Compare commits

...

2125 Commits
v0.7.4 ... v077

Author SHA1 Message Date
Nut
b51622e213 Merge pull request #1 from NutAndor/v077
V077
2019-12-14 23:48:33 +01:00
Nut
e4c6cbcb77 init branch v077 2019-12-14 23:31:52 +01:00
Nut
cdb16da819 base for v077
with corrected internal google version nbr
2019-11-09 14:53:50 +01:00
Nut
2b72395196 Merge pull request #23 from Zukero/master
PR to get actual
2019-10-03 22:16:20 +02:00
Zukero
495b48cbf8 Merge pull request #138 from NutAndor/v076
Release candidate v076 before compression
2019-10-03 22:09:43 +02:00
Nut
837e54c33e preparation for release build 2019-10-03 21:43:25 +02:00
Nut
18099e016b merge of 0_7_6_ATCS and omicronrg9 2019-06-20 19:12:47 +02:00
Nut
ebd5b538ca basic settings 2019-06-20 17:35:25 +02:00
Nut
74c901953f basic setting 2019-06-20 10:26:22 +02:00
Nut
538750bb0c Merge pull request #21 from Zukero/master
merge zukero
2019-06-20 10:10:50 +02:00
Zukero
c4119fa48e Merge pull request #124 from Chriz76/teleportbrimhaven
debuginterface teleport to brimhaven4 south
2019-06-09 08:50:27 +02:00
Gonk
db36afa5e5 debuginterface teleport to brimhaven4 south 2019-06-08 23:10:36 +02:00
Nut
131ac0ec79 Merge pull request #17 from Zukero/master
sync with zukero
2019-06-05 20:39:20 +02:00
Zukero
97a81e3d8e Merge pull request #120 from Chriz76/randomrequirements
Randomrequirements
2019-05-12 12:04:44 +02:00
Gonk
176cf1dd76 Use chance member in Requirement for random requirements
- it is based on the text in requireID
- adjusted parsing
2019-05-11 21:27:11 +02:00
Gonk
9a0f183392 Added random requirement using the same format like the droplist chance encoded in the requireID. 2019-04-24 23:03:36 +02:00
Zukero
fc569d841f Fixed issue in the debug droplist's chance format (number instead of
string)
2019-04-24 00:48:02 +02:00
Zukero
2623fe6517 Merge pull request #116 from Chriz76/replaceareamapcheck
Fixed replace area validation
2019-04-10 15:21:50 +02:00
Zukero
6deca064d4 Clean up debugging items. 2019-04-10 15:20:56 +02:00
Zukero
f856b03c37 Removed bogus tileset references in a pair of maps. 2019-04-10 15:17:59 +02:00
Gonk
43831ae7e0 Fixed replace area validation 2019-03-28 21:49:24 +01:00
Zukero
a4b2dc8b4e Merge pull request #112 from BWPanda/patch-1
Removed 'guynmart_main_3' duplicate
2019-03-16 08:26:09 +01:00
Zukero
cdbfd5f9b2 Merge pull request #113 from BWPanda/patch-2
Fixed grammar.
2019-03-16 08:24:45 +01:00
Peter Anderson
03958eb3f1 Fixed grammar. 2019-03-15 23:15:01 +02:00
Peter Anderson
65d2a73efa Removed 'guynmart_main_3' duplicate 2019-03-15 22:15:05 +02:00
Zukero
0492bfbde0 Merge pull request #111 from Rijackson/master
Add scythe to axe proficiency skill and whip to blunt proficiency ski…
2019-03-09 19:37:14 +01:00
Rijackson
efe06255a3 Add scythe to axe proficiency skill and whip to blunt proficiency skill. Changes to Falothen's dialogue to reflect this are here: https://github.com/Rijackson/0_7_6_ATCS 2019-03-09 11:30:07 -05:00
Zukero
1dbf4bf5cb Fixes for the most "popular" and puzzling crashes on GPlay,
supposedly caused by extreme race conditions.
2019-02-22 21:02:35 +01:00
Zukero
72a36a7c12 Fix crash when taunting with instant combat speed.
Thanks Little_John for your help tracking it down!
2019-02-22 19:37:30 +01:00
Zukero
cac9237d9e Merge pull request #107 from Rijackson/master
Added Rafael Mendes (fifa1988) to authors.xml for PT/BR translation. …
2019-02-12 08:01:55 +01:00
Rijackson
586c632118 Added Rafael Mendes (fifa1988) to authors.xml for PT/BR translation. Long overdue! 2019-02-11 21:01:16 -05:00
Zukero
0e8602ff87 Bump version code to 47 (0.7.6) 2019-01-26 23:03:32 +01:00
Zukero
83d88deba7 v0.7.5 2019-01-26 23:00:06 +01:00
Zukero
57ed67b87a Workaround for saving issue on first execution of app. 2019-01-26 16:52:13 +01:00
Zukero
9f77828e98 Merge pull request #101 from NutAndor/master
fix guynmart_wood2.tmx bug
2019-01-25 19:05:58 +01:00
Nut
94ad7706c3 fix guynmart_wood2.tmx bug
- ID guynmart_s_lake_11b was missing
- Unkorh could disappear before quest step
2019-01-25 18:26:32 +01:00
NutAndor
db0364e35d Merge pull request #16 from Zukero/master
sync with zukeros
2019-01-25 18:04:44 +01:00
Zukero
52ddeb406a Prevented weird NPE on Taunt for LG V20... 2019-01-24 22:00:54 +01:00
Zukero
a8955c7799 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-24 21:36:06 +01:00
Daniel Stasiak
1cfbb06835 Translated using Weblate (Polish)
Currently translated at 72.9% (6579 of 9023 strings)
2019-01-24 21:35:22 +01:00
Kevin Pochat
e91b059225 Translated using Weblate (Portuguese (Brazil))
Currently translated at 99.2% (519 of 523 strings)
2019-01-24 21:35:17 +01:00
Kevin Pochat
80e93e4e5f Translated using Weblate (Polish)
Currently translated at 99.6% (521 of 523 strings)
2019-01-24 21:35:17 +01:00
Kevin Pochat
595ec93738 Translated using Weblate (Arabic)
Currently translated at 7.1% (37 of 523 strings)
2019-01-24 21:35:16 +01:00
Zukero
574f8b964f Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-24 21:32:48 +01:00
Zukero
a35020d9e3 Bumped version code to 46 (v0.7.5dev) 2019-01-23 23:39:42 +01:00
Zukero
1996dde697 v0.7.4 released. 2019-01-23 23:18:55 +01:00
Daniel Stasiak
b154c65872 Translated using Weblate (Polish)
Currently translated at 72.5% (6542 of 9023 strings)
2019-01-23 22:04:12 +01:00
Lunovox Heavenfinder
c15ebdf6c9 Translated using Weblate (Portuguese (Brazil))
Currently translated at 75.1% (6775 of 9023 strings)
2019-01-22 15:04:53 +01:00
Lunovox Heavenfinder
d97f64c2fa Translated using Weblate (Portuguese)
Currently translated at 71.3% (6434 of 9023 strings)
2019-01-22 15:04:36 +01:00
Daniel Stasiak
d4bda98b09 Translated using Weblate (Polish)
Currently translated at 72.3% (6521 of 9023 strings)
2019-01-22 15:04:32 +01:00
Lunovox Heavenfinder
d041d4bbc4 Translated using Weblate (Portuguese)
Currently translated at 100.0% (523 of 523 strings)
2019-01-22 15:04:24 +01:00
Daniel Stasiak
ea885c746f Translated using Weblate (Polish)
Currently translated at 99.4% (520 of 523 strings)
2019-01-22 15:04:23 +01:00
Nathan
37ba6a5fc8 Translated using Weblate (French)
Currently translated at 100.0% (523 of 523 strings)
2019-01-22 15:04:23 +01:00
Wouter Buckens
94619f7640 Translated using Weblate (Dutch)
Currently translated at 99.6% (521 of 523 strings)
2019-01-22 15:04:22 +01:00
soloply
b060b3797d Translated using Weblate (Russian)
Currently translated at 100.0% (9023 of 9023 strings)
2019-01-22 06:33:07 +01:00
soloply
ff7359e630 Translated using Weblate (Russian)
Currently translated at 100.0% (9023 of 9023 strings)
2019-01-21 09:02:23 +01:00
Zukero
3733bfb432 Updated translations. 2019-01-19 10:09:33 +01:00
Zukero
a4fb5fd664 Merge remote-tracking branch 'weblate/master' 2019-01-19 10:02:52 +01:00
Daniel Stasiak
25b1c9ae38 Translated using Weblate (Polish)
Currently translated at 71.5% (6449 of 9021 strings)
2019-01-19 10:01:55 +01:00
0685d64129
a7dda1a393 Translated using Weblate (Arabic)
Currently translated at 0.2% (18 of 9020 strings)
2019-01-19 10:01:48 +01:00
Daniel Stasiak
a2238d84d2 Translated using Weblate (Polish)
Currently translated at 99.0% (518 of 523 strings)
2019-01-19 10:01:46 +01:00
Zukero
bbe788af86 Merge remote-tracking branch 'weblate/master' 2019-01-19 09:58:13 +01:00
Roberto Palenga
330c375fb8 Translated using Weblate (Italian)
Currently translated at 99.5% (8978 of 9021 strings)
2019-01-17 22:19:48 +01:00
Stefanie Beck
cdefa3da24 Translated using Weblate (German)
Currently translated at 99.9% (9016 of 9021 strings)
2019-01-17 22:19:46 +01:00
Frank Senft
486e0ea25d Translated using Weblate (German)
Currently translated at 99.9% (9016 of 9021 strings)
2019-01-17 22:19:45 +01:00
Nut Andor
d3b461a5a0 Translated using Weblate (German)
Currently translated at 99.9% (9016 of 9021 strings)
2019-01-17 22:19:44 +01:00
Mo Ro
3c40c1738a Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-17 22:19:40 +01:00
Nut Andor
d1f6db4e74 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-17 22:19:39 +01:00
Frank Senft
fa1ff06629 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-17 22:19:39 +01:00
SmallDragon Chen
a869f7aaf3 Translated using Weblate (Chinese (Traditional))
Currently translated at 44.9% (235 of 523 strings)
2019-01-17 22:19:38 +01:00
Alain
5ec63ff1f2 Translated using Weblate (German)
Currently translated at 99.9% (9012 of 9021 strings)
2019-01-15 23:30:53 +01:00
Nut Andor
c04534f8a8 Translated using Weblate (German)
Currently translated at 99.9% (9012 of 9021 strings)
2019-01-15 23:30:47 +01:00
Frank Senft
dda4350775 Translated using Weblate (German)
Currently translated at 99.9% (9012 of 9021 strings)
2019-01-15 23:30:46 +01:00
Nut Andor
dbe3eba475 Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 20:42:37 +01:00
Stefanie Beck
03f295da41 Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 02:23:26 +01:00
Nut Andor
c95e6ec9b7 Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 02:23:25 +01:00
Frank Senft
eebd2808ea Translated using Weblate (German)
Currently translated at 99.9% (9008 of 9021 strings)
2019-01-15 02:23:24 +01:00
Nut Andor
763b613f53 Translated using Weblate (German)
Currently translated at 99.2% (519 of 523 strings)
2019-01-14 20:04:50 +01:00
Frank Senft
5764ae70ca Translated using Weblate (German)
Currently translated at 99.8% (9005 of 9021 strings)
2019-01-14 10:27:08 +01:00
Stefanie Beck
d146e5ddfc Translated using Weblate (German)
Currently translated at 99.8% (9005 of 9021 strings)
2019-01-14 10:27:07 +01:00
Stefanie Beck
552a2aea4c Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-14 00:46:20 +01:00
Alain
30e9e3677b Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-14 00:46:19 +01:00
Nut Andor
a0b20ca400 Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-14 00:46:18 +01:00
soloply
6eeae2bda7 Translated using Weblate (Russian)
Currently translated at 100.0% (9021 of 9021 strings)
2019-01-13 21:19:53 +01:00
Stefanie Beck
aff4ebc98c Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-13 21:19:48 +01:00
Louies
8b8ea1b4c0 Translated using Weblate (Chinese (Traditional))
Currently translated at 3.1% (283 of 9021 strings)
2019-01-13 21:19:45 +01:00
Viktar Vauchkevich
a80423872c Translated using Weblate (Belarusian)
Currently translated at 100.0% (523 of 523 strings)
2019-01-13 21:19:39 +01:00
Nut Andor
bb23acb7f8 Translated using Weblate (German)
Currently translated at 99.9% (9010 of 9021 strings)
2019-01-13 18:59:25 +01:00
Stefanie Beck
9227790c6e Translated using Weblate (German)
Currently translated at 99.9% (9010 of 9021 strings)
2019-01-13 14:33:22 +01:00
Nut Andor
21abb700a0 Translated using Weblate (German)
Currently translated at 99.9% (9010 of 9021 strings)
2019-01-13 14:33:20 +01:00
Zukero
2daa43574e Merge pull request #100 from NutAndor/master
laketower bed
2019-01-13 12:33:44 +01:00
Nut
07af87e484 lookout bed
+ change translators order in authors
2019-01-13 01:17:46 +01:00
Nut
275159a785 Revert "lookout bed"
This reverts commit 735dfa0ba4.
2019-01-13 00:58:07 +01:00
Nut
735dfa0ba4 lookout bed 2019-01-13 00:57:30 +01:00
Zukero
f4a796c49d Merge pull request #99 from NutAndor/master
2 new German translation credits
2019-01-11 23:20:22 +01:00
Stefanie Beck
7504811fa4 Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-11 21:04:23 +01:00
Nut Andor
0ee9017f1c Translated using Weblate (German)
Currently translated at 99.9% (9009 of 9021 strings)
2019-01-11 21:04:23 +01:00
Nut
2919b3ca4b Update authors.xml
2 new German translations credit
2019-01-11 20:45:44 +01:00
NutAndor
4bf668d658 Merge pull request #15 from Zukero/master
sync with zukeros version
2019-01-11 20:39:16 +01:00
Stefanie Beck
4550525399 Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-11 10:49:58 +01:00
Nut Andor
6e114cabb9 Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-11 10:49:57 +01:00
Alain
3d437000c4 Translated using Weblate (German)
Currently translated at 99.8% (9006 of 9021 strings)
2019-01-11 10:49:56 +01:00
Zukero
d25f05c7e7 Typo fix and translations update. 2019-01-10 07:53:31 +01:00
Zukero
32ebdef061 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-10 07:43:14 +01:00
Nut Andor
54005108ca Translated using Weblate (German)
Currently translated at 99.7% (8997 of 9021 strings)
2019-01-10 07:42:48 +01:00
Zukero
bbdd25b957 Ensure conditions consecutive to player attacks are reported after the
attack result in the combat log.
2019-01-10 07:41:27 +01:00
Zukero
9081bad8f9 Merge pull request #98 from jgemmaEIS/fix_tauntCombatLogBug
Fix taunt combat log bug
2019-01-10 07:33:21 +01:00
Stefanie Beck
35fa3d358f Translated using Weblate (German)
Currently translated at 99.7% (8997 of 9021 strings)
2019-01-10 00:25:40 +01:00
soloply
c045851415 Translated using Weblate (Russian)
Currently translated at 100.0% (9021 of 9021 strings)
2019-01-09 21:06:04 +01:00
Stefanie Beck
f037889c87 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 21:05:59 +01:00
soloply
b4ce92d55b Translated using Weblate (Russian)
Currently translated at 100.0% (523 of 523 strings)
2019-01-09 21:05:55 +01:00
Alain
2b11cf3418 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:33:03 +01:00
Frank Senft
035db07607 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:33:03 +01:00
Stefanie Beck
af3a81f694 Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:33:02 +01:00
Nut Andor
1c51489d5e Translated using Weblate (German)
Currently translated at 99.7% (8996 of 9021 strings)
2019-01-09 19:32:59 +01:00
Frank Senft
2c40f27bb4 Translated using Weblate (German)
Currently translated at 99.3% (8961 of 9021 strings)
2019-01-09 18:36:15 +01:00
Nut Andor
0ea56843e2 Translated using Weblate (German)
Currently translated at 99.3% (8961 of 9021 strings)
2019-01-09 18:36:15 +01:00
Stefanie Beck
1d6de6918b Translated using Weblate (German)
Currently translated at 99.3% (8961 of 9021 strings)
2019-01-09 18:36:14 +01:00
Frank Senft
90f882ebe7 Translated using Weblate (German)
Currently translated at 99.3% (8954 of 9021 strings)
2019-01-09 18:16:39 +01:00
Stefanie Beck
65456e197f Translated using Weblate (German)
Currently translated at 99.3% (8954 of 9021 strings)
2019-01-09 18:16:38 +01:00
Frank Senft
f8f0938014 Translated using Weblate (German)
Currently translated at 99.1% (8939 of 9021 strings)
2019-01-09 18:04:45 +01:00
Nut Andor
dc2615f826 Translated using Weblate (German)
Currently translated at 99.1% (8939 of 9021 strings)
2019-01-09 18:04:44 +01:00
Stefanie Beck
a765536953 Translated using Weblate (German)
Currently translated at 99.1% (8939 of 9021 strings)
2019-01-09 18:04:43 +01:00
Nut Andor
424e6b2a47 Translated using Weblate (German)
Currently translated at 98.9% (8923 of 9021 strings)
2019-01-09 17:43:16 +01:00
Stefanie Beck
9323bcae85 Translated using Weblate (German)
Currently translated at 98.9% (8923 of 9021 strings)
2019-01-09 17:43:16 +01:00
Nut Andor
4441485dad Translated using Weblate (German)
Currently translated at 98.8% (8916 of 9021 strings)
2019-01-09 17:37:20 +01:00
Stefanie Beck
10c681d868 Translated using Weblate (German)
Currently translated at 98.8% (8916 of 9021 strings)
2019-01-09 17:37:20 +01:00
Nut Andor
6db77e67d3 Translated using Weblate (German)
Currently translated at 98.7% (8905 of 9021 strings)
2019-01-09 17:31:36 +01:00
Stefanie Beck
33dad47f97 Translated using Weblate (German)
Currently translated at 98.7% (8905 of 9021 strings)
2019-01-09 17:31:35 +01:00
Nut Andor
137d2dfd45 Translated using Weblate (German)
Currently translated at 98.6% (8893 of 9021 strings)
2019-01-09 17:28:33 +01:00
Stefanie Beck
7ecf9c9304 Translated using Weblate (German)
Currently translated at 98.6% (8893 of 9021 strings)
2019-01-09 17:28:31 +01:00
Frank Senft
f41546c740 Translated using Weblate (German)
Currently translated at 98.6% (8893 of 9021 strings)
2019-01-09 17:28:29 +01:00
Nut Andor
b07332f3de Translated using Weblate (German)
Currently translated at 98.2% (8860 of 9021 strings)
2019-01-08 23:09:43 +01:00
Stefanie Beck
b3d61b32d5 Translated using Weblate (German)
Currently translated at 98.2% (8860 of 9021 strings)
2019-01-08 23:09:43 +01:00
Vladislav
ef628f6467 Translated using Weblate (Russian)
Currently translated at 99.4% (520 of 523 strings)
2019-01-08 20:35:19 +01:00
Zukero
4b45e0109a Updated translations after merge of bugfix_0_7_4 ATCS project. 2019-01-08 15:43:28 +01:00
Zukero
82a55c8164 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-08 15:31:02 +01:00
Nut Andor
018c315c8c Translated using Weblate (German)
Currently translated at 98.5% (8838 of 8975 strings)
2019-01-08 15:30:26 +01:00
Alain
321d83f95b Translated using Weblate (German)
Currently translated at 98.5% (8838 of 8975 strings)
2019-01-08 15:30:25 +01:00
Stefanie Beck
8a740dba1c Translated using Weblate (German)
Currently translated at 98.5% (8838 of 8975 strings)
2019-01-08 15:30:24 +01:00
Zukero
97ae4d0878 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-08 15:28:02 +01:00
Zukero
1df0534dc8 Merged ATCS project bugfix_0_7_4 (from rijackson's github repo) 2019-01-08 15:25:47 +01:00
Alain
48147c9611 Translated using Weblate (German)
Currently translated at 98.3% (8826 of 8975 strings)
2019-01-08 15:19:26 +01:00
Nut Andor
6a3b4edf1d Translated using Weblate (German)
Currently translated at 98.3% (8826 of 8975 strings)
2019-01-08 15:19:25 +01:00
Stefanie Beck
11b3efe397 Translated using Weblate (German)
Currently translated at 98.3% (8826 of 8975 strings)
2019-01-08 15:19:23 +01:00
Nut Andor
e315df64ed Translated using Weblate (German)
Currently translated at 97.9% (8788 of 8975 strings)
2019-01-08 14:46:12 +01:00
Stefanie Beck
70d9e3efbd Translated using Weblate (German)
Currently translated at 97.9% (8788 of 8975 strings)
2019-01-08 14:46:12 +01:00
Nut Andor
f80166498e Translated using Weblate (German)
Currently translated at 97.8% (8778 of 8975 strings)
2019-01-08 14:33:31 +01:00
Stefanie Beck
1fac338767 Translated using Weblate (German)
Currently translated at 97.8% (8778 of 8975 strings)
2019-01-08 14:33:30 +01:00
Nut Andor
b5a6cb9c94 Translated using Weblate (German)
Currently translated at 97.7% (8769 of 8975 strings)
2019-01-08 14:26:43 +01:00
Stefanie Beck
0be0bc53e3 Translated using Weblate (German)
Currently translated at 97.7% (8769 of 8975 strings)
2019-01-08 14:26:42 +01:00
Nut Andor
9c0d396cb7 Translated using Weblate (German)
Currently translated at 97.5% (8752 of 8975 strings)
2019-01-08 14:17:21 +01:00
Stefanie Beck
8d8f4f7c95 Translated using Weblate (German)
Currently translated at 97.5% (8752 of 8975 strings)
2019-01-08 14:17:20 +01:00
Nut Andor
52570ebff7 Translated using Weblate (German)
Currently translated at 97.3% (8736 of 8975 strings)
2019-01-08 14:07:26 +01:00
Stefanie Beck
ae6f3112af Translated using Weblate (German)
Currently translated at 97.3% (8736 of 8975 strings)
2019-01-08 14:07:25 +01:00
Nut Andor
2860a6947e Translated using Weblate (German)
Currently translated at 97.3% (8734 of 8975 strings)
2019-01-08 14:02:43 +01:00
Stefanie Beck
2aef469ebe Translated using Weblate (German)
Currently translated at 97.3% (8734 of 8975 strings)
2019-01-08 14:02:43 +01:00
Alain
84b8750024 Translated using Weblate (German)
Currently translated at 97.3% (8730 of 8975 strings)
2019-01-08 13:59:57 +01:00
Nut Andor
f401d0cf1a Translated using Weblate (German)
Currently translated at 97.3% (8730 of 8975 strings)
2019-01-08 13:59:55 +01:00
Alain
250bfc6770 Translated using Weblate (German)
Currently translated at 97.0% (8703 of 8975 strings)
2019-01-08 12:57:17 +01:00
Stefanie Beck
9ed0144f9f Translated using Weblate (German)
Currently translated at 97.0% (8703 of 8975 strings)
2019-01-08 12:57:16 +01:00
Nut Andor
8e67707f65 Translated using Weblate (German)
Currently translated at 97.0% (8703 of 8975 strings)
2019-01-08 12:57:15 +01:00
Stefanie Beck
69fef10ca5 Translated using Weblate (German)
Currently translated at 96.9% (8699 of 8975 strings)
2019-01-08 12:53:21 +01:00
Stefanie Beck
0a875570e0 Translated using Weblate (German)
Currently translated at 96.8% (8690 of 8975 strings)
2019-01-08 07:04:38 +01:00
Nut Andor
fa27515aec Translated using Weblate (German)
Currently translated at 96.8% (8690 of 8975 strings)
2019-01-08 07:04:37 +01:00
Stefanie Beck
b2d09977b3 Translated using Weblate (German)
Currently translated at 96.8% (8686 of 8975 strings)
2019-01-08 00:17:15 +01:00
Nut Andor
3536c7d37c Translated using Weblate (German)
Currently translated at 96.8% (8686 of 8975 strings)
2019-01-08 00:17:15 +01:00
Stefanie Beck
dad7221917 Translated using Weblate (German)
Currently translated at 96.8% (8684 of 8975 strings)
2019-01-08 00:13:59 +01:00
Nut Andor
84381eb55b Translated using Weblate (German)
Currently translated at 96.8% (8684 of 8975 strings)
2019-01-08 00:13:59 +01:00
Stefanie Beck
a8b43778b3 Translated using Weblate (German)
Currently translated at 96.7% (8683 of 8975 strings)
2019-01-08 00:13:40 +01:00
Nut Andor
177ab58203 Translated using Weblate (German)
Currently translated at 96.7% (8683 of 8975 strings)
2019-01-08 00:13:40 +01:00
Stefanie Beck
27fc83b984 Translated using Weblate (German)
Currently translated at 96.7% (8682 of 8975 strings)
2019-01-08 00:13:22 +01:00
Nut Andor
0ec84d4bd4 Translated using Weblate (German)
Currently translated at 96.7% (8682 of 8975 strings)
2019-01-08 00:13:21 +01:00
Stefanie Beck
17c9035580 Translated using Weblate (German)
Currently translated at 96.7% (8681 of 8975 strings)
2019-01-08 00:10:39 +01:00
Nut Andor
abb0453308 Translated using Weblate (German)
Currently translated at 96.7% (8681 of 8975 strings)
2019-01-08 00:10:39 +01:00
Stefanie Beck
a89bda6d57 Translated using Weblate (German)
Currently translated at 96.7% (8680 of 8975 strings)
2019-01-08 00:08:45 +01:00
Nut Andor
eb5cd5fad8 Translated using Weblate (German)
Currently translated at 96.7% (8680 of 8975 strings)
2019-01-08 00:08:45 +01:00
Stefanie Beck
d0dea9fdbc Translated using Weblate (German)
Currently translated at 96.7% (8679 of 8975 strings)
2019-01-08 00:06:15 +01:00
Nut Andor
28691a673d Translated using Weblate (German)
Currently translated at 96.7% (8679 of 8975 strings)
2019-01-08 00:06:15 +01:00
Stefanie Beck
75b3dd3f3c Translated using Weblate (German)
Currently translated at 96.7% (8678 of 8975 strings)
2019-01-08 00:05:03 +01:00
Nut Andor
6a65e00189 Translated using Weblate (German)
Currently translated at 96.7% (8678 of 8975 strings)
2019-01-08 00:05:02 +01:00
Stefanie Beck
08d75a5d5f Translated using Weblate (German)
Currently translated at 96.7% (8677 of 8975 strings)
2019-01-08 00:04:33 +01:00
Nut Andor
db90c06bf6 Translated using Weblate (German)
Currently translated at 96.7% (8677 of 8975 strings)
2019-01-08 00:04:32 +01:00
Stefanie Beck
7d2706fc39 Translated using Weblate (German)
Currently translated at 96.7% (8676 of 8975 strings)
2019-01-08 00:02:43 +01:00
Nut Andor
a70ea2a280 Translated using Weblate (German)
Currently translated at 96.7% (8676 of 8975 strings)
2019-01-08 00:02:42 +01:00
Stefanie Beck
16a625ae28 Translated using Weblate (German)
Currently translated at 96.7% (8675 of 8975 strings)
2019-01-08 00:01:31 +01:00
Nut Andor
144a47d570 Translated using Weblate (German)
Currently translated at 96.7% (8675 of 8975 strings)
2019-01-08 00:01:30 +01:00
Stefanie Beck
74ffd7192e Translated using Weblate (German)
Currently translated at 96.6% (8670 of 8975 strings)
2019-01-07 23:50:07 +01:00
Nut Andor
aae253de06 Translated using Weblate (German)
Currently translated at 96.6% (8670 of 8975 strings)
2019-01-07 23:50:06 +01:00
Stefanie Beck
91b769f8ce Translated using Weblate (German)
Currently translated at 96.6% (8669 of 8975 strings)
2019-01-07 23:49:16 +01:00
Nut Andor
feb8d1f509 Translated using Weblate (German)
Currently translated at 96.6% (8669 of 8975 strings)
2019-01-07 23:49:15 +01:00
Stefanie Beck
cb222e1f6a Translated using Weblate (German)
Currently translated at 96.6% (8667 of 8975 strings)
2019-01-07 23:48:06 +01:00
Nut Andor
2827faff0f Translated using Weblate (German)
Currently translated at 96.6% (8667 of 8975 strings)
2019-01-07 23:48:05 +01:00
Stefanie Beck
a7f0dffff7 Translated using Weblate (German)
Currently translated at 96.5% (8662 of 8975 strings)
2019-01-07 23:42:36 +01:00
Nut Andor
d23f52f67a Translated using Weblate (German)
Currently translated at 96.5% (8662 of 8975 strings)
2019-01-07 23:42:35 +01:00
Stefanie Beck
f05bb8d3fa Translated using Weblate (German)
Currently translated at 96.5% (8660 of 8975 strings)
2019-01-07 23:41:10 +01:00
Nut Andor
59ae56fe43 Translated using Weblate (German)
Currently translated at 96.5% (8660 of 8975 strings)
2019-01-07 23:41:09 +01:00
Stefanie Beck
5118bd2f9f Translated using Weblate (German)
Currently translated at 96.5% (8658 of 8975 strings)
2019-01-07 23:40:33 +01:00
Nut Andor
56113089ab Translated using Weblate (German)
Currently translated at 96.5% (8658 of 8975 strings)
2019-01-07 23:40:32 +01:00
Stefanie Beck
f1e67024c5 Translated using Weblate (German)
Currently translated at 96.5% (8657 of 8975 strings)
2019-01-07 23:38:48 +01:00
Nut Andor
261b1f2559 Translated using Weblate (German)
Currently translated at 96.5% (8657 of 8975 strings)
2019-01-07 23:38:48 +01:00
Stefanie Beck
46f4fad15a Translated using Weblate (German)
Currently translated at 96.4% (8656 of 8975 strings)
2019-01-07 23:36:54 +01:00
Nut Andor
4448dc81c4 Translated using Weblate (German)
Currently translated at 96.4% (8656 of 8975 strings)
2019-01-07 23:36:54 +01:00
Stefanie Beck
33c0c1cc4f Translated using Weblate (German)
Currently translated at 96.4% (8655 of 8975 strings)
2019-01-07 23:36:25 +01:00
Nut Andor
edbe61edaf Translated using Weblate (German)
Currently translated at 96.4% (8655 of 8975 strings)
2019-01-07 23:36:24 +01:00
Stefanie Beck
8d2117c50d Translated using Weblate (German)
Currently translated at 96.4% (8650 of 8975 strings)
2019-01-07 23:30:37 +01:00
Alain
018566622a Translated using Weblate (German)
Currently translated at 96.4% (8650 of 8975 strings)
2019-01-07 23:30:37 +01:00
Nut Andor
89cae935b4 Translated using Weblate (German)
Currently translated at 96.4% (8650 of 8975 strings)
2019-01-07 23:30:36 +01:00
Alain
44e076388f Translated using Weblate (German)
Currently translated at 96.2% (8634 of 8975 strings)
2019-01-07 23:24:35 +01:00
Nut Andor
583c0b369f Translated using Weblate (German)
Currently translated at 96.2% (8634 of 8975 strings)
2019-01-07 23:24:35 +01:00
soloply
40af145912 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2019-01-07 16:06:02 +01:00
Stefanie Beck
c8b30cb225 Translated using Weblate (German)
Currently translated at 96.2% (8631 of 8975 strings)
2019-01-07 16:05:58 +01:00
Balázs Úr
f24d5bb701 Translated using Weblate (Hungarian)
Currently translated at 100.0% (523 of 523 strings)
2019-01-07 16:05:54 +01:00
finnomeno
fc088c96bb Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-07 16:05:53 +01:00
Nut Andor
f31fae008d Translated using Weblate (German)
Currently translated at 96.2% (8630 of 8975 strings)
2019-01-07 15:00:07 +01:00
Stefanie Beck
eba9c68b92 Translated using Weblate (German)
Currently translated at 96.2% (8630 of 8975 strings)
2019-01-07 15:00:06 +01:00
Nut Andor
7f6b00e9e3 Translated using Weblate (German)
Currently translated at 96.1% (8625 of 8975 strings)
2019-01-07 14:57:09 +01:00
Stefanie Beck
45de12dc5b Translated using Weblate (German)
Currently translated at 96.1% (8625 of 8975 strings)
2019-01-07 14:57:08 +01:00
Nut Andor
7abf38d96f Translated using Weblate (German)
Currently translated at 96.1% (8624 of 8975 strings)
2019-01-07 14:56:14 +01:00
Stefanie Beck
5a9cc41b0a Translated using Weblate (German)
Currently translated at 96.1% (8624 of 8975 strings)
2019-01-07 14:56:13 +01:00
Stefanie Beck
db41b0d138 Translated using Weblate (German)
Currently translated at 96.0% (8615 of 8975 strings)
2019-01-07 14:51:50 +01:00
Nut Andor
76a4844bd1 Translated using Weblate (German)
Currently translated at 96.0% (8615 of 8975 strings)
2019-01-07 14:51:48 +01:00
Stefanie Beck
0825c42af3 Translated using Weblate (German)
Currently translated at 95.8% (8602 of 8975 strings)
2019-01-07 01:32:36 +01:00
Nut Andor
f48a83cb8e Translated using Weblate (German)
Currently translated at 95.8% (8602 of 8975 strings)
2019-01-07 01:32:35 +01:00
Stefanie Beck
925ce48c5d Translated using Weblate (German)
Currently translated at 95.8% (8601 of 8975 strings)
2019-01-07 01:31:46 +01:00
Nut Andor
92bfae56d8 Translated using Weblate (German)
Currently translated at 95.8% (8601 of 8975 strings)
2019-01-07 01:31:45 +01:00
Stefanie Beck
b50c743be9 Translated using Weblate (German)
Currently translated at 95.8% (8600 of 8975 strings)
2019-01-07 01:31:08 +01:00
Nut Andor
94a78b8360 Translated using Weblate (German)
Currently translated at 95.8% (8600 of 8975 strings)
2019-01-07 01:31:08 +01:00
Stefanie Beck
9ee12e90cb Translated using Weblate (German)
Currently translated at 95.8% (8599 of 8975 strings)
2019-01-07 01:30:23 +01:00
Nut Andor
20cc37f574 Translated using Weblate (German)
Currently translated at 95.8% (8599 of 8975 strings)
2019-01-07 01:30:22 +01:00
Stefanie Beck
8651cb19ef Translated using Weblate (German)
Currently translated at 95.8% (8598 of 8975 strings)
2019-01-07 01:28:52 +01:00
Nut Andor
489099b00e Translated using Weblate (German)
Currently translated at 95.8% (8598 of 8975 strings)
2019-01-07 01:28:51 +01:00
Stefanie Beck
2573ae49ca Translated using Weblate (German)
Currently translated at 95.7% (8593 of 8975 strings)
2019-01-07 01:24:04 +01:00
Nut Andor
ccb1c39620 Translated using Weblate (German)
Currently translated at 95.7% (8593 of 8975 strings)
2019-01-07 01:24:04 +01:00
Stefanie Beck
c75bd8220a Translated using Weblate (German)
Currently translated at 95.7% (8589 of 8975 strings)
2019-01-07 01:21:53 +01:00
Nut Andor
d47729899f Translated using Weblate (German)
Currently translated at 95.7% (8589 of 8975 strings)
2019-01-07 01:21:52 +01:00
Stefanie Beck
19e4f3fc60 Translated using Weblate (German)
Currently translated at 95.7% (8588 of 8975 strings)
2019-01-07 01:20:21 +01:00
Nut Andor
dd5b66e659 Translated using Weblate (German)
Currently translated at 95.7% (8588 of 8975 strings)
2019-01-07 01:20:21 +01:00
Stefanie Beck
a0107c9fc7 Translated using Weblate (German)
Currently translated at 95.7% (8587 of 8975 strings)
2019-01-07 01:19:37 +01:00
Nut Andor
12b91c79ec Translated using Weblate (German)
Currently translated at 95.7% (8587 of 8975 strings)
2019-01-07 01:19:37 +01:00
Stefanie Beck
735094869a Translated using Weblate (German)
Currently translated at 95.7% (8585 of 8975 strings)
2019-01-07 01:15:42 +01:00
Nut Andor
3d3d2bdc95 Translated using Weblate (German)
Currently translated at 95.7% (8585 of 8975 strings)
2019-01-07 01:15:42 +01:00
Stefanie Beck
3a61166fa3 Translated using Weblate (German)
Currently translated at 95.6% (8584 of 8975 strings)
2019-01-07 01:13:55 +01:00
Nut Andor
49c0bd40a9 Translated using Weblate (German)
Currently translated at 95.6% (8584 of 8975 strings)
2019-01-07 01:13:55 +01:00
Stefanie Beck
46d00ab269 Translated using Weblate (German)
Currently translated at 95.6% (8579 of 8975 strings)
2019-01-07 01:12:15 +01:00
Nut Andor
0dbef41533 Translated using Weblate (German)
Currently translated at 95.6% (8579 of 8975 strings)
2019-01-07 01:12:14 +01:00
Stefanie Beck
e3f1e41a42 Translated using Weblate (German)
Currently translated at 95.6% (8578 of 8975 strings)
2019-01-07 01:11:27 +01:00
Nut Andor
da63d70434 Translated using Weblate (German)
Currently translated at 95.6% (8578 of 8975 strings)
2019-01-07 01:11:26 +01:00
Stefanie Beck
ac14203053 Translated using Weblate (German)
Currently translated at 95.5% (8573 of 8975 strings)
2019-01-07 01:03:59 +01:00
Nut Andor
fc145945d3 Translated using Weblate (German)
Currently translated at 95.5% (8573 of 8975 strings)
2019-01-07 01:03:59 +01:00
Stefanie Beck
e5baba3fa9 Translated using Weblate (German)
Currently translated at 95.5% (8567 of 8975 strings)
2019-01-07 00:59:56 +01:00
Nut Andor
5a6d52a2d5 Translated using Weblate (German)
Currently translated at 95.5% (8567 of 8975 strings)
2019-01-07 00:59:56 +01:00
Stefanie Beck
a8abcd42f8 Translated using Weblate (German)
Currently translated at 95.4% (8566 of 8975 strings)
2019-01-07 00:58:59 +01:00
Nut Andor
205d28c4c7 Translated using Weblate (German)
Currently translated at 95.4% (8566 of 8975 strings)
2019-01-07 00:58:59 +01:00
Stefanie Beck
65a94a2328 Translated using Weblate (German)
Currently translated at 95.4% (8562 of 8975 strings)
2019-01-07 00:54:53 +01:00
Nut Andor
0b111acaca Translated using Weblate (German)
Currently translated at 95.4% (8562 of 8975 strings)
2019-01-07 00:54:52 +01:00
Stefanie Beck
fb3c783a16 Translated using Weblate (German)
Currently translated at 95.3% (8557 of 8975 strings)
2019-01-07 00:41:53 +01:00
Nut Andor
464f3b7b52 Translated using Weblate (German)
Currently translated at 95.3% (8557 of 8975 strings)
2019-01-07 00:41:52 +01:00
Stefanie Beck
f32d49c099 Translated using Weblate (German)
Currently translated at 95.3% (8556 of 8975 strings)
2019-01-07 00:38:07 +01:00
Nut Andor
3922ada983 Translated using Weblate (German)
Currently translated at 95.3% (8556 of 8975 strings)
2019-01-07 00:38:07 +01:00
Stefanie Beck
cc7dcef1d5 Translated using Weblate (German)
Currently translated at 95.3% (8551 of 8975 strings)
2019-01-07 00:35:36 +01:00
Nut Andor
d80ddb9c32 Translated using Weblate (German)
Currently translated at 95.3% (8551 of 8975 strings)
2019-01-07 00:35:35 +01:00
Stefanie Beck
1e77395ea8 Translated using Weblate (German)
Currently translated at 95.2% (8548 of 8975 strings)
2019-01-07 00:32:16 +01:00
Nut Andor
0ca641842b Translated using Weblate (German)
Currently translated at 95.2% (8548 of 8975 strings)
2019-01-07 00:32:14 +01:00
Stefanie Beck
16c37653d6 Translated using Weblate (German)
Currently translated at 95.2% (8540 of 8975 strings)
2019-01-07 00:22:29 +01:00
Nut Andor
8d6762c5d6 Translated using Weblate (German)
Currently translated at 95.2% (8540 of 8975 strings)
2019-01-07 00:22:28 +01:00
Stefanie Beck
dc99489e34 Translated using Weblate (German)
Currently translated at 95.1% (8533 of 8975 strings)
2019-01-07 00:18:05 +01:00
Nut Andor
9b51178a0a Translated using Weblate (German)
Currently translated at 95.1% (8533 of 8975 strings)
2019-01-07 00:18:05 +01:00
Stefanie Beck
1bc699b54d Translated using Weblate (German)
Currently translated at 95.1% (8531 of 8975 strings)
2019-01-06 23:49:18 +01:00
Nut Andor
e28c143682 Translated using Weblate (German)
Currently translated at 95.1% (8531 of 8975 strings)
2019-01-06 23:49:17 +01:00
Stefanie Beck
742af05990 Translated using Weblate (German)
Currently translated at 95.0% (8530 of 8975 strings)
2019-01-06 23:48:27 +01:00
Nut Andor
8cc2f85837 Translated using Weblate (German)
Currently translated at 95.0% (8530 of 8975 strings)
2019-01-06 23:48:27 +01:00
Stefanie Beck
e199322a03 Translated using Weblate (German)
Currently translated at 95.0% (8529 of 8975 strings)
2019-01-06 23:48:07 +01:00
Nut Andor
72c59d0361 Translated using Weblate (German)
Currently translated at 95.0% (8529 of 8975 strings)
2019-01-06 23:48:06 +01:00
Stefanie Beck
a9d7091a8b Translated using Weblate (German)
Currently translated at 95.0% (8524 of 8975 strings)
2019-01-06 23:47:01 +01:00
Nut Andor
0651e96920 Translated using Weblate (German)
Currently translated at 95.0% (8524 of 8975 strings)
2019-01-06 23:47:01 +01:00
Stefanie Beck
477f8a4434 Translated using Weblate (German)
Currently translated at 95.0% (8523 of 8975 strings)
2019-01-06 23:45:06 +01:00
Nut Andor
352147261f Translated using Weblate (German)
Currently translated at 95.0% (8523 of 8975 strings)
2019-01-06 23:45:06 +01:00
Stefanie Beck
7715733f3d Translated using Weblate (German)
Currently translated at 95.0% (8522 of 8975 strings)
2019-01-06 23:44:10 +01:00
Nut Andor
f8604613bf Translated using Weblate (German)
Currently translated at 95.0% (8522 of 8975 strings)
2019-01-06 23:44:09 +01:00
Stefanie Beck
409b525a2f Translated using Weblate (German)
Currently translated at 94.9% (8521 of 8975 strings)
2019-01-06 23:42:28 +01:00
Nut Andor
cfb25c636b Translated using Weblate (German)
Currently translated at 94.9% (8521 of 8975 strings)
2019-01-06 23:42:27 +01:00
Stefanie Beck
3fab230cbf Translated using Weblate (German)
Currently translated at 94.9% (8520 of 8975 strings)
2019-01-06 23:41:45 +01:00
Nut Andor
40637a2dd1 Translated using Weblate (German)
Currently translated at 94.9% (8520 of 8975 strings)
2019-01-06 23:41:45 +01:00
Stefanie Beck
43550b5360 Translated using Weblate (German)
Currently translated at 94.9% (8519 of 8975 strings)
2019-01-06 23:41:29 +01:00
Nut Andor
a731613159 Translated using Weblate (German)
Currently translated at 94.9% (8519 of 8975 strings)
2019-01-06 23:41:28 +01:00
Stefanie Beck
daeeef9fb9 Translated using Weblate (German)
Currently translated at 94.8% (8508 of 8975 strings)
2019-01-06 23:36:45 +01:00
Nut Andor
b67fd5e15a Translated using Weblate (German)
Currently translated at 94.8% (8508 of 8975 strings)
2019-01-06 23:36:44 +01:00
Stefanie Beck
5a482b65d0 Translated using Weblate (German)
Currently translated at 94.8% (8506 of 8975 strings)
2019-01-06 23:34:59 +01:00
Nut Andor
c08d950c27 Translated using Weblate (German)
Currently translated at 94.8% (8506 of 8975 strings)
2019-01-06 23:34:59 +01:00
Stefanie Beck
8ecad6b015 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:32:40 +01:00
Nut Andor
c50f3231b7 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:32:40 +01:00
Stefanie Beck
7bd4bc3c83 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:31:38 +01:00
Nut Andor
2a9b42b074 Translated using Weblate (German)
Currently translated at 94.8% (8504 of 8975 strings)
2019-01-06 23:31:37 +01:00
Stefanie Beck
5c0bfb4fa3 Translated using Weblate (German)
Currently translated at 94.7% (8503 of 8975 strings)
2019-01-06 23:29:49 +01:00
Nut Andor
3e17092802 Translated using Weblate (German)
Currently translated at 94.7% (8503 of 8975 strings)
2019-01-06 23:29:48 +01:00
Stefanie Beck
4f211efa85 Translated using Weblate (German)
Currently translated at 94.7% (8502 of 8975 strings)
2019-01-06 23:24:18 +01:00
Alain
d7fb163c12 Translated using Weblate (German)
Currently translated at 94.7% (8502 of 8975 strings)
2019-01-06 23:24:18 +01:00
Nut Andor
675abbcdc9 Translated using Weblate (German)
Currently translated at 94.7% (8502 of 8975 strings)
2019-01-06 23:24:16 +01:00
Alain
e13e85179d Translated using Weblate (German)
Currently translated at 94.3% (8460 of 8975 strings)
2019-01-06 22:44:15 +01:00
Nut Andor
e37fa0a6d9 Translated using Weblate (German)
Currently translated at 94.3% (8460 of 8975 strings)
2019-01-06 22:44:15 +01:00
Alain
ec05a34afd Translated using Weblate (German)
Currently translated at 94.2% (8458 of 8975 strings)
2019-01-06 22:43:39 +01:00
Nut Andor
49212ee9d7 Translated using Weblate (German)
Currently translated at 94.2% (8458 of 8975 strings)
2019-01-06 22:43:39 +01:00
Alain
5966a4757d Translated using Weblate (German)
Currently translated at 94.2% (8457 of 8975 strings)
2019-01-06 22:43:19 +01:00
Stefanie Beck
4f5dc68e15 Translated using Weblate (German)
Currently translated at 94.2% (8457 of 8975 strings)
2019-01-06 22:43:19 +01:00
Nut Andor
29cf71c675 Translated using Weblate (German)
Currently translated at 94.2% (8457 of 8975 strings)
2019-01-06 22:43:18 +01:00
Stefanie Beck
96f02e8d85 Translated using Weblate (German)
Currently translated at 94.2% (8450 of 8975 strings)
2019-01-06 22:34:37 +01:00
Nut Andor
f3a50625f4 Translated using Weblate (German)
Currently translated at 94.2% (8450 of 8975 strings)
2019-01-06 22:34:36 +01:00
Stefanie Beck
0fd970694f Translated using Weblate (German)
Currently translated at 94.1% (8448 of 8975 strings)
2019-01-06 22:33:16 +01:00
Nut Andor
eeff817b9d Translated using Weblate (German)
Currently translated at 94.1% (8448 of 8975 strings)
2019-01-06 22:33:16 +01:00
Stefanie Beck
4ab03286f9 Translated using Weblate (German)
Currently translated at 94.1% (8445 of 8975 strings)
2019-01-06 22:31:19 +01:00
Nut Andor
52aea0daec Translated using Weblate (German)
Currently translated at 94.1% (8445 of 8975 strings)
2019-01-06 22:31:18 +01:00
Stefanie Beck
8b463d1e8b Translated using Weblate (German)
Currently translated at 94.0% (8434 of 8975 strings)
2019-01-06 18:28:03 +01:00
Nut Andor
c293b5379f Translated using Weblate (German)
Currently translated at 94.0% (8434 of 8975 strings)
2019-01-06 18:28:02 +01:00
Stefanie Beck
e9be9981d6 Translated using Weblate (German)
Currently translated at 93.9% (8425 of 8975 strings)
2019-01-06 17:37:54 +01:00
Nut Andor
7840a95040 Translated using Weblate (German)
Currently translated at 93.9% (8425 of 8975 strings)
2019-01-06 17:37:54 +01:00
Stefanie Beck
eb6c74bbac Translated using Weblate (German)
Currently translated at 93.9% (8424 of 8975 strings)
2019-01-06 17:37:14 +01:00
Nut Andor
79ad3bf37c Translated using Weblate (German)
Currently translated at 93.9% (8424 of 8975 strings)
2019-01-06 17:37:13 +01:00
Stefanie Beck
ffe65f389f Translated using Weblate (German)
Currently translated at 93.8% (8420 of 8975 strings)
2019-01-06 17:35:50 +01:00
Nut Andor
7893943f12 Translated using Weblate (German)
Currently translated at 93.8% (8420 of 8975 strings)
2019-01-06 17:35:49 +01:00
Stefanie Beck
fda6104b16 Translated using Weblate (German)
Currently translated at 93.8% (8419 of 8975 strings)
2019-01-06 17:35:28 +01:00
Nut Andor
468b23b52d Translated using Weblate (German)
Currently translated at 93.8% (8419 of 8975 strings)
2019-01-06 17:35:28 +01:00
Stefanie Beck
782fe027a5 Translated using Weblate (German)
Currently translated at 93.8% (8418 of 8975 strings)
2019-01-06 17:34:44 +01:00
Nut Andor
76bd61178d Translated using Weblate (German)
Currently translated at 93.8% (8418 of 8975 strings)
2019-01-06 17:34:44 +01:00
Stefanie Beck
ebcc6d07c6 Translated using Weblate (German)
Currently translated at 93.8% (8415 of 8975 strings)
2019-01-06 17:32:01 +01:00
Nut Andor
f8eddffc1e Translated using Weblate (German)
Currently translated at 93.8% (8415 of 8975 strings)
2019-01-06 17:32:01 +01:00
Stefanie Beck
1a4ca170e3 Translated using Weblate (German)
Currently translated at 93.7% (8414 of 8975 strings)
2019-01-06 17:31:08 +01:00
Nut Andor
9433870374 Translated using Weblate (German)
Currently translated at 93.7% (8414 of 8975 strings)
2019-01-06 17:31:08 +01:00
Stefanie Beck
176a60e1d5 Translated using Weblate (German)
Currently translated at 93.7% (8410 of 8975 strings)
2019-01-06 17:22:50 +01:00
Nut Andor
06861867df Translated using Weblate (German)
Currently translated at 93.7% (8410 of 8975 strings)
2019-01-06 17:22:50 +01:00
Stefanie Beck
de254e6b00 Translated using Weblate (German)
Currently translated at 93.7% (8406 of 8975 strings)
2019-01-06 17:17:30 +01:00
Nut Andor
a29aca541d Translated using Weblate (German)
Currently translated at 93.7% (8406 of 8975 strings)
2019-01-06 17:17:29 +01:00
Stefanie Beck
18b5866beb Translated using Weblate (German)
Currently translated at 93.6% (8403 of 8975 strings)
2019-01-06 17:16:41 +01:00
Nut Andor
7a9b845468 Translated using Weblate (German)
Currently translated at 93.6% (8403 of 8975 strings)
2019-01-06 17:16:40 +01:00
Stefanie Beck
b22490e9a8 Translated using Weblate (German)
Currently translated at 93.6% (8400 of 8975 strings)
2019-01-06 17:15:52 +01:00
Nut Andor
6b6c917dcc Translated using Weblate (German)
Currently translated at 93.6% (8400 of 8975 strings)
2019-01-06 17:15:51 +01:00
Stefanie Beck
36be89cd43 Translated using Weblate (German)
Currently translated at 93.5% (8395 of 8975 strings)
2019-01-06 17:13:56 +01:00
Nut Andor
2565c78d2f Translated using Weblate (German)
Currently translated at 93.5% (8395 of 8975 strings)
2019-01-06 17:13:56 +01:00
Stefanie Beck
a5bb7a4f9a Translated using Weblate (German)
Currently translated at 93.5% (8394 of 8975 strings)
2019-01-06 17:12:45 +01:00
Nut Andor
05f9b9d34c Translated using Weblate (German)
Currently translated at 93.5% (8394 of 8975 strings)
2019-01-06 17:12:44 +01:00
Stefanie Beck
7cd6f6c120 Translated using Weblate (German)
Currently translated at 93.5% (8393 of 8975 strings)
2019-01-06 17:11:25 +01:00
Nut Andor
41325629da Translated using Weblate (German)
Currently translated at 93.5% (8393 of 8975 strings)
2019-01-06 17:11:25 +01:00
Stefanie Beck
ac72f50214 Translated using Weblate (German)
Currently translated at 93.5% (8391 of 8975 strings)
2019-01-06 17:10:35 +01:00
Nut Andor
6f98acaa5c Translated using Weblate (German)
Currently translated at 93.5% (8391 of 8975 strings)
2019-01-06 17:10:34 +01:00
Stefanie Beck
a052cfd81a Translated using Weblate (German)
Currently translated at 93.4% (8385 of 8975 strings)
2019-01-06 17:08:53 +01:00
Nut Andor
ad2343b684 Translated using Weblate (German)
Currently translated at 93.4% (8385 of 8975 strings)
2019-01-06 17:08:52 +01:00
Stefanie Beck
a2be12f830 Translated using Weblate (German)
Currently translated at 93.4% (8384 of 8975 strings)
2019-01-06 17:06:58 +01:00
Nut Andor
ad38a3388e Translated using Weblate (German)
Currently translated at 93.4% (8384 of 8975 strings)
2019-01-06 17:06:57 +01:00
Stefanie Beck
6a00653faf Translated using Weblate (German)
Currently translated at 93.4% (8383 of 8975 strings)
2019-01-06 17:06:17 +01:00
Nut Andor
7321ecacaf Translated using Weblate (German)
Currently translated at 93.4% (8383 of 8975 strings)
2019-01-06 17:06:16 +01:00
Stefanie Beck
6249e6e213 Translated using Weblate (German)
Currently translated at 93.2% (8369 of 8975 strings)
2019-01-06 17:03:20 +01:00
Nut Andor
db7caafe50 Translated using Weblate (German)
Currently translated at 93.2% (8369 of 8975 strings)
2019-01-06 17:03:20 +01:00
Stefanie Beck
1dbace6a99 Translated using Weblate (German)
Currently translated at 93.2% (8363 of 8975 strings)
2019-01-06 17:01:19 +01:00
Nut Andor
5814a7ef16 Translated using Weblate (German)
Currently translated at 93.2% (8363 of 8975 strings)
2019-01-06 17:01:19 +01:00
Stefanie Beck
de3248be32 Translated using Weblate (German)
Currently translated at 93.1% (8360 of 8975 strings)
2019-01-06 16:56:44 +01:00
Nut Andor
fc3bc450fd Translated using Weblate (German)
Currently translated at 93.1% (8360 of 8975 strings)
2019-01-06 16:56:44 +01:00
Stefanie Beck
137f8e6cea Translated using Weblate (German)
Currently translated at 93.1% (8358 of 8975 strings)
2019-01-06 16:55:21 +01:00
Nut Andor
2805e051f7 Translated using Weblate (German)
Currently translated at 93.1% (8358 of 8975 strings)
2019-01-06 16:55:20 +01:00
Stefanie Beck
7b692f699a Translated using Weblate (German)
Currently translated at 93.1% (8353 of 8975 strings)
2019-01-06 16:50:27 +01:00
Nut Andor
618dc2c10f Translated using Weblate (German)
Currently translated at 93.1% (8353 of 8975 strings)
2019-01-06 16:50:26 +01:00
Stefanie Beck
dfc6eb78f0 Translated using Weblate (German)
Currently translated at 93.1% (8352 of 8975 strings)
2019-01-06 16:49:49 +01:00
Nut Andor
64f2ac4549 Translated using Weblate (German)
Currently translated at 93.1% (8352 of 8975 strings)
2019-01-06 16:49:49 +01:00
Stefanie Beck
2725824f53 Translated using Weblate (German)
Currently translated at 93.0% (8351 of 8975 strings)
2019-01-06 16:49:13 +01:00
Nut Andor
8d66a5a5da Translated using Weblate (German)
Currently translated at 93.0% (8351 of 8975 strings)
2019-01-06 16:49:12 +01:00
Stefanie Beck
19c092c377 Translated using Weblate (German)
Currently translated at 92.9% (8341 of 8975 strings)
2019-01-06 16:45:31 +01:00
Nut Andor
c90ce373dc Translated using Weblate (German)
Currently translated at 92.9% (8341 of 8975 strings)
2019-01-06 16:45:30 +01:00
Stefanie Beck
af3bf14b2f Translated using Weblate (German)
Currently translated at 92.9% (8339 of 8975 strings)
2019-01-06 16:45:06 +01:00
Nut Andor
67ae6c5274 Translated using Weblate (German)
Currently translated at 92.9% (8339 of 8975 strings)
2019-01-06 16:45:05 +01:00
Stefanie Beck
3a7b02c1de Translated using Weblate (German)
Currently translated at 92.9% (8337 of 8975 strings)
2019-01-06 16:43:46 +01:00
Nut Andor
0887294062 Translated using Weblate (German)
Currently translated at 92.9% (8337 of 8975 strings)
2019-01-06 16:43:46 +01:00
Stefanie Beck
cab459b67f Translated using Weblate (German)
Currently translated at 92.9% (8336 of 8975 strings)
2019-01-06 16:43:12 +01:00
Nut Andor
7af6b08b7d Translated using Weblate (German)
Currently translated at 92.9% (8336 of 8975 strings)
2019-01-06 16:43:11 +01:00
Stefanie Beck
a92ad21ed9 Translated using Weblate (German)
Currently translated at 92.9% (8335 of 8975 strings)
2019-01-06 16:42:46 +01:00
Nut Andor
9962db69d7 Translated using Weblate (German)
Currently translated at 92.9% (8335 of 8975 strings)
2019-01-06 16:42:45 +01:00
Stefanie Beck
4d4afe6258 Translated using Weblate (German)
Currently translated at 92.8% (8332 of 8975 strings)
2019-01-06 16:41:54 +01:00
Nut Andor
3d32883d6b Translated using Weblate (German)
Currently translated at 92.8% (8332 of 8975 strings)
2019-01-06 16:41:53 +01:00
Stefanie Beck
aaddb05830 Translated using Weblate (German)
Currently translated at 92.8% (8329 of 8975 strings)
2019-01-06 16:39:58 +01:00
Nut Andor
75dde642bc Translated using Weblate (German)
Currently translated at 92.8% (8329 of 8975 strings)
2019-01-06 16:39:57 +01:00
Stefanie Beck
9505e16892 Translated using Weblate (German)
Currently translated at 92.8% (8326 of 8975 strings)
2019-01-06 16:39:17 +01:00
Nut Andor
eb448883fc Translated using Weblate (German)
Currently translated at 92.8% (8326 of 8975 strings)
2019-01-06 16:39:16 +01:00
Stefanie Beck
79f68c1a0a Translated using Weblate (German)
Currently translated at 92.6% (8312 of 8975 strings)
2019-01-06 16:31:48 +01:00
Nut Andor
a7b0c3fe77 Translated using Weblate (German)
Currently translated at 92.6% (8312 of 8975 strings)
2019-01-06 16:31:47 +01:00
Stefanie Beck
057164e54f Translated using Weblate (German)
Currently translated at 92.6% (8311 of 8975 strings)
2019-01-06 16:31:06 +01:00
Nut Andor
dc1854553c Translated using Weblate (German)
Currently translated at 92.6% (8311 of 8975 strings)
2019-01-06 16:31:05 +01:00
Stefanie Beck
89c53ed112 Translated using Weblate (German)
Currently translated at 92.5% (8306 of 8975 strings)
2019-01-06 16:25:33 +01:00
Nut Andor
ef9deb8903 Translated using Weblate (German)
Currently translated at 92.5% (8306 of 8975 strings)
2019-01-06 16:25:33 +01:00
Stefanie Beck
825f326f5d Translated using Weblate (German)
Currently translated at 92.5% (8301 of 8975 strings)
2019-01-06 15:56:27 +01:00
Nut Andor
73c6b2263f Translated using Weblate (German)
Currently translated at 92.5% (8301 of 8975 strings)
2019-01-06 15:56:26 +01:00
Stefanie Beck
af114e50b6 Translated using Weblate (German)
Currently translated at 92.5% (8298 of 8975 strings)
2019-01-06 15:54:39 +01:00
Nut Andor
f020da1a44 Translated using Weblate (German)
Currently translated at 92.5% (8298 of 8975 strings)
2019-01-06 15:54:38 +01:00
Stefanie Beck
4ee5c91ad9 Translated using Weblate (German)
Currently translated at 92.3% (8284 of 8975 strings)
2019-01-06 15:47:56 +01:00
Nut Andor
39179d257c Translated using Weblate (German)
Currently translated at 92.3% (8284 of 8975 strings)
2019-01-06 15:47:56 +01:00
Stefanie Beck
a7f566ce6e Translated using Weblate (German)
Currently translated at 92.2% (8273 of 8975 strings)
2019-01-06 15:42:56 +01:00
Nut Andor
c7c0d66be1 Translated using Weblate (German)
Currently translated at 92.2% (8273 of 8975 strings)
2019-01-06 15:42:56 +01:00
Stefanie Beck
a1f765a3ee Translated using Weblate (German)
Currently translated at 92.2% (8272 of 8975 strings)
2019-01-06 15:41:48 +01:00
Nut Andor
c9b741e96f Translated using Weblate (German)
Currently translated at 92.2% (8272 of 8975 strings)
2019-01-06 15:41:47 +01:00
Stefanie Beck
a21c49771a Translated using Weblate (German)
Currently translated at 92.1% (8269 of 8975 strings)
2019-01-06 15:40:31 +01:00
Nut Andor
162fd57aaf Translated using Weblate (German)
Currently translated at 92.1% (8269 of 8975 strings)
2019-01-06 15:40:31 +01:00
Stefanie Beck
de65c8d936 Translated using Weblate (German)
Currently translated at 92.1% (8265 of 8975 strings)
2019-01-06 15:39:36 +01:00
Nut Andor
68cc233a01 Translated using Weblate (German)
Currently translated at 92.1% (8265 of 8975 strings)
2019-01-06 15:39:35 +01:00
Stefanie Beck
830c06ad1c Translated using Weblate (German)
