mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2025-12-26 16:07:57 +01:00
Building v079 from ATCS v079
This commit is contained in:
@@ -4,7 +4,7 @@
|
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.gpl.rpg.AndorsTrail"
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android:versionCode="51"
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android:versionName="0.7.9dev"
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android:versionName="0.7.9"
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android:installLocation="auto"
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>
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<uses-sdk
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@@ -1139,8 +1139,8 @@
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"message":"The ground is very slippery. You can't get back onto the solid rock!",
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"replies":[
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{
|
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"text":"Oh no...",
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"nextPhraseID":"X"
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"text":"Oh no... I can't swim!",
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"nextPhraseID":"arulircave_trap10_10"
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}
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],
|
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"rewards":[
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@@ -2042,5 +2042,29 @@
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"nextPhraseID":"F"
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}
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]
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},
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{
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"id":"arulircave_trap10_10",
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"message":"You feel that you can no longer hold on. You will have to slide into the cold water ...",
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"replies":[
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{
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"text":"N",
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"nextPhraseID":"arulircave_trap10_20"
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}
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]
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},
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{
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"id":"arulircave_trap10_20",
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"message":"You think of Mikhail, and of Andor ... your strength is slowly leaving you. ...",
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"replies":[
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{
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"text":"N",
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"nextPhraseID":"arulircave_trap10_30"
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}
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]
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},
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{
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"id":"arulircave_trap10_30",
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"message":"Maybe the current will wash you ashore somewhere?"
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}
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]
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@@ -14,6 +14,7 @@
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"iconID":"items_misc_3:231",
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"name":"LifeTaker",
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"displaytype":"extraordinary",
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"hasManualPrice":1,
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"baseMarketCost":5045,
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"category":"lsword",
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"description":"A fine blade enhanced by undead forces.",
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@@ -83,7 +83,7 @@
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"id":"guynmart_flute",
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"iconID":"items_japozero:371",
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"name":"Lovis' Flute",
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"displaytype":"extraordinary",
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"displaytype":"quest",
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"category":"other"
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},
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{
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@@ -183,6 +183,14 @@
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"duration":3,
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"chance":"25"
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}
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],
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"conditionsTarget":[
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{
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"condition":"stunned",
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"magnitude":1,
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"duration":3,
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"chance":"25"
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}
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]
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}
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},
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@@ -234,7 +242,7 @@
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},
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{
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"id":"cave_scorpion_1",
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"name":"Agressive cave scorpion",
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"name":"Aggressive cave scorpion",
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"iconID":"monsters_tometik3:72",
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"maxHP":35,
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"maxAP":10,
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@@ -160,9 +160,9 @@
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<string name="about_button1">Дапамога</string>
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<string name="about_button2">Аўтары</string>
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<string name="about_button3">Ліцэнзія</string>
|
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<string name="about_contents1">Вітаем ў Andor\'s Trail, RPG з адкрытым зыходным кодам на Андроід.<br /> <br /> <a href=http://andorstrail.com/>Форум гульні andorstrail.com для пытанняў і абмеркаванняў.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Вікі па свету Andor\'s Trail.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Зыходны код праекта на github.com для распрацоўнікаў.</a><br /> <br /> Калі ласка, завітайце на форум для абмеркавання гульні з іншымі гульцамі.<br /></string>
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<string name="about_contents1">Вітаем ў Andor\'s Trail, RPG з адкрытым зыходным кодам на Андроід.<br /> <br /> <a href=http://andorstrail.com/>Форум гульні andorstrail.com для пытанняў і абмеркаванняў.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Вікі па свету Andor\'s Trail.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Зыходны код праекта на github.com для распрацоўнікаў.</a><br /> <br /> Калі ласка, завітайце на форум для абмеркавання гульні з іншымі гульцамі.<br /></string>
|
||||
|
||||
<string name="about_contents3">Гэта бясплатная праграма; вы можаце распаўсюджваць і/ці мадыфікаваць яе згодна з GNU General Public License, выдадзенай Free Software Foundation; альбо версіі 2 Ліцэнзіі, альбо (па вашаму выбару) любой больш позняй версіі.<br /> <br /> Гэтая праграма распаўсюджваецца з надзеяй быць карыснай, але БЕЗ УСЯЛЯКІХ ГАРАНТЫЙ; нават без гарантыі ГАНДЛЁВАЙ ЯКАСЦІ ці ПРЫДАТНАСЦІ ДА АДМЫСЛОВЫХ МЭТ. Глядзіце GNU General Public License для падрабязнасцей.<br /> <br /> Вы павінны былі атрымаць копію GNU General Public License разам з гэтай праграмай; калі не, глядзіце <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> За зыходным кодам і паляпшэннямі, калі ласка, наведайце старонку праекта на <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
<string name="about_contents3">Гэта бясплатная праграма; вы можаце распаўсюджваць і/ці мадыфікаваць яе згодна з GNU General Public License, выдадзенай Free Software Foundation; альбо версіі 2 Ліцэнзіі, альбо (па вашаму выбару) любой больш позняй версіі.<br /> <br /> Гэтая праграма распаўсюджваецца з надзеяй быць карыснай, але БЕЗ УСЯЛЯКІХ ГАРАНТЫЙ; нават без гарантыі ГАНДЛЁВАЙ ЯКАСЦІ ці ПРЫДАТНАСЦІ ДА АДМЫСЛОВЫХ МЭТ. Глядзіце GNU General Public License для падрабязнасцей.<br /> <br /> Вы павінны былі атрымаць копію GNU General Public License разам з гэтай праграмай; калі не, глядзіце <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> За зыходным кодам і паляпшэннямі, калі ласка, наведайце старонку праекта на <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br /></string>
|
||||
<string name="about_interface"><div><b>Налады гульні</b> можна адкрыць націскам на кнопку меню вашай пралады.</div> <p>________________</p> <h1>Значкі інтэрфейса</h1> <div><b>Куфар</b><img alt=куфар src=chest.png /></div> <p>Хуткі слот [Працяглы націск на мяшэчкі ўнутры прызначыць элементы для імгненнага выкарыстання]</p> <div><b>Герой</b><img alt=герой src=char_hero.png /></div> <p>Меню [Агляд, Заданні, Навыкі і Інвентар *]</p> <p>* (У інвентары, націск на прадмет дасць інфармацыю аб ім; працяглы націск адкрые дадатковыя опцыі)</p> <div><b>Вораг</b><img alt=пачвара src=monster.png /></div> <p>Інфармацыя [З\'яўляецца падчас бітвы]</p> <p>________________</p> <h1>Бітва</h1> <p>Дзеянні, што адбываюцца падчас бою, каштуюць ПД…</p> <div><b>Атака</b> — [3 ПД] *</div> <img alt=атака src=doubleattackexample.png /> <p>* (Экіпіроўка вопраткі і ўжыванне прадметаў могуць змяніцт ПД і кошт ужывання)</p> <div><b>Ужыванне прадметаў</b> — [5 ПД]</div> <div><b>Уцёкі</b> — [6 ПД]</div> <p>________________</p> <h1>Падрабязнасці бою</h1> <div>Падчас бою, працяглы націск на пустое месца каля Героя дапаможа…</div> <div><b>Збегчы</b></div> <p>(абранае месца падсвеціцца — кнопка «Атака» зменіцца на «Рух»)</p> <img alt=уцёкі src=flee_example.png /> <p>[актывізаваўся рэжым уцёкаў; працяглы націск на супраціўніка верне ў бой]</p> <div><b>Змена мэт</b></div> <p>(чырвоная падсветка мэты перамяшчаецца паміж ворагамі)</p> <p>[мэта была змененая]</p></string>
|
||||
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||||
<string name="dialog_newversion_title">Вітаем</string>
|
||||
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||||
@@ -14,7 +14,7 @@
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||||
\n <br />
|
||||
\n <a href=http://andorstrail.com/wiki> Уики за игри, освен всичко останало, за информация за света на Cледа́та на Андор. </a> <br />
|
||||
\n <br />
|
||||
\n <a href=https://github.com/Zukero/andors-trail/> Изходен код на проекта на github.com за разработчици. </a> <br />
|
||||
\n <a href=https://github.com/AndorsTrailRelease/andors-trail/> Изходен код на проекта на github.com за разработчици. </a> <br />
|
||||
\n <br />
|
||||
\n Моля, посетете форумите, за да обсъдите играта с други играчи. <br />
|
||||
\n "</string>
|
||||
|
||||
@@ -163,7 +163,7 @@ Difilcutat: %1$s</string>
|
||||
<br />
|
||||
<a href=http://andorstrail.com/wiki>Viki del joc amb informacio sobre el món del Cami d\'Andor entre d\'altres coses.</a><br />
|
||||
<br />
|
||||
<a href=https://github.com/Zukero/andors-trail/>El codi font del projecte a github.com per a desenvolupadors.</a><br />
|
||||
<a href=https://github.com/AndorsTrailRelease/andors-trail/>El codi font del projecte a github.com per a desenvolupadors.</a><br />
|
||||
<br />
|
||||
Si us plau, visiteu els fòrums per discutir sobre el joc amb altres jugadors.<br />
|
||||
"</string>
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||||
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||||
@@ -165,7 +165,7 @@
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||||
\n <br />
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||||
\n <a href=http://andorstrail.com/wiki>Wiki o hře Andor\'s Trail, kde lze najít podrobnější informace o světě hry Andor\'s Trail (mytologie).</a><br />
|
||||
\n <br />
|
||||
\n <a href=http://github.com/Zukero/andors-trail/>Projekt na github.com pro vývojáře.</a><br />
|
||||
\n <a href=http://github.com/AndorsTrailRelease/andors-trail/>Projekt na github.com pro vývojáře.</a><br />
|
||||
\n <br />
|
||||
\nPokud máš otázky ke hře, navštiv prosím herní fórum.<br /></string>
|
||||
<string name="levelup_add_blockchance">Zvýšit šanci odvrácení útoku (+%1$d)</string>
|
||||
@@ -176,7 +176,7 @@
|
||||
\n <br />
|
||||
\n Společně s touto kopií jsi obdržel/a jeden exemplář GNU General Public License. Pokud tomu tak není, navštiv:<a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br />
|
||||
\n <br />
|
||||
\n Zdrojový kód a/nebo požadavky na vylepšení můžeš stáhnout/najít/zadat na této stránce:<a href=http://github.com/Zukero/andors-trail/>http://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
\n Zdrojový kód a/nebo požadavky na vylepšení můžeš stáhnout/najít/zadat na této stránce:<a href=http://github.com/AndorsTrailRelease/andors-trail/>http://github.com/AndorsTrailRelease/andors-trail/</a><br /></string>
|
||||
<string name="about_interface"><div><b>Nastavení</b> je přístupné z hlavní nabídky (stiskni tlačítko zpět).</div> <p>________________</p> <h1>Herní ikony</h1> <div><b>Truhla</b><img alt=chest src=chest.png /></div> <p>Pozice okamžitého použití [Podržením prstu na vacích se zobrazí nabídka předmětů k okamžitému použití]</p> <div><b>Hrdina</b><img alt=hero src=char_hero.png /></div> <p>Menu [Přehled, Mise, Dovednosti a Inventář *]</p> <p>* (Informace o předmětu zobrazíš tak, že v inventáři klikneš na daný předmět; podržením prstu na předmětu zobrazíš další možností)</p> <div><b>Nepřítel</b><img alt=monster src=monster.png /></div> <p>Informace [Pouze během boje]</p> <p>________________</p> <h1>Boj</h1> <p>Akce vykonané v boji stojí akční body (AB)...</p> <div><b>Útok</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (Případná výstroj a výbava může změnit časovou náročnost provedení akce - útoku, použití předmětu apod.)</p> <div><b>Použití předmětu</b> - [5AP]</div> <div><b>Útěk</b> - [6AP]</div> <p>________________</p> <h1>Souboj detailněji</h1> <div>Během souboje podrž prst na políčku vedle hrdiny...</div> <div><b>Pro útěk</b></div> <p>(vybrané políčko se zvýrazní - tlačítko útoku se změní na tlačítko pohybu)</p> <img alt=flee src=flee_example.png /> <p>[aktivován mód útěku - podrž prst na nepříteli pro návrat k boji]</p> <div><b>Pro změnu cíle útoku</b></div> <p>(červené zvýraznění cíle útoku se přesune na nového nepřítele)</p> <p>[cíl útoku byl změněn]</p></string>
|
||||
<string name="dialog_newversion_title">Vítej</string>
|
||||
<string name="dialog_newversion_message">Děkujeme zs instalaci hry Andor\'s Trail!
