|
||||
<object id="11" name="arulir_2" type="spawn" x="192" y="576" width="224" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="12" name="arulir_2" type="spawn" x="256" y="832" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="arulir_2" type="spawn" x="480" y="320" width="192" height="576">
|
||||
<properties>
|
||||
<property name="quantity" value="5"/>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="gornaud_4" type="spawn" x="160" y="256" width="96" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="15" name="arulir_2" type="spawn" x="96" y="192" width="288" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="16" name="gornaud_4" type="spawn" x="576" y="64" width="96" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="17" name="arulir_2" type="spawn" x="512" y="64" width="64" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="18" name="arulir_2" type="spawn" x="288" y="480" width="128" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="19" name="arulir_2" type="spawn" x="448" y="416" width="32" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="20" name="arulir_2" type="spawn" x="448" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="21" name="arulir_2" type="spawn" x="416" y="96" width="96" height="224">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="22" name="arulir_2" type="spawn" x="640" y="64" width="96" height="128">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup id="10" name="Keys" visible="0">
|
||||
<object id="23" name="arulircave_trap:01" type="key" x="320" y="704" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="24" name="arulircave_trap:02" type="key" x="320" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="25" name="arulircave_trap:03" type="key" x="288" y="320" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="26" name="arulircave_trap:04" type="key" x="640" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="27" name="arulircave_trap:05" type="key" x="128" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="5"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup id="11" name="Replace" visible="0">
|
||||
<object id="28" name="arulircave_trap:1" type="replace" x="320" y="704" width="32" height="32">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="29" name="arulircave_trap:2" type="replace" x="320" y="288" width="64" height="32">
|
||||
<properties>
|
||||
<property name="Above" value="Above_replace"/>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="30" name="arulircave_trap:3" type="replace" x="288" y="320" width="64" height="32">
|
||||
<properties>
|
||||
<property name="Above" value="Above_replace"/>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="31" name="arulircave_trap:4" type="replace" x="640" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="32" name="arulircave_trap:5" type="replace" x="96" y="192" width="64" height="96">
|
||||
<properties>
|
||||
<property name="Above" value="Above_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
250
AndorsTrail/res/xml/arulircave2.tmx
Normal file
250
AndorsTrail/res/xml/arulircave2.tmx
Normal file
@@ -0,0 +1,250 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="15" height="15" tilewidth="32" tileheight="32" infinite="0" nextobjectid="10">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJyVk9sNgCAMRUn4cgCnFkcQ3EBxCkcwjmBwByGWeGnq6+NEa3toSarRSplIGxmBLuIol5jg3VENxgYYIh5iSzj6PkJPz1wEZ/KCa+m51ko1zM0z9uDOVXluym31eVdpxgk8dAPlUt9BmDHXI+gG6hsg3l9co8t67koeuu0Hd/npJpbqQnKf5s7+3czc57F077td4ud9cfNO8L2SXKvLHcL/CPdKcg/SnqNZ
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJyVkzEOwjAMRa0GBlgQKWpVAQdAvQGMjIxchQWY4QRwBe4AWwsLrIxMHdg4AgO2ElM3SpGw9NXE9osdV0mGADNUnR01wEmbda4AzqqMpYKjGIvtitwNdRE+H/u25ycBQObUkMZ+Zn1506Dak8yjffrjru3A73fr5k7dp67m8hx8syrEPLKaXNe+940AWtijigG6qEZs/IPQ8Dvc71Ev0c8I2Ynlab4a4/3QfDuh8RO3sWdt45LNo2rfoa3bQ0WBmTX1REY161jKuWO8iflL7HONmttZP3C9QO7gsLLvlTJiI76wd5Qcs8yPHfF5xEeef82sq+THG+FZ/8tJ+wCapEOx
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYECAw2IQ+rUQphgIXBLDLg7jczOhil1CUwMCl8VQ9YL42NRhs+ewGCYfZgYyuCaEXS8296P7A5sb0d0Hk0MWl2JCdeMRZsL+QQY8wphuRAfVSGZyCxNnLjJADydS9OJScxvqJuQ0gw6qcYQFNQC6n6xlideL7idtIvWipw8Q0ATqtZJF2I8rXV3CohcA1q0sEQ==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above_replace" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgF1ADSTOTrlaRAb78w+XpHweAAAJhQANs=
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzbKMbAsHEQYBjAxSdGLyl6kPWSah+6XnL9S0k4keNfZPWk6scFyPUzuWaQkz4GS9zh0gsAoFmRXg==
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents">
|
||||
<object id="1" name="south" type="mapchange" x="320" y="448" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave1"/>
|
||||
<property name="place" value="north"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="arulircave_trap06" type="script" x="224" y="224" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="3" name="gornaud_4" type="spawn" x="160" y="64" width="160" height="96"/>
|
||||
<object id="4" name="arulir_2" type="spawn" x="128" y="96" width="32" height="64"/>
|
||||
<object id="5" name="arulir_2" type="spawn" x="128" y="160" width="32" height="64"/>
|
||||
<object id="6" name="arulir_2" type="spawn" x="96" y="224" width="192" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="7" name="arulir_2" type="spawn" x="256" y="288" width="96" height="96"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys">
|
||||
<object id="9" name="arulircave_trap:06" type="key" x="224" y="224" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="06"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace">
|
||||
<object id="8" name="arulircave_trap:06" type="replace" x="224" y="160" width="32" height="96">
|
||||
<properties>
|
||||
<property name="Above" value="Above_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
284
AndorsTrail/res/xml/arulircave3.tmx
Normal file
284
AndorsTrail/res/xml/arulircave3.tmx
Normal file
@@ -0,0 +1,284 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="15" height="15" tilewidth="32" tileheight="32" infinite="0" nextobjectid="14">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJw7wcnAcIJIPJeZgaEHCROrD4TXM0P0zyNDL0z/BqgZMLE3zKgYn36Q3vXMmHrQ8X885hDS95YMvW+JcD8xemF230Iz6x8zdvyfgDkgLMCCHb9G8zc2vbjwXyT7kd1HanrAhrspMAc5XaNjcvURiwHqmLNr
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYCAOHGSG0J6yDAxeQCwlC+G/EcKufoo4A8M0cexynrII9k2gubeg+DbUjiVAfcvEEebD7IYBmHpkEMyEaQ6625EBK1A9JxOCD2KzMGGqg+k/BDXjIdS/rkC1blD1klBamQVTLywcJgkzMEwGYjGg2lAgDgPiRCaIeSB9H4VQ3Q3yNywcFgH1LRZG2A+zD+TmX6IIcZDfU4HqTcURdoMAur+cofwcVkg4gADInE9AbAbVU4Yl7q4LIvz5ECnerwHFQ4DqXaF6QO5WYsGOxZkQGGROKJI+EKhkhugvBeISIF6KlBYUoWbAwhlbGqtixsTVWOIfFragcK6EylvJomJrWdxmwjAIWALVHRJDxZqymOZhw1pADACKk0ZB
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects_replace" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgFQxFwM5GvV5oCvaOA+gAASCwAKw==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYCAfZAmTr7cKTW8SE/F6u3DYKwg046EQ+W6iBIDcf0kMt/wsPGGFTx8IrCIynFPEGRiuCxKnNhmHe3Hpd4bGjyQJ8XQNalYwCXrwAXYmBAYBV3HKzXw9QOkFGQAA8aoNWA==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzbKMbAsHEAMQzA2KTqQwbk6iNWPza1pNiNzY/oZpHrdlL1EhInJd7IiW966x3MGACNIIpf
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable_replace" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgFQxFsFBsYvaOA+gAAn/oBjw==
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents">
|
||||
<object id="1" name="west" type="mapchange" x="0" y="128" width="32" height="64">
|
