Building v079 from ATCS v079

This commit is contained in:
Nut
2020-02-23 16:30:49 +01:00
parent 9a27bc935f
commit 2a10a2dfd0
32 changed files with 228 additions and 198 deletions

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@@ -4,7 +4,7 @@
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="51"
android:versionName="0.7.9dev"
android:versionName="0.7.9"
android:installLocation="auto"
>
<uses-sdk

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@@ -1139,8 +1139,8 @@
"message":"The ground is very slippery. You can't get back onto the solid rock!",
"replies":[
{
"text":"Oh no...",
"nextPhraseID":"X"
"text":"Oh no... I can't swim!",
"nextPhraseID":"arulircave_trap10_10"
}
],
"rewards":[
@@ -2042,5 +2042,29 @@
"nextPhraseID":"F"
}
]
},
{
"id":"arulircave_trap10_10",
"message":"You feel that you can no longer hold on. You will have to slide into the cold water ...",
"replies":[
{
"text":"N",
"nextPhraseID":"arulircave_trap10_20"
}
]
},
{
"id":"arulircave_trap10_20",
"message":"You think of Mikhail, and of Andor ... your strength is slowly leaving you. ...",
"replies":[
{
"text":"N",
"nextPhraseID":"arulircave_trap10_30"
}
]
},
{
"id":"arulircave_trap10_30",
"message":"Maybe the current will wash you ashore somewhere?"
}
]

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@@ -14,6 +14,7 @@
"iconID":"items_misc_3:231",
"name":"LifeTaker",
"displaytype":"extraordinary",
"hasManualPrice":1,
"baseMarketCost":5045,
"category":"lsword",
"description":"A fine blade enhanced by undead forces.",

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@@ -83,7 +83,7 @@
"id":"guynmart_flute",
"iconID":"items_japozero:371",
"name":"Lovis' Flute",
"displaytype":"extraordinary",
"displaytype":"quest",
"category":"other"
},
{

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@@ -183,6 +183,14 @@
"duration":3,
"chance":"25"
}
],
"conditionsTarget":[
{
"condition":"stunned",
"magnitude":1,
"duration":3,
"chance":"25"
}
]
}
},
@@ -234,7 +242,7 @@
},
{
"id":"cave_scorpion_1",
"name":"Agressive cave scorpion",
"name":"Aggressive cave scorpion",
"iconID":"monsters_tometik3:72",
"maxHP":35,
"maxAP":10,

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@@ -160,9 +160,9 @@
<string name="about_button1">Дапамога</string>
<string name="about_button2">Аўтары</string>
<string name="about_button3">Ліцэнзія</string>
<string name="about_contents1">Вітаем ў Andor\'s Trail, RPG з адкрытым зыходным кодам на Андроід.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Форум гульні andorstrail.com для пытанняў і абмеркаванняў.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Вікі па свету Andor\'s Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Зыходны код праекта на github.com для распрацоўнікаў.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Калі ласка, завітайце на форум для абмеркавання гульні з іншымі гульцамі.&lt;br /&gt;</string>
<string name="about_contents1">Вітаем ў Andor\'s Trail, RPG з адкрытым зыходным кодам на Андроід.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Форум гульні andorstrail.com для пытанняў і абмеркаванняў.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Вікі па свету Andor\'s Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Зыходны код праекта на github.com для распрацоўнікаў.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Калі ласка, завітайце на форум для абмеркавання гульні з іншымі гульцамі.&lt;br /&gt;</string>
<string name="about_contents3">Гэта бясплатная праграма; вы можаце распаўсюджваць і/ці мадыфікаваць яе згодна з GNU General Public License, выдадзенай Free Software Foundation; альбо версіі 2 Ліцэнзіі, альбо (па вашаму выбару) любой больш позняй версіі.&lt;br /&gt; &lt;br /&gt; Гэтая праграма распаўсюджваецца з надзеяй быць карыснай, але БЕЗ УСЯЛЯКІХ ГАРАНТЫЙ; нават без гарантыі ГАНДЛЁВАЙ ЯКАСЦІ ці ПРЫДАТНАСЦІ ДА АДМЫСЛОВЫХ МЭТ. Глядзіце GNU General Public License для падрабязнасцей.&lt;br /&gt; &lt;br /&gt; Вы павінны былі атрымаць копію GNU General Public License разам з гэтай праграмай; калі не, глядзіце &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; За зыходным кодам і паляпшэннямі, калі ласка, наведайце старонку праекта на &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_contents3">Гэта бясплатная праграма; вы можаце распаўсюджваць і/ці мадыфікаваць яе згодна з GNU General Public License, выдадзенай Free Software Foundation; альбо версіі 2 Ліцэнзіі, альбо (па вашаму выбару) любой больш позняй версіі.&lt;br /&gt; &lt;br /&gt; Гэтая праграма распаўсюджваецца з надзеяй быць карыснай, але БЕЗ УСЯЛЯКІХ ГАРАНТЫЙ; нават без гарантыі ГАНДЛЁВАЙ ЯКАСЦІ ці ПРЫДАТНАСЦІ ДА АДМЫСЛОВЫХ МЭТ. Глядзіце GNU General Public License для падрабязнасцей.&lt;br /&gt; &lt;br /&gt; Вы павінны былі атрымаць копію GNU General Public License разам з гэтай праграмай; калі не, глядзіце &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; За зыходным кодам і паляпшэннямі, калі ласка, наведайце старонку праекта на &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Налады гульні&lt;/b&gt; можна адкрыць націскам на кнопку меню вашай пралады.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Значкі інтэрфейса&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Куфар&lt;/b&gt;&lt;img alt=куфар src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Хуткі слот [Працяглы націск на мяшэчкі ўнутры прызначыць элементы для імгненнага выкарыстання]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Герой&lt;/b&gt;&lt;img alt=герой src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Меню [Агляд, Заданні, Навыкі і Інвентар *]&lt;/p&gt; &lt;p&gt;* (У інвентары, націск на прадмет дасць інфармацыю аб ім; працяглы націск адкрые дадатковыя опцыі)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Вораг&lt;/b&gt;&lt;img alt=пачвара src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Інфармацыя [З\'яўляецца падчас бітвы]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Бітва&lt;/h1&gt; &lt;p&gt;Дзеянні, што адбываюцца падчас бою, каштуюць ПД…&lt;/p&gt; &lt;div&gt;&lt;b&gt;Атака&lt;/b&gt; — [3 ПД] *&lt;/div&gt; &lt;img alt=атака src=doubleattackexample.png /&gt; &lt;p&gt;* (Экіпіроўка вопраткі і ўжыванне прадметаў могуць змяніцт ПД і кошт ужывання)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Ужыванне прадметаў&lt;/b&gt; — [5 ПД]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Уцёкі&lt;/b&gt; — [6 ПД]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Падрабязнасці бою&lt;/h1&gt; &lt;div&gt;Падчас бою, працяглы націск на пустое месца каля Героя дапаможа…&lt;/div&gt; &lt;div&gt;&lt;b&gt;Збегчы&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(абранае месца падсвеціцца — кнопка «Атака» зменіцца на «Рух»)&lt;/p&gt; &lt;img alt=уцёкі src=flee_example.png /&gt; &lt;p&gt;[актывізаваўся рэжым уцёкаў; працяглы націск на супраціўніка верне ў бой]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Змена мэт&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(чырвоная падсветка мэты перамяшчаецца паміж ворагамі)&lt;/p&gt; &lt;p&gt;[мэта была змененая]&lt;/p&gt;</string>
<string name="dialog_newversion_title">Вітаем</string>

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@@ -14,7 +14,7 @@
\n &lt;br /&gt;
\n &lt;a href=http://andorstrail.com/wiki&gt; Уики за игри, освен всичко останало, за информация за света на Cледа́та на Андор. &lt;/a&gt; &lt;br /&gt;
\n &lt;br /&gt;
\n &lt;a href=https://github.com/Zukero/andors-trail/&gt; Изходен код на проекта на github.com за разработчици. &lt;/a&gt; &lt;br /&gt;
\n &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt; Изходен код на проекта на github.com за разработчици. &lt;/a&gt; &lt;br /&gt;
\n &lt;br /&gt;
\n Моля, посетете форумите, за да обсъдите играта с други играчи. &lt;br /&gt;
\n "</string>

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@@ -163,7 +163,7 @@ Difilcutat: %1$s</string>
&lt;br /&gt;
&lt;a href=http://andorstrail.com/wiki&gt;Viki del joc amb informacio sobre el món del Cami d\'Andor entre d\'altres coses.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=https://github.com/Zukero/andors-trail/&gt;El codi font del projecte a github.com per a desenvolupadors.&lt;/a&gt;&lt;br /&gt;
&lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;El codi font del projecte a github.com per a desenvolupadors.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Si us plau, visiteu els fòrums per discutir sobre el joc amb altres jugadors.&lt;br /&gt;
"</string>

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@@ -165,7 +165,7 @@
\n &lt;br /&gt;
\n &lt;a href=http://andorstrail.com/wiki&gt;Wiki o hře Andor\'s Trail, kde lze najít podrobnější informace o světě hry Andor\'s Trail (mytologie).&lt;/a&gt;&lt;br /&gt;
\n &lt;br /&gt;
\n &lt;a href=http://github.com/Zukero/andors-trail/&gt;Projekt na github.com pro vývojáře.&lt;/a&gt;&lt;br /&gt;
\n &lt;a href=http://github.com/AndorsTrailRelease/andors-trail/&gt;Projekt na github.com pro vývojáře.&lt;/a&gt;&lt;br /&gt;
\n &lt;br /&gt;
\nPokud máš otázky ke hře, navštiv prosím herní fórum.&lt;br /&gt;</string>
<string name="levelup_add_blockchance">Zvýšit šanci odvrácení útoku (+%1$d)</string>
@@ -176,7 +176,7 @@
\n &lt;br /&gt;
\n Společně s touto kopií jsi obdržel/a jeden exemplář GNU General Public License. Pokud tomu tak není, navštiv:&lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;
\n &lt;br /&gt;
\n Zdrojový kód a/nebo požadavky na vylepšení můžeš stáhnout/najít/zadat na této stránce:&lt;a href=http://github.com/Zukero/andors-trail/&gt;http://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
\n Zdrojový kód a/nebo požadavky na vylepšení můžeš stáhnout/najít/zadat na této stránce:&lt;a href=http://github.com/AndorsTrailRelease/andors-trail/&gt;http://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Nastavení&lt;/b&gt; je přístupné z hlavní nabídky (stiskni tlačítko zpět).&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Herní ikony&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Truhla&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Pozice okamžitého použití [Podržením prstu na vacích se zobrazí nabídka předmětů k okamžitému použití]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Hrdina&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menu [Přehled, Mise, Dovednosti a Inventář *]&lt;/p&gt; &lt;p&gt;* (Informace o předmětu zobrazíš tak, že v inventáři klikneš na daný předmět; podržením prstu na předmětu zobrazíš další možností)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Nepřítel&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Informace [Pouze během boje]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Boj&lt;/h1&gt; &lt;p&gt;Akce vykonané v boji stojí akční body (AB)...&lt;/p&gt; &lt;div&gt;&lt;b&gt;Útok&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (Případná výstroj a výbava může změnit časovou náročnost provedení akce - útoku, použití předmětu apod.)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Použití předmětu&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Útěk&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Souboj detailněji&lt;/h1&gt; &lt;div&gt;Během souboje podrž prst na políčku vedle hrdiny...&lt;/div&gt; &lt;div&gt;&lt;b&gt;Pro útěk&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(vybrané políčko se zvýrazní - tlačítko útoku se změní na tlačítko pohybu)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[aktivován mód útěku - podrž prst na nepříteli pro návrat k boji]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Pro změnu cíle útoku&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(červené zvýraznění cíle útoku se přesune na nového nepřítele)&lt;/p&gt; &lt;p&gt;[cíl útoku byl změněn]&lt;/p&gt;</string>
<string name="dialog_newversion_title">Vítej</string>
<string name="dialog_newversion_message">Děkujeme zs instalaci hry Andor\'s Trail!