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
\n <br />
|
||||
\n <a href=http://andorstrail.com/wiki>Game-Wiki über die Welt von Andors Trail und weitergehende Informationen.</a><br />
|
||||
\n <br />
|
||||
\n <a href=http://github.com/Zukero/andors-trail/>Projekt-Homepage auf github.com für Entwickler.</a><br />
|
||||
\n <a href="https://github.com/AndorsTrailRelease/andors-trail/">Projekt-Homepage auf github.com für Entwickler.</a><br />
|
||||
\n <br />
|
||||
\n Bitte besuche das Forum, um das Spiel mit anderen Spielern zu diskutieren.<br /></string>
|
||||
<!--
|
||||
@@ -161,7 +161,7 @@
|
||||
\n <br />
|
||||
\n Sie sollten ein Exemplar der GNU General Public License zusammen mit diesem Programm erhalten haben. Falls nicht, siehe hier:<a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br />
|
||||
\n <br />
|
||||
\n Für den Quelltext und Verbesserungsanfragen, besuchen Sie bitte die Projektseite:<a href=http://github.com/Zukero/andors-trail/>http://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
\n Für den Quelltext und Verbesserungsanfragen, besuchen Sie bitte die Projektseite:<a href="https://github.com/AndorsTrailRelease/andors-trail/">"https://github.com/AndorsTrailRelease/andors-trail/"</a><br /></string>
|
||||
<string name="about_interface"><![CDATA[
|
||||
|
||||
<div><b>Spiel Einstellungen</b> können über den Menüknopf deines Gerätes erreicht werden.</div>
|
||||
|
||||
@@ -140,6 +140,6 @@
|
||||
<string name="about_button1">Βοήθεια</string>
|
||||
<string name="about_button2">Συγγραφείς</string>
|
||||
<string name="about_button3">Άδεια</string>
|
||||
<string name="about_contents3">"Αυτό το πρόγραμμα είναι δωρεά λογισμικό; μπορείτε να το διανείμετε πάλι και/ή τροποποιήσετε σύμφωνα με τους όρους του GNU Γενική Δημόσια Άδεια όπως δημοσιεύτηκε από το Ίδρυμα Δωρεάν Λογισμικού ; και η εκδοχή 2 της Άδειας , ή κατά την επιλογή σας) οιασδήποτε μετέπειτα εκδοχής.<br /> <br /> Αυτό το πρόγραμμα παρέχεται με την ελπίδα πως θα είναι χρήσιμο, αλλά ΔΙΧΩΣ ΚΑΜΙΑ ΕΓΓΥΗΣΗ ; ούτε και την εγγύηση που αναφέρεται στον ΕΜΠΟΡΙΚΟ ΣΚΟΠΟ ή ΚΑΤΑΛΛΗΛΟΤΗΤΑ ΓΙΑ ΕΝΑΝ ΕΙΔΙΚΟ ΣΚΟΠΟ . Δες την Γενική Επίσημη Άδεια GNU για περισσότερες λεπτομέρειες .<br /> <br /> Θα πρέπει να έχεις λάβει ένα αντίγραφο του GNU Γενική Δημόσια Άδεια μαζί με αυτό το πρόγραμμα; Αν όχι, δες <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Για τον κώδικα πηγής και αιτήματα χαρακτηριστικών, επισκεφτείτε την σελίδα του πρότζεκτ στο <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br />"</string>
|
||||
<string name="about_contents3">"Αυτό το πρόγραμμα είναι δωρεά λογισμικό; μπορείτε να το διανείμετε πάλι και/ή τροποποιήσετε σύμφωνα με τους όρους του GNU Γενική Δημόσια Άδεια όπως δημοσιεύτηκε από το Ίδρυμα Δωρεάν Λογισμικού ; και η εκδοχή 2 της Άδειας , ή κατά την επιλογή σας) οιασδήποτε μετέπειτα εκδοχής.<br /> <br /> Αυτό το πρόγραμμα παρέχεται με την ελπίδα πως θα είναι χρήσιμο, αλλά ΔΙΧΩΣ ΚΑΜΙΑ ΕΓΓΥΗΣΗ ; ούτε και την εγγύηση που αναφέρεται στον ΕΜΠΟΡΙΚΟ ΣΚΟΠΟ ή ΚΑΤΑΛΛΗΛΟΤΗΤΑ ΓΙΑ ΕΝΑΝ ΕΙΔΙΚΟ ΣΚΟΠΟ . Δες την Γενική Επίσημη Άδεια GNU για περισσότερες λεπτομέρειες .<br /> <br /> Θα πρέπει να έχεις λάβει ένα αντίγραφο του GNU Γενική Δημόσια Άδεια μαζί με αυτό το πρόγραμμα; Αν όχι, δες <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Για τον κώδικα πηγής και αιτήματα χαρακτηριστικών, επισκεφτείτε την σελίδα του πρότζεκτ στο <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br />"</string>
|
||||
<string name="localize_resources_from_mo_filename">el.mo</string>
|
||||
</resources>
|
||||
@@ -141,10 +141,10 @@
|
||||
<br /><br />
|
||||
<a href=http://andorstrail.com/>Foros de juego en andorstrail.com para preguntas y discusiones de juego.</a><br />
|
||||
<br />
|
||||
<a href=http://andorstrail.com/wiki>Wiki Juego para información sobre el mundo de Trail del Andor, entre otras cosas.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Código fuente del proyecto en github.com para los desarrolladores.</a><br /> <br /> Por favor visite los foros para discutir el juego con otros jugadores.<br />
|
||||
<a href=http://andorstrail.com/wiki>Wiki Juego para información sobre el mundo de Trail del Andor, entre otras cosas.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Código fuente del proyecto en github.com para los desarrolladores.</a><br /> <br /> Por favor visite los foros para discutir el juego con otros jugadores.<br />
|
||||
</string>
|
||||
<string name="about_contents3">
|
||||
Este programa es software libre; puedes redistribuirlo y / o modificarlo bajo los términos de la Licencia Pública General GNU publicada por la Fundación para el Software Libre; . ya sea la versión 2 de la Licencia, o (a su elección) cualquier versión posterior <br /> <br /> Este programa se distribuye con la esperanza de que sea útil, pero SIN NINGUNA GARANTÍA; ni siquiera la garantía implícita de COMERCIALIZACIÓN o IDONEIDAD PARA UN PROPÓSITO PARTICULAR. Vea la Licencia Pública General GNU para más detalles <br /> <br /> Usted debería haber recibido una copia de la Licencia Pública General de GNU junto con este programa.; si no, ver <a href=http://www.gnu.org/licenses> http://www.gnu.org/licenses </a> <br /> <br /> Para las solicitudes de código fuente y de la característica, por favor visite la página del proyecto en <a href=https://github.com/Zukero/andors-trail/> https://github.com/Zukero/andors-trail/ </a> <br />
|
||||
Este programa es software libre; puedes redistribuirlo y / o modificarlo bajo los términos de la Licencia Pública General GNU publicada por la Fundación para el Software Libre; . ya sea la versión 2 de la Licencia, o (a su elección) cualquier versión posterior <br /> <br /> Este programa se distribuye con la esperanza de que sea útil, pero SIN NINGUNA GARANTÍA; ni siquiera la garantía implícita de COMERCIALIZACIÓN o IDONEIDAD PARA UN PROPÓSITO PARTICULAR. Vea la Licencia Pública General GNU para más detalles <br /> <br /> Usted debería haber recibido una copia de la Licencia Pública General de GNU junto con este programa.; si no, ver <a href=http://www.gnu.org/licenses> http://www.gnu.org/licenses </a> <br /> <br /> Para las solicitudes de código fuente y de la característica, por favor visite la página del proyecto en <a href=https://github.com/AndorsTrailRelease/andors-trail/> https://github.com/AndorsTrailRelease/andors-trail/ </a> <br />
|
||||
</string>
|
||||
<string name="dialog_newversion_title">Bienvenido</string>
|
||||
<string name="dialog_newversion_message">
|
||||
|
||||
@@ -386,7 +386,7 @@ Zure iruzkinak ongi etorriak dira!
|
||||
<br />
|
||||
<a href=http://andorstrail.com/wiki>Jokoaren Wikian Andorren bidearen munduari buruzko informazioa dago, besteak beste.</a><br />
|
||||
<br />
|
||||
<a href=https://github.com/Zukero/andors-trail/>Proiektuaren iturburu kodea github.com webgunean dago garatzaileen eskura.</a><br />
|
||||
<a href=https://github.com/AndorsTrailRelease/andors-trail/>Proiektuaren iturburu kodea github.com webgunean dago garatzaileen eskura.</a><br />
|
||||
<br />
|
||||
Foroetan ongi etorria zara, zatoz beste jokalariekin jokoari buruz eztabaidatzera.<br />
|
||||
"</string>
|
||||
|
||||
@@ -139,7 +139,7 @@
|
||||
<string name="about_button1">Aide</string>
|
||||
<string name="about_button2">Auteurs</string>
|
||||
<string name="about_button3">Licence</string>
|
||||
<string name="about_contents1">Merci d\'utiliser Sur les traces d\'Andor, un jeu de rôle libre pour Android.<br /> <br /> <a href=http://andorstrail.com/>Forum du jeu andorstrail.com pour les questions et les discussions sur la façon de jouer.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Wiki du jeu pour plus d\'information sur le monde de Sur les traces d\'Andor.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Code source du projet sur github.com pour les développeurs.</a><br /> <br /> Vous pouvez visiter les forums pour discuter du jeu avec d\'autres joueurs.<br /></string>
|
||||
<string name="about_contents1">Merci d\'utiliser Sur les traces d\'Andor, un jeu de rôle libre pour Android.<br /> <br /> <a href=http://andorstrail.com/>Forum du jeu andorstrail.com pour les questions et les discussions sur la façon de jouer.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Wiki du jeu pour plus d\'information sur le monde de Sur les traces d\'Andor.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Code source du projet sur github.com pour les développeurs.</a><br /> <br /> Vous pouvez visiter les forums pour discuter du jeu avec d\'autres joueurs.<br /></string>
|
||||
<string name="about_contents3">
|
||||
Ce programme est un logiciel libre ; vous pouvez le redistribuer ou le modifier suivant les termes de la « GNU General Public License » telle que publiée par la Free Software Foundation ; soit la version 2 de cette licence, soit (à votre discrétion) une version ultérieure quelconque.<br />
|
||||
<br />
|
||||
@@ -147,7 +147,7 @@
|
||||
<br />
|
||||
Vous devriez avoir reçu une copie de la Licence Générale Publique GNU avec ce programme ; si ce n’est pas le cas, consultez : <a href="http://www.gnu.org/licenses">http://www.gnu.org/licenses</a><br />
|
||||
<br />
|
||||
Pour toute requête concernant le code source ou les fonctionnalités, veuillez visiter la page du projet : <a href="https://github.com/Zukero/andors-trail/">https://github.com/Zukero/andors-trail/</a><br />
|
||||
Pour toute requête concernant le code source ou les fonctionnalités, veuillez visiter la page du projet : <a href="https://github.com/AndorsTrailRelease/andors-trail/">https://github.com/AndorsTrailRelease/andors-trail/</a><br />
|
||||
</string>
|
||||
<string name="dialog_newversion_title">Bienvenue</string>
|
||||
<string name="dialog_newversion_message">Merci à vous d\'avoir téléchargé Sur les traces d\'Andor!
|
||||
|
||||
@@ -261,7 +261,7 @@
|
||||
<string name="bulkselection_sell_confirmation">Biztosan el szeretnéd adni: %1$s? Ez a tárgy %2$s, és nem biztos, hogy vissza tudod szerezni.</string>
|
||||
|
||||
<string name="skill_title_weapon_chance">Fegyver pontossága</string>
|
||||
<string name="about_contents1">Üdvözöl az Andor nyomában, amely egy nyílt forráskódú, Rouge-szerű RPG Androidra.<br /> <br /> <a href=http://andorstrail.com/>A játék fóruma az andorstrail.com oldalon található a kérdésekhez és a játékmenettel kapcsolatos beszélgetésekhez.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Az Andor nyomában világával kapcsolatos játékinformációk egyebek mellett.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>A projekt forráskódja a github.com oldalon fejlesztők számára.</a><br /> <br /> Látogasd meg a fórumot, ha beszélgetni szeretnél a játékról más játékosokkal.<br /></string>
|
||||
<string name="about_contents1">Üdvözöl az Andor nyomában, amely egy nyílt forráskódú, Rouge-szerű RPG Androidra.<br /> <br /> <a href=http://andorstrail.com/>A játék fóruma az andorstrail.com oldalon található a kérdésekhez és a játékmenettel kapcsolatos beszélgetésekhez.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Az Andor nyomában világával kapcsolatos játékinformációk egyebek mellett.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>A projekt forráskódja a github.com oldalon fejlesztők számára.</a><br /> <br /> Látogasd meg a fórumot, ha beszélgetni szeretnél a játékról más játékosokkal.<br /></string>
|
||||
|
||||
<string name="dialog_newversion_title">Üdvözlünk</string>
|
||||
<string name="dialog_newversion_message">Köszönjük, hogy letöltötted az Andor nyomában játékot!