||||
<properties>
|
||||
<property name="map" value="arulircave1"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="downstairs" type="mapchange" x="352" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave4"/>
|
||||
<property name="place" value="upstairs"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="arulircave_trap07" type="script" x="160" y="224" width="32" height="64">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulircave_trap10" type="script" x="192" y="320" width="96" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="5" name="slipperytrap" type="mapchange" x="192" y="352" width="96" height="32">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake5"/>
|
||||
<property name="place" value="trapexit"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="arulircave_trap10_msg" type="script" x="192" y="352" width="96" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="6" name="arulir_2" type="spawn" x="64" y="64" width="160" height="224">
|
||||
<properties>
|
||||
<property name="quantity" value="3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="7" name="arulir_2" type="spawn" x="224" y="224" width="64" height="128"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys">
|
||||
<object id="10" name="arulircave_trap:07" type="key" x="160" y="224" width="32" height="64">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="07"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="12" name="arulircave_trap:10" type="key" x="224" y="288" width="64" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="arulircave_trap10"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="10"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace" visible="0">
|
||||
<object id="8" name="arulircave_trap:07" type="replace" x="160" y="224" width="32" height="64">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
<property name="Walkable" value="Walkable_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
234
AndorsTrail/res/xml/arulircave4.tmx
Normal file
234
AndorsTrail/res/xml/arulircave4.tmx
Normal file
@@ -0,0 +1,234 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="10" height="10" tilewidth="32" tileheight="32" infinite="0" nextobjectid="6">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJx7w8zA8AaI/yHhNzjwWyAWYEHg13jUfULCxKrDZe9/NDXI7niNJCbIAlHzF+oPmD5eNHUws/ihZsD0IbsV3W3oGNlP+NSh+4WQGgAJg1YT
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYCANHBYjXh2TMHXNI6TvMlDsEhHqkMWcmSA0uj5kdbxANcFMuN12mxm3HKkAAJheCx4=
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="10" height="10" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzbKMbAsHEAMQiQq24gxGAAmzp0QE54AABNk0IU
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<object id="1" name="upstairs" type="mapchange" x="224" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave3"/>
|
||||
<property name="place" value="downstairs"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="downstairs" type="mapchange" x="64" y="96" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave5"/>
|
||||
<property name="place" value="upstairs"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="3" name="arulir_3" type="spawn" x="192" y="224" width="64" height="64">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulir_3" type="spawn" x="128" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="5" name="arulir_3" type="spawn" x="64" y="160" width="64" height="128">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys"/>
|
||||
<objectgroup name="Replace"/>
|
||||
</map>
|
||||
261
AndorsTrail/res/xml/arulircave5.tmx
Normal file
261
AndorsTrail/res/xml/arulircave5.tmx
Normal file
@@ -0,0 +1,261 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.2" tiledversion="1.3.0" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="10" height="10" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="10">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer id="1" name="Ground" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAH7xMzA8AmKWVgYGNAxTA6ZZgWqE0PDzEA+sprPQDPFgWI9QFoYSoPYokD2R6h9IPUgdSBxbJgcdSAzsZkFEkM2D9mtMDZMHyF1MDcTUgdzC8x8YmgAkpxJQg==
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="2" name="Ground_replace" width="10" height="10" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAFjYBge4BMzAwMLCwT3ANnIGNmHn4FyYkB1MCwOZIPUfgRiZABSh2wGjE2uOpD7YGYg0yBxZAAAyzoUQw==
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="3" name="Objects" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAFjYCAfMIkR1svEwsAgBFTHCKQ1gBgb0ASKPxJiYFACqgtmgqhQx6KWFSrHCaSFhLGZBBE7DDTnATMEPwTSYkD1ID2EAEgtseCTKLEqSVMHAAZiCBk=
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="4" name="Objects_replace" width="10" height="10" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAFjYBh+4LAYA8MlIQYGSSYGhj5h3P77DVQDAmE41GiwMDDAsCaQ/QiqHqILQf4Hiv/kg/DFgHaCMDbwgJmBARkfx2IeAGg2DEI=
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="5" name="Above" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAFjYCAPHBaD6HNmwq3/MlDNJai6YDzqYGbhNgkiA1LHJAxh9wHpi1Cz0fU9YEYXGTg+qW4BANzBCFo=
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="6" name="Above_replace" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAFjYBh+4AEzA8N5IAaBR1AawiONvCZEmnqY6u1E6AO5EYTRAQCbzwYS
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="7" name="Walkable" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAHbKMbAsJHGmAEICNkBUoMMsKkHyYPEkWkYG5t6mBhEB243IJuBzIbph9HIcuhsEB8GYOrJoQFhWz74
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="8" name="Walkable_replace" width="10" height="10" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eAFjYBgeYKMYAwM6BvkMJIYM0NXA5GE0TC26OmRxGBtEo+uDiaGLo5uHzEc2DwAJJRT+
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup id="9" name="Mapevents">
|
||||
<object id="1" name="upstairs" type="mapchange" x="160" y="64" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave4"/>
|
||||
<property name="place" value="downstairs"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="downstairs" type="mapchange" x="256" y="224" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave6"/>
|
||||
<property name="place" value="upstairs"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="arulircave_secret" type="script" x="160" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulircave_secretloot" type="container" x="64" y="256" width="32" height="32"/>
|
||||
<object id="5" name="arulircave_secret_initiate" type="script" x="128" y="96" width="96" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup id="10" name="Spawn" visible="0">
|
||||
<object id="6" name="arulir_3" type="spawn" x="160" y="128" width="64" height="32"/>
|
||||
<object id="7" name="arulir_3" type="spawn" x="224" y="96" width="32" height="32"/>
|
||||
<object id="8" name="arulir_3" type="spawn" x="224" y="128" width="64" height="64"/>
|
||||
</objectgroup>
|
||||
<objectgroup id="11" name="Keys"/>
|
||||
<objectgroup id="12" name="Replace" visible="0">
|
||||
<object id="9" name="arulircave_secret:20" type="replace" x="0" y="160" width="224" height="160">
|
||||
<properties>
|
||||
<property name="Above" value="Above_replace"/>
|
||||
<property name="Ground" value="Ground_replace"/>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
<property name="Walkable" value="Walkable_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
326
AndorsTrail/res/xml/arulircave6.tmx
Normal file
326
AndorsTrail/res/xml/arulircave6.tmx
Normal file