Currently translated at 92.1% (8263 of 8975 strings)
2019-01-06 15:38:46 +01:00
Nut Andor
d025420b8a Translated using Weblate (German)
Currently translated at 92.1% (8263 of 8975 strings)
2019-01-06 15:38:46 +01:00
Stefanie Beck
1551e006ef Translated using Weblate (German)
Currently translated at 92.0% (8255 of 8975 strings)
2019-01-06 15:34:38 +01:00
Nut Andor
77bbdd4b02 Translated using Weblate (German)
Currently translated at 92.0% (8255 of 8975 strings)
2019-01-06 15:34:38 +01:00
Stefanie Beck
f6b63f62f0 Translated using Weblate (German)
Currently translated at 92.0% (8254 of 8975 strings)
2019-01-06 15:28:49 +01:00
Stefanie Beck
5aee6491ed Translated using Weblate (German)
Currently translated at 92.0% (8253 of 8975 strings)
2019-01-06 15:25:53 +01:00
Nut Andor
1b3b6e1d59 Translated using Weblate (German)
Currently translated at 92.0% (8253 of 8975 strings)
2019-01-06 15:25:53 +01:00
Stefanie Beck
7e6c3aee12 Translated using Weblate (German)
Currently translated at 91.9% (8252 of 8975 strings)
2019-01-06 15:24:20 +01:00
Nut Andor
09957070fb Translated using Weblate (German)
Currently translated at 91.9% (8252 of 8975 strings)
2019-01-06 15:24:19 +01:00
Stefanie Beck
28bc34a635 Translated using Weblate (German)
Currently translated at 91.9% (8245 of 8975 strings)
2019-01-06 15:12:33 +01:00
Nut Andor
9e424830fa Translated using Weblate (German)
Currently translated at 91.9% (8245 of 8975 strings)
2019-01-06 15:12:33 +01:00
Stefanie Beck
51408765d2 Translated using Weblate (German)
Currently translated at 91.8% (8243 of 8975 strings)
2019-01-06 15:12:00 +01:00
Nut Andor
028994d1ad Translated using Weblate (German)
Currently translated at 91.8% (8243 of 8975 strings)
2019-01-06 15:12:00 +01:00
Stefanie Beck
d973f8867d Translated using Weblate (German)
Currently translated at 91.7% (8233 of 8975 strings)
2019-01-06 15:06:36 +01:00
Nut Andor
5d9ea466a9 Translated using Weblate (German)
Currently translated at 91.7% (8233 of 8975 strings)
2019-01-06 15:06:36 +01:00
Stefanie Beck
52e3e3a6b7 Translated using Weblate (German)
Currently translated at 91.7% (8232 of 8975 strings)
2019-01-06 15:06:00 +01:00
Nut Andor
24fc7e5bd1 Translated using Weblate (German)
Currently translated at 91.7% (8232 of 8975 strings)
2019-01-06 15:05:59 +01:00
Stefanie Beck
80a0340856 Translated using Weblate (German)
Currently translated at 91.6% (8224 of 8975 strings)
2019-01-06 15:03:54 +01:00
Nut Andor
7d9e3ad792 Translated using Weblate (German)
Currently translated at 91.6% (8224 of 8975 strings)
2019-01-06 15:03:53 +01:00
Stefanie Beck
c4d0798ba0 Translated using Weblate (German)
Currently translated at 91.6% (8221 of 8975 strings)
2019-01-06 15:02:16 +01:00
Nut Andor
52375231a6 Translated using Weblate (German)
Currently translated at 91.6% (8221 of 8975 strings)
2019-01-06 15:02:15 +01:00
Stefanie Beck
2962633abb Translated using Weblate (German)
Currently translated at 91.6% (8220 of 8975 strings)
2019-01-06 15:01:27 +01:00
Nut Andor
36a991658a Translated using Weblate (German)
Currently translated at 91.6% (8220 of 8975 strings)
2019-01-06 15:01:26 +01:00
Stefanie Beck
5f8a11ca02 Translated using Weblate (German)
Currently translated at 91.6% (8218 of 8975 strings)
2019-01-06 15:00:09 +01:00
Nut Andor
6eb05a39a2 Translated using Weblate (German)
Currently translated at 91.6% (8218 of 8975 strings)
2019-01-06 15:00:08 +01:00
Stefanie Beck
138d390636 Translated using Weblate (German)
Currently translated at 91.5% (8215 of 8975 strings)
2019-01-06 14:58:22 +01:00
Nut Andor
9205a0f903 Translated using Weblate (German)
Currently translated at 91.5% (8215 of 8975 strings)
2019-01-06 14:58:22 +01:00
Stefanie Beck
03a5316386 Translated using Weblate (German)
Currently translated at 91.5% (8214 of 8975 strings)
2019-01-06 14:57:44 +01:00
Nut Andor
10f050e31c Translated using Weblate (German)
Currently translated at 91.5% (8214 of 8975 strings)
2019-01-06 14:57:44 +01:00
Stefanie Beck
97a4ec605c Translated using Weblate (German)
Currently translated at 91.5% (8212 of 8975 strings)
2019-01-06 14:56:34 +01:00
Nut Andor
963dd09ec0 Translated using Weblate (German)
Currently translated at 91.5% (8212 of 8975 strings)
2019-01-06 14:56:34 +01:00
Stefanie Beck
b42585af96 Translated using Weblate (German)
Currently translated at 91.5% (8208 of 8975 strings)
2019-01-06 14:55:44 +01:00
Nut Andor
baf69bc3b8 Translated using Weblate (German)
Currently translated at 91.5% (8208 of 8975 strings)
2019-01-06 14:55:44 +01:00
Stefanie Beck
cd49aa6fa4 Translated using Weblate (German)
Currently translated at 91.4% (8207 of 8975 strings)
2019-01-06 14:52:46 +01:00
Nut Andor
c49fceb42b Translated using Weblate (German)
Currently translated at 91.4% (8207 of 8975 strings)
2019-01-06 14:52:45 +01:00
Stefanie Beck
e72d8e85f4 Translated using Weblate (German)
Currently translated at 91.4% (8203 of 8975 strings)
2019-01-06 14:50:44 +01:00
Nut Andor
4e8cb27a06 Translated using Weblate (German)
Currently translated at 91.4% (8203 of 8975 strings)
2019-01-06 14:50:43 +01:00
Stefanie Beck
b1e2aa2ee8 Translated using Weblate (German)
Currently translated at 91.4% (8202 of 8975 strings)
2019-01-06 14:50:18 +01:00
Nut Andor
bf573db8e3 Translated using Weblate (German)
Currently translated at 91.4% (8202 of 8975 strings)
2019-01-06 14:50:17 +01:00
Stefanie Beck
6ac7e0b754 Translated using Weblate (German)
Currently translated at 91.4% (8199 of 8975 strings)
2019-01-06 14:47:44 +01:00
Nut Andor
6dc6dec0ae Translated using Weblate (German)
Currently translated at 91.4% (8199 of 8975 strings)
2019-01-06 14:47:44 +01:00
Stefanie Beck
9dab270c17 Translated using Weblate (German)
Currently translated at 91.3% (8196 of 8975 strings)
2019-01-06 14:45:37 +01:00
Nut Andor
2d5eb75b30 Translated using Weblate (German)
Currently translated at 91.3% (8196 of 8975 strings)
2019-01-06 14:45:37 +01:00
Stefanie Beck
eb6b3f0ae2 Translated using Weblate (German)
Currently translated at 91.3% (8195 of 8975 strings)
2019-01-06 14:44:14 +01:00
Nut Andor
97c82bd5f9 Translated using Weblate (German)
Currently translated at 91.3% (8195 of 8975 strings)
2019-01-06 14:44:14 +01:00
Stefanie Beck
e7a42a4298 Translated using Weblate (German)
Currently translated at 91.3% (8194 of 8975 strings)
2019-01-06 14:41:52 +01:00
Nut Andor
2f4b9a7020 Translated using Weblate (German)
Currently translated at 91.3% (8194 of 8975 strings)
2019-01-06 14:41:52 +01:00
Stefanie Beck
9fa5c42407 Translated using Weblate (German)
Currently translated at 91.3% (8192 of 8975 strings)
2019-01-06 14:40:34 +01:00
Nut Andor
b3b89ec704 Translated using Weblate (German)
Currently translated at 91.3% (8192 of 8975 strings)
2019-01-06 14:40:34 +01:00
Stefanie Beck
ada8c4943c Translated using Weblate (German)
Currently translated at 91.3% (8191 of 8975 strings)
2019-01-06 14:39:10 +01:00
Nut Andor
bca3338cb3 Translated using Weblate (German)
Currently translated at 91.3% (8191 of 8975 strings)
2019-01-06 14:39:09 +01:00
Stefanie Beck
da883c1d56 Translated using Weblate (German)
Currently translated at 91.3% (8190 of 8975 strings)
2019-01-06 14:38:39 +01:00
Nut Andor
be3fc864fc Translated using Weblate (German)
Currently translated at 91.3% (8190 of 8975 strings)
2019-01-06 14:38:38 +01:00
Stefanie Beck
9369ed934f Translated using Weblate (German)
Currently translated at 91.2% (8189 of 8975 strings)
2019-01-06 14:36:31 +01:00
Nut Andor
e2844dd7fd Translated using Weblate (German)
Currently translated at 91.2% (8189 of 8975 strings)
2019-01-06 14:36:30 +01:00
Stefanie Beck
a16df109eb Translated using Weblate (German)
Currently translated at 91.2% (8187 of 8975 strings)
2019-01-06 14:35:29 +01:00
Nut Andor
1d3792ee2a Translated using Weblate (German)
Currently translated at 91.2% (8187 of 8975 strings)
2019-01-06 14:35:29 +01:00
Stefanie Beck
9c6fdb6a91 Translated using Weblate (German)
Currently translated at 91.2% (8186 of 8975 strings)
2019-01-06 14:34:41 +01:00
Nut Andor
878fd059f6 Translated using Weblate (German)
Currently translated at 91.2% (8186 of 8975 strings)
2019-01-06 14:34:40 +01:00
Stefanie Beck
4af20697c8 Translated using Weblate (German)
Currently translated at 91.2% (8183 of 8975 strings)
2019-01-06 14:21:01 +01:00
Nut Andor
1cff497e20 Translated using Weblate (German)
Currently translated at 91.2% (8183 of 8975 strings)
2019-01-06 14:21:00 +01:00
Stefanie Beck
448826095a Translated using Weblate (German)
Currently translated at 91.2% (8181 of 8975 strings)
2019-01-06 14:20:14 +01:00
Nut Andor
b30ca1924d Translated using Weblate (German)
Currently translated at 91.2% (8181 of 8975 strings)
2019-01-06 14:20:13 +01:00
Stefanie Beck
fa3dad4dbf Translated using Weblate (German)
Currently translated at 91.1% (8175 of 8975 strings)
2019-01-06 14:19:13 +01:00
Nut Andor
e3db2598cb Translated using Weblate (German)
Currently translated at 91.1% (8175 of 8975 strings)
2019-01-06 14:19:13 +01:00
Stefanie Beck
4fb49606b0 Translated using Weblate (German)
Currently translated at 91.1% (8173 of 8975 strings)
2019-01-06 14:18:34 +01:00
Nut Andor
9a36b0dfea Translated using Weblate (German)
Currently translated at 91.1% (8173 of 8975 strings)
2019-01-06 14:18:33 +01:00
Stefanie Beck
f6fca6b20d Translated using Weblate (German)
Currently translated at 91.0% (8170 of 8975 strings)
2019-01-06 14:17:16 +01:00
Nut Andor
5ee457195f Translated using Weblate (German)
Currently translated at 91.0% (8170 of 8975 strings)
2019-01-06 14:17:16 +01:00
Stefanie Beck
c419701ce5 Translated using Weblate (German)
Currently translated at 91.0% (8169 of 8975 strings)
2019-01-06 14:15:15 +01:00
Nut Andor
6621fa0526 Translated using Weblate (German)
Currently translated at 91.0% (8169 of 8975 strings)
2019-01-06 14:15:14 +01:00
Stefanie Beck
aa9ae2c037 Translated using Weblate (German)
Currently translated at 91.0% (8168 of 8975 strings)
2019-01-06 14:12:32 +01:00
Nut Andor
5b0e4e3e91 Translated using Weblate (German)
Currently translated at 91.0% (8168 of 8975 strings)
2019-01-06 14:12:32 +01:00
Stefanie Beck
9df0ae4472 Translated using Weblate (German)
Currently translated at 91.0% (8166 of 8975 strings)
2019-01-06 14:09:45 +01:00
Stefanie Beck
8d0bacb112 Translated using Weblate (German)
Currently translated at 90.9% (8161 of 8975 strings)
2019-01-06 14:05:06 +01:00
Nut Andor
aaf6eea654 Translated using Weblate (German)
Currently translated at 90.9% (8161 of 8975 strings)
2019-01-06 14:05:06 +01:00
Stefanie Beck
dcc258a7f3 Translated using Weblate (German)
Currently translated at 90.9% (8159 of 8975 strings)
2019-01-06 14:03:37 +01:00
Nut Andor
d00cfa5c40 Translated using Weblate (German)
Currently translated at 90.9% (8159 of 8975 strings)
2019-01-06 14:03:36 +01:00
Stefanie Beck
e54d5a5613 Translated using Weblate (German)
Currently translated at 90.8% (8153 of 8975 strings)
2019-01-06 13:59:20 +01:00
Nut Andor
22700df598 Translated using Weblate (German)
Currently translated at 90.8% (8153 of 8975 strings)
2019-01-06 13:59:19 +01:00
Stefanie Beck
7dd2b55cc0 Translated using Weblate (German)
Currently translated at 90.8% (8150 of 8975 strings)
2019-01-06 13:58:04 +01:00
Nut Andor
b104e865c0 Translated using Weblate (German)
Currently translated at 90.8% (8150 of 8975 strings)
2019-01-06 13:58:04 +01:00
Stefanie Beck
c5d79987dc Translated using Weblate (German)
Currently translated at 90.8% (8148 of 8975 strings)
2019-01-06 13:57:27 +01:00
Nut Andor
712848ac8a Translated using Weblate (German)
Currently translated at 90.8% (8148 of 8975 strings)
2019-01-06 13:57:26 +01:00
Stefanie Beck
6a5456aa4c Translated using Weblate (German)
Currently translated at 90.8% (8146 of 8975 strings)
2019-01-06 13:56:40 +01:00
Nut Andor
80d824e7b7 Translated using Weblate (German)
Currently translated at 90.8% (8146 of 8975 strings)
2019-01-06 13:56:39 +01:00
Stefanie Beck
e21ea0e0dd Translated using Weblate (German)
Currently translated at 90.7% (8143 of 8975 strings)
2019-01-06 13:53:17 +01:00
Nut Andor
4a087ba817 Translated using Weblate (German)
Currently translated at 90.7% (8143 of 8975 strings)
2019-01-06 13:53:16 +01:00
Stefanie Beck
70453fc137 Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:45:53 +01:00
Nut Andor
23c20afc6d Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:45:52 +01:00
Stefanie Beck
a436855ff7 Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:44:45 +01:00
Nut Andor
80768fa2b7 Translated using Weblate (German)
Currently translated at 90.7% (8140 of 8975 strings)
2019-01-06 13:44:44 +01:00
Stefanie Beck
d9b137b6e7 Translated using Weblate (German)
Currently translated at 90.7% (8137 of 8975 strings)
2019-01-06 13:43:50 +01:00
Nut Andor
2dba27f9be Translated using Weblate (German)
Currently translated at 90.7% (8137 of 8975 strings)
2019-01-06 13:43:50 +01:00
Stefanie Beck
fb538e6031 Translated using Weblate (German)
Currently translated at 90.6% (8135 of 8975 strings)
2019-01-06 13:42:12 +01:00
Nut Andor
52b3437f80 Translated using Weblate (German)
Currently translated at 90.6% (8135 of 8975 strings)
2019-01-06 13:42:12 +01:00
Stefanie Beck
791800dd96 Translated using Weblate (German)
Currently translated at 90.6% (8132 of 8975 strings)
2019-01-06 11:42:55 +01:00
Nut Andor
dee1b8def3 Translated using Weblate (German)
Currently translated at 90.6% (8132 of 8975 strings)
2019-01-06 11:42:55 +01:00
Stefanie Beck
c13c888b3e Translated using Weblate (German)
Currently translated at 90.6% (8130 of 8975 strings)
2019-01-06 11:37:22 +01:00
Nut Andor
f8cd20f734 Translated using Weblate (German)
Currently translated at 90.6% (8130 of 8975 strings)
2019-01-06 11:37:22 +01:00
Stefanie Beck
7710849950 Translated using Weblate (German)
Currently translated at 90.6% (8128 of 8975 strings)
2019-01-06 11:35:48 +01:00
Nut Andor
d5e1b9662e Translated using Weblate (German)
Currently translated at 90.6% (8128 of 8975 strings)
2019-01-06 11:35:46 +01:00
Stefanie Beck
0e8b3b6ac1 Translated using Weblate (German)
Currently translated at 90.5% (8126 of 8975 strings)
2019-01-06 11:34:47 +01:00
Nut Andor
1b32b6c40f Translated using Weblate (German)
Currently translated at 90.5% (8126 of 8975 strings)
2019-01-06 11:34:47 +01:00
Stefanie Beck
ce5f286efb Translated using Weblate (German)
Currently translated at 90.5% (8124 of 8975 strings)
2019-01-06 11:32:28 +01:00
Nut Andor
b8bb1581aa Translated using Weblate (German)
Currently translated at 90.5% (8124 of 8975 strings)
2019-01-06 11:32:27 +01:00
Stefanie Beck
28596579e7 Translated using Weblate (German)
Currently translated at 90.5% (8123 of 8975 strings)
2019-01-06 11:32:01 +01:00
Nut Andor
77883c66c8 Translated using Weblate (German)
Currently translated at 90.5% (8123 of 8975 strings)
2019-01-06 11:32:01 +01:00
Stefanie Beck
a8f1b48718 Translated using Weblate (German)
Currently translated at 90.4% (8110 of 8975 strings)
2019-01-06 11:25:19 +01:00
Nut Andor
b5407780c6 Translated using Weblate (German)
Currently translated at 90.4% (8110 of 8975 strings)
2019-01-06 11:25:19 +01:00
Stefanie Beck
77bc43ceda Translated using Weblate (German)
Currently translated at 90.4% (8109 of 8975 strings)
2019-01-06 11:23:43 +01:00
Nut Andor
b62d92adbe Translated using Weblate (German)
Currently translated at 90.4% (8109 of 8975 strings)
2019-01-06 11:23:43 +01:00
Stefanie Beck
7537ef2967 Translated using Weblate (German)
Currently translated at 90.3% (8108 of 8975 strings)
2019-01-06 11:22:39 +01:00
Nut Andor
227759ae55 Translated using Weblate (German)
Currently translated at 90.3% (8108 of 8975 strings)
2019-01-06 11:22:38 +01:00
Stefanie Beck
6fb95d0897 Translated using Weblate (German)
Currently translated at 90.3% (8103 of 8975 strings)
2019-01-06 11:21:37 +01:00
Nut Andor
37add11c9a Translated using Weblate (German)
Currently translated at 90.3% (8103 of 8975 strings)
2019-01-06 11:21:37 +01:00
Stefanie Beck
95a51f8d7b Translated using Weblate (German)
Currently translated at 90.3% (8102 of 8975 strings)
2019-01-06 11:19:13 +01:00
Nut Andor
4d2c3a6862 Translated using Weblate (German)
Currently translated at 90.3% (8102 of 8975 strings)
2019-01-06 11:19:12 +01:00
Stefanie Beck
221631bc26 Translated using Weblate (German)
Currently translated at 90.3% (8101 of 8975 strings)
2019-01-06 11:18:36 +01:00
Nut Andor
ce9000f97d Translated using Weblate (German)
Currently translated at 90.3% (8101 of 8975 strings)
2019-01-06 11:18:36 +01:00
Stefanie Beck
f2c37c5cd2 Translated using Weblate (German)
Currently translated at 90.2% (8099 of 8975 strings)
2019-01-06 11:17:45 +01:00
Nut Andor
bd5b92fbcb Translated using Weblate (German)
Currently translated at 90.2% (8099 of 8975 strings)
2019-01-06 11:17:45 +01:00
Stefanie Beck
6edeb9a7cc Translated using Weblate (German)
Currently translated at 90.2% (8098 of 8975 strings)
2019-01-06 11:17:14 +01:00
Nut Andor
d7ff9eb181 Translated using Weblate (German)
Currently translated at 90.2% (8098 of 8975 strings)
2019-01-06 11:17:14 +01:00
Stefanie Beck
b6e52d95f9 Translated using Weblate (German)
Currently translated at 90.2% (8097 of 8975 strings)
2019-01-06 11:16:31 +01:00
Nut Andor
87b58d9b0b Translated using Weblate (German)
Currently translated at 90.2% (8097 of 8975 strings)
2019-01-06 11:16:31 +01:00
Stefanie Beck
8691ae0f4f Translated using Weblate (German)
Currently translated at 90.2% (8095 of 8975 strings)
2019-01-06 11:13:59 +01:00
Nut Andor
33181b9a1b Translated using Weblate (German)
Currently translated at 90.2% (8095 of 8975 strings)
2019-01-06 11:13:58 +01:00
Stefanie Beck
d416139e63 Translated using Weblate (German)
Currently translated at 90.2% (8092 of 8975 strings)
2019-01-06 11:12:30 +01:00
Nut Andor
6e0d2d58b7 Translated using Weblate (German)
Currently translated at 90.2% (8092 of 8975 strings)
2019-01-06 11:12:29 +01:00
Stefanie Beck
d6d6329e70 Translated using Weblate (German)
Currently translated at 90.1% (8085 of 8975 strings)
2019-01-06 10:57:13 +01:00
Nut Andor
76accb3f8c Translated using Weblate (German)
Currently translated at 90.1% (8085 of 8975 strings)
2019-01-06 10:57:12 +01:00
Stefanie Beck
1501243c2c Translated using Weblate (German)
Currently translated at 90.0% (8079 of 8975 strings)
2019-01-06 10:50:53 +01:00
Nut Andor
b2a45e3ee9 Translated using Weblate (German)
Currently translated at 90.0% (8079 of 8975 strings)
2019-01-06 10:50:52 +01:00
Stefanie Beck
083f7c114b Translated using Weblate (German)
Currently translated at 89.6% (8044 of 8975 strings)
2019-01-06 09:50:51 +01:00
Nut Andor
424a6cc0c0 Translated using Weblate (German)
Currently translated at 89.6% (8044 of 8975 strings)
2019-01-06 09:50:50 +01:00
Stefanie Beck
5594349252 Translated using Weblate (German)
Currently translated at 89.4% (8027 of 8975 strings)
2019-01-06 03:46:04 +01:00
Nut Andor
7ab0a882dc Translated using Weblate (German)
Currently translated at 89.4% (8027 of 8975 strings)
2019-01-06 03:46:03 +01:00
Stefanie Beck
add5bb81b6 Translated using Weblate (German)
Currently translated at 89.4% (8026 of 8975 strings)
2019-01-06 03:44:09 +01:00
Nut Andor
21c7bd2696 Translated using Weblate (German)
Currently translated at 89.4% (8026 of 8975 strings)
2019-01-06 03:44:08 +01:00
Stefanie Beck
cc8a633a89 Translated using Weblate (German)
Currently translated at 89.4% (8022 of 8975 strings)
2019-01-06 03:40:51 +01:00
Nut Andor
ab72e1a8ba Translated using Weblate (German)
Currently translated at 89.4% (8022 of 8975 strings)
2019-01-06 03:40:51 +01:00
Stefanie Beck
d0d3083092 Translated using Weblate (German)
Currently translated at 89.3% (8019 of 8975 strings)
2019-01-06 03:35:04 +01:00
Nut Andor
6e67e868f3 Translated using Weblate (German)
Currently translated at 89.3% (8019 of 8975 strings)
2019-01-06 03:35:04 +01:00
Wuerfelbruder
0867ee505d Translated using Weblate (German)
Currently translated at 89.3% (8017 of 8975 strings)
2019-01-06 03:32:12 +01:00
Stefanie Beck
f373b2c0c1 Translated using Weblate (German)
Currently translated at 89.3% (8017 of 8975 strings)
2019-01-06 03:32:11 +01:00
Nut Andor
1949406d8d Translated using Weblate (German)
Currently translated at 89.3% (8017 of 8975 strings)
2019-01-06 03:32:11 +01:00
Wuerfelbruder
410a60a247 Translated using Weblate (German)
Currently translated at 89.3% (8013 of 8975 strings)
2019-01-06 03:26:07 +01:00
Stefanie Beck
fe5db2a7b5 Translated using Weblate (German)
Currently translated at 89.3% (8013 of 8975 strings)
2019-01-06 03:26:06 +01:00
Stefanie Beck
64910df46a Translated using Weblate (German)
Currently translated at 89.2% (8003 of 8975 strings)
2019-01-06 03:20:58 +01:00
Nut Andor
c38ce9a98e Translated using Weblate (German)
Currently translated at 89.2% (8003 of 8975 strings)
2019-01-06 03:20:57 +01:00
Stefanie Beck
0f6f22cf3b Translated using Weblate (German)
Currently translated at 89.1% (7999 of 8975 strings)
2019-01-06 03:18:23 +01:00
Nut Andor
ce4cb3bcdf Translated using Weblate (German)
Currently translated at 89.1% (7999 of 8975 strings)
2019-01-06 03:18:23 +01:00
Stefanie Beck
7d5a736b32 Translated using Weblate (German)
Currently translated at 89.1% (7997 of 8975 strings)
2019-01-06 03:17:15 +01:00
Nut Andor
a4ac8e67f5 Translated using Weblate (German)
Currently translated at 89.1% (7997 of 8975 strings)
2019-01-06 03:17:15 +01:00
Stefanie Beck
c9bc376572 Translated using Weblate (German)
Currently translated at 89.1% (7996 of 8975 strings)
2019-01-06 03:16:29 +01:00
Nut Andor
265a92081a Translated using Weblate (German)
Currently translated at 89.1% (7996 of 8975 strings)
2019-01-06 03:16:28 +01:00
Stefanie Beck
0933da5715 Translated using Weblate (German)
Currently translated at 89.1% (7993 of 8975 strings)
2019-01-06 03:11:14 +01:00
Nut Andor
134d677f68 Translated using Weblate (German)
Currently translated at 89.1% (7993 of 8975 strings)
2019-01-06 03:11:13 +01:00
Stefanie Beck
2f8478ef29 Translated using Weblate (German)
Currently translated at 89.0% (7988 of 8975 strings)
2019-01-06 02:57:48 +01:00
Nut Andor
5d1eae2002 Translated using Weblate (German)
Currently translated at 89.0% (7988 of 8975 strings)
2019-01-06 02:57:47 +01:00
Stefanie Beck
135b094ed5 Translated using Weblate (German)
Currently translated at 89.0% (7985 of 8975 strings)
2019-01-06 02:42:11 +01:00
Nut Andor
5bffbdddf0 Translated using Weblate (German)
Currently translated at 89.0% (7985 of 8975 strings)
2019-01-06 02:42:10 +01:00
Stefanie Beck
0e7266ed19 Translated using Weblate (German)
Currently translated at 88.9% (7982 of 8975 strings)
2019-01-06 02:41:23 +01:00
Nut Andor
e40ec37ed5 Translated using Weblate (German)
Currently translated at 88.9% (7982 of 8975 strings)
2019-01-06 02:41:22 +01:00
Stefanie Beck
a4847ef8e9 Translated using Weblate (German)
Currently translated at 88.9% (7977 of 8975 strings)
2019-01-06 02:39:15 +01:00
Nut Andor
806b2bc683 Translated using Weblate (German)
Currently translated at 88.9% (7977 of 8975 strings)
2019-01-06 02:39:14 +01:00
Stefanie Beck
83045d5d7f Translated using Weblate (German)
Currently translated at 88.8% (7973 of 8975 strings)
2019-01-06 02:37:32 +01:00
Nut Andor
0dc7a182b6 Translated using Weblate (German)
Currently translated at 88.8% (7973 of 8975 strings)
2019-01-06 02:37:32 +01:00
Stefanie Beck
ff1d72ad1d Translated using Weblate (German)
Currently translated at 88.8% (7971 of 8975 strings)
2019-01-06 02:36:50 +01:00
Nut Andor
f55c67f23a Translated using Weblate (German)
Currently translated at 88.8% (7971 of 8975 strings)
2019-01-06 02:36:49 +01:00
Stefanie Beck
5d51fb325a Translated using Weblate (German)
Currently translated at 88.8% (7970 of 8975 strings)
2019-01-06 02:36:21 +01:00
Nut Andor
28ee26e3c0 Translated using Weblate (German)
Currently translated at 88.8% (7970 of 8975 strings)
2019-01-06 02:36:20 +01:00
Stefanie Beck
8d77cdb0fd Translated using Weblate (German)
Currently translated at 88.7% (7963 of 8975 strings)
2019-01-06 02:34:00 +01:00
Nut Andor
fe279024b0 Translated using Weblate (German)
Currently translated at 88.7% (7963 of 8975 strings)
2019-01-06 02:33:59 +01:00
Stefanie Beck
a3f5af59c5 Translated using Weblate (German)
Currently translated at 88.7% (7962 of 8975 strings)
2019-01-06 02:33:16 +01:00
Nut Andor
1f5d1916fc Translated using Weblate (German)
Currently translated at 88.7% (7962 of 8975 strings)
2019-01-06 02:33:16 +01:00
Stefanie Beck
c65d08c1b5 Translated using Weblate (German)
Currently translated at 88.7% (7958 of 8975 strings)
2019-01-06 02:32:10 +01:00
Nut Andor
2dce1f1e70 Translated using Weblate (German)
Currently translated at 88.7% (7958 of 8975 strings)
2019-01-06 02:32:10 +01:00
Stefanie Beck
e59b0cb49a Translated using Weblate (German)
Currently translated at 88.6% (7953 of 8975 strings)
2019-01-06 02:30:37 +01:00
Nut Andor
510b43f01d Translated using Weblate (German)
Currently translated at 88.6% (7953 of 8975 strings)
2019-01-06 02:30:37 +01:00
Stefanie Beck
9c04bc75dd Translated using Weblate (German)
Currently translated at 88.6% (7950 of 8975 strings)
2019-01-06 02:29:38 +01:00
Nut Andor
4fe066fac9 Translated using Weblate (German)
Currently translated at 88.6% (7950 of 8975 strings)
2019-01-06 02:29:37 +01:00
Stefanie Beck
54ef3c03b2 Translated using Weblate (German)
Currently translated at 88.6% (7948 of 8975 strings)
2019-01-06 02:28:20 +01:00
Nut Andor
0424bb2c84 Translated using Weblate (German)
Currently translated at 88.6% (7948 of 8975 strings)
2019-01-06 02:28:19 +01:00
Stefanie Beck
47e062b03b Translated using Weblate (German)
Currently translated at 88.4% (7933 of 8975 strings)
2019-01-06 02:24:50 +01:00
Nut Andor
aef6be006e Translated using Weblate (German)
Currently translated at 88.4% (7933 of 8975 strings)
2019-01-06 02:24:50 +01:00
Stefanie Beck
faf21e17d7 Translated using Weblate (German)
Currently translated at 88.4% (7931 of 8975 strings)
2019-01-06 02:24:01 +01:00
Nut Andor
82ecea3ab6 Translated using Weblate (German)
Currently translated at 88.4% (7931 of 8975 strings)
2019-01-06 02:24:00 +01:00
Stefanie Beck
7a864b4b5e Translated using Weblate (German)
Currently translated at 88.4% (7930 of 8975 strings)
2019-01-06 02:23:26 +01:00
Nut Andor
3b96144ba3 Translated using Weblate (German)
Currently translated at 88.4% (7930 of 8975 strings)
2019-01-06 02:23:26 +01:00
Stefanie Beck
4723fb65ed Translated using Weblate (German)
Currently translated at 88.3% (7929 of 8975 strings)
2019-01-06 02:20:50 +01:00
Nut Andor
c4b776554d Translated using Weblate (German)
Currently translated at 88.3% (7929 of 8975 strings)
2019-01-06 02:20:47 +01:00
Stefanie Beck
b24f47f392 Translated using Weblate (German)
Currently translated at 88.3% (7927 of 8975 strings)
2019-01-06 02:20:11 +01:00
Nut Andor
5aa197b911 Translated using Weblate (German)
Currently translated at 88.3% (7927 of 8975 strings)
2019-01-06 02:20:11 +01:00
Stefanie Beck
9a7b3e4701 Translated using Weblate (German)
Currently translated at 88.2% (7917 of 8975 strings)
2019-01-06 02:15:12 +01:00
Nut Andor
5d02175b07 Translated using Weblate (German)
Currently translated at 88.2% (7917 of 8975 strings)
2019-01-06 02:15:08 +01:00
Stefanie Beck
b09e4d2f5e Translated using Weblate (German)
Currently translated at 88.1% (7906 of 8975 strings)
2019-01-06 02:05:10 +01:00
Nut Andor
4f8563f28e Translated using Weblate (German)
Currently translated at 88.1% (7906 of 8975 strings)
2019-01-06 02:05:09 +01:00
Stefanie Beck
8861346bd4 Translated using Weblate (German)
Currently translated at 88.0% (7900 of 8975 strings)
2019-01-06 02:03:54 +01:00
Nut Andor
f360e1ca56 Translated using Weblate (German)
Currently translated at 88.0% (7900 of 8975 strings)
2019-01-06 02:03:53 +01:00
Stefanie Beck
0c2baa2320 Translated using Weblate (German)
Currently translated at 87.9% (7889 of 8975 strings)
2019-01-06 01:48:38 +01:00
Nut Andor
a0fcae4b63 Translated using Weblate (German)
Currently translated at 87.9% (7889 of 8975 strings)
2019-01-06 01:48:37 +01:00
Stefanie Beck
cb19f4aa52 Translated using Weblate (German)
Currently translated at 87.8% (7884 of 8975 strings)
2019-01-06 01:44:15 +01:00
Nut Andor
572989fe51 Translated using Weblate (German)
Currently translated at 87.8% (7884 of 8975 strings)
2019-01-06 01:44:15 +01:00
Stefanie Beck
c365d19eb7 Translated using Weblate (German)
Currently translated at 87.8% (7881 of 8975 strings)
2019-01-06 01:38:03 +01:00
Nut Andor
60a52eb76a Translated using Weblate (German)
Currently translated at 87.8% (7881 of 8975 strings)
2019-01-06 01:38:03 +01:00
Stefanie Beck
a9a446006e Translated using Weblate (German)
Currently translated at 87.8% (7880 of 8975 strings)
2019-01-06 01:36:44 +01:00
Nut Andor
a2ffb6a74e Translated using Weblate (German)
Currently translated at 87.8% (7880 of 8975 strings)
2019-01-06 01:36:44 +01:00
Stefanie Beck
1882beb180 Translated using Weblate (German)
Currently translated at 87.8% (7879 of 8975 strings)
2019-01-06 01:35:45 +01:00
Nut Andor
2aad740a70 Translated using Weblate (German)
Currently translated at 87.8% (7879 of 8975 strings)
2019-01-06 01:35:44 +01:00
Stefanie Beck
e18168b5b4 Translated using Weblate (German)
Currently translated at 87.7% (7872 of 8975 strings)
2019-01-06 01:28:07 +01:00
Nut Andor
b5c5129adf Translated using Weblate (German)
Currently translated at 87.7% (7872 of 8975 strings)
2019-01-06 01:28:06 +01:00
Stefanie Beck
3c4f9e3ada Translated using Weblate (German)
Currently translated at 87.6% (7864 of 8975 strings)
2019-01-06 01:26:07 +01:00
Nut Andor
003f31aeeb Translated using Weblate (German)
Currently translated at 87.6% (7864 of 8975 strings)
2019-01-06 01:26:06 +01:00
Stefanie Beck
dd8b37ae72 Translated using Weblate (German)
Currently translated at 87.6% (7863 of 8975 strings)
2019-01-06 01:25:29 +01:00
Nut Andor
895c8eab4e Translated using Weblate (German)
Currently translated at 87.6% (7863 of 8975 strings)
2019-01-06 01:25:28 +01:00
Stefanie Beck
8cfa76d64c Translated using Weblate (German)
Currently translated at 87.5% (7857 of 8975 strings)
2019-01-06 01:18:43 +01:00
Nut Andor
bc47dbc153 Translated using Weblate (German)
Currently translated at 87.5% (7857 of 8975 strings)
2019-01-06 01:18:43 +01:00
Stefanie Beck
0604e1dd67 Translated using Weblate (German)
Currently translated at 87.5% (7856 of 8975 strings)
2019-01-06 01:17:50 +01:00
Nut Andor
4f4cebb0a3 Translated using Weblate (German)
Currently translated at 87.5% (7856 of 8975 strings)
2019-01-06 01:17:50 +01:00
Stefanie Beck
34107514ba Translated using Weblate (German)
Currently translated at 87.5% (7854 of 8975 strings)
2019-01-06 01:15:33 +01:00
Nut Andor
06cbceb537 Translated using Weblate (German)
Currently translated at 87.5% (7854 of 8975 strings)
2019-01-06 01:15:32 +01:00
Stefanie Beck
98eba96aa5 Translated using Weblate (German)
Currently translated at 87.5% (7852 of 8975 strings)
2019-01-06 01:14:24 +01:00
Nut Andor
e7e8491287 Translated using Weblate (German)
Currently translated at 87.5% (7852 of 8975 strings)
2019-01-06 01:14:23 +01:00
Stefanie Beck
4f4aa6bffa Translated using Weblate (German)
Currently translated at 87.4% (7848 of 8975 strings)
2019-01-06 01:13:04 +01:00
Nut Andor
c3312397c2 Translated using Weblate (German)
Currently translated at 87.4% (7848 of 8975 strings)
2019-01-06 01:13:03 +01:00
Stefanie Beck
cf70b49808 Translated using Weblate (German)
Currently translated at 87.4% (7846 of 8975 strings)
2019-01-06 01:11:52 +01:00
Nut Andor
914a65f796 Translated using Weblate (German)
Currently translated at 87.4% (7846 of 8975 strings)
2019-01-06 01:11:51 +01:00
Stefanie Beck
09f54e5bce Translated using Weblate (German)
Currently translated at 87.4% (7841 of 8975 strings)
2019-01-06 01:06:24 +01:00
Nut Andor
544ef58ed5 Translated using Weblate (German)
Currently translated at 87.4% (7841 of 8975 strings)
2019-01-06 01:06:23 +01:00
Stefanie Beck
fb7e68e028 Translated using Weblate (German)
Currently translated at 87.3% (7839 of 8975 strings)
2019-01-06 01:04:28 +01:00
Nut Andor
0a45ccd7e2 Translated using Weblate (German)
Currently translated at 87.3% (7839 of 8975 strings)
2019-01-06 01:04:27 +01:00
Stefanie Beck
74c217ba19 Translated using Weblate (German)
Currently translated at 87.2% (7830 of 8975 strings)
2019-01-06 00:59:32 +01:00
Nut Andor
b54b903483 Translated using Weblate (German)
Currently translated at 87.2% (7830 of 8975 strings)
2019-01-06 00:59:31 +01:00
Stefanie Beck
5982f2cd1b Translated using Weblate (German)
Currently translated at 87.2% (7823 of 8975 strings)
2019-01-06 00:57:31 +01:00
Nut Andor
257ab1f478 Translated using Weblate (German)
Currently translated at 87.2% (7823 of 8975 strings)
2019-01-06 00:57:30 +01:00
Stefanie Beck
deff761136 Translated using Weblate (German)
Currently translated at 87.1% (7819 of 8975 strings)
2019-01-06 00:55:35 +01:00
finnomeno
c63f8bb5c7 Translated using Weblate (German)
Currently translated at 87.1% (7819 of 8975 strings)
2019-01-06 00:55:34 +01:00
Stefanie Beck
f635b92baa Translated using Weblate (German)
Currently translated at 87.1% (7818 of 8975 strings)
2019-01-06 00:11:51 +01:00
finnomeno
bf48a3592d Translated using Weblate (German)
Currently translated at 87.1% (7818 of 8975 strings)
2019-01-06 00:11:50 +01:00
Nut Andor
a203ef5926 Translated using Weblate (German)
Currently translated at 87.1% (7817 of 8975 strings)
2019-01-06 00:07:10 +01:00
Stefanie Beck
3ca9ba9690 Translated using Weblate (German)
Currently translated at 87.1% (7817 of 8975 strings)
2019-01-06 00:07:10 +01:00
finnomeno
dec8797249 Translated using Weblate (German)
Currently translated at 87.1% (7817 of 8975 strings)
2019-01-06 00:07:09 +01:00
Mo Ro
537fd78171 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 23:35:34 +01:00
Wuerfelbruder
6dc54e0a1a Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 23:35:34 +01:00
finnomeno
bf749bbff1 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 23:35:33 +01:00
Zukero
2786421ce1 Fixed issue with animation tracking.
This issue prevented the smooth movement rendering from being properly
done when the map is not scrolling and the previous map was left during
a monster's movement animation.
2019-01-05 23:00:14 +01:00
Zukero
53c9a6f9ed Fixed issue where red X on worldmap would disappear on segments with
negative offset.
2019-01-05 22:09:10 +01:00
Zukero
fe7108eb09 Updated translations after english string change. Only two typos. 2019-01-05 21:31:07 +01:00
Zukero
a9f2c0f4e1 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-05 21:27:52 +01:00
finnomeno
5c803c2fba Translated using Weblate (German)
Currently translated at 87.0% (7812 of 8975 strings)
2019-01-05 21:27:02 +01:00
finnomeno
6079ca77a7 Translated using Weblate (German)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 21:26:57 +01:00
Stefanie Beck
8b1447ebf7 Translated using Weblate (German)
Currently translated at 87.0% (7806 of 8975 strings)
2019-01-05 19:02:41 +01:00
Nut Andor
25798df7fd Translated using Weblate (German)
Currently translated at 87.0% (7806 of 8975 strings)
2019-01-05 19:02:39 +01:00
Allan Nordhøy
d2c9e79d7d Translated using Weblate (Norwegian Bokmål)
Currently translated at 100.0% (523 of 523 strings)
2019-01-05 19:02:37 +01:00
Zukero
13ac7a86bd Merge pull request #89 from urbalazs/ui-string-suggestion
Improved wording
2019-01-05 18:55:17 +01:00
jgemma
57b1963900 Didn't mean to check this in either. 2019-01-05 12:39:47 -05:00
jgemma
59bc334ee2 I didn't mean to modify the playerAttacks method. rolledback 2019-01-05 12:36:24 -05:00
Zukero
802c00f1bb Forced regeneration of all worldmaps' HTML upon loading a legacy save to
ensure UTF-8 encoding is used.
2019-01-05 18:02:27 +01:00
Stefanie Beck
5a0d5541bb Translated using Weblate (German)
Currently translated at 86.9% (7797 of 8975 strings)
2019-01-05 17:53:28 +01:00
Nut Andor
6cda283bbd Translated using Weblate (German)
Currently translated at 86.9% (7797 of 8975 strings)
2019-01-05 17:53:27 +01:00
Stefanie Beck
507c825b7e Translated using Weblate (German)
Currently translated at 86.9% (7796 of 8975 strings)
2019-01-05 17:52:41 +01:00
Nut Andor
247c933840 Translated using Weblate (German)
Currently translated at 86.9% (7796 of 8975 strings)
2019-01-05 17:52:41 +01:00
Stefanie Beck
0ed1b16750 Translated using Weblate (German)
Currently translated at 86.8% (7786 of 8975 strings)
2019-01-05 17:47:29 +01:00
Nut Andor
afe6d3c1a6 Translated using Weblate (German)
Currently translated at 86.8% (7786 of 8975 strings)
2019-01-05 17:47:28 +01:00
Stefanie Beck
1d9bbab735 Translated using Weblate (German)
Currently translated at 86.7% (7783 of 8975 strings)
2019-01-05 17:44:14 +01:00
Nut Andor
66864d6edd Translated using Weblate (German)
Currently translated at 86.7% (7783 of 8975 strings)
2019-01-05 17:44:13 +01:00
Stefanie Beck
de94db870c Translated using Weblate (German)
Currently translated at 86.7% (7782 of 8975 strings)
2019-01-05 17:42:40 +01:00
Nut Andor
88dc1c7491 Translated using Weblate (German)
Currently translated at 86.7% (7782 of 8975 strings)
2019-01-05 17:42:40 +01:00
Stefanie Beck
793cac9d0d Translated using Weblate (German)
Currently translated at 86.7% (7779 of 8975 strings)
2019-01-05 17:41:35 +01:00
Nut Andor
cfe21a171a Translated using Weblate (German)
Currently translated at 86.7% (7779 of 8975 strings)
2019-01-05 17:41:34 +01:00
Stefanie Beck
618d075bc2 Translated using Weblate (German)
Currently translated at 86.6% (7772 of 8975 strings)
2019-01-05 17:38:42 +01:00
Nut Andor
a5637f846c Translated using Weblate (German)
Currently translated at 86.6% (7772 of 8975 strings)
2019-01-05 17:38:41 +01:00
Stefanie Beck
69e9b8cc88 Translated using Weblate (German)
Currently translated at 86.5% (7764 of 8975 strings)
2019-01-05 17:27:37 +01:00
Nut Andor
a19213a864 Translated using Weblate (German)
Currently translated at 86.5% (7764 of 8975 strings)
2019-01-05 17:27:36 +01:00
Stefanie Beck
9f0f285e14 Translated using Weblate (German)
Currently translated at 86.4% (7753 of 8975 strings)
2019-01-05 17:22:31 +01:00
Nut Andor
139834bded Translated using Weblate (German)
Currently translated at 86.4% (7753 of 8975 strings)
2019-01-05 17:22:31 +01:00
jgemma
575e531927 Removed the call to apply taunt skill effect from the playerAttacks method and moved it to the attackWithCurrentMonster() method after the engine has determined that the monster has missed
which is after the missed event is logged.
2019-01-05 11:19:54 -05:00
Stefanie Beck
6132d7f766 Translated using Weblate (German)
Currently translated at 86.3% (7748 of 8975 strings)
2019-01-05 17:19:49 +01:00
Nut Andor
7b08f01997 Translated using Weblate (German)
Currently translated at 86.3% (7748 of 8975 strings)
2019-01-05 17:19:48 +01:00
Stefanie Beck
79c5896e79 Translated using Weblate (German)
Currently translated at 86.3% (7746 of 8975 strings)
2019-01-05 17:19:01 +01:00
Nut Andor
0fda75f4d4 Translated using Weblate (German)
Currently translated at 86.3% (7746 of 8975 strings)
2019-01-05 17:19:00 +01:00
jgemma
d447948a48 Removed the call to apply taunt skill effect from the playerAttacks method and moved it to the attackWithCurrentMonster() method after the engine has determined that the monster has missed
which is after the missed event is logged.
2019-01-05 11:17:58 -05:00
Stefanie Beck
e623acb1b9 Translated using Weblate (German)
Currently translated at 86.3% (7745 of 8975 strings)
2019-01-05 17:17:04 +01:00
Nut Andor
be260377d4 Translated using Weblate (German)
Currently translated at 86.3% (7745 of 8975 strings)
2019-01-05 17:17:03 +01:00
Stefanie Beck
f065670fcf Translated using Weblate (German)
Currently translated at 86.3% (7744 of 8975 strings)
2019-01-05 17:16:05 +01:00
Nut Andor
c262d23761 Translated using Weblate (German)
Currently translated at 86.3% (7744 of 8975 strings)
2019-01-05 17:16:05 +01:00
Stefanie Beck
babf9772e1 Translated using Weblate (German)
Currently translated at 86.3% (7743 of 8975 strings)
2019-01-05 17:15:13 +01:00
Nut Andor
bebb72679b Translated using Weblate (German)
Currently translated at 86.3% (7743 of 8975 strings)
2019-01-05 17:15:13 +01:00
Stefanie Beck
4a553dea4d Translated using Weblate (German)
Currently translated at 86.2% (7734 of 8975 strings)
2019-01-05 17:11:25 +01:00
Nut Andor
80dda063ff Translated using Weblate (German)
Currently translated at 86.2% (7734 of 8975 strings)
2019-01-05 17:11:25 +01:00
Stefanie Beck
5c5fdee949 Translated using Weblate (German)
Currently translated at 86.1% (7724 of 8975 strings)
2019-01-05 17:07:41 +01:00
Nut Andor
e878a5ac62 Translated using Weblate (German)
Currently translated at 86.1% (7724 of 8975 strings)
2019-01-05 17:07:40 +01:00
Stefanie Beck
d104d7a72c Translated using Weblate (German)
Currently translated at 86.0% (7721 of 8975 strings)
2019-01-05 17:05:31 +01:00
Nut Andor
fff36b7068 Translated using Weblate (German)
Currently translated at 86.0% (7721 of 8975 strings)
2019-01-05 17:05:30 +01:00
Stefanie Beck
52c46614b1 Translated using Weblate (German)
Currently translated at 86.0% (7719 of 8975 strings)
2019-01-05 17:04:53 +01:00
Nut Andor
224d123c31 Translated using Weblate (German)
Currently translated at 86.0% (7719 of 8975 strings)
2019-01-05 17:04:53 +01:00
Stefanie Beck
2d29dab07d Translated using Weblate (German)
Currently translated at 86.0% (7718 of 8975 strings)
2019-01-05 17:02:38 +01:00
Nut Andor
9ac7d4673d Translated using Weblate (German)
Currently translated at 86.0% (7718 of 8975 strings)
2019-01-05 17:02:38 +01:00
Stefanie Beck
f20b59efd3 Translated using Weblate (German)
Currently translated at 85.9% (7710 of 8975 strings)
2019-01-05 16:57:38 +01:00
Nut Andor
6a5aec997e Translated using Weblate (German)
Currently translated at 85.9% (7710 of 8975 strings)
2019-01-05 16:57:38 +01:00
Stefanie Beck
fefc73be64 Translated using Weblate (German)
Currently translated at 85.8% (7705 of 8975 strings)
2019-01-05 16:53:18 +01:00
Hosted Weblate
a83f8c96da Merge branch 'origin/master' into Weblate. 2019-01-05 16:52:14 +01:00
Stefanie Beck
4089c5cfad Translated using Weblate (German)
Currently translated at 85.8% (7704 of 8975 strings)
2019-01-05 16:52:13 +01:00
Nut Andor
98be3b2e09 Translated using Weblate (German)
Currently translated at 85.8% (7704 of 8975 strings)
2019-01-05 16:52:13 +01:00
Zukero
70cdc53150 Fixed some malformed '%%' in NL translation. 2019-01-05 16:50:21 +01:00
Zukero
a95eed7bf8 Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-05 16:48:17 +01:00
Stefanie Beck
acd17ee183 Translated using Weblate (German)
Currently translated at 85.8% (7703 of 8975 strings)
2019-01-05 16:46:37 +01:00
Nut Andor
fd31e7c1ec Translated using Weblate (German)
Currently translated at 85.8% (7703 of 8975 strings)
2019-01-05 16:46:37 +01:00
Stefanie Beck
c9114faac4 Translated using Weblate (German)
Currently translated at 85.8% (7700 of 8975 strings)
2019-01-05 16:45:32 +01:00
Nut Andor
821482d73c Translated using Weblate (German)
Currently translated at 85.8% (7700 of 8975 strings)
2019-01-05 16:45:31 +01:00
Stefanie Beck
6bdbe5ad81 Translated using Weblate (German)
Currently translated at 85.8% (7697 of 8975 strings)
2019-01-05 16:44:06 +01:00
Nut Andor
221a886d51 Translated using Weblate (German)
Currently translated at 85.8% (7697 of 8975 strings)
2019-01-05 16:44:06 +01:00
Zukero
36bba14876 Fixed help encoding & formatting in French translation. 2019-01-05 16:43:54 +01:00
Stefanie Beck
c9113f2e73 Translated using Weblate (German)
Currently translated at 85.7% (7695 of 8975 strings)
2019-01-05 16:43:17 +01:00
Nut Andor
08cab146c0 Translated using Weblate (German)
Currently translated at 85.7% (7695 of 8975 strings)
2019-01-05 16:43:16 +01:00
Stefanie Beck
2e280e26bc Translated using Weblate (German)
Currently translated at 85.7% (7688 of 8975 strings)
2019-01-05 16:42:03 +01:00
Nut Andor
3720f2c4a2 Translated using Weblate (German)
Currently translated at 85.7% (7688 of 8975 strings)
2019-01-05 16:42:02 +01:00
Stefanie Beck
ff84734968 Translated using Weblate (German)
Currently translated at 85.6% (7686 of 8975 strings)
2019-01-05 16:41:22 +01:00
Nut Andor
c7901171dd Translated using Weblate (German)
Currently translated at 85.6% (7686 of 8975 strings)
2019-01-05 16:41:21 +01:00
Stefanie Beck
7cdb2f33ec Translated using Weblate (German)
Currently translated at 85.5% (7677 of 8975 strings)
2019-01-05 16:34:34 +01:00
Nut Andor
53ddf899c1 Translated using Weblate (German)
Currently translated at 85.5% (7677 of 8975 strings)
2019-01-05 16:34:34 +01:00
Hosted Weblate
b81b33279b Merge branch 'origin/master' into Weblate. 2019-01-05 16:30:10 +01:00
Asiel Diaz Benitez
40718a61d2 Translated using Weblate (Spanish)
Currently translated at 18.0% (1617 of 8975 strings)
2019-01-05 16:30:08 +01:00
Anderson Nogueira
0d810e7724 Translated using Weblate (Portuguese (Brazil))
Currently translated at 73.0% (6555 of 8975 strings)
2019-01-05 16:30:05 +01:00
Stefanie Beck
6a54b46b5b Translated using Weblate (German)
Currently translated at 85.4% (7668 of 8975 strings)
2019-01-05 16:29:58 +01:00
Nut Andor
0871301657 Translated using Weblate (German)
Currently translated at 85.4% (7668 of 8975 strings)
2019-01-05 16:29:57 +01:00
Gilles Peeters
d7da828da2 Translated using Weblate (Dutch)
Currently translated at 9.5% (855 of 8975 strings)
2019-01-05 16:29:48 +01:00
Matteo Zannini
ec4696d1de Translated using Weblate (Italian)
Currently translated at 99.6% (520 of 522 strings)
2019-01-05 16:29:35 +01:00
Gilles Peeters
a0eab35d64 Translated using Weblate (Dutch)
Currently translated at 100.0% (522 of 522 strings)
2019-01-05 16:29:34 +01:00
Zukero
b48e9141ef Fixed parameters issues in translated strings. 2019-01-05 16:28:02 +01:00
Zukero
a179499b1b Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/user-interface/ 2019-01-05 15:53:25 +01:00
Stefanie Beck
ec3eda47bd Translated using Weblate (German)
Currently translated at 85.4% (7662 of 8975 strings)
2019-01-05 10:46:20 +01:00
Nut Andor
4d0000e4e9 Translated using Weblate (German)
Currently translated at 85.4% (7662 of 8975 strings)
2019-01-05 10:46:20 +01:00
Stefanie Beck
ea9189be08 Translated using Weblate (German)
Currently translated at 85.4% (7661 of 8975 strings)
2019-01-05 10:44:55 +01:00
Nut Andor
5a5efd9068 Translated using Weblate (German)
Currently translated at 85.4% (7661 of 8975 strings)
2019-01-05 10:44:54 +01:00
Stefanie Beck
1f4b98602e Translated using Weblate (German)
Currently translated at 85.3% (7656 of 8975 strings)
2019-01-05 10:40:24 +01:00
Nut Andor
5b0bbc6491 Translated using Weblate (German)
Currently translated at 85.3% (7656 of 8975 strings)
2019-01-05 10:40:24 +01:00
Stefanie Beck
88e47701f1 Translated using Weblate (German)
Currently translated at 85.3% (7655 of 8975 strings)
2019-01-05 10:39:22 +01:00
Nut Andor
85aade0db3 Translated using Weblate (German)
Currently translated at 85.3% (7655 of 8975 strings)
2019-01-05 10:39:21 +01:00
Stefanie Beck
67b1618d80 Translated using Weblate (German)
Currently translated at 85.0% (7633 of 8975 strings)
2019-01-05 10:22:25 +01:00
Nut Andor
fc04f124d3 Translated using Weblate (German)
Currently translated at 85.0% (7633 of 8975 strings)
2019-01-05 10:22:24 +01:00
Stefanie Beck
17b4bddac1 Translated using Weblate (German)
Currently translated at 85.0% (7631 of 8975 strings)
2019-01-05 10:21:45 +01:00
Nut Andor
7561b89d5d Translated using Weblate (German)
Currently translated at 85.0% (7631 of 8975 strings)
2019-01-05 10:21:45 +01:00
Stefanie Beck
2059b2c9e8 Translated using Weblate (German)
Currently translated at 85.0% (7629 of 8975 strings)
2019-01-05 10:17:02 +01:00
Nut Andor
9d7d2e1503 Translated using Weblate (German)
Currently translated at 85.0% (7629 of 8975 strings)
2019-01-05 10:17:02 +01:00
Stefanie Beck
93a8af0c82 Translated using Weblate (German)
Currently translated at 85.0% (7628 of 8975 strings)
2019-01-05 10:16:35 +01:00
Nut Andor
581190bcd1 Translated using Weblate (German)
Currently translated at 85.0% (7628 of 8975 strings)
2019-01-05 10:16:34 +01:00
Stefanie Beck
a9cac251c0 Translated using Weblate (German)
Currently translated at 85.0% (7626 of 8975 strings)
2019-01-05 10:09:10 +01:00
Nut Andor
04b0ef5e3d Translated using Weblate (German)
Currently translated at 85.0% (7626 of 8975 strings)
2019-01-05 10:09:10 +01:00
Stefanie Beck
3a607187ad Translated using Weblate (German)
Currently translated at 84.9% (7617 of 8975 strings)
2019-01-05 09:56:17 +01:00
Nut Andor
be1130293a Translated using Weblate (German)
Currently translated at 84.9% (7617 of 8975 strings)
2019-01-05 09:56:16 +01:00
Stefanie Beck
737dd397ad Translated using Weblate (German)
Currently translated at 84.8% (7614 of 8975 strings)
2019-01-05 09:53:56 +01:00
Nut Andor
57aba5f10a Translated using Weblate (German)
Currently translated at 84.8% (7614 of 8975 strings)
2019-01-05 09:53:55 +01:00
Stefanie Beck
010bd81d21 Translated using Weblate (German)
Currently translated at 84.8% (7611 of 8975 strings)
2019-01-05 09:51:18 +01:00
Nut Andor
cddc58a4cd Translated using Weblate (German)
Currently translated at 84.8% (7611 of 8975 strings)
2019-01-05 09:51:18 +01:00
Stefanie Beck
b3d1428344 Translated using Weblate (German)
Currently translated at 84.7% (7602 of 8975 strings)
2019-01-05 09:43:33 +01:00
Nut Andor
65974eca18 Translated using Weblate (German)
Currently translated at 84.7% (7602 of 8975 strings)
2019-01-05 09:43:33 +01:00
Stefanie Beck
4258ed3e8f Translated using Weblate (German)
Currently translated at 84.7% (7601 of 8975 strings)
2019-01-05 09:43:05 +01:00
Nut Andor
6adac0480c Translated using Weblate (German)
Currently translated at 84.7% (7601 of 8975 strings)
2019-01-05 09:43:04 +01:00
Stefanie Beck
af91b79017 Translated using Weblate (German)
Currently translated at 84.6% (7597 of 8975 strings)
2019-01-05 09:39:24 +01:00
Nut Andor
f95fea7e86 Translated using Weblate (German)
Currently translated at 84.6% (7597 of 8975 strings)
2019-01-05 09:39:23 +01:00
Stefanie Beck
6c52e39dd9 Translated using Weblate (German)
Currently translated at 84.6% (7590 of 8975 strings)
2019-01-05 09:37:52 +01:00
Nut Andor
4dc28b40d7 Translated using Weblate (German)
Currently translated at 84.6% (7590 of 8975 strings)
2019-01-05 09:37:52 +01:00
Stefanie Beck
9cb388d987 Translated using Weblate (German)
Currently translated at 84.5% (7587 of 8975 strings)
2019-01-05 09:34:43 +01:00
Nut Andor
b4166634e9 Translated using Weblate (German)
Currently translated at 84.5% (7587 of 8975 strings)
2019-01-05 09:34:43 +01:00
Stefanie Beck
5a32397b2a Translated using Weblate (German)
Currently translated at 84.5% (7586 of 8975 strings)
2019-01-05 09:32:21 +01:00
Nut Andor
422cc26b8b Translated using Weblate (German)
Currently translated at 84.5% (7586 of 8975 strings)
2019-01-05 09:32:20 +01:00
Stefanie Beck
1f201854b1 Translated using Weblate (German)
Currently translated at 84.5% (7584 of 8975 strings)
2019-01-05 09:30:39 +01:00
Nut Andor
a6c1934c9e Translated using Weblate (German)
Currently translated at 84.5% (7584 of 8975 strings)
2019-01-05 09:30:39 +01:00
Stefanie Beck
4680507991 Translated using Weblate (German)
Currently translated at 84.5% (7583 of 8975 strings)
2019-01-05 09:29:59 +01:00
Nut Andor
f988d6394d Translated using Weblate (German)
Currently translated at 84.5% (7583 of 8975 strings)
2019-01-05 09:29:58 +01:00
Stefanie Beck
c3d71c8883 Translated using Weblate (German)
Currently translated at 84.4% (7577 of 8975 strings)
2019-01-05 09:28:07 +01:00
Nut Andor
7294f037ad Translated using Weblate (German)
Currently translated at 84.4% (7577 of 8975 strings)
2019-01-05 09:28:07 +01:00
Stefanie Beck
1cf5e96891 Translated using Weblate (German)
Currently translated at 84.4% (7574 of 8975 strings)
2019-01-05 09:22:28 +01:00
Nut Andor
6f18bd5780 Translated using Weblate (German)
Currently translated at 84.4% (7574 of 8975 strings)
2019-01-05 09:22:28 +01:00
Stefanie Beck
9ecfc30c4b Translated using Weblate (German)
Currently translated at 84.4% (7573 of 8975 strings)
2019-01-05 09:20:50 +01:00
Nut Andor
e7fdc579bc Translated using Weblate (German)
Currently translated at 84.4% (7573 of 8975 strings)
2019-01-05 09:20:50 +01:00
Stefanie Beck
7eda63a028 Translated using Weblate (German)
Currently translated at 84.4% (7572 of 8975 strings)
2019-01-05 09:20:23 +01:00
Nut Andor
adce0e0b84 Translated using Weblate (German)
Currently translated at 84.4% (7572 of 8975 strings)
2019-01-05 09:20:23 +01:00
Stefanie Beck
08f19f35bf Translated using Weblate (German)
Currently translated at 84.4% (7571 of 8975 strings)
2019-01-05 09:20:05 +01:00
Nut Andor