|
||||
@@ -339,7 +339,7 @@
|
||||
<string name="startscreen_selectherosprite">Válassz hőst</string>
|
||||
<string name="shop_item_sort">Rendezés</string>
|
||||
|
||||
<string name="about_contents3">Ez a program szabad szoftver; terjeszthető illetve módosítható a Free Software Foundation által kiadott GNU General Public License dokumentumában leírtak; akár a licenc 2-es, akár (tetszőleges) későbbi változata szerint.<br /> <br /> Ez a program abban a reményben kerül közreadásra, hogy hasznos lesz, de minden egyéb GARANCIA NÉLKÜL, az ELADHATÓSÁGRA vagy VALAMELY CÉLRA VALÓ ALKALMAZHATÓSÁGRA való származtatott garanciát is beleértve. További részleteket a GNU General Public License tartalmaz.<br /> <br /> A felhasználónak a programmal együtt meg kell kapnia a GNU General Public License egy példányát; ha mégsem kapta meg, akkor tekintse meg a <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> oldalon.<br /> <br /> A forráskódért és a funkciókérésekért látogasd meg a projekt oldalát a <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a> címen.<br /></string>
|
||||
<string name="about_contents3">Ez a program szabad szoftver; terjeszthető illetve módosítható a Free Software Foundation által kiadott GNU General Public License dokumentumában leírtak; akár a licenc 2-es, akár (tetszőleges) későbbi változata szerint.<br /> <br /> Ez a program abban a reményben kerül közreadásra, hogy hasznos lesz, de minden egyéb GARANCIA NÉLKÜL, az ELADHATÓSÁGRA vagy VALAMELY CÉLRA VALÓ ALKALMAZHATÓSÁGRA való származtatott garanciát is beleértve. További részleteket a GNU General Public License tartalmaz.<br /> <br /> A felhasználónak a programmal együtt meg kell kapnia a GNU General Public License egy példányát; ha mégsem kapta meg, akkor tekintse meg a <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> oldalon.<br /> <br /> A forráskódért és a funkciókérésekért látogasd meg a projekt oldalát a <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a> címen.<br /></string>
|
||||
<string name="about_interface"><div>A <b>játék beállításai</b> az eszköz Menü gombjának megnyomásával érhetők el.</div> <p>________________</p> <h1>Felületi ikonok</h1> <div><b>A láda</b><img alt=chest src=chest.png /></div> <p>Gyors tárolóhelyek [Hosszan nyomva a belül lévő zacskóra hozzárendelhetők tárgyak az azonnali használathoz]</p> <div><b>A hős</b><img alt=hero src=char_hero.png /></div> <p>Menü [áttekintő, küldetések, képességek és hátizsák *]</p> <p>* (Miközben a hátizsáknál vagy, nyomj rá egy tárgyra az információkért, illetve nyomd hosszan a további lehetőségekért)</p> <div><b>Az ellenség</b><img alt=monster src=monster.png /></div> <p>Információk [csata közben jelenik meg]</p> <p>________________</p> <h1>Csata</h1> <p>Az ütközet közben végzett művelt akciópontba kerül…</p> <div><b>Támadás</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (A felszerelések felvétele és a tárgyak használata megváltoztathatja az akciópont használati költségét)</p> <div><b>Tárgyak használata</b> - [5AP]</div> <div><b>Menekülés</b> - [6AP]</div> <p>________________</p> <h1>Speciális csata</h1> <div>Csata közben nyomd hosszan a hőssel szomszédos csempét…</div> <div><b>Meneküléshez</b></div> <p>(a választott csempe ki van emelve – a támadás gomb megváltozik mozgásra)</p> <img alt=flee src=flee_example.png /> <p>[menekülés mód aktiválva – nyomj hosszan az ellenségre, hogy újra belépj a csatába]</p> <div><b>Célok megváltoztatásához</b></div> <p>(a piros cél kiemelés vált az ellenségek között)</p> <p>[a cél megváltozott]</p></string>
|
||||
|
||||
<string name="actorcondition_info_immunity">Immunis erre: %1$s</string>
|
||||
|
||||
@@ -525,10 +525,10 @@
|
||||
<string name="conversation_lostgold">[Kamu kehilangan %1$d Emas]</string>
|
||||
<string name="conversation_rewarditem">[Kamu mendapatkan sebuah barang]</string>
|
||||
<string name="conversation_rewarditems">[Kamu mendapatkan %1$d barang]</string>
|
||||
<string name="about_contents1">"Selamat datang di Andor\'s Trail, sebuah roguelike RPG sumber-terbuka untuk Android.<br /><br /><a href=http://andorstrail.com/>Forum permainan di andorstrail.com untuk pertanyaan dan diskusi seputar cara bermain.</a><br /><br /><a href=http://andorstrail.com/wiki>Wiki permainan untuk informasi antara lain tentang dunia Andor\'s Trail.</a><br /><br /><a href=https://github.com/Zukero/andors-trail/>Kode sumber proyek di github.com bagi para pengembang.</a><br /><br />Harap mengunjungi forum untuk mendiskusikan permainan dengan pemain lain.
|
||||
<string name="about_contents1">"Selamat datang di Andor\'s Trail, sebuah roguelike RPG sumber-terbuka untuk Android.<br /><br /><a href=http://andorstrail.com/>Forum permainan di andorstrail.com untuk pertanyaan dan diskusi seputar cara bermain.</a><br /><br /><a href=http://andorstrail.com/wiki>Wiki permainan untuk informasi antara lain tentang dunia Andor\'s Trail.</a><br /><br /><a href=https://github.com/AndorsTrailRelease/andors-trail/>Kode sumber proyek di github.com bagi para pengembang.</a><br /><br />Harap mengunjungi forum untuk mendiskusikan permainan dengan pemain lain.
|
||||
\n "</string>
|
||||
|
||||
<string name="about_contents3">"Program ini adalah perangkat lunak gratis; Anda dapat meredistribusikannya dan/atau memodifikasinya di bawah persyaratan Lisensi Public Umum GNU yang diterbitkan oleh Free Software Foundation; baik lisensi versi 2, atau (berdasarkan pilihan Anda) versi mana saja setelahnya.<br /> <br />Program ini didistribusikan dengan harapan bahwa program ini dapat berguna, tetapi TANPA JAMINAN APAPUN; bahkan tanpa jaminan tersirat atas KELAYAKAN UNTUK DIPERDAGANGKAN atau KECOCOKAN UNTUK TUJUAN TERTENTU. Harap menilik Lisensi Publik Umum GNU untuk detil lebih lanjut.<br /><br />Anda seharusnya menerima salinan dari Lisensi Publik Umum GNU beserta program ini; jika tidak, harap menilik <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /><br />Untuk kode sumber dan permintaan fitur, harap kunjungi laman proyek di <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br />
|
||||
<string name="about_contents3">"Program ini adalah perangkat lunak gratis; Anda dapat meredistribusikannya dan/atau memodifikasinya di bawah persyaratan Lisensi Public Umum GNU yang diterbitkan oleh Free Software Foundation; baik lisensi versi 2, atau (berdasarkan pilihan Anda) versi mana saja setelahnya.<br /> <br />Program ini didistribusikan dengan harapan bahwa program ini dapat berguna, tetapi TANPA JAMINAN APAPUN; bahkan tanpa jaminan tersirat atas KELAYAKAN UNTUK DIPERDAGANGKAN atau KECOCOKAN UNTUK TUJUAN TERTENTU. Harap menilik Lisensi Publik Umum GNU untuk detil lebih lanjut.<br /><br />Anda seharusnya menerima salinan dari Lisensi Publik Umum GNU beserta program ini; jika tidak, harap menilik <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /><br />Untuk kode sumber dan permintaan fitur, harap kunjungi laman proyek di <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br />
|
||||
\n "</string>
|
||||
<string name="about_interface"><div><b>Setelan Permainan</b> dapat diakses dengan menekan Tombol Menu dari perangkat.</div><p>________________</p><h1>Ikon Antarmuka</h1><div><b>Peti</b><img alt=chest src=chest.png /></div><p>Slot cepat [Tahan kantong yang ada di dalamnya untuk menetapkan barang demi penggunaan instan]</p><div><b>Pahlawan</b><img alt=hero src=char_hero.png /></div><p>Menu [Ikhtisar, Misi, Keahlian &amp; Inventori *]</p><p>* (Ketika di dalam inventori, tekan sebuah barang untuk menampilkan informasi &amp; tahan untuk lebih banyak opsi)</p><div><b>Musuh</b><img alt=monster src=monster.png /></div><p>Informasi [Muncul saat Pertempuran]</p<p>________________</p><h1>Pertempuran</h1><p>Aksi yang diambil selama pertempuran memerlukan AP...</p><div><b>Menyerang</b> - [3AP] *</div><img alt=attacking src=doubleattackexample.png /><p>* (Memakai Perlengkapan &amp; Menggunakan barang dapat mengubah AP &amp; poin penggunaan)</p><div><b>Menggunakan barang</b> - [5AP]</div><div><b>Melarikan diri</b> - [6AP]</div><p>________________</p><h1>Pertempuran Tingkat Lanjut</h1><div>Selama Pertempuran, tahan petak yang berdampingan dengan Pahlawan...</div><div><b>Untuk Melarikan Diri</b></div><p>(petak yang dipilih tersorot - Tombol Menyerang berubah menjadi Bergerak)</p><img alt=flee src=flee_example.png /><p>[Mode Melarikan Diri aktif - Tahan musuh untuk kembali ke pertempuran]</p><div><b>Untuk Mengganti Sasaran</b></div><p>(Sorotan sasaran merah bergeser di antara musuh)</p><p>[sasaran telah diubah]</p></string>
|
||||
|
||||
|
||||
@@ -161,8 +161,8 @@
|
||||
<string name="about_button1">도움말</string>
|
||||
<string name="about_button2">제작진</string>
|
||||
<string name="about_button3">저작권</string>
|
||||
<string name="about_contents1">안드로이드 오픈 소스 로그라이크 RPG인 앤더의 흔적에 오신 것을 환영합니다.<br /> <br /> <a href=http://andorstrail.com/>게임 포럼에서 질문이나 게임 플레이 토론을 할 수 있습니다.</a><br /> <br /> <a href=http://andorstrail.com/wiki>게임 위키에서 앤더의 흔적 세계관과 그 밖에 다른 정보를 얻으 실 수 있습니다. </a><br /> <br /> <href=https://github.com/Zukero/andors-trail/>개발자용 소스 코드는 github.com를 확인해 주세요.</a><br /> <br /> 다른 플레이어들과 함께 토론하시려면 포럼을 방문하시길 바랍니다.<br /></string>
|
||||
<string name="about_contents3">이 프로그램은 무료 소프트웨어이므로 Free Software Foundation에서 발행한 GNU General Public License의 조건에 따라 재분배하거나 수정할 수 있습니다. 거기에 라이센스의 두번째 버전이나, (당신의 선택에 따라) 이후의 버전도 마찬가지입니다.<br /> <br /> 이 프로그램은 당신이 어떠한 보장, 심지어 상품이나 특정 서비스 제공에 대한 묵시적 보장, 없이 유용하게 사용하길 희망하며 배포됩니다. 자세한 내용은 GNU General Public License를 참조합니다.<br /> 이 프로그램과 함께 GNU General Public License 사본을 받아야 합니다. 그렇지 않은 경우, <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a>를 확인해 주세요.<br /> <br /> 소스 코드와 기능 요청에 대해서는 <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a>의 프로젝트 페이지를 방문해 주십시오.<br /></string>
|
||||
<string name="about_contents1">안드로이드 오픈 소스 로그라이크 RPG인 앤더의 흔적에 오신 것을 환영합니다.<br /> <br /> <a href=http://andorstrail.com/>게임 포럼에서 질문이나 게임 플레이 토론을 할 수 있습니다.</a><br /> <br /> <a href=http://andorstrail.com/wiki>게임 위키에서 앤더의 흔적 세계관과 그 밖에 다른 정보를 얻으 실 수 있습니다. </a><br /> <br /> <href=https://github.com/AndorsTrailRelease/andors-trail/>개발자용 소스 코드는 github.com를 확인해 주세요.</a><br /> <br /> 다른 플레이어들과 함께 토론하시려면 포럼을 방문하시길 바랍니다.<br /></string>
|
||||
<string name="about_contents3">이 프로그램은 무료 소프트웨어이므로 Free Software Foundation에서 발행한 GNU General Public License의 조건에 따라 재분배하거나 수정할 수 있습니다. 거기에 라이센스의 두번째 버전이나, (당신의 선택에 따라) 이후의 버전도 마찬가지입니다.<br /> <br /> 이 프로그램은 당신이 어떠한 보장, 심지어 상품이나 특정 서비스 제공에 대한 묵시적 보장, 없이 유용하게 사용하길 희망하며 배포됩니다. 자세한 내용은 GNU General Public License를 참조합니다.<br /> 이 프로그램과 함께 GNU General Public License 사본을 받아야 합니다. 그렇지 않은 경우, <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a>를 확인해 주세요.<br /> <br /> 소스 코드와 기능 요청에 대해서는 <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a>의 프로젝트 페이지를 방문해 주십시오.<br /></string>
|
||||
<string name="about_interface"><div><b>게임 설정</b>은 기기의 메뉴 버튼을 눌러 찾을 수 있습니다.</div> <p>________________</p> <h1>인터페이스 아이콘들</h1> <div><b>상자</b><img art=heart src=chest.png /></div> <p>퀵슬롯[내부의 주머니를 길게 눌러 즉시 사용할 수 있도록 물건을 등록하세요]</p> <div><b>영웅</b><img alt=hero src=char_hero.png /></div >메뉴 [개요, 임무, 기술 &amp; 물품 목록 *]</p><p>*(물품 목록을 확인하는 중, 정보를 얻기 위해 &amp; 물건을 길게 눌러서 더 많은 옵션을 확인 할 수 있습니다.)<div>적 </b><img alt=monster src=monster.png /></div> <p>정보[전투 중에 나옵니다]<p>________________</p> <h1>전투 중 취해진 행동들은 AP를 소모합니다</p> <div><b>공격</b> - [3AP] *</div> <img attacking src=doubleattackexample.png /> <p>* (장비 착용과 물건 사용은 AP와 비용을 변경할 수 있습니다.) </p><div><b>물건 사용</b> - [5AP]</div> <div><b>도주</b> - [6AP] </div> <p>________________</p> <h1> 고급 전투 </h1> <div> 전투 중에 영웅과 인접한 바닥을 길게 누르면...</div > 도주 </b></div > (선택한 바닥이 강조 표시되고 - 공격 버튼이 이동 버튼으로 변경됩니다) </p> <img alt=flee src=flee_example.png /><p>[도주 상태가 활성화 되었을 때 - 적을 길게 누르면 전투에 재진입합니다]</p> <div><b>목표 변경</b></div> <p>(붉은색 목표 표시를 적 사이로 이동하세요)</p> <p>[목표가 변경됩니다]</p></string>
|
||||
<string name="dialog_newversion_title">환영합니다</string>
|
||||
<string name="dialog_newversion_message">앤더의 흔적을 다운로드해 주셔서 감사합니다!