@@ -0,0 +1,326 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="15" height="15" tilewidth="32" tileheight="32" infinite="0" nextobjectid="19">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Ground_replace" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBj6QJGJgUGZiTy9hkB9xmTqXccE0T8KRgElAADS6QGU
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJx9UzsOwjAMNYkYWDO0AtSFDXEExk4VIxJn4XMBOAEg2CkjM1PbkwBCYuAIDNiKraah5UlPcR2/+JN0EkEtEvT3kHkA0MV10hAnUEH1ux81616mtI8awKD2oKvakafLtaWgQLutAAacN9P12kL/2mkIMEfenToIiVMvxW4xZh9WYwrMd2L93NsTBMrGnMNqfgHtpQ3auroFfj1Prp/mIvGyvr09qSdWdlbipxn+w43P6WDcFPkxv3VIzgWuK7aXuF5Y21VWs0OukRtH+zCWhIBrGfMd5Mbml3ml3AMhadm7oJyzVnnGMCr1V/bFTo8dr1/STdnnv1d5cy6l18y7n6b/423q/Zlz1hfymkLs
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects_replace" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgF5AIRJlQ+NxN2dcQAaQr0HmImX+8oGHgAAOTeAQY=
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above_replace" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgFIxn0Cw+0C0YBAPj5AKM=
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYKAcHBYjTt1lMUz+JaiYEBN2Pc5MCHVPhXDb+VyIAQMgm49sPzHuham5CjT3sRDCnGpmVHWVaHx087H5GZ99MHvQ1V0TQvULMsDmx8fQ8NiEJVyQzbyIpBfd/EN49CIDXH4ChRU++9mE8ZuFHtYgcAPqZjGg3nBGCP4GtQM9XrHphwF0v2JLEzAxbiR3wsL1MZK/sMULTK+0MGoYI5sDMwMAGfoxAQ==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzbKMbAsHGAMQiQqw8GiFGHTR8+/fjECemjRC85/iUUDrj0kqIPpo6YsMMX1vgAsfaTE1fY7CDGD7TGAAeHfSg=
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents">
|
||||
<object id="1" name="upstairs" type="mapchange" x="96" y="64" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave5"/>
|
||||
<property name="place" value="downstairs"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="arulircave_trap08" type="script" x="128" y="96" width="64" height="96">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="arulircave_trap09" type="script" x="256" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulirmountain_bosstrap" type="script" x="352" y="320" width="96" height="128">
|
||||
<properties>
|
||||
<property name="when" value="round"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="5" name="arulirmountain_bosstrap_r" type="script" x="320" y="320" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="arulir_gem5" type="container" x="32" y="288" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn">
|
||||
<object id="7" name="gornaud_4" type="spawn" x="352" y="96" width="96" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="8" name="gornaud_4" type="spawn" x="96" y="160" width="128" height="224">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="9" name="arulir_3" type="spawn" x="32" y="128" width="96" height="224">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="10" name="arulir_leader" type="spawn" x="384" y="320" width="64" height="128">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_leader"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="11" name="arulir_3" type="spawn" x="160" y="384" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="12" name="arulir_3" type="spawn" x="192" y="256" width="96" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="arulir_3" type="spawn" x="288" y="192" width="64" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="arulir_4" type="spawn" x="288" y="288" width="32" height="64">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys">
|
||||
<object id="15" name="arulircave_trap:08" type="key" x="128" y="96" width="64" height="96">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="8"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="16" name="arulircave_trap:09" type="key" x="256" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulircave_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="9"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace" visible="0">
|
||||
<object id="17" name="arulircave_trap:8" type="replace" x="128" y="96" width="64" height="96">
|
||||
<properties>
|
||||
<property name="Ground" value="Ground_replace"/>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="18" name="arulircave_trap:9" type="replace" x="256" y="160" width="32" height="128">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
416
AndorsTrail/res/xml/arulirmountain1.tmx
Normal file
416
AndorsTrail/res/xml/arulirmountain1.tmx
Normal file
@@ -0,0 +1,416 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="30" height="30" tilewidth="32" tileheight="32" infinite="0" nextobjectid="39">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJyVVktSwlAQhMcKFy7ZudAb6B3kam48QsobQLA4QAgrtwGOkIP4pmTKTtPzEqzqKpPMm+758ro0m20DHADq++fiD3XG7orvjCbwE/GgXZtxAjSkw/18LYYwHR3Yo58N8aA+tztn9ICOdJzIt8frvjrhB7W7jWmpwU7loU9ayxlsMFb2g9r9nfOO1UBp4Xfon3Pb05mmwDulJ5Sex9Utr9JoNhW9Ny0fQvcYnlY6XgW0qYL/EW3BV0XnmhF77zezORd8qe/IwfPWBfY8a5FNpCnqK5+3LfFXSc8s519pwpje58NnnjfeYWMza9gJTTXFZLy8VzBW5p4yszsRX0s6jNef7U/FijtljNPrwPFZ/D/LfxgvPiN8RrH2B/Cv5sp7qKaa7ZfTeQ2Y4z4N93tUV5+bkl/j9TmrhC3m2PuuS8Me8LNee++9iFPVpw64+XcBewB7J/JhiPZYKT9qTnnmSzku9aL3xL1aeU7Zx5T9an3HvbcR9hFa6t1jfl4/DH3wLlOcrFftmNKcXq683oO47/oCZ/T7H4HPm0/jxbtRxMW8rtXyuJ7fD+fxvVLiwxyb1uM1j5WAz7A6vwccRR3U7sC9dAnmiFHivdB3vqe6fp/Ne+5KamdE9VT3yOeMl6Tvz2oO8fuU+vE+co7XjLd0u5N45rmfeWdHdY9i53uG++CZ5x6L7ijIEdXCd76q6y+HGpWd
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJydV01rFEEQ7XRgFxP82Bkzw4omh8Rf4k8Q4i2XnA1ozp79C4aoF9GzN8nFj+SQBQUhYOJuTu6yC0oOksNiQCRdTBf9pqY6M+ZBszPTVfWqqqtqZo1phn4nXH+aNWbXra28+L0MRjZcH3aq+49s9RniaR74aT3Lw94R2FuqsSMRk5fPP7SM+dgqrkf/yYEYC12ytZYaMx+x+bUVck55I3nyje2kih76R3JfEmOGSXGfwd5GGq77naCHPqKtfwtVnvWGuaAzmnV8v5WzR3wDDrJ/NWtmH7HjdCzEtqvYIJkd/zyLxLCY6fIIzg/3C52RJsc2CFyvf5PqPttZS82FiHHgvtZnEgfChw3BuwdxS862qBfcvy1qsClGtl5+nmWUHK0rNUzIRE3fcWsu0jtSV973lbxuCr37QidtG3PTrQW3btnAxaCz4h5lOzcgPvb/elr16VDMv/ewt+z4Vty62y77o82wPTxfx3Pi/cFzHUK93PM2Bm7/j18E+j1z67Wb0W/y4v4YbMTmZ11NMzi3vQbyU+DGGVey1w3c2A9jJT6OjbBtq7PjBdwTN+8fiZp5HMkBnuuZEt+2oofnv+z9P47MKnyvoU+novYkH501z+ZX3bLMT+CaQh1gf1HdcO6XxHNpgzlpT/YRg/L6KyvrIa65/c8QH3PPiT7twVlqHIQryiyTtcf1sxjxF2cG2SD9idfhGOW87sIs+94p6lDWxFtb7smHtqyL4Nrdv6BvcpiLPxKdk/Hcy9E8fmLLedpU+Il3YoNvxEP9NvYxDJQeYwyTqr3Y857PI+eVzpFjpjrg+TuIcDXBicL7YKa8iHN1pth7B/LMx+cfe9drsyo2NxDEy3L7oq8nEKt81zMop5ManlMlfpy1hAFcc/7R/9h312UwjdQO+9Rr8C2EkPO6KVZcXl7ask/aLK77DiZoOY5Bm1+U87r/KufB/dCH
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects_replace" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgFIxmIMA20C0bBYAKXhAYmTZwRop5ZQ939o2AUjIJRMApGwSgYBfQEAIj5AuM=
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJy1VjFOxDAQDI4EEh2JdOj4Bk/gEXQ0PIFXIJ4QwQ94ACVcw4kG3UmIGsRV1FQgEUuxvLeZXa8dmCq5jGfiye76qqocD/X2/b6bIEawmKU5301V3Q/+R73voh5zqM75PO1n8b1wkbsn7Neis55F3srAp9rPu/iZRcevz/HL0U75ctTtNE0rrtl3aoFv58Y8DTn8K4HXkd/XIJ9O0ed8xPWcwJOeW2qV4tLF/VBNqhNqTPPMqSc0V1DPck30TqXw88PSszzTFcg4N3PLuyMO8n08sPtK9c2/O/J5a7bvfwbfr/76tb9+N/SO5B8ypr4fLr3/gBJvWrd8f/+J4Gnp1WPljLPsmftS/xzw2ZTjnXMWc0+/5pPUtzY/OawZI0+Uz03mnrnGWTvmaPzUWSL5aqB5hP56AfNDy/mQPUN9it7LUnO3gq8j2Wk9gXw9NsKM5Pvk+TXE92Q+niGnO/H6bpgfNGOv/0S8pflnqVG01msvm6iRyphrTP0PuDF8e8n7L9ek5pGmU5p9CXjPW8B73zoLAn4BkHuMUA==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="30" height="30" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJztkzsSACEIQz3F3v8K3nBbC5QkgDRmhsZRXvg4vzHmi9ZYhdz18rDM9d0uh3VuvWd4rJA8iIeTd5TP9tzzavk6zZ7lor7YnVP2FOlHxR/aKYOH5sngKf5v1xnlMnOt4Kq1Zu1X9V5k7uF6XjFPT4r/yt6iPfNmo7Aic+7mRnmKotyIz9vc27V21vtCix91sCTt
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<object id="28" name="west2" type="mapchange" x="0" y="544" width="32" height="64">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake5"/>