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@@ -146,7 +146,7 @@
\n &lt;br /&gt;
\n &lt;a href=http://andorstrail.com/wiki&gt;Game-Wiki über die Welt von Andors Trail und weitergehende Informationen.&lt;/a&gt;&lt;br /&gt;
\n &lt;br /&gt;
\n &lt;a href=http://github.com/Zukero/andors-trail/&gt;Projekt-Homepage auf github.com für Entwickler.&lt;/a&gt;&lt;br /&gt;
\n &lt;a href="https://github.com/AndorsTrailRelease/andors-trail/"&gt;Projekt-Homepage auf github.com für Entwickler.&lt;/a&gt;&lt;br /&gt;
\n &lt;br /&gt;
\n Bitte besuche das Forum, um das Spiel mit anderen Spielern zu diskutieren.&lt;br /&gt;</string>
<!--
@@ -161,7 +161,7 @@
\n &lt;br /&gt;
\n Sie sollten ein Exemplar der GNU General Public License zusammen mit diesem Programm erhalten haben. Falls nicht, siehe hier:&lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;
\n &lt;br /&gt;
\n Für den Quelltext und Verbesserungsanfragen, besuchen Sie bitte die Projektseite:&lt;a href=http://github.com/Zukero/andors-trail/&gt;http://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
\n Für den Quelltext und Verbesserungsanfragen, besuchen Sie bitte die Projektseite:&lt;a href="https://github.com/AndorsTrailRelease/andors-trail/"&gt;"https://github.com/AndorsTrailRelease/andors-trail/"&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_interface"><![CDATA[
<div><b>Spiel Einstellungen</b> können über den Menüknopf deines Gerätes erreicht werden.</div>

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@@ -140,6 +140,6 @@
<string name="about_button1">Βοήθεια</string>
<string name="about_button2">Συγγραφείς</string>
<string name="about_button3">Άδεια</string>
<string name="about_contents3">"Αυτό το πρόγραμμα είναι δωρεά λογισμικό; μπορείτε να το διανείμετε πάλι και/ή τροποποιήσετε σύμφωνα με τους όρους του GNU Γενική Δημόσια Άδεια όπως δημοσιεύτηκε από το Ίδρυμα Δωρεάν Λογισμικού ; και η εκδοχή 2 της Άδειας , ή κατά την επιλογή σας) οιασδήποτε μετέπειτα εκδοχής.&lt;br /&gt; &lt;br /&gt; Αυτό το πρόγραμμα παρέχεται με την ελπίδα πως θα είναι χρήσιμο, αλλά ΔΙΧΩΣ ΚΑΜΙΑ ΕΓΓΥΗΣΗ ; ούτε και την εγγύηση που αναφέρεται στον ΕΜΠΟΡΙΚΟ ΣΚΟΠΟ ή ΚΑΤΑΛΛΗΛΟΤΗΤΑ ΓΙΑ ΕΝΑΝ ΕΙΔΙΚΟ ΣΚΟΠΟ . Δες την Γενική Επίσημη Άδεια GNU για περισσότερες λεπτομέρειες .&lt;br /&gt; &lt;br /&gt; Θα πρέπει να έχεις λάβει ένα αντίγραφο του GNU Γενική Δημόσια Άδεια μαζί με αυτό το πρόγραμμα; Αν όχι, δες &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Για τον κώδικα πηγής και αιτήματα χαρακτηριστικών, επισκεφτείτε την σελίδα του πρότζεκτ στο &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;"</string>
<string name="about_contents3">"Αυτό το πρόγραμμα είναι δωρεά λογισμικό; μπορείτε να το διανείμετε πάλι και/ή τροποποιήσετε σύμφωνα με τους όρους του GNU Γενική Δημόσια Άδεια όπως δημοσιεύτηκε από το Ίδρυμα Δωρεάν Λογισμικού ; και η εκδοχή 2 της Άδειας , ή κατά την επιλογή σας) οιασδήποτε μετέπειτα εκδοχής.&lt;br /&gt; &lt;br /&gt; Αυτό το πρόγραμμα παρέχεται με την ελπίδα πως θα είναι χρήσιμο, αλλά ΔΙΧΩΣ ΚΑΜΙΑ ΕΓΓΥΗΣΗ ; ούτε και την εγγύηση που αναφέρεται στον ΕΜΠΟΡΙΚΟ ΣΚΟΠΟ ή ΚΑΤΑΛΛΗΛΟΤΗΤΑ ΓΙΑ ΕΝΑΝ ΕΙΔΙΚΟ ΣΚΟΠΟ . Δες την Γενική Επίσημη Άδεια GNU για περισσότερες λεπτομέρειες .&lt;br /&gt; &lt;br /&gt; Θα πρέπει να έχεις λάβει ένα αντίγραφο του GNU Γενική Δημόσια Άδεια μαζί με αυτό το πρόγραμμα; Αν όχι, δες &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Για τον κώδικα πηγής και αιτήματα χαρακτηριστικών, επισκεφτείτε την σελίδα του πρότζεκτ στο &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;"</string>
<string name="localize_resources_from_mo_filename">el.mo</string>
</resources>

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@@ -141,10 +141,10 @@
&lt;br /&gt;&lt;br /&gt;
&lt;a href=http://andorstrail.com/&gt;Foros de juego en andorstrail.com para preguntas y discusiones de juego.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=http://andorstrail.com/wiki&gt;Wiki Juego para información sobre el mundo de Trail del Andor, entre otras cosas.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Código fuente del proyecto en github.com para los desarrolladores.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Por favor visite los foros para discutir el juego con otros jugadores.&lt;br /&gt;
&lt;a href=http://andorstrail.com/wiki&gt;Wiki Juego para información sobre el mundo de Trail del Andor, entre otras cosas.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Código fuente del proyecto en github.com para los desarrolladores.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Por favor visite los foros para discutir el juego con otros jugadores.&lt;br /&gt;
</string>
<string name="about_contents3">
Este programa es software libre; puedes redistribuirlo y / o modificarlo bajo los términos de la Licencia Pública General GNU publicada por la Fundación para el Software Libre; . ya sea la versión 2 de la Licencia, o (a su elección) cualquier versión posterior &lt;br /&gt; &lt;br /&gt; Este programa se distribuye con la esperanza de que sea útil, pero SIN NINGUNA GARANTÍA; ni siquiera la garantía implícita de COMERCIALIZACIÓN o IDONEIDAD PARA UN PROPÓSITO PARTICULAR. Vea la Licencia Pública General GNU para más detalles &lt;br /&gt; &lt;br /&gt; Usted debería haber recibido una copia de la Licencia Pública General de GNU junto con este programa.; si no, ver &lt;a href=http://www.gnu.org/licenses&gt; http://www.gnu.org/licenses &lt;/a&gt; &lt;br /&gt; &lt;br /&gt; Para las solicitudes de código fuente y de la característica, por favor visite la página del proyecto en &lt;a href=https://github.com/Zukero/andors-trail/&gt; https://github.com/Zukero/andors-trail/ &lt;/a&gt; &lt;br /&gt;
Este programa es software libre; puedes redistribuirlo y / o modificarlo bajo los términos de la Licencia Pública General GNU publicada por la Fundación para el Software Libre; . ya sea la versión 2 de la Licencia, o (a su elección) cualquier versión posterior &lt;br /&gt; &lt;br /&gt; Este programa se distribuye con la esperanza de que sea útil, pero SIN NINGUNA GARANTÍA; ni siquiera la garantía implícita de COMERCIALIZACIÓN o IDONEIDAD PARA UN PROPÓSITO PARTICULAR. Vea la Licencia Pública General GNU para más detalles &lt;br /&gt; &lt;br /&gt; Usted debería haber recibido una copia de la Licencia Pública General de GNU junto con este programa.; si no, ver &lt;a href=http://www.gnu.org/licenses&gt; http://www.gnu.org/licenses &lt;/a&gt; &lt;br /&gt; &lt;br /&gt; Para las solicitudes de código fuente y de la característica, por favor visite la página del proyecto en &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt; https://github.com/AndorsTrailRelease/andors-trail/ &lt;/a&gt; &lt;br /&gt;
</string>
<string name="dialog_newversion_title">Bienvenido</string>
<string name="dialog_newversion_message">

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@@ -386,7 +386,7 @@ Zure iruzkinak ongi etorriak dira!
&lt;br /&gt;
&lt;a href=http://andorstrail.com/wiki&gt;Jokoaren Wikian Andorren bidearen munduari buruzko informazioa dago, besteak beste.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=https://github.com/Zukero/andors-trail/&gt;Proiektuaren iturburu kodea github.com webgunean dago garatzaileen eskura.&lt;/a&gt;&lt;br /&gt;
&lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Proiektuaren iturburu kodea github.com webgunean dago garatzaileen eskura.&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Foroetan ongi etorria zara, zatoz beste jokalariekin jokoari buruz eztabaidatzera.&lt;br /&gt;
"</string>

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@@ -139,7 +139,7 @@
<string name="about_button1">Aide</string>
<string name="about_button2">Auteurs</string>
<string name="about_button3">Licence</string>
<string name="about_contents1">Merci d\'utiliser Sur les traces d\'Andor, un jeu de rôle libre pour Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Forum du jeu andorstrail.com pour les questions et les discussions sur la façon de jouer.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Wiki du jeu pour plus d\'information sur le monde de Sur les traces d\'Andor.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Code source du projet sur github.com pour les développeurs.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Vous pouvez visiter les forums pour discuter du jeu avec d\'autres joueurs.&lt;br /&gt;</string>
<string name="about_contents1">Merci d\'utiliser Sur les traces d\'Andor, un jeu de rôle libre pour Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Forum du jeu andorstrail.com pour les questions et les discussions sur la façon de jouer.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Wiki du jeu pour plus d\'information sur le monde de Sur les traces d\'Andor.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Code source du projet sur github.com pour les développeurs.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Vous pouvez visiter les forums pour discuter du jeu avec d\'autres joueurs.&lt;br /&gt;</string>
<string name="about_contents3">
Ce programme est un logiciel libre ; vous pouvez le redistribuer ou le modifier suivant les termes de la « GNU General Public License » telle que publiée par la Free Software Foundation ; soit la version 2 de cette licence, soit (à votre discrétion) une version ultérieure quelconque.&lt;br /&gt;
&lt;br /&gt;
@@ -147,7 +147,7 @@
&lt;br /&gt;
Vous devriez avoir reçu une copie de la Licence Générale Publique GNU avec ce programme ; si ce nest pas le cas, consultez : &lt;a href="http://www.gnu.org/licenses"&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Pour toute requête concernant le code source ou les fonctionnalités, veuillez visiter la page du projet : &lt;a href="https://github.com/Zukero/andors-trail/"&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;
Pour toute requête concernant le code source ou les fonctionnalités, veuillez visiter la page du projet : &lt;a href="https://github.com/AndorsTrailRelease/andors-trail/"&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;
</string>
<string name="dialog_newversion_title">Bienvenue</string>
<string name="dialog_newversion_message">Merci à vous d\'avoir téléchargé Sur les traces d\'Andor!