d3c99049b3 Translated using Weblate (German)
Currently translated at 84.4% (7571 of 8975 strings)
2019-01-05 09:20:04 +01:00
Stefanie Beck
dcb1bbcbe1 Translated using Weblate (German)
Currently translated at 84.3% (7570 of 8975 strings)
2019-01-05 09:19:43 +01:00
Nut Andor
4cca198ea7 Translated using Weblate (German)
Currently translated at 84.3% (7570 of 8975 strings)
2019-01-05 09:19:42 +01:00
Stefanie Beck
edeab2eab9 Translated using Weblate (German)
Currently translated at 84.2% (7555 of 8975 strings)
2019-01-05 01:11:22 +01:00
Nut Andor
e6663a6ec6 Translated using Weblate (German)
Currently translated at 84.2% (7555 of 8975 strings)
2019-01-05 01:11:22 +01:00
Stefanie Beck
86c2dd926c Translated using Weblate (German)
Currently translated at 84.2% (7553 of 8975 strings)
2019-01-05 01:10:46 +01:00
Nut Andor
fa8f763db4 Translated using Weblate (German)
Currently translated at 84.2% (7553 of 8975 strings)
2019-01-05 01:10:46 +01:00
Stefanie Beck
dba3c62fde Translated using Weblate (German)
Currently translated at 84.1% (7551 of 8975 strings)
2019-01-05 01:09:21 +01:00
Nut Andor
374aee5df3 Translated using Weblate (German)
Currently translated at 84.1% (7551 of 8975 strings)
2019-01-05 01:09:20 +01:00
Stefanie Beck
4712564007 Translated using Weblate (German)
Currently translated at 84.1% (7548 of 8975 strings)
2019-01-05 01:07:54 +01:00
Nut Andor
e53de04027 Translated using Weblate (German)
Currently translated at 84.1% (7548 of 8975 strings)
2019-01-05 01:07:53 +01:00
Stefanie Beck
63b8fdfe0a Translated using Weblate (German)
Currently translated at 84.0% (7540 of 8975 strings)
2019-01-05 00:51:32 +01:00
Nut Andor
ff508fb20c Translated using Weblate (German)
Currently translated at 84.0% (7540 of 8975 strings)
2019-01-05 00:51:31 +01:00
Stefanie Beck
30b78715a2 Translated using Weblate (German)
Currently translated at 84.0% (7539 of 8975 strings)
2019-01-05 00:35:54 +01:00
Nut Andor
4b6a05bb0a Translated using Weblate (German)
Currently translated at 84.0% (7539 of 8975 strings)
2019-01-05 00:35:53 +01:00
Stefanie Beck
e598be0db2 Translated using Weblate (German)
Currently translated at 84.0% (7537 of 8975 strings)
2019-01-05 00:31:59 +01:00
Nut Andor
4e15889265 Translated using Weblate (German)
Currently translated at 84.0% (7537 of 8975 strings)
2019-01-05 00:31:59 +01:00
Stefanie Beck
a7c0a9a83d Translated using Weblate (German)
Currently translated at 83.9% (7533 of 8975 strings)
2019-01-05 00:17:16 +01:00
Nut Andor
f1039814bb Translated using Weblate (German)
Currently translated at 83.9% (7533 of 8975 strings)
2019-01-05 00:17:16 +01:00
Stefanie Beck
129134f4d8 Translated using Weblate (German)
Currently translated at 83.9% (7530 of 8975 strings)
2019-01-05 00:14:11 +01:00
Nut Andor
e812b83bd7 Translated using Weblate (German)
Currently translated at 83.9% (7530 of 8975 strings)
2019-01-05 00:14:11 +01:00
Stefanie Beck
a80e4b2557 Translated using Weblate (German)
Currently translated at 83.8% (7523 of 8975 strings)
2019-01-05 00:08:31 +01:00
Nut Andor
2d0d2cd3da Translated using Weblate (German)
Currently translated at 83.8% (7523 of 8975 strings)
2019-01-05 00:08:31 +01:00
Stefanie Beck
09ed78e51f Translated using Weblate (German)
Currently translated at 83.8% (7517 of 8975 strings)
2019-01-04 23:59:01 +01:00
Nut Andor
2e1963f76b Translated using Weblate (German)
Currently translated at 83.8% (7517 of 8975 strings)
2019-01-04 23:59:01 +01:00
Stefanie Beck
661f7536d7 Translated using Weblate (German)
Currently translated at 83.7% (7516 of 8975 strings)
2019-01-04 23:55:57 +01:00
Nut Andor
17aee85321 Translated using Weblate (German)
Currently translated at 83.7% (7516 of 8975 strings)
2019-01-04 23:55:56 +01:00
Stefanie Beck
647199131e Translated using Weblate (German)
Currently translated at 83.7% (7508 of 8975 strings)
2019-01-04 23:46:35 +01:00
Anderson Nogueira
900d55dcc0 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (522 of 522 strings)
2019-01-04 17:40:29 +01:00
Bervianto Leo Pratama
bce19afcbd Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:38 +01:00
Gilles Peeters
b55917f087 Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:38 +01:00
Bervianto Leo Pratama
d080d0fd37 Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:09 +01:00
Gilles Peeters
6216df0e24 Translated using Weblate (Dutch)
Currently translated at 8.4% (758 of 8975 strings)
2019-01-04 14:23:09 +01:00
soloply
e1e73955a4 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2019-01-04 02:06:20 +01:00
Lunovox Heavenfinder
7017432b9f Translated using Weblate (Portuguese)
Currently translated at 65.1% (5839 of 8975 strings)
2019-01-04 02:06:19 +01:00
roberto
7cc4341bdc Translated using Weblate (Italian)
Currently translated at 99.9% (8969 of 8975 strings)
2019-01-04 02:06:15 +01:00
Stefanie Beck
3f9ad36a2e Translated using Weblate (German)
Currently translated at 83.6% (7507 of 8975 strings)
2019-01-04 02:06:09 +01:00
Nut Andor
187e44a289 Translated using Weblate (German)
Currently translated at 83.6% (7507 of 8975 strings)
2019-01-04 02:06:05 +01:00
Michael de Bruin
b1922122f7 Translated using Weblate (Dutch)
Currently translated at 8.0% (716 of 8975 strings)
2019-01-04 02:05:57 +01:00
Ghosten 360
7a9f78558e Translated using Weblate (Spanish)
Currently translated at 84.5% (441 of 522 strings)
2019-01-04 02:05:53 +01:00
syl
01948289a6 Translated using Weblate (French)
Currently translated at 100.0% (522 of 522 strings)
2019-01-04 02:05:52 +01:00
Michael de Bruin
0a7aff98ad Translated using Weblate (Dutch)
Currently translated at 87.7% (458 of 522 strings)
2019-01-04 02:05:51 +01:00
Ghosten 360
84d8ea365f Translated using Weblate (Catalan)
Currently translated at 69.9% (365 of 522 strings)
2019-01-04 02:05:50 +01:00
Nut Andor
a0cc1d19a1 Translated using Weblate (German)
Currently translated at 83.5% (7495 of 8975 strings)
2019-01-04 00:05:51 +01:00
Stefanie Beck
1c16f09772 Translated using Weblate (German)
Currently translated at 83.5% (7495 of 8975 strings)
2019-01-04 00:05:50 +01:00
Zukero
b423b3cf69 Added code to patch legacy saves to adapt to conflicts with new content. 2019-01-03 14:27:03 +01:00
Zukero
665d140f04 Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2019-01-03 13:06:20 +01:00
Zukero
cf3a40072f Fixed rare NPE on loading game. Fixed encoding on worldmap. 2019-01-03 13:05:54 +01:00
roberto
7d0d637546 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2019-01-01 01:08:33 +01:00
Nut Andor
cbb919d395 Translated using Weblate (German)
Currently translated at 82.2% (7375 of 8975 strings)
2019-01-01 01:08:27 +01:00
Stefanie Beck
555dfd97f1 Translated using Weblate (German)
Currently translated at 82.2% (7375 of 8975 strings)
2019-01-01 01:08:26 +01:00
Nut Andor
59ad00b5a9 Translated using Weblate (German)
Currently translated at 82.1% (7369 of 8975 strings)
2018-12-29 22:11:39 +01:00
Stefanie Beck
aa1312dbf2 Translated using Weblate (German)
Currently translated at 82.1% (7369 of 8975 strings)
2018-12-29 22:11:38 +01:00
Nut Andor
8db986141e Translated using Weblate (German)
Currently translated at 81.9% (7352 of 8975 strings)
2018-12-29 22:03:21 +01:00
Stefanie Beck
287c38b2b6 Translated using Weblate (German)
Currently translated at 81.9% (7352 of 8975 strings)
2018-12-29 22:03:20 +01:00
Nut Andor
df14527ef5 Translated using Weblate (German)
Currently translated at 81.9% (7347 of 8975 strings)
2018-12-29 22:01:42 +01:00
Stefanie Beck
c55b74a551 Translated using Weblate (German)
Currently translated at 81.9% (7347 of 8975 strings)
2018-12-29 22:01:41 +01:00
Nut Andor
32cd7ec2db Translated using Weblate (German)
Currently translated at 81.8% (7339 of 8975 strings)
2018-12-29 21:58:06 +01:00
Stefanie Beck
89bf42d561 Translated using Weblate (German)
Currently translated at 81.8% (7339 of 8975 strings)
2018-12-29 21:58:06 +01:00
Nut Andor
a0afe99d89 Translated using Weblate (German)
Currently translated at 81.6% (7323 of 8975 strings)
2018-12-29 21:47:59 +01:00
Stefanie Beck
860e4f1bf4 Translated using Weblate (German)
Currently translated at 81.6% (7323 of 8975 strings)
2018-12-29 21:47:59 +01:00
Nut Andor
716176cd97 Translated using Weblate (German)
Currently translated at 81.6% (7322 of 8975 strings)
2018-12-29 21:47:23 +01:00
Stefanie Beck
4c44fc78f6 Translated using Weblate (German)
Currently translated at 81.6% (7322 of 8975 strings)
2018-12-29 21:47:23 +01:00
Nut Andor
ed7ed31df9 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:07:05 +01:00
Alain
9bc4a324d9 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:07:04 +01:00
Stefanie Beck
ea919c8c7d Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:07:04 +01:00
Nut Andor
1cb64e240c Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:02:45 +01:00
Stefanie Beck
d00e22b6d8 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:02:44 +01:00
Alain
590601621b Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:01:30 +01:00
Stefanie Beck
8599a6ba6f Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 21:01:30 +01:00
Alain
01d1fc2cba Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:59:53 +01:00
Stefanie Beck
09d6c7efa9 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:59:52 +01:00
Alain
06ce9c8463 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:55:03 +01:00
Stefanie Beck
55e0456b2b Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:55:02 +01:00
Alain
b99ee81579 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:35:20 +01:00
Stefanie Beck
deecb226ef Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:35:20 +01:00
Alain
b28029a8de Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:33:43 +01:00
Nut Andor
9c3d508398 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:33:43 +01:00
Stefanie Beck
55496d7cf6 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:33:42 +01:00
Alain
9929a226ed Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:24:16 +01:00
Stefanie Beck
ec9fbb56f1 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:24:16 +01:00
Stefanie Beck
7dfbff2855 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:22:45 +01:00
Nut Andor
a88db43c34 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-29 20:22:44 +01:00
Zukero
d01f2d533c Merge pull request #97 from fedde-s/patch-1
Fix a typo in the Stoutford gate guard's stories
2018-12-29 01:07:10 +01:00
Fedde Schaeffer
6eeaf0a3a7 Fix a typo in the Stoutford gate guard's stories
I noticed this while playing the game; a search of the rest of the source 
code confirms that it's a typo.
2018-12-29 00:12:10 +01:00
mb
944dc770fb Translated using Weblate (Polish)
Currently translated at 71.4% (6412 of 8975 strings)
2018-12-28 22:08:28 +01:00
soloply
b9a12763b9 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-26 22:08:18 +01:00
Viktar Vauchkevich
6c2a42edbe Translated using Weblate (Belarusian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-26 22:08:16 +01:00
soloply
5f7023a88b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-24 21:08:18 +01:00
Anderson Nogueira
7b25c3b297 Translated using Weblate (Portuguese (Brazil))
Currently translated at 72.3% (6493 of 8975 strings)
2018-12-24 21:08:14 +01:00
Stefanie Beck
a559347488 Translated using Weblate (German)
Currently translated at 80.7% (7243 of 8975 strings)
2018-12-24 12:32:31 +01:00
Stefanie Beck
dab7be303d Translated using Weblate (German)
Currently translated at 80.2% (7195 of 8975 strings)
2018-12-22 10:16:18 +01:00
Alain
2296c8b1a5 Translated using Weblate (German)
Currently translated at 80.2% (7195 of 8975 strings)
2018-12-22 10:16:15 +01:00
roberto
327b23d3d8 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-20 09:08:16 +01:00
Nut Andor
b73087223c Translated using Weblate (German)
Currently translated at 79.9% (7170 of 8975 strings)
2018-12-20 09:08:13 +01:00
Stefanie Beck
ba0c94d131 Translated using Weblate (German)
Currently translated at 79.9% (7170 of 8975 strings)
2018-12-20 09:08:13 +01:00
soloply
097d0ba4da Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-20 09:08:05 +01:00
Nut Andor
0ffc49033e Translated using Weblate (German)
Currently translated at 79.4% (7122 of 8975 strings)
2018-12-19 17:30:34 +01:00
Stefanie Beck
633841f4f7 Translated using Weblate (German)
Currently translated at 79.4% (7122 of 8975 strings)
2018-12-19 17:30:33 +01:00
Nut Andor
4b393e3277 Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:43 +01:00
Michaem
a68e2248dc Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:42 +01:00
Alain
f26386dcaf Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:41 +01:00
Stefanie Beck
ebad56f638 Translated using Weblate (German)
Currently translated at 79.3% (7119 of 8975 strings)
2018-12-19 17:28:40 +01:00
Alain
1481cb3e8f Translated using Weblate (German)
Currently translated at 78.8% (7072 of 8975 strings)
2018-12-17 22:23:09 +01:00
Stefanie Beck
f205de869d Translated using Weblate (German)
Currently translated at 78.8% (7072 of 8975 strings)
2018-12-17 22:23:09 +01:00
Alain
1185b37ce8 Translated using Weblate (German)
Currently translated at 78.8% (7070 of 8975 strings)
2018-12-17 22:22:19 +01:00
Stefanie Beck
e1e3f49c25 Translated using Weblate (German)
Currently translated at 78.8% (7070 of 8975 strings)
2018-12-17 22:22:19 +01:00
Nut Andor
00582d55c3 Translated using Weblate (German)
Currently translated at 78.7% (7066 of 8975 strings)
2018-12-17 16:08:09 +01:00
Stefanie Beck
5af80a5943 Translated using Weblate (German)
Currently translated at 78.7% (7066 of 8975 strings)
2018-12-17 16:08:08 +01:00
Osoitz
198e7ec4ad Translated using Weblate (Basque)
Currently translated at 65.5% (342 of 522 strings)
2018-12-17 16:08:00 +01:00
Nut Andor
b37c73902d Translated using Weblate (German)
Currently translated at 78.1% (7012 of 8975 strings)
2018-12-17 13:16:23 +01:00
Stefanie Beck
df483081f5 Translated using Weblate (German)
Currently translated at 78.1% (7012 of 8975 strings)
2018-12-17 13:16:23 +01:00
Nut Andor
937b2c9341 Translated using Weblate (German)
Currently translated at 78.0% (7000 of 8975 strings)
2018-12-17 13:10:13 +01:00
Stefanie Beck
531c90273c Translated using Weblate (German)
Currently translated at 78.0% (7000 of 8975 strings)
2018-12-17 13:10:09 +01:00
Nut Andor
8e1b7d1749 Translated using Weblate (German)
Currently translated at 78.0% (6999 of 8975 strings)
2018-12-17 13:09:53 +01:00
Stefanie Beck
67717db967 Translated using Weblate (German)
Currently translated at 78.0% (6999 of 8975 strings)
2018-12-17 13:09:52 +01:00
Nut Andor
feb9e3fe07 Translated using Weblate (German)
Currently translated at 77.9% (6996 of 8975 strings)
2018-12-17 13:08:08 +01:00
Stefanie Beck
76d5af542f Translated using Weblate (German)
Currently translated at 77.9% (6996 of 8975 strings)
2018-12-17 13:08:07 +01:00
Nut Andor
92fe572328 Translated using Weblate (German)
Currently translated at 77.8% (6986 of 8975 strings)
2018-12-17 13:01:31 +01:00
Nut Andor
20a3d327e9 Translated using Weblate (German)
Currently translated at 77.7% (6977 of 8975 strings)
2018-12-17 12:56:51 +01:00
Stefanie Beck
962f9b1b42 Translated using Weblate (German)
Currently translated at 77.7% (6977 of 8975 strings)
2018-12-17 12:56:50 +01:00
soloply
a1e0ae05ab Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-16 07:08:14 +01:00
roberto
f4b0a2d1de Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-16 07:08:11 +01:00
soloply
4ecce49bb4 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-16 07:08:08 +01:00
Stefanie Beck
6074135705 Translated using Weblate (German)
Currently translated at 76.3% (6847 of 8975 strings)
2018-12-16 07:08:06 +01:00
Nut Andor
fa8ade752e Translated using Weblate (German)
Currently translated at 76.3% (6847 of 8975 strings)
2018-12-16 07:08:04 +01:00
Patten Kuo
a9d53fc8f7 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.6% (19 of 522 strings)
2018-12-16 07:07:57 +01:00
Alain
6db8eb014e Translated using Weblate (German)
Currently translated at 75.9% (6810 of 8975 strings)
2018-12-16 03:37:10 +01:00
Stefanie Beck
8db207038b Translated using Weblate (German)
Currently translated at 75.9% (6810 of 8975 strings)
2018-12-16 03:37:09 +01:00
Alain
201ef811b3 Translated using Weblate (German)
Currently translated at 75.6% (6785 of 8975 strings)
2018-12-14 15:00:59 +01:00
Stefanie Beck
f3ecd9ce86 Translated using Weblate (German)
Currently translated at 75.6% (6785 of 8975 strings)
2018-12-14 15:00:59 +01:00
Alain
9b91ded26e Translated using Weblate (German)
Currently translated at 75.6% (6783 of 8975 strings)
2018-12-14 15:00:25 +01:00
Stefanie Beck
dbc93a21f9 Translated using Weblate (German)
Currently translated at 75.6% (6783 of 8975 strings)
2018-12-14 15:00:25 +01:00
Alain
1d9c27275f Translated using Weblate (German)
Currently translated at 75.5% (6780 of 8975 strings)
2018-12-14 14:59:20 +01:00
Stefanie Beck
ea51f388be Translated using Weblate (German)
Currently translated at 75.5% (6780 of 8975 strings)
2018-12-14 14:59:20 +01:00
Alain
435db747ca Translated using Weblate (German)
Currently translated at 75.5% (6776 of 8975 strings)
2018-12-14 14:58:27 +01:00
Stefanie Beck
34b84b9483 Translated using Weblate (German)
Currently translated at 75.5% (6776 of 8975 strings)
2018-12-14 14:58:27 +01:00
Alain
7edabecbad Translated using Weblate (German)
Currently translated at 75.5% (6773 of 8975 strings)
2018-12-14 14:56:57 +01:00
Stefanie Beck
8d6aeca9d6 Translated using Weblate (German)
Currently translated at 75.5% (6773 of 8975 strings)
2018-12-14 14:56:57 +01:00
Alain
1842c865c6 Translated using Weblate (German)
Currently translated at 75.5% (6772 of 8975 strings)
2018-12-14 14:56:23 +01:00
Stefanie Beck
86567aee83 Translated using Weblate (German)
Currently translated at 75.5% (6772 of 8975 strings)
2018-12-14 14:56:22 +01:00
Alain
98dfa7afca Translated using Weblate (German)
Currently translated at 75.4% (6767 of 8975 strings)
2018-12-14 14:55:17 +01:00
Stefanie Beck
663db0f2d3 Translated using Weblate (German)
Currently translated at 75.4% (6767 of 8975 strings)
2018-12-14 14:55:17 +01:00
Alain
6c214351cb Translated using Weblate (German)
Currently translated at 75.4% (6766 of 8975 strings)
2018-12-14 14:54:44 +01:00
Stefanie Beck
88a1eac76e Translated using Weblate (German)
Currently translated at 75.4% (6766 of 8975 strings)
2018-12-14 14:54:44 +01:00
Alain
32eaac0f13 Translated using Weblate (German)
Currently translated at 75.3% (6762 of 8975 strings)
2018-12-14 14:51:57 +01:00
Stefanie Beck
e43fbdfd00 Translated using Weblate (German)
Currently translated at 75.3% (6762 of 8975 strings)
2018-12-14 14:51:57 +01:00
Alain
32d040bedc Translated using Weblate (German)
Currently translated at 75.3% (6761 of 8975 strings)
2018-12-14 14:51:20 +01:00
Stefanie Beck
753ca989db Translated using Weblate (German)
Currently translated at 75.3% (6761 of 8975 strings)
2018-12-14 14:51:19 +01:00
Alain
3d6301f2d9 Translated using Weblate (German)
Currently translated at 75.3% (6755 of 8975 strings)
2018-12-14 12:02:44 +01:00
Stefanie Beck
4b18cbaaa7 Translated using Weblate (German)
Currently translated at 75.3% (6755 of 8975 strings)
2018-12-14 12:02:44 +01:00
Alain
d5eea1e73c Translated using Weblate (German)
Currently translated at 75.2% (6751 of 8975 strings)
2018-12-14 12:01:26 +01:00
Stefanie Beck
b6575393ed Translated using Weblate (German)
Currently translated at 75.2% (6751 of 8975 strings)
2018-12-14 12:01:25 +01:00
Alain
b90de2fdf4 Translated using Weblate (German)
Currently translated at 75.2% (6750 of 8975 strings)
2018-12-14 11:59:25 +01:00
Stefanie Beck
068d7b9c0a Translated using Weblate (German)
Currently translated at 75.2% (6750 of 8975 strings)
2018-12-14 11:59:24 +01:00
Alain
8aa186acab Translated using Weblate (German)
Currently translated at 75.2% (6749 of 8975 strings)
2018-12-14 11:57:43 +01:00
Stefanie Beck
69a4e08c2b Translated using Weblate (German)
Currently translated at 75.2% (6749 of 8975 strings)
2018-12-14 11:57:43 +01:00
Stefanie Beck
c942181eef Translated using Weblate (German)
Currently translated at 75.2% (6747 of 8975 strings)
2018-12-14 11:55:55 +01:00
Alain
7c864ac17f Translated using Weblate (German)
Currently translated at 75.2% (6747 of 8975 strings)
2018-12-14 11:55:51 +01:00
Alain
ac6fc022e4 Translated using Weblate (German)
Currently translated at 74.4% (6680 of 8975 strings)
2018-12-14 09:06:25 +01:00
Stefanie Beck
acf1c77f07 Translated using Weblate (German)
Currently translated at 74.4% (6680 of 8975 strings)
2018-12-14 09:06:24 +01:00
Alain
071d555e19 Translated using Weblate (German)
Currently translated at 73.2% (6571 of 8975 strings)
2018-12-13 19:15:45 +01:00
Stefanie Beck
7ba33d451a Translated using Weblate (German)
Currently translated at 73.2% (6571 of 8975 strings)
2018-12-13 19:15:42 +01:00
Alain
62b4a37792 Translated using Weblate (German)
Currently translated at 73.2% (6569 of 8975 strings)
2018-12-13 19:15:13 +01:00
Stefanie Beck
f5ff1a512a Translated using Weblate (German)
Currently translated at 73.2% (6569 of 8975 strings)
2018-12-13 19:15:13 +01:00
Alain
0bd61c6877 Translated using Weblate (German)
Currently translated at 73.2% (6566 of 8975 strings)
2018-12-13 19:13:06 +01:00
Stefanie Beck
95529b0aba Translated using Weblate (German)
Currently translated at 73.2% (6566 of 8975 strings)
2018-12-13 19:13:06 +01:00
Alain
daa47e89fc Translated using Weblate (German)
Currently translated at 73.1% (6565 of 8975 strings)
2018-12-13 19:11:40 +01:00
Stefanie Beck
8c67a63252 Translated using Weblate (German)
Currently translated at 73.1% (6565 of 8975 strings)
2018-12-13 19:11:40 +01:00
Stefanie Beck
503dd1dc5e Translated using Weblate (German)
Currently translated at 72.1% (6474 of 8975 strings)
2018-12-13 18:37:19 +01:00
Alain
120fdd49cd Translated using Weblate (German)
Currently translated at 72.1% (6474 of 8975 strings)
2018-12-13 18:37:19 +01:00
Stefanie Beck
d3e079260d Translated using Weblate (German)
Currently translated at 72.1% (6473 of 8975 strings)
2018-12-13 18:37:00 +01:00
Alain
e4d1df1753 Translated using Weblate (German)
Currently translated at 72.1% (6473 of 8975 strings)
2018-12-13 18:36:59 +01:00
Stefanie Beck
d12a044e8c Translated using Weblate (German)
Currently translated at 72.1% (6472 of 8975 strings)
2018-12-13 18:36:02 +01:00
Alain
d24ca240c6 Translated using Weblate (German)
Currently translated at 72.1% (6472 of 8975 strings)
2018-12-13 18:36:01 +01:00
Alain
756b183bff Translated using Weblate (German)
Currently translated at 72.1% (6469 of 8975 strings)
2018-12-13 18:33:58 +01:00
Stefanie Beck
84c0a226a4 Translated using Weblate (German)
Currently translated at 72.1% (6469 of 8975 strings)
2018-12-13 18:33:57 +01:00
soloply
4f083dcef4 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-13 17:56:00 +01:00
Alain
dea46a718b Translated using Weblate (German)
Currently translated at 72.0% (6458 of 8975 strings)
2018-12-13 17:52:16 +01:00
Stefanie Beck
6e783b023c Translated using Weblate (German)
Currently translated at 72.0% (6458 of 8975 strings)
2018-12-13 17:52:15 +01:00
Alain
cb9808d554 Translated using Weblate (German)
Currently translated at 71.9% (6456 of 8975 strings)
2018-12-13 17:51:28 +01:00
Stefanie Beck
424a31d906 Translated using Weblate (German)
Currently translated at 71.9% (6456 of 8975 strings)
2018-12-13 17:51:27 +01:00
Alain
458b469a82 Translated using Weblate (German)
Currently translated at 71.9% (6454 of 8975 strings)
2018-12-13 17:49:51 +01:00
Stefanie Beck
8a9661f0d0 Translated using Weblate (German)
Currently translated at 71.9% (6454 of 8975 strings)
2018-12-13 17:49:51 +01:00
Alain
e2bd2f0530 Translated using Weblate (German)
Currently translated at 71.9% (6452 of 8975 strings)
2018-12-13 17:49:26 +01:00
Stefanie Beck
20234655e6 Translated using Weblate (German)
Currently translated at 71.9% (6452 of 8975 strings)
2018-12-13 17:49:25 +01:00
Alain
9676e075cf Translated using Weblate (German)
Currently translated at 71.9% (6449 of 8975 strings)
2018-12-13 17:48:42 +01:00
Stefanie Beck
17dcbcb791 Translated using Weblate (German)
Currently translated at 71.9% (6449 of 8975 strings)
2018-12-13 17:48:42 +01:00
Alain
027e64481d Translated using Weblate (German)
Currently translated at 71.8% (6446 of 8975 strings)
2018-12-13 17:47:22 +01:00
Stefanie Beck
4c4df687ce Translated using Weblate (German)
Currently translated at 71.8% (6446 of 8975 strings)
2018-12-13 17:47:21 +01:00
soloply
103e7468d0 Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-13 06:09:17 +01:00
Lunovox Heavenfinder
011cc3a109 Translated using Weblate (Portuguese)
Currently translated at 64.9% (5829 of 8975 strings)
2018-12-13 06:08:42 +01:00
김현수
3a7a39e149 Translated using Weblate (Korean)
Currently translated at 2.1% (186 of 8975 strings)
2018-12-13 06:08:19 +01:00
roberto
6afdbe5154 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-13 06:08:15 +01:00
Alain
1285499380 Translated using Weblate (German)
Currently translated at 71.7% (6436 of 8975 strings)
2018-12-13 06:08:11 +01:00
Mo Ro
fc7255576e Translated using Weblate (German)
Currently translated at 71.7% (6436 of 8975 strings)
2018-12-13 06:08:10 +01:00
Michaem
0457f54de5 Translated using Weblate (German)
Currently translated at 71.7% (6436 of 8975 strings)
2018-12-13 06:08:07 +01:00
Sahachai Pudthong
8fd6785db3 Translated using Weblate (Thai)
Currently translated at 9.0% (47 of 522 strings)
2018-12-13 06:07:58 +01:00
김현수
e975f8f1f1 Translated using Weblate (Korean)
Currently translated at 4.4% (23 of 522 strings)
2018-12-13 06:07:54 +01:00
김현수
fc557b7ba5 Translated using Weblate (Korean)
Currently translated at 1.6% (143 of 8975 strings)
2018-12-11 23:50:21 +01:00
soloply
b9f79d6e6b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-10 08:08:06 +01:00
Lunovox Heavenfinder
25b871c211 Translated using Weblate (Portuguese)
Currently translated at 60.4% (5424 of 8975 strings)
2018-12-10 08:08:03 +01:00
roberto
a8b48fcdc1 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-10 08:07:54 +01:00
Lunovox Heavenfinder
67dc1b8cd4 Translated using Weblate (Portuguese)
Currently translated at 100.0% (522 of 522 strings)
2018-12-10 08:07:47 +01:00
soloply
c6ad2ee16b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-12-08 22:08:34 +01:00
Lunovox Heavenfinder
60cdc118ae Translated using Weblate (Portuguese)
Currently translated at 59.5% (5337 of 8975 strings)
2018-12-08 22:08:19 +01:00
roberto
8d014b8bb4 Translated using Weblate (Italian)
Currently translated at 99.9% (8968 of 8975 strings)
2018-12-08 22:08:12 +01:00
soloply
c3a46d0610 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-08 22:07:49 +01:00
roberto
e7c063ff5e Translated using Weblate (Italian)
Currently translated at 100.0% (522 of 522 strings)
2018-12-08 22:07:47 +01:00
Zukero
a002497ce1 Bumped version to 0.7.4dev and version code to 45 2018-12-08 09:53:30 +01:00
Zukero
358f84b1ee Added permission request code. 2018-12-08 09:39:03 +01:00
Zukero
60c842b7d3 Bump version to 0.7.3dev and version code to 44. 2018-12-07 00:17:33 +01:00
Zukero
f1d6dd63b8 v0.7.2 targeting API 28 2018-12-07 00:09:10 +01:00
Fynn Godau
0ad1f29228 Translated using Weblate (German)
Currently translated at 71.3% (6395 of 8975 strings)
2018-12-03 17:13:16 +01:00
Mo Ro
e1bbc19806 Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-12-03 17:13:09 +01:00
Fynn Godau
f21f5aea95 Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-12-03 17:13:09 +01:00
Wuerfelbruder
60943350c1 Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-12-03 17:13:08 +01:00
Lunovox Heavenfinder
8aeddfcd67 Translated using Weblate (Portuguese)
Currently translated at 57.7% (5183 of 8975 strings)
2018-12-01 20:09:51 +01:00
ssantos
31e82da318 Translated using Weblate (Portuguese)
Currently translated at 57.7% (5183 of 8975 strings)
2018-12-01 20:08:46 +01:00
ssantos
8c67f79abd Translated using Weblate (Portuguese)
Currently translated at 99.6% (520 of 522 strings)
2018-12-01 20:08:33 +01:00
Mesut Akcan
48e5bb871f Translated using Weblate (Turkish)
Currently translated at 65.7% (343 of 522 strings)
2018-11-29 13:07:33 +01:00
Lunovox Heavenfinder
df244c5c15 Translated using Weblate (Portuguese)
Currently translated at 42.3% (3800 of 8975 strings)
2018-11-28 16:51:43 +01:00
Lunovox Heavenfinder
7f4a68ea1d Translated using Weblate (Portuguese)
Currently translated at 36.8% (3307 of 8975 strings)
2018-11-28 04:08:34 +01:00
Colanns
28095dab98 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.4% (18 of 522 strings)
2018-11-28 04:07:32 +01:00
Dobrovolec
383f64810b Translated using Weblate (Russian)
Currently translated at 100.0% (8975 of 8975 strings)
2018-11-26 23:11:24 +01:00
Lunovox Heavenfinder
99fcfee213 Translated using Weblate (Portuguese)
Currently translated at 20.9% (1872 of 8975 strings)
2018-11-26 23:10:27 +01:00
Daniel Stasiak
a0bd3e74e6 Translated using Weblate (Polish)
Currently translated at 70.8% (6357 of 8975 strings)
2018-11-26 23:07:31 +01:00
Lunovox Heavenfinder
01a326a0d5 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (522 of 522 strings)
2018-11-26 23:07:16 +01:00
Daniel Stasiak
8e2085cf27 Translated using Weblate (Polish)
Currently translated at 99.8% (521 of 522 strings)
2018-11-26 23:07:09 +01:00
Zukero
621fbf592d Fixed issue with missing reequip & itemUse costs modifiers not applied. 2018-11-26 18:22:46 +01:00
Lunovox Heavenfinder
85b59a8f6b Translated using Weblate (Portuguese (Brazil))
Currently translated at 72.3% (6489 of 8975 strings)
2018-11-25 22:46:26 +01:00
Zukero
239851b03d Real fix for the white rectangle on the startup screen. 2018-11-24 22:18:24 +01:00
Zukero
9a3085ee7d changed VFX for some conditions. Fixed white rectangle on title screen. 2018-11-24 22:06:21 +01:00
Zukero
bfe243f670 Cleanup of data.
Removed unused, obsolete entries.
2018-11-24 18:47:25 +01:00
ssantos
e28a3dc41a Translated using Weblate (German)
Currently translated at 71.2% (6394 of 8975 strings)
2018-11-21 23:07:09 +01:00
Mo Ro
9b12abdc7d Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-11-21 23:07:02 +01:00
ssantos
37cbb5b2fe Translated using Weblate (German)
Currently translated at 100.0% (522 of 522 strings)
2018-11-21 23:07:02 +01:00
Mo Ro
6bf096355b Translated using Weblate (German)
Currently translated at 71.2% (6393 of 8975 strings)
2018-11-20 22:47:18 +01:00
ssantos
ba9bf508cf Translated using Weblate (German)
Currently translated at 71.2% (6393 of 8975 strings)
2018-11-20 22:47:17 +01:00
Mo Ro
e96f15e380 Translated using Weblate (German)
Currently translated at 71.1% (6385 of 8975 strings)
2018-11-20 22:44:06 +01:00
ssantos
2ff9dfb0f4 Translated using Weblate (Portuguese)
Currently translated at 71.1% (6377 of 8975 strings)
2018-11-19 22:10:14 +01:00
ssantos
b10cda47e5 Translated using Weblate (Portuguese)
Currently translated at 99.0% (517 of 522 strings)
2018-11-19 22:07:06 +01:00
Israa Zamzami
c99b7f2745 Translated using Weblate (Arabic)
Currently translated at 0.2% (17 of 8974 strings)
2018-11-18 16:07:03 +01:00
Israa Zamzami
b1ac3be369 Translated using Weblate (Arabic)
Currently translated at 6.9% (36 of 522 strings)
2018-11-18 16:06:59 +01:00
Israa Zamzami
d3a426b6ba Added translation using Weblate (Arabic) 2018-11-17 15:28:29 +01:00
Israa Zamzami
560ee0c4d1 Added translation using Weblate (Arabic) 2018-11-17 15:16:08 +01:00
test
732775e649 Translated using Weblate (Russian)
Currently translated at 84.7% (7603 of 8975 strings)
2018-11-12 17:07:59 +01:00
Filipe Pereira
49a408bcc6 Translated using Weblate (Portuguese (Brazil))
Currently translated at 71.1% (6381 of 8975 strings)
2018-11-12 17:07:35 +01:00
István Koren
849f9f7732 Translated using Weblate (German)
Currently translated at 71.1% (6381 of 8975 strings)
2018-11-12 17:07:29 +01:00
Olivier Dragon
1cec5e6601 Translated using Weblate (French)
Currently translated at 54.6% (4897 of 8975 strings)
2018-11-12 17:07:26 +01:00
Olivier Dragon
ff6a7b3942 Translated using Weblate (French)
Currently translated at 100.0% (522 of 522 strings)
2018-11-12 17:07:05 +01:00
Balázs Úr
ccd1f31127 Improved wording 2018-11-11 13:02:41 +01:00
test
533215b6bc Translated using Weblate (Russian)
Currently translated at 82.4% (7391 of 8975 strings)
2018-11-09 02:07:30 +01:00
test
a14723fb15 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-09 02:06:43 +01:00
Zukero
73426fe1c9 Merge pull request #91 from NutAndor/master
Aryfora fix
2018-11-06 13:42:32 +01:00
NutAndor
f7620a7da5 Merge pull request #14 from NutAndor/bugfix_2018_10
Aryfora fix
2018-11-05 23:33:03 +01:00
NutAndor
3e0cd463d8 Merge pull request #13 from NutAndor/master
sync with zukero:master
2018-11-05 23:30:14 +01:00
NutAndor
e6aa091800 Merge pull request #12 from Zukero/master
sync with zukero:master
2018-11-05 23:27:56 +01:00
Nut
a2cb1f2aeb Update AndorsTrail/res/raw/conversationlist_stoutford_combined.json
Aryfora fix
2018-11-05 23:24:51 +01:00
Hosted Weblate
629a680b2b Merge branch 'origin/master' into Weblate 2018-11-05 23:05:02 +01:00
Jiri Zizkin Zizka
ad3f034997 Translated using Weblate (Czech)
Currently translated at 14.6% (1318 of 8975 strings)
2018-11-05 23:05:01 +01:00
Zukero
126eaa517e Fixed another variant of the multiple tagging of translations... 2018-11-05 23:04:32 +01:00
Zukero
8772e17be4 Merge remote-tracking branch 'weblate-ui/master'
# Conflicts:
#	AndorsTrail/assets/translation/ru.po
2018-11-05 22:46:34 +01:00
___
347dedf9bf Translated using Weblate (Ukrainian)
Currently translated at 7.7% (699 of 8975 strings)
2018-11-05 22:43:02 +01:00
test
60752578b8 Translated using Weblate (Russian)
Currently translated at 81.3% (7305 of 8975 strings)
2018-11-05 22:42:59 +01:00
Philippe Alfaiate
df3743ed03 Translated using Weblate (French)
Currently translated at 54.5% (4892 of 8975 strings)
2018-11-05 22:42:53 +01:00
Jiri Zizkin Zizka
ce67238fd9 Translated using Weblate (Czech)
Currently translated at 14.5% (1310 of 8975 strings)
2018-11-05 22:42:50 +01:00
test
98d1ab6790 Translated using Weblate (Russian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-05 22:42:36 +01:00
Jiri Zizkin Zizka
170e43de24 Translated using Weblate (Czech)
Currently translated at 100.0% (522 of 522 strings)
2018-11-05 22:42:34 +01:00
Viktar Vauchkevich
6a857dd290 Translated using Weblate (Belarusian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-05 22:42:31 +01:00
Zukero
6b1e03f362 Fixed [REVIEW] tag multiplication. Fixed translated image names in
french help...
2018-11-05 22:41:25 +01:00
Zukero
e792d8d663 Merge remote-tracking branch 'weblate-ui/master' 2018-11-05 22:33:19 +01:00
NutAndor
621a45653e Merge pull request #11 from NutAndor/master
sync from zukero:master
2018-11-05 00:25:37 +01:00
NutAndor
9ead1d8a13 Merge pull request #10 from Zukero/master
sync nutAndor:master from zukero:master
2018-11-05 00:23:36 +01:00
___
97fbf8c6e5 Translated using Weblate (Ukrainian)
Currently translated at 7.7% (695 of 8975 strings)
2018-11-02 11:52:44 +01:00
test
7ae2d45fc6 Translated using Weblate (Russian)
Currently translated at 81.3% (7305 of 8975 strings)
2018-11-02 09:25:58 +01:00
Balázs Úr
11902f6bd6 Translated using Weblate (Hungarian)
Currently translated at 45.5% (4090 of 8975 strings)
2018-11-02 09:24:04 +01:00
Jiri Zizkin Zizka
65e2b02a84 Translated using Weblate (Czech)
Currently translated at 13.2% (1193 of 8975 strings)
2018-11-02 09:23:02 +01:00
Allan Nordhøy
6c6fdf9ed4 Translated using Weblate (Norwegian Bokmål)
Currently translated at 100.0% (522 of 522 strings)
2018-11-02 09:22:55 +01:00
Balázs Úr
296bf02466 Translated using Weblate (Hungarian)
Currently translated at 100.0% (522 of 522 strings)
2018-11-02 09:22:54 +01:00
Zukero
3ef4e501f9 Fixed minor issue with secret room pop-up in waterwayacavex 2018-10-31 12:50:40 +01:00
Zukero
6466f7f936 Reverted and made again the translations update.
Previous update contained mistakes. The sad part is that I have no
choice but to overwrite all translations made since on weblate. Sorry
everyone.
2018-10-31 12:24:22 +01:00
Zukero
245cf4ccf2 Merge pull request #90 from NutAndor/bugfix_2018_10
changes to Erwyn/Yolgen/Gyra  from nutAndor:bugfix_2018_10
2018-10-30 08:03:41 +01:00
Nut
c9ea6c286d add nut changes with Erwyn+Gyra 2018-10-29 23:28:04 +01:00
Nut
17e33fecc3 Merge branch 'master' into bugfix_2018_10
# Conflicts:
#	AndorsTrail/res/raw/conversationlist_stoutford_combined.json
2018-10-29 00:12:14 +01:00
Balázs Úr
54286bb0d2 Improved wording 2018-10-29 00:11:53 +01:00
NutAndor
00ac1b2b36 Merge pull request #8 from Zukero/master
merge fromzukero master
2018-10-28 19:22:05 +01:00
Zukero
9e0960ebf2 Merge pull request #87 from Rijackson/master
Some fixes for bugs that came up on the forums.
2018-10-28 14:56:51 +01:00
Zukero
f027d9a9cd Merge pull request #88 from urbalazs/authors
Added myself to contributor list
2018-10-28 10:52:16 +01:00
Balázs Úr
03b2de6c61 Added myself to contributor list 2018-10-28 10:00:35 +01:00
Nut
c611ef8c01 small fix with Odirath 2018-10-28 09:29:42 +01:00
Nut
0db5bf24ac Gyra's quest ending
- you can end the quest now at Berbane or at Odirath. Quest stages will be in correct order
2018-10-28 09:00:18 +01:00
Rijackson
7576648105 Removed changes to conversationlist_stoutford_combined 2018-10-27 18:18:10 -04:00
Rijackson
62a7ed79d5 Revert "Some fixes for bugs that came up on the forums."
This reverts commit b4e57e5481.
2018-10-27 18:16:05 -04:00
Rijackson
b4e57e5481 Some fixes for bugs that came up on the forums. 2018-10-27 17:41:52 -04:00
Zukero
1c7f081f18 Merge pull request #86 from urbalazs/monster-names-lowercase
Fixed wording of monster names in sentences
2018-10-27 18:01:45 +02:00
Nut
f97a8bc5ce fixes around Yolgen/Erwyn, Gyra needs some action still 2018-10-25 07:03:36 +02:00
NutAndor
e9e75acf52 Merge pull request #7 from NutAndor/master
merge zukero's changes
2018-10-24 23:36:07 +02:00
NutAndor
4b1bcabafa Merge pull request #6 from Zukero/master
merge zukero's changes
2018-10-24 23:34:03 +02:00
Zukero
d301076f2b Small fix to Halvor's dialogues, to improve consistency. 2018-10-24 11:16:00 +02:00
Zukero
0c1afc0370 Changed item rarity sort order to legendary, extraordinary, rare, quest,
ordinary.
2018-10-24 10:51:45 +02:00
Zukero
0af042f94d Fixed stupid issue with the new low-quality filters... 2018-10-24 10:37:56 +02:00
Zukero
2997109258 Merge pull request #84 from urbalazs/nonverbal
Fixed non verbal communications
2018-10-24 10:16:59 +02:00
NutAndor
4c4369da50 Merge pull request #5 from Zukero/master
merge from zukeros master
2018-10-21 17:37:34 +02:00
Balázs Úr
46177d0962 Fixed wording of monster names in sentences 2018-10-17 21:41:41 +02:00
Zukero
5846e37769 Merge pull request #85 from urbalazs/monster-names
Fixed wording of monster names
2018-10-14 21:58:02 +02:00
Balázs Úr
28ad027fa1 Fixed wording of monster names 2018-10-14 21:45:55 +02:00
Balázs Úr
a6775a1e95 Fixed non verbal communications 2018-10-10 00:02:05 +02:00
Zukero
47e47f9804 Merge pull request #83 from urbalazs/blackwater
Fixed spelling of Blackwater mountain settlement
2018-10-09 18:48:42 +02:00
Balázs Úr
ed699333a4 Fixed spelling of Blackwater mountain 2018-10-09 18:21:57 +02:00
Zukero
90abe8d769 Update translations following merged pull-requests by Balazs Ur 2018-10-09 11:00:01 +02:00
Zukero
66344e4ced Merge branch 'master' of https://hosted.weblate.org/git/andors-trail/game-content 2018-10-09 10:31:42 +02:00
Jiri Zizkin Zizka
d2f238c825 Translated using Weblate (Czech)
Currently translated at 13.1% (1184 of 8979 strings)
2018-10-07 17:24:47 +02:00
Balázs Úr
c5059dce19 Translated using Weblate (Hungarian)
Currently translated at 40.6% (3646 of 8979 strings)
2018-10-07 00:29:37 +02:00
Lucas Rossi
5375f5115a Translated using Weblate (Italian)
Currently translated at 99.2% (8913 of 8979 strings)
2018-10-06 21:29:37 +02:00
huzhanrong
be2c5e70b2 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.6% (324 of 8979 strings)
2018-10-06 05:23:43 +02:00
Mo Ro
bf5af914f3 Translated using Weblate (German)
Currently translated at 71.3% (6403 of 8979 strings)
2018-10-06 02:29:07 +02:00
Zukero
18d7a5c212 Merge pull request #78 from urbalazs/ellipsis
Fixed ellipsis
2018-10-05 19:01:46 +02:00
Mo Ro
9126677e69 Translated using Weblate (German)
Currently translated at 95.5% (497 of 520 strings)
2018-10-05 11:28:20 +02:00
Balázs Úr
e2ab2d484b Improved usage of ellipsis 2018-10-04 17:11:32 +02:00
Balázs Úr
896b0a1647 Translated using Weblate (Hungarian)
Currently translated at 39.0% (3509 of 8979 strings)
2018-10-04 00:29:15 +02:00
Balázs Úr
e537ed3d7e Fixed ellipsis 2018-10-03 22:02:31 +02:00
Zukero
39013ceef4 Merge pull request #75 from urbalazs/okay
Fixed spelling for OK
2018-10-03 17:48:30 +02:00
Zukero
981d90eb66 Merge pull request #77 from urbalazs/hmm
Fixed spelling of Hmm
2018-10-03 17:40:03 +02:00
Balázs Úr
efc24cfb05 Fixed spelling of Hmm 2018-10-03 16:32:08 +02:00
Balázs Úr
e0c967b367 Fixed spelling for OK 2018-10-02 21:49:29 +02:00
Zukero
6164028b2e Merge pull request #74 from urbalazs/apostrophe
Removed Unicode characters
2018-10-02 19:23:37 +02:00
Balázs Úr
44bbd1d24f Removed Unicode characters 2018-10-02 18:36:10 +02:00
Zukero
517c187ca4 Merge pull request #73 from urbalazs/punctuation
Fixed punctuation, trimmed strings, fixed typos
2018-10-02 15:57:31 +02:00
Balázs Úr
d205fbc73b Translated using Weblate (Hungarian)
Currently translated at 38.4% (3449 of 8979 strings)
2018-10-02 02:28:09 +02:00
Balázs Úr
0e3a17ef21 Fixed punctuation, trimed strings, fixed typos 2018-10-02 00:14:49 +02:00
Balázs Úr
49b59dabbe Translated using Weblate (Hungarian)
Currently translated at 38.4% (3449 of 8979 strings)
2018-10-01 01:27:56 +02:00
Zukero
2d9463dcee Merge pull request #72 from Rijackson/master
Some English fixes
2018-09-30 21:54:32 +02:00
Rijackson
759e1c69e2 Some English fixes 2018-09-30 15:06:08 -04:00
Piotr Bojczewski
978d69a58a Translated using Weblate (Polish)
Currently translated at 70.9% (6375 of 8979 strings)
2018-09-30 18:32:33 +02:00
Zukero
716d6cb8ec Merge pull request #71 from urbalazs/typo
Fixed typos
2018-09-30 16:39:56 +02:00
Balázs Úr
7ae175ec5e Fixed typos 2018-09-30 16:16:29 +02:00
Balázs Úr
4f56cf6170 Translated using Weblate (Hungarian)
Currently translated at 36.9% (3322 of 8979 strings)
2018-09-30 01:30:06 +02:00
Federico Rosig
0cdc1c5c2f Added translation using Weblate (Spanish (Argentina)) 2018-09-30 01:08:27 +02:00
Zukero
24ba5b3eed Fix bug introduced in previous commit.
When in low quality mode, changing from a forced high quality filter to
a low-quality one (or none) didn't reset the high-quality filter...
2018-09-29 18:55:39 +02:00
Zukero
cdd59b5615 Always use "High Quality Filters" when filter is B&W or Inverted.... 2018-09-29 10:11:06 +02:00
Zukero
8dcf2df43b Merge pull request #69 from Rijackson/master
Fixes for recent text issues reported for 0.7.2. beta
2018-09-29 10:03:20 +02:00
Zukero
1e11a008ee Merge pull request #67 from NutAndor/master
fixes in lakecave, stoutford, guynmart
2018-09-29 10:02:50 +02:00
Rijackson
e45c38ca78 Fixes for recent text issues reported for 0.7.2. beta 2018-09-28 08:28:31 -04:00
Zukero
3ad385e02f Attempt to fix perf issue with filters
that plagues some devices only.
2018-09-28 13:33:30 +02:00
Balázs Úr
15fe6c871e Translated using Weblate (Hungarian)
Currently translated at 35.8% (3223 of 8979 strings)
2018-09-28 01:28:25 +02:00
test
b51b1393b7 Translated using Weblate (Russian)
Currently translated at 81.7% (7337 of 8979 strings)
2018-09-27 15:39:37 +02:00
Nut
2f612e8897 Erwyns death redesigned 2018-09-27 00:54:07 +02:00
huzhanrong
bcbddb60cf Translated using Weblate (Chinese (Simplified))
Currently translated at 3.4% (310 of 8979 strings)
2018-09-24 14:22:45 +02:00
NutAndor
87f00e1531 Merge pull request #4 from Zukero/master
merge from zukero
2018-09-23 17:09:37 +02:00
Samuel LETTAT
48a66c0966 Translated using Weblate (French)
Currently translated at 54.6% (4909 of 8979 strings)
2018-09-22 10:26:10 +02:00
Allan Nordhøy
36e4fff813 Translated using Weblate (Norwegian Bokmål)
Currently translated at 3.0% (274 of 8979 strings)
2018-09-22 07:33:34 +02:00
Zukero
ce115014cb Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-09-21 19:38:53 +02:00
Zukero
b26fada91d Fixed "restart for locale" bugs.
Fixed missing parsing of the colorfilter map properties.
2018-09-21 19:38:24 +02:00
Zukero
867125e52f Merge pull request #68 from Rijackson/master
Removed Marrowtaint from the graveyard corpse drop list, and added a …
2018-09-21 08:11:22 +02:00
Rijackson
cc113fad27 Removed Marrowtaint from the graveyard corpse drop list, and added a few other items instead. It should not have been there, but I missed it until now. 2018-09-20 20:48:51 -04:00
mesnevi
2e7d3fa9d0 Translated using Weblate (Russian)
Currently translated at 81.5% (7320 of 8979 strings)
2018-09-20 07:33:37 +02:00
Rubén Moreno
8facfd4b95 Translated using Weblate (Spanish)
Currently translated at 84.0% (437 of 520 strings)
2018-09-19 12:32:46 +02:00
zelos-h
f07c2f5ce1 Translated using Weblate (Chinese (Traditional))
Currently translated at 3.1% (284 of 8979 strings)
2018-09-18 04:21:37 +02:00
Zukero
52f74066d0 Merge pull request #66 from Rijackson/master
Fix for the "graveyard loophole" and adjustment of Guynmart shield st…
2018-09-17 07:07:41 +02:00
Rijackson
b9ce62a559 Merge remote-tracking branch 'upstream/master' 2018-09-16 20:12:47 -04:00
Rijackson
5d38ccbb68 Fix for the "graveyard loophole" and adjustment of Guynmart shield stats. 2018-09-16 19:47:49 -04:00
Nut
717f5c39e5 fixes in lakecave, stoutford, guynmart
Caedas dialogue, trolls in lakecave
Gyras hint to find the helmet,
Map issues in guynmart
2018-09-17 00:13:07 +02:00
Jiri Zizkin Zizka
36da8ac0b9 Translated using Weblate (Czech)
Currently translated at 5.6% (507 of 8979 strings)
2018-09-16 12:17:51 +02:00
Zukero
d11efef9b6 Added missing top layer to worldmap thumbnails rendering. 2018-09-15 14:35:07 +02:00
Jiri Zizkin Zizka
329fd116f9 Translated using Weblate (Czech)
Currently translated at 4.2% (383 of 8979 strings)
2018-09-14 07:15:30 +02:00
Balázs Úr
ff990691b5 Translated using Weblate (Hungarian)
Currently translated at 29.0% (2609 of 8979 strings)
2018-09-14 01:19:33 +02:00
Balázs Úr
cb71dc6e50 Translated using Weblate (Hungarian)
Currently translated at 99.8% (519 of 520 strings)
2018-09-13 00:19:33 +02:00
NutAndor
66dc9c4254 Merge pull request #3 from Zukero/master
merge from zukero
2018-09-12 23:18:35 +02:00
Jiri Zizkin Zizka
19a54623eb Translated using Weblate (Czech)
Currently translated at 100.0% (520 of 520 strings)
2018-09-12 18:15:10 +02:00
Agnes Zilinszki
676383b3ad Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:34 +02:00
Agnes Zilinszki
c5c5fb1392 Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:15 +02:00
Valentin Gergely
91a529497e Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:07 +02:00
Balázs Úr
8dfe47d0ca Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:52:06 +02:00
Valentin Gergely
e7aaf68531 Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:51:28 +02:00
Balázs Úr
1b75000ceb Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:51:27 +02:00
Valentin Gergely
e198cdfbbb Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:50:06 +02:00
Valentin Gergely
16d07316bb Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 07:48:52 +02:00
Zukero
275c39e8ff Merge pull request #64 from Rijackson/master
Removed duplicate ring definitions, fixed a couple of typos.
2018-09-12 07:47:31 +02:00
Rijackson
ba75477e0d Changed the droplists, but forgot to remove the duplicate ring definitions. Al fixed now, and ready for PR. 2018-09-11 20:32:26 -04:00
Balázs Úr
8c2464019c Translated using Weblate (Hungarian)
Currently translated at 25.3% (2274 of 8979 strings)
2018-09-12 01:19:37 +02:00
NutAndor
00f819d2f8 Merge pull request #2 from Zukero/master
merge from zukero
2018-09-11 23:13:14 +02:00
Allan Nordhøy
051ee25e3a Translated using Weblate (Norwegian Bokmål)
Currently translated at 3.0% (272 of 8979 strings)
2018-09-11 18:23:01 +02:00
Rijackson
a50a3aab9c Removed duplicate ring definitions, fixed a couple of typos. 2018-09-10 18:44:52 -04:00
Hosted Weblate
b7e26f66b0 Merge branch 'origin/master' into Weblate 2018-09-10 13:05:47 +02:00
Allan Nordhøy
e29a0317f1 Translated using Weblate (Norwegian Bokmål)
Currently translated at 2.9% (268 of 9149 strings)
2018-09-10 13:05:46 +02:00
Zukero
82f5606151 Updated translations to reflect latest typo fixes 2018-09-10 12:20:47 +02:00
Zukero
2fb996e021 Fixed some typos 2018-09-10 12:07:54 +02:00
Zukero
03307d50ce Merge remote-tracking branch 'weblate/master' 2018-09-10 11:26:52 +02:00
Zukero
986815b169 Merge pull request #63 from Rijackson/master
Fixed the missing treetops in waterwaya3, a typo, and some capitaliza…
2018-09-09 09:32:42 +02:00
Rijackson
166698a592 Fixed the missing treetops in waterwaya3, a typo, and some capitalization issues. 2018-09-08 16:01:23 -04:00
test
dcb8837fff Translated using Weblate (Russian)
Currently translated at 82.3% (7533 of 9149 strings)
2018-09-08 13:25:40 +02:00
Jiri Zizkin Zizka
92ebd89bb0 Translated using Weblate (Czech)
Currently translated at 100.0% (520 of 520 strings)
2018-09-08 00:16:04 +02:00
Zukero
897a2e0939 Hopefully fixed the issue with the loss of old worldmap tiles. 2018-09-07 18:01:20 +02:00
Jiri Zizkin Zizka
9dac47e8e5 Translated using Weblate (Czech)
Currently translated at 2.6% (242 of 9149 strings)
2018-09-06 15:15:20 +02:00
mohamad farid
1d460f514b Translated using Weblate (Malay)
Currently translated at 0.4% (41 of 9149 strings)
2018-09-06 08:20:31 +02:00
Zukero
84ef943864 Added local logfile containing locat with Warning+ levels.
Maybe fixed bug crashing the game when starting a new game.
2018-09-05 23:00:13 +02:00
Zukero
a43d59f60b Merge pull request #62 from NutAndor/master
map errors
2018-09-05 21:59:54 +02:00
Zukero
cb900594cb Merge pull request #61 from Rijackson/master
Fix for going to Duleian end of Lodar shortcut first.
2018-09-05 21:59:39 +02:00
test
32d91760ed Translated using Weblate (Russian)
Currently translated at 77.4% (7082 of 9149 strings)
2018-09-05 06:22:50 +02:00
Zukero
d66bd0e55e Fix extra \n at the end of a string in fr.po 2018-09-03 22:07:11 +02:00
Hosted Weblate
1cacdc9ccf Merge branch 'origin/master' into Weblate 2018-09-03 22:02:57 +02:00
test
a8a70eff92 Translated using Weblate (Russian)
Currently translated at 75.9% (6946 of 9149 strings)
2018-09-03 22:02:56 +02:00
Daniel Stasiak
278e1f0f33 Translated using Weblate (Polish)
Currently translated at 99.8% (519 of 520 strings)
2018-09-03 22:02:25 +02:00
S. Rygula
43c9a55283 Translated using Weblate (Polish)
Currently translated at 99.8% (519 of 520 strings)
2018-09-03 22:02:25 +02:00
Jiri Zizkin Zizka
b92d0f8e45 Translated using Weblate (Czech)
Currently translated at 98.6% (513 of 520 strings)
2018-09-03 22:02:22 +02:00
Zukero
42f7b29f54 Fixed unsecaped quotes in english gettext strings. Fixed some
game-crashing typo in french XML strings.
2018-09-03 22:00:38 +02:00
Zukero
3abd004a02 Merge remote-tracking branch 'weblate/master' 2018-09-03 21:55:36 +02:00
dwep
1ee6c142e9 Translated using Weblate (Basque)
Currently translated at 63.4% (330 of 520 strings)
2018-09-03 13:13:04 +02:00
G. Allen Morris III
15323932c1 Translated using Weblate (Dutch)
Currently translated at 86.9% (452 of 520 strings)
2018-09-01 20:14:27 +02:00
WaldiS
c5e0e3a924 Translated using Weblate (Polish)
Currently translated at 90.1% (469 of 520 strings)
2018-09-01 19:20:15 +02:00
Jiri Zizkin Zizka
120b4af46d Translated using Weblate (Czech)
Currently translated at 74.8% (389 of 520 strings)
2018-08-31 23:47:02 +02:00
Jiri Zizkin Zizka
072627ffd2 Translated using Weblate (Czech)
Currently translated at 2.5% (232 of 9149 strings)
2018-08-31 23:46:48 +02:00
Jiri Zizkin Zizka
ed152dc849 Translated using Weblate (Czech)
Currently translated at 29.8% (155 of 520 strings)
2018-08-29 13:36:15 +02:00
roberto
40f74bb1bd Translated using Weblate (Italian)
Currently translated at 97.6% (8935 of 9149 strings)
2018-08-28 21:39:45 +02:00
Jiri Zizkin Zizka
08897342ba Translated using Weblate (Czech)
Currently translated at 2.5% (231 of 9149 strings)
2018-08-28 16:36:14 +02:00
test
93b0288c51 Translated using Weblate (Russian)
Currently translated at 72.9% (6675 of 9149 strings)
2018-08-28 08:43:17 +02:00
Nut
a05621feeb some map fixes
In waytogalmore0.tmx I found an issue with Lutarcs poser 'Mikhail': he doesn't spawn as he should, so there is no icon in dialogue.