|
||||
<property name="place" value="east2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="1" name="west" type="mapchange" x="0" y="736" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake5"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="east" type="mapchange" x="928" y="160" width="32" height="96">
|
||||
<properties>
|
||||
<property name="map" value="arulirmountain2"/>
|
||||
<property name="place" value="west"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="cave" type="mapchange" x="576" y="96" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave1"/>
|
||||
<property name="place" value="exit"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulirmountain_trap03" type="script" x="256" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="5" name="arulirmountain_trap04" type="script" x="640" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="arulirmountain_trap05" type="script" x="256" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="35" name="bernhar_reminder" type="script" x="576" y="448" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="36" name="bernhar_remove" type="script" x="576" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="37" name="arulir_gem2" type="container" x="128" y="160" width="32" height="32"/>
|
||||
<object id="38" name="arulir_gem1" type="container" x="160" y="480" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="9" name="arulir_1" type="spawn" x="64" y="736" width="192" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="10" name="arulir_1b" type="spawn" x="320" y="736" width="96" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="11" name="arulir_1c" type="spawn" x="416" y="576" width="128" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="12" name="arulir_1d" type="spawn" x="512" y="480" width="224" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="arulir_1e" type="spawn" x="576" y="448" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="arulir_1f" type="spawn" x="576" y="288" width="32" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="15" name="arulir_1g" type="spawn" x="768" y="96" width="128" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="16" name="arulir_1h" type="spawn" x="448" y="160" width="288" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="17" name="arulir_1i" type="spawn" x="256" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="18" name="gornaud_4" type="spawn" x="64" y="384" width="224" height="128">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="19" name="arulir_1j" type="spawn" x="128" y="352" width="160" height="96">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="20" name="arulir_1k" type="spawn" x="128" y="96" width="320" height="128">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="30" name="arulir_1l" type="spawn" x="32" y="576" width="160" height="96">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="21" name="arulir_2" type="spawn" x="544" y="160" width="96" height="64">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="34" name="bernhar" type="spawn" x="416" y="832" width="64" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="bernhar"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys" visible="0">
|
||||
<object id="22" name="arulirmountain_trap:03" type="key" x="256" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="23" name="arulirmountain_trap:04" type="key" x="640" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="24" name="arulirmountain_trap:05" type="key" x="256" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="5"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="33" name="andor:1c" type="key" x="32" y="576" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="andor"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="31" name="base_nondisplay:2" type="key" x="576" y="160" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="sign_arulir2"/>
|
||||
<property name="requireId" value="base_nondisplay"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="32" name="base_nondisplay:2b" type="key" x="544" y="544" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="sign_arulir1"/>
|
||||
<property name="requireId" value="base_nondisplay"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="2"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace" visible="0">
|
||||
<object id="25" name="arulirmountain_trap:3" type="replace" x="256" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="26" name="arulirmountain_trap:4" type="replace" x="640" y="256" width="64" height="64">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="27" name="arulirmountain_trap:5" type="replace" x="256" y="320" width="64" height="64">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
290
AndorsTrail/res/xml/arulirmountain2.tmx
Normal file
290
AndorsTrail/res/xml/arulirmountain2.tmx
Normal file
@@ -0,0 +1,290 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="15" height="15" tilewidth="32" tileheight="32" infinite="0" nextobjectid="12">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
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|
||||
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|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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||||
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|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
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|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
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|
||||
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|
||||
</tileset>
|
||||
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|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects_replace" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgF9AQiTAPtAsrAUHf/YAQATnAALQ==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
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||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Top" width="15" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgFhEAsI/l64yjQOwpGBgAAri0Avg==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="15" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<object id="1" name="west" type="mapchange" x="0" y="96" width="32" height="96">
|
||||
<properties>
|
||||
<property name="map" value="arulirmountain1"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="arulirmountain_brokenbridge" type="script" x="352" y="160" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="arulirmountain_trap01" type="script" x="160" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulirmountain_trap02" type="script" x="64" y="192" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="11" name="arulir_gem3" type="container" x="320" y="256" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="5" name="gornaud_4" type="spawn" x="224" y="32" width="192" height="128">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="arulir_1" type="spawn" x="96" y="192" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="7" name="arulir_1" type="spawn" x="160" y="128" width="192" height="256">
|
||||
<properties>
|
||||
<property name="quantity" value="4"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys" visible="0">
|
||||