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@@ -261,7 +261,7 @@
<string name="bulkselection_sell_confirmation">Biztosan el szeretnéd adni: %1$s? Ez a tárgy %2$s, és nem biztos, hogy vissza tudod szerezni.</string>
<string name="skill_title_weapon_chance">Fegyver pontossága</string>
<string name="about_contents1">Üdvözöl az Andor nyomában, amely egy nyílt forráskódú, Rouge-szerű RPG Androidra.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;A játék fóruma az andorstrail.com oldalon található a kérdésekhez és a játékmenettel kapcsolatos beszélgetésekhez.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Az Andor nyomában világával kapcsolatos játékinformációk egyebek mellett.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;A projekt forráskódja a github.com oldalon fejlesztők számára.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Látogasd meg a fórumot, ha beszélgetni szeretnél a játékról más játékosokkal.&lt;br /&gt;</string>
<string name="about_contents1">Üdvözöl az Andor nyomában, amely egy nyílt forráskódú, Rouge-szerű RPG Androidra.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;A játék fóruma az andorstrail.com oldalon található a kérdésekhez és a játékmenettel kapcsolatos beszélgetésekhez.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Az Andor nyomában világával kapcsolatos játékinformációk egyebek mellett.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;A projekt forráskódja a github.com oldalon fejlesztők számára.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Látogasd meg a fórumot, ha beszélgetni szeretnél a játékról más játékosokkal.&lt;br /&gt;</string>
<string name="dialog_newversion_title">Üdvözlünk</string>
<string name="dialog_newversion_message">Köszönjük, hogy letöltötted az Andor nyomában játékot!
@@ -339,7 +339,7 @@
<string name="startscreen_selectherosprite">Válassz hőst</string>
<string name="shop_item_sort">Rendezés</string>
<string name="about_contents3">Ez a program szabad szoftver; terjeszthető illetve módosítható a Free Software Foundation által kiadott GNU General Public License dokumentumában leírtak; akár a licenc 2-es, akár (tetszőleges) későbbi változata szerint.&lt;br /&gt; &lt;br /&gt; Ez a program abban a reményben kerül közreadásra, hogy hasznos lesz, de minden egyéb GARANCIA NÉLKÜL, az ELADHATÓSÁGRA vagy VALAMELY CÉLRA VALÓ ALKALMAZHATÓSÁGRA való származtatott garanciát is beleértve. További részleteket a GNU General Public License tartalmaz.&lt;br /&gt; &lt;br /&gt; A felhasználónak a programmal együtt meg kell kapnia a GNU General Public License egy példányát; ha mégsem kapta meg, akkor tekintse meg a &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; oldalon.&lt;br /&gt; &lt;br /&gt; A forráskódért és a funkciókérésekért látogasd meg a projekt oldalát a &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt; címen.&lt;br /&gt;</string>
<string name="about_contents3">Ez a program szabad szoftver; terjeszthető illetve módosítható a Free Software Foundation által kiadott GNU General Public License dokumentumában leírtak; akár a licenc 2-es, akár (tetszőleges) későbbi változata szerint.&lt;br /&gt; &lt;br /&gt; Ez a program abban a reményben kerül közreadásra, hogy hasznos lesz, de minden egyéb GARANCIA NÉLKÜL, az ELADHATÓSÁGRA vagy VALAMELY CÉLRA VALÓ ALKALMAZHATÓSÁGRA való származtatott garanciát is beleértve. További részleteket a GNU General Public License tartalmaz.&lt;br /&gt; &lt;br /&gt; A felhasználónak a programmal együtt meg kell kapnia a GNU General Public License egy példányát; ha mégsem kapta meg, akkor tekintse meg a &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; oldalon.&lt;br /&gt; &lt;br /&gt; A forráskódért és a funkciókérésekért látogasd meg a projekt oldalát a &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt; címen.&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;A &lt;b&gt;játék beállításai&lt;/b&gt; az eszköz Menü gombjának megnyomásával érhetők el.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Felületi ikonok&lt;/h1&gt; &lt;div&gt;&lt;b&gt;A láda&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Gyors tárolóhelyek [Hosszan nyomva a belül lévő zacskóra hozzárendelhetők tárgyak az azonnali használathoz]&lt;/p&gt; &lt;div&gt;&lt;b&gt;A hős&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menü [áttekintő, küldetések, képességek és hátizsák *]&lt;/p&gt; &lt;p&gt;* (Miközben a hátizsáknál vagy, nyomj rá egy tárgyra az információkért, illetve nyomd hosszan a további lehetőségekért)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Az ellenség&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Információk [csata közben jelenik meg]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Csata&lt;/h1&gt; &lt;p&gt;Az ütközet közben végzett művelt akciópontba kerül…&lt;/p&gt; &lt;div&gt;&lt;b&gt;Támadás&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (A felszerelések felvétele és a tárgyak használata megváltoztathatja az akciópont használati költségét)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Tárgyak használata&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Menekülés&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Speciális csata&lt;/h1&gt; &lt;div&gt;Csata közben nyomd hosszan a hőssel szomszédos csempét…&lt;/div&gt; &lt;div&gt;&lt;b&gt;Meneküléshez&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(a választott csempe ki van emelve a támadás gomb megváltozik mozgásra)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[menekülés mód aktiválva nyomj hosszan az ellenségre, hogy újra belépj a csatába]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Célok megváltoztatásához&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(a piros cél kiemelés vált az ellenségek között)&lt;/p&gt; &lt;p&gt;[a cél megváltozott]&lt;/p&gt;</string>
<string name="actorcondition_info_immunity">Immunis erre: %1$s</string>

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@@ -525,10 +525,10 @@
<string name="conversation_lostgold">[Kamu kehilangan %1$d Emas]</string>
<string name="conversation_rewarditem">[Kamu mendapatkan sebuah barang]</string>
<string name="conversation_rewarditems">[Kamu mendapatkan %1$d barang]</string>
<string name="about_contents1">"Selamat datang di Andor\'s Trail, sebuah roguelike RPG sumber-terbuka untuk Android.&lt;br /&gt;&lt;br /&gt;&lt;a href=http://andorstrail.com/&gt;Forum permainan di andorstrail.com untuk pertanyaan dan diskusi seputar cara bermain.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=http://andorstrail.com/wiki&gt;Wiki permainan untuk informasi antara lain tentang dunia Andor\'s Trail.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=https://github.com/Zukero/andors-trail/&gt;Kode sumber proyek di github.com bagi para pengembang.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Harap mengunjungi forum untuk mendiskusikan permainan dengan pemain lain.
<string name="about_contents1">"Selamat datang di Andor\'s Trail, sebuah roguelike RPG sumber-terbuka untuk Android.&lt;br /&gt;&lt;br /&gt;&lt;a href=http://andorstrail.com/&gt;Forum permainan di andorstrail.com untuk pertanyaan dan diskusi seputar cara bermain.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=http://andorstrail.com/wiki&gt;Wiki permainan untuk informasi antara lain tentang dunia Andor\'s Trail.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Kode sumber proyek di github.com bagi para pengembang.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Harap mengunjungi forum untuk mendiskusikan permainan dengan pemain lain.
\n "</string>
<string name="about_contents3">"Program ini adalah perangkat lunak gratis; Anda dapat meredistribusikannya dan/atau memodifikasinya di bawah persyaratan Lisensi Public Umum GNU yang diterbitkan oleh Free Software Foundation; baik lisensi versi 2, atau (berdasarkan pilihan Anda) versi mana saja setelahnya.&lt;br /&gt; &lt;br /&gt;Program ini didistribusikan dengan harapan bahwa program ini dapat berguna, tetapi TANPA JAMINAN APAPUN; bahkan tanpa jaminan tersirat atas KELAYAKAN UNTUK DIPERDAGANGKAN atau KECOCOKAN UNTUK TUJUAN TERTENTU. Harap menilik Lisensi Publik Umum GNU untuk detil lebih lanjut.&lt;br /&gt;&lt;br /&gt;Anda seharusnya menerima salinan dari Lisensi Publik Umum GNU beserta program ini; jika tidak, harap menilik &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Untuk kode sumber dan permintaan fitur, harap kunjungi laman proyek di &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;
<string name="about_contents3">"Program ini adalah perangkat lunak gratis; Anda dapat meredistribusikannya dan/atau memodifikasinya di bawah persyaratan Lisensi Public Umum GNU yang diterbitkan oleh Free Software Foundation; baik lisensi versi 2, atau (berdasarkan pilihan Anda) versi mana saja setelahnya.&lt;br /&gt; &lt;br /&gt;Program ini didistribusikan dengan harapan bahwa program ini dapat berguna, tetapi TANPA JAMINAN APAPUN; bahkan tanpa jaminan tersirat atas KELAYAKAN UNTUK DIPERDAGANGKAN atau KECOCOKAN UNTUK TUJUAN TERTENTU. Harap menilik Lisensi Publik Umum GNU untuk detil lebih lanjut.&lt;br /&gt;&lt;br /&gt;Anda seharusnya menerima salinan dari Lisensi Publik Umum GNU beserta program ini; jika tidak, harap menilik &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Untuk kode sumber dan permintaan fitur, harap kunjungi laman proyek di &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;
\n "</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Setelan Permainan&lt;/b&gt; dapat diakses dengan menekan Tombol Menu dari perangkat.&lt;/div&gt;&lt;p&gt;________________&lt;/p&gt;&lt;h1&gt;Ikon Antarmuka&lt;/h1&gt;&lt;div&gt;&lt;b&gt;Peti&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt;&lt;p&gt;Slot cepat [Tahan kantong yang ada di dalamnya untuk menetapkan barang demi penggunaan instan]&lt;/p&gt;&lt;div&gt;&lt;b&gt;Pahlawan&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt;&lt;p&gt;Menu [Ikhtisar, Misi, Keahlian &amp;amp; Inventori *]&lt;/p&gt;&lt;p&gt;* (Ketika di dalam inventori, tekan sebuah barang untuk menampilkan informasi &amp;amp; tahan untuk lebih banyak opsi)&lt;/p&gt;&lt;div&gt;&lt;b&gt;Musuh&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt;&lt;p&gt;Informasi [Muncul saat Pertempuran]&lt;/p&lt;p&gt;________________&lt;/p&gt;&lt;h1&gt;Pertempuran&lt;/h1&gt;&lt;p&gt;Aksi yang diambil selama pertempuran memerlukan AP...&lt;/p&gt;&lt;div&gt;&lt;b&gt;Menyerang&lt;/b&gt; - [3AP] *&lt;/div&gt;&lt;img alt=attacking src=doubleattackexample.png /&gt;&lt;p&gt;* (Memakai Perlengkapan &amp;amp; Menggunakan barang dapat mengubah AP &amp;amp; poin penggunaan)&lt;/p&gt;&lt;div&gt;&lt;b&gt;Menggunakan barang&lt;/b&gt; - [5AP]&lt;/div&gt;&lt;div&gt;&lt;b&gt;Melarikan diri&lt;/b&gt; - [6AP]&lt;/div&gt;&lt;p&gt;________________&lt;/p&gt;&lt;h1&gt;Pertempuran Tingkat Lanjut&lt;/h1&gt;&lt;div&gt;Selama Pertempuran, tahan petak yang berdampingan dengan Pahlawan...&lt;/div&gt;&lt;div&gt;&lt;b&gt;Untuk Melarikan Diri&lt;/b&gt;&lt;/div&gt;&lt;p&gt;(petak yang dipilih tersorot - Tombol Menyerang berubah menjadi Bergerak)&lt;/p&gt;&lt;img alt=flee src=flee_example.png /&gt;&lt;p&gt;[Mode Melarikan Diri aktif - Tahan musuh untuk kembali ke pertempuran]&lt;/p&gt;&lt;div&gt;&lt;b&gt;Untuk Mengganti Sasaran&lt;/b&gt;&lt;/div&gt;&lt;p&gt;(Sorotan sasaran merah bergeser di antara musuh)&lt;/p&gt;&lt;p&gt;[sasaran telah diubah]&lt;/p&gt;</string>