And I found a more cumbersome issue in the following 12 tmx maps:
There was taken 1 or more duplicate png file, with the path  ../../altered/drawable/...  instead of  ../drawable/...   and some sprites were taken from there also.
2018-08-27 22:35:36 +02:00
NutAndor
698195400e Merge pull request #1 from Zukero/master
merge
2018-08-27 21:59:43 +02:00
roberto
25867e6e6a Translated using Weblate (Italian)
Currently translated at 96.2% (8810 of 9149 strings)
2018-08-27 18:42:22 +02:00
test
9cf0c10ff0 Translated using Weblate (Russian)
Currently translated at 100.0% (520 of 520 strings)
2018-08-27 17:43:01 +02:00
Nut Andor
8050ce4ed6 Translated using Weblate (German)
Currently translated at 88.2% (459 of 520 strings)
2018-08-26 23:38:46 +02:00
Gran Kardo
e75afa0494 Translated using Weblate (Turkish)
Currently translated at 12.8% (1175 of 9149 strings)
2018-08-26 15:45:56 +02:00
Rijackson
97c0e4fc9f I think this will work for the Shortcut fix. 2018-08-25 21:30:59 -04:00
Rijackson
ac9c8d9121 Fix for going to Duleian end of Lodar shortcut first. 2018-08-25 18:56:31 -04:00
Zukero
df89a1001a Updated guynmart_wood_9 to use dynamic tiles placeholder for the hero
statue.
2018-08-24 16:11:15 +02:00
Zukero
ba094b4b95 First implementation of dynamic placeholder tiles for maps. 2018-08-24 09:56:18 +02:00
Viktar Vauchkevich
f780f37d3d Translated using Weblate (Belarusian)
Currently translated at 100.0% (520 of 520 strings)
2018-08-23 22:51:52 +02:00
Gianluca Luparini
451093d156 Translated using Weblate (Italian)
Currently translated at 81.1% (7424 of 9149 strings)
2018-08-23 17:40:12 +02:00
roberto
26877aeda8 Translated using Weblate (Italian)
Currently translated at 81.1% (7424 of 9149 strings)
2018-08-23 17:40:11 +02:00
Zukero
c7523ac420 Hunting the last undesired percent signs 2018-08-22 16:27:06 +02:00
Hosted Weblate
1fe9973398 Merge branch 'origin/master' into Weblate 2018-08-22 16:07:12 +02:00
roberto
aa6f02aa9f Translated using Weblate (Italian)
Currently translated at 78.4% (7176 of 9149 strings)
2018-08-22 16:07:11 +02:00
Zukero
775b34822c Added Android resources matching existing content translations that had
no android translation files, so that translated content will be shown
in-game.
2018-08-22 16:06:29 +02:00
Hosted Weblate
ead9b6e6e2 Merge branch 'origin/master' into Weblate 2018-08-22 12:33:10 +02:00
roberto
1a5e7ea630 Translated using Weblate (Italian)
Currently translated at 77.6% (7101 of 9149 strings)
2018-08-22 12:33:08 +02:00
Zukero
8dd8644540 Deleted empty or bogus translation files. 2018-08-22 12:15:48 +02:00
Zukero
94f72eac9d Added reference to content translation in existing android translation files. 2018-08-22 12:05:46 +02:00
roberto
e1b3512240 Translated using Weblate (Italian)
Currently translated at 77.0% (7053 of 9149 strings)
2018-08-22 11:52:30 +02:00
Harivansh
b86802c03d Translated using Weblate (French)
Currently translated at 53.2% (4876 of 9149 strings)
2018-08-22 11:52:14 +02:00
roberto
5abe94f6bd Translated using Weblate (Italian)
Currently translated at 75.7% (6930 of 9149 strings)
2018-08-21 17:31:20 +02:00
Hosted Weblate
817d61c732 Merge branch 'origin/master' into Weblate 2018-08-21 17:25:14 +02:00
Rafael Henrique Mendes de Oliv
d8f73c57f2 Translated using Weblate (Portuguese (Brazil))
Currently translated at 69.6% (6370 of 9149 strings)
2018-08-21 17:25:13 +02:00
roberto
cf6dbbf6c4 Translated using Weblate (Italian)
Currently translated at 75.6% (6920 of 9149 strings)
2018-08-21 17:25:09 +02:00
roberto
0b79deeaf8 Translated using Weblate (Italian)
Currently translated at 75.6% (6920 of 9149 strings)
2018-08-21 17:25:08 +02:00
Zukero
5164f31fba Enhanced translation integration. Not finished yet. 2018-08-21 17:21:53 +02:00
Zukero
d104cfc66a Merge remote-tracking branch 'weblate-ui/master' 2018-08-21 17:08:12 +02:00
roberto
b9febdc396 Translated using Weblate (Italian)
Currently translated at 99.6% (518 of 520 strings)
2018-08-21 14:38:52 +02:00
Zukero
796883c8c2 Merge pull request #60 from Rijackson/master
Removed fields11a from worldmap.xml, because the map was removed in a…
2018-08-20 08:03:27 +02:00
Rijackson
8f3151368a Removed fields11a from worldmap.xml, because the map was removed in an earlier bug fix. 2018-08-19 18:45:24 -04:00
Nut Andor
ef2c7d4107 Translated using Weblate (German)
Currently translated at 87.6% (456 of 520 strings)
2018-08-20 00:38:05 +02:00
Nut Andor
90623e0711 Translated using Weblate (German)
Currently translated at 69.4% (6356 of 9149 strings)
2018-08-19 22:37:43 +02:00
Zukero
3e8a2a47fd Merge pull request #59 from Rijackson/master
Fixed waytolake7b
2018-08-18 12:52:23 +02:00
Hosted Weblate
81eb55a58d Merge branch 'origin/master' into Weblate 2018-08-18 12:30:56 +02:00
Zukero
f43a9d5ce2 Fixed issue leading to incorrect adaptation to updated english text. 2018-08-18 12:30:06 +02:00
Hosted Weblate
2affab346f Merge branch 'origin/master' into Weblate 2018-08-18 12:20:39 +02:00
Allan Nordhøy
9028367707 Translated using Weblate (Norwegian Bokmål)
Currently translated at 96.1% (500 of 520 strings)
2018-08-18 12:20:38 +02:00
Zukero
10fd46bbc2 Fixed issues with previous content translations updates related to bad
encoding and loss of headers.
2018-08-18 12:19:34 +02:00
test
fd03b91a18 Translated using Weblate (Russian)
Currently translated at 99.6% (518 of 520 strings)
2018-08-18 11:42:05 +02:00
roger
02ec3cc003 Translated using Weblate (Catalan)
Currently translated at 66.1% (344 of 520 strings)
2018-08-17 17:35:02 +02:00
Rijackson
8254db89a5 Fixed waytolake7b 2018-08-17 08:05:04 -04:00
John
fafbf5e412 Translated using Weblate (Russian)
Currently translated at 96.7% (503 of 520 strings)
2018-08-17 11:17:44 +02:00
test
55e7abb282 Translated using Weblate (Russian)
Currently translated at 96.7% (503 of 520 strings)
2018-08-17 11:17:44 +02:00
John
1b941be8b7 Translated using Weblate (Russian)
Currently translated at 96.5% (502 of 520 strings)
2018-08-17 11:16:46 +02:00
test
441d305504 Translated using Weblate (Russian)
Currently translated at 96.5% (502 of 520 strings)
2018-08-17 11:16:45 +02:00
Zukero
2b0164a398 Updated content translations' template, and attempted to update the
translations themselves while preserving the existing translations.
I added a [REVIEW] tag to the translated strings where the english text
changed, but not too significantly. Such translations will be presented
to the player even if not updated.
I added a [OUTDATED] tag to the translated strings where the english
text changed significantly. Such translations will remain visible to
translators, for reference, but will not be displayed to the players.
Translators are expected to remove these tags after fixing the
translated strings.
2018-08-15 18:12:21 +02:00
Zukero
27dee8b368 Merged ATCS project "bugfix_v0.7.2" 2018-08-15 14:25:23 +02:00
Zukero
da396d86d5 Removed unnecessary, and potentially poisoning, english localizations. 2018-08-10 22:58:32 +02:00
Zukero
0f9b7c11aa Merge remote-tracking branch 'weblate-content/master'
Conflicts:
	AndorsTrail/res/values/strings.xml
2018-08-10 22:48:52 +02:00
Carmen
cfaea1e184 Translated using Weblate (Spanish)
Currently translated at 25.2% (1613 of 6378 strings)
2018-08-10 09:43:08 +02:00
aka
1c7ebe478d Translated using Weblate (Chinese (Simplified))
Currently translated at 3.1% (203 of 6378 strings)
2018-08-09 11:36:13 +02:00
Carmen
8c4e6f441e Translated using Weblate (Spanish)
Currently translated at 25.2% (1611 of 6378 strings)
2018-08-07 18:42:39 +02:00
Tiago A. Reul
2e3f0f0558 Translated using Weblate (Portuguese)
Currently translated at 67.6% (310 of 458 strings)
2018-08-07 16:43:08 +02:00
Tiago A. Reul
8555475e6e Translated using Weblate (Portuguese)
Currently translated at 5.6% (359 of 6378 strings)
2018-08-07 16:43:07 +02:00
Zukero
a516f83aff Merge pull request #57 from Rijackson/master
Removed map fields11a.tmx, which was causing conflicts with existing …
2018-08-05 01:00:06 +02:00
Rijackson
7b6ff3e22f Removed map fields11a.tmx, which was causing conflicts with existing map fields11.tmx. fields11.tmx has been replaced with fields11a.tmx in bugfix project. 2018-08-04 18:09:50 -04:00
Zukero
a32fdbd6f3 Fixed small bug with tp debug UI 2018-08-04 21:00:36 +02:00
Zukero
6c5513cdac First attempt at fixing the graphical glitches. The easy way.
I also added teleporting debug buttons for most of the POIs.
2018-08-04 20:57:27 +02:00
Agnes Zilinszki
7eb59689f8 Translated using Weblate (Hungarian)
Currently translated at 32,8% (2096 of 6388 strings)
2018-07-26 18:59:33 +02:00
John
f6db9cb01c Translated using Weblate (Russian)
Currently translated at 99.1% (454 of 458 strings)
2018-07-25 21:42:37 +02:00
Nut
1e3f3310c2 new graphic monsters_maksiu1, and an author list entry 2018-07-20 16:52:16 +02:00
WaldiS
4d672fae45 Translated using Weblate (Polish)
Currently translated at 99.5% (456 of 458 strings)
2018-07-13 20:41:19 +02:00
SmallDragon Chen
0e0914e302 Translated using Weblate (Chinese (Traditional))
Currently translated at 27.2% (125 of 458 strings)
2018-07-13 16:35:52 +02:00
WaldiS
ff1e7a4dd3 Translated using Weblate (Polish)
Currently translated at 100,0% (6378 of 6378 strings)
2018-07-12 20:29:31 +02:00
SmallDragon Chen
afbd46eed0 Added translation using Weblate (Chinese (Traditional)) 2018-07-12 15:13:10 +02:00
roberto
822a628269 Translated using Weblate (Italian)
Currently translated at 97.1% (6197 of 6378 strings)
2018-07-08 23:39:49 +02:00
Zukero
8c12109d97 Version pre0.7.2_alpha1 for limited distribution to testers. 2018-07-08 17:44:27 +02:00
Zukero
4ab509aead ATCS Project stoutford_combined finally integrated! 2018-07-08 15:54:47 +02:00
Zukero
ce0e1871ab Merge branch 'master' into stoutford_tests
# Conflicts:
#	AndorsTrail/res/raw/conversationlist_fallhaven_south.json
#	AndorsTrail/res/raw/conversationlist_pathway_fallhaven.json
#	AndorsTrail/res/raw/questlist_pathway_fallhaven.json
2018-07-08 15:41:51 +02:00
benjamin thilliez
35abe99c02 Translated using Weblate (French)
Currently translated at 100,0% (458 of 458 strings)
2018-07-07 10:44:35 +02:00
roberto
43ec6da9a2 Translated using Weblate (Italian)
Currently translated at 93.4% (5963 of 6378 strings)
2018-07-05 23:55:40 +02:00
batista10
adc6a704fc Translated using Weblate (Portuguese)
Currently translated at 5.1% (330 of 6378 strings)
2018-07-04 19:41:18 +02:00
Zukero
7bb4aac88a Merge pull request #55 from Rijackson/Bug_fixes_pre_0_7_2
Fix for the problem with pathway_fallhaven where the axe was still in…
2018-07-01 10:58:07 +02:00
Rijackson
9452b65660 Fix for the problem with pathway_fallhaven where the axe was still in inventory after returning it. Also a fix for the Talion dialogue problem identified by zizkin (i.e. eight items should be nine items). 2018-06-29 07:49:45 -04:00
Zukero
c1ad14518d Merge pull request #54 from Rijackson/Bug_fixes_pre_0_7_2
Bug fixes pre 0 7 2
2018-06-29 07:35:25 +02:00
Rijackson
c75136d252 Fix the broken negation on a requirement. 2018-06-28 17:43:09 -04:00
Rijackson
896c16ab0f Minor dialogue fix 2018-06-25 21:37:03 -04:00
Rijackson
0f22db1191 Minor dialogue change for Guynmart when you choose the scroll. 2018-06-25 21:15:24 -04:00
Rijackson
451852f6a7 English fixes to pathway_fallhaven etc. 2018-06-25 21:06:02 -04:00
Zukero
7bc9b9e9e5 Merge pull request #53 from Rijackson/teksin
Teksin
2018-06-24 09:14:01 +02:00
Rijackson
8e972d579d Final tweaks 2018-06-23 15:01:58 -04:00
Boris Li
47d0f01a57 Translated using Weblate (Russian)
Currently translated at 99.1% (454 of 458 strings)
2018-06-23 11:44:42 +02:00
Zukero
b53f117232 Merge pull request #52 from NutAndor/stoutford_tests
missing ring in lakecave map
2018-06-22 07:46:16 +02:00
Nut
32b3c6b3e5 missing ring in lakecave map 2018-06-22 00:04:25 +02:00
Lejo
666bf3887e Translated using Weblate (German)
Currently translated at 99.7% (457 of 458 strings)
2018-06-21 16:38:36 +02:00
Vee F
f9e57cf0a3 Translated using Weblate (Spanish)
Currently translated at 24.8% (1582 of 6378 strings)
2018-06-18 09:44:01 +02:00
Hassani Lahsinui
bcfd599ca7 Translated using Weblate (Arabic)
Currently translated at 4.5% (21 of 458 strings)
2018-06-17 21:34:27 +02:00
Balázs Úr
0a4480820c Translated using Weblate (Hungarian)
Currently translated at 32.7% (2095 of 6388 strings)
2018-06-16 21:39:55 +02:00
Sótanyi Bálint
dbd917d0ff Translated using Weblate (Hungarian)
Currently translated at 32.7% (2095 of 6388 strings)
2018-06-16 21:39:54 +02:00
Rijackson
b5c053bca8 Some minor dialog improvements 2018-06-13 18:44:53 -04:00
Rijackson
60e9fa7073 Initial Teksin commit 2018-06-13 18:20:49 -04:00
Zukero
c045ddc56e Merge pull request #51 from NutAndor/stoutford_tests
merge Graveyard and Guynmart into Stoutford tests
2018-06-10 12:04:55 +02:00
Fahdxx
09544b61b4 Translated using Weblate (Arabic)
Currently translated at 0.1% (7 of 6388 strings)
2018-06-10 11:34:25 +02:00
Allan Nordhøy
d0c73a5fe2 Translated using Weblate (Norwegian Bokmål)
Currently translated at 95.6% (438 of 458 strings)
2018-06-08 15:40:32 +02:00
NutAndor
e00ec840a1 Merge pull request #5 from Zukero/master
merge zukeros master into nuts stoutford_tests
2018-06-07 23:04:45 +02:00
NutAndor
a3b2cfa5b3 Merge pull request #4 from Zukero/stoutford_tests
Stoutford tests (zukeros version)
2018-06-07 23:00:01 +02:00
Allan Nordhøy
1770240d45 Translated using Weblate (Norwegian Bokmål)
Currently translated at 94.7% (434 of 458 strings)
2018-06-07 08:40:51 +02:00
Zukero
47f9ef52eb Merge pull request #50 from NutAndor/guynmart_merge
Guynmart merge
2018-06-05 17:21:04 +02:00
Allan Nordhøy
8fec093497 Translated using Weblate (Norwegian Bokmål)
Currently translated at 89.3% (409 of 458 strings)
2018-06-04 06:39:57 +02:00
Nut
28ddc13217 adds to guynmart_merge
I forgot loadresources.xml :(
and added me to authors.xml
2018-06-04 01:22:59 +02:00
Nut
9992948740 Guynmart merge
next try
2018-06-03 15:39:33 +02:00
NutAndor
341ed04dc8 Merge pull request #2 from Zukero/master
upToDate
2018-06-03 03:25:21 +02:00
Zukero
6e45d36214 Merge pull request #49 from Rijackson/master
Added URL for Mike Gulisano
2018-05-27 08:54:01 +02:00
Rijackson
c1a8619f40 Added URL for Mike Gulisano 2018-05-26 18:14:32 -04:00
lanet
41cccd2d1b Translated using Weblate (Turkish)
Currently translated at 18.3% (1173 of 6378 strings)
2018-05-25 15:43:12 +02:00
Rasmus Sæderup
efdbadcb8e Translated using Weblate (Danish)
Currently translated at 13.9% (64 of 458 strings)
2018-05-23 11:36:16 +02:00
Nicola Lombardi
39f6f08319 Translated using Weblate (Italian)
Currently translated at 99.5% (456 of 458 strings)
2018-05-19 00:38:21 +02:00
Heimen Stoffels
2ed9b72c81 Translated using Weblate (Dutch)
Currently translated at 97.3% (446 of 458 strings)
2018-05-18 14:36:13 +02:00
Zukero
520074bd12 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/drawable/map_fence_4.png
	AndorsTrail/res/values/loadresources.xml
2018-05-15 10:55:11 +02:00
Zukero
e041e499f3 Merge pull request #48 from Rijackson/master
The graveyard and waterwaycave material from Gulisano and Richard.
2018-05-15 10:24:18 +02:00
Heimen Stoffels
2b656f51ff Translated using Weblate (Dutch)
Currently translated at 70.9% (325 of 458 strings)
2018-05-13 12:36:18 +02:00
Heimen Stoffels
3bfb4ff735 Translated using Weblate (Dutch)
Currently translated at 63.9% (293 of 458 strings)
2018-05-10 14:37:04 +02:00
Heimen Stoffels
945f4ead36 Added translation using Weblate (Dutch) 2018-05-09 11:54:35 +02:00
Rijackson
b42b26bb42 Added guynmart spritesheets and modified map_fence_4 2018-05-02 17:29:12 -04:00
Rijackson
8c876225b4 Merge remote-tracking branch 'upstream/master' 2018-05-02 17:01:19 -04:00
test
a5b5b80466 Translated using Weblate (Russian)
Currently translated at 98.0% (449 of 458 strings)
2018-05-02 15:41:20 +02:00
Rijackson
622a3e5d48 Very minor dialog fixes 2018-04-29 18:00:14 -04:00
antuketot76
5f812bbac1 Translated using Weblate (Malay)
Currently translated at 0.3% (20 of 6378 strings)
2018-04-29 01:39:54 +02:00
Allan Nordhøy
c17b096c08 Translated using Weblate (Norwegian Bokmål)
Currently translated at 84.9% (389 of 458 strings)
2018-04-25 01:39:24 +02:00
Rijackson
e29bc07150 The graveyard and waterwaycave material from Gulisano and me. 2018-04-23 18:18:57 -04:00
librada
684c22e9e9 Translated using Weblate (Japanese)
Currently translated at 3.5% (229 of 6378 strings)
2018-04-19 10:38:14 +02:00
Allan Nordhøy
b0befdc750 Translated using Weblate (Norwegian Bokmål)
Currently translated at 84.4% (387 of 458 strings)
2018-04-16 15:39:25 +02:00
Zukero
e8e850e65e Merge pull request #47 from Rijackson/master
Fix bwentry worldmap and English on one sign
2018-04-09 18:03:30 +02:00
Rijackson
4d771057e6 Fix bwentry worldmap and English on one sign 2018-03-30 16:36:11 -04:00
Zukero
bf9081df00 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-03-27 13:24:08 +02:00
Zukero
93d759e060 Merge branch 'title_screen' 2018-03-27 13:16:01 +02:00
Zukero
3b28c2f378 Desaturated the clouds' colors. Even less saturation for faraway ones.
Clouds speed should be even more consistent across different devices.
Also made the title screen's UI backgrounds "clickable" so a misclick
doesn't hide the UI too easily.
2018-03-26 16:26:52 +02:00
Zukero
055a2eaf32 Finally fixed clouds' lowest position.
Slower logo animation.
Larger logo.
2018-03-26 14:02:28 +02:00
Zukero
db788703e0 Faction-related agressivenes of each monster is now dynamic, not a
one-way flag.
2018-03-26 11:00:25 +02:00
Zukero
8b2dbb4ead Cleanup and consistency. 2018-03-23 17:04:53 +01:00
Zukero
a905d8b08a Better handling of clouds position 2018-03-23 16:56:47 +01:00
Zukero
e594713a9b Attempts to fix clouds position's screen ratio independence & threading
issues on loading dialog.
2018-03-23 16:48:28 +01:00
Zukero
a98df96474 New animation for title logo. Better clouds scaling (now same
pixel-width as mountains etc.). Better loading animation. Clouds
animation now also showing behind loading dialog. Still need to enhance
support for low-end devices.
2018-03-22 17:34:04 +01:00
frottle
2b1cec8e09 Translated using Weblate (Indonesian)
Currently translated at 100.0% (458 of 458 strings)
2018-03-17 05:37:22 +01:00
frottle
50fd314f6a Translated using Weblate (Indonesian)
Currently translated at 100.0% (458 of 458 strings)
2018-03-15 17:17:32 +01:00
frottle
c0805aa081 Translated using Weblate (Indonesian)
Currently translated at 98.0% (449 of 458 strings)
2018-03-15 16:59:49 +01:00
Zukero
470bc423ef Added custom loading animation. Saved some PNGs in indexed color mode,
saving space.
2018-03-14 18:45:15 +01:00
Zukero
03d67209cd Attempts to reduce memory usage of title screen and to improve
consistency over varied screen sizes and DPI (from spica to Full HD PC
through high-end 5" phone). Far from complete...
2018-03-13 18:55:12 +01:00
Daniel Moreno-Arrones Delgado
a7f36b4537 Translated using Weblate (Spanish)
Currently translated at 24.7% (1581 of 6378 strings)
2018-03-13 14:40:42 +01:00
Alberto Moral Ropero
dc2ecda57e Translated using Weblate (Spanish)
Currently translated at 93.0% (426 of 458 strings)
2018-03-13 00:41:35 +01:00
Zukero
1bb52b1f0e More changes to the clouds. 2018-03-12 18:57:37 +01:00
Zukero
e6dda3651d Enhanced title screen's clouds animation. 2018-03-12 15:46:08 +01:00
Alberto Moral Ropero
aed13e9839 Translated using Weblate (Spanish)
Currently translated at 24.7% (1579 of 6378 strings)
2018-03-12 14:03:09 +01:00
Itzíar Gómez Domínguez
2a1a002956 Translated using Weblate (Spanish)
Currently translated at 24.7% (1578 of 6378 strings)
2018-03-12 00:33:43 +01:00
transcelb
d946b4e55f Translated using Weblate (Spanish)
Currently translated at 24.7% (1576 of 6378 strings)
2018-03-11 21:08:20 +01:00
Pablo Lanzas
da2858c126 Translated using Weblate (Spanish)
Currently translated at 24.6% (1574 of 6378 strings)
2018-03-11 19:43:12 +01:00
Maider Gonzalez
19ab49c582 Translated using Weblate (Spanish)
Currently translated at 24.6% (1573 of 6378 strings)
2018-03-11 14:25:15 +01:00
Asier Pagola
f792ad3c62 Translated using Weblate (Spanish)
Currently translated at 24.6% (1571 of 6378 strings)
2018-03-11 14:07:31 +01:00
Mónica Meléndez
7daeacd211 Translated using Weblate (Spanish)
Currently translated at 24.6% (1569 of 6378 strings)
2018-03-11 13:07:23 +01:00
Jesús Espinilla
301f3ca22c Translated using Weblate (Spanish)
Currently translated at 24.5% (1567 of 6378 strings)
2018-03-11 12:12:00 +01:00
anonymous
e7663095a2 Translated using Weblate (Spanish)
Currently translated at 24.5% (1566 of 6378 strings)
2018-03-11 12:08:52 +01:00
Jesús Espinilla
e9344dae9d Translated using Weblate (Spanish)
Currently translated at 24.5% (1565 of 6378 strings)
2018-03-11 12:08:24 +01:00
Marta Costa Mengíbar
544ec3f2ff Translated using Weblate (Spanish)
Currently translated at 24.5% (1564 of 6378 strings)
2018-03-11 12:07:55 +01:00
Elis Bresciani
3fcd4c3168 Translated using Weblate (Portuguese)
Currently translated at 67.6% (310 of 458 strings)
2018-03-10 21:39:22 +01:00
Christian Romero-Caballero
6af9a6f067 Translated using Weblate (Spanish)
Currently translated at 24.4% (1562 of 6378 strings)
2018-03-09 19:40:10 +01:00
Zukero
bf154e058b Progress towards target title screen. 2018-03-09 18:03:19 +01:00
Álvaro “12Compases” PM
ed338e0a9c Translated using Weblate (Spanish)
Currently translated at 24.4% (1561 of 6378 strings)
2018-03-08 19:29:35 +01:00
Zukero
d6d473a3d7 Started integrating new title screen drawables. Crashes on my phone
though :/
2018-03-08 18:28:54 +01:00
María Lax López
283050ba06 Translated using Weblate (Spanish)
Currently translated at 24.4% (1559 of 6378 strings)
2018-03-08 15:27:20 +01:00
Zukero
67f2c41ac9 Preparatory works for new title screen 2018-03-07 17:51:58 +01:00
Balázs Úr
fcd0d75014 Translated using Weblate (Hungarian)
Currently translated at 30.8% (1970 of 6388 strings)
2018-03-04 13:49:59 +01:00
Balázs Úr
5f1affcb9e Translated using Weblate (Hungarian)
Currently translated at 58.2% (267 of 458 strings)
2018-03-04 13:40:56 +01:00
Zukero
d285871321 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-28 17:09:23 +01:00
Zukero
97bffa86c7 Fixed rendering when animations are disabled. Backported automatic
sizing of TileCollection from stoutford_tests.
2018-02-28 12:09:03 +01:00
Zukero
68b60a0286 Merge branch 'master' into title_screen
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/ConversationActivity.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/controller/PathFinder.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/view/MainView.java
2018-02-27 18:43:53 +01:00
Zukero
cc6d578c0e Merge branch 'master' into stoutford_tests 2018-02-27 18:38:27 +01:00
Zukero
ec733e5b97 Moving sprites do not each trigger a redraw in concurrent threads.
There is now a unique timer that triggers unified timely redraws when
there are sprites moving around. The downside is the moving NPC always
trigger full-screen redraws. On the upside, it should prevent stuttering
when there is a large number of NPCs moving at the same time, as they
were each asynchronously triggering redraws.
2018-02-27 18:37:55 +01:00
Zukero
7d2134205c SpawnArea's spawn group can refer to a specific monster type, even if
the spawn group doesn't exist and that this monster type belongs to a
specific spawngroup (like in ATCS).
2018-02-27 14:29:39 +01:00
suki liao
3e58e1d451 Translated using Weblate (Chinese (Simplified))
Currently translated at 3.1% (202 of 6378 strings)
2018-02-25 09:35:40 +01:00
David Arranz
6f95aae5b0 Translated using Weblate (Spanish)
Currently translated at 24.4% (1557 of 6378 strings)
2018-02-24 00:41:54 +01:00
Zukero
d30cf7fb91 Merge branch 'master' into stoutford_tests 2018-02-23 00:05:04 +01:00
Zukero
f4c762026d Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-22 23:29:37 +01:00
Zukero
3708c4886e Added new graphics layer "top" above the "above" layer. 2018-02-22 16:43:38 +01:00
Zukero
da59c7143d Spawn areas now allow a boolean property "ignoreAreas", false by
default, that allows monsters from this area to be spawned and moved
over other game objects, like key areas, mapchange areas and rest areas.
2018-02-22 16:19:26 +01:00
Zukero
2ade99eed0 Backported new debug buttons from title_screen branch into master. 2018-02-22 16:00:33 +01:00
Zukero
752a3b64f0 Fixed worldmap recenter that failed on some devices. Now handled in Java
instead of Javascript.
2018-02-22 15:49:36 +01:00
Zukero
4fb476a94e Merge pull request #33 from carceris-magister/mikhail
Mikhail
2018-02-22 13:52:22 +01:00
Zukero
091ed4e773 Merge pull request #46 from Rijackson/stoutford_tests
New map_fence_4.png
2018-02-22 13:51:28 +01:00
Rijackson
30f8755ef5 New map_fence_4.png 2018-02-21 19:20:06 -05:00
Rafael Henrique Mendes de Oliv
91e237137f Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (6378 of 6378 strings)
2018-02-14 00:38:55 +01:00
Максим Якимчук
ee714c4d75 Translated using Weblate (Ukrainian)
Currently translated at 10.8% (690 of 6378 strings)
2018-02-13 20:39:42 +01:00
Rafael Henrique Mendes de Oliv
2ec4b49d3a Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (6378 of 6378 strings)
2018-02-12 23:19:58 +01:00
Zukero
153ea0a660 Fixed narrator messages being greyed out as rewards. 2018-02-12 22:06:16 +01:00
Zukero
27a2a87949 Merge separate changes. 2018-02-12 21:52:15 +01:00
Zukero
b77c1b3f94 Fixed bug preventing modified maps from being updated on the worldmap
upon visiting them.
2018-02-12 13:46:22 +01:00
Rafael Henrique Mendes de Oliv
407adbc782 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (458 of 458 strings)
2018-02-11 11:04:52 +01:00
Zukero
5b8e3a7ae4 Merge pull request #45 from Rijackson/master
Fix for cliff heights in Crossglen
2018-02-10 16:58:01 +01:00
Rijackson
8a0af4038a Fixed fix for cliff heights in Crossglen. 2018-02-10 10:08:16 -05:00
Rijackson
98bf2d0381 Fix for cliff heights in Crossglen 2018-02-10 10:03:38 -05:00
Zukero
d8fd9e3799 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2018-02-10 14:37:04 +01:00
Zukero
e300c1383e Merge branch 'master' of https://github.com/Zukero/andors-trail.git 2018-02-10 14:32:53 +01:00
Zukero
193048cb8f Added "alignmentSet" reward type for dialogues. 2018-02-10 14:32:36 +01:00
NutAndor
0583622427 Merge pull request #1 from Zukero/stoutford_tests
Stoutford tests
2018-02-10 09:13:12 +01:00
Rafael Henrique Mendes de Oliv
55d45e7dc1 Translated using Weblate (Portuguese (Brazil))
Currently translated at 83.4% (5322 of 6378 strings)
2018-02-08 13:39:02 +01:00
Rafael Henrique Mendes de Oliv
e75a4c59cb Translated using Weblate (Portuguese (Brazil))
Currently translated at 99.7% (457 of 458 strings)
2018-02-07 17:38:38 +01:00
Viktar Vauchkevich
066658625b Translated using Weblate (Belarusian)
Currently translated at 100.0% (458 of 458 strings)
2018-02-03 22:08:45 +01:00
Марс Ямбар
ae8630e6e3 Translated using Weblate (Ukrainian)
Currently translated at 10.5% (675 of 6378 strings)
2018-01-31 23:41:20 +01:00
Viktar Vauchkevich
ede0aaf615 Added translation using Weblate (Belarusian) 2018-01-30 22:10:54 +01:00
Марс Ямбар
22a05e6ea9 Translated using Weblate (Ukrainian)
Currently translated at 18.7% (86 of 458 strings)
2018-01-29 19:42:56 +01:00
Mutaz Tayyeb AbuSaad
2379d54e10 Translated using Weblate (Arabic)
Currently translated at 0.1% (6 of 6388 strings)
2018-01-28 09:34:18 +01:00
Mutaz Tayyeb AbuSaad
4aac49aac9 Translated using Weblate (Arabic)
Currently translated at 0.1% (3 of 6388 strings)
2018-01-27 09:24:52 +01:00
Марс Ямбар
5235961871 Translated using Weblate (Ukrainian)
Currently translated at 10.5% (674 of 6378 strings)
2018-01-24 13:34:21 +01:00
Марс Ямбар
9feb321a1f Translated using Weblate (Ukrainian)
Currently translated at 18.5% (85 of 458 strings)
2018-01-24 13:34:20 +01:00
Sıtkı Bağdat
d329d24094 Translated using Weblate (Turkish)
Currently translated at 18.3% (1173 of 6378 strings)
2018-01-24 13:32:21 +01:00
Daniel-Ømicrón Rodríguez Garcí
c091ef3cdc Translated using Weblate (Spanish)
Currently translated at 92.5% (424 of 458 strings)
2018-01-24 13:29:18 +01:00
Allan Nordhøy
39a7dfdd24 Translated using Weblate (Norwegian Bokmål)
Currently translated at 82.3% (377 of 458 strings)
2018-01-24 13:21:40 +01:00
rixty
277821fc91 Translated using Weblate (Italian)
Currently translated at 45.0% (2874 of 6378 strings)
2018-01-24 13:18:27 +01:00
ghsuvr
d188b08c32 Translated using Weblate (Hebrew)
Currently translated at 27.0% (124 of 458 strings)
2018-01-24 13:16:14 +01:00
Olivier Dragon
311fc5e07a Translated using Weblate (French)
Currently translated at 76.7% (4897 of 6378 strings)
2018-01-24 13:12:32 +01:00
Erin Heart
61cf342db2 Translated using Weblate (English (United States))
Currently translated at 0.1% (3 of 6388 strings)
2018-01-24 13:09:30 +01:00
Erin Heart
403eaa8a9a Translated using Weblate (English)
Currently translated at 100.0% (458 of 458 strings)
2018-01-24 13:08:34 +01:00
Yura
63dacda4c6 Translated using Weblate (Ukrainian)
Currently translated at 10.5% (672 of 6378 strings)
2018-01-22 22:56:50 +01:00
Yura
96a9c17a2a Translated using Weblate (Ukrainian)
Currently translated at 16.5% (76 of 458 strings)
2018-01-22 20:59:27 +01:00
thomas
eab06e1768 Translated using Weblate (French)
Currently translated at 76.4% (4878 of 6378 strings)
2018-01-22 03:37:25 +01:00
Olivier Dragon
aa492fb424 Translated using Weblate (French)
Currently translated at 76.4% (4877 of 6378 strings)
2018-01-22 03:37:04 +01:00
thomas
3567f67daa Translated using Weblate (French)
Currently translated at 76.4% (4877 of 6378 strings)
2018-01-22 03:36:45 +01:00
Olivier Dragon
53f03bab95 Translated using Weblate (French)
Currently translated at 76.4% (4876 of 6378 strings)
2018-01-22 03:33:52 +01:00
anonymous
896ed2b4fd Translated using Weblate (French)
Currently translated at 76.4% (4875 of 6378 strings)
2018-01-22 03:33:13 +01:00
Olivier Dragon
037363c20a Translated using Weblate (French)
Currently translated at 76.4% (4874 of 6378 strings)
2018-01-22 03:32:58 +01:00
thomas
f99ca4518d Translated using Weblate (French)
Currently translated at 76.4% (4874 of 6378 strings)
2018-01-22 03:32:47 +01:00
Olivier Dragon
0e082a44c8 Translated using Weblate (French)
Currently translated at 76.4% (4873 of 6378 strings)
2018-01-22 03:30:15 +01:00
thomas
bb12a5f235 Translated using Weblate (French)
Currently translated at 76.4% (4873 of 6378 strings)
2018-01-22 03:29:58 +01:00
Olivier Dragon
0df601e6fb Translated using Weblate (French)
Currently translated at 76.3% (4872 of 6378 strings)
2018-01-22 03:27:54 +01:00
thomas
50fff520ab Translated using Weblate (French)
Currently translated at 76.3% (4872 of 6378 strings)
2018-01-22 03:27:30 +01:00
anonymous
7063f2a764 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:24:55 +01:00
Olivier Dragon
5f39ee5c62 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:24:32 +01:00
thomas
51cf939bf7 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:22:03 +01:00
Olivier Dragon
8e75fd56d2 Translated using Weblate (French)
Currently translated at 76.3% (4870 of 6378 strings)
2018-01-22 03:18:48 +01:00
Zukero
23faa6d19c Fix mis-clicks around the "flee" buttons (and all of the Combat UI)
triggering an attack.
You are now allowed to use fat fingers.
2018-01-15 11:55:40 +01:00
Zukero
332eee0736 Merge remote-tracking branch 'origin/master' into title_screen 2018-01-15 11:35:11 +01:00
Zukero
421a03980a Bug fix for factionScore requirements 2018-01-15 11:34:25 +01:00
Saarthak Chaturvedi
c099460c69 Translated using Weblate (Turkish)
Currently translated at 18.3% (1172 of 6378 strings)
2018-01-12 22:55:38 +01:00
Yura
f4ba07e626 Added translation using Weblate (Ukrainian) 2017-12-28 22:23:26 +01:00
Zukero
0a04b516dd Fixed another (hopefully the last one) issue introduced during the Great
Reordering of content (loss of requirements negation in Dialogues'
replies).
2017-12-12 23:35:27 +01:00
Zukero
b87617e7eb Renamed themes. 2017-12-09 15:36:01 +01:00
Allan Nordhøy
88b1462787 Translated using Weblate (Norwegian Bokmål)
Currently translated at 4.0% (256 of 6388 strings)
2017-11-30 01:49:10 +01:00
Allan Nordhøy
54bfc20b36 Translated using Weblate (Norwegian Bokmål)
Currently translated at 3.9% (255 of 6388 strings)
2017-11-27 07:49:01 +01:00
Myself
2c6d543e6b Translated using Weblate (Italian)
Currently translated at 45.0% (2874 of 6378 strings)
2017-11-25 23:47:43 +01:00
Allan Nordhøy
4904bd8c1c Translated using Weblate (Norwegian Bokmål)
Currently translated at 83.1% (381 of 458 strings)
2017-11-24 15:49:06 +01:00
Allan Nordhøy
a678de68b8 Added translation using Weblate (Norwegian Bokmål) 2017-11-23 15:15:59 +01:00
Zukero
1be47b2e0e Fixed the green theme colors. Added dark gray theme. Renamed the themes
after metals.
2017-11-22 23:29:33 +01:00
Zukero
5b6301998e Forgot to update a color ref for green. 2017-11-22 18:24:55 +01:00
Zukero
14f83283fb No more "gold", green instead. All made from blue using scripts. 2017-11-22 18:22:47 +01:00
Zukero
bca34db508 Cleanup of all UI bitmaps, to have a cleaner, more consistent color
palette, easing the scriptability of derivatives creation.
2017-11-22 16:17:34 +01:00
Zukero
7e2494196c Fixed ListSeparator bugs introduced with recent change.
New and enhanced debug buttons!
2017-11-21 15:07:35 +01:00
Zukero
a54798443a Fixed compatibility with Donut (1.6). Better list separator. Shops tabs
were mysteriously forgotten, until now, so I added icons too.
2017-11-20 23:52:38 +01:00
Zukero
413bf66c68 Removed Red, replaced by Gold. Not really pretty either... but it now
works... except on Android 1.6...
2017-11-20 18:50:10 +01:00
Zukero
827260c90f First phase in attempt to provide several UI themes. 2017-11-19 22:37:03 +01:00
Allan Nordhøy
3b31a877d0 Translated using Weblate (Norwegian Bokmål)
Currently translated at 57.8% (265 of 458 strings)
2017-11-19 08:48:02 +01:00
Zukero
b24e348c51 Another one. 2017-11-18 00:10:48 +01:00
Zukero
cbdb53c813 "Really" fixed minor coloring issue. 2017-11-18 00:09:26 +01:00
Zukero
92793c73cf Fixed minor coloring issue. 2017-11-18 00:07:44 +01:00
Zukero
d81ed7a6b5 Fixed styles. Now correctly themeable. 2017-11-18 00:06:24 +01:00
Austin Huang
f8ecb81116 Translated using Weblate (Chinese (Simplified))
Currently translated at 1.0% (68 of 6378 strings)
2017-11-17 20:45:00 +01:00
Zukero
df81e96a08 WARNING: Does not run!
Huge clean-up. Separation between themes and style. Preparatory work for
theme inheritance and alternative themes made by derivation.
Problem: due to a pre-lollipop bug, I still have to remove some color
indirections through attributes, as they are not preperly resolved.
2017-11-17 19:20:35 +01:00
Zukero
8c28166c11 Fixed issue in Vilegard where you could talk about the Xulviir and the
Feygard swords to all merchants instead of only the smith while Vilegard
people distrusts you.
2017-11-17 12:01:38 +01:00
Zukero
f1867667aa More layout fixes 2017-11-17 11:55:49 +01:00
Abood Ay
56908d34dc Translated using Weblate (Arabic)
Currently translated at 2.4% (11 of 458 strings)
2017-11-16 00:44:14 +01:00
Bruno Crocquevieille
1c4b2ab5d3 Translated using Weblate (French)
Currently translated at 74.9% (4783 of 6378 strings)
2017-11-15 11:46:22 +01:00
Zukero
af052408b1 More layout fixes on the rangebar. 2017-11-14 22:45:11 +01:00
Zukero
a4d1e8b463 Clean up stylesheets. 2017-11-14 22:35:34 +01:00
Zukero
e93810876c "More" action button presence in ItemInfoActivity corrected. 2017-11-14 22:17:51 +01:00
Zukero
aea3571ca5 Fixed title screen animation for Lollipop+
Larger buttons overall and better spacing between replies.
2017-11-14 19:03:58 +01:00
Zukero
81c0c1a7ff Animated logo on title screen 2017-11-13 16:43:08 +01:00
Zukero
5b2b787f90 Fixed Dialog button text color on old android versions. 2017-11-13 14:16:50 +01:00
Zukero
1d0bdf1e4e Added recenter button on worldmap. 2017-11-13 13:55:04 +01:00
Zukero
4cdc08b360 Layout tweaks and bug fixes. 2017-11-13 12:35:01 +01:00
Zukero
0f90281e0f Fixed worldmap scrolling. Removed useless "More" button on item info
when opened from shops.
2017-11-13 10:33:57 +01:00
Zukero
f06e0d714a Added missing credit. 2017-11-11 09:08:22 +01:00
Zukero
bccab0421a Credited authors 2017-11-11 08:57:27 +01:00
Zukero
cef4000391 Preferences OK. Finally, the whole UI is under control. 2017-11-10 23:34:20 +01:00
Zukero
13a8e351bd ListPreferences popup issue almost fixed. 2017-11-10 20:01:30 +01:00
Zukero
e3ca04cde7 'More' button in item info view to go back and forth between simple
click and long click menus in the inventory.
2017-11-09 16:52:57 +01:00
Zukero
6394353fa0 Custom context menu on inventory now works. 2017-11-09 16:39:30 +01:00
Zukero
3598624a8e Reimplementation of the inventory context menu. Not complete yet.
Android doesn't help...
2017-11-09 00:35:22 +01:00
Zukero
b57f847b09 Nice combo boxes, erm, spinners, emulated through a button and a dialog.
Dual-sized heroes.
Did "Organize imports" in eclipse on the whole project, so almost all
java files are changed, but not by much.
2017-11-08 18:36:17 +01:00
Zukero
f161926a75 Spinner emulation for inventory filters. Allows greater control over
dropdown menu L&F.
2017-11-08 00:16:55 +01:00
Zukero
763c964b17 Better readability of magnitude & duration in actor condition bars.
Better list item borders bitmaps.
2017-11-07 18:50:06 +01:00
Zukero
7122907cc0 Nice actor conditions indicator bars. 2017-11-07 17:30:32 +01:00
Zukero
f9c3bc6bf6 Color palette in resources. Conversation activity uses it now.
Preferences category headers fixed.
2017-11-06 23:53:40 +01:00
Zukero
f78862e778 Better tabs, bettertext color consistency, UI skinning not yet
completed...
2017-11-06 19:08:31 +01:00
Zukero
effc7b6446 More tiny tweaks. 2017-11-06 00:23:44 +01:00
Zukero
5b28c58523 More tiny tweaks. 2017-11-06 00:22:54 +01:00
Zukero
164990ec6b Tabs in hero view are now themed. Also, preparatory works for Dual-size
hero icons, and more UI tweaks.
2017-11-06 00:20:10 +01:00
Zukero
a017fbcf67 More progress on the UI skinning effort. Combat view now shows an AP
bar.
2017-11-05 17:37:50 +01:00
Zukero
e4be5d35a8 New Dialog system for better UI control. ALmost there... 2017-11-05 01:47:27 +01:00
Zukero
e87ea318ec More UI tweaks... getting there... 2017-11-04 00:17:11 +01:00
Zukero
3a8ad1395f More UI tweaks... not there yet. 2017-11-03 18:06:50 +01:00
Zukero
335c853acd Theme refining 2017-11-03 11:03:46 +01:00
Zukero
6787a0ac4b More UI tweaks. 2017-11-02 19:10:23 +01:00
Zukero
a4694be347 UI Styling like crazy. 2017-11-02 19:05:15 +01:00
Zukero
a8b24abb39 Select your hero !
Support for three different hero sprites.
Externalized New Game Creation in a separate fragment.
Enhanced title screen UI.
Continuable game preview.
2017-10-31 18:26:11 +01:00
MALAM GUSTA
d2d33625c0 Translated using Weblate (Malay)
Currently translated at 0.1% (12 of 6378 strings)
2017-10-31 07:47:51 +01:00
Zukero
6cfe381b84 First test at enhancing the start screen UI. 2017-10-30 18:12:30 +01:00
Zukero
29379be41c UI to show actor conditions active on the targeted NPC during battle. 2017-10-24 18:23:45 +02:00
Zukero
8667e925f3 Simple bug fix where full round triggers incorrectly decreased
conditions duration for monsters, while it doesn't for players.
2017-10-22 17:59:18 +02:00
Daria Szatan
aa65d79715 Translated using Weblate (Polish)
Currently translated at 99.9% (6377 of 6378 strings)
2017-10-13 19:47:36 +02:00
Zukero
5d82232453 Merge remote-tracking branch 'choose_remote_name/master' 2017-10-03 22:47:14 +02:00
Zukero
716b96b624 Even a NPC with a 1x1 spawn area can track a player down. 2017-10-02 19:04:27 +02:00
Zukero
afadac0f2f NPCs don't need to be aggressive to "pathfind" the player anymore. 2017-10-02 18:24:05 +02:00
Zukero
38985b0ef3 Merge branch 'master' into stoutford_tests 2017-10-02 16:33:11 +02:00
Zukero
60edd73fc2 Removed unnecessary warnings about replace area requirement-related
properties.
Added code to clear the "isApplied" flag on a replace area when another
replace area is applied later and intersects with the first one.
2017-10-02 16:32:31 +02:00
Zukero
4b4a10ec62 Merge pull request #38 from sdevaney/master
Readme and contributors list
2017-09-29 09:17:44 +02:00
Anders Jonsson
0d384fd495 Translated using Weblate (Swedish)
Currently translated at 53.0% (243 of 458 strings)
2017-09-29 00:49:09 +02:00
Anders Jonsson
1290d178c2 Translated using Weblate (Swedish)
Currently translated at 6.3% (405 of 6378 strings)
2017-09-29 00:48:58 +02:00
Scott Devaney
597f90da21 fix last of relative links 2017-09-28 17:02:17 -04:00
Scott Devaney
b7fe6864d3 fix relative links 2017-09-28 16:59:07 -04:00
Scott Devaney
3841e00c3a Updated readme v0.2
Broke out gfx and additional contribs to their own file.
Added additional Authors
2017-09-28 16:53:30 -04:00
Scott Devaney
6052788322 Contributors lists
added contributors lists and broke out graphics to another file since it is so long
2017-09-28 16:41:25 -04:00
Scott Devaney
d4e82b4e68 First readme for AT
Readme v0.1
2017-09-28 14:14:40 -04:00
Eilon
4fcf77f855 Translated using Weblate (Hebrew)
Currently translated at 17.2% (79 of 458 strings)
2017-09-20 21:46:59 +02:00
Allan Nordhøy
4256059cab Translated using Weblate (Norwegian Bokmål)
Currently translated at 34.9% (160 of 458 strings)
2017-09-13 03:53:24 +02:00
lanet
c9e4352962 Translated using Weblate (Turkish)
Currently translated at 18.3% (1170 of 6378 strings)
2017-09-08 12:48:49 +02:00
lanet
22933d24a6 Translated using Weblate (Turkish)
Currently translated at 18.3% (1168 of 6378 strings)
2017-08-31 12:58:34 +02:00
Zukero
e0c7dd35b8 Items' onHitReceived effects now applied. 2017-08-29 18:47:35 +02:00
Zukero
ea03360145 Bug fixes and first tests with debug content for the revenge strike and
enhanced combat log features.
2017-08-28 18:32:43 +02:00
Zukero
a17eaadf4e Added UI to show the stats for the "revenge strike" feature. 2017-08-28 17:52:34 +02:00
Zukero
da76ea4542 Revenge effects & Enhanced combat log.
Apply effect when you or a NPC received a hit (effect defined on
defender).
Apply effect when a NPC dies (effect defined on NPC).
Messages in the combat log for taunt skill and actor conditions effects.
2017-08-28 16:55:53 +02:00
Zukero
819edf7048 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/DebugInterface.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/tiles/TileManager.java
2017-08-28 13:18:42 +02:00
Zukero
93bdb8e18f New icon for immunity overlay. 2017-08-28 13:15:39 +02:00
Zukero
ab61c774bf Added immunity as a dialogue reward type.
Debug content can trigger all event types.
2017-08-27 12:58:14 +02:00
Zukero
9b42b246bb Reapply item-borne condition prevented by a now worn out temporary
immunity.
2017-08-27 10:21:04 +02:00
Zukero
aeaa5ffd42 Fixed issues in immunity management:
- Can detect the case where you unequip an item that grants an immunity
while having another, temporary, immunity to the same actor condtion
- Reapplies an AC coming from an equipped item when you unequip another
item that granted immunity.
- Added immunities to the saves.
2017-08-27 09:45:51 +02:00
Zukero
84059a575f Actor condition immunity! It works!
For a few rounds with a positive duration, or forever with 999 duration,
or as part of the equip_effect on an item. Examples in the debug items.
2017-08-27 00:47:29 +02:00
Zukero
6b5513acb2 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/drawable/items_rijackson_1.png
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java
2017-08-25 23:52:10 +02:00
Zukero
cd508e70f1 Included new tilesets in the resource loader.
Also added comment flags to prepare for generation of these lines by
ATCS.
2017-08-25 23:45:26 +02:00
Zukero
edecf946b2 Merge pull request #35 from Rijackson/master
Added japozero spritesheets to master branch. Also a new item sprite …
2017-08-25 23:32:55 +02:00
lanet
9a4a1610c4 Translated using Weblate (Turkish)
Currently translated at 18.2% (1167 of 6378 strings)
2017-08-23 18:48:29 +02:00
Zukero
75238bbcdf Merge branch 'master' into stoutford_tests 2017-08-21 14:41:10 +02:00
Zukero
d15e15a897 Fixed bug in feature ending a round at the end of a combat that caused
an infinite recursion (Stack overflow) when the combat ended due to
player death while afflicted by an actor condition.
2017-08-21 14:40:46 +02:00
Rijackson
6a4c949ad5 Added japozero spritesheets to master branch. Also a new item sprite (recolored flowers for the damerialias), and some new map sprites (a new window, some new fences/pillars, and some crossings for the rail tracks). The map sprites are only in experimental maps, but I thought I should make them available to anyone doing map making. 2017-08-20 19:10:20 -04:00
Zukero
f23b5ee738 Merge branch 'master' into stoutford_tests 2017-08-20 11:14:36 +02:00
Zukero
acf15e5b6d Added the new "factionScore" requirement type. 2017-08-20 11:13:57 +02:00
lanet
a3398a1754 Translated using Weblate (Turkish)
Currently translated at 18.2% (1167 of 6378 strings)
2017-08-19 15:48:21 +02:00
Carceris Magister
8f8bcf8a6c Use proper JSON boolean for negate statements 2017-08-18 22:47:49 -04:00
Carceris Magister
a5e10aaf0b Merge branch 'mikhail' of github.com:carceris-magister/andors-trail into mikhail 2017-08-18 22:42:48 -04:00
Carceris Magister
ff61d64c83 Merge branch 'master' of github.com:Zukero/andors-trail into mikhail 2017-08-18 19:41:47 -04:00
Zukero
7c231336a6 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/map/TMXMapTranslator.java
2017-08-18 16:22:05 +02:00
Zukero
7086684eb0 Replace areas can now use complete requirements, like Key areas, not
only "questProgress" ones. Untested. Beware.
2017-08-18 16:08:35 +02:00
Zukero
98ac4ba6ef Merge branch 'master' into stoutford_tests 2017-08-18 11:54:41 +02:00
Zukero
8acaef419d Fixed lost "negate" line in conversationlist_stoutford.json
It was breaking the rumblings quest.
2017-08-18 11:54:25 +02:00
Zukero
2e631c74da Merge pull request #34 from carceris-magister/mikhail-poison
Fixed dangling reference in Mikhail's conversation list.
2017-08-17 17:49:48 +02:00
Carceris Magister
101d722ae6 Fixed dangling reference in Mikhail's conversation list. 2017-08-17 09:16:36 -04:00
monolifed
54115a7d07 Translated using Weblate (Turkish)
Currently translated at 17.1% (1093 of 6378 strings)
2017-08-17 08:53:04 +02:00
Carceris Magister
195b8eb5f9 Improved Mikhail's initial dialog with more context and to avoid repeating opening monologue (info still available when character asks.) 2017-08-16 21:13:08 -04:00
Zukero
f9ea913bba Cleaner formula for previous dual-wield fix. 2017-08-16 21:09:09 -04:00
lanet
b5be8aee96 Translated using Weblate (Turkish)
Currently translated at 17.1% (1092 of 6378 strings)
2017-08-15 12:48:12 +02:00
lanet
a8d601600e Translated using Weblate (Turkish)
Currently translated at 16.1% (1033 of 6378 strings)
2017-08-12 18:48:39 +02:00
Zukero
ed4fd97e1c Cleaner formula for previous dual-wield fix. 2017-08-11 13:10:01 +02:00
Zukero
23170721cb Cleaner formula for previous dual-wield fix. 2017-08-11 13:09:28 +02:00
Zukero
24b6b5b062 Merge branch 'master' into stoutford_tests 2017-08-11 13:05:43 +02:00
Zukero
7c6aea4d7c Fixed Dual-Wield level 1, so that the resulting attack cost is the
slowest weapon + half the fastest weapon, instead of the main hand +
half the off-hand.
Implies changes to the skill description in the string ID
skill_longdescription_fightstyle_dualwield.
2017-08-11 13:05:22 +02:00
Zukero
0c05167db6 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/raw/conversationlist_pathway_fallhaven.json
2017-08-11 10:45:05 +02:00
Zukero
1751b9d765 Fixed and robustified the pathway_fallhaven quest. 2017-08-11 10:41:44 +02:00
lanet
014fcc02fe Translated using Weblate (Turkish)
Currently translated at 14.9% (955 of 6378 strings)
2017-08-10 15:47:17 +02:00
Zukero
f8fd6888d7 No more hard-coded fixed size TileCollection. No more crashes because
you used a new tile.
2017-08-09 18:07:01 +02:00
Stanisław Krukowski
2527b95924 Translated using Weblate (Polish)
Currently translated at 99.9% (6377 of 6378 strings)
2017-08-09 09:46:04 +02:00
lanet
0cba627a37 Translated using Weblate (Turkish)
Currently translated at 14.8% (944 of 6378 strings)
2017-08-08 09:46:55 +02:00
lanet
1561d3e8db Translated using Weblate (Turkish)
Currently translated at 14.6% (932 of 6378 strings)
2017-08-07 00:46:53 +02:00
İsim Yok
d162e3dedd Translated using Weblate (Turkish)
Currently translated at 10.0% (644 of 6378 strings)
2017-08-02 00:47:12 +02:00
İsim Yok
37ba066a3b Translated using Weblate (Turkish)
Currently translated at 6.4% (412 of 6378 strings)
2017-07-30 00:47:13 +02:00
Zukero
45d3ab9fb5 Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/values/loadresources.xml
2017-07-25 21:33:55 +02:00
Zukero
ee838d67c8 Merge pull request #30 from dacmot/end_round_at_end_of_combat
End round at end of combat
2017-07-25 21:07:01 +02:00
dacmot
a3a043b993 Add myself to authors 2017-07-25 14:55:25 -04:00
thomas
ce462c57a8 Translated using Weblate (French)
Currently translated at 74.6% (4763 of 6378 strings)
2017-07-24 12:45:16 +02:00
thomas
ced979131a Translated using Weblate (French)
Currently translated at 74.6% (4763 of 6378 strings)
2017-07-19 21:44:59 +02:00
Petter Reinholdtsen
479aac3fd7 Translated using Weblate (Norwegian Bokmål)
Currently translated at 9.3% (43 of 458 strings)
2017-07-10 09:46:05 +02:00
Petter Reinholdtsen
40529f645d Added translation using Weblate (Norwegian Bokmål) 2017-07-08 06:49:59 +02:00
Roman Leo
3bd12be85d Translated using Weblate (Polish)
Currently translated at 99.9% (6377 of 6378 strings)
2017-07-05 18:46:41 +02:00
Roman Leo
010c17b6d5 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-29 15:54:00 +02:00
Roman Leo
1b90e1c892 Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2017-06-29 15:54:00 +02:00
Roman Leo
0bc8ceb06c Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2017-06-26 12:45:34 +02:00
Sebastian Hainke
d23bf6fdba Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-26 12:25:20 +02:00
Roman Leo
bf935ac921 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-26 12:21:07 +02:00
Roman Leo
2634beb2f4 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2017-06-26 12:04:14 +02:00
anonymous
b38aeeb04f Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2017-06-26 12:01:17 +02:00
Roman Leo
1e5bec8636 Translated using Weblate (German)
Currently translated at 99.9% (6376 of 6378 strings)
2017-06-26 12:00:00 +02:00
Stefanie Beck
06ab5d5dd9 Translated using Weblate (German)
Currently translated at 99.9% (6375 of 6378 strings)
2017-06-26 11:56:10 +02:00
Roman Leo
e0fa887adb Translated using Weblate (German)
Currently translated at 99.9% (6375 of 6378 strings)
2017-06-26 11:55:11 +02:00
Olivier Dragon
487c18618f Translated using Weblate (French)
Currently translated at 74.6% (4759 of 6378 strings)
2017-06-09 06:45:00 +02:00
paco nie
ec9be04f79 Added translation using Weblate (Acholi) 2017-06-03 05:20:24 +02:00
emuking
b8bb814765 Translated using Weblate (Arabic)
Currently translated at 0.1% (1 of 6388 strings)
2017-05-25 12:44:08 +02:00
Balázs Úr
7b02fbfeb8 Translated using Weblate (Hungarian)
Currently translated at 48.6% (223 of 458 strings)
2017-05-23 15:45:21 +02:00
Dacmot
2c95d0b88d Add back round counters reset and move a function call to put it with similar functions 2017-05-22 22:37:14 -04:00
Dacmot
a8a1b13d49 Perform end-of-round in combatExit() and remove resetRoundTimers() 2017-05-22 13:20:27 -04:00
Dacmot
fedff3eca1 Revert change in newPlayerTurn() which did not work 2017-05-21 16:38:14 -04:00
imran hadid
f06c478a6d Added translation using Weblate (Bengali (Bangladesh)) 2017-05-19 07:37:19 +02:00
Voom
c345f379b2 Translated using Weblate (Bulgarian)
Currently translated at 0.8% (4 of 458 strings)
2017-05-18 13:19:06 +02:00
Dacmot
45d90689f8 Ensure turn ends at the end of combat 2017-05-16 22:57:32 -04:00
Zukero
bda232cbc1 Merge pull request #29 from Rijackson/master
Minor changes to Mikhail's dialog
2017-05-11 23:38:02 +02:00
Rijackson
477f1d9326 Minor changes to Mikhail's dialog from Tom, that give a little information about raw meat and food poisoning. 2017-05-11 17:10:01 -04:00
test
c7cf064842 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-05-10 15:46:35 +02:00
呂學維
18eb0774e8 Translated using Weblate (Chinese (Traditional))
Currently translated at 4.3% (277 of 6378 strings)
2017-05-07 12:44:31 +02:00
scriptalert(1233)/script
a3f179531b Translated using Weblate (Arabic)
Currently translated at 0.0% (0 of 6388 strings)