<object id="8" name="arulirmountain_trap:01" type="key" x="160" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="01"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="21" name="arulirmountain_trap:02" type="key" x="64" y="192" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
<property name="requireNegation" value="true"/>
|
||||
<property name="requireType" value="questProgress"/>
|
||||
<property name="requireValue" value="02"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace" visible="0">
|
||||
<object id="9" name="arulirmountain_trap:01" type="replace" x="160" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="10" name="arulirmountain_trap:02" type="replace" x="64" y="192" width="32" height="32">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.0.2" orientation="orthogonal" renderorder="right-down" width="15" height="30" tilewidth="32" tileheight="32" nextobjectid="14">
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="15" height="30" tilewidth="32" tileheight="32" infinite="0" nextobjectid="15">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
@@ -190,7 +190,7 @@
|
||||
</layer>
|
||||
<layer name="Objects" width="15" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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||||
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||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="15" height="30">
|
||||
@@ -198,9 +198,9 @@
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="15" height="30">
|
||||
<layer name="Walkable" width="15" height="30" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
eJy9k9EJACEMQ53i9l/BDe/rfiRpkvZQEFR8SVp0P2ttc36je5+xaKBz5cN0nIwOj/aub6XFdJ0+dr1QXpS/Wp8su8N8mZZilV7qU72JpFeJr3qLXVb1L/m3qO6US5lpzkl9Lo/+1pTt5HfZv3qU1HVmTHtze74Q49s3
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents">
|
||||
@@ -217,8 +217,14 @@
|
||||
<property name="place" value="east2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="north" type="mapchange" x="352" y="0" width="64" height="32">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain53"/>
|
||||
<property name="place" value="south"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn">
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="4" name="gornaud_1" type="spawn" x="192" y="672" width="96" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
@@ -275,5 +281,5 @@
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys"/>
|
||||
<objectgroup name="Keys" visible="0"/>
|
||||
</map>
|
||||
|
||||
@@ -1,44 +1,4 @@
|
||||
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="11" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="13">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
|
||||
@@ -200,6 +160,11 @@
|
||||
<properties>
|
||||
</properties>
|
||||
</object>
|
||||
<object name="burhczyd9" type="spawn" x="32" y="196" width="32" height="64">
|
||||
<properties>
|
||||
<property name="ignoreAreas" value="true"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys"/>
|
||||
</map>
|
||||
@@ -1,49 +1,4 @@
|
||||
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="30" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="30">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
|
||||
@@ -267,6 +222,11 @@
|
||||
<property name="spawngroup" value="blackwater_entranceguard"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object name="burhczyd6" type="spawn" x="480" y="128" width="32" height="64">
|
||||
<properties>
|
||||
<property name="ignoreAreas" value="true"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys"/>
|
||||
</map>
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="2017.05.26" orientation="orthogonal" renderorder="right-down" width="30" height="29" tilewidth="32" tileheight="32" nextobjectid="19">
|
||||
<map version="1.2" tiledversion="1.3.0" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="30" height="29" tilewidth="32" tileheight="32" infinite="0" nextlayerid="9" nextobjectid="20">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
@@ -126,32 +126,32 @@
|
||||
<tileset firstgid="5173" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="30" height="29">
|
||||
<layer id="1" name="Ground" width="30" height="29">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="30" height="29">
|
||||
<layer id="2" name="Objects" width="30" height="29">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="30" height="29">
|
||||
<layer id="3" name="Above" width="30" height="29">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Top" width="30" height="29">
|
||||
<layer id="4" name="Top" width="30" height="29">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgFo2AUjIJRMFJAmAACD3d7ke2kp90DZS+63ZxMA2MvPcGovcPX3pGYf0fBKAAASrcRlA==
|
||||
eAHt0rEJACAMRNFgZ+d07j+KpDg4F/gWXkBi9/BjVSYFUiAFUuCXAntV6ZBvltmbGjd1J2xZvgm3DTfnoNTb5dS4VGv/Vy9M+YQtyzfhxkiBLnAASrcRlA==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="30" height="29" visible="0">
|
||||
<layer id="5" name="Walkable" width="30" height="29">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
eAHtVEEKwzAMyxP2qf7/S6sOAmHkaSNNd2gMwbJsS20JPV5jHPvsb7DvwL4DD7kD44xV/zynDU7jKm/VTPgqT+i4IE8fnSG3KsOL/nf70q97t9Tv9hIP3W5mlSf8EMn300y3m/hvNOuMq8FpzPg6HXKqS04z+l1oT3WIsUfMTC3WyC46HrPaq5i1ZmLuau28f+WcHrjKO45edVZ57TmsHPa0BnZH9dNO6qu+6io/i6mb8qyP2/+HZ30OPEPl7qiT7xuAoOkX
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<objectgroup id="6" name="Mapevents">
|
||||
<object id="1" name="exit2" type="mapchange" x="640" y="736" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain4a"/>
|
||||
@@ -183,43 +183,49 @@
|
||||
<object id="9" name="rest7" type="rest" x="160" y="768" width="32" height="32"/>
|
||||
<object id="10" name="rest6" type="rest" x="128" y="768" width="32" height="32"/>
|
||||
<object id="11" name="rest5" type="rest" x="160" y="640" width="32" height="32"/>
|
||||
<object id="12" name="west" type="mapchange" x="0" y="704" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain5a"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="12" name="bwm_agent_1" type="spawn" x="544" y="768" width="352" height="96">
|
||||
<objectgroup id="7" name="Spawn" visible="0">
|
||||
<object id="13" name="bwm_agent_1" type="spawn" x="544" y="768" width="352" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="bwm_agent_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="gornaud_1" type="spawn" x="224" y="352" width="256" height="160">
|
||||
<object id="14" name="gornaud_1" type="spawn" x="224" y="352" width="256" height="160">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="gornaud_2" type="spawn" x="416" y="320" width="256" height="192">
|
||||
<object id="15" name="gornaud_2" type="spawn" x="416" y="320" width="256" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="15" name="gornaud_2" type="spawn" x="224" y="640" width="192" height="160">
|
||||
<object id="16" name="gornaud_2" type="spawn" x="224" y="640" width="192" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="16" name="gornaud_1" type="spawn" x="416" y="512" width="96" height="288">
|
||||
<object id="17" name="gornaud_1" type="spawn" x="416" y="512" width="96" height="288">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="17" name="gornaud_1" type="spawn" x="672" y="480" width="96" height="192">
|
||||
<object id="18" name="gornaud_1" type="spawn" x="672" y="480" width="96" height="192">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys" visible="0">
|
||||
<object id="18" name="bwm_agent:10" type="key" x="864" y="576" width="32" height="32">