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@@ -161,8 +161,8 @@
<string name="about_button1">도움말</string>
<string name="about_button2">제작진</string>
<string name="about_button3">저작권</string>
<string name="about_contents1">안드로이드 오픈 소스 로그라이크 RPG인 앤더의 흔적에 오신 것을 환영합니다.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;게임 포럼에서 질문이나 게임 플레이 토론을 할 수 있습니다.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;게임 위키에서 앤더의 흔적 세계관과 그 밖에 다른 정보를 얻으 실 수 있습니다. &lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;href=https://github.com/Zukero/andors-trail/&gt;개발자용 소스 코드는 github.com를 확인해 주세요.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; 다른 플레이어들과 함께 토론하시려면 포럼을 방문하시길 바랍니다.&lt;br /&gt;</string>
<string name="about_contents3">이 프로그램은 무료 소프트웨어이므로 Free Software Foundation에서 발행한 GNU General Public License의 조건에 따라 재분배하거나 수정할 수 있습니다. 거기에 라이센스의 두번째 버전이나, (당신의 선택에 따라) 이후의 버전도 마찬가지입니다.&lt;br /&gt; &lt;br /&gt; 이 프로그램은 당신이 어떠한 보장, 심지어 상품이나 특정 서비스 제공에 대한 묵시적 보장, 없이 유용하게 사용하길 희망하며 배포됩니다. 자세한 내용은 GNU General Public License를 참조합니다.&lt;br /&gt; 이 프로그램과 함께 GNU General Public License 사본을 받아야 합니다. 그렇지 않은 경우, &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;를 확인해 주세요.&lt;br /&gt; &lt;br /&gt; 소스 코드와 기능 요청에 대해서는 &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;의 프로젝트 페이지를 방문해 주십시오.&lt;br /&gt;</string>
<string name="about_contents1">안드로이드 오픈 소스 로그라이크 RPG인 앤더의 흔적에 오신 것을 환영합니다.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;게임 포럼에서 질문이나 게임 플레이 토론을 할 수 있습니다.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;게임 위키에서 앤더의 흔적 세계관과 그 밖에 다른 정보를 얻으 실 수 있습니다. &lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;href=https://github.com/AndorsTrailRelease/andors-trail/&gt;개발자용 소스 코드는 github.com를 확인해 주세요.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; 다른 플레이어들과 함께 토론하시려면 포럼을 방문하시길 바랍니다.&lt;br /&gt;</string>
<string name="about_contents3">이 프로그램은 무료 소프트웨어이므로 Free Software Foundation에서 발행한 GNU General Public License의 조건에 따라 재분배하거나 수정할 수 있습니다. 거기에 라이센스의 두번째 버전이나, (당신의 선택에 따라) 이후의 버전도 마찬가지입니다.&lt;br /&gt; &lt;br /&gt; 이 프로그램은 당신이 어떠한 보장, 심지어 상품이나 특정 서비스 제공에 대한 묵시적 보장, 없이 유용하게 사용하길 희망하며 배포됩니다. 자세한 내용은 GNU General Public License를 참조합니다.&lt;br /&gt; 이 프로그램과 함께 GNU General Public License 사본을 받아야 합니다. 그렇지 않은 경우, &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;를 확인해 주세요.&lt;br /&gt; &lt;br /&gt; 소스 코드와 기능 요청에 대해서는 &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;의 프로젝트 페이지를 방문해 주십시오.&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;게임 설정&lt;/b&gt;은 기기의 메뉴 버튼을 눌러 찾을 수 있습니다.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;인터페이스 아이콘들&lt;/h1&gt; &lt;div&gt;&lt;b&gt;상자&lt;/b&gt;&lt;img art=heart src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;퀵슬롯[내부의 주머니를 길게 눌러 즉시 사용할 수 있도록 물건을 등록하세요]&lt;/p&gt; &lt;div&gt;&lt;b&gt;영웅&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div &gt;메뉴 [개요, 임무, 기술 &amp;amp; 물품 목록 *]&lt;/p&gt;&lt;p&gt;*(물품 목록을 확인하는 중, 정보를 얻기 위해 &amp;amp; 물건을 길게 눌러서 더 많은 옵션을 확인 할 수 있습니다.)&lt;div&gt;&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;정보[전투 중에 나옵니다]&lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;전투 중 취해진 행동들은 AP를 소모합니다&lt;/p&gt; &lt;div&gt;&lt;b&gt;공격&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (장비 착용과 물건 사용은 AP와 비용을 변경할 수 있습니다.) &lt;/p&gt;&lt;div&gt;&lt;b&gt;물건 사용&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;도주&lt;/b&gt; - [6AP] &lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt; 고급 전투 &lt;/h1&gt; &lt;div&gt; 전투 중에 영웅과 인접한 바닥을 길게 누르면...&lt;/div &gt; 도주 &lt;/b&gt;&lt;/div &gt; (선택한 바닥이 강조 표시되고 - 공격 버튼이 이동 버튼으로 변경됩니다) &lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt;&lt;p&gt;[도주 상태가 활성화 되었을 때 - 적을 길게 누르면 전투에 재진입합니다]&lt;/p&gt; &lt;div&gt;&lt;b&gt;목표 변경&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(붉은색 목표 표시를 적 사이로 이동하세요)&lt;/p&gt; &lt;p&gt;[목표가 변경됩니다]&lt;/p&gt;</string>
<string name="dialog_newversion_title">환영합니다</string>
<string name="dialog_newversion_message">앤더의 흔적을 다운로드해 주셔서 감사합니다!

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@@ -272,7 +272,7 @@
<string name="skill_shortdescription_specialization_2hand">Ekspert på tohåndsvåpen</string>
<string name="levelup_title">Nivåoppgradering</string>
<string name="levelup_buttontext">Nivåoppgradering</string>
<string name="about_contents1">Velkommen til Andor\'s Trail, et friprog-spill i rouge-stil for Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Spillforum på andorstrail.com kan brukes for spørsmål og spillrelaterte diskusjoner.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Spillets wiki har informasjon om spillets verden, med mer.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Prosjektets kildekode er å finne på github.com for utviklere.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Besøk forumet for å diskutere spillet med andre spillere.&lt;br /&gt;</string>
<string name="about_contents1">Velkommen til Andor\'s Trail, et friprog-spill i rouge-stil for Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Spillforum på andorstrail.com kan brukes for spørsmål og spillrelaterte diskusjoner.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Spillets wiki har informasjon om spillets verden, med mer.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Prosjektets kildekode er å finne på github.com for utviklere.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Besøk forumet for å diskutere spillet med andre spillere.&lt;br /&gt;</string>
<string name="questlog_includecompleted_prompt">Velg oppdrag som skal vises</string>
<string name="questlog_includecompleted_hidecompleted">Skjul fullførte oppdrag</string>
<string name="questlog_includecompleted_includecompleted">Inkluder fullførte oppdrag</string>
@@ -468,7 +468,7 @@
<string name="skill_longdescription_specialization_dualwield">Øker angrepssjansen for å bruke våpen i begge hender med ytterligere %1$d %% av deres opprinnelige angrepssjanser, i tillegg til fordelene gitt av hver våpensstilsferdighet. Blokkeringssjansene fra begge trakterte våpen øker med %2$d %% av deres opprinnelige blokkeringssjanser.</string>
<string name="skill_longdescription_specialization_2hand">Øker skadepotensialet for tohåndsvåpen med ytterligere %1$d %% av det opprinnelige skadepotensialet, i tillegg til fordelene gitt av hver våpenstilsferdighet. Angrepssjansene for tohåndsvåpen økes også med %2$d %% av deres opprinnelige angrepssjanser.</string>
<string name="skill_longdescription_specialization_weapon_shield">Øker både angrepssjansene og skadepotensialet til våpen. Deres angrepssjanse øker med %1$d %% av deres opprinnelige angrepssjanse, og skadepotensialet øker med %2$d %% av det opprinnelige skadepotensialet.</string>
<string name="about_contents3">Dette programmet er fri programvare; du kan redistribuere det og /eller endre det i henhold til vilkårene i GNU General Public-lisensen som publisert av FreeSoftware Foundation; enten versjon 2 av lisensen, eller (etter eget ønske,) en senere versjon.&lt;br /&gt; &lt;br /&gt; Dette programmet er distribuert i håp om at det vil være nyttig, men UTEN NOEN GARANTI; uten selv underforstått implisitt garanti om salgbarhet eller FORMÅLSTJENLIGHET. Se GNU General Public-lisensen for flere detaljer.&lt;br /&gt; &lt;br /&gt; Du skal ha mottatt en kopi av GNU General Public-lisensen sammen med dette programmet; hvis ikke, se &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; For kildekode og funksjonsforespørsler, besøk prosjektnettsiden på &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_contents3">Dette programmet er fri programvare; du kan redistribuere det og /eller endre det i henhold til vilkårene i GNU General Public-lisensen som publisert av FreeSoftware Foundation; enten versjon 2 av lisensen, eller (etter eget ønske,) en senere versjon.&lt;br /&gt; &lt;br /&gt; Dette programmet er distribuert i håp om at det vil være nyttig, men UTEN NOEN GARANTI; uten selv underforstått implisitt garanti om salgbarhet eller FORMÅLSTJENLIGHET. Se GNU General Public-lisensen for flere detaljer.&lt;br /&gt; &lt;br /&gt; Du skal ha mottatt en kopi av GNU General Public-lisensen sammen med dette programmet; hvis ikke, se &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; For kildekode og funksjonsforespørsler, besøk prosjektnettsiden på &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Spillinnstillinger&lt;/b&gt; kan finnes ved å trykke på enhetens menyknapp.&lt;/div&gt;
\n&lt;p&gt;________________&lt;/p&gt;&lt;h1&gt;Grensesnittsikoner&lt;/h1&gt;
\n&lt;div&gt;&lt;b&gt;Kisten&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt;