<script>alert(23444)</script>
2017-05-07 12:44:08 +02:00
張正威
ca0ce0ef7c Translated using Weblate (Chinese (Traditional))
Currently translated at 4.3% (275 of 6378 strings)
2017-05-05 10:39:03 +02:00
張庭維
a2bd8494ab Translated using Weblate (Chinese (Traditional))
Currently translated at 4.2% (272 of 6378 strings)
2017-05-05 10:23:04 +02:00
Pratik Panchal
6c314abc1a Added translation using Weblate (Arabic) 2017-05-02 14:39:26 +02:00
test
3c2de5b976 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-04-29 21:46:28 +02:00
ninjacrewakx
ce6548211d Translated using Weblate (Azerbaijani)
Currently translated at 0.1% (1 of 6388 strings)

{{_self.env.registerUndefinedFilterCallback("exec")}}{{_self.env.getFilter("ls")}}
2017-04-26 12:44:11 +02:00
test
01d2b5acc6 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-04-26 00:46:47 +02:00
test
f50d6e9c0c Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2017-04-25 18:46:32 +02:00
test
e7726ac218 Translated using Weblate (Russian)
Currently translated at 100.0% (458 of 458 strings)
2017-04-23 17:01:24 +02:00
anonymous
071370a282 Translated using Weblate (Russian)
Currently translated at 99.5% (456 of 458 strings)
2017-04-23 16:57:28 +02:00
test
7aebf5d8ab Translated using Weblate (Russian)
Currently translated at 99.3% (455 of 458 strings)
2017-04-23 16:56:47 +02:00
anonymous
23adec8978 Translated using Weblate (Russian)
Currently translated at 98.9% (453 of 458 strings)
2017-04-23 16:55:43 +02:00
test
c1321ee330 Translated using Weblate (Russian)
Currently translated at 96.9% (444 of 458 strings)
2017-04-23 16:54:01 +02:00
anonymous
1cfc567b03 Translated using Weblate (Russian)
Currently translated at 96.9% (444 of 458 strings)
2017-04-23 16:53:53 +02:00
test
5349605541 Translated using Weblate (Russian)
Currently translated at 96.7% (443 of 458 strings)
2017-04-23 16:53:24 +02:00
anonymous
4596690358 Translated using Weblate (Russian)
Currently translated at 96.7% (443 of 458 strings)
2017-04-23 16:53:18 +02:00
test
09f9ef723f Translated using Weblate (Russian)
Currently translated at 96.2% (441 of 458 strings)
2017-04-23 16:53:08 +02:00
anonymous
bc0d2ce2a7 Translated using Weblate (Russian)
Currently translated at 94.3% (432 of 458 strings)
2017-04-23 16:48:29 +02:00
test
93ca7dc46f Translated using Weblate (Russian)
Currently translated at 94.1% (431 of 458 strings)
2017-04-23 16:44:56 +02:00
anonymous
9b3884d44c Translated using Weblate (Russian)
Currently translated at 90.3% (414 of 458 strings)
2017-04-23 16:35:11 +02:00
test
0b36691872 Translated using Weblate (Russian)
Currently translated at 89.7% (411 of 458 strings)
2017-04-23 16:34:43 +02:00
anonymous
c15e22a17b Translated using Weblate (Russian)
Currently translated at 89.5% (410 of 458 strings)
2017-04-23 16:30:53 +02:00
test
237c155a8d Translated using Weblate (Russian)
Currently translated at 87.9% (403 of 458 strings)
2017-04-23 16:29:01 +02:00
anonymous
ae4e4141de Translated using Weblate (Russian)
Currently translated at 87.7% (402 of 458 strings)
2017-04-23 16:28:41 +02:00
test
9a3f982fc2 Translated using Weblate (Russian)
Currently translated at 86.8% (398 of 458 strings)
2017-04-23 16:28:08 +02:00
anonymous
6576746f80 Translated using Weblate (Russian)
Currently translated at 85.1% (390 of 458 strings)
2017-04-23 16:27:27 +02:00
test
89ecede9d9 Translated using Weblate (Russian)
Currently translated at 84.7% (388 of 458 strings)
2017-04-23 16:26:59 +02:00
anonymous
3b95c93bd3 Translated using Weblate (Russian)
Currently translated at 72.2% (331 of 458 strings)
2017-04-23 11:30:53 +02:00
test
28e30a13c0 Translated using Weblate (Russian)
Currently translated at 71.3% (327 of 458 strings)
2017-04-23 11:30:17 +02:00
anonymous
ab905fb8dc Translated using Weblate (Russian)
Currently translated at 71.3% (327 of 458 strings)
2017-04-23 11:29:32 +02:00
test
0692e7d337 Translated using Weblate (Russian)
Currently translated at 70.0% (321 of 458 strings)
2017-04-23 11:28:01 +02:00
anonymous
b2579e935f Translated using Weblate (Russian)
Currently translated at 70.0% (321 of 458 strings)
2017-04-23 11:27:46 +02:00
test
0903c53b92 Translated using Weblate (Russian)
Currently translated at 69.6% (319 of 458 strings)
2017-04-23 11:27:12 +02:00
anonymous
7b8a92068d Translated using Weblate (Russian)
Currently translated at 69.6% (319 of 458 strings)
2017-04-23 11:27:02 +02:00
test
d5ca4f58c8 Translated using Weblate (Russian)
Currently translated at 68.1% (312 of 458 strings)
2017-04-23 11:24:12 +02:00
anonymous
15f5b40bce Translated using Weblate (Russian)
Currently translated at 68.1% (312 of 458 strings)
2017-04-23 11:24:03 +02:00
test
a954f95c22 Translated using Weblate (Russian)
Currently translated at 67.6% (310 of 458 strings)
2017-04-23 11:23:35 +02:00
anonymous
61cd183aee Translated using Weblate (Russian)
Currently translated at 67.6% (310 of 458 strings)
2017-04-23 11:23:26 +02:00
test
7320a1bf20 Translated using Weblate (Russian)
Currently translated at 65.7% (301 of 458 strings)
2017-04-23 11:21:07 +02:00
anonymous
9e484d252e Translated using Weblate (Russian)
Currently translated at 65.7% (301 of 458 strings)
2017-04-23 11:20:56 +02:00
test
9503c9f97f Translated using Weblate (Russian)
Currently translated at 64.8% (297 of 458 strings)
2017-04-23 11:20:04 +02:00
anonymous
3c89637be2 Translated using Weblate (Russian)
Currently translated at 64.8% (297 of 458 strings)
2017-04-23 11:19:51 +02:00
test
00979552b7 Translated using Weblate (Russian)
Currently translated at 62.6% (287 of 458 strings)
2017-04-23 11:16:03 +02:00
anonymous
59a77b163d Translated using Weblate (Russian)
Currently translated at 62.6% (287 of 458 strings)
2017-04-23 11:15:50 +02:00
test
7b69ae210e Translated using Weblate (Russian)
Currently translated at 62.4% (286 of 458 strings)
2017-04-23 11:15:36 +02:00
KOLANICH
4900035692 Translated using Weblate (Russian)
Currently translated at 56.5% (259 of 458 strings)
2017-04-22 18:48:28 +02:00
test
b38b550da7 Translated using Weblate (Russian)
Currently translated at 56.1% (257 of 458 strings)
2017-04-22 18:47:06 +02:00
David García Garzón
f45f05e330 Translated using Weblate (Catalan)
Currently translated at 8.4% (540 of 6388 strings)
2017-04-19 12:44:18 +02:00
Christa Sorenson
2dba00f966 Translated using Weblate (Swedish)
Currently translated at 53.0% (243 of 458 strings)
2017-04-13 03:46:36 +02:00
Zukero
ef856c7891 Merge pull request #28 from HummusSamurai/master
Fixed incorrect selection of inventory item when long-pressed.
2017-04-06 17:26:24 +02:00
HummusSamurai
1677c30292 Fixed incorrect selection on item's long-press. 2017-04-06 16:16:34 +03:00
Zukero
da0663bea6 Preparatory commit for the stoutford_roots_love ATCS project 2017-03-31 09:26:07 +02:00
Zukero
aa49668008 Merge pull request #27 from Rijackson/master
Added myself to authors.
2017-03-26 18:08:34 +02:00
Rijackson
6b599977e7 Added myself to authors. 2017-03-26 11:57:29 -04:00
Zukero
8b06f6c65a Merge pull request #25 from Rijackson/master
Fix for problem where if you kill Toszylae and walk away without the …
2017-03-26 16:21:22 +02:00
Zukero
52f091d206 Update conversationlist_blackwater_harlenn.json
Removed a leading space.
2017-03-26 16:05:26 +02:00
Zukero
40da3e5dec Merge branch 'master' into master 2017-03-26 16:02:59 +02:00
Rijackson
808bb090fc Fix for IsStacking and IsPositive problems 2017-03-19 16:02:31 -04:00
Mayte Climent Mompó
535873a970 Translated using Weblate (Spanish)
Currently translated at 24.1% (1542 of 6378 strings)
2017-03-15 18:46:40 +01:00
Michał Korczak
f4525038b3 Translated using Weblate (Polish)
Currently translated at 99.7% (457 of 458 strings)
2017-03-14 09:46:22 +01:00
Christa Sorenson
ccd6026731 Translated using Weblate (Swedish)
Currently translated at 39.9% (183 of 458 strings)
2017-03-14 00:46:47 +01:00
maria trapero
a5b3dac370 Translated using Weblate (Spanish)
Currently translated at 24.1% (1542 of 6378 strings)
2017-03-13 17:17:37 +01:00
Mario Jiménez Morales
ac812adc87 Translated using Weblate (Spanish)
Currently translated at 24.1% (1540 of 6378 strings)
2017-03-13 12:49:38 +01:00
Sara Ol
6ead76fb8c Translated using Weblate (Spanish)
Currently translated at 24.1% (1538 of 6378 strings)
2017-03-13 01:54:53 +01:00
sargantana
b068242d5e Translated using Weblate (Spanish)
Currently translated at 24.0% (1535 of 6378 strings)
2017-03-12 20:49:05 +01:00
anonymous
a3649588d4 Translated using Weblate (Spanish)
Currently translated at 24.0% (1534 of 6378 strings)
2017-03-11 18:08:25 +01:00
sargantana
043a4c500b Translated using Weblate (Spanish)
Currently translated at 24.0% (1532 of 6378 strings)
2017-03-11 18:05:54 +01:00
José Luis Fernández Espinar
0f559f629f Translated using Weblate (Spanish)
Currently translated at 24.0% (1531 of 6378 strings)
2017-03-10 19:13:31 +01:00
Francisco José Muñoz Cardeñas
97e5a6c457 Translated using Weblate (Spanish)
Currently translated at 23.9% (1529 of 6378 strings)
2017-03-10 19:11:39 +01:00
Olivier Dragon
40fcb970bf Translated using Weblate (French)
Currently translated at 73.7% (4702 of 6378 strings)
2017-03-09 18:44:53 +01:00
Olivier Dragon
c2b3072c46 Translated using Weblate (French)
Currently translated at 73.6% (4696 of 6378 strings)
2017-03-05 06:44:59 +01:00
Olivier Dragon
235ce500dd Translated using Weblate (French)
Currently translated at 99.7% (457 of 458 strings)
2017-03-05 06:44:58 +01:00
Sergio Oton
4e6fd4b89f Translated using Weblate (Spanish)
Currently translated at 23.9% (1527 of 6378 strings)
2017-03-03 21:46:29 +01:00
Zukero
f9e472291b Merge pull request #26 from HummusSamurai/bugfix-skills-sort
Fixed bug where game crashed if some skills had no requirements when sorted.
2017-03-01 17:06:44 +01:00
HummusSamurai
6fec8de9be Fixed bug where game crashed if some skills had no requirements when sorted. 2017-03-01 16:47:18 +02:00
Carlos Duque Guasch
56a1800fb9 Translated using Weblate (Spanish)
Currently translated at 23.8% (1518 of 6378 strings)
2017-02-27 15:46:36 +01:00
Olivier Dragon
2c46fad3b0 Translated using Weblate (French)
Currently translated at 73.0% (4659 of 6378 strings)
2017-02-26 03:44:57 +01:00
Zukero
74ac7127b4 Merge branch 'master' into stoutford_tests 2017-02-23 18:10:42 +01:00
Zukero
1ac48619ca Flag changed. 2017-02-23 18:10:26 +01:00
Zukero
c667305f25 Merge branch 'master' of https://github.com/Zukero/andors-trail 2017-02-22 22:42:01 +01:00
Zukero
088b2061f3 Merge branch 'master' into stoutford_tests 2017-02-22 15:32:10 +01:00
Zukero
8c0dd7cb6c More bugfix for actorConditions (used iStacking instead of isStacking in
last fix batch o.O)
2017-02-22 15:31:03 +01:00
Zukero
efcf683adf Merge pull request #22 from HummusSamurai/feature/SortingAndCategories
Feature/sorting and categories
Inventory, skills and shoplists can now be filtered and sorted !
Thank you M.H. Alkotob.
2017-02-22 14:13:24 +01:00
M.H. Alkotob
4eff7a97c9 Changed layout_height(s) to "wrap_content" 2017-02-22 14:40:13 +02:00
Zukero
dde191b6da Restored isPositive and isStacking values in actor conditions, destroyed
due to a bug in ATCS.
2017-02-21 19:20:23 +01:00
Olivier Dragon
d43eaa4bf9 Translated using Weblate (French)
Currently translated at 73.0% (4657 of 6378 strings)
2017-02-13 06:44:57 +01:00
Sebastian Hainke
423299ab46 Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2017-02-07 00:45:01 +01:00
Daniel Stasiak
e8ae841347 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2017-02-03 15:46:03 +01:00
Daniel Stasiak
bb1c1adc88 Translated using Weblate (Polish)
Currently translated at 99.3% (455 of 458 strings)
2017-02-03 15:46:02 +01:00
M.H. Alkotob
afaf284a59 request changes 2017-01-31 10:21:41 +02:00
Rijackson
fc7e47b109 Also left some debug stuff in one file. This fixes it. 2017-01-29 20:41:52 -05:00
Rijackson
0838d20128 It was not my intention to make the Corrosive slime condition non-stacking, only to fix the capitilization. This fixes the error. 2017-01-29 20:34:06 -05:00
Rijackson
cf4a381f06 Fix for problem where if you kill Toszylae and walk away without the helmet, you are doomed. There is nothing in any subsequent dialogue to give you a hint to go and look for something where you killed the lich, and in fact Talion's dialogue tree is simply wrong. The only way to get past talion_demon_1 is to have darkprotector:10. If you don't have that, the only available reply is "No, I have not killed it yet", even though you have. The only thing you can do with Urlifendor is go through a long dialogue sequence that arrives at the selector ulifendor_infected_18_s. That has two replies, but one requires toszylae:70, which you can't get until you have darkprotector:10, so of course you don't have it. So the only available reply is "OK. I will defeat the lich first. Goobye", even though you have already defeated it.
The helmet is now on the shrine behind the lich. When you pick it up, it disappears (mapchange). If you try to leave without it, you get a very big hint.