|
||||
<objectgroup id="8" name="Keys" visible="0">
|
||||
<object id="19" name="bwm_agent:10" type="key" x="864" y="576" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="keyarea_bwm_agent_1"/>
|
||||
<property name="requireId" value="bwm_agent"/>
|
||||
|
||||
254
AndorsTrail/res/xml/blackwater_mountain53.tmx
Normal file
254
AndorsTrail/res/xml/blackwater_mountain53.tmx
Normal file
@@ -0,0 +1,254 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="30" height="9" tilewidth="32" tileheight="32" infinite="0" nextobjectid="16">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7577" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../../../../../ratdom/ATCS/ratdom/created/drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="30" height="9">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJydk8ENgCAMRUlv7H9lBW3cQG+cdQUHEQNNmqaFwuFFJOE/P2COIeQBCSr7ImfjKhyxQpmWc3NmJ9C/Dwt34xFevpbmCSvb8kh+79uwcmW+HM+A7Cm7jPp4ulprkI01L0K/s+w9cqLi1Tqv3lHtDBD0Hj2v956snrfHO5sr95S/y/+F+ACC/rnA
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="30" height="9">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYMAPZjPhl38ohCm2Vhi3+juSqPy5UPOfiTEwvEDCHkhm7BFEsLmQxNHdBjLLFc1uJjEI/QZo71tJhLonUHf/EEPFEXjcjg08FkL1BwwIAc1aAxR7JogqDlMXDbQnBohjhSH+2AVUv41EvFsM1exjQLuUxCA0un24zD8thj2Oz0hiisHM245m72Eg/y/UTlg4r4eaCVL7GMg/DAynI0B8GMncg0hp5ymWdITuB5BZiQII8SKg+A1BhJ0gNsh8kHtOAfFNIP4tCklbL8UQbkAHsLjABWBm/RGF8JNx5AnkNHAVaM83oJ6fUDfAAChvdKLpf4LkJpgdID8cFkOwQeCSEIR9TBA1PcPAHCYERnbLZUlUO0H5SR5olgKSvZ+A7OtIfGR5mFnIeR0AXbpkwA==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="30" height="9">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJydUEsKwjAQHXoDKwRyI+9YcgiNS3e5QauLgm4F8RI2tMM8hmQ0vk1fk5m8D1Eb3n3jgkJyRA9fv5936/f6o87TmJuc8HHjNzUfOuHDxg974fMfeZP7PoOYjD4uxl1G9JITde++3HNc8pz7dY9xXP5PkDMW9l6qh+RFjztETfTF4E7Zw9BRE0o5tUb2Eox3a5p4jvv5fdYbQYvPaj1bKPWLeuyBfYSKt1YkQ1d3qnvV+AAb5TPF
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="30" height="9" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzbKMbAsJEGGBtAFqeFXej2wviUmIvLL+j2YHMHNr2khBcxAJ//cYkR6yZiwwVXvBJjPqn+xBXO2Ni4/Ems/9HtQ7eXkBn43EDI/7jcQmmaxpd3SMEAhvh60w==
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<object id="1" name="south" type="mapchange" x="512" y="256" width="64" height="32">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain16"/>
|
||||
<property name="place" value="north"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="15" name="east" type="mapchange" x="928" y="64" width="32" height="160">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain54"/>
|
||||
<property name="place" value="west"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="4" name="gornaud_1" type="spawn" x="32" y="96" width="96" height="128">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="gornaud_2_1" type="spawn" x="256" y="224" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="8" name="gornaud_1_1" type="spawn" x="352" y="160" width="288" height="64">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="10" name="gornaud_2_4" type="spawn" x="224" y="96" width="96" height="64">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="gornaud_2_5" type="spawn" x="480" y="64" width="224" height="96">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys" visible="0"/>
|
||||
</map>
|
||||
235
AndorsTrail/res/xml/blackwater_mountain54.tmx
Normal file
235
AndorsTrail/res/xml/blackwater_mountain54.tmx
Normal file
@@ -0,0 +1,235 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="30" height="15" tilewidth="32" tileheight="32" infinite="0" nextobjectid="20">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="30" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="30" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="30" height="15">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="30" height="15" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzNk1EKwDAIQ3uK3f8KveG+BmM05iVfEwRB25io+1pr/8Afc3lal+Ape9eq+Fuv8uoNqWk0mrSbsB2W66HRKIlPOClvxcVhUu6tEe3TPXJc3R+UG9HN9dPwafqY9ojOkd4f6Z/Mmdw5waP6kz2ZsIk7nul+Eo0U5xsRkcAC
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<object id="5" name="west" type="mapchange" x="0" y="256" width="32" height="160">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain53"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="17" name="tjure" type="spawn" x="128" y="64" width="96" height="128">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="tjure"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="18" name="forestboar" type="spawn" x="352" y="64" width="544" height="288">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="forestboar"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="19" name="forestwasp" type="spawn" x="64" y="224" width="832" height="224">
|
||||
<properties>
|
||||
<property name="quantity" value="5"/>
|
||||
<property name="spawngroup" value="forestwasp"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys" visible="0"/>
|
||||
</map>
|
||||
@@ -1,234 +1,243 @@
|
||||
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="18" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_border_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
|
||||
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
|
||||
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
|
||||
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
|
||||
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
|
||||
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
|
||||
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
|
||||
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
|
||||
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
|
||||
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
|
||||
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_house_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_house_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_table_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_transition_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="6193" name="map_transition_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_transition_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="6321" name="map_transition_4" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_transition_4.png" width="512"/>
|
||||
</tileset><tileset firstgid="6449" name="map_transition_5" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_transition_5.png" width="512"/>
|
||||
</tileset><tileset firstgid="6577" name="map_tree_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_tree_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="6705" name="map_tree_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_tree_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="6833" name="map_wall_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_wall_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="6961" name="map_wall_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_wall_2.png" width="480"/>
|
||||
</tileset><tileset firstgid="7081" name="map_wall_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_wall_3.png" width="480"/>
|
||||
</tileset><tileset firstgid="7201" name="map_wall_4" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_wall_4.png" width="480"/>
|
||||
</tileset><tileset firstgid="7321" name="map_window_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_window_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="7449" name="map_window_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_window_2.png" width="512"/>