|
||||
|
||||
@@ -272,7 +272,7 @@
|
||||
<string name="skill_shortdescription_specialization_2hand">Ekspert på tohåndsvåpen</string>
|
||||
<string name="levelup_title">Nivåoppgradering</string>
|
||||
<string name="levelup_buttontext">Nivåoppgradering</string>
|
||||
<string name="about_contents1">Velkommen til Andor\'s Trail, et friprog-spill i rouge-stil for Android.<br /> <br /> <a href=http://andorstrail.com/>Spillforum på andorstrail.com kan brukes for spørsmål og spillrelaterte diskusjoner.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Spillets wiki har informasjon om spillets verden, med mer.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Prosjektets kildekode er å finne på github.com for utviklere.</a><br /> <br /> Besøk forumet for å diskutere spillet med andre spillere.<br /></string>
|
||||
<string name="about_contents1">Velkommen til Andor\'s Trail, et friprog-spill i rouge-stil for Android.<br /> <br /> <a href=http://andorstrail.com/>Spillforum på andorstrail.com kan brukes for spørsmål og spillrelaterte diskusjoner.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Spillets wiki har informasjon om spillets verden, med mer.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Prosjektets kildekode er å finne på github.com for utviklere.</a><br /> <br /> Besøk forumet for å diskutere spillet med andre spillere.<br /></string>
|
||||
<string name="questlog_includecompleted_prompt">Velg oppdrag som skal vises</string>
|
||||
<string name="questlog_includecompleted_hidecompleted">Skjul fullførte oppdrag</string>
|
||||
<string name="questlog_includecompleted_includecompleted">Inkluder fullførte oppdrag</string>
|
||||
@@ -468,7 +468,7 @@
|
||||
<string name="skill_longdescription_specialization_dualwield">Øker angrepssjansen for å bruke våpen i begge hender med ytterligere %1$d %% av deres opprinnelige angrepssjanser, i tillegg til fordelene gitt av hver våpensstilsferdighet. Blokkeringssjansene fra begge trakterte våpen øker med %2$d %% av deres opprinnelige blokkeringssjanser.</string>
|
||||
<string name="skill_longdescription_specialization_2hand">Øker skadepotensialet for tohåndsvåpen med ytterligere %1$d %% av det opprinnelige skadepotensialet, i tillegg til fordelene gitt av hver våpenstilsferdighet. Angrepssjansene for tohåndsvåpen økes også med %2$d %% av deres opprinnelige angrepssjanser.</string>
|
||||
<string name="skill_longdescription_specialization_weapon_shield">Øker både angrepssjansene og skadepotensialet til våpen. Deres angrepssjanse øker med %1$d %% av deres opprinnelige angrepssjanse, og skadepotensialet øker med %2$d %% av det opprinnelige skadepotensialet.</string>
|
||||
<string name="about_contents3">Dette programmet er fri programvare; du kan redistribuere det og /eller endre det i henhold til vilkårene i GNU General Public-lisensen som publisert av FreeSoftware Foundation; enten versjon 2 av lisensen, eller (etter eget ønske,) en senere versjon.<br /> <br /> Dette programmet er distribuert i håp om at det vil være nyttig, men UTEN NOEN GARANTI; uten selv underforstått implisitt garanti om salgbarhet eller FORMÅLSTJENLIGHET. Se GNU General Public-lisensen for flere detaljer.<br /> <br /> Du skal ha mottatt en kopi av GNU General Public-lisensen sammen med dette programmet; hvis ikke, se <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> For kildekode og funksjonsforespørsler, besøk prosjektnettsiden på <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
<string name="about_contents3">Dette programmet er fri programvare; du kan redistribuere det og /eller endre det i henhold til vilkårene i GNU General Public-lisensen som publisert av FreeSoftware Foundation; enten versjon 2 av lisensen, eller (etter eget ønske,) en senere versjon.<br /> <br /> Dette programmet er distribuert i håp om at det vil være nyttig, men UTEN NOEN GARANTI; uten selv underforstått implisitt garanti om salgbarhet eller FORMÅLSTJENLIGHET. Se GNU General Public-lisensen for flere detaljer.<br /> <br /> Du skal ha mottatt en kopi av GNU General Public-lisensen sammen med dette programmet; hvis ikke, se <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> For kildekode og funksjonsforespørsler, besøk prosjektnettsiden på <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br /></string>
|
||||
<string name="about_interface"><div><b>Spillinnstillinger</b> kan finnes ved å trykke på enhetens menyknapp.</div>
|
||||
\n<p>________________</p><h1>Grensesnittsikoner</h1>
|
||||
\n<div><b>Kisten</b><img alt=chest src=chest.png /></div>
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
<string name="about_button1">Hulp</string>
|
||||
<string name="about_button2">Makers</string>
|
||||
<string name="about_button3">Licentie</string>
|
||||
<string name="about_contents1">Welkom bij Andor\'s Trail. Dit is een open-bron roquelike RPG voor Android.<br /> <br /> <a href=http://andorstrail.com/>Spelforum op andorstrail.com voor vragen en discussies over het spel.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Spelwiki met informatie over de wereld van Andor\'s Trail en vele andere dingen.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Broncode (voor ontwikkelaars) op github.com.</a>>br /> <br /> Bezoek het forum om te discussiëren met andere spelers.<br /></string>
|
||||
<string name="about_contents1">Welkom bij Andor\'s Trail. Dit is een open-bron roquelike RPG voor Android.<br /> <br /> <a href=http://andorstrail.com/>Spelforum op andorstrail.com voor vragen en discussies over het spel.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Spelwiki met informatie over de wereld van Andor\'s Trail en vele andere dingen.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Broncode (voor ontwikkelaars) op github.com.</a>>br /> <br /> Bezoek het forum om te discussiëren met andere spelers.<br /></string>
|
||||
|
||||
<string name="dialog_newversion_title">Welkom</string>
|
||||
<string name="questlog_includecompleted_prompt">Selecteer te tonen queesten</string>
|
||||
@@ -527,7 +527,7 @@
|
||||
<string name="startscreen_newgame_start">Start spel</string>
|
||||
<string name="startscreen_selectherosprite">Kies jouw held</string>
|
||||
<string name="shop_item_sort">Sorteer</string>
|
||||
<string name="about_contents3">Dit programma is gratis software; je mag het heruitgeven en/of aanpassen onder de voorwaarden van de GNU General Public License zoals deze uitgegeven is dooe de Free Software Foundation; ofwel versie 2 van de License, ofwel (indien gewenst) een latere versie.<br /> <br /> Dit programma is uitgegeven in de hoop dat het nuttig is, maar ZONDER ENIGE GARANTIE; zonder zelfs de geimpliceerde garantie van VERKOOPBAARHEID of GESCHIKTHEID VOOR EEN PRAKTISCH NUT. Zie de GNU General Public License voor meer details.<br /> <br /> Je zou een kopie van de GNU General Public License moeten gekregen hebben bij dit programma; indien dit niet zo is, zie <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Voor bron code en verzoekjes inzake het programma, bezoek je best <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
<string name="about_contents3">Dit programma is gratis software; je mag het heruitgeven en/of aanpassen onder de voorwaarden van de GNU General Public License zoals deze uitgegeven is dooe de Free Software Foundation; ofwel versie 2 van de License, ofwel (indien gewenst) een latere versie.<br /> <br /> Dit programma is uitgegeven in de hoop dat het nuttig is, maar ZONDER ENIGE GARANTIE; zonder zelfs de geimpliceerde garantie van VERKOOPBAARHEID of GESCHIKTHEID VOOR EEN PRAKTISCH NUT. Zie de GNU General Public License voor meer details.<br /> <br /> Je zou een kopie van de GNU General Public License moeten gekregen hebben bij dit programma; indien dit niet zo is, zie <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Voor bron code en verzoekjes inzake het programma, bezoek je best <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br /></string>
|
||||
<string name="about_interface"><div><b>Game-instellingen</b> kunt u vinden door op de menuknop van uw apparaat te drukken.<p>____________________________</p> <h1>Interface Iconen</h1> <div><b><b>De kist</b><img alt=chest src=chest.png /></div> <p>Quickslots [Druk lang op de zakjes binnenin om items toe te wijzen voor direct gebruik]</p> <div><b>De held</b><img alt=hero src=char_hero.png /></div> <p>Menu [Overzicht, Queesten, Skills &amp; Inventaris *]</p> <p> <p>* (Druk in de inventaris op een item voor informatie &amp; druk lang op <p> <div><b><b>De Vijand</b><img alt=monster src=monster.png /></div> <p>Informatie [Verschijnt tijdens gevechten]</p> <p>____________________________</p> <h1>Gevecht</h1> <p>Acties tijdens gevechten kosten AP....</p> <p> <div><b>Bezig met aanvallen</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p> <p>* (Uitrusting &amp; Het gebruik van Items kan AP &amp wijzigen; Gebruikskosten)</p> <div><b></b> - [5AP]</div> <div> <div><b>Vluchten</b> - [6AP]</div> <p>________________________</p> <h1>Vechten voor gevorderden</h1> <div>Tijdens gevechten, druk lang op een tegel naast de Held...</div> <div><b><b>om te Vluchten</b></div> <p>(de gekozen tegel is gemarkeerd - Aanvalsknop verandert in Beweeg)</p> <img alt=flee src=flee_example.png /> <p>[vlucht modus geactiveerd - lang op vijand drukken om de gevechten opnieuw te beginnen]</p> <div><b></b></div> <p> <p>(het rode doelwit verschuift tussen vijanden)</p> <p>[het doelwit is veranderd]</p> <p></string>
|
||||
<string name="dialog_newversion_message">Bedankt voor het downloaden van Andor\'s Trail!