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@@ -160,7 +160,7 @@
<string name="about_button1">Hulp</string>
<string name="about_button2">Makers</string>
<string name="about_button3">Licentie</string>
<string name="about_contents1">Welkom bij Andor\'s Trail. Dit is een open-bron roquelike RPG voor Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Spelforum op andorstrail.com voor vragen en discussies over het spel.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Spelwiki met informatie over de wereld van Andor\'s Trail en vele andere dingen.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Broncode (voor ontwikkelaars) op github.com.&lt;/a&gt;&gt;br /&gt; &lt;br /&gt; Bezoek het forum om te discussiëren met andere spelers.&lt;br /&gt;</string>
<string name="about_contents1">Welkom bij Andor\'s Trail. Dit is een open-bron roquelike RPG voor Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Spelforum op andorstrail.com voor vragen en discussies over het spel.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Spelwiki met informatie over de wereld van Andor\'s Trail en vele andere dingen.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Broncode (voor ontwikkelaars) op github.com.&lt;/a&gt;&gt;br /&gt; &lt;br /&gt; Bezoek het forum om te discussiëren met andere spelers.&lt;br /&gt;</string>
<string name="dialog_newversion_title">Welkom</string>
<string name="questlog_includecompleted_prompt">Selecteer te tonen queesten</string>
@@ -527,7 +527,7 @@
<string name="startscreen_newgame_start">Start spel</string>
<string name="startscreen_selectherosprite">Kies jouw held</string>
<string name="shop_item_sort">Sorteer</string>
<string name="about_contents3">Dit programma is gratis software; je mag het heruitgeven en/of aanpassen onder de voorwaarden van de GNU General Public License zoals deze uitgegeven is dooe de Free Software Foundation; ofwel versie 2 van de License, ofwel (indien gewenst) een latere versie.&lt;br /&gt; &lt;br /&gt; Dit programma is uitgegeven in de hoop dat het nuttig is, maar ZONDER ENIGE GARANTIE; zonder zelfs de geimpliceerde garantie van VERKOOPBAARHEID of GESCHIKTHEID VOOR EEN PRAKTISCH NUT. Zie de GNU General Public License voor meer details.&lt;br /&gt; &lt;br /&gt; Je zou een kopie van de GNU General Public License moeten gekregen hebben bij dit programma; indien dit niet zo is, zie &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Voor bron code en verzoekjes inzake het programma, bezoek je best &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_contents3">Dit programma is gratis software; je mag het heruitgeven en/of aanpassen onder de voorwaarden van de GNU General Public License zoals deze uitgegeven is dooe de Free Software Foundation; ofwel versie 2 van de License, ofwel (indien gewenst) een latere versie.&lt;br /&gt; &lt;br /&gt; Dit programma is uitgegeven in de hoop dat het nuttig is, maar ZONDER ENIGE GARANTIE; zonder zelfs de geimpliceerde garantie van VERKOOPBAARHEID of GESCHIKTHEID VOOR EEN PRAKTISCH NUT. Zie de GNU General Public License voor meer details.&lt;br /&gt; &lt;br /&gt; Je zou een kopie van de GNU General Public License moeten gekregen hebben bij dit programma; indien dit niet zo is, zie &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Voor bron code en verzoekjes inzake het programma, bezoek je best &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Game-instellingen&lt;/b&gt; kunt u vinden door op de menuknop van uw apparaat te drukken.&lt;p&gt;____________________________&lt;/p&gt; &lt;h1&gt;Interface Iconen&lt;/h1&gt; &lt;div&gt;&lt;b&gt;&lt;b&gt;De kist&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Quickslots [Druk lang op de zakjes binnenin om items toe te wijzen voor direct gebruik]&lt;/p&gt; &lt;div&gt;&lt;b&gt;De held&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menu [Overzicht, Queesten, Skills &amp;amp; Inventaris *]&lt;/p&gt; &lt;p&gt; &lt;p&gt;* (Druk in de inventaris op een item voor informatie &amp;amp; druk lang op &lt;p&gt; &lt;div&gt;&lt;b&gt;&lt;b&gt;De Vijand&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Informatie [Verschijnt tijdens gevechten]&lt;/p&gt; &lt;p&gt;____________________________&lt;/p&gt; &lt;h1&gt;Gevecht&lt;/h1&gt; &lt;p&gt;Acties tijdens gevechten kosten AP....&lt;/p&gt; &lt;p&gt; &lt;div&gt;&lt;b&gt;Bezig met aanvallen&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt; &lt;p&gt;* (Uitrusting &amp;amp; Het gebruik van Items kan AP &amp;amp wijzigen; Gebruikskosten)&lt;/p&gt; &lt;div&gt;&lt;b&gt;&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt; &lt;div&gt;&lt;b&gt;Vluchten&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________________&lt;/p&gt; &lt;h1&gt;Vechten voor gevorderden&lt;/h1&gt; &lt;div&gt;Tijdens gevechten, druk lang op een tegel naast de Held...&lt;/div&gt; &lt;div&gt;&lt;b&gt;&lt;b&gt;om te Vluchten&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(de gekozen tegel is gemarkeerd - Aanvalsknop verandert in Beweeg)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[vlucht modus geactiveerd - lang op vijand drukken om de gevechten opnieuw te beginnen]&lt;/p&gt; &lt;div&gt;&lt;b&gt;&lt;/b&gt;&lt;/div&gt; &lt;p&gt; &lt;p&gt;(het rode doelwit verschuift tussen vijanden)&lt;/p&gt; &lt;p&gt;[het doelwit is veranderd]&lt;/p&gt; &lt;p&gt;</string>
<string name="dialog_newversion_message">Bedankt voor het downloaden van Andor\'s Trail!
\n

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@@ -139,7 +139,7 @@
<string name="about_button1">Pomoc</string>
<string name="about_button2">Autorzy</string>
<string name="about_button3">Licencja</string>
<string name="about_contents1">Witaj w Andors Trail otwartej grze roguelike RPG na Androida.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Forum gry na andorstrail.com pytania i dyskusje o grze .&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Strona wiki z informacjami o Andors Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Kod źródłowy gry dla deweloperów na github.com.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Zachęcamy do odwiedzenia forum gry i dyskusji z innymi graczami.&lt;br /&gt;</string>
<string name="about_contents1">Witaj w Andors Trail otwartej grze roguelike RPG na Androida.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Forum gry na andorstrail.com pytania i dyskusje o grze .&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Strona wiki z informacjami o Andors Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Kod źródłowy gry dla deweloperów na github.com.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Zachęcamy do odwiedzenia forum gry i dyskusji z innymi graczami.&lt;br /&gt;</string>
<!--
This is the GNU GPL v2 text, originally from
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
@@ -154,7 +154,7 @@ Niniejszy program rozpowszechniany jest z nadzieją, iż będzie on użyteczny -
Z pewnością wraz z niniejszym programem otrzymałeś też egzemplarz Powszechnej Licencji Publicznej GNU (GNU General Public License);jeśli nie to patrz &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;
W celu pobrania kodu źródłowego i opisu gry odwiedź stronę projektu: &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;
W celu pobrania kodu źródłowego i opisu gry odwiedź stronę projektu: &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;
"</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Opcje Gry&lt;/b&gt; uzyskasz, gdy wciśniesz klawisz menu.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Ikony interfejsu&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Skrzynia&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Slot ekwipunku [Przytrzymaj dłużej palec na slocie, aby przypisać mu przedmiot]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Bohater&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menu [Przegląd, Zadania, Umiejętności oraz Inwentarz *]&lt;/p&gt; &lt;p&gt;* (Gdy jesteś w inwentarzu kliknij przedmiot, żeby otrzymać informacje lub przytrzymaj dłużej palec na przedmiocie aby uzyskać więcej opcji)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Przeciwnik&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Informacja [Wyświetlana podczas walki]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Walka&lt;/h1&gt; &lt;p&gt;Akcje wykonane podczas walki kosztują Punkty Akcji (PA)...&lt;/p&gt; &lt;div&gt;&lt;b&gt;Atak&lt;/b&gt; - [3PA] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (Ekwipunek oraz użycie przedmiotów może wpłynąć na ilość PA i(lub) koszt użycia)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Użycie Przedmiotu&lt;/b&gt; - [5PA]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Ucieczka&lt;/b&gt; - [6PA]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Zaawansowana Walka&lt;/h1&gt; &lt;div&gt;Podczas walki przytrzymaj dłużej palec na polu sąsiadującym z Bohaterem...&lt;/div&gt; &lt;div&gt;&lt;b&gt;Aby uciec&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(Wybrana podświetlona ikona zamienia koszt ataku na koszt ruchu)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[Tryb ucieczki aktywowany - Przytrzymaj dłużej palec na wrogu by powrócić do trybu walki]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Aby zmienić cel&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(przełącz czerwone podświetlenie celu między poszczególnymi przeciwnikami)&lt;/p&gt; &lt;p&gt;[Cel został zmieniony]&lt;/p&gt;</string>
<string name="dialog_newversion_title">Witaj</string>