|
||||
</tileset><layer height="18" name="Ground" width="20">
|
||||
<data compression="zlib" encoding="base64">eJyllEEOhCAMRc3s5v5broC4mL3iDRg9whxkaqY/aRoolVm8ROH7C5/K/JimeYBtQA8ysRKJ2Jk3j3m8MuvBQRRiIU7mw2OrqNvyOlgPXs8fi3gGRdSNDS/9DYiNOdSV+08dL/glQ1OUn+V1Aa1Hk526Xu1abjp3mcvWqV3LbVfv6Av0kZVzbe1noy/QR1YunnPwEh3nNeInPcMf/vr/uNOLvZ7SSJ215msuOO4YrFHuISju3H81Pw9ftgoGXw==</data>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
|
||||
<map version="1.0" orientation="orthogonal" width="20" height="18" tilewidth="32" tileheight="32">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_transition_5" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_tree_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6961" name="map_wall_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7081" name="map_wall_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7201" name="map_wall_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="20" height="18">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer height="18" name="Objects" width="20">
|
||||
<data compression="zlib" encoding="base64">eJzVk79LQzEQx6+xQUTwvaYQUHSooB38B5zcXB0EXQVxkoJoB8FN7D/gXCq0jrq46B8g9A9waFWcC11FBRfxzlzIvUdKQXDwC0derrlP7kcK8D+1kgBU0SYVwGI5+P33vPo9+xpjrzh+oJyRvK+KdyyX47E+voDratGt3kj3FmBHBx8xj9BmR+RLLOJUeF8R5nWAvJLwNVKAzTTOOi2G/RTu+xjYxvimuJ9y9LLK8XbTUL/XgwEw2IcL9L/PhBqakVrqGN8rxWv8qQs5b8io6+D7Mtl8pai+AeY5ROuh3bLJWkmHzOvweqmzvV7iOVJ9Hxj/yYxHkSuxnnh/rl2uJ9rVTKK+zCXue0GFu0nd1PV5TfT4FevaF/Px74tmsYfnatoxiXPD965znkPj1g3RJ5qXz+WFf7fMnE7CuS1kbIt3S3NtM6cmeKSWCvm2cvOkXJ4jsyReZwQvLx8/weyGyf5XCsw7Rs6Zjr8pKepB12ZzpiukjWPkdWfHn/lr3jd9CEeb</data>
|
||||
<layer name="Objects" width="20" height="18">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzVk79KA0EQxidrFhHBXC5wIGhxgqbwBazsbC0EbQWxkoBoCsFOzAtYhwiJZUSw8QUEH8Ai/sE6kFZUsBG/YWfZueOCYKUDw2YnO7/9ZmaP6H/acoWoDp80RAu1EPe/58zv2ZfI7Uv+0Dhn87E67liqFef6/BLWlbJbvbPdJkTbNsSYeQifHaOXWcxJZZ8q97YPXlXFWhHRRlTMOimH/RT2D0jsIr+t7meN3hLjeDsFvPuYKEYfznHmfSbU0C6opYn8QTUb66tzKThvYDRtiH3FWb3auL4hdI7gA/iNuK6V7UB4PVkvbLbXizJHru8D+Z/CeKyGOpj1JNrPrNN6bF3N+TrmTbib7S5yfV5VPX5FXXuqn/598Sx2ca5hHZM513LvmugcxW5dV33ieXktL/J/IszpSji3CcaWerc8165wGorH1jFBbyc3T9bynJul5/XG8LRdmcCckLUVZ7+VkvCOwDm1xW8qz8zrZ4naf2L8RfsG/OdFNw==
|
||||
</data>
|
||||
</layer>
|
||||
<layer height="18" name="Above" width="20">
|
||||
<data compression="zlib" encoding="base64">eJxjYBgc4LAYddRfhopfIsE8kB5c6kl1F7pZa/ghtJIwhJ7LhJCbw0++u9DV9RAwCwRAfmESJqwO2Y0wII5FjJSwuUxALbpfYeq5cfgLn93Ywg2X+sNo6WWbAHF2wcRCWFHFiYkvbObB9ElCw/kiCWGLLb7oCbYLMTDsECJND670cAloznEgPkGiedjCYCfQjF1A/BCIP5Fo3mABAJYOKWk=</data>
|
||||
<layer name="Above" width="20" height="18">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBgc4LAYddRfhopfIsE8kB5c6kl1F7pZa/ghtJIwhJ7LhJCbw0++u9DV9RAwCwRAfmESJqwO2Y0wII5FjJSwuUxALbpfYeq5cfgLn93Ywg2X+sNo6WWbAHF2wcRCWFHFiYkvbObB9ElCw/kiCWGLLb7oCbYLMTDsEKKOWZeA5hwH4hNUMG8n0IxdQPwQiD9RyX30BgAChyfh
|
||||
</data>
|
||||
</layer>
|
||||
<layer height="18" name="Walkable" width="20">
|
||||
<data compression="zlib" encoding="base64">eJzbKMbAsHEU0wSDADXNIcY8YtUgA0JqiHUjIfXYAC63E2M3KeYREzbUNA9ZPzZ16Hbg8i8uQKw6fICSNENt86iZT6iFB4N5APWD2OI=</data>
|
||||
<layer name="Walkable" width="20" height="18">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJzbKMbAsHEU0wSDADXNIcY8YtUgA0JqiHUjIfWE7EUWI8ZubABfWJBqHqGwJcavuNSh24PPTkL+xKcOH6AkzVBqHjlpbCRiAHTs3Yw=
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents">
|
||||
<object height="32" name="south" type="mapchange" width="32" x="224" y="544">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain4"/>
|
||||
<property name="place" value="north"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object height="96" name="east" type="mapchange" width="32" x="608" y="224">
|
||||
<object name="east" type="mapchange" x="608" y="256" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="blackwater_mountain5"/>
|
||||
<property name="place" value="west"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object name="blackwater_mountain5a_00" type="script" x="160" y="160" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn">
|
||||
<object height="160" name="gornaud_1" type="spawn" width="96" x="64" y="256">
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object name="gornaud_1" type="spawn" x="64" y="256" width="96" height="160">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object height="32" name="gornaud_1_1" type="spawn" width="32" x="160" y="384">
|
||||
<object name="gornaud_1_1" type="spawn" x="160" y="384" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object height="256" name="gornaud_2" type="spawn" width="128" x="160" y="128">
|
||||
<object name="gornaud_2" type="spawn" x="160" y="128" width="128" height="256">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object height="320" name="gornaud_1_2" type="spawn" width="224" x="352" y="160">
|
||||
<object name="gornaud_1_2" type="spawn" x="352" y="160" width="224" height="320">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="gornaud_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object height="128" name="gornaud_2_1" type="spawn" width="192" x="192" y="384">
|
||||
<object name="gornaud_2_1" type="spawn" x="192" y="384" width="192" height="128">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_2"/>
|
||||
</properties>
|
||||
@@ -236,4 +245,4 @@
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys"/>
|
||||
<objectgroup name="Replace"/>
|
||||
</map>
|
||||
</map>
|
||||
|
||||
@@ -1,200 +1,235 @@
|
||||
<?xml version="1.0" ?><!DOCTYPE map SYSTEM 'http://mapeditor.org/dtd/1.0/map.dtd'><map height="15" orientation="orthogonal" tileheight="32" tilewidth="32" version="1.0" width="20">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<tileset firstgid="1" name="map_bed_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bed_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="129" name="map_border_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_border_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="257" name="map_bridge_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bridge_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="385" name="map_bridge_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_bridge_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="513" name="map_broken_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_broken_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="641" name="map_cavewall_1" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_1.png" width="576"/>
|
||||
</tileset><tileset firstgid="749" name="map_cavewall_2" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_2.png" width="576"/>
|
||||
</tileset><tileset firstgid="857" name="map_cavewall_3" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_3.png" width="576"/>
|
||||
</tileset><tileset firstgid="965" name="map_cavewall_4" tileheight="32" tilewidth="32">
|
||||
<image height="192" source="../drawable/map_cavewall_4.png" width="576"/>
|
||||