|
||||
\n
|
||||
|
||||
@@ -139,7 +139,7 @@
|
||||
<string name="about_button1">Pomoc</string>
|
||||
<string name="about_button2">Autorzy</string>
|
||||
<string name="about_button3">Licencja</string>
|
||||
<string name="about_contents1">Witaj w Andors Trail – otwartej grze roguelike RPG na Androida.<br /> <br /> <a href=http://andorstrail.com/>Forum gry na andorstrail.com – pytania i dyskusje o grze .</a><br /> <br /> <a href=http://andorstrail.com/wiki>Strona wiki z informacjami o Andors Trail.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Kod źródłowy gry dla deweloperów na github.com.</a><br /> <br /> Zachęcamy do odwiedzenia forum gry i dyskusji z innymi graczami.<br /></string>
|
||||
<string name="about_contents1">Witaj w Andors Trail – otwartej grze roguelike RPG na Androida.<br /> <br /> <a href=http://andorstrail.com/>Forum gry na andorstrail.com – pytania i dyskusje o grze .</a><br /> <br /> <a href=http://andorstrail.com/wiki>Strona wiki z informacjami o Andors Trail.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Kod źródłowy gry dla deweloperów na github.com.</a><br /> <br /> Zachęcamy do odwiedzenia forum gry i dyskusji z innymi graczami.<br /></string>
|
||||
<!--
|
||||
This is the GNU GPL v2 text, originally from
|
||||
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||
@@ -154,7 +154,7 @@ Niniejszy program rozpowszechniany jest z nadzieją, iż będzie on użyteczny -
|
||||
Z pewnością wraz z niniejszym programem otrzymałeś też egzemplarz Powszechnej Licencji Publicznej GNU (GNU General Public License);jeśli nie to patrz <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a>
|
||||
<br />
|
||||
<br />
|
||||
W celu pobrania kodu źródłowego i opisu gry odwiedź stronę projektu: <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br />
|
||||
W celu pobrania kodu źródłowego i opisu gry odwiedź stronę projektu: <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br />
|
||||
"</string>
|
||||
<string name="about_interface"><div><b>Opcje Gry</b> uzyskasz, gdy wciśniesz klawisz menu.</div> <p>________________</p> <h1>Ikony interfejsu</h1> <div><b>Skrzynia</b><img alt=chest src=chest.png /></div> <p>Slot ekwipunku [Przytrzymaj dłużej palec na slocie, aby przypisać mu przedmiot]</p> <div><b>Bohater</b><img alt=hero src=char_hero.png /></div> <p>Menu [Przegląd, Zadania, Umiejętności oraz Inwentarz *]</p> <p>* (Gdy jesteś w inwentarzu kliknij przedmiot, żeby otrzymać informacje lub przytrzymaj dłużej palec na przedmiocie aby uzyskać więcej opcji)</p> <div><b>Przeciwnik</b><img alt=monster src=monster.png /></div> <p>Informacja [Wyświetlana podczas walki]</p> <p>________________</p> <h1>Walka</h1> <p>Akcje wykonane podczas walki kosztują Punkty Akcji (PA)...</p> <div><b>Atak</b> - [3PA] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (Ekwipunek oraz użycie przedmiotów może wpłynąć na ilość PA i(lub) koszt użycia)</p> <div><b>Użycie Przedmiotu</b> - [5PA]</div> <div><b>Ucieczka</b> - [6PA]</div> <p>________________</p> <h1>Zaawansowana Walka</h1> <div>Podczas walki przytrzymaj dłużej palec na polu sąsiadującym z Bohaterem...</div> <div><b>Aby uciec</b></div> <p>(Wybrana podświetlona ikona zamienia koszt ataku na koszt ruchu)</p> <img alt=flee src=flee_example.png /> <p>[Tryb ucieczki aktywowany - Przytrzymaj dłużej palec na wrogu by powrócić do trybu walki]</p> <div><b>Aby zmienić cel</b></div> <p>(przełącz czerwone podświetlenie celu między poszczególnymi przeciwnikami)</p> <p>[Cel został zmieniony]</p></string>
|
||||
<string name="dialog_newversion_title">Witaj</string>
|
||||
|
||||
@@ -144,14 +144,14 @@
|
||||
<string name="about_button1">Ajuda</string>
|
||||
<string name="about_button2">Autores</string>
|
||||
<string name="about_button3">Licença</string>
|
||||
<string name="about_contents1">Bem-vindo ao Trilha de Andor, um RPG roguelike de código aberto no Android.<br /> <br /> <a href=http://andorstrail.com/>Fórum do jogo no andorstrail.com para perguntas e discussões sobre jogabilidade.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Wiki do jogo para informações sobre o mundo de Andor\'s Trail, entre outras coisas.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Código fonte do projeto no github.com para desenvolvedores.</a><br /> <br /> Por favor, visite os fóruns para discutir o jogo com outros jogadores.<br /></string>
|
||||
<string name="about_contents1">Bem-vindo ao Trilha de Andor, um RPG roguelike de código aberto no Android.<br /> <br /> <a href=http://andorstrail.com/>Fórum do jogo no andorstrail.com para perguntas e discussões sobre jogabilidade.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Wiki do jogo para informações sobre o mundo de Andor\'s Trail, entre outras coisas.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Código fonte do projeto no github.com para desenvolvedores.</a><br /> <br /> Por favor, visite os fóruns para discutir o jogo com outros jogadores.<br /></string>
|
||||
<!--
|
||||
This is the GNU GPL v2 text, originally from
|
||||
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
||||
For translation of this text, you might be able to find a version in your language here:
|
||||
http://www.gnu.org/licenses/old-licenses/gpl-2.0-translations.html
|
||||
-->
|
||||
<string name="about_contents3">Este programa é software livre; você pode redistribuí-lo e / ou modificá-lo sob os termos da Licença Pública Geral GNU, conforme publicada pela Free Software Foundation; ou a versão 2 da Licença, ou (a seu critério) qualquer versão posterior.<br /> <br /> Este programa é distribuído na esperança de que seja útil, mas SEM QUALQUER GARANTIA; sem mesmo a garantia implícita de COMERCIALIZAÇÃO ou ADEQUAÇÃO A UM DETERMINADO FIM. Veja a Licença Pública Geral GNU para mais detalhes.<br /> Você deve ter recebido uma cópia da Licença Pública Geral GNU junto com este programa; se não, veja<br /> <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Para pedidos de código-fonte e recursos, visite a página do projeto em <a href=https://github.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/</a><br /></string>
|
||||
<string name="about_contents3">Este programa é software livre; você pode redistribuí-lo e / ou modificá-lo sob os termos da Licença Pública Geral GNU, conforme publicada pela Free Software Foundation; ou a versão 2 da Licença, ou (a seu critério) qualquer versão posterior.<br /> <br /> Este programa é distribuído na esperança de que seja útil, mas SEM QUALQUER GARANTIA; sem mesmo a garantia implícita de COMERCIALIZAÇÃO ou ADEQUAÇÃO A UM DETERMINADO FIM. Veja a Licença Pública Geral GNU para mais detalhes.<br /> Você deve ter recebido uma cópia da Licença Pública Geral GNU junto com este programa; se não, veja<br /> <a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses</a><br /> <br /> Para pedidos de código-fonte e recursos, visite a página do projeto em <a href=https://github.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/</a><br /></string>
|
||||
<string name="about_interface"><div><b>Configurações do Jogo</b> podem ser encontradas pressionando o botão Menu do seu dispositivo.</div> <p>________________</p> <h1>Ícones da Interface</h1> <div><b>Baú</b><img alt=chest src=chest.png /></div> <p>Botões rápidos [Pressione e segure os itens dentro da bolsa para atribuir uso imediato]</p> <div><b>O Herói</b><img alt=hero src=char_hero.png /></div> <p>Menu [Visão Geral, Desafios, Habilidades &amp; Inventário *]</p> <p>* (No inventário, pressione um item para informações e pressione e segure para mais opções)</p> <div><b>O Inimigo</b><img alt=monster src=monster.png /></div> <p>Informação [Aparece durante combate]</p> <p>________________</p> <h1>Combate</h1> <p>Ações durante batalha custam pontos de ação(AP)...</p> <div><b>Ataque</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (Equipar itens e usar itens pode altere o custo de uso dos pontos de ação (AP)</p> <div><b>Usando itens</b> - [5AP]</div> <div><b>Fuga</b> - [6AP]</div> <p>________________</p> <h1>Combate avançado</h1> <div>Durante o Combate, pressione e segure um bloco adjacente ao Herói...</div> <div><b>Para Fugir</b></div> <p>(o bloco escolhido é destacado - o botão de ataque muda para Mover)</p> <img alt=flee src=flee_example.png /> <p>[modo de fuga ativado - pressione e segure o inimigo para voltar a entrar combate]</p> <div><b>Para mudar alvos</b></div> <p>(O destaque do alvo vermelho muda entre os inimigos)</p> <p>[o alvo foi alterado]</p></string>
|
||||
<string name="dialog_newversion_title">Bem-Vindo</string>
|
||||
<string name="dialog_newversion_message">Muito obrigado por baixar o Trilha de Andor!
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -145,7 +145,7 @@
|
||||
<string name="preferences_display_fullscreen_title">Tam ekran</string>
|
||||
<string name="preferences_display_fullscreen">Oyunu tam ekran modunda görüntüler. (Yeniden başlatma gerektirir)</string>
|
||||
<string name="preferences_dialog_confirmrest_title">Dinlenme onayı</string>
|
||||
<string name="about_contents1">" Android üzerinde açık kaynak kodlu roguelike RPG olan Andor\'un İzinde\'ye hoş geldiniz.<br /> <br /> <a href=http://andorstrail.com/>Sorularınız ve oyun tartışmaları için oyun forumları andorstrail.com adresini ziyaret edebilirsiniz.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Diğer şeylerin yanı sıra Andor\'un İzinde dünyası hakkında bilgi için Oyun wiki\'si.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>Geliştiriciler için github.com üzerindeki proje kaynak kodu.</a><br /> <br />Oyunu diğer oyuncularla tartışmak için lütfen forumları ziyaret ediniz. "</string>
|
||||