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@@ -144,14 +144,14 @@
<string name="about_button1">Ajuda</string>
<string name="about_button2">Autores</string>
<string name="about_button3">Licença</string>
<string name="about_contents1">Bem-vindo ao Trilha de Andor, um RPG roguelike de código aberto no Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Fórum do jogo no andorstrail.com para perguntas e discussões sobre jogabilidade.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Wiki do jogo para informações sobre o mundo de Andor\'s Trail, entre outras coisas.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Código fonte do projeto no github.com para desenvolvedores.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Por favor, visite os fóruns para discutir o jogo com outros jogadores.&lt;br /&gt;</string>
<string name="about_contents1">Bem-vindo ao Trilha de Andor, um RPG roguelike de código aberto no Android.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Fórum do jogo no andorstrail.com para perguntas e discussões sobre jogabilidade.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Wiki do jogo para informações sobre o mundo de Andor\'s Trail, entre outras coisas.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Código fonte do projeto no github.com para desenvolvedores.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Por favor, visite os fóruns para discutir o jogo com outros jogadores.&lt;br /&gt;</string>
<!--
This is the GNU GPL v2 text, originally from
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
For translation of this text, you might be able to find a version in your language here:
http://www.gnu.org/licenses/old-licenses/gpl-2.0-translations.html
-->
<string name="about_contents3">Este programa é software livre; você pode redistribuí-lo e / ou modificá-lo sob os termos da Licença Pública Geral GNU, conforme publicada pela Free Software Foundation; ou a versão 2 da Licença, ou (a seu critério) qualquer versão posterior.&lt;br /&gt; &lt;br /&gt; Este programa é distribuído na esperança de que seja útil, mas SEM QUALQUER GARANTIA; sem mesmo a garantia implícita de COMERCIALIZAÇÃO ou ADEQUAÇÃO A UM DETERMINADO FIM. Veja a Licença Pública Geral GNU para mais detalhes.&lt;br /&gt; Você deve ter recebido uma cópia da Licença Pública Geral GNU junto com este programa; se não, veja&lt;br /&gt; &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Para pedidos de código-fonte e recursos, visite a página do projeto em &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_contents3">Este programa é software livre; você pode redistribuí-lo e / ou modificá-lo sob os termos da Licença Pública Geral GNU, conforme publicada pela Free Software Foundation; ou a versão 2 da Licença, ou (a seu critério) qualquer versão posterior.&lt;br /&gt; &lt;br /&gt; Este programa é distribuído na esperança de que seja útil, mas SEM QUALQUER GARANTIA; sem mesmo a garantia implícita de COMERCIALIZAÇÃO ou ADEQUAÇÃO A UM DETERMINADO FIM. Veja a Licença Pública Geral GNU para mais detalhes.&lt;br /&gt; Você deve ter recebido uma cópia da Licença Pública Geral GNU junto com este programa; se não, veja&lt;br /&gt; &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Para pedidos de código-fonte e recursos, visite a página do projeto em &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;/a&gt;&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;Configurações do Jogo&lt;/b&gt; podem ser encontradas pressionando o botão Menu do seu dispositivo.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Ícones da Interface&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Baú&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Botões rápidos [Pressione e segure os itens dentro da bolsa para atribuir uso imediato]&lt;/p&gt; &lt;div&gt;&lt;b&gt;O Herói&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menu [Visão Geral, Desafios, Habilidades &amp;amp; Inventário *]&lt;/p&gt; &lt;p&gt;* (No inventário, pressione um item para informações e pressione e segure para mais opções)&lt;/p&gt; &lt;div&gt;&lt;b&gt;O Inimigo&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Informação [Aparece durante combate]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Combate&lt;/h1&gt; &lt;p&gt;Ações durante batalha custam pontos de ação(AP)...&lt;/p&gt; &lt;div&gt;&lt;b&gt;Ataque&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (Equipar itens e usar itens pode altere o custo de uso dos pontos de ação (AP)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Usando itens&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Fuga&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Combate avançado&lt;/h1&gt; &lt;div&gt;Durante o Combate, pressione e segure um bloco adjacente ao Herói...&lt;/div&gt; &lt;div&gt;&lt;b&gt;Para Fugir&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(o bloco escolhido é destacado - o botão de ataque muda para Mover)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[modo de fuga ativado - pressione e segure o inimigo para voltar a entrar combate]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Para mudar alvos&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(O destaque do alvo vermelho muda entre os inimigos)&lt;/p&gt; &lt;p&gt;[o alvo foi alterado]&lt;/p&gt;</string>
<string name="dialog_newversion_title">Bem-Vindo</string>
<string name="dialog_newversion_message">Muito obrigado por baixar o Trilha de Andor!

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@@ -145,7 +145,7 @@
<string name="preferences_display_fullscreen_title">Tam ekran</string>
<string name="preferences_display_fullscreen">Oyunu tam ekran modunda görüntüler. (Yeniden başlatma gerektirir)</string>
<string name="preferences_dialog_confirmrest_title">Dinlenme onayı</string>
<string name="about_contents1">" Android üzerinde açık kaynak kodlu roguelike RPG olan Andor\'un İzinde\'ye hoş geldiniz.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Sorularınız ve oyun tartışmaları için oyun forumları andorstrail.com adresini ziyaret edebilirsiniz.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Diğer şeylerin yanı sıra Andor\'un İzinde dünyası hakkında bilgi için Oyun wiki\'si.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Geliştiriciler için github.com üzerindeki proje kaynak kodu.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Oyunu diğer oyuncularla tartışmak için lütfen forumları ziyaret ediniz. "</string>
<string name="about_contents1">" Android üzerinde açık kaynak kodlu roguelike RPG olan Andor\'un İzinde\'ye hoş geldiniz.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Sorularınız ve oyun tartışmaları için oyun forumları andorstrail.com adresini ziyaret edebilirsiniz.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Diğer şeylerin yanı sıra Andor\'un İzinde dünyası hakkında bilgi için Oyun wiki\'si.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;Geliştiriciler için github.com üzerindeki proje kaynak kodu.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Oyunu diğer oyuncularla tartışmak için lütfen forumları ziyaret ediniz. "</string>
<string name="about_interface">" &lt;div&gt;&lt;b&gt;Oyun Ayarları&lt;/b&gt; cihazınızdaki Menü Butonuna basılarak bulunabilir.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Arayüz İkonları&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Sanduka&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Hızlı erişim [Eşyaları atamak ve anında kullanım için içerideki keselere uzun basınız]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Kahraman&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menü [Genel Bakış, Quests, Beceriler &amp;amp; Envanter *]&lt;/p&gt; &lt;p&gt;* (Envanterde iken, bilgi için eşyanın üzerine tıklayınız &amp;amp; daha fazla seçenek için uzun basınız)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Düşman&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Bilgi [Dövüş esnasında görünür]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Dövüş&lt;/h1&gt; &lt;p&gt;Dövüş sırasında alınan aksiyonlar AP tüketir...&lt;/p&gt; &lt;div&gt;&lt;b&gt;Saldırmak&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (Ekipman giymek &amp;amp; Eşya kullanmak AP\'yi &amp;amp; kullanım bedelini degiştirebilir&lt;/p&gt; &lt;div&gt;&lt;b&gt;Eşya kullanmak&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Kaçmak&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;İleri Dövüş&lt;/h1&gt; &lt;div&gt;Dövüş sırasında, kahramanın yanındaki bir kareye uzun basınız...&lt;/div&gt; &lt;div&gt;&lt;b&gt;Kaçmak için&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(seçilen kare vurgulanır - Saldırı Butonu, Hareket\'e döner)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[kaçma modu aktifleştirildi - Dövüşe dönmek için düşmanın üstüne uzun basınız]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Hedefi Değiştirmek için&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(kırmızı hedef vurgusu düşmanlar arasında gidip gelir)&lt;/p&gt; &lt;p&gt;[hedef değiştirildi]&lt;/p&gt; "</string>
<string name="preferences_dialog_category">iletişim onay</string>
<string name="preferences_dialog_confirmrest">Bir yatağa girdiğinizde dinlenmek isteyip istemediğinize dair bir soru sorar. Diğer türlü her zaman otomatik olarak dinlenirsiniz.</string>
@@ -205,7 +205,7 @@
<string name="combat_result_herohit">hit %1$s için %2$d hp!</string>
<string name="combat_result_herohitcritical">"kritik bir vuruştan hit %1$s hp %2$d hasar aldın!"</string>
<string name="inventory_item_equipped">%1$s giydiniz.</string>
<string name="about_contents3">" Bu program özgür yazılımdır; siz dağıtabilir ve/veya değiştirebilirsiniz bu şartları altında GNU Genel Kamu Lisansı olarak Free Software Foundation tarafından yayımlanmış; her iki sürüm 2 Lisansı, veya (sizin seçiminize göre) daha sonraki bir sürümünü kapsar.&lt;br /&gt; &lt;br /&gt; Bu program HERHANGİ bir GARANTİ; olmadan ortalama kalite garantisi veya BELLİ BİR AMACA UYGUNLUK ile hiçbir garanti OLMADAN, faydalı olacağı ümidiyle, fakat dağıtılır.Daha fazla ayrıntı için GNU Genel Kamu Lisansı.&lt;bkz:br / &gt; &lt; / &gt; Bu programla birlikte GNU Genel Kamu Lisansı bir kopyasını değilse &lt;a href almış olmalısınız=http://www br.gnu.org/&gt;http://www.gnu.org/licenses&lt;/&gt;&lt;br /&gt; &lt;br /&gt; kaynak kodu ve özellik istekleri, lütfen &lt;proje sayfasını ziyaret edin a href=https://github lisansları.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;br/&gt;&lt;/a&gt; "</string>
<string name="about_contents3">" Bu program özgür yazılımdır; siz dağıtabilir ve/veya değiştirebilirsiniz bu şartları altında GNU Genel Kamu Lisansı olarak Free Software Foundation tarafından yayımlanmış; her iki sürüm 2 Lisansı, veya (sizin seçiminize göre) daha sonraki bir sürümünü kapsar.&lt;br /&gt; &lt;br /&gt; Bu program HERHANGİ bir GARANTİ; olmadan ortalama kalite garantisi veya BELLİ BİR AMACA UYGUNLUK ile hiçbir garanti OLMADAN, faydalı olacağı ümidiyle, fakat dağıtılır.Daha fazla ayrıntı için GNU Genel Kamu Lisansı.&lt;bkz:br / &gt; &lt; / &gt; Bu programla birlikte GNU Genel Kamu Lisansı bir kopyasını değilse &lt;a href almış olmalısınız=http://www br.gnu.org/&gt;http://www.gnu.org/licenses&lt;/&gt;&lt;br /&gt; &lt;br /&gt; kaynak kodu ve özellik istekleri, lütfen &lt;proje sayfasını ziyaret edin a href=https://github lisansları.com/AndorsTrailRelease/andors-trail/&gt;https://github.com/AndorsTrailRelease/andors-trail/&lt;br/&gt;&lt;/a&gt; "</string>
<string name="iteminfo_effect_chance_of">%1$s %2$s olasılığı</string>
<string name="preferences_movement_dpad_positions_lower_right">Sağ alt köşe</string>
<string name="preferences_movement_dpad_positions_lower_left">Sol alt köşe</string>

View File

@@ -436,7 +436,7 @@
<string name="combat_log_noentries">Поки немає записів.</string>
<string name="preferences_high_quality_filters_title">Фільтри високої якості</string>
<string name="preferences_high_quality_filters">Вимкніть це, якщо виникли проблеми зі швидкодією на фільтрованих мапах (наприклад, темні печери). Увімкнення цієї опції змусить гру використовувати покращені фільтри кольорів замість суцільного накладання кольорів.</string>
<string name="about_contents1">Ласкаво просимо до Andor\'s Trail, рогалик-RPG для Android з відкритим початковим кодом.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Ігрові форуми на andorstrail.com для питань та обговорень геймплею.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Вікі з інформацією про світ Andor\'s Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt; Початковий код проекту на github.com для розробників.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Будь ласка, відвідуйте форуми та обговорюйте гру з іншими гравцями.&lt;br /&gt;</string>
<string name="about_contents1">Ласкаво просимо до Andor\'s Trail, рогалик-RPG для Android з відкритим початковим кодом.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Ігрові форуми на andorstrail.com для питань та обговорень геймплею.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Вікі з інформацією про світ Andor\'s Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt; Початковий код проекту на github.com для розробників.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Будь ласка, відвідуйте форуми та обговорюйте гру з іншими гравцями.&lt;br /&gt;</string>
<string name="about_contents3"></string>
<string name="dialog_newversion_message">Дякуємо за завантаження Andor\'s Trail!
\n