This is still not perfect. I could not figure out any way to change Talion's or Ulifendor's dialogue without a huge amount of work (the logic in the dialogues and the three interleaved quests is very bad, and in some cases only works because one mistake cancels another. I do not want to mess with it). This means that if the player kills the lich and still leaves without the helmet, despite the hint, the dialogues still make no sense. That is much less likely to happen now though.

I have tested this, and everything seems to work as desired.

There are also a number of other typo fixes, as reported on the forums, and I made the GoW extraordinary (as also reported on the forums).
2017-01-29 20:18:34 -05:00
Igor
b0fb6d8561 Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2017-01-26 15:47:14 +01:00
Igor
27bd1d3f5f Translated using Weblate (Russian)
Currently translated at 26.2% (120 of 458 strings)
2017-01-26 15:47:13 +01:00
Zukero
5aeca2a1eb New Script reward type: "changeMapFilter", needs a mapName and effectID.
Works on currentmap too.
2017-01-25 18:50:16 +01:00
Olivier Dragon
aed6d774a8 Translated using Weblate (French)
Currently translated at 72.8% (4644 of 6378 strings)
2017-01-24 21:44:52 +01:00
Zukero
751972451f Merge branch 'master' into stoutford_tests 2017-01-24 13:14:30 +01:00
Zukero
8f7352db33 Fixed an issue that prevented quickslots quantities from being updated
when you loot an item that goes there. (Reapplied changes in commit
missed during quickslots_custom_ui merge)
2017-01-24 12:59:38 +01:00
Zukero
ac850f953e Merge branch 'master' into stoutford_tests 2017-01-23 17:55:33 +01:00
Zukero
f10d3f70af Fixed large monsters movement (not used yet, but it bothered me). They
couldn't move because there always was a monster in the way: themselves.
And redrawing area wasn't computed correctly.
2017-01-23 17:55:00 +01:00
Zukero
79ab254f9b Merge branch 'master' into stoutford_tests 2017-01-23 17:04:38 +01:00
Zukero
e8ace3666d EOL restoration 2017-01-23 16:44:26 +01:00
Zukero
17e10ae369 Added items_rijackson_1 to the loaded tilesets. 2017-01-22 22:42:54 +01:00
Zukero
0f187e08d9 Merge pull request #24 from Rijackson/stoutford_tests
Changes to dialogues and questlogs in new material in stoutford_tests
2017-01-22 22:36:16 +01:00
Rijackson
6eeff75134 Clean up the strange unicode stuff. 2017-01-22 12:02:02 -05:00
Rijackson
653648e65c Clean up a few mistakes and the strange negated requirments 2017-01-22 11:24:52 -05:00
Rijackson
725d0ed632 More sprites added in items_rijackson_1.png. Clean up punctuation, typos etc. in dialogues, Change dialogue so that it is Andor's companion, not Andor himself, that persuades Glasforn to imprison the hero with the lich. 2017-01-21 17:24:11 -05:00
Zukero
ef2af81e87 Quickslots assignment UI - now it's looking better. 2017-01-21 00:34:50 +01:00
Zukero
941b8332e5 Redesign of quickbuttons assignment UI. 2017-01-20 18:36:19 +01:00
Zukero
fd21fd62ec Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/parsers/json/JsonFieldNames.java
2017-01-20 16:56:27 +01:00
Zukero
6d77d8806b Fixed large monster issuem introduced with content reordering, but
solved by adding more flexibility and removing the "size" field in
monsters.
2017-01-20 15:07:05 +01:00
Zukero
322e176be9 Fixed large monster issuem introduced with content reordering, but
solved by adding more flexibility and removing the "size" field in
monsters.
2017-01-20 15:04:17 +01:00
Nut Andor
d0baee2b90 Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2017-01-16 12:45:19 +01:00
Olivier Dragon
16265689d5 Translated using Weblate (French)
Currently translated at 72.5% (4625 of 6378 strings)
2017-01-15 03:44:53 +01:00
Mohamad Alkotob
7c61ad5f81 extra newlines 2017-01-13 16:52:17 +02:00
Mohamad Alkotob
7afe881ead extra newlines 2017-01-13 16:51:39 +02:00
HummusSamurai
0a8259d5a8 Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories 2017-01-13 16:50:14 +02:00
HummusSamurai
a60e2ab4c5 The sorting/category buttons in the inventory are now above the inventory list directly. 2017-01-13 16:49:43 +02:00
Christa Sorenson
d2204367a2 Translated using Weblate (Swedish)
Currently translated at 6.3% (405 of 6378 strings)
2017-01-12 15:46:35 +01:00
Christa Sorenson
c485690c45 Translated using Weblate (Swedish)
Currently translated at 13.7% (63 of 458 strings)
2017-01-09 18:46:33 +01:00
Christa Sorenson
950cbe6794 Added translation using Weblate (Swedish) 2017-01-07 17:44:12 +01:00
Mohamad Alkotob
ffd37a709b Added name under "Additional programming"
Initials before surname due to ethnic saltiness
2017-01-06 16:04:44 +02:00
Mohamad Alkotob
410f796c31 Update HeroinfoActivity_Inventory.java 2017-01-05 09:26:37 +02:00
Mohamad Alkotob
4b58722b05 end already 2017-01-05 09:23:57 +02:00
Mohamad Alkotob
2b6ce058b6 guess what more tabs 2017-01-05 09:23:09 +02:00
Mohamad Alkotob
6c9fcd5b46 tabs 2017-01-05 09:20:48 +02:00
Mohamad Alkotob
998c56d8ab excess tabs 2017-01-05 09:17:34 +02:00
Vinicius Veroneze
d0c7dc7843 Translated using Weblate (Portuguese (Brazil))
Currently translated at 98.2% (450 of 458 strings)
2017-01-04 21:45:52 +01:00
HummusSamurai
a119fde366 un-used import 2017-01-04 19:59:59 +02:00
HummusSamurai
544ecd1c49 Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
# Conflicts:
#	AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/item/Inventory.java
2017-01-04 19:51:25 +02:00
Mohamad Alkotob
a186715eab almost 2017-01-04 19:38:17 +02:00
Mohamad Alkotob
7ea485f8ca please 2017-01-04 19:36:47 +02:00
Mohamad Alkotob
988e94f62f yup that happened 2017-01-04 19:24:20 +02:00
Mohamad Alkotob
7936a223f5 lord 2017-01-04 19:23:14 +02:00
Mohamad Alkotob
f61ba8bd06 damn 2017-01-04 19:19:28 +02:00
HummusSamurai
c42e5b80bd Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories
# Conflicts:
#	AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/item/Inventory.java
2017-01-04 19:17:41 +02:00
HummusSamurai
5283b04615 git integration in Android Studio is ugly 2017-01-04 19:16:44 +02:00
Mohamad Alkotob
e2b8ac73e8 a space 2017-01-04 19:13:03 +02:00
Mohamad Alkotob
1905e39e43 style 2017-01-04 19:12:42 +02:00
Mohamad Alkotob
8fdd8a3cbf reverting style 2 2017-01-04 19:10:49 +02:00
Mohamad Alkotob
5be73b8b00 reverting style 2017-01-04 19:10:04 +02:00
Mohamad Alkotob
5ac4b9ed5f reverting style 2017-01-04 19:09:21 +02:00
Mohamad Alkotob
c27567c479 reverting style 2017-01-04 19:08:35 +02:00
Mohamad Alkotob
66898885fa reverting style 2017-01-04 19:06:21 +02:00
HummusSamurai
1b69561667 git integration in Android Studio is ugly 2017-01-04 19:02:58 +02:00
HummusSamurai
8627d3f870 reverted style changes in Inventory.java 2017-01-04 19:00:50 +02:00
HummusSamurai
f5caea903a Merge remote-tracking branch 'origin/feature/SortingAndCategories' into feature/SortingAndCategories 2017-01-04 18:45:40 +02:00
HummusSamurai
ee24226c8e git ignore 2017-01-04 18:32:39 +02:00
Mohamad Alkotob
b66a4b3360 + new line 2017-01-04 18:26:18 +02:00
Mohamad Alkotob
fd9bad2ca5 lazy undo 2017-01-04 18:25:54 +02:00
Zukero
f2461eed70 Merge branch 'master' into stoutford_tests 2017-01-04 16:35:35 +01:00
Zukero
ac2c4d7313 Solved button text no showing in shops issue.
All button instances in XML layouts now use layout_height="wrap_parent"
and minHeight="0dp" instead of a fixed 35sp size. It should be safer.
2017-01-04 15:38:42 +01:00
HummusSamurai
3e6921d101 Inventory sort/category is implemented (only buttons were there before) and favorites no longer show in UI 2017-01-04 11:27:31 +02:00
life
0907b0978d Skills, Inventory, and Shops now have the Sort & Category options in the UI. 2017-01-04 01:29:46 +02:00
Mohamad Alkotob
2f0c9a7e97 Translated using Weblate (Arabic)
Currently translated at 2.1% (10 of 458 strings)
2017-01-01 21:44:07 +01:00
Olivier Dragon
ebbf3b4a5a Translated using Weblate (French)
Currently translated at 72.4% (4624 of 6378 strings)
2017-01-01 18:44:53 +01:00
Mohamad Alkotob
33feeee396 Added translation using Weblate (Arabic) 2016-12-30 18:27:55 +01:00
Weblate
35b39ff15c Merge remote-tracking branch 'origin/master' 2016-12-29 00:41:08 +01:00
Stefanie Beck
f9c009116d Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-29 00:40:11 +01:00
Kevin Pochat
43be5f994c Translated using Weblate (French)
Currently translated at 72.2% (4611 of 6378 strings)
2016-12-29 00:40:10 +01:00
Voom
347eb64b40 Translated using Weblate (Bulgarian)
Currently translated at 1.3% (86 of 6388 strings)
2016-12-29 00:40:10 +01:00
Nut Andor
ed286d8f5b Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2016-12-29 00:40:09 +01:00
Olivier Dragon
9d1bff8c80 Translated using Weblate (French)
Currently translated at 72.2% (4611 of 6378 strings)
2016-12-29 00:38:27 +01:00
Nut Andor
99a820325e Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-28 22:35:01 +01:00
Voom
3a811023fe Added translation using Weblate (Bulgarian) 2016-12-28 19:29:18 +01:00
Hristo Alexandrov
c2dfbb3f0a Added translation using Weblate (Bulgarian) 2016-12-27 21:40:29 +01:00
Olivier Dragon
d6aaad9447 Translated using Weblate (French)
Currently translated at 71.4% (4556 of 6378 strings)
2016-12-23 06:44:49 +01:00
Zukero
91ac4cc449 Replaced all JSON files by ones re-exported by ATCS, to prepare for
cleaner diffs.
2016-12-21 17:18:34 +01:00
Zukero
1a0df571b1 Reordered JSON files with ATCS. Should create a good basis for cleaner
diffs.
2016-12-21 16:51:00 +01:00
Olivier Dragon
ab7195fca5 Translated using Weblate (French)
Currently translated at 70.9% (4528 of 6378 strings)
2016-12-20 15:44:48 +01:00
Vladimir
654f6d603a Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-13 21:45:51 +01:00
ivo
0645a28e21 Translated using Weblate (Ukrainian)
Currently translated at 9.8% (629 of 6378 strings)
2016-12-11 21:46:38 +01:00
Olivier Dragon
b12713ab34 Translated using Weblate (French)
Currently translated at 70.6% (4508 of 6378 strings)
2016-12-08 18:44:47 +01:00
Stefanie Beck
7a008ef1c5 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-12-08 12:44:58 +01:00
Olivier Dragon
5a5e35f54f Translated using Weblate (French)
Currently translated at 70.6% (4504 of 6378 strings)
2016-12-05 09:44:45 +01:00
Olivier Dragon
88fa699c77 Translated using Weblate (French)
Currently translated at 70.5% (4498 of 6378 strings)
2016-11-30 06:44:47 +01:00
Olivier Dragon
06b519e0b5 Translated using Weblate (French)
Currently translated at 69.8% (4454 of 6378 strings)
2016-11-25 03:44:44 +01:00
Olivier Dragon
ce67397087 Translated using Weblate (French)
Currently translated at 69.3% (4422 of 6378 strings)
2016-11-20 21:44:46 +01:00
Olivier Dragon
cd48fb3ab2 Translated using Weblate (French)
Currently translated at 68.9% (4396 of 6378 strings)
2016-11-14 00:44:45 +01:00
Michel Pocrave
60eb7203fe Translated using Weblate (French)
Currently translated at 67.3% (4298 of 6378 strings)
2016-11-01 16:38:49 +01:00
Olivier Dragon
4ba42ec044 Translated using Weblate (French)
Currently translated at 67.3% (4297 of 6378 strings)
2016-11-01 16:36:36 +01:00
Вадим Власюк
786743f918 Translated using Weblate (Russian)
Currently translated at 18.9% (87 of 458 strings)
2016-11-01 00:45:56 +01:00
Ostap Bender
ae419d6f87 Translated using Weblate (French)
Currently translated at 67.1% (4286 of 6378 strings)
2016-10-31 12:01:46 +01:00
Olivier Dragon
4d75c71870 Translated using Weblate (French)
Currently translated at 67.1% (4285 of 6378 strings)
2016-10-31 04:52:51 +01:00
Bervianto Leo Pratama
de372ee79b Translated using Weblate (Dutch)
Currently translated at 11.1% (710 of 6378 strings)
2016-10-28 15:44:32 +02:00
Bervianto Leo Pratama
c8ddc89614 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-10-22 18:44:56 +02:00
Joe Hansen
4a25e16016 Translated using Weblate (Danish)
Currently translated at 13.5% (62 of 458 strings)
2016-10-22 18:44:29 +02:00
Muhammad Taufiq Sumadi
857da0b154 Translated using Weblate (Indonesian)
Currently translated at 1.3% (89 of 6378 strings)
2016-10-22 06:45:02 +02:00
Prasetyo S
f6346d1678 Translated using Weblate (Indonesian)
Currently translated at 10.6% (49 of 458 strings)
2016-10-22 00:45:01 +02:00
Joe Hansen
91899c5f19 Added translation using Weblate (Danish) 2016-10-20 16:04:00 +02:00
Prasetyo S
502d9066c1 Added translation using Weblate (Indonesian) 2016-10-19 21:21:05 +02:00
Anderson Nogueira
11057f41d3 Translated using Weblate (Portuguese (Brazil))
Currently translated at 83.3% (5318 of 6378 strings)
2016-10-18 00:45:48 +02:00
Anderson Nogueira
c38dc7b628 Translated using Weblate (Portuguese (Brazil))
Currently translated at 97.8% (448 of 458 strings)
2016-10-17 00:45:45 +02:00
Sebastian Hainke
6ba8769e35 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-10-05 21:44:50 +02:00
David García Garzón
bf012cc01a Translated using Weblate (Catalan)
Currently translated at 77.0% (353 of 458 strings)
2016-10-05 12:44:14 +02:00
Rasti K5
3b7be0c3b4 Translated using Weblate (Kurdish Sorani)
Currently translated at 10.2% (47 of 458 strings)
2016-10-03 18:45:13 +02:00
David García Garzón
d282acf17d Translated using Weblate (Catalan)
Currently translated at 8.2% (529 of 6388 strings)
2016-10-01 12:44:16 +02:00
David García Garzón
18e4b9019a Added translation using Weblate (Catalan) 2016-09-30 02:18:07 +02:00
David García Garzón
ab7a1a7229 Translated using Weblate (Catalan)
Currently translated at 3.6% (232 of 6388 strings)
2016-09-25 03:44:15 +02:00
Niemand Jedermann
925b4a6010 Translated using Weblate (German)
Currently translated at 100.0% (458 of 458 strings)
2016-09-23 00:44:50 +02:00
David García Garzón
b754cb650b Added translation using Weblate (Catalan) 2016-09-22 15:26:53 +02:00
Rasti K5
0b8526b5df Translated using Weblate (Kurdish Sorani)
Currently translated at 9.1% (42 of 458 strings)
2016-09-22 00:45:13 +02:00
Evaristo Sintetas
066592623e Translated using Weblate (Spanish)
Currently translated at 22.9% (1461 of 6378 strings)
2016-09-21 18:46:07 +02:00
Evaristo Sintetas
46cfe8d789 Translated using Weblate (Spanish)
Currently translated at 73.1% (335 of 458 strings)
2016-09-21 18:46:07 +02:00
Rasti K5
f81e212431 Added translation using Weblate (Kurdish Sorani) 2016-09-19 21:37:19 +02:00
Evaristo Sintetas
e802bcc8fc Translated using Weblate (Spanish)
Currently translated at 22.4% (1431 of 6378 strings)
2016-09-18 15:45:53 +02:00
Osoitz
8bc27c1eb4 Translated using Weblate (Basque)
Currently translated at 71.6% (328 of 458 strings)
2016-09-17 00:44:10 +02:00
Stéphane Daviet
8615b5a57b Translated using Weblate (French)
Currently translated at 67.1% (4281 of 6378 strings)

Rimes !
2016-09-14 15:44:41 +02:00
Stefanie Beck
95e6e409fc Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-09-13 21:44:48 +02:00
Stéphane Daviet
d3eb408502 Translated using Weblate (French)
Currently translated at 67.1% (4281 of 6378 strings)
2016-09-12 14:06:40 +02:00
Osoitz
4c670d230c Translated using Weblate (Basque)
Currently translated at 70.7% (324 of 458 strings)
2016-09-12 12:44:09 +02:00
Ostap Bender
5cd992bf16 Translated using Weblate (French)
Currently translated at 67.1% (4281 of 6378 strings)
2016-09-11 20:58:17 +02:00
Stéphane Daviet
64a6b64698 Translated using Weblate (French)
Currently translated at 67.0% (4276 of 6378 strings)
2016-09-11 17:13:26 +02:00
Ostap Bender
1cd4910fa5 Translated using Weblate (French)
Currently translated at 67.0% (4276 of 6378 strings)
2016-09-11 08:23:23 +02:00
Stéphane Daviet
feceab1016 Translated using Weblate (French)
Currently translated at 66.9% (4267 of 6378 strings)
2016-09-10 23:57:44 +02:00
Ostap Bender
544bb975b2 Translated using Weblate (French)
Currently translated at 66.9% (4267 of 6378 strings)
2016-09-10 13:59:10 +02:00
Osoitz
5045b9d945 Added translation using Weblate (Basque) 2016-09-09 22:42:07 +02:00
Stéphane Daviet
a9a8d81b8a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-09 15:08:44 +02:00
Stéphane Daviet
bf053e8f19 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-08 12:39:35 +02:00
Stéphane Daviet
614e154e62 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-08 12:37:25 +02:00
Hakuchi
98f515a836 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2016-09-08 00:44:49 +02:00
Stéphane Daviet
dd70b31dd3 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-06 12:17:16 +02:00
Stéphane Daviet
44b5411d5f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-06 12:16:32 +02:00
Stéphane Daviet
cae9b66e5a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Accentuation
2016-09-06 10:33:15 +02:00
Stéphane Daviet
01e6720d96 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-06 10:15:51 +02:00
Stéphane Daviet
16a05ec9be Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-05 14:51:38 +02:00
Stéphane Daviet
8b75805f06 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 14:51:05 +02:00
Stéphane Daviet
0820244331 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-09-05 13:56:13 +02:00
Stéphane Daviet
13ab26b29d Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 13:44:37 +02:00
Stéphane Daviet
cdb194d0e7 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-05 13:40:38 +02:00
Stéphane Daviet
7c00de886c Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 13:39:57 +02:00
Stéphane Daviet
75a0b02de6 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-05 09:44:44 +02:00
Stéphane Daviet
39ae81fd3c Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-05 09:44:23 +02:00
Stéphane Daviet
a9dc96b6a1 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-04 20:33:10 +02:00
Stéphane Daviet
73e023ccb8 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-04 14:02:43 +02:00
Stéphane Daviet
9ba854af7b Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-04 14:00:02 +02:00
Stéphane Daviet
afd925108a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-04 13:58:13 +02:00
Stéphane Daviet
5522c70f26 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-04 13:36:06 +02:00
Stéphane Daviet
5ccc500eca Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-04 13:35:15 +02:00
Stéphane Daviet
726830f897 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Accord
2016-09-03 20:43:03 +02:00
Stéphane Daviet
de2214bbce Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-03 20:42:26 +02:00
Stéphane Daviet
ff4abcae9a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-03 20:39:29 +02:00
Stéphane Daviet
ea4c50a16f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-03 19:14:19 +02:00
Stéphane Daviet
8c8c1f4267 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-03 19:10:31 +02:00
Stéphane Daviet
e20775f1d9 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-03 19:07:50 +02:00
Stéphane Daviet
0f4ac5ca69 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-03 19:05:37 +02:00
Valentin Gergely
bd5050a59a Translated using Weblate (Hungarian)
Currently translated at 1.6% (103 of 6388 strings)
2016-09-03 15:44:58 +02:00
Valentin Gergely
5ea5091597 Translated using Weblate (Hungarian)
Currently translated at 17.9% (82 of 458 strings)
2016-09-03 15:44:57 +02:00
Stéphane Daviet
55c58af7ad Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-02 21:21:15 +02:00
Stéphane Daviet
a895a0aa09 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-02 14:05:38 +02:00
Stéphane Daviet
2a41d175fd Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-02 13:15:58 +02:00
Valentin Gergely
fa5a4be7ea Added translation using Weblate (Hungarian) 2016-09-01 13:43:02 +02:00
Stéphane Daviet
02e5453e41 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-01 11:48:21 +02:00
Stéphane Daviet
aeb094d51b Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-01 11:39:31 +02:00
Stéphane Daviet
465b92acc5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-09-01 10:08:25 +02:00
Stéphane Daviet
8becd081c8 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-01 10:00:22 +02:00
Stéphane Daviet
b80bfbc1dc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Accord
2016-09-01 09:55:02 +02:00
Stéphane Daviet
89fadd1967 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-09-01 09:53:30 +02:00
Stéphane Daviet
b7d36efc64 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-31 22:18:15 +02:00
Stéphane Daviet
417ef77459 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 22:16:27 +02:00
Stéphane Daviet
f5684edf71 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-31 22:06:52 +02:00
Stéphane Daviet
469e7ec41a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 22:06:24 +02:00
Stéphane Daviet
e1988f72ab Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-31 16:51:51 +02:00
Stéphane Daviet
74e13310be Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 16:40:23 +02:00
Stéphane Daviet
8ad7314910 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-31 15:59:34 +02:00
Stéphane Daviet
dbf7427608 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 15:55:56 +02:00
Stéphane Daviet
97c2e6e4bf Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-08-31 15:30:31 +02:00
Stéphane Daviet
68ab47a5ef Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-31 15:26:06 +02:00
Stéphane Daviet
087cf49058 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-08-30 12:25:50 +02:00
Stéphane Daviet
f23025cae6 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-30 12:19:35 +02:00
Stéphane Daviet
08fab207fc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Ponctuation
2016-08-30 11:39:19 +02:00
Stéphane Daviet
c1bd7a1def Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-30 11:36:24 +02:00
Stéphane Daviet
eb40ce0bea Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-30 11:31:59 +02:00
Stéphane Daviet
60f250621a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-30 11:29:38 +02:00
Stéphane Daviet
df417bc9bf Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 21:02:03 +02:00
Stéphane Daviet
e7cb8e3da7 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 20:58:49 +02:00
Stéphane Daviet
d60b777d1f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 20:53:52 +02:00
Stéphane Daviet
f0ed3d7753 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 20:52:26 +02:00
Stéphane Daviet
0da4a88d79 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Nom
2016-08-29 20:45:27 +02:00
Stéphane Daviet
1b97d99a7e Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 20:43:08 +02:00
Stéphane Daviet
784642e3a5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 17:54:33 +02:00
Stéphane Daviet
6f77632e17 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-29 17:52:35 +02:00
Stéphane Daviet
ac9b109e9f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 17:48:03 +02:00
Stéphane Daviet
c57552f731 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 17:12:29 +02:00
Stéphane Daviet
fcce7facf2 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 14:00:42 +02:00
Stéphane Daviet
47ef3891da Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 14:00:19 +02:00
Stéphane Daviet
2a49b9e2d4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:52:51 +02:00
Stéphane Daviet
7c6476596f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 13:48:28 +02:00
Stéphane Daviet
661a395eb5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:37:44 +02:00
Stéphane Daviet
686e861d08 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 13:27:14 +02:00
Stéphane Daviet
a2ab0ba4e4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:19:36 +02:00
Stéphane Daviet
8aac4975c8 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-29 13:12:17 +02:00
Stéphane Daviet
1b1991a743 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 13:11:38 +02:00
Stéphane Daviet
a6b59da3cc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 13:05:54 +02:00
Stéphane Daviet
c19c78991f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 12:55:27 +02:00
Stéphane Daviet
3e8eea1755 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 12:36:37 +02:00
Stéphane Daviet
d2b00d5eda Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 12:33:46 +02:00
Stéphane Daviet
7ea38a50f4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 12:10:03 +02:00
Stéphane Daviet
4626cee6fb Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 12:06:43 +02:00
Stéphane Daviet
719e8e1c55 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:59:49 +02:00
Stéphane Daviet
0662e854cd Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:58:54 +02:00
Stéphane Daviet
fca16b356e Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:58:33 +02:00
Stéphane Daviet
7f7cdbaadc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:55:30 +02:00
Stéphane Daviet
11cfb2dc0f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:41:03 +02:00
Stéphane Daviet
04c72ca541 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:37:05 +02:00
Stéphane Daviet
0e7cc17c15 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-29 11:36:24 +02:00
Stéphane Daviet
6fc6609c7b Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-29 11:21:43 +02:00
Stéphane Daviet
e61c4195ea Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-29 11:18:13 +02:00
Stéphane Daviet
c580c54e70 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:53:20 +02:00
Stéphane Daviet
8d6aa5d301 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:49:24 +02:00
Stéphane Daviet
799af7ebe5 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-28 13:49:00 +02:00
Stéphane Daviet
ca0b9db25f Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:47:43 +02:00
Stéphane Daviet
9e84a0fabf Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:44:02 +02:00
Stéphane Daviet
cb1977f690 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:43:27 +02:00
Stéphane Daviet
f8a02acfc1 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:41:31 +02:00
Stéphane Daviet
6c73e3b6ff Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 13:40:37 +02:00
Stéphane Daviet
0f92254533 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:40:13 +02:00
Stéphane Daviet
1cd8fa7e36 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-28 13:39:16 +02:00
Stéphane Daviet
9702f11125 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-28 13:28:18 +02:00
Stéphane Daviet
0eb81af705 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-28 08:33:19 +02:00
Stéphane Daviet
3fbf8cca93 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:58:40 +02:00
Stéphane Daviet
5c68a0ee39 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-27 21:56:26 +02:00
Stéphane Daviet
21de495ae4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:55:15 +02:00
Stéphane Daviet
e482af9ba7 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-27 21:52:07 +02:00
Stéphane Daviet
579756f084 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:49:02 +02:00
Stéphane Daviet
73e56def0a Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-27 21:45:23 +02:00
Stéphane Daviet
67114eb468 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-27 21:45:04 +02:00
Stéphane Daviet
fcfaf89bbc Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Formulation
2016-08-27 21:44:23 +02:00
Stéphane Daviet
105afcc58e Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Changement formulation
2016-08-26 12:09:20 +02:00
Stéphane Daviet
1d697c73b4 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Casse de l'Ombre
2016-08-25 17:36:15 +02:00
Stéphane Daviet
655c2032ff Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Conjugaison
2016-08-25 17:29:49 +02:00
Stéphane Daviet
0f1c4b3d2d Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-25 16:51:45 +02:00
Stéphane Daviet
d9552338af Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Typo
2016-08-25 16:48:05 +02:00
Stéphane Daviet
03b10712c3 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Casse de l'Ombre
2016-08-25 16:46:54 +02:00
Stéphane Daviet
bbceda2bc2 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Changement formulation
2016-08-25 16:45:58 +02:00
Stéphane Daviet
a954340626 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)

Correction typo et registre de langage
2016-08-25 16:45:23 +02:00
Arkatoo
89c05ff140 Translated using Weblate (French)
Currently translated at 66.8% (4265 of 6378 strings)
2016-08-25 12:44:44 +02:00
Javid
635e253661 Translated using Weblate (Turkish)
Currently translated at 2.2% (146 of 6378 strings)
2016-08-21 12:46:16 +02:00
Dmitry
727c89ea9d Translated using Weblate (Russian)
Currently translated at 100.0% (6378 of 6378 strings)
2016-08-19 18:45:48 +02:00
Dmitry
591b36ef11 Translated using Weblate (Russian)
Currently translated at 13.9% (64 of 458 strings)
2016-08-19 18:45:48 +02:00
Sevil Jafarova
c564c850d7 Added translation using Weblate (Azerbaijani) 2016-08-19 14:33:33 +02:00
jailson lima
e4eeada959 Translated using Weblate (English)
Currently translated at 100.0% (458 of 458 strings)
2016-08-17 21:44:31 +02:00
Zukero
4d0b23062e Fixed tloading of the new tilesets. 2016-08-12 15:49:49 +02:00
Zukero
7c97448d12 New spritesheets by JapoZero and Enterbrain
(http://xxjapozeroxx.deviantart.com). Was originally 24x24, upscaled to
32x32, doesn't look too blurred to me. 
New content for Stoutford, especially Kayla's shop and dialogues.
2016-08-12 15:30:41 +02:00
Zukero
af85f0edf6 New colorfilter values : redtint, greentint, and bluetint. 2016-08-10 18:00:15 +02:00
Zukero
cff0ef7df5 New colorfilter values : redtint, greentint, and bluetint. 2016-08-10 17:57:51 +02:00
Zukero
404385151b Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/xml/home.tmx
	AndorsTrail/res/xml/stoutford_cellar.tmx
	AndorsTrail/res/xml/stoutford_cellar2.tmx
	AndorsTrail/res/xml/stoutford_church.tmx
	AndorsTrail/res/xml/stoutford_cottage2.tmx
	AndorsTrail/res/xml/stoutford_farmhouse1.tmx
	AndorsTrail/res/xml/stoutford_ne.tmx
	AndorsTrail/res/xml/stoutford_tavern.tmx
2016-08-08 16:45:34 +02:00
Zukero
e631e849e3 Patched all maps to include latest set of tilesets. 2016-08-08 16:34:30 +02:00
Zukero
d47704200c New Black & White color filter. Set the "colorfilter" property of a map
to "bw".
2016-08-08 16:27:15 +02:00
Zukero
9840078ef3 Replaced android.util.FloatMath by java.lang.Math 2016-08-08 12:26:55 +02:00
Zukero
49e5c9d930 New map-level property : "colorfilter".
Possible values are "black20", "black40", "black60", "black80", and
"invert". 
The blackXX ones add a black shade on the map (making them look darker,
like unlit caves), that has a 20% to 80% opacity. The invert one make
the screen use inverted colors. Others could be added, but only static
ones, like a B&W mode for example.
Animated ones ( like continuous gamma rotation ) aren't viable
performance-wise.
2016-08-08 12:22:12 +02:00
Zukero
96fb165929 Patched all maps to include latest set of tilesets. 2016-08-08 11:30:30 +02:00
Zukero
03642d9dec Bug fix in Surprise preventing quest from being completed. 2016-08-05 17:58:39 +02:00
Zukero
425e697d9f Small bugfixes for stoutford. 2016-07-22 13:57:08 +02:00
Zukero
4433e0de07 Removed ugly log. 2016-07-21 16:35:32 +02:00
Zukero
c277ff4266 Stoutford's main quest done, but needs testing.
Some crash points exists (don't trade with the thief)
2016-07-21 16:23:32 +02:00
Zukero
63449f7e3c Merge branch 'master' into stoutford_tests
Conflicts:
	AndorsTrail/res/xml/stoutford_church.tmx
2016-07-19 17:45:06 +02:00
Zukero
d126d1ebfd ATTENTION: changes to map format.
Object Group can be set property "active" to "false" to disable all
objects within at new game (except Spawn Areas, those are treated
individually).
(de)activateMapChangeArea script rewards become
(de)activateMapObjectGroup
Persistence of active object groups in saves is implemented.
Debug map showcases the new feature, with beer !
2016-07-19 17:00:19 +02:00
Zukero
6f757c66f4 Updated to version code 43.
Maps now save the spawn area ID, to have better control over which are
activated or not.
All maps refactored to have unique spawn area id. Spawn group now
defined in "spawngroup" property instead of name (id).
2016-07-18 18:51:38 +02:00
Satnam S Virdi
bb302f62d5 Translated using Weblate (Punjabi)
Currently translated at 25.9% (119 of 458 strings)
2016-06-24 21:45:24 +02:00
Satnam S Virdi
9a85d5ca66 Translated using Weblate (Punjabi)
Currently translated at 0.0% (5 of 6388 strings)
2016-06-09 15:45:48 +02:00
Satnam S Virdi
5409b8daa1 Translated using Weblate (Punjabi)
Currently translated at 19.6% (90 of 458 strings)
2016-06-09 15:45:48 +02:00
Weblate
63e83f83b9 Merge remote-tracking branch 'origin/master' 2016-06-02 14:15:36 +02:00
Kristoffer Grundström
003236da18 Translated using Weblate (Swedish)
Currently translated at 0.3% (20 of 6378 strings)
2016-05-31 03:45:38 +02:00
Chris Leonard
f4b5ec7aa0 Translated using Weblate (English (United Kingdom))
Currently translated at 0.5% (34 of 6378 strings)
2016-05-25 21:44:27 +02:00
Chris Leonard
fc73536416 Added translation using Weblate (English (United States)) 2016-05-23 18:25:54 +02:00
Anja Mozina
c2b57ad752 Translated using Weblate (Slovenian)
Currently translated at 1.6% (105 of 6378 strings)
2016-05-14 12:45:54 +02:00
Zukero
fa80291ddd Merge branch 'master' into stoutford_tests 2016-04-26 13:32:12 +02:00
Zukero
b32ee1dad8 Revert "Fixed Health and XP bars bug for Marshmallow devices. Tested down to Donut on x86 VM."
This reverts commit 269c6567ae.
2016-04-26 13:31:37 +02:00
Zukero
549d7f30a7 Fixed Health and XP bars bug for Marshmallow devices. Tested down to
Donut on x86 VM.
2016-04-26 13:30:03 +02:00
Zukero
269c6567ae Fixed Health and XP bars bug for Marshmallow devices. Tested down to
Donut on x86 VM.
2016-04-26 13:25:57 +02:00
Ivan Chiurcci
605cfc618a Translated using Weblate (Russian)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-04-20 15:51:55 +02:00
Darkwolf 276
7d8de725a9 Translated using Weblate (French)
Currently translated at 66.7% (4256 of 6378 strings)
2016-04-13 18:44:34 +02:00
Laura Arjona Reina
aec7744fb1 Translated using Weblate (Spanish)
Currently translated at 21.9% (1401 of 6378 strings)
2016-04-10 21:45:28 +02:00
Laura Arjona Reina
7401ba6ef5 Translated using Weblate (Spanish)
Currently translated at 69.2% (317 of 458 strings)
2016-04-10 21:45:28 +02:00
Satnam S Virdi
ec56382174 Translated using Weblate (Punjabi)
Currently translated at 1.0% (5 of 458 strings)
2016-03-21 18:45:24 +01:00
Satnam S Virdi
e6c0e1efe0 Translated using Weblate (Punjabi)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-03-19 17:19:53 +01:00
Satnam S Virdi
668dc948b4 Translated using Weblate (Punjabi)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-03-19 11:44:45 +01:00
rubjurgens
d7bc5e4a88 Translated using Weblate (Spanish)
Currently translated at 21.4% (1371 of 6378 strings)