<string name="about_contents1">" Android üzerinde açık kaynak kodlu roguelike RPG olan Andor\'un İzinde\'ye hoş geldiniz.<br /> <br /> <a href=http://andorstrail.com/>Sorularınız ve oyun tartışmaları için oyun forumları andorstrail.com adresini ziyaret edebilirsiniz.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Diğer şeylerin yanı sıra Andor\'un İzinde dünyası hakkında bilgi için Oyun wiki\'si.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>Geliştiriciler için github.com üzerindeki proje kaynak kodu.</a><br /> <br />Oyunu diğer oyuncularla tartışmak için lütfen forumları ziyaret ediniz. "</string>
|
||||
<string name="about_interface">" <div><b>Oyun Ayarları</b> cihazınızdaki Menü Butonuna basılarak bulunabilir.</div> <p>________________</p> <h1>Arayüz İkonları</h1> <div><b>Sanduka</b><img alt=chest src=chest.png /></div> <p>Hızlı erişim [Eşyaları atamak ve anında kullanım için içerideki keselere uzun basınız]</p> <div><b>Kahraman</b><img alt=hero src=char_hero.png /></div> <p>Menü [Genel Bakış, Quests, Beceriler &amp; Envanter *]</p> <p>* (Envanterde iken, bilgi için eşyanın üzerine tıklayınız &amp; daha fazla seçenek için uzun basınız)</p> <div><b>Düşman</b><img alt=monster src=monster.png /></div> <p>Bilgi [Dövüş esnasında görünür]</p> <p>________________</p> <h1>Dövüş</h1> <p>Dövüş sırasında alınan aksiyonlar AP tüketir...</p> <div><b>Saldırmak</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (Ekipman giymek &amp; Eşya kullanmak AP\'yi &amp; kullanım bedelini degiştirebilir</p> <div><b>Eşya kullanmak</b> - [5AP]</div> <div><b>Kaçmak</b> - [6AP]</div> <p>________________</p> <h1>İleri Dövüş</h1> <div>Dövüş sırasında, kahramanın yanındaki bir kareye uzun basınız...</div> <div><b>Kaçmak için</b></div> <p>(seçilen kare vurgulanır - Saldırı Butonu, Hareket\'e döner)</p> <img alt=flee src=flee_example.png /> <p>[kaçma modu aktifleştirildi - Dövüşe dönmek için düşmanın üstüne uzun basınız]</p> <div><b>Hedefi Değiştirmek için</b></div> <p>(kırmızı hedef vurgusu düşmanlar arasında gidip gelir)</p> <p>[hedef değiştirildi]</p> "</string>
|
||||
<string name="preferences_dialog_category">iletişim onay</string>
|
||||
<string name="preferences_dialog_confirmrest">Bir yatağa girdiğinizde dinlenmek isteyip istemediğinize dair bir soru sorar. Diğer türlü her zaman otomatik olarak dinlenirsiniz.</string>
|
||||
@@ -205,7 +205,7 @@
|
||||
<string name="combat_result_herohit">hit %1$s için %2$d hp!</string>
|
||||
<string name="combat_result_herohitcritical">"kritik bir vuruştan hit %1$s hp %2$d hasar aldın!"</string>
|
||||
<string name="inventory_item_equipped">%1$s giydiniz.</string>
|
||||
<string name="about_contents3">" Bu program özgür yazılımdır; siz dağıtabilir ve/veya değiştirebilirsiniz bu şartları altında GNU Genel Kamu Lisansı olarak Free Software Foundation tarafından yayımlanmış; her iki sürüm 2 Lisansı, veya (sizin seçiminize göre) daha sonraki bir sürümünü kapsar.<br /> <br /> Bu program HERHANGİ bir GARANTİ; olmadan ortalama kalite garantisi veya BELLİ BİR AMACA UYGUNLUK ile hiçbir garanti OLMADAN, faydalı olacağı ümidiyle, fakat dağıtılır.Daha fazla ayrıntı için GNU Genel Kamu Lisansı.<bkz:br / > < / > Bu programla birlikte GNU Genel Kamu Lisansı bir kopyasını değilse <a href almış olmalısınız=http://www br.gnu.org/>http://www.gnu.org/licenses</><br /> <br /> kaynak kodu ve özellik istekleri, lütfen <proje sayfasını ziyaret edin a href=https://github lisansları.com/Zukero/andors-trail/>https://github.com/Zukero/andors-trail/<br/></a> "</string>
|
||||
<string name="about_contents3">" Bu program özgür yazılımdır; siz dağıtabilir ve/veya değiştirebilirsiniz bu şartları altında GNU Genel Kamu Lisansı olarak Free Software Foundation tarafından yayımlanmış; her iki sürüm 2 Lisansı, veya (sizin seçiminize göre) daha sonraki bir sürümünü kapsar.<br /> <br /> Bu program HERHANGİ bir GARANTİ; olmadan ortalama kalite garantisi veya BELLİ BİR AMACA UYGUNLUK ile hiçbir garanti OLMADAN, faydalı olacağı ümidiyle, fakat dağıtılır.Daha fazla ayrıntı için GNU Genel Kamu Lisansı.<bkz:br / > < / > Bu programla birlikte GNU Genel Kamu Lisansı bir kopyasını değilse <a href almış olmalısınız=http://www br.gnu.org/>http://www.gnu.org/licenses</><br /> <br /> kaynak kodu ve özellik istekleri, lütfen <proje sayfasını ziyaret edin a href=https://github lisansları.com/AndorsTrailRelease/andors-trail/>https://github.com/AndorsTrailRelease/andors-trail/<br/></a> "</string>
|
||||
<string name="iteminfo_effect_chance_of">%1$s %2$s olasılığı</string>
|
||||
<string name="preferences_movement_dpad_positions_lower_right">Sağ alt köşe</string>
|
||||
<string name="preferences_movement_dpad_positions_lower_left">Sol alt köşe</string>
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
<string name="combat_log_noentries">Поки немає записів.</string>
|
||||
<string name="preferences_high_quality_filters_title">Фільтри високої якості</string>
|
||||
<string name="preferences_high_quality_filters">Вимкніть це, якщо виникли проблеми зі швидкодією на фільтрованих мапах (наприклад, темні печери). Увімкнення цієї опції змусить гру використовувати покращені фільтри кольорів замість суцільного накладання кольорів.</string>
|
||||
<string name="about_contents1">Ласкаво просимо до Andor\'s Trail, рогалик-RPG для Android з відкритим початковим кодом.<br /> <br /> <a href=http://andorstrail.com/>Ігрові форуми на andorstrail.com для питань та обговорень геймплею.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Вікі з інформацією про світ Andor\'s Trail.</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/> Початковий код проекту на github.com для розробників.</a><br /> <br />Будь ласка, відвідуйте форуми та обговорюйте гру з іншими гравцями.<br /></string>
|
||||
<string name="about_contents1">Ласкаво просимо до Andor\'s Trail, рогалик-RPG для Android з відкритим початковим кодом.<br /> <br /> <a href=http://andorstrail.com/>Ігрові форуми на andorstrail.com для питань та обговорень геймплею.</a><br /> <br /> <a href=http://andorstrail.com/wiki>Вікі з інформацією про світ Andor\'s Trail.</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/> Початковий код проекту на github.com для розробників.</a><br /> <br />Будь ласка, відвідуйте форуми та обговорюйте гру з іншими гравцями.<br /></string>
|
||||
<string name="about_contents3"></string>
|
||||
<string name="dialog_newversion_message">Дякуємо за завантаження Andor\'s Trail!
|
||||
\n
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
<string name="about_button1">幫助</string>
|
||||
<string name="about_button2">作者群</string>
|
||||
<string name="about_button3">聲明 or 權限</string>
|
||||
<string name="about_contents1">歡迎來到 Andor\'s Trail,一個開源的、Android的地牢型RPG。<br /> <br /> <a href=http://andorstrail.com/>遊戲論壇在 andorstrail.com,可以提出問題和遊玩的意見。</a><br /> <br /> <a href=http://andorstrail.com/wiki>遊戲的 wiki,有關 Andor\'s Trail 的世界、任務、地圖...等</a><br /> <br /> <a href=https://github.com/Zukero/andors-trail/>專案的原始碼在 github.com 上(給開發者)。</a><br /> <br />歡迎到論壇上和其他玩家共同討論。<br /></string>
|
||||
<string name="about_contents1">歡迎來到 Andor\'s Trail,一個開源的、Android的地牢型RPG。<br /> <br /> <a href=http://andorstrail.com/>遊戲論壇在 andorstrail.com,可以提出問題和遊玩的意見。</a><br /> <br /> <a href=http://andorstrail.com/wiki>遊戲的 wiki,有關 Andor\'s Trail 的世界、任務、地圖...等</a><br /> <br /> <a href=https://github.com/AndorsTrailRelease/andors-trail/>專案的原始碼在 github.com 上(給開發者)。</a><br /> <br />歡迎到論壇上和其他玩家共同討論。<br /></string>
|
||||
|
||||
<string name="localize_resources_from_mo_filename">zh_TW.mo</string>
|
||||
<string name="dialog_recenter">回到中央</string>
|
||||
@@ -182,7 +182,7 @@
|
||||
<string name="startscreen_newgame_start">開始遊戲</string>
|
||||
<string name="startscreen_selectherosprite">選擇你的英雄</string>
|
||||
<string name="shop_item_sort">排序</string>
|
||||
<string name="about_contents3">這個程式是免費軟體。您可以根據自由軟體基金會發佈的 GNU 通用公共許可證的條款重新分發或修改它。許可證的第2版,或者(按您的選擇)任何以後的版本。<br/> <br/>此程式希望被分發在有用的地方,但不需要任何保證。即使是對適銷性或特定用途適用性的保證。有關詳細資訊,請參閱 GNU 通用公共許可證。<br/><br/>您應該已經收到 GNU 通用公共許可證的副本以及此程式;如果沒有,請參閱<a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses<a><br/><br/>有關原始程式碼和功能請求,請訪問項目頁面,網址為<a href=https://github.com/zUkero/andor trail/>https://github.com/zukero/andor trail/</a><br/></string>
|
||||
<string name="about_contents3">這個程式是免費軟體。您可以根據自由軟體基金會發佈的 GNU 通用公共許可證的條款重新分發或修改它。許可證的第2版,或者(按您的選擇)任何以後的版本。<br/> <br/>此程式希望被分發在有用的地方,但不需要任何保證。即使是對適銷性或特定用途適用性的保證。有關詳細資訊,請參閱 GNU 通用公共許可證。<br/><br/>您應該已經收到 GNU 通用公共許可證的副本以及此程式;如果沒有,請參閱<a href=http://www.gnu.org/licenses>http://www.gnu.org/licenses<a><br/><br/>有關原始程式碼和功能請求,請訪問項目頁面,網址為<a href=https://github.com/AndorsTrailRelease/andor trail/>https://github.com/AndorsTrailRelease/andor trail/</a><br/></string>
|
||||
<string name="about_interface"><div><b>遊戲設定</b>可以透過按下選單按鈕找到</div> <p>________________</p> <h1>介面圖標</h1> <div><b>箱子</b><img alt=chest src=chest.png /></div> <p>快捷欄位 [長按來選擇物品或是點擊馬上使用]</p> <div><b>英雄</b><img alt=hero src=char_hero.png /></div> <p>選單 [總攬, 任務, 技能 &amp; 背包 *]</p> <p>* (當你在背包介面,點擊一個物品可以看到自訓 &amp; 長按有更多選項)</p> <div><b>敵人</b><img alt=monster src=monster.png /></div> <p>資訊 [戰鬥時會出現]</p> <p>________________</p> <h1>戰鬥</h1> <p>戰鬥中的行動會消耗行動點數(AP)</p> <div><b>攻擊</b> - [3AP] *</div> <img alt=attacking src=doubleattackexample.png /> <p>* (裝備 &amp; 使用物品 可能會影響 AP 的消耗</p> <div><b>使用物品</b> - [5AP]</div> <div><b>逃跑</b> - [6AP]</div> <p>________________</p> <h1>進階戰鬥</h1> <div>在戰鬥中,長按英雄附近的方塊...</div> <div><b>逃跑</b></div> <p>(選擇的方塊會被標記 - 攻擊按鈕會變成移動)</p> <img alt=flee src=flee_example.png /> <p>[逃跑模式啟動 - 長按敵人來重新進入戰鬥]</p> <div><b>改變目標</b></div> <p>(紅色的標記會顯示敵人間你正在選擇的目標)</p> <p>[目標已經改變]</p></string>
|
||||
<string name="dialog_newversion_title">歡迎</string>
|
||||
<string name="dialog_newversion_message">感謝你下載 Andor\'s Trail!