View File

@@ -154,7 +154,7 @@
<string name="about_button1">幫助</string>
<string name="about_button2">作者群</string>
<string name="about_button3">聲明 or 權限</string>
<string name="about_contents1">歡迎來到 Andor\'s Trail一個開源的、Android的地牢型RPG。&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;遊戲論壇在 andorstrail.com可以提出問題和遊玩的意見。&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;遊戲的 wiki有關 Andor\'s Trail 的世界、任務、地圖...等&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;專案的原始碼在 github.com 上(給開發者)。&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;歡迎到論壇上和其他玩家共同討論。&lt;br /&gt;</string>
<string name="about_contents1">歡迎來到 Andor\'s Trail一個開源的、Android的地牢型RPG。&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;遊戲論壇在 andorstrail.com可以提出問題和遊玩的意見。&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;遊戲的 wiki有關 Andor\'s Trail 的世界、任務、地圖...等&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/AndorsTrailRelease/andors-trail/&gt;專案的原始碼在 github.com 上(給開發者)。&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;歡迎到論壇上和其他玩家共同討論。&lt;br /&gt;</string>
<string name="localize_resources_from_mo_filename">zh_TW.mo</string>
<string name="dialog_recenter">回到中央</string>
@@ -182,7 +182,7 @@
<string name="startscreen_newgame_start">開始遊戲</string>
<string name="startscreen_selectherosprite">選擇你的英雄</string>
<string name="shop_item_sort">排序</string>
<string name="about_contents3">這個程式是免費軟體。您可以根據自由軟體基金會發佈的 GNU 通用公共許可證的條款重新分發或修改它。許可證的第2版或者按您的選擇任何以後的版本。&lt;br/&gt; &lt;br/&gt;此程式希望被分發在有用的地方,但不需要任何保證。即使是對適銷性或特定用途適用性的保證。有關詳細資訊,請參閱 GNU 通用公共許可證。&lt;br/&gt;&lt;br/&gt;您應該已經收到 GNU 通用公共許可證的副本以及此程式;如果沒有,請參閱&lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;a&gt;&lt;br/&gt;&lt;br/&gt;有關原始程式碼和功能請求,請訪問項目頁面,網址為&lt;a href=https://github.com/zUkero/andor trail/&gt;https://github.com/zukero/andor trail/&lt;/a&gt;&lt;br/&gt;</string>
<string name="about_contents3">這個程式是免費軟體。您可以根據自由軟體基金會發佈的 GNU 通用公共許可證的條款重新分發或修改它。許可證的第2版或者按您的選擇任何以後的版本。&lt;br/&gt; &lt;br/&gt;此程式希望被分發在有用的地方,但不需要任何保證。即使是對適銷性或特定用途適用性的保證。有關詳細資訊,請參閱 GNU 通用公共許可證。&lt;br/&gt;&lt;br/&gt;您應該已經收到 GNU 通用公共許可證的副本以及此程式;如果沒有,請參閱&lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;a&gt;&lt;br/&gt;&lt;br/&gt;有關原始程式碼和功能請求,請訪問項目頁面,網址為&lt;a href=https://github.com/AndorsTrailRelease/andor trail/&gt;https://github.com/AndorsTrailRelease/andor trail/&lt;/a&gt;&lt;br/&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;遊戲設定&lt;/b&gt;可以透過按下選單按鈕找到&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;介面圖標&lt;/h1&gt; &lt;div&gt;&lt;b&gt;箱子&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;快捷欄位 [長按來選擇物品或是點擊馬上使用]&lt;/p&gt; &lt;div&gt;&lt;b&gt;英雄&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;選單 [總攬, 任務, 技能 &amp;amp; 背包 *]&lt;/p&gt; &lt;p&gt;* (當你在背包介面,點擊一個物品可以看到自訓 &amp;amp; 長按有更多選項)&lt;/p&gt; &lt;div&gt;&lt;b&gt;敵人&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;資訊 [戰鬥時會出現]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;戰鬥&lt;/h1&gt; &lt;p&gt;戰鬥中的行動會消耗行動點數AP&lt;/p&gt; &lt;div&gt;&lt;b&gt;攻擊&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (裝備 &amp;amp; 使用物品 可能會影響 AP 的消耗&lt;/p&gt; &lt;div&gt;&lt;b&gt;使用物品&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;逃跑&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;進階戰鬥&lt;/h1&gt; &lt;div&gt;在戰鬥中,長按英雄附近的方塊...&lt;/div&gt; &lt;div&gt;&lt;b&gt;逃跑&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(選擇的方塊會被標記 - 攻擊按鈕會變成移動)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[逃跑模式啟動 - 長按敵人來重新進入戰鬥]&lt;/p&gt; &lt;div&gt;&lt;b&gt;改變目標&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(紅色的標記會顯示敵人間你正在選擇的目標)&lt;/p&gt; &lt;p&gt;[目標已經改變]&lt;/p&gt;</string>
<string name="dialog_newversion_title">歡迎</string>
<string name="dialog_newversion_message">感謝你下載 Andor\'s Trail

View File

@@ -143,7 +143,7 @@
<item>Française (57%)</item>
<item>Italiano (90%)</item>
<item>Magyar (44%)</item>
<item>Polski (93%)</item>
<item>Polski (94%)</item>
<item>Português (78%)</item>
<item>Português Brasil (82%)</item>
<item>Русский язык (100%)</item>

View File

@@ -121,7 +121,8 @@
<item>@raw/questlist_shortcut_lodar</item>
<item>@raw/questlist_pathway_fallhaven</item>
<item>@raw/questlist_halvor_surprise</item>
-
-
<item>@raw/questlist_stoutford</item>

View File

@@ -239,11 +239,6 @@
<property name="place" value="trapexit"/>
</properties>
</object>
<object id="13" name="arulircave_trap10_msg" type="script" x="192" y="352" width="96" height="32">
<properties>
<property name="when" value="enter"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object id="6" name="arulir_2" type="spawn" x="64" y="64" width="160" height="224">

View File

@@ -1,183 +1,184 @@
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
<properties>
<property name="outdoors" value="1"/>
</properties>
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_border_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
</tileset>
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<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
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<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
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<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
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<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
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<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
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<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
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<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_house_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_table_1.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
</tileset>
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<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
</tileset>
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
</tileset>
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32">
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
</tileset>
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32">
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</tileset>
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<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="30" height="30">
@@ -187,7 +188,7 @@
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@@ -200,151 +201,151 @@
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<object name="west2" type="mapchange" x="0" y="544" width="32" height="64">
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<property name="map" value="mountainlake5"/>
<property name="place" value="east2"/>
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<object name="west" type="mapchange" x="0" y="736" width="32" height="32">
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<property name="map" value="mountainlake5"/>
<property name="place" value="east"/>
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<property name="map" value="arulirmountain2"/>
<property name="place" value="west"/>
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<object name="cave" type="mapchange" x="576" y="96" width="32" height="32">
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<property name="map" value="arulircave1"/>
<property name="place" value="exit"/>
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<object name="arulirmountain_trap03" type="script" x="256" y="128" width="32" height="32">
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<object name="arulirmountain_trap04" type="script" x="640" y="288" width="32" height="32">
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<property name="when" value="enter"/>
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<object name="arulirmountain_trap05" type="script" x="256" y="352" width="32" height="32">
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<property name="when" value="enter"/>
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<object name="bernhar_reminder" type="script" x="576" y="448" width="32" height="32">
<properties>
<property name="when" value="enter"/>
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<object name="bernhar_remove" type="script" x="576" y="352" width="32" height="32">
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<property name="when" value="enter"/>
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<object name="arulir_1" type="spawn" x="64" y="736" width="192" height="32">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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</object>
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<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1c" type="spawn" x="416" y="576" width="128" height="192">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1d" type="spawn" x="512" y="480" width="224" height="160">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1e" type="spawn" x="576" y="448" width="32" height="32">
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<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1f" type="spawn" x="576" y="288" width="32" height="96">
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<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1g" type="spawn" x="768" y="96" width="128" height="192">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1i" type="spawn" x="256" y="288" width="32" height="32">
<properties>
<property name="spawngroup" value="arulir_1"/>
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<object name="gornaud_4" type="spawn" x="64" y="384" width="224" height="128">
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<property name="spawngroup" value="gornaud_4"/>
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<object name="arulir_1j" type="spawn" x="128" y="352" width="160" height="96">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1k" type="spawn" x="128" y="96" width="320" height="128">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_1l" type="spawn" x="32" y="576" width="160" height="96">
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<property name="quantity" value="2"/>
<property name="spawngroup" value="arulir_1"/>
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<object name="arulir_2" type="spawn" x="544" y="160" width="96" height="64">
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<property name="spawngroup" value="arulir_2"/>
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<object name="bernhar" type="spawn" x="416" y="832" width="64" height="32">
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<property name="spawngroup" value="bernhar"/>
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</objectgroup>
<objectgroup name="Keys" visible="0">
<object id="22" name="arulirmountain_trap:03" type="key" x="256" y="128" width="32" height="32">
<object name="arulirmountain_trap:03" type="key" x="256" y="128" width="32" height="32">
<properties>
<property name="phrase" value="do_nothing_but_leave"/>
<property name="requireId" value="arulirmountain_trap"/>
@@ -353,7 +354,7 @@
<property name="requireValue" value="3"/>
</properties>
</object>
<object id="23" name="arulirmountain_trap:04" type="key" x="640" y="288" width="32" height="32">
<object name="arulirmountain_trap:04" type="key" x="640" y="288" width="32" height="32">
<properties>
<property name="phrase" value="do_nothing_but_leave"/>
<property name="requireId" value="arulirmountain_trap"/>
@@ -362,7 +363,7 @@
<property name="requireValue" value="4"/>
</properties>
</object>
<object id="24" name="arulirmountain_trap:05" type="key" x="256" y="352" width="32" height="32">
<object name="arulirmountain_trap:05" type="key" x="256" y="352" width="32" height="32">
<properties>
<property name="phrase" value="do_nothing_but_leave"/>
<property name="requireId" value="arulirmountain_trap"/>
@@ -371,7 +372,7 @@
<property name="requireValue" value="5"/>
</properties>
</object>
<object id="33" name="andor:1c" type="key" x="32" y="576" width="32" height="32">
<object name="andor:1c" type="key" x="32" y="576" width="32" height="32">
<properties>
<property name="phrase" value="do_nothing_but_leave"/>
<property name="requireId" value="andor"/>
@@ -379,7 +380,7 @@
<property name="requireValue" value="1"/>
</properties>
</object>
<object id="31" name="base_nondisplay:2" type="key" x="576" y="160" width="32" height="32">
<object name="base_nondisplay:2" type="key" x="576" y="160" width="32" height="32">
<properties>
<property name="phrase" value="sign_arulir2"/>
<property name="requireId" value="base_nondisplay"/>
@@ -387,7 +388,7 @@
<property name="requireValue" value="2"/>
</properties>
</object>
<object id="32" name="base_nondisplay:2b" type="key" x="544" y="544" width="32" height="32">
<object name="base_nondisplay:2b" type="key" x="544" y="544" width="32" height="32">
<properties>
<property name="phrase" value="sign_arulir1"/>
<property name="requireId" value="base_nondisplay"/>
@@ -397,17 +398,17 @@
</object>
</objectgroup>
<objectgroup name="Replace" visible="0">
<object id="25" name="arulirmountain_trap:3" type="replace" x="256" y="128" width="32" height="32">
<object name="arulirmountain_trap:3" type="replace" x="256" y="128" width="32" height="32">
<properties>
<property name="Objects" value="Objects_replace"/>
</properties>
</object>
<object id="26" name="arulirmountain_trap:4" type="replace" x="640" y="256" width="64" height="64">
<object name="arulirmountain_trap:4" type="replace" x="640" y="256" width="64" height="64">
<properties>
<property name="Objects" value="Objects_replace"/>
</properties>
</object>
<object id="27" name="arulirmountain_trap:5" type="replace" x="256" y="320" width="64" height="64">
<object name="arulirmountain_trap:5" type="replace" x="256" y="320" width="64" height="64">
<properties>
<property name="Objects" value="Objects_replace"/>
</properties>