</tileset><tileset firstgid="1073" name="map_chair_table_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_chair_table_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1201" name="map_chair_table_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_chair_table_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="1329" name="map_crate_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_crate_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1457" name="map_cupboard_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_cupboard_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1585" name="map_curtain_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_curtain_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1713" name="map_entrance_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_entrance_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="1841" name="map_entrance_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_entrance_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="1969" name="map_fence_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="2097" name="map_fence_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="2225" name="map_fence_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="2353" name="map_fence_4" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_fence_4.png" width="512"/>
|
||||
</tileset><tileset firstgid="2481" name="map_ground_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="2609" name="map_ground_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="2737" name="map_ground_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="2865" name="map_ground_4" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_4.png" width="512"/>
|
||||
</tileset><tileset firstgid="2993" name="map_ground_5" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_5.png" width="512"/>
|
||||
</tileset><tileset firstgid="3121" name="map_ground_6" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_6.png" width="512"/>
|
||||
</tileset><tileset firstgid="3249" name="map_ground_7" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_7.png" width="512"/>
|
||||
</tileset><tileset firstgid="3377" name="map_ground_8" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_ground_8.png" width="512"/>
|
||||
</tileset><tileset firstgid="3505" name="map_house_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_house_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="3633" name="map_house_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_house_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="3761" name="map_indoor_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_indoor_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="3889" name="map_indoor_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_indoor_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="4017" name="map_kitchen_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_kitchen_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4145" name="map_outdoor_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_outdoor_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4273" name="map_pillar_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_pillar_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4401" name="map_pillar_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_pillar_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="4529" name="map_plant_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_plant_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4657" name="map_plant_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_plant_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="4785" name="map_rock_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_rock_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="4913" name="map_rock_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_rock_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="5041" name="map_roof_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_roof_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5169" name="map_roof_2" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_roof_2.png" width="512"/>
|
||||
</tileset><tileset firstgid="5297" name="map_roof_3" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_roof_3.png" width="512"/>
|
||||
</tileset><tileset firstgid="5425" name="map_shop_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_shop_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5553" name="map_sign_ladder_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_sign_ladder_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5681" name="map_table_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_table_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5809" name="map_trail_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_trail_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="5937" name="map_transition_1" tileheight="32" tilewidth="32">
|
||||
<image height="256" source="../drawable/map_transition_1.png" width="512"/>
|
||||
</tileset><tileset firstgid="6065" name="map_transition_2" tileheight="32" tilewidth="32">
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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</tileset>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
<object id="1" name="entrance" type="mapchange" x="96" y="448" width="32" height="32">
|
||||
<properties>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<object height="32" name="rest4" type="rest" width="32" x="512" y="192"/>
|
||||
<object height="32" name="rest5" type="rest" width="32" x="576" y="192"/>
|
||||
<object height="32" name="rest3" type="rest" width="32" x="576" y="96"/>
|
||||
<object height="32" name="rest2" type="rest" width="32" x="512" y="96"/>
|
||||
<object height="32" name="rest1" type="rest" width="32" x="448" y="96"/>
|
||||
<object id="2" name="rest4" type="rest" x="512" y="192" width="32" height="32"/>
|
||||
<object id="3" name="rest5" type="rest" x="576" y="192" width="32" height="32"/>
|
||||
<object id="4" name="rest3" type="rest" x="576" y="96" width="32" height="32"/>
|
||||
<object id="5" name="rest2" type="rest" x="512" y="96" width="32" height="32"/>
|
||||
<object id="6" name="rest1" type="rest" x="448" y="96" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn">
|
||||
<object height="64" name="Leonid" type="spawn" width="96" x="64" y="64"/>
|
||||
<object height="160" name="Mara" type="spawn" width="192" x="128" y="192"/>
|
||||
<object height="192" name="drunk" type="spawn" width="256" x="192" y="160">
|
||||
<object id="7" name="Leonid" type="spawn" x="64" y="64" width="96" height="64"/>
|
||||
<object id="8" name="Mara" type="spawn" x="128" y="192" width="192" height="160"/>
|
||||
<object id="9" name="drunk" type="spawn" x="192" y="160" width="256" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object height="32" name="Arambold" type="spawn" width="160" x="448" y="128"/>
|
||||
<object height="32" name="Tharal" type="spawn" width="32" x="512" y="384"/>
|
||||
<object height="32" name="Gruil" type="spawn" width="32" x="32" y="224"/>
|
||||
<object id="10" name="Arambold" type="spawn" x="448" y="128" width="160" height="32"/>
|
||||
<object id="11" name="Tharal" type="spawn" x="512" y="384" width="32" height="32"/>
|
||||
<object id="12" name="Gruil" type="spawn" x="32" y="224" width="32" height="32"/>
|
||||
<object id="14" name="burhczyd1" type="spawn" x="352" y="192" width="96" height="64">
|
||||
<properties>
|
||||
<property name="active" value="false"/>
|
||||
<property name="ignoreAreas" value="true"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys"/>
|
||||
</map>
|
||||
</map>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user