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
<item>Française (57%)</item>
|
||||
<item>Italiano (90%)</item>
|
||||
<item>Magyar (44%)</item>
|
||||
<item>Polski (93%)</item>
|
||||
<item>Polski (94%)</item>
|
||||
<item>Português (78%)</item>
|
||||
<item>Português Brasil (82%)</item>
|
||||
<item>Русский язык (100%)</item>
|
||||
|
||||
@@ -121,7 +121,8 @@
|
||||
<item>@raw/questlist_shortcut_lodar</item>
|
||||
<item>@raw/questlist_pathway_fallhaven</item>
|
||||
<item>@raw/questlist_halvor_surprise</item>
|
||||
-
|
||||
-
|
||||
|
||||
|
||||
|
||||
<item>@raw/questlist_stoutford</item>
|
||||
|
||||
@@ -239,11 +239,6 @@
|
||||
<property name="place" value="trapexit"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="arulircave_trap10_msg" type="script" x="192" y="352" width="96" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="6" name="arulir_2" type="spawn" x="64" y="64" width="160" height="224">
|
||||
|
||||
@@ -1,183 +1,184 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="30" height="30" tilewidth="32" tileheight="32" infinite="0" nextobjectid="39">
|
||||
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
|
||||
<map version="1.0" orientation="orthogonal" width="30" height="30" tilewidth="32" tileheight="32">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="129" name="map_border_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_border_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="257" name="map_bridge_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_bridge_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="385" name="map_bridge_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_bridge_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="513" name="map_broken_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_broken_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<tileset firstgid="641" name="map_cavewall_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<tileset firstgid="749" name="map_cavewall_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_2.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<tileset firstgid="857" name="map_cavewall_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_3.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<tileset firstgid="965" name="map_cavewall_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cavewall_4.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1073" name="map_chair_table_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_chair_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1201" name="map_chair_table_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_chair_table_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1329" name="map_crate_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_crate_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1457" name="map_cupboard_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_cupboard_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1585" name="map_curtain_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_curtain_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1713" name="map_entrance_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_entrance_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1841" name="map_entrance_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_entrance_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="1969" name="map_fence_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2097" name="map_fence_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2225" name="map_fence_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2353" name="map_fence_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_fence_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2481" name="map_ground_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2609" name="map_ground_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2737" name="map_ground_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2865" name="map_ground_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="2993" name="map_ground_5" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_5.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3121" name="map_ground_6" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_6.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3249" name="map_ground_7" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_7.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3377" name="map_ground_8" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_ground_8.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3505" name="map_house_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_house_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3633" name="map_house_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_house_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3761" name="map_indoor_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_indoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="3889" name="map_indoor_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_indoor_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4017" name="map_kitchen_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_kitchen_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4145" name="map_outdoor_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_outdoor_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4273" name="map_pillar_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_pillar_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4401" name="map_pillar_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_pillar_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4529" name="map_plant_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_plant_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4657" name="map_plant_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_plant_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4785" name="map_rock_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_rock_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="4913" name="map_rock_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_rock_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5041" name="map_roof_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_roof_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5169" name="map_roof_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_roof_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5297" name="map_roof_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_roof_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5425" name="map_shop_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_shop_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5553" name="map_sign_ladder_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_sign_ladder_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5681" name="map_table_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_table_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5809" name="map_trail_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_trail_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="5937" name="map_transition_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="6065" name="map_transition_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="6193" name="map_transition_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_3.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="6321" name="map_transition_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_transition_4.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="6449" name="map_tree_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_tree_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="6577" name="map_tree_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_tree_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="6705" name="map_wall_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<tileset firstgid="6833" name="map_wall_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_2.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<tileset firstgid="6953" name="map_wall_3" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_3.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32" tilecount="120" columns="15">
|
||||
<tileset firstgid="7073" name="map_wall_4" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_wall_4.png" width="480" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="7193" name="map_window_1" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_window_1.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<tileset firstgid="7321" name="map_window_2" tilewidth="32" tileheight="32">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="30" height="30">
|
||||
@@ -187,7 +188,7 @@
|
||||
</layer>
|
||||
<layer name="Objects" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
eJydV0trFEEQ7nRgFxN87Ewyw4omh8Rf4k8Q4i2XnA1ozjn7F5SoF9GzN8nFR3LIgoIQMI/NyV12Qckh5LAYELGLmaK/qanOtPmg2ZnpqvqqqqtqZo2Jw3HHX3+eNmbHred58XsVDK2/PujU9x/b+jPE09zz03qW+71DsLfYYEciJC+ff2wZ86lVXA//kwMxErpkazU1ZjZg81vL55zyRvLkG9tJFT30j+S+JsYMkuI+g7311F8fd7we+oi2/s7XedYic0FnNO34zpSzR3wHDrJ/PYuzj9h2OhZi21FskMx2+TwLxLCQ6fIIzg/3C52RJsc2CFyvf5L6PttZTc2lCHHgvtZnEvvCh3XBuwtxS862qBfcvyNqMBZD2yw/yzJKjtaUGiZkoqbvujUT6B2pG+P/htB7IHTStjFzbs27ddt6LgadFfco27kF8bH/N9O6Twdi/n2AvSXHt+zWvXbVH22G7eL5Op7T0h881wHUy/3SRt/t/y4XgX4v3HrjZvTbvLg/ARuh+dlU0wzObS9CfgLcOOMq9rqeG/thpMTHsRG2bH12vIR74ub9Q9GLTwI5wHO9UOLbUvTw/JdK/08Cswrfa+jTuag9yUdnzbP5dbcq8xO4JlAH2F9UN5z7RfFc2mBO2pN9xKC8/sqqeogbbv8LxMfcM6JPe3CWGgfhmjLLZO1x/SwE/MXvKbJB+uNSh2OU87oLs+yoU9ShrIl3ttqTj2xVF8G1u3dJ3+QwF38kOifjRSlH83jTVvO0ofAT79h634iH+m1UxtBXeowxSOr2Qs97ZR45r3SOHDPVAc/ffoArBqcK78Op6iLOlali7z3IMx+ff+hdr82q0NxAEC/L7Ym+HkOs8l3PoJyOG3jOlfhx1hL6cM35R/9D311XwSRQO+xTL+JbCCHndSyWXV5e2apP2ixu+g4maDkOQZtflPOm/yr/ALcez50=
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects_replace" width="30" height="30">
|
||||
@@ -200,151 +201,151 @@
|
||||
eJy1VjFOxDAQDI4EEh2JdOj4Bk/gEXQ0PIFXIJ4QwQ94ACVcw4kG3UmIGsRV1FQgEUuxvLeZXa8dmCq5jGfiye76qqocD/X2/b6bIEawmKU5301V3Q/+R73voh5zqM75PO1n8b1wkbsn7Neis55F3srAp9rPu/iZRcevz/HL0U75ctTtNE0rrtl3aoFv58Y8DTn8K4HXkd/XIJ9O0ed8xPWcwJOeW2qV4tLF/VBNqhNqTPPMqSc0V1DPck30TqXw88PSszzTFcg4N3PLuyMO8n08sPtK9c2/O/J5a7bvfwbfr/76tb9+N/SO5B8ypr4fLr3/gBJvWrd8f/+J4Gnp1WPljLPsmftS/xzw2ZTjnXMWc0+/5pPUtzY/OawZI0+Uz03mnrnGWTvmaPzUWSL5aqB5hP56AfNDy/mQPUN9it7LUnO3gq8j2Wk9gXw9NsKM5Pvk+TXE92Q+niGnO/H6bpgfNGOv/0S8pflnqVG01msvm6iRyphrTP0PuDF8e8n7L9ek5pGmU5p9CXjPW8B73zoLAn4BkHuMUA==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="30" height="30" visible="0">
|
||||
<layer name="Walkable" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJztkzsSACEIQz3F3v8K3nBbC5QkgDRmhsZRXvg4vzHmi9ZYhdz18rDM9d0uh3VuvWd4rJA8iIeTd5TP9tzzavk6zZ7lor7YnVP2FOlHxR/aKYOH5sngKf5v1xnlMnOt4Kq1Zu1X9V5k7uF6XjFPT4r/yt6iPfNmo7Aic+7mRnmKotyIz9vc27V21vtCix91sCTt
|
||||
eJztk7sRwCAMQ5ki+6/AhrQuCNbHQIPv3HDBT1hK/1rrr692LOTbbA7LjPf+ZszOZ/cZHlvIHETDSjvKZ3eeaZ3pWnnPclFdbOaUnCL7cP4jNoMOi51RxWPZFVxljuur6lNVnio8cnXsyEVlDuP5Dj+zUvTv3C26s8wbheX4fJvr8pRyuY7O09zTb7353tdaD6nfJbQ=
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents" visible="0">
|
||||
<object id="28" name="west2" type="mapchange" x="0" y="544" width="32" height="64">
|
||||
<object name="west2" type="mapchange" x="0" y="544" width="32" height="64">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake5"/>
|
||||
<property name="place" value="east2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="1" name="west" type="mapchange" x="0" y="736" width="32" height="32">
|
||||
<object name="west" type="mapchange" x="0" y="736" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake5"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="east" type="mapchange" x="928" y="160" width="32" height="96">
|
||||
<object name="east" type="mapchange" x="928" y="160" width="32" height="96">
|
||||
<properties>
|
||||
<property name="map" value="arulirmountain2"/>
|
||||
<property name="place" value="west"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="cave" type="mapchange" x="576" y="96" width="32" height="32">
|
||||
<object name="cave" type="mapchange" x="576" y="96" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulircave1"/>
|
||||
<property name="place" value="exit"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="arulirmountain_trap03" type="script" x="256" y="128" width="32" height="32">
|
||||
<object name="arulirmountain_trap03" type="script" x="256" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="5" name="arulirmountain_trap04" type="script" x="640" y="288" width="32" height="32">
|
||||
<object name="arulirmountain_trap04" type="script" x="640" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="arulirmountain_trap05" type="script" x="256" y="352" width="32" height="32">
|
||||
<object name="arulirmountain_trap05" type="script" x="256" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="35" name="bernhar_reminder" type="script" x="576" y="448" width="32" height="32">
|
||||
<object name="bernhar_reminder" type="script" x="576" y="448" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="36" name="bernhar_remove" type="script" x="576" y="352" width="32" height="32">
|
||||
<object name="bernhar_remove" type="script" x="576" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="when" value="enter"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="37" name="arulir_gem2" type="container" x="128" y="160" width="32" height="32"/>
|
||||
<object id="38" name="arulir_gem1" type="container" x="160" y="480" width="32" height="32"/>
|
||||
<object name="arulir_gem2" type="container" x="128" y="160" width="32" height="32"/>
|
||||
<object name="arulir_gem1" type="container" x="160" y="480" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="9" name="arulir_1" type="spawn" x="64" y="736" width="192" height="32">
|
||||
<object name="arulir_1" type="spawn" x="64" y="736" width="192" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="10" name="arulir_1b" type="spawn" x="320" y="736" width="96" height="32">
|
||||
<object name="arulir_1b" type="spawn" x="320" y="736" width="96" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="11" name="arulir_1c" type="spawn" x="416" y="576" width="128" height="192">
|
||||
<object name="arulir_1c" type="spawn" x="416" y="576" width="128" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="12" name="arulir_1d" type="spawn" x="512" y="480" width="224" height="160">
|
||||
<object name="arulir_1d" type="spawn" x="512" y="480" width="224" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="arulir_1e" type="spawn" x="576" y="448" width="32" height="32">
|
||||
<object name="arulir_1e" type="spawn" x="576" y="448" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="arulir_1f" type="spawn" x="576" y="288" width="32" height="96">
|
||||
<object name="arulir_1f" type="spawn" x="576" y="288" width="32" height="96">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="15" name="arulir_1g" type="spawn" x="768" y="96" width="128" height="192">
|
||||
<object name="arulir_1g" type="spawn" x="768" y="96" width="128" height="192">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="16" name="arulir_1h" type="spawn" x="448" y="160" width="288" height="160">
|
||||
<object name="arulir_1h" type="spawn" x="448" y="160" width="288" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="17" name="arulir_1i" type="spawn" x="256" y="288" width="32" height="32">
|
||||