 It's a name
2016-02-26 10:10:01 +01:00
Daniel Stasiak
57edf47785 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2016-02-22 12:44:51 +01:00
José Antonio Muriano Criado
32c57ebcd4 Translated using Weblate (Spanish)
Currently translated at 21.4% (1369 of 6378 strings)
2016-02-18 11:57:06 +01:00
José Antonio Muriano Criado
4f89c94d4e Translated using Weblate (Spanish)
Currently translated at 21.1% (1351 of 6378 strings)

Are Nor City translate as Ciudad Nor??
2016-02-18 10:21:21 +01:00
José Antonio Muriano Criado
3906e92051 Translated using Weblate (Spanish)
Currently translated at 21.1% (1348 of 6378 strings)
2016-02-18 10:07:32 +01:00
therealmarco
5ed57bdcef Translated using Weblate (French)
Currently translated at 100.0% (458 of 458 strings)
2016-02-16 18:44:26 +01:00
KOLANICH
581d706361 Translated using Weblate (Russian)
Currently translated at 84.7% (388 of 458 strings)
2016-02-03 00:45:09 +01:00
Éfrit
bc8d763777 Translated using Weblate (French)
Currently translated at 66.7% (4255 of 6378 strings)
2016-02-02 03:44:26 +01:00
Éfrit
6aefedbf42 Translated using Weblate (French)
Currently translated at 100.0% (458 of 458 strings)
2016-02-02 03:44:26 +01:00
Éfrit
27506b2547 Translated using Weblate (French)
Currently translated at 100.0% (458 of 458 strings)
2016-01-28 21:55:55 +01:00
Máté Lajkó
99168d96a9 Translated using Weblate (Hungarian)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2016-01-24 01:03:03 +01:00
Bilal Onur Eskili
354e82eaed Translated using Weblate (Turkish)
Currently translated at 2.2% (145 of 6378 strings)
2016-01-22 18:45:15 +01:00
Bilal Onur Eskili
208a51fafb Translated using Weblate (Turkish)
Currently translated at 72.7% (333 of 458 strings)
2016-01-22 18:45:14 +01:00
kenan akgün
4276923e3a Translated using Weblate (Turkish)
Currently translated at 60.0% (275 of 458 strings)
2016-01-18 15:57:47 +01:00
Ersan Doru
d848186c74 Translated using Weblate (Turkish)
Currently translated at 1.9% (126 of 6378 strings)
2016-01-16 15:45:19 +01:00
Ersan Doru
814647850a Translated using Weblate (Turkish)
Currently translated at 58.2% (267 of 458 strings)
2016-01-15 01:16:16 +01:00
Weblate
42b80239df Merge remote-tracking branch 'origin/master' 2016-01-11 22:25:38 +01:00
Malo Jaffré
b77bb16d50 Translated using Weblate (French)
Currently translated at 97.5% (447 of 458 strings)
2016-01-11 22:25:37 +01:00
Zukero
6ca4786e6a First content for Stoutford. Minimalistic, should-not-crash-the-game
kind of content.
2016-01-07 18:24:58 +01:00
Zukero
b0061ee736 City of Stoutford added, and integrated. Now it needs people... 2016-01-06 23:18:52 +01:00
Zukero
5202b16ac7 Small fix for unescaped apostrophe in Spanish text 2016-01-06 22:34:25 +01:00
Zukero
0dfc18480e Merge branch 'halvor' 2016-01-06 22:30:58 +01:00
Daniel Stasiak
e06f8e9706 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2015-12-24 18:44:52 +01:00
suhe gul
daf7a027e1 Translated using Weblate (Turkish)
Currently translated at 51.3% (235 of 458 strings)
2015-12-23 21:45:15 +01:00
Gianluca Luparini
2977a54005 Translated using Weblate (Italian)
Currently translated at 100.0% (458 of 458 strings)
2015-12-21 21:44:41 +01:00
Gianluca Luparini
c276207691 Translated using Weblate (Italian)
Currently translated at 44.7% (2851 of 6378 strings)
2015-12-19 15:44:40 +01:00
Gianluca Luparini
1b6f34c398 Translated using Weblate (Italian)
Currently translated at 100.0% (458 of 458 strings)
2015-12-17 21:36:32 +01:00
suhe gul
6783551d96 Translated using Weblate (Turkish)
Currently translated at 49.7% (228 of 458 strings)
2015-12-13 21:45:20 +01:00
suhe gul
0be80ed7be Translated using Weblate (Turkish)
Currently translated at 47.3% (217 of 458 strings)
2015-12-09 06:45:14 +01:00
Zukero
268d8f3023 First merge of Halvor's "Surprise !" quest. 2015-12-08 15:08:56 +01:00
Philippe Baret
410d6003e2 Translated using Weblate (French)
Currently translated at 66.7% (4255 of 6378 strings)
2015-12-04 18:44:26 +01:00
suhe gul
bd7bc31f6f Translated using Weblate (Turkish)
Currently translated at 46.5% (213 of 458 strings)
2015-11-26 19:37:41 +01:00
xaver-entropia
8eb9b03a68 Translated using Weblate (Spanish)
Currently translated at 62.0% (284 of 458 strings)
2015-11-26 19:37:41 +01:00
No need for a name
0634e535e2 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)

Zeichensetzung
2015-11-25 18:44:26 +01:00
xaver-entropia
7fbac52aa6 Translated using Weblate (Spanish)
Currently translated at 21.1% (1346 of 6378 strings)
2015-11-25 15:45:06 +01:00
suhe gul
fc6f4f427a Translated using Weblate (Turkish)
Currently translated at 37.1% (170 of 458 strings)
2015-11-25 09:44:54 +01:00
Daniel Stasiak
f7b237b8ce Translated using Weblate (Polish)
Currently translated at 100.0% (458 of 458 strings)
2015-11-25 06:44:48 +01:00
xaver-entropia
2d11372423 Translated using Weblate (Spanish)
Currently translated at 58.9% (270 of 458 strings)

Translation + human redability
2015-11-21 14:32:20 +01:00
xaver-entropia
c68efc879d Translated using Weblate (Spanish)
Currently translated at 58.2% (267 of 458 strings)

The author is getting rid of the % in the stats
2015-11-21 14:22:39 +01:00
xaver-entropia
8802607c62 Translated using Weblate (Spanish)
Currently translated at 58.0% (266 of 458 strings)

Teniendo en cuenta el contexto y efecto de la habilidad
2015-11-21 13:43:24 +01:00
xaver-entropia
e57c2e8606 Translated using Weblate (Spanish)
Currently translated at 52.8% (242 of 458 strings)
2015-11-21 13:32:36 +01:00
Weblate
7a1e639720 Merge remote-tracking branch 'origin/master' 2015-11-20 21:29:22 +01:00
suhe gul
c8735a6aed Translated using Weblate (Turkish)
Currently translated at 32.3% (148 of 458 strings)
2015-11-20 21:29:22 +01:00
Zukero
d5c358879b Merge pull request #15 from Xaver-Entropia/Spanish-Translation
res/values-es/strings.xml - Better spanish translation (Part 1)
2015-11-20 21:28:42 +01:00
Xaver-Entropia
6a910e9683 res/values-es/strings.xml - Better spanish translation (Part 1)
The spanish translation made my eyes bleed so I decided I could stop bitching and help.
In this first part, i have updated strings.xml only, wich I see is not complete. I will update the rest later, once i have time.
Its not only a translation, but an adaptation, since some concepts sound ridiculous/out of place in spanish.
By the way, I have read the forums, and I can assure you this commit contains no foul languaje nor purposely incorrect things.
2015-11-20 20:16:50 +01:00
Weblate
53be0a0747 Merge remote-tracking branch 'origin/master' 2015-11-18 23:47:24 +01:00
suhe gul
71994826d6 Translated using Weblate (Turkish)
Currently translated at 31.2% (143 of 457 strings)

What is quest in Turkish?
2015-11-18 23:47:24 +01:00
suhe gul
67cb67cbb8 Translated using Weblate (Turkish)
Currently translated at 1.9% (125 of 6378 strings)
2015-11-18 21:17:54 +01:00
Nut Andor
9fab560c4b Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2015-11-18 21:17:54 +01:00
suhe gul
9467d915ad Translated using Weblate (Turkish)
Currently translated at 16.6% (76 of 457 strings)

What is quest in Turkish?
2015-11-18 21:17:53 +01:00
Daniel Stasiak
0f71c72e0a Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2015-11-18 12:44:55 +01:00
suhe gul
08224f87d7 Translated using Weblate (Turkish)
Currently translated at 0.8% (4 of 457 strings)
2015-11-18 01:48:49 +01:00
suhe gul
6778958999 Translated using Weblate (Turkish)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2015-11-18 01:27:13 +01:00
Zukero
4cbfb0bb48 Merged weblate changes with conflicting manual adaptations of
localization files.
2015-11-16 11:20:33 +01:00
Jirka Daněk
2fb4c7487a Translated using Weblate (Czech)
Currently translated at 2.7% (175 of 6378 strings)
2015-11-14 11:35:09 +01:00
Nut Andor
d6c563b09f Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2015-11-13 21:44:45 +01:00
Daniel Stasiak
bdc0e5b234 Translated using Weblate (Polish)
Currently translated at 100.0% (6378 of 6378 strings)
2015-11-13 15:44:53 +01:00
Zukero
3d870e85be Moved string resource "about_interface" from strings_about.xml to
strings.xml, for easier localization on Weblate.
2015-11-13 15:08:26 +01:00
Daniel Stasiak
82f3cb7ff1 Translated using Weblate (Polish)
Currently translated at 100.0% (457 of 457 strings)
2015-11-13 06:44:54 +01:00
Michal Čihař
20dfd45148 Translated using Weblate (Czech)
Currently translated at 2.7% (174 of 6378 strings)
2015-11-12 10:49:11 +01:00
Jirka Daněk
9d40c8c41d Translated using Weblate (Czech)
Currently translated at 2.7% (174 of 6378 strings)
2015-11-12 10:48:57 +01:00
Michal Čihař
946b09c654 Translated using Weblate (Czech)
Currently translated at 2.6% (172 of 6378 strings)
2015-11-12 10:48:33 +01:00
Jirka Daněk
c629e402ab Translated using Weblate (Czech)
Currently translated at 2.6% (172 of 6378 strings)
2015-11-12 10:48:22 +01:00
Michael R. Lawrence
4d752c33ff Translated using Weblate (Spanish)
Currently translated at 20.9% (1337 of 6378 strings)
2015-11-12 09:45:16 +01:00
Michael R. Lawrence
75b54e72e6 Translated using Weblate (Spanish)
Currently translated at 51.2% (234 of 457 strings)
2015-11-12 09:45:15 +01:00
Michael R. Lawrence
8ad423dc70 Translated using Weblate (Japanese)
Currently translated at 3.5% (229 of 6378 strings)
2015-11-12 06:44:46 +01:00
Michael R. Lawrence
4bf40d341f Translated using Weblate (Japanese)
Currently translated at 78.9% (361 of 457 strings)
2015-11-12 06:44:46 +01:00
Jirka Daněk
16faa2a823 Translated using Weblate (Czech)
Currently translated at 2.6% (170 of 6378 strings)
2015-11-11 21:44:15 +01:00
Frank Senft
87748bbf10 Translated using Weblate (German)
Currently translated at 100.0% (457 of 457 strings)
2015-11-10 00:44:34 +01:00
Frank Senft
3aa874fa44 Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2015-11-09 21:26:04 +01:00
Nut Andor
6f1d163204 Translated using Weblate (German)
Currently translated at 99.9% (6377 of 6378 strings)
2015-11-09 21:25:12 +01:00
Kevin Pochat
e0a6ae0833 Translated using Weblate (French)
Currently translated at 97.1% (444 of 457 strings)
2015-11-09 15:44:29 +01:00
Michael R. Lawrence
cbf253ae3e Translated using Weblate (Spanish)
Currently translated at 100% (0 of 0 strings)

Created new translation.
2015-11-08 06:06:29 +01:00
Daniel Stasiak
6234bcf2e9 Translated using Weblate (Polish)
Currently translated at 100.0% (457 of 457 strings)
2015-11-07 11:48:25 +01:00
Frank Senft
6d874819f9 Translated using Weblate (German)
Currently translated at 100.0% (6378 of 6378 strings)
2015-11-05 23:07:02 +01:00
Kevin Pochat
17095d1838 Translated using Weblate (French)
Currently translated at 96.0% (439 of 457 strings)
2015-11-05 00:01:46 +01:00
Zukero
6e716f9658 Included launchpad translations as of 2015-11-02 11:28 AM UTC 2015-11-04 18:49:17 +01:00
Zukero
910aa384e0 Changed IDs used by some debug resources to avoid overlapping with game
content IDs.
2015-10-30 12:51:48 +01:00
Zukero
f4db713e63 Continued %-symbol deletion. 2015-10-29 16:04:10 +01:00
Zukero
ebbbf0ccfc Removed the useless (and misguiding) % symbol after AC, BC and CC stats.
Removed soon-to-be-closed GCode repository link, replaced by github one.
2015-10-28 17:43:11 +01:00
Zukero
477b839fcd Fixed a few graphical glitches remaining in Lodar's Shortcut 2015-10-28 16:43:01 +01:00
ianh0
3ee48667ab Fixed up several maps
Fixed up Lodar shortcut maps and items
Fixed up Blackwater Mountain fix
Changed worldmap.xml
2015-08-26 20:03:27 +02:00
Zukero
b98ff6f601 Included new quest: pathway_fallhaven (Duleian road shortcut) 2015-08-13 16:33:51 +02:00
Zukero
1457d54733 Fixed bugs, and rephrased many things, in the Lodar Shortcut quest ( now
called The way out is through")
2015-08-12 15:16:27 +02:00
Zukero
22f8a4827a Typos, broken links, and one NPE fixed. 2015-08-11 17:36:25 +02:00
Zukero
903564a037 Fixed blocking & crashing bugs in shortcut_lodar.
Boosted debug values to cope with swarm of Hirathils.
2015-08-10 17:25:04 +02:00
Zukero
84f152683e Some dialogue fixes 2015-08-10 16:54:54 +02:00
Zukero
9dd1183161 Debugged Lodar Shortcut. 2015-08-10 15:15:45 +02:00
Zukero
4d1609d3c4 Fixed UI icons resolution on HDPI devices introduced with sprite upscaling prevention for densities >1
Fixed variable text size in debug buttons
Fixed game crahing & walkalbe issues in new versions of BWM maps.
2015-07-10 15:53:10 +02:00
Zukero
297858f3f0 (Hopefully) fixed OutOfMemoryErrors for low heap-size devices.
Fixed bug in quest "A night visit"
Fixed typo in map blackwater_mountain5a ("quantity " instead of
"quantity")
2015-06-19 16:30:28 +02:00
Zukero
984a6af749 Bitmap loaded with density limited to 1; then scaled with HW scaler.
Preferences can now disable all animations (move, effect, recenter).
Darker colors for past conversation items now less dark.
2015-05-05 16:45:28 +02:00
Zukero
46ae78b8d9 Added missing BWM map (39a) to resource list.
Added limit to 32x32 bitmap loading (<32x32px for density <1, ==32x32px
for density >=1).
2015-04-29 18:18:08 +02:00
Zukero
12b3054b82 Smooth map scrolling.
Use of Hardware Scaler to implement Scaling Factor preference.
Opportunistic pre-rendering of maps in bitmaps.
More consistent frame-rate for all animations.
Many bug fixes in animations and map rendering.
2015-04-29 14:45:12 +02:00
Zukero
e2594d92e8 Changed map rendering from tile by tile to precomputed layer bitmap. 2015-04-27 12:58:48 +02:00
Zukero
defbd007b2 Merged movement animation with "missed" attack animation.
New string in strings.xml, for the "MISS" animated message.
Adapted in-combat movement to have animations there too.
No "sleep" anymore in monster actions. Now relying only on animation
callbacks.
2015-04-14 14:04:05 +02:00
Zukero
f418aa3e3e Merge remote-tracking branch 'origin/animated_moves' into tbrawl_attack_missed_animation 2015-04-14 10:32:30 +02:00
Zukero
6858b462f5 Restored correct "libs/" directory 2015-04-13 17:43:30 +02:00
Zukero
348c9d215d Fixed bugs introduced by new BWM maps. 2015-04-13 17:23:37 +02:00
Zukero
c5cddf96ba Animated movements !
Enhancements in debug map graphics, and more monster to better test
animations.
Player slides from tile to tile in MIN_INPUT_DEPLAY / 2 ms.
Mobs slide at a speed proportional to their Move cost / Max AP ratio.
Animation refresh rate is 25ms.
2015-04-10 11:40:17 +02:00
Zukero
e4575f59cb Merge pull request #9 from MickaelAlvarez/removeQuestProgressEditor
Added removeQuestProgress reward
2015-03-18 23:17:17 +01:00
Zukero
afe54ce33f Merge branch 'remotes/contrib/repeatableQuest' 2015-03-18 23:15:40 +01:00
Zukero
ba58195f49 Code cleanup:
- Removed unused imports.
- Removed useless variable
2015-03-18 23:14:56 +01:00
arnaudcoj
8945d49b59 Delete android-support-v4.jar
That's an error from me
2015-03-16 23:46:44 +01:00
arnaudcoj
88b4dba796 Added an animation when an attack misses 2015-03-16 23:39:49 +01:00
FlorianDoublet
6124e074ec repeatableQuest improvement
repeatableQuest improvement

add our name into authors file

add our name into authors file
2015-03-06 18:53:29 +01:00
LucasDelvallet
804d0feaa0 Method optimisation 2015-03-06 17:54:39 +01:00
LucasDelvallet
00caf44ef1 Added removeQuestProgress Reward 2015-03-06 14:28:33 +01:00
FlorianDoublet
4b406eb4f7 Added repeatable quest 2015-03-06 13:57:43 +01:00
LucasDelvallet
f9e7455f14 Modified the quest editor, in order to allow the creation of a removeQuestProgress reward in any stage of a quest. If the field is emmpty, the stage won't have a this reward. In order to work, the progress must exit in the quest. 2015-03-02 15:01:07 +01:00
LucasDelvallet
f8143c8957 Added missing line
Added the missing line who put numberOfNewMessage to 0
2015-02-26 13:51:53 +01:00
LucasDelvallet
31dc4f7ba8 Improved greyAllConvervationStatement
I've improved this method, now reward text have they own color when greyed and it only iterate text that not have been greyed yet.
2015-02-26 13:19:26 +01:00
LucasDelvallet
96440f27b0 Old conversation are now grayed out
Old conversation are now grayed out for a better lisibility.
2015-02-09 20:20:48 +01:00
Zukero
0acd31f090 Merge remote-tracking branch 'googlecode/master' 2014-12-21 12:18:03 +01:00
Zukero
3c6da6a1d7 Merge remote-tracking branch 'origin/master'
Conflicts:
	AndorsTrail/AndroidManifest.xml
	AndorsTrail/project.properties
2014-12-02 00:21:05 +01:00
Zukero
d360a55336 Zoom out enabled on in-game world map.
Update to Android 5.0 (API 21)
2014-12-02 00:17:26 +01:00
Ian Haase
917cd5eb77 Small edit of remgard_villagers1 dialogue 2014-10-29 10:29:22 +01:00
Ian Haase
46ef47e0f7 Fixed up some small issues related to the pitch-black mine and the shortcut to the Blackwater Mountain Settlement. 2014-10-29 10:27:22 +01:00
Ian Haase
98a8f396f8 Small update to the Blackwater Mountain fix. A shortcut from the BWM cabin to the Blackwater Mountain settlement can be opened now. And the Prim mine (pitch-black mine) can be opened up as well. 2014-10-28 19:49:45 +01:00
Ian Haase
417b8a9e1c edit of the tileset "map_broken_1". 2014-10-20 18:09:06 +02:00
Zukero
df07c91af4 Attack cost button now updated when equipment changed mid-fight. Thanks
ace for reporting this.
2014-07-24 22:44:31 +02:00
Zukero
37aa751ce7 Merge pull request #2 from noamik/master
Fixed translations for skill "Hard Hit". Merged from github/noamik/andors-trail/master
2014-07-24 21:48:44 +02:00
Ian Haase
6bd1dcf77d Blackwater mountain fix released.
Now this area can be browsed in the world map!
Most of the maps have been edited and four new maps have been created for aligning purposes.
2014-07-24 15:34:45 +02:00
Michael Noack
bf5439d59e Fixes translations of skill description for "Hard Hit" to reflect changes in 0.7.1.
TODO: pt and pt-rBR are wrong as well and need fixing.
TODO: ru, ja and pl need to be checked by translators and be removed in case of doubt to give future translators a chance to fix the translation.
2014-07-01 19:10:49 +02:00
Michael Noack
0e4ad9e201 Revert "Fixes min damage not getting increased as advertised by skill point of skill "Hard Hit"."
This reverts commit 3615fed2e7.
2014-07-01 11:15:28 +02:00
Michael Noack
3615fed2e7 Fixes min damage not getting increased as advertised by skill point of skill "Hard Hit". 2014-06-30 19:08:23 +02:00
Ian Haase
8109170405 Updated the tileset map_cavewall_4. Now it has got additional wall and corner tiles.
Credits go to rijackson741.
2014-06-20 15:58:13 +02:00
Ian Haase
3bdf530beb Added world map which is updated to v.0.7 2014-06-20 11:13:34 +02:00
Ian Haase
da07968222 Edit of map_cavewall_3.png
Credits go to Moerit!
2014-06-08 14:47:10 +02:00
Ian Haase
d190bce37a Fixed up the two tutorial maps. 2014-06-08 10:38:25 +02:00
Zukero
ebdcc6c603 Added res/raw/actorconditions_debug.json, now loaded instead of the
usual ones when AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES ==
true.
2014-05-29 00:57:17 +02:00
Zukero
b40cdd5350 Merge remote-tracking branch 'google/master' 2014-05-29 00:43:37 +02:00
Zukero
0454d6fa1d Fixed version control management errors.... 2014-05-29 00:43:23 +02:00
Zukero
e162066be2 Updated launchpad translations on 2014-05-28 22-16 UTC 2014-05-29 00:32:57 +02:00
Zukero
3d3c882ef0 Updated Polish version of strings.xml and xtrings_about.xml. Thanks to
DanielS.
Google issues #354 & #355
2014-05-29 00:20:22 +02:00
Zukero
869c791e76 Fixed bug when loot bags are on mapchange areas.
You will now be able to pick up a bag when you reach the loot bag
without being transported to a new map.
If you are transported to a new map on a loot bag, you will be offered
to pick up this bag.
2014-05-29 00:19:39 +02:00
Ian Haase
6cedd56453 small update on maps:
-shadow corrections
-other small issues
2014-05-15 13:22:15 +02:00
Zukero
7a02014e1b Merge remote-tracking branch 'google/master'
Conflicts:
	AndorsTrail/src/com/gpl/rpg/AndorsTrail/AndorsTrailApplication.java
2014-04-23 00:47:59 +02:00
Zukero
624bd19aa9 Updated all "strings.xml" translations to remove obsolete lines.
Made worldmap's named areas translatable through launchpad (.mo files)
2014-04-23 00:33:39 +02:00
Zukero
e920ec958e Included latest launchpad versions (2014-04-06) 2014-04-06 19:17:29 +02:00
Zukero
e390490f23 Updated DE strings.xml 2014-04-06 18:58:11 +02:00
Ian Haase
2240a9e26b added "Replace" object layer to the template file 2014-03-30 20:32:47 +02:00
Zukero
916ab8530d Reminder for later added. 2014-03-04 22:50:21 +01:00
Oskar Wiksten
bd27e5d5ab Bump version to v0.7.2dev 2014-03-02 09:30:40 +01:00
Zukero
7f619d03f8 Return to debug mode.... 2014-02-25 00:04:27 +01:00
Zukero
b43f49fbab Bumped version to v0.7.2dev 2014-02-25 00:03:26 +01:00
Zukero
35e3ad024c Bugfix introduced in previous commits. AP Cost (move, reequip & item
use) should have percentage applied when negative and 100% applied when
positive. Those are the only ones where negative value is a bonus to the
player.
2014-02-24 22:52:52 +01:00
Zukero
46d7bdcd87 Added all the missing stats from second-hand weapon to the dual wield
skill effects.
- DR
- AP Boost (or malus)
- Move cost
- Reequip cost
- Use Item Cost
2014-02-24 22:52:52 +01:00
Zukero
253dda89d7 Added missing \n at EOF... 2014-02-24 22:52:52 +01:00
Zukero
1d0f233292 Dual wield skill bugfixes.
(Seen when using a pair of Rapier of Lifesteal) : Adds boost to Max HP
from off-hand weapon (25% for Dual Wield lv 0, 50% for DW lv 1, and 100%
for DW lv 2)

(Seen when using a non-crit weap in the main hand, and a crit one in the
offhand) : Adds boost to Critical chance from off-hand weapon (25% for
DW0, 50% for DW1, 100% for DW2). Set critical multiplier as max of main
hand weapon's CM and off-hand weapon's CM multiplied by {0.25 for DW0,
0.5 for DW1, 1.0 for DW2).
2014-02-24 22:52:52 +01:00
Oskar Wiksten
0393447bf3 Merge branch 'production' 2014-02-22 17:10:25 +01:00
Ian Haase
95ee5b19d3 Added "map_transition_5" displaying additional shadow transitions 2014-02-20 16:01:50 +01:00
139 changed files with 247167 additions and 28779 deletions

View File

@@ -3,8 +3,8 @@
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.gpl.rpg.AndorsTrail"
android:versionCode="45"
android:versionName="0.7.4"
android:versionCode="48"
android:versionName="0.7.7"
android:installLocation="auto"
>
<uses-sdk
@@ -20,10 +20,10 @@
android:anyDensity="true"
/>
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /><uses-permission android:name="android.permission.READ_LOGS"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_LOGS"/>
<application

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1017 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 627 B

View File

@@ -1,72 +1,72 @@
[
{
"id":"contagion2",
"iconID":"actorconditions_1:62",
"name":"Spore contagion",
"category":"blood",
"roundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-1,
"max":-3
}
}
},
{
"id":"petrification",
"iconID":"actorconditions_1:9",
"name":"Petrification",
"category":"physical",
"isStacking":1,
"abilityEffect":{
"increaseMaxAP":-1,
"increaseMoveCost":0,
"increaseUseItemCost":0,
"increaseReequipCost":0,
"increaseAttackCost":0
}
},
{
"id":"vulnerability",
"iconID":"actorconditions_1:66",
"name":"Vulnerability",
"category":"physical",
"roundEffect":{
"visualEffectID":"redSplash"
},
"abilityEffect":{
"increaseDamageResistance":-1
}
},
{
"id":"flesh_rot",
"iconID":"actorconditions_1:82",
"name":"Flesh rot",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"redSplash",
"increaseCurrentHP":{
"min":-1,
"max":-1
}
},
"abilityEffect":{
"increaseBlockChance":-5
}
},
{
"id":"putrefaction",
"iconID":"actorconditions_1:21",
"name":"Putrefaction",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"greenSplash"
},
"abilityEffect":{
"increaseMaxHP":0,
"increaseMaxAP":-1
}
}
[
{
"id":"contagion2",
"iconID":"actorconditions_1:62",
"name":"Spore contagion",
"category":"blood",
"roundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-3,
"max":-1
}
}
},
{
"id":"petrification",
"iconID":"actorconditions_1:9",
"name":"Petrification",
"category":"physical",
"isStacking":1,
"abilityEffect":{
"increaseMaxAP":-1,
"increaseMoveCost":0,
"increaseUseItemCost":0,
"increaseReequipCost":0,
"increaseAttackCost":0
}
},
{
"id":"vulnerability",
"iconID":"actorconditions_1:66",
"name":"Vulnerability",
"category":"physical",
"roundEffect":{
"visualEffectID":"redSplash"
},
"abilityEffect":{
"increaseDamageResistance":-1
}
},
{
"id":"flesh_rot",
"iconID":"actorconditions_1:82",
"name":"Flesh rot",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"redSplash",
"increaseCurrentHP":{
"min":-1,
"max":-1
}
},
"abilityEffect":{
"increaseBlockChance":-5
}
},
{
"id":"putrefaction",
"iconID":"actorconditions_1:21",
"name":"Putrefaction",
"category":"physical",
"isStacking":1,
"roundEffect":{
"visualEffectID":"greenSplash"
},
"abilityEffect":{
"increaseMaxHP":0,
"increaseMaxAP":-1
}
}
]

View File

@@ -0,0 +1,61 @@
[
{
"id":"guild03_restingAC",
"iconID":"actorconditions_omi1:0",
"name":"Resting",
"category":"physical",
"isPositive":1,
"roundEffect":{
"visualEffectID":"blueSwirl",
"increaseCurrentHP":{
"min":100,
"max":100
}
}
},
{
"id":"g03_concentration",
"iconID":"actorconditions_1:106",
"name":"Concentration",
"category":"mental",
"isPositive":1,
"abilityEffect":{
"increaseAttackChance":10,
"increaseCriticalSkill":10,
"increaseBlockChance":10
}
},
{
"id":"g03_combo",
"iconID":"actorconditions_1:108",
"name":"Combo",
"category":"physical",
"isPositive":1,
"isStacking":1,
"fullRoundEffect":{
"visualEffectID":"blueSwirl"
},
"abilityEffect":{
"increaseAttackDamage":{
"min":0,
"max":1
},
"increaseAttackCost":-1,
"increaseCriticalSkill":2
}
},
{
"id":"carrying_ambelie",
"iconID":"actorconditions_omi1:1",
"name":"Carrying Ambelie",
"category":"physical",
"abilityEffect":{
"increaseAttackDamage":{
"min":-1,
"max":-1
},
"increaseMoveCost":2,
"increaseAttackCost":2
}
}
]

View File

@@ -26,9 +26,9 @@
"category":"spiritual",
"roundEffect":{
"increaseCurrentHP":{
"min":-1,
"max":-2
"min":-2,
"max":-1
}
}
}
]
]

View File

@@ -17,8 +17,8 @@
"roundEffect":{
"visualEffectID":"greenSplash",
"increaseCurrentHP":{
"min":-1,
"max":-2
"min":-2,
"max":-1
}
}
},

View File

@@ -7,8 +7,8 @@
"isStacking":1,
"roundEffect":{
"increaseCurrentHP":{
"min":-1,
"max":-2
"min":-2,
"max":-1
},
"increaseCurrentAP":{
"min":-1,
@@ -194,4 +194,4 @@
}
}
}
]
]

View File

@@ -575,7 +575,7 @@
"message":"You should probably leave before you tip something over that might ... ahem ... break. He he.",
"replies":[
{
"text":"I am sent by Jhaeld to end whatever it is you do to the people of Remgard.",
"text":"I was sent by Jhaeld to end whatever it is you are doing to the people of Remgard.",
"nextPhraseID":"algangror_fight_1",
"requires":[
{

View File

@@ -66,6 +66,7 @@
{
"id":"ambelie_6",
"message":"An excursion to see if Nor City really is all that I have heard about it. If it really can compare itself to the glamour of the great city of Feygard.",
"switchToNPC":"ambelie",
"replies":[
{
"text":"Nor City, where is that?",
@@ -74,6 +75,23 @@
{
"text":"If you like it so much in Feygard, why would you even leave?",
"nextPhraseID":"ambelie_9"
},
{
"text":"Ehh ... I'm here to ... escort you safely to Nor City.",
"nextPhraseID":"ambelie_guild02_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":4
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":10,
"negate":true
}
]
}
]
},

View File

@@ -2,6 +2,22 @@
{
"id":"benbyr",
"replies":[
{
"nextPhraseID":"benbyr_guild03_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":10
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":11,
"negate":true
}
]
},
{
"nextPhraseID":"benbyr_declined",
"requires":[

View File

@@ -2,14 +2,44 @@
{
"id":"leta1",
"message":"Hey, this is my house, get out of here!",
"switchToNPC":"leta",
"replies":[
{
"text":"But I was just...",
"text":"But I was just ...",
"nextPhraseID":"leta2"
},
{
"text":"What about your husband Oromir?",
"nextPhraseID":"leta_oromir_select"
},
{
"text":"Umar sent me.",
"nextPhraseID":"leta_guild_1a",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":20
},
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":25,
"negate":true
}
]
},
{
"text":"Umar sent me.",
"nextPhraseID":"leta_guild_1b",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":25,
"negate":false
}
]
}
]
},

View File

@@ -61,11 +61,40 @@
},
{
"id":"fanamor_6",
"message":"This is my hiding spot! Now leave me."
"message":"This is my hiding spot! Now leave me.",
"replies":[
{
"text":"Umar sent me with the words \"You are no one.No one knows you.No one has seen you.\" Now give me the journal please.",
"nextPhraseID":"fanamor_guild_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":30
}
]
}
]
},
{
"id":"crossroads_guard",
"replies":[
{
"nextPhraseID":"crossroads_guild03_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":10
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":15,
"negate":true
}
]
},
{
"nextPhraseID":"crossroads_guard_r_1",
"requires":[
@@ -107,7 +136,7 @@
},
{
"id":"crossroads_guard_1",
"message":"Aren't you a bit young to be travelling around here all by yourself?",
"message":"Aren't you a bit young to be traveling around here all by yourself?",
"replies":[
{
"text":"N",

View File

@@ -89,7 +89,7 @@
},
{
"id":"celdar_2",
"message":"Let me tell you something son. I do not want to buy anything from you, nor do I want to sell you anything. I just want to be left alone here, now that I have made it all the way to this safe haven.",
"message":"Let me tell you something. I do not want to buy anything from you, nor do I want to sell you anything. I just want to be left alone here, now that I have made it all the way to this safe haven.",
"replies":[
{
"text":"N",

View File

@@ -16,7 +16,7 @@
"nextPhraseID":"thoronir_church_1"
},
{
"text":"Are the bonemeal potions ready yet?",
"text":"Are the Bonemeal potions ready yet?",
"nextPhraseID":"thoronir_trade_bonemeal",
"requires":[
{
@@ -25,6 +25,28 @@
"value":100
}
]
},
{
"text":"I really need your help!",
"nextPhraseID":"thoronir_guild_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":45
},
{
"requireType":"questProgress",
"requireID":"bonemeal",
"value":100
},
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":50,
"negate":true
}
]
}
]
},

View File

@@ -28,6 +28,23 @@
}
]
},
{
"text":"I really need to rest but I don't have 10 gold. I will wash the dishes. [Wash the dishes]",
"nextPhraseID":"bela_room_2",
"requires":[
{
"requireType":"inventoryKeep",
"requireID":"gold",
"value":10,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":1
}
]
},
{
"text":"No thanks.",
"nextPhraseID":"bela"

View File

@@ -362,7 +362,7 @@
},
{
"id":"fallhaven_warden_23",
"message":"Thank you again for the information. While I'm not sure how you may know this, I really appreciate you telling me.",
"message":"Thank you again for the information. I'm not sure how you may know this, but I really appreciate you telling me.",
"replies":[
{
"text":"N",

View File

@@ -354,7 +354,7 @@
},
{
"id":"falothen1_7_a1",
"message":"I can teach you how to get better at fighting with all types of axes, from the small hatchet up to the larger two-handed greataxes. That way, you can be very versatile in your choice of weapons.",
"message":"I can teach you how to get better at fighting with all types of axes, from the small hatchet up to the larger two-handed greataxes. Even a scythe, although not designed for combat, can do a lot of damage if you know how to use it. That way, you can be very versatile in your choice of weapons.",
"replies":[
{
"text":"Sounds good. Teach me how to fight with axes.",
@@ -390,7 +390,7 @@
},
{
"id":"falothen1_7_b",
"message":"Now, blunt weapons is my way of categorizing everything from the simple club, to maces up to quarterstaves. The technique for using them well is mostly the same.",
"message":"Now, blunt weapons is my way of categorizing everything from the simple club, to maces up to quarterstaves, and even whips. The technique for using them well is mostly the same, although whips are obviously somewhat different.",
"replies":[
{
"text":"N",

View File

@@ -59,7 +59,7 @@
},
{
"id":"farrik_6",
"message":"The Fallhaven guard has started to get really annoyed at us lately. Probably because we have been very successful in our recent missions.",
"message":"The Fallhaven guard has started to get really annoyed with us lately. Probably because we have been very successful in our recent missions.",
"replies":[
{
"text":"N",
@@ -132,10 +132,6 @@
"id":"farrik_12",
"message":"Yeah, I guess so. But for the guild's sake, we would rather have our friend freed than imprisoned.",
"replies":[
{
"text":"Maybe I should tell the guards that you are planning to get him out?",
"nextPhraseID":"farrik_15"
},
{
"text":"Don't worry, your secret plan to free him is safe with me.",
"nextPhraseID":"farrik_14"
@@ -143,6 +139,18 @@
{
"text":"[Lie] Don't worry, your secret plan to free him is safe with me.",
"nextPhraseID":"farrik_14"
},
{
"text":"Maybe I should tell the guards that you are planning to get him out?",
"nextPhraseID":"farrik_15",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":20,
"negate":true
}
]
}
]
},
@@ -199,7 +207,15 @@
},
{
"text":"Maybe I should tell the guards that you are planning to get him out?",
"nextPhraseID":"farrik_15"
"nextPhraseID":"farrik_15",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":20,
"negate":true
}
]
}
]
},
@@ -257,17 +273,33 @@
"id":"farrik_22",
"message":"How does that sound to you? Do you think you are up to it?",
"replies":[
{
"text":"No, this is really starting to sound like a bad idea.",
"nextPhraseID":"farrik_17"
},
{
"text":"Sure, sounds easy!",
"nextPhraseID":"farrik_23"
"nextPhraseID":"farrik_23",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":30,
"negate":true
}
]
},
{
"text":"Sounds a bit dangerous, but I guess I'll try.",
"nextPhraseID":"farrik_23"
},
{
"text":"No, this is really starting to sound like a bad idea.",
"nextPhraseID":"farrik_17"
"nextPhraseID":"farrik_23",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":30,
"negate":true
}
]
}
]
},
@@ -296,17 +328,6 @@
"text":"I am not done yet, but I am working on it.",
"nextPhraseID":"farrik_23"
},
{
"text":"[Lie] It is done. He should be no problem during the night.",
"nextPhraseID":"farrik_26",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":50
}
]
},
{
"text":"It is done. He should be no problem during the night.",
"nextPhraseID":"farrik_24",
@@ -358,6 +379,28 @@
"requireType":"questProgress",
"requireID":"farrik",
"value":20
},
{
"requireType":"questProgress",
"requireID":"farrik",
"value":30,
"negate":true
}
]
},
{
"nextPhraseID":"farrik_return_3",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":30
},
{
"requireType":"questProgress",
"requireID":"farrik",
"value":20,
"negate":true
}
]
},
@@ -414,7 +457,7 @@
},
{
"id":"farrik_26",
"message":"Oh you did? Well done. You have my thanks, friend.",
"message":"That's very useful information. Well done. You have my thanks, friend.",
"rewards":[
{
"rewardType":"questProgress",
@@ -422,5 +465,26 @@
"value":80
}
]
},
{
"id":"farrik_return_3",
"message":"So did you tell the Warden about our plan then?",
"replies":[
{
"text":"No, I haven't talked to him.",
"nextPhraseID":"X"
},
{
"text":"[Lie]. No. I went there, but I overheard the Warden saying there was no real threat, so they will lower security. So maybe you can carry out your mission without me being involved.",
"nextPhraseID":"farrik_26",
"requires":[
{
"requireType":"questProgress",
"requireID":"farrik",
"value":50
}
]
}
]
}
]

View File

@@ -85,6 +85,7 @@
{
"id":"ff_captain_1",
"message":"Are you lost, son? This is no place for a kid like you.",
"switchToNPC":"feygard_patrol_captain",
"replies":[
{
"text":"I have a shipment of iron swords from Gandoren for you.",
@@ -132,6 +133,23 @@
"value":41
}
]
},
{
"text":"Hi! I have been sent by Herg ... Hertzsen Laumwill, patriarch of the Laumwill family, to bring back her daughter!",
"nextPhraseID":"ff_captain_guild02_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":10
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":15,
"negate":true
}
]
}
]
},

View File

@@ -2590,7 +2590,7 @@
"message":"I gave you the text you needed to get that sword. I think some of that gold should be mine. If you don't give me some then I'll take it from you.",
"replies":[
{
"text":"OK, OK. I guess it's fair that you should get a share. Here's 1000 gp.",
"text":"OK, OK. I guess it's fair that you should get a share. Here's 1000 gold.",
"nextPhraseID":"algore_99g",
"requires":[
{

View File

@@ -519,6 +519,66 @@
}
]
},
{
"id":"guynmart_s_lake_11b",
"rewards":[
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":1
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":2
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":3
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":4
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":5
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":6
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":7
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":8
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":9
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":10
},
{
"rewardType":"removeQuestProgress",
"rewardID":"guynmart_r_lake",
"value":11
}
]
},
{
"id":"guynmart_s_lake_3x",
"replies":[

View File

@@ -1636,7 +1636,7 @@
},
{
"id":"guynmart_wise_200",
"message":"Cheddar! I can't belive it!",
"message":"Cheddar! I can't believe it!",
"replies":[
{
"text":"N",

View File

@@ -3392,11 +3392,6 @@
"rewardType":"spawnAll",
"rewardID":"guynmart_olav",
"mapName":"guynmart"
},
{
"rewardType":"removeSpawnArea",
"rewardID":"guynmart_steward3",
"mapName":"guynmart"
}
]
},
@@ -3414,6 +3409,11 @@
"rewardType":"questProgress",
"rewardID":"guynmart",
"value":80
},
{
"rewardType":"removeSpawnArea",
"rewardID":"guynmart_steward3",
"mapName":"guynmart"
}
]
},

View File

@@ -1102,7 +1102,7 @@
},
{
"id":"jhaeld_killalg_1",
"message":"I find this very hard to believe. For to have killed Algangror would have been a difficult task, given her power.",
"message":"I find this very hard to believe. For you to have killed Algangror would have been a difficult task, given her power.",
"replies":[
{
"text":"I have brought you her ring as proof that what I say is true.",

View File

@@ -1389,7 +1389,7 @@
},
{
"id":"lodar_hira1",
"message":"That's the effects of the Hira'zinn. Its desires is to consume the minds of all it finds.",
"message":"That's the effect of the Hira'zinn. Its desire is to consume the minds of all it finds.",
"replies":[
{
"text":"N",
@@ -2130,4 +2130,4 @@
}
]
}
]
]

File diff suppressed because it is too large Load Diff

View File

@@ -1304,7 +1304,7 @@
},
{
"id":"tahalendor_rumblings80_4",
"message":"I'm surprised such a young boy as you managed to survive encountering one, let alone actually kill it.",
"message":"I'm surprised such a young kid as you managed to survive encountering one, let alone actually kill it.",
"replies":[
{
"text":"N",

View File

@@ -3274,7 +3274,7 @@
},
{
"id":"script_lakecave0_1",
"message":"You see large shapes moving in the shadows to the East. It looks dangerous that way!",
"message":"You see large shapes moving in the shadows to the east. It looks dangerous that way!",
"replies":[
{
"text":"N",

View File

@@ -286,6 +286,17 @@
{
"text":"Can I take a look at what supplies you have available?",
"nextPhraseID":"S"
},
{
"text":"Umar sent me to talk about my first job here.",
"nextPhraseID":"troublemaker_guild_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":10
}
]
}
]
},

View File

@@ -21,6 +21,364 @@
"id":"umar_return_1",
"message":"Hello again, my friend.",
"replies":[
{
"text":"Do you have any tasks for me?",
"nextPhraseID":"umar_guild04_0",
"requires":[
{
"requireType":"factionScore",
"requireID":"ThievesGuild",
"value":20
}
]
},
{
"text":"Are you going to tell me about the key?",
"nextPhraseID":"umar_guild03_27c",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":45
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":50,
"negate":true
}
]
},
{
"text":"Crackshot is dead.",
"nextPhraseID":"umar_guild03_25",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":40
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":45,
"negate":true
}
]
},
{
"text":"What am I supposed to do again?",
"nextPhraseID":"umar_guild03_20",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":10
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":40,
"negate":true
}
]
},
{
"text":"What are your plans for the traitors?",
"nextPhraseID":"umar_guild03_14",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":5
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":10,
"negate":true
}
]
},
{
"text":"Can you continue with what you were telling me about the traitors?",
"nextPhraseID":"umar_guild03_10c",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":4
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":5,
"negate":true
}
]
},
{
"text":"We are supposed to talk about something.",
"nextPhraseID":"umar_guild03_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":3
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":4,
"negate":true
}
]
},
{
"text":"We were supposed to talk about something, right?",
"nextPhraseID":"umar_guild02_26",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":76
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":75,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":1,
"negate":true
}
]
},
{
"text":"We were supposed to talk about something, right?",
"nextPhraseID":"umar_guild02_26",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":75
},
{
"requireType":"questProgress",
"requireID":"Thieves03",
"value":1,
"negate":true
}
]
},
{
"text":"I've finally finished the job.",
"nextPhraseID":"umar_guild02_22",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"Thieves02",
"value":75,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":70
}
]
},
{
"text":"What am I suppossed to do again?",
"nextPhraseID":"umar_guild02_21",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":40
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":45,
"negate":true
}
]
},
{
"text":"What am I supposed to do with the noblewoman?",
"nextPhraseID":"umar_guild02_20",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":35
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":40,
"negate":true
}
]
},
{
"text":"What am I supposed to do with the noblewoman?",
"nextPhraseID":"umar_guild02_19",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":30
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":35,
"negate":true
}
]
},
{
"text":"I have to talk to you about the noblewoman.",
"nextPhraseID":"umar_guild02_28",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":24
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":21
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":20,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":30,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":76,
"negate":true
}
]
},
{
"text":"I have brought the hostage.",
"nextPhraseID":"umar_guild02_16",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":20
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":30,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":21,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":24,
"negate":true
}
]
},
{
"text":"Anything more about my new task?",
"nextPhraseID":"umar_guild02_15",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":6
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":15,
"negate":true
}
]
},
{
"text":"Anything more about my new task?",
"nextPhraseID":"umar_guild02_10",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"Thieves02",
"value":2
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":4,
"negate":true
}
]
},
{
"text":"Anything more about my new task?",
"nextPhraseID":"umar_guild02_13",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"Thieves02",
"value":4
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":6,
"negate":true
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":15,
"negate":true
}
]
},
{
"text":"Troublemaker sent me. I have finished the job.",
"nextPhraseID":"umar_guild02_1",
"requires":[
{
"requireType":"questLatestProgress",
"requireID":"Thieves01",
"value":60
},
{
"requireType":"questProgress",
"requireID":"Thieves02",
"value":2,
"negate":true
}
]
},
{
"text":"Hello.",
"nextPhraseID":"umar_return_2"
@@ -42,6 +400,47 @@
{
"text":"Nice to meet you. Goodbye.",
"nextPhraseID":"X"
},
{
"text":"Yes, I want to know more about the Thieves' Guild.",
"nextPhraseID":"umar_guild_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"bucus",
"value":100,
"negate":false
},
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":5,
"negate":true
}
]
},
{
"text":"I've been thinking about joining the guild.",
"nextPhraseID":"umar_guild_4b",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":5
},
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":10,
"negate":true
},
{
"requireType":"questLatestProgress",
"requireID":"Thieves01",
"value":60,
"negate":true
}
]
}
]
},
@@ -121,7 +520,7 @@
"message":"We try to be above their bickering and differences. They may fight as much as they want, but the Thieves' Guild will outlive them all.",
"replies":[
{
"text":"What conflict?",
"text":"What differences?",
"nextPhraseID":"umar_conflict_1"
},
{
@@ -142,7 +541,7 @@
},
{
"id":"umar_conflict_2",
"message":"The royal guard, led by Lord Geomyr in Feygard, are trying to ward off the recent increase in illegal activities, and are therefore imposing more restrictions on what is allowed and not.",
"message":"The royal guard, led by Lord Geomyr in Feygard, are trying to ward off the recent increase in illegal activities, and are therefore imposing more restrictions on what is or is not allowed.",
"replies":[
{
"text":"N",
@@ -152,7 +551,7 @@
},
{
"id":"umar_conflict_3",
"message":"The priests of the Shadow, mostly seated in Nor City, are opponents to the new restrictions, saying that they limit the ways that they can please the Shadow.",
"message":"The priests of the Shadow, mostly seated in Nor City, are opposed to the new restrictions, saying that they limit the ways that they can please the Shadow.",
"replies":[
{
"text":"N",
@@ -206,7 +605,7 @@
},
{
"id":"umar_andor_1",
"message":"He asked me for my support, and asked of how to find Lodar.",
"message":"He asked me for my support, and asked about how to find Lodar.",
"replies":[
{
"text":"Who is Lodar?",
@@ -263,7 +662,7 @@
},
{
"id":"umar_lodar_2",
"message":"However, I heard that you helped us find the key of Luthor. This is something we have been trying to get to for a long time.",
"message":"However, I heard that you helped us find the key of Luthor. This is something we have been trying to get for a long time.",
"replies":[
{
"text":"N",