View File

@@ -183,9 +183,6 @@
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<tileset firstgid="7577" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
<image source="../../../../../ratdom/ATCS/ratdom/created/drawable/map_cavewall_1.png" width="576" height="192"/>
</tileset>
<layer name="Ground" width="30" height="9">
<data encoding="base64" compression="zlib">
eJydk8ENgCAMRUlv7H9lBW3cQG+cdQUHEQNNmqaFwuFFJOE/P2COIeQBCSr7ImfjKhyxQpmWc3NmJ9C/Dwt34xFevpbmCSvb8kh+79uwcmW+HM+A7Cm7jPp4ulprkI01L0K/s+w9cqLi1Tqv3lHtDBD0Hj2v956snrfHO5sr95S/y/+F+ACC/rnA

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="29" height="20" tilewidth="32" tileheight="32" infinite="0" nextobjectid="22">
<map version="1.2" tiledversion="1.3.0" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="29" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="22">
<properties>
<property name="outdoors" value="1"/>
</properties>
@@ -123,131 +123,134 @@
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
<image source="../drawable/map_window_2.png" width="512" height="256"/>
</tileset>
<layer name="Ground" width="29" height="20">
<layer id="1" name="Ground" width="29" height="20">
<data encoding="base64" compression="zlib">
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eAG1lMFNBDEMRQcOWwUtQAvAAe5AC9sqXWwJFLF5Yp70ZTnsjEYcLMeT7/+crDaX07JcNsT30ByJx/tleVpjCw/NER698sj/yXwY/oQ8z5pMz5LfXLOnB1ntLD8PzcsaHbP2ycnsjPaTc4Y6x8fY/1wDPnrnwHcL075ksvYs5NcReL3d/ebzqAn4zOwcW5nonVMODM9C/hqBH8y8I9beEzN0TGatPdTOKQeGZ9ELXcfMe9rDRNsx+J7RMb0nfo/6W1qnx951x8QDLncso+a9nNTPmGi448qyTo89a/phkrs+zirjr9z1dt+qR6fhW9Xdqmc+1et9nHUWtxjd/hav2Wz1ver8Z9/Ss2pyL9e+YVWfdX1PrdGkF/VsDx178ur/076qSb3rmZb38GdwjHx/aq/1kQyP91AeOd+fI95dr7yOWblXYEdt9g==
</data>
</layer>
<layer name="Objects" width="29" height="20">
<layer id="2" name="Objects" width="29" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Above" width="29" height="20">
<layer id="3" name="Above" width="29" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable" width="29" height="20" visible="0">
<layer id="4" name="Walkable" width="29" height="20" visible="0">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<layer name="Walkable_replace" width="29" height="20">
<layer id="5" name="Walkable_replace" width="29" height="20">
<data encoding="base64" compression="zlib">
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</data>
</layer>
<objectgroup name="Mapevents">
<objectgroup id="6" name="Mapevents">
<object id="1" name="west" type="mapchange" x="0" y="288" width="32" height="160">
<properties>
<property name="map" value="mountainlake4"/>
<property name="place" value="east"/>
</properties>
</object>
<object id="19" name="north2" type="mapchange" x="832" y="0" width="64" height="32">
<object id="2" name="north2" type="mapchange" x="832" y="0" width="64" height="32">
<properties>
<property name="map" value="mountainlake6"/>
<property name="place" value="south2"/>
</properties>
</object>
<object id="2" name="north" type="mapchange" x="320" y="0" width="64" height="32">
<object id="3" name="north" type="mapchange" x="320" y="0" width="64" height="32">
<properties>
<property name="map" value="mountainlake6"/>
<property name="place" value="south"/>
</properties>
</object>
<object id="18" name="east2" type="mapchange" x="896" y="224" width="32" height="64">
<object id="4" name="east2" type="mapchange" x="896" y="224" width="32" height="64">
<properties>
<property name="map" value="arulirmountain1"/>
<property name="place" value="west2"/>
</properties>
</object>
<object id="3" name="east" type="mapchange" x="896" y="416" width="32" height="32">
<object id="5" name="east" type="mapchange" x="896" y="416" width="32" height="32">
<properties>
<property name="map" value="arulirmountain1"/>
<property name="place" value="west"/>
</properties>
</object>
<object id="4" name="trapexit" type="mapchange" x="736" y="320" width="32" height="32"/>
<object id="6" name="trapexit" type="mapchange" x="736" y="320" width="32" height="32"/>
</objectgroup>
<objectgroup name="Spawn" visible="0">
<object id="5" name="arulir_1" type="spawn" x="672" y="192" width="32" height="64">
<objectgroup id="7" name="Spawn" visible="0">
<object id="7" name="arulir_1" type="spawn" x="672" y="192" width="32" height="64">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="6" name="arulir_1" type="spawn" x="672" y="256" width="32" height="64">
<object id="8" name="arulir_1_1" type="spawn" x="672" y="256" width="32" height="64">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="7" name="arulir_1" type="spawn" x="448" y="448" width="64" height="32">
<object id="9" name="arulir_1_2" type="spawn" x="448" y="448" width="64" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="8" name="arulir_1" type="spawn" x="512" y="448" width="64" height="32">
<object id="10" name="arulir_1_3" type="spawn" x="512" y="448" width="64" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="9" name="arulir_1" type="spawn" x="608" y="352" width="128" height="160">
<object id="11" name="arulir_1_4" type="spawn" x="608" y="352" width="128" height="160">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="10" name="maonit_3" type="spawn" x="576" y="96" width="64" height="32">
<object id="12" name="maonit_3" type="spawn" x="576" y="96" width="64" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="maonit_3"/>
</properties>
</object>
<object id="11" name="arulir_1" type="spawn" x="512" y="96" width="32" height="32">
<object id="13" name="arulir_1_5" type="spawn" x="512" y="96" width="32" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="12" name="maonit_3" type="spawn" x="32" y="96" width="160" height="160">
<object id="14" name="maonit_3_1" type="spawn" x="32" y="96" width="160" height="160">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="maonit_3"/>
</properties>
</object>
<object id="13" name="maonit_2" type="spawn" x="64" y="128" width="384" height="384">
<object id="15" name="maonit_2" type="spawn" x="64" y="128" width="384" height="384">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="maonit_2"/>
</properties>
</object>
<object id="14" name="maonit_2" type="spawn" x="416" y="64" width="64" height="32">
<object id="16" name="maonit_2_1" type="spawn" x="416" y="64" width="64" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="maonit_2"/>
</properties>
</object>
<object id="15" name="arulir_1" type="spawn" x="800" y="416" width="64" height="32"/>
<object id="20" name="arulir_1b" type="spawn" x="832" y="160" width="32" height="32">
<object id="17" name="arulir_1a" type="spawn" x="800" y="416" width="64" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="21" name="arulir_1c" type="spawn" x="832" y="32" width="32" height="32">
<object id="18" name="arulir_1b" type="spawn" x="832" y="160" width="32" height="32">
<properties>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
<object id="19" name="arulir_1c" type="spawn" x="832" y="32" width="32" height="32">
<properties>
<property name="quantity" value="1"/>
<property name="spawngroup" value="arulir_1"/>
</properties>
</object>
</objectgroup>
<objectgroup name="Keys">
<object id="16" name="arulirmountain_needskin" type="key" x="768" y="416" width="32" height="32">
<objectgroup id="8" name="Keys">
<object id="20" name="arulirmountain_needskin" type="key" x="768" y="416" width="32" height="32">
<properties>
<property name="phrase" value="arulirmountain_entrance"/>
<property name="requireId" value="arulir_skin"/>
@@ -255,8 +258,8 @@
</properties>
</object>
</objectgroup>
<objectgroup name="Replace">
<object id="17" name="arulircave_trap:10" type="replace" x="704" y="352" width="64" height="32">
<objectgroup id="9" name="Replace">
<object id="21" name="arulircave_trap:10" type="replace" x="704" y="352" width="64" height="32">
<properties>
<property name="Walkable" value="Walkable_replace"/>
</properties>

View File

@@ -24,14 +24,14 @@ public final class AndorsTrailApplication extends Application {
public static final boolean DEVELOPMENT_DEBUGRESOURCES = false;
public static final boolean DEVELOPMENT_FORCE_STARTNEWGAME = false;
public static final boolean DEVELOPMENT_FORCE_CONTINUEGAME = false;
public static final boolean DEVELOPMENT_DEBUGBUTTONS = true;
public static final boolean DEVELOPMENT_DEBUGBUTTONS = false;
public static final boolean DEVELOPMENT_FASTSPEED = false;
public static final boolean DEVELOPMENT_VALIDATEDATA = true;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = true;
public static final boolean DEVELOPMENT_VALIDATEDATA = false;
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS || DEVELOPMENT_FASTSPEED;
public static final int DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION = 999;
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 51;
public static final String CURRENT_VERSION_DISPLAY = "0.7.9dev";
public static final String CURRENT_VERSION_DISPLAY = "0.7.9";
public static final boolean IS_RELEASE_VERSION = !CURRENT_VERSION_DISPLAY.matches(".*[a-d].*");
private final AndorsTrailPreferences preferences = new AndorsTrailPreferences();