<object name="arulir_1i" type="spawn" x="256" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="18" name="gornaud_4" type="spawn" x="64" y="384" width="224" height="128">
|
||||
<object name="gornaud_4" type="spawn" x="64" y="384" width="224" height="128">
|
||||
<properties>
|
||||
<property name="spawngroup" value="gornaud_4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="19" name="arulir_1j" type="spawn" x="128" y="352" width="160" height="96">
|
||||
<object name="arulir_1j" type="spawn" x="128" y="352" width="160" height="96">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="20" name="arulir_1k" type="spawn" x="128" y="96" width="320" height="128">
|
||||
<object name="arulir_1k" type="spawn" x="128" y="96" width="320" height="128">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="30" name="arulir_1l" type="spawn" x="32" y="576" width="160" height="96">
|
||||
<object name="arulir_1l" type="spawn" x="32" y="576" width="160" height="96">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="21" name="arulir_2" type="spawn" x="544" y="160" width="96" height="64">
|
||||
<object name="arulir_2" type="spawn" x="544" y="160" width="96" height="64">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="34" name="bernhar" type="spawn" x="416" y="832" width="64" height="32">
|
||||
<object name="bernhar" type="spawn" x="416" y="832" width="64" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="bernhar"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys" visible="0">
|
||||
<object id="22" name="arulirmountain_trap:03" type="key" x="256" y="128" width="32" height="32">
|
||||
<object name="arulirmountain_trap:03" type="key" x="256" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
@@ -353,7 +354,7 @@
|
||||
<property name="requireValue" value="3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="23" name="arulirmountain_trap:04" type="key" x="640" y="288" width="32" height="32">
|
||||
<object name="arulirmountain_trap:04" type="key" x="640" y="288" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
@@ -362,7 +363,7 @@
|
||||
<property name="requireValue" value="4"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="24" name="arulirmountain_trap:05" type="key" x="256" y="352" width="32" height="32">
|
||||
<object name="arulirmountain_trap:05" type="key" x="256" y="352" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="arulirmountain_trap"/>
|
||||
@@ -371,7 +372,7 @@
|
||||
<property name="requireValue" value="5"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="33" name="andor:1c" type="key" x="32" y="576" width="32" height="32">
|
||||
<object name="andor:1c" type="key" x="32" y="576" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="do_nothing_but_leave"/>
|
||||
<property name="requireId" value="andor"/>
|
||||
@@ -379,7 +380,7 @@
|
||||
<property name="requireValue" value="1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="31" name="base_nondisplay:2" type="key" x="576" y="160" width="32" height="32">
|
||||
<object name="base_nondisplay:2" type="key" x="576" y="160" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="sign_arulir2"/>
|
||||
<property name="requireId" value="base_nondisplay"/>
|
||||
@@ -387,7 +388,7 @@
|
||||
<property name="requireValue" value="2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="32" name="base_nondisplay:2b" type="key" x="544" y="544" width="32" height="32">
|
||||
<object name="base_nondisplay:2b" type="key" x="544" y="544" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="sign_arulir1"/>
|
||||
<property name="requireId" value="base_nondisplay"/>
|
||||
@@ -397,17 +398,17 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace" visible="0">
|
||||
<object id="25" name="arulirmountain_trap:3" type="replace" x="256" y="128" width="32" height="32">
|
||||
<object name="arulirmountain_trap:3" type="replace" x="256" y="128" width="32" height="32">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="26" name="arulirmountain_trap:4" type="replace" x="640" y="256" width="64" height="64">
|
||||
<object name="arulirmountain_trap:4" type="replace" x="640" y="256" width="64" height="64">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="27" name="arulirmountain_trap:5" type="replace" x="256" y="320" width="64" height="64">
|
||||
<object name="arulirmountain_trap:5" type="replace" x="256" y="320" width="64" height="64">
|
||||
<properties>
|
||||
<property name="Objects" value="Objects_replace"/>
|
||||
</properties>
|
||||
|
||||
@@ -183,9 +183,6 @@
|
||||
<tileset firstgid="7449" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<tileset firstgid="7577" name="map_cavewall_1" tilewidth="32" tileheight="32" tilecount="108" columns="18">
|
||||
<image source="../../../../../ratdom/ATCS/ratdom/created/drawable/map_cavewall_1.png" width="576" height="192"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="30" height="9">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJydk8ENgCAMRUlv7H9lBW3cQG+cdQUHEQNNmqaFwuFFJOE/P2COIeQBCSr7ImfjKhyxQpmWc3NmJ9C/Dwt34xFevpbmCSvb8kh+79uwcmW+HM+A7Cm7jPp4ulprkI01L0K/s+w9cqLi1Tqv3lHtDBD0Hj2v956snrfHO5sr95S/y/+F+ACC/rnA
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.0" tiledversion="1.1.5" orientation="orthogonal" renderorder="right-down" width="29" height="20" tilewidth="32" tileheight="32" infinite="0" nextobjectid="22">
|
||||
<map version="1.2" tiledversion="1.3.0" orientation="orthogonal" renderorder="right-down" compressionlevel="0" width="29" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="22">
|
||||
<properties>
|
||||
<property name="outdoors" value="1"/>
|
||||
</properties>
|
||||
@@ -123,131 +123,134 @@
|
||||
<tileset firstgid="4917" name="map_window_2" tilewidth="32" tileheight="32" tilecount="128" columns="16">
|
||||
<image source="../drawable/map_window_2.png" width="512" height="256"/>
|
||||
</tileset>
|
||||
<layer name="Ground" width="29" height="20">
|
||||
<layer id="1" name="Ground" width="29" height="20">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Objects" width="29" height="20">
|
||||
<layer id="2" name="Objects" width="29" height="20">
|
||||
<data encoding="base64" compression="zlib">
|
||||
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|
||||
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|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Above" width="29" height="20">
|
||||
<layer id="3" name="Above" width="29" height="20">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYKAMvBNgYHgrQLy4NBOFFgLBcSzm4gLk2neBBDuIAYq8DAxKvNjlqBEmwwmkQ8Nem4RwectDmh3haPGbJoBqN6n2IwNc+tKQzNZBUoPuFlyAUJpEt1cHj/uJtZOaAN1OcsOXFJCGxZ/o9oLKqXd0DA/kcpHW9oL8iqt8HggAsve4ACLMiQl75PLekxGYjtAwtvITV/2DDrCZF8aIXw+l5bUsmn5k80ByaTjqCVqC9EFQHgwGOwEPKCJE
|
||||
eAHdlTEOwjAMRQMzSOyIAVa4CBeAG5SjsnKRcgbypVr6+rJb0qQMWIoaJ85/cZq6KdXZe5dSn5taNL5fa2S5/3R4kcpc3quAEbF5/LhN6ZSbZ3P36Gn9w9hjOPtzwV3pN2WZ3+X9doNvbKiV8JkerTMGYi+Um+6Ftbg/dSeVywzWQf9bpq6r8ZWp+63RjtbymVuMclG/UK9+ZVwvl+YiV+ZZjktzjaNPcFG/7cztqXHsc72/rvLdlebVT3C8vFkXfU/vlvXHzOONxevcgb59zLEe5rrgP6E6LX2uey11Iy3wtB5EsS3GjTfF/AB2tCOZ
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable" width="29" height="20" visible="0">
|
||||
<layer id="4" name="Walkable" width="29" height="20" visible="0">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxzFWBgcCUCwwAxaqmlHxmQaye57kQH6Oahi1PqVlLcQchOaroHlxnY7KRGOiHVTmqHOSl2Usuv+OIeF5/aduJLO7TyJ6FwpZaduMyhtp3E6EdXQ4n9xOrDJocPkBNPpLiFEkBJeiAnTVLTvlE8+DEAt+iUbA==
|
||||
eAHtkEsKxDAMQ3OEuVTvf6XBdB4IYSdxuuliAkW2rA/0+oxxbXzj93a0mebEjycwy1xxJz7t1Dm64tF5b/fODKJ5gmQ5klnxcfeH5wTJcm/wyrFXetWu5iqDDvzonOfexSzHOe1k7vao3vPjpq/aNaM7Z51kaDc6ODQnSFblpcOx0u/wdILu8S521+3uO37XsCt2+/BWvrj7DU+GrtU902ecenTOtB1Os57O0TvLWN1n3v9t/m/f+n++t+iUbA==
|
||||
</data>
|
||||
</layer>
|
||||
<layer name="Walkable_replace" width="29" height="20">
|
||||
<layer id="5" name="Walkable_replace" width="29" height="20">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJztwQEBAAAAgiD/r25IQAEAfBsJEAAB
|
||||
eAFjYBgFoyEwGgKjITAaAqMhMBoCoyEwskMAAAkQAAE=
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup name="Mapevents">
|
||||
<objectgroup id="6" name="Mapevents">
|
||||
<object id="1" name="west" type="mapchange" x="0" y="288" width="32" height="160">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake4"/>
|
||||
<property name="place" value="east"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="19" name="north2" type="mapchange" x="832" y="0" width="64" height="32">
|
||||
<object id="2" name="north2" type="mapchange" x="832" y="0" width="64" height="32">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake6"/>
|
||||
<property name="place" value="south2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="2" name="north" type="mapchange" x="320" y="0" width="64" height="32">
|
||||
<object id="3" name="north" type="mapchange" x="320" y="0" width="64" height="32">
|
||||
<properties>
|
||||
<property name="map" value="mountainlake6"/>
|
||||
<property name="place" value="south"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="18" name="east2" type="mapchange" x="896" y="224" width="32" height="64">
|
||||
<object id="4" name="east2" type="mapchange" x="896" y="224" width="32" height="64">
|
||||
<properties>
|
||||
<property name="map" value="arulirmountain1"/>
|
||||
<property name="place" value="west2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="3" name="east" type="mapchange" x="896" y="416" width="32" height="32">
|
||||
<object id="5" name="east" type="mapchange" x="896" y="416" width="32" height="32">
|
||||
<properties>
|
||||
<property name="map" value="arulirmountain1"/>
|
||||
<property name="place" value="west"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="4" name="trapexit" type="mapchange" x="736" y="320" width="32" height="32"/>
|
||||
<object id="6" name="trapexit" type="mapchange" x="736" y="320" width="32" height="32"/>
|
||||
</objectgroup>
|
||||
<objectgroup name="Spawn" visible="0">
|
||||
<object id="5" name="arulir_1" type="spawn" x="672" y="192" width="32" height="64">
|
||||
<objectgroup id="7" name="Spawn" visible="0">
|
||||
<object id="7" name="arulir_1" type="spawn" x="672" y="192" width="32" height="64">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="6" name="arulir_1" type="spawn" x="672" y="256" width="32" height="64">
|
||||
<object id="8" name="arulir_1_1" type="spawn" x="672" y="256" width="32" height="64">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="7" name="arulir_1" type="spawn" x="448" y="448" width="64" height="32">
|
||||
<object id="9" name="arulir_1_2" type="spawn" x="448" y="448" width="64" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="8" name="arulir_1" type="spawn" x="512" y="448" width="64" height="32">
|
||||
<object id="10" name="arulir_1_3" type="spawn" x="512" y="448" width="64" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="9" name="arulir_1" type="spawn" x="608" y="352" width="128" height="160">
|
||||
<object id="11" name="arulir_1_4" type="spawn" x="608" y="352" width="128" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="10" name="maonit_3" type="spawn" x="576" y="96" width="64" height="32">
|
||||
<object id="12" name="maonit_3" type="spawn" x="576" y="96" width="64" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="maonit_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="11" name="arulir_1" type="spawn" x="512" y="96" width="32" height="32">
|
||||
<object id="13" name="arulir_1_5" type="spawn" x="512" y="96" width="32" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="12" name="maonit_3" type="spawn" x="32" y="96" width="160" height="160">
|
||||
<object id="14" name="maonit_3_1" type="spawn" x="32" y="96" width="160" height="160">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="maonit_3"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="13" name="maonit_2" type="spawn" x="64" y="128" width="384" height="384">
|
||||
<object id="15" name="maonit_2" type="spawn" x="64" y="128" width="384" height="384">
|
||||
<properties>
|
||||
<property name="quantity" value="2"/>
|
||||
<property name="spawngroup" value="maonit_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="14" name="maonit_2" type="spawn" x="416" y="64" width="64" height="32">
|
||||
<object id="16" name="maonit_2_1" type="spawn" x="416" y="64" width="64" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="maonit_2"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="15" name="arulir_1" type="spawn" x="800" y="416" width="64" height="32"/>
|
||||
<object id="20" name="arulir_1b" type="spawn" x="832" y="160" width="32" height="32">
|
||||
<object id="17" name="arulir_1a" type="spawn" x="800" y="416" width="64" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="21" name="arulir_1c" type="spawn" x="832" y="32" width="32" height="32">
|
||||
<object id="18" name="arulir_1b" type="spawn" x="832" y="160" width="32" height="32">
|
||||
<properties>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="19" name="arulir_1c" type="spawn" x="832" y="32" width="32" height="32">
|
||||
<properties>
|
||||
<property name="quantity" value="1"/>
|
||||
<property name="spawngroup" value="arulir_1"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Keys">
|
||||
<object id="16" name="arulirmountain_needskin" type="key" x="768" y="416" width="32" height="32">
|
||||
<objectgroup id="8" name="Keys">
|
||||
<object id="20" name="arulirmountain_needskin" type="key" x="768" y="416" width="32" height="32">
|
||||
<properties>
|
||||
<property name="phrase" value="arulirmountain_entrance"/>
|
||||
<property name="requireId" value="arulir_skin"/>
|
||||
@@ -255,8 +258,8 @@
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
<objectgroup name="Replace">
|
||||
<object id="17" name="arulircave_trap:10" type="replace" x="704" y="352" width="64" height="32">
|
||||
<objectgroup id="9" name="Replace">
|
||||
<object id="21" name="arulircave_trap:10" type="replace" x="704" y="352" width="64" height="32">
|
||||
<properties>
|
||||
<property name="Walkable" value="Walkable_replace"/>
|
||||
</properties>
|
||||
|
||||
@@ -24,14 +24,14 @@ public final class AndorsTrailApplication extends Application {
|
||||
public static final boolean DEVELOPMENT_DEBUGRESOURCES = false;
|
||||
public static final boolean DEVELOPMENT_FORCE_STARTNEWGAME = false;
|
||||
public static final boolean DEVELOPMENT_FORCE_CONTINUEGAME = false;
|
||||
public static final boolean DEVELOPMENT_DEBUGBUTTONS = true;
|
||||
public static final boolean DEVELOPMENT_DEBUGBUTTONS = false;
|
||||
public static final boolean DEVELOPMENT_FASTSPEED = false;
|
||||
public static final boolean DEVELOPMENT_VALIDATEDATA = true;
|
||||
public static final boolean DEVELOPMENT_DEBUGMESSAGES = true;
|
||||
public static final boolean DEVELOPMENT_VALIDATEDATA = false;
|
||||
public static final boolean DEVELOPMENT_DEBUGMESSAGES = false;
|
||||
public static final boolean DEVELOPMENT_INCOMPATIBLE_SAVEGAMES = DEVELOPMENT_DEBUGRESOURCES || DEVELOPMENT_DEBUGBUTTONS || DEVELOPMENT_FASTSPEED;
|
||||
public static final int DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION = 999;
|
||||
public static final int CURRENT_VERSION = DEVELOPMENT_INCOMPATIBLE_SAVEGAMES ? DEVELOPMENT_INCOMPATIBLE_SAVEGAME_VERSION : 51;
|
||||
public static final String CURRENT_VERSION_DISPLAY = "0.7.9dev";
|
||||
public static final String CURRENT_VERSION_DISPLAY = "0.7.9";
|
||||
public static final boolean IS_RELEASE_VERSION = !CURRENT_VERSION_DISPLAY.matches(".*[a-d].*");
|
||||
|
||||
private final AndorsTrailPreferences preferences = new AndorsTrailPreferences();
|
||||
|
||||
Reference in New Issue
Block a user