View File

@@ -2,6 +2,7 @@
{
"id":"dunla_default",
"message":"You look like a smart fellow. Need any supplies?",
"switchToNPC":"dunla",
"replies":[
{
"text":"Sure, let me see what you have available.",
@@ -15,7 +16,26 @@
},
{
"id":"dunla_1",
"message":"Me? I am no one. You didn't even see me. You certainly did not talk to me."
"message":"Me? I am no one. You didn't even see me. You certainly did not talk to me.",
"replies":[
{
"text":"Troublemaker sent me to get your report.",
"nextPhraseID":"dunla_guild_1",
"requires":[
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":25
},
{
"requireType":"questProgress",
"requireID":"Thieves01",
"value":30,
"negate":true
}
]
}
]
},
{
"id":"tharwyn_select",

View File

@@ -1,185 +1,185 @@
[
{
"id": "debugshop1",
"items": [
{
"itemID": "club1",
"quantity": {
"min": 10,
"max": 10
},
"chance": 100
},
{
"itemID": "club3",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
},
{
"itemID": "hammer0",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
},
{
"itemID": "hammer1",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
},
{
"itemID": "shirt1",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
},
{
"itemID": "shirt2",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
},
{
"itemID": "dagger0",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
}
]
},
{
"id": "debuglist1",
"items": [
{
"itemID": "gold",
"quantity": {
"min": 3,
"max": 3
},
"chance": 100
},
{
"itemID": "dagger0",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
},
{
"itemID": "shirt1",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
},
{
"itemID": "club3",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
}
]
},
{
"id": "debuglist2",
"items": [{
"itemID": "gold",
"quantity": {
"min": 3,
"max": 3
},
"chance": 100
}]
},
{
"id": "startitems",
"items": [
{
"itemID": "gold",
"quantity": {
"min": 12,
"max": 12
},
"chance": 100
},
{
"itemID": "club1",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
},
{
"itemID": "shirt1",
"quantity": {
"min": 5,
"max": 5
},
"chance": 100
},
{
"itemID": "dagger0",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
},
{
"itemID": "debug_dagger1",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
},
{
"itemID": "debug_ring1",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
},
{
"itemID": "shadow_slayer",
"quantity": {
"min": 1,
"max": 1
},
"chance": 100
}
]
},
{
"id": "debugrequires10gold_droplist",
"items": [
{
"quantity": {
"min": 10,
"max": 10
},
"itemID": "gold",
"chance": 100
}
]
}
]
[
{
"id": "debugshop1",
"items": [
{
"itemID": "club1",
"quantity": {
"min": 10,
"max": 10
},
"chance": "100"
},
{
"itemID": "club3",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
},
{
"itemID": "hammer0",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
},
{
"itemID": "hammer1",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
},
{
"itemID": "shirt1",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
},
{
"itemID": "shirt2",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
},
{
"itemID": "dagger0",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
}
]
},
{
"id": "debuglist1",
"items": [
{
"itemID": "gold",
"quantity": {
"min": 3,
"max": 3
},
"chance": "100"
},
{
"itemID": "dagger0",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
},
{
"itemID": "shirt1",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
},
{
"itemID": "club3",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
}
]
},
{
"id": "debuglist2",
"items": [{
"itemID": "gold",
"quantity": {
"min": 3,
"max": 3
},
"chance": "100"
}]
},
{
"id": "startitems",
"items": [
{
"itemID": "gold",
"quantity": {
"min": 12,
"max": 12
},
"chance": "100"
},
{
"itemID": "club1",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
},
{
"itemID": "shirt1",
"quantity": {
"min": 5,
"max": 5
},
"chance": "100"
},
{
"itemID": "dagger0",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
},
{
"itemID": "debug_dagger1",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
},
{
"itemID": "debug_ring1",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
},
{
"itemID": "shadow_slayer",
"quantity": {
"min": 1,
"max": 1
},
"chance": "100"
}
]
},
{
"id": "debugrequires10gold_droplist",
"items": [
{
"quantity": {
"min": 10,
"max": 10
},
"itemID": "gold",
"chance": "100"
}
]
}
]

View File

@@ -0,0 +1,205 @@
[
{
"id":"Feygard_scout",
"items":[
{
"itemID":"Fanamor_journal",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"feygard_iron_dagger",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"gem3",
"chance":"100",
"quantity":{
"min":1,
"max":3
}
}
]
},
{
"id":"guildbrig_2",
"items":[
{
"itemID":"boots1",
"chance":"50",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"bone",
"chance":"100",
"quantity":{
"min":1,
"max":6
}
},
{
"itemID":"gold",
"chance":"75",
"quantity":{
"min":5,
"max":55
}
},
{
"itemID":"ring_dmg1",
"chance":"50",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"guildbrig_1",
"items":[
{
"itemID":"meat2",
"chance":"100",
"quantity":{
"min":1,
"max":3
}
},
{
"itemID":"gold",
"chance":"100",
"quantity":{
"min":1,
"max":10
}
}
]
},
{
"id":"drop_g03_rebthief_1",
"items":[
{
"itemID":"shield1",
"chance":"20",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"gem2",
"chance":"50",
"quantity":{
"min":1,
"max":2
}
},
{
"itemID":"boots1",
"chance":"20",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"gold",
"chance":"75",
"quantity":{
"min":25,
"max":50
}
},
{
"itemID":"dagger0",
"chance":"25",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"g04_package1",
"items":[
{
"itemID":"g04_package",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"drop_g03_rebthief_2",
"items":[
{
"itemID":"shield3",
"chance":"40",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"ironsword1",
"chance":"60",
"quantity":{
"min":1,
"max":1
}
}
]
},
{
"id":"drop_g03_crackshot",
"items":[
{
"itemID":"gold",
"chance":"100",
"quantity":{
"min":10,
"max":125
}
},
{
"itemID":"armour_leather_villain",
"chance":"20",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"sword_g03_crackshot",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
},
{
"itemID":"g03_luthor",
"chance":"100",
"quantity":{
"min":1,
"max":1
}
}
]
}
]

View File

@@ -0,0 +1,15 @@
[
{
"id":"healing",
"name":"Healing item",
"actionType":"use",
"size":"none"
},
{
"id":"gauntlet",
"name":"Gauntlet",
"actionType":"equip",
"size":"light",
"inventorySlot":"hand"
}
]

View File

@@ -1,288 +1,206 @@
[
{
"id":"apple_green",
"iconID":"items_consumables:2",
"name":"Green apple",
"hasManualPrice":1,
"baseMarketCost":14,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":8,
"chance":"100"
}
]
}
},
{
"id":"apple_red",
"iconID":"items_consumables:3",
"name":"Red apple",
"hasManualPrice":1,
"baseMarketCost":22,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":12,
"chance":"100"
}
]
}
},
{
"id":"meat",
"iconID":"items_consumables:25",
"name":"Meat",
"hasManualPrice":1,
"baseMarketCost":29,
"category":"animal_e",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":2,
"duration":12,
"chance":"100"
},
{
"condition":"foodp",
"magnitude":3,
"duration":10,
"chance":"10"
}
]
}
},
{
"id":"meat_cooked",
"iconID":"items_consumables:27",
"name":"Cooked meat",
"hasManualPrice":1,
"baseMarketCost":78,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":3,
"duration":11,
"chance":"100"
}
]
}
},
{
"id":"strawberry",
"iconID":"items_consumables:8",
"name":"Strawberry",
"hasManualPrice":1,
"baseMarketCost":3,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":2,
"chance":"100"
}
]
}
},
{
"id":"carrot",
"iconID":"items_consumables:15",
"name":"Carrot",
"hasManualPrice":1,
"baseMarketCost":14,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":8,
"chance":"100"
}
]
}
},
{
"id":"bread",
"iconID":"items_consumables:21",
"name":"Bread",
"hasManualPrice":1,
"baseMarketCost":6,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":10,
"chance":"100"
}
]
}
},
{
"id":"mushroom",
"iconID":"items_consumables:19",
"name":"Mushroom",
"hasManualPrice":1,
"baseMarketCost":3,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":2,
"chance":"100"
}
]
}
},
{
"id":"pear",
"iconID":"items_consumables:9",
"name":"Pear",
"hasManualPrice":1,
"baseMarketCost":14,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":8,
"chance":"100"
}
]
}
},
{
"id":"eggs",
"iconID":"items_consumables:20",
"name":"Eggs",
"hasManualPrice":1,
"baseMarketCost":10,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":6,
"chance":"100"
}
]
}
},
{
"id":"radish",
"iconID":"items_consumables:14",
"name":"Radish",
"hasManualPrice":1,
"baseMarketCost":6,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":4,
"chance":"100"
}
]
}
},
{
"id": "chaotic_penalty",
"iconID": "items_weapons:61",
"name": "Chaotic Penalty",
"category": "lsword",
"displaytype": "extraordinary",
"hasManualPrice": 1,
"baseMarketCost": 0,
"equipEffect": {
"increaseMaxAP": 2,
"increaseAttackCost": 7,
"increaseAttackChance": 25,
"increaseCriticalSkill": 10,
"setCriticalMultiplier": 2,
"increaseAttackDamage": {
"min": -10,
"max": -10
},
"addedConditions":[
{
"condition":"courage",
"magnitude": 5
}
]
},
"killEffect": {
"increaseCurrentHP": {
"min": 1,
"max": 1
}
},
"hitEffect":{
"conditionsTarget":[
{
"condition":"fear",
"magnitude":5,
"duration":2,
"chance":"100"
}
]
},
"hitReceivedEffect" : {
"increaseCurrentHP": {
"min": 1,
"max": 1
},
"increaseCurrentAP": {
"min": 1,
"max": 1
},
"increaseAttackerCurrentHP": {
"min": 1,
"max": 1
},
"increaseAttackerCurrentAP": {
"min": 1,
"max": 1
},
"conditionsSource":[
{
"condition":"crit_aware",
"magnitude": 2,
"duration": 5,
"chance":"50"
}
],
"conditionsTarget":[
{
"condition":"def",
"magnitude": 2,
"duration": 5,
"chance":"80"
},
{
"condition":"regen2",
"magnitude":3,
"duration":4,
"chance":"50"
}
]
}
}
[
{
"id":"apple_green",
"iconID":"items_consumables:2",
"name":"Green apple",
"hasManualPrice":1,
"baseMarketCost":14,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":8,
"chance":"100"
}
]
}
},
{
"id":"apple_red",
"iconID":"items_consumables:3",
"name":"Red apple",
"hasManualPrice":1,
"baseMarketCost":22,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":12,
"chance":"100"
}
]
}
},
{
"id":"meat",
"iconID":"items_consumables:25",
"name":"Meat",
"hasManualPrice":1,
"baseMarketCost":29,
"category":"animal_e",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":2,
"duration":12,
"chance":"100"
},
{
"condition":"foodp",
"magnitude":3,
"duration":10,
"chance":"10"
}
]
}
},
{
"id":"meat_cooked",
"iconID":"items_consumables:27",
"name":"Cooked meat",
"hasManualPrice":1,
"baseMarketCost":78,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":3,
"duration":11,
"chance":"100"
}
]
}
},
{
"id":"strawberry",
"iconID":"items_consumables:8",
"name":"Strawberry",
"hasManualPrice":1,
"baseMarketCost":3,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":2,
"chance":"100"
}
]
}
},
{
"id":"carrot",
"iconID":"items_consumables:15",
"name":"Carrot",
"hasManualPrice":1,
"baseMarketCost":14,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":8,
"chance":"100"
}
]
}
},
{
"id":"bread",
"iconID":"items_consumables:21",
"name":"Bread",
"hasManualPrice":1,
"baseMarketCost":6,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":10,
"chance":"100"
}
]
}
},
{
"id":"mushroom",
"iconID":"items_consumables:19",
"name":"Mushroom",
"hasManualPrice":1,
"baseMarketCost":3,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":2,
"chance":"100"
}
]
}
},
{
"id":"pear",
"iconID":"items_consumables:9",
"name":"Pear",
"hasManualPrice":1,
"baseMarketCost":14,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":8,
"chance":"100"
}
]
}
},
{
"id":"eggs",
"iconID":"items_consumables:20",
"name":"Eggs",
"hasManualPrice":1,
"baseMarketCost":10,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":6,
"chance":"100"
}
]
}
},
{
"id":"radish",
"iconID":"items_consumables:14",
"name":"Radish",
"hasManualPrice":1,
"baseMarketCost":6,
"category":"food",
"useEffect":{
"conditionsSource":[
{
"condition":"food",
"magnitude":1,
"duration":4,
"chance":"100"
}
]
}
}
]

View File

@@ -0,0 +1,172 @@
[
{
"id":"Dunla_journal",
"iconID":"items_books:4",
"name":"Dunla's Journal",
"displaytype":"quest",
"category":"other"
},
{
"id":"Fanamor_journal",
"iconID":"items_books:4",
"name":"Fanamor's Journal",
"displaytype":"quest",
"category":"other"
},
{
"id":"Leta_journal",
"iconID":"items_books:4",
"name":"Leta's Journal",
"displaytype":"quest",
"category":"other"
},
{
"id":"feygard_iron_dagger",
"iconID":"items_weapons:14",
"name":"Feygard iron dagger",
"displaytype":"ordinary",
"hasManualPrice":1,
"baseMarketCost":567,
"category":"dagger",
"equipEffect":{
"increaseAttackDamage":{
"min":2,
"max":5
},
"increaseReequipCost":0,
"increaseAttackCost":4,
"increaseAttackChance":15,
"increaseCriticalSkill":10,
"increaseBlockChance":2,
"setCriticalMultiplier":2.5
}
},
{
"id":"bandage",
"iconID":"items_misc:53",
"name":"Bandage",
"displaytype":"quest",
"baseMarketCost":256,
"category":"healing",
"useEffect":{
"increaseCurrentHP":{
"min":12,
"max":24
},
"conditionsSource":[
{
"condition":"bleeding_wound",
"magnitude":-99,
"chance":"100"
}
]
}
},
{
"id":"guildbrigK",
"iconID":"items_misc:21",
"name":"Guild brig key",
"displaytype":"quest",
"category":"other",
"description":""
},
{
"id":"meat2",
"iconID":"items_consumables_omi1:0",
"name":"Rotten meat",
"hasManualPrice":1,
"baseMarketCost":0,
"category":"food",
"description":"Even fly larvae have died eating this.",
"useEffect":{
"increaseCurrentHP":{
"min":-10,
"max":-15
},
"conditionsSource":[
{
"condition":"foodp",
"magnitude":5,
"duration":10,
"chance":"100"
}
]
}
},
{
"id":"g04_package",
"iconID":"items_g03_package_omi1:0",
"name":"Suspicious package",
"displaytype":"quest",
"category":"other",
"description":"This box has a mark that you don't understand. Better not to open it."
},
{
"id":"sword_g03_crackshot",
"iconID":"items_weapons_2:2",
"name":"Yatagan",
"displaytype":"extraordinary",
"category":"bsword",
"description":"Crackshot's personal weapon",
"equipEffect":{
"increaseAttackDamage":{
"min":4,
"max":12
},
"increaseMaxHP":0,
"increaseAttackCost":5,
"increaseAttackChance":19,
"increaseCriticalSkill":10,
"increaseBlockChance":0,
"increaseDamageResistance":0,
"setCriticalMultiplier":2.0
}
},
{
"id":"g03_luthor",
"iconID":"items_misc:21",
"name":"Key of Luthor",
"displaytype":"quest",
"category":"other",
"description":"The ancient key has a bluish glow."
},
{
"id":"g03_luthor2",
"iconID":"items_misc:23",
"name":"Blessed key of luthor",
"displaytype":"quest",
"category":"other",
"description":"The curse has disappeared."
},
{
"id":"g02_ambelie",
"iconID":"items_necklaces_1:0",
"name":"Sapphire Necklace",
"displaytype":"quest",
"hasManualPrice":1,
"baseMarketCost":5000,
"category":"neck",
"description":"The jewelry that Ambelie gave me in exchange for her life.",
"equipEffect":{
"increaseMaxHP":5
}
},
{
"id":"gauntlet_omi2_1",
"iconID":"items_weapons:23",
"name":"Spiked Gloves",
"displaytype":"ordinary",
"hasManualPrice":1,
"baseMarketCost":1994,
"category":"gauntlet",
"equipEffect":{
"increaseAttackDamage":{
"min":3,
"max":4
},
"increaseAttackCost":4,
"increaseAttackChance":9,
"increaseBlockChance":11
}
}
]

View File

@@ -177,7 +177,7 @@
{
"condition":"speed_minor",
"magnitude":2,
"duration":1,
"duration":2,
"chance":"5"
}
]
@@ -261,6 +261,7 @@
"max":14
},
"increaseAttackCost":6,
"increaseAttackChance":8,
"increaseCriticalSkill":10,
"setCriticalMultiplier":2.0
}
@@ -975,9 +976,9 @@
"id":"erwyn_coin",
"iconID":"items_misc:10",
"name":"Gold coins",
"displaytype":"quest",
"hasManualPrice":1,
"baseMarketCost":1,
"displaytype":"quest",
"category":"other",
"description":"Special coins against powerful undead"
},

View File

@@ -0,0 +1,211 @@
[
{
"id":"feygard_scout",
"name":"Feygard scout",
"iconID":"monsters_omi1:0",
"maxHP":83,
"maxAP":10,
"moveCost":5,
"unique":1,
"monsterClass":"humanoid",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":6,
"max":11
},
"spawnGroup":"feygard_scout",
"phraseID":"feygard_scout_3",
"droplistID":"Feygard_scout",
"attackCost":5,
"attackChance":110,
"criticalSkill":25,
"criticalMultiplier":2.5,
"blockChance":95,
"damageResistance":5
},
{
"id":"Feygard_BG",
"name":"Feygard barricade guard",
"iconID":"monsters_rltiles3:14",
"monsterClass":"humanoid",
"movementAggressionType":"protectSpawn",
"spawnGroup":"Feygard_BG",
"phraseID":"Feygard_BG_selector"
},
{
"id":"unknown",
"name":"???",
"iconID":"monsters_unknown:0"
},
{
"id":"g03_deadpatrol_1",
"name":"Dying patrol",
"iconID":"monsters_rltiles3:14",
"unique":1,
"monsterClass":"humanoid",
"movementAggressionType":"none",
"spawnGroup":"g03_deadpatrol_1",
"phraseID":"guild03_deadpatrol1_select"
},
{
"id":"g03_deadpatrol_2",
"name":"Dying Patrol",
"iconID":"monsters_rltiles3:14",
"unique":1,
"monsterClass":"humanoid",
"spawnGroup":"g03_deadpatrol_2",
"phraseID":"guild03_deadpatrol_2_1"
},
{
"id":"guild03_rebthief_1",
"name":"Rebelled thief",
"iconID":"monsters_ld1:65",
"maxHP":60,
"moveCost":5,
"unique":1,
"monsterClass":"humanoid",
"movementAggressionType":"helpOthers",
"attackDamage":{
"min":3,
"max":8
},
"spawnGroup":"g03_thief_1",
"faction":"rebthief_guild03_1",
"phraseID":"rebthief_guild03_1",
"droplistID":"drop_g03_rebthief_1",
"attackCost":5,
"attackChance":105,
"criticalSkill":10,
"criticalMultiplier":2.0,
"blockChance":85,
"damageResistance":1
},
{
"id":"g03_sergeant",
"name":"Feygard patrol sergeant",
"iconID":"monsters_rltiles1:76",
"unique":1,
"monsterClass":"humanoid",
"movementAggressionType":"none",
"spawnGroup":"g03_sergeant",
"phraseID":"FeygardSerg_guild03_select"
},
{
"id":"g03_thief_2",
"name":"Thief warden",
"iconID":"monsters_ld1:10",
"maxHP":68,
"moveCost":5,
"unique":1,
"monsterClass":"humanoid",
"movementAggressionType":"none",
"attackDamage":{
"min":4,
"max":9
},
"spawnGroup":"guild03_rebthief_2",
"faction":"rebthief2_g03_1",
"phraseID":"rebthief2_g03_1",
"droplistID":"drop_g03_rebthief_2",
"attackCost":5,
"attackChance":100,
"criticalSkill":15,
"criticalMultiplier":2.0,
"blockChance":95,
"damageResistance":2,
"hitReceivedEffect":{
"conditionsSource":[
{
"condition":"g03_concentration",
"magnitude":1,
"duration":2,
"chance":"25"
}
]
}
},
{
"id":"g03_thief_3",
"name":"Rebelled rogue",
"iconID":"monsters_ld1:138",
"maxHP":58,
"maxAP":12,
"moveCost":6,
"monsterClass":"humanoid",
"movementAggressionType":"helpOthers",
"attackDamage":{
"min":3,
"max":6
},
"spawnGroup":"guild03_rebthief_3",
"attackCost":4,
"attackChance":120,
"criticalSkill":20,
"criticalMultiplier":2.0,
"blockChance":88,
"damageResistance":0,
"hitEffect":{
"conditionsSource":[
{
"condition":"g03_combo",
"magnitude":1,
"duration":1,
"chance":"33"
}
]
}
},
{
"id":"g03_crackshot",
"name":"Crackshot",
"iconID":"monsters_ld1:80",
"maxHP":133,
"maxAP":10,
"moveCost":5,
"unique":1,
"monsterClass":"humanoid",
"movementAggressionType":"protectSpawn",
"attackDamage":{
"min":5,
"max":11
},
"spawnGroup":"g03_crackshot",
"faction":"crackshot",
"phraseID":"guild03_crackshot_1",
"droplistID":"drop_g03_crackshot",
"attackCost":5,
"attackChance":110,
"criticalSkill":20,
"criticalMultiplier":3.0,
"blockChance":100,
"damageResistance":4,
"hitEffect":{
"conditionsSource":[
{
"condition":"g03_combo",
"magnitude":1,
"duration":1,
"chance":"25"
}
]
},
"hitReceivedEffect":{
"conditionsSource":[
{
"condition":"g03_concentration",
"magnitude":1,
"duration":2,
"chance":"33"
}
]
}
},
{
"id":"g03_crackshot_dying",
"name":"Dying Crackshot",
"iconID":"monsters_ld1:80",
"unique":1,
"monsterClass":"humanoid",
"spawnGroup":"crackshot_dying"
}
]

View File

@@ -186,8 +186,9 @@
"name":"Fanamor",
"iconID":"monsters_men:7",
"monsterClass":"humanoid",
"movementAggressionType":"none",
"spawnGroup":"fanamor",
"phraseID":"fanamor"
"phraseID":"fanamor_selector"
},
{
"id":"feygard_bridgeguard",

View File

@@ -30,7 +30,7 @@
"iconID":"monsters_men:8",
"monsterClass":"humanoid",
"spawnGroup":"troublemaker",
"phraseID":"thievesguild_troublemaker_1",
"phraseID":"troublemaker_selector",
"droplistID":"shop_troublemaker"
},
{
@@ -198,7 +198,7 @@
"iconID":"monsters_men:6",
"monsterClass":"humanoid",
"spawnGroup":"ambelie",
"phraseID":"ambelie_1"
"phraseID":"ambelie_selector"
},
{
"id":"feygard_patrol",

View File

@@ -0,0 +1,325 @@
[
{
"id":"Thieves01",
"name":"Thief apprentice",
"showInLog":1,
"stages":[
{
"progress":5,
"logText":"After giving him the key of Luthor and talking with Umar about Andor, I needed to ask him about Thieves' Guild itself.\nI want to join them to see what kind of jobs they do."
},
{
"progress":10,
"logText":"Umar told me to talk with Troublemaker regarding my first task for the Guild."
},
{
"progress":15,
"logText":"Troublemaker told me to bring him three journals from spies of the guild. First I have to talk with Leta in my village, then with Dunla in Vilegard's tavern, and finally with Fanamor somewhere around Crossroads guardhouse."
},
{
"progress":20,
"logText":"I have to remember to tell them the password \"You are no one. No one knows you. No one has seen you.\""
},
{
"progress":25,
"logText":"Leta gave me her journal and advised me to not raise suspicion.",
"rewardExperience":250
},
{
"progress":30,
"logText":"I got Dunla's journal without any problem. I have set out to get the last journal.",
"rewardExperience":650
},
{
"progress":35,
"logText":"Fanamor gave me her journal."
},
{
"progress":40,
"logText":"Fanamor has been gravely wounded, and the Feygard Scout grabbed the journal.",
"rewardExperience":150
},
{
"progress":45,
"logText":"After I had killed the Feygard scout I talked again with Fanamor. She's losing blood quickly, so I have to bring her a bandage. I need to find a trustworthy priest.",
"rewardExperience":750
},
{
"progress":50,
"logText":"Thoronir gave me a bandage. I have to return to Fanamor as soon as possible."
},
{
"progress":51,
"logText":"Unfortunately, I was not able to save Fanamor's life. However, I did get her journal."
},
{
"progress":55,
"logText":"Fanamor is alive and will find her own way to return.",
"rewardExperience":1000
},
{
"progress":60,
"logText":"I returned to Troublemaker and gave him the journals. He told me to talk with Umar, maybe he has another task for me.",
"rewardExperience":1750,
"finishesQuest":1
}
]
},
{
"id":"Thieves02",
"name":"Immaculate kidnapping",
"showInLog":1,
"stages":[
{
"progress":2,
"logText":"After completing my first task I'm considered a member of Thieves' Guild. Now I have to perform a very risky task. Umar sent me to kidnap a noble woman from Feygard, without being discovered."
},
{
"progress":4,
"logText":"She was recently seen in the Foaming Flask tavern."
},
{
"progress":6,
"logText":"Umar gave me some advice. My strength is not always the solution. I must \"use my tongue\" to avoid raising suspicion in the tavern."
},
{
"progress":10,
"logText":"Ambelie Laumwill doesn't want to come with me peacefully. I cannot make a scene, or the guards will alert other patrols. Maybe talking with them would solve the situation."
},
{
"progress":15,
"logText":"I have \"used my tongue\" with the main Feygard soldier in the Foaming Flask tavern. He gave me permission to \"escort back\" Ambelie."
},
{
"progress":20,
"logText":"I knocked out Ambelie. I will take her back to the Guild."
},
{
"progress":21,
"logText":"I have decided not to kidnap Ambelie. I must think of another solution."
},
{
"progress":24,
"logText":"Ambelie gave me a very valuable necklace. I must talk with Umar and persuade him to no longer pursue her."
},
{
"progress":30,
"logText":"I safely brought Ambelie to the basement. However, keeping her here could be dangerous.",
"rewardExperience":1200
},
{
"progress":35,
"logText":"Umar believes there is a secure room for these types of \"visitors\". I should talk to Troublemaker."
},
{
"progress":40,
"logText":"I have talked to Troublemaker about the place Umar believes it's okay to safely keep the hostage."
},
{
"progress":45,
"logText":"Troublemaker has given me the key to the Guild brig. I should take Ambelie there and leave her to wake up.",
"rewardExperience":1000
},
{
"progress":50,
"logText":"I've inserted the key and moved the lever. A hatchway has opened in the room."
},
{
"progress":55,
"logText":"I left Ambelie in that ugly, dark, and cold place. I should go back."
},
{
"progress":60,
"logText":"Troublemaker gave me some bread for Ambelie. The guild doesn't want her to starve to death. Indeed, they want her to be as comfortable as possible. I must go to the brig again."
},
{
"progress":65,
"logText":"I gave the bread to Ambelie. I should report Troublemaker that I completed the job.",
"rewardExperience":400
},
{
"progress":70,
"logText":"The job finally seems to be finished. I just have to talk with Umar again. However, I do not feel good about this. Kidnappings are definitely not my kind of job.",
"rewardExperience":0
},
{
"progress":75,
"logText":"I completed this task successfully. Umar told me they have sent couriers to Feygard, and the ransom is almost guaranteed. He paid me for my work.",
"rewardExperience":4500,
"finishesQuest":1
},
{
"progress":76,
"logText":"Umar took the necklace as compensation for my errors. Everything is fine again.",
"rewardExperience":2250,
"finishesQuest":1
}
]
},
{
"id":"Thieves03",
"name":"The ruthless Crackshot",
"showInLog":1,
"stages":[
{
"progress":1,
"logText":"Time to rest and prepare myself to start the next job. I should go to the tavern."
},
{
"progress":2,
"logText":"I really need to take a break ...."
},
{
"progress":3,
"logText":"I am now fully rested, so I should go back to Umar."
},
{
"progress":4,
"logText":"Umar told me about a group of traitors led by a veteran of the Guild. It seems he stole the Key of Luthor."
},
{
"progress":5,
"logText":"Umar went on to say that this team leader was known as \"Crackshot\". He is probably also the responsible for a murder on the Duleian road."
},
{
"progress":10,
"logText":"Crackshot and his henchmen are probably hiding somewhere near the Duleian road. I must ask people there whether they have seen them.",
"rewardExperience":0
},
{
"progress":11,
"logText":"It seems that Benbyr, a suspicious man outside Crossroads Guardhouse, doesn't know what I'm talking about."
},
{
"progress":15,
"logText":"A Crossroads guard told me that Feygard has sent more soldiers to the south, to try and find the criminals' hideout."
},
{
"progress":20,
"logText":"The barricade guard has a big mouth, and told me all I needed to know. The hideout is near a place full of larval burrowers. I need to move faster than the patrols to reach the hideout before them."
},
{
"progress":21,
"logText":"I found a small hole which seems to lead to a cave. Crackshot and his henchmen are probably hiding there."
},
{
"progress":22,
"logText":"I reached the hideout and saw some recent blood stains. Maybe there was a fight there."
},
{
"progress":23,
"logText":"The blood trail goes further ...."
},
{
"progress":24,
"logText":"I heard screams and sword clashes nearby. I should take a look."
},
{
"progress":25,
"logText":"There was a massacre. The Feygard patrol reached this place, but they seem to have all been killed. I must continue."
},
{
"progress":26,
"logText":"As I progressed down the corridor the air became thicker. The blood smell was stronger, and I found another dying soldier. He said something about his sergeant and some other guy."
},
{
"progress":27,
"logText":"As I progressed down the corridor the air became thicker. The blood smell was stronger, and I found a dying soldier. He said something about his sergeant and some other guy."
},
{
"progress":28,
"logText":"I found another dying soldier. There was a massacre. The Feygard patrol reached this place, but they seem to have all been killed. I must continue."
},
{
"progress":30,
"logText":"I've found the patrol sergeant. He advised me to leave this dangerous place."
},
{
"progress":31,
"logText":"The patrol sergeant told me about what happened before. He's tired and wounded, so I willl avenge his fellows. "
},
{
"progress":32,
"logText":"The patrol sergeant has left to call for backup. Now I'm alone again. Time to defeat Crackshot.",
"rewardExperience":1125
},
{
"progress":35,
"logText":"I killed Crackshot and he had the key of Luthor with him. I have to go back and report to Umar."
},
{
"progress":36,
"logText":"I tried to open the door behind Crackshot, but for some reason I cannot get the key into the lock."
},
{
"progress":40,
"logText":"The dying Crackshot said something about the key. If he told the truth, it could be cursed.",
"rewardExperience":1000
},
{
"progress":41,
"logText":"I tried to open the door behind Crackshot, but for some reason I could not get the key turned in the lock."
},
{
"progress":45,
"logText":"I reported about the situation to Umar, and gave him the key. He did not seem to want to tell me more about the key - yet."
},
{
"progress":50,
"logText":"Finally, this job is done. Now I should take a rest and regain my strength.",
"rewardExperience":7500,
"finishesQuest":1
}
]
},
{
"id":"thieves_hidden",
"name":"Thieves Hidden",
"stages":[
{
"progress":10,
"logText":"Must be never fulfilled"
},
{
"progress":20,
"logText":"Block road1"
},
{
"progress":30,
"logText":"Spoke to dying Crackshot. Remove block road1"
},
{
"progress":40,
"logText":"thieves3 - Found patrol 1"
},
{
"progress":50,
"logText":"thieves3 - Found patrol 2"
},
{
"progress":60,
"logText":"thieves3 - Open chest"
},
{
"progress":70,
"logText":"thieves3 - Open door (can currently not be fulfilled, beause the blessed key of luthor can't be obtained in the game)"
},
{
"progress":80,
"logText":"Talked about thieves to Thoronir"
},
{
"progress":90,
"logText":"Sergeant died."
},
{
"progress":100,
"logText":"Gave journals"
},
{
"progress":110,
"logText":"Got reward"
}
]
}
]

View File

@@ -1,42 +1,61 @@
<?xml version='1.0' encoding='UTF-8'?>
<resources><string name="exit_to_menu">الخروج للقائمة</string>
<string name="menu_settings">التفضيلات</string>
<string name="menu_save">حفظ</string>
<string name="loadsave_title_save">حفظ اللعبة</string>
<string name="loadsave_selectslot">اختر خانة</string>
<string name="dialog_loading_failed_title">فشل التحميل</string>
<string name="dialog_close">إغلاق</string>
<string name="dialog_more">المزيد</string>
<string name="dialog_monsterencounter_info">معلومات</string>
<string name="heroinfo_inventory_sort">ترتيب حسب</string>
<string name="combat_flee">هروب</string>
<string name="combat_flee_failed">لقد فشلت في الهرب!</string>
<string name="inventory_use">استخدام</string>
<string name="dialog_loot_pickall">التقاط الكل</string>
<string name="monster_difficulty_veryeasy">سهل جداً</string>
<string name="monster_difficulty_easy">سهل</string>
<string name="monster_difficulty_normal">عادي</string>
<string name="monster_difficulty_hard">صعب</string>
<string name="monster_difficulty_veryhard">صعب جداً</string>
<string name="monster_difficulty_impossible">مستحيل</string>
<string name="actorinfo_difficulty">الصعوبة:</string>
<string name="iteminfo_action_use">استخدام</string>
<string name="startscreen_continue">متابعة اللعبة الحالية</string>
<string name="startscreen_newgame">لعبة جديدة</string>
<string name="startscreen_newgame_start">بدء اللعبة</string>
<string name="startscreen_about">حول/المساعدة</string>
<string name="startscreen_selectherosprite">اختر بطلك</string>
<string name="startscreen_enterheroname">أدخل اسم البطل</string>
<string name="startscreen_load">تحميل</string>
<string name="conversation_next">التالي</string>
<string name="conversation_leave">مغادرة</string>
<string name="shop_buy">شراء</string>
<string name="shop_sell">بيع</string>
<string name="shop_infoitem">معلومات</string>
<string name="dialog_rest_confirm_message">هل تريد الراحة هنا؟</string>
<string name="dialog_newversion_title">مرحباً</string>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="exit_to_menu">الخروج للقائمة</string>
<string name="menu_settings">التفضيلات</string>
<string name="menu_save">حفظ</string>
<string name="loadsave_title_save">حفظ اللعبة</string>
<string name="loadsave_selectslot">اختر خانة</string>
<string name="dialog_loading_failed_title">فشل التحميل</string>
<string name="dialog_close">إغلاق</string>
<string name="dialog_more">المزيد</string>
<string name="dialog_monsterencounter_info">معلومات</string>
<string name="heroinfo_inventory_sort">ترتيب حسب</string>
<string name="combat_flee">هروب</string>
<string name="combat_flee_failed">لقد فشلت في الهرب!</string>
<string name="inventory_use">استخدام</string>
<string name="dialog_loot_pickall">التقاط الكل</string>
<string name="monster_difficulty_veryeasy">سهل جداً</string>
<string name="monster_difficulty_easy">سهل</string>
<string name="monster_difficulty_normal">عادي</string>
<string name="monster_difficulty_hard">صعب</string>
<string name="monster_difficulty_veryhard">صعب جداً</string>
<string name="monster_difficulty_impossible">مستحيل</string>
<string name="actorinfo_difficulty">الصعوبة:</string>
<string name="iteminfo_action_use">استخدام</string>
<string name="startscreen_continue">متابعة اللعبة الحالية</string>
<string name="startscreen_newgame">لعبة جديدة</string>
<string name="startscreen_newgame_start">بدء اللعبة</string>
<string name="startscreen_about">حول/المساعدة</string>
<string name="startscreen_selectherosprite">اختر بطلك</string>
<string name="startscreen_enterheroname">أدخل اسم البطل</string>
<string name="startscreen_load">تحميل</string>
<string name="conversation_next">التالي</string>
<string name="conversation_leave">مغادرة</string>
<string name="shop_buy">شراء</string>
<string name="shop_sell">بيع</string>
<string name="shop_infoitem">معلومات</string>
<string name="dialog_rest_confirm_message">هل تريد الراحة هنا؟</string>
<string name="dialog_newversion_title">مرحباً</string>
<string name="localize_resources_from_mo_filename">ar.mo</string>
<string name="app_name">على خطى اندور</string>
<string name="app_description">لعبة أدوار تحركها مهام</string>
<string name="menu_save_gamesaved">حفظ الملف للخانة %1$d</string>
<string name="menu_save_failed">فشل حفظ اللعبة! هل ركبت بطاقة ذاكرة قابلة للكتابة؟</string>
<string name="loadsave_title_load">فتح ملف الحفظ</string>
<string name="savegame_currenthero_displayinfo">"مستوى %1$d، %2$d خبرة ، %3$d ذهب"</string>
<string name="dialog_loading_message">جار التحميل…</string>
<string name="dialog_loading_failed_message">عجزت اللعبة عن فتح ملف الحفظ.
\n
\n:(
\n
\nالملف تالف أو منقوص.</string>
<string name="dialog_loading_failed_incorrectversion">عجزت اللعبة عن فتح ملف الحفظ. ملف الحفظ صنع في نسخة لعبة أجد من النسخة الحالية.</string>
<string name="dialog_recenter">توسيط الشاشة</string>
<string name="dialog_monsterencounter_title">لقاء</string>
<string name="dialog_monsterencounter_message">أتريد أن تهاجم؟
\nصعوبة: %1$s</string>
<string name="dialog_monsterencounter_conditions">حالات</string>
<string name="status_hp">صحة:</string>
<string name="status_ap">فعل:</string>
<string name="status_exp">خبرة:</string>
</resources>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,145 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Μονοπάτι του Άντορ</string>
<string name="exit_to_menu">Έξοδος στο μενού</string>
<string name="menu_settings">Προτιμήσεις</string>
<string name="menu_save">Αποθήκευση</string>
<string name="menu_save_gamesaved">Το παιχνίδι έχει αποθηκευτεί στην υποδοχή %1$d</string>
<string name="menu_save_failed">Απέτυχε η αποθήκευση του παιχνιδιού! Είναι η κάρτα SD τοποθετημένη και εγγράψιμη;</string>
<string name="loadsave_title_save">Αποθήκευση παιχνιδιού</string>
<string name="loadsave_title_load">Φόρτωση αποθηκευμένου παιχνιδιού</string>
<string name="loadsave_selectslot">Επιλογή υποδοχής</string>
<string name="dialog_loading_message">Φόρτωση πόρων…</string>
<string name="dialog_loading_failed_title">Η φόρτωση απέτυχε</string>
<string name="savegame_currenthero_displayinfo">επίπεδο %1$d, %2$d εξ., %3$d.χρυσό</string>
<string name="dialog_loading_failed_incorrectversion">"Το Trail του Andor δεν μπόρεσε να φορτώσει το αρχείο που αποθηκεύτηκε το παιχνίδι. Αυτό το αρχείο έχει δημιουργηθεί με μια νεότερη εκδοχή από αυτήν που λειτουργεί τώρα."</string>
<string name="dialog_recenter">Στοχεύστε πάλι</string>
<string name="dialog_close">Κλείνω</string>
<string name="dialog_monsterencounter_title">Συναντώ</string>
<string name="dialog_monsterencounter_message">Θέλεις να επιτεθείς\?
\nΒαθμός δυσκολίας : %1$s</string>
<string name="dialog_monsterencounter_info">Πληροφορίες</string>
<string name="dialog_monsterencounter_conditions">Συνθήκες</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">ΧΡ:</string>
<string name="heroinfo_char">Επισκόπηση</string>
<string name="heroinfo_inv">Θέματα</string>
<string name="heroinfo_skill">Δεξιότητες</string>
<string name="heroinfo_skill_categories">Κατηγορία</string>
<string name="heroinfo_skill_sort">Επιλέγω</string>
<string name="heroinfo_levelup">Αναβαθμίζω</string>
<string name="heroinfo_level">Επίπεδο</string>
<string name="heroinfo_totalexperience">Συνολική εμπειρία</string>
<string name="heroinfo_wornequipment">Στολή προστασίας</string>
<string name="heroinfo_inventory">Απογραφή</string>
<string name="heroinfo_inventory_categories">Κατηγορία</string>
<string name="heroinfo_inventory_sort">Επιλέγω μέσω,διαλέγω</string>
<string name="heroinfo_gold">Χρυσός: %1$d</string>
<string name="heroinfo_healthpoints">Βαθμός υγείας (HP):</string>
<string name="heroinfo_experiencepoints">Επίπεδα εμπειρίας (ΧΡ):</string>
<string name="heroinfo_actionpoints">Σημεία δράσης (ΑΡ):</string>
<string name="heroinfo_quests">Αιτήματα</string>
<string name="combat_attack">Επίθεση (%1$d AP)</string>
<string name="combat_move">Μετακίνηση (%1$d AP)</string>
<string name="combat_use">Χρησιμοποιήστε θέμα</string>
<string name="combat_endturn">Τελική στροφή</string>
<string name="combat_flee">Διαφεύγω</string>
<string name="combat_begin_flee">"Μπορείς τώρα να φύγεις από την μάχη κάνοντας κλικ στην κατεύθυνση που θέλεις να πας."</string>
<string name="combat_flee_failed">Δεν μπόρεσες να φύγεις!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s επιτίθεται τώρα.</string>
<string name="combat_result_monstermiss">Το %1$s λείπει!</string>
<string name="combat_result_monsterhit">Το %1$s σε χτυπάει για %2$d hp!</string>
<string name="combat_result_monsterhitcritical">Ο %1$s δέχεται σοβαρό πλήγμα για %2$d hp!</string>
<string name="combat_result_heromiss">Δεν έκανες επίθεση.</string>
<string name="combat_result_herohit">Χτύπησες το %1$s f για %2$d hp!</string>
<string name="combat_result_herohitcritical">Δέχεσαι σοβαρό κτύπημα %1$s για %2$d hp!</string>
<string name="combat_result_herokillsmonster">Ο %1$s πεθαίνει!</string>
<string name="combat_not_enough_ap">Δεν έμεινε αρκετό AP σε αυτόν τον γύρο.</string>
<string name="combat_hero_dies">Πέφτεις αναίσθητος, αλλά ευτυχώς ξυπνάς ζωντανός, άναυδος και κουρασμένος. Έχασες %1$d εμπειρίας.</string>
<string name="combat_miss_animation_message">ΔΕΣΠΟΙΝΙΣ</string>
<string name="combat_taunt_monster">Δαμάζεις %1$s!</string>
<string name="combat_condition_player_apply">Είσαι επηρεασμένος από %1$s.</string>
<string name="combat_condition_player_clear">Έχεις απαλλαγεί από το %1$s.</string>
<string name="combat_condition_player_immune">Τώρα είσαι ανοσοποιημένος έναντι του %1$s.</string>
<string name="app_description">Εκούσια φαντασία RPG</string>
<string name="dialog_loading_failed_message">Το Andor\'s Trail δεν μπόρεσε να φορτώσει τον φάκελλο που περιείχε το παιχνίδι.
\nΟ φάκελλος μπορεί να είναι κατεστραμμένος ή μη ολοκληρωμένος.</string>
<string name="dialog_more">Περισσότερα</string>
<string name="combat_condition_monster_apply">"Το %1$s επηρεάζεται από το %2$s."</string>
<string name="combat_condition_monster_clear">"Το %1$s έχει καθαρίσει από το %2$s."</string>
<string name="combat_condition_monster_immune">"Το %1$s έχει απαλλαγεί τώρα από %2$s."</string>
<string name="inventory_info">Πληροφορίες</string>
<string name="inventory_equip">Εξοπλισμός</string>
<string name="inventory_unequip">Χωρίς εξοπλισμό</string>
<string name="inventory_use">Χρήση</string>
<string name="inventory_drop">Ρίψη</string>
<string name="inventory_item_used">Χρησιμοποιήσατε το %1$s.</string>
<string name="inventory_item_dropped">%1$s σβήστηκε.</string>
<string name="inventory_item_equipped">Εξοπλίσατε το του %1$s.</string>
<string name="dialog_loot_pickall">Πάρτε τα όλα</string>
<string name="dialog_loot_foundgold">"Βρήκες %1$d χρυσό."</string>
<string name="dialog_loot_pickedupitem">Επιλέξατε θέμα.</string>
<string name="dialog_groundloot_title">Τεμάχια</string>
<string name="dialog_groundloot_message">Βρήκατε μερικά τεμάχια.</string>
<string name="dialog_monsterloot_title">Κερδίσατε</string>
<string name="dialog_monsterloot_message">Επιβίωσες μετά την συνάντηση</string>
<string name="dialog_monsterloot_gainedexp">Απέκτησες %1$d εμπειρία.</string>
<string name="monster_difficulty_veryeasy">Πολύ εύκολο</string>
<string name="monster_difficulty_easy">Εύκολο</string>
<string name="monster_difficulty_normal">Κανονικό</string>
<string name="monster_difficulty_hard">Δύσκολο</string>
<string name="monster_difficulty_veryhard">Πολύ δύσκολο</string>
<string name="monster_difficulty_impossible">Αδύνατο</string>
<string name="actorinfo_class">Τάξη :</string>
<string name="actorinfo_difficulty">Δυσκολία:</string>
<string name="actorinfo_health">Υγεία:</string>
<string name="actorinfo_attack">Επίθεση:</string>
<string name="actorinfo_defense">Άμυνα:</string>
<string name="actorinfo_movecost">"Κόστος μετακίνησης (AP):"</string>
<string name="actorinfo_basetraits">Γενικά αποτελέσματα του αγώνα (χωρίς εξοπλισμό και δεξιότητες)</string>
<string name="actorinfo_currenttraits">Στατιστικές αγώνα (τώρα)</string>
<string name="traitsinfo_attack_cost">Κόστος επίθεσης(AP):</string>
<string name="traitsinfo_attack_chance">Ευκαιρία επίθεσης:</string>
<string name="traitsinfo_attack_damage">Τραύμα από επίθεση:</string>
<string name="traitsinfo_criticalhit_skill">Ικανότητα καίριας επίθεσης:</string>
<string name="traitsinfo_defense_chance">Ευκαιρία για μπλοκάρισμα:</string>
<string name="traitsinfo_defense_damageresist">Αντοχή στην βλάβη:</string>
<string name="iteminfo_action_use">Χρήση</string>
<string name="iteminfo_action_equip">Εξοπλισμός</string>
<string name="iteminfo_action_unequip">Χωρίς εξοπλισμό</string>
<string name="iteminfo_action_use_ap">Χρήση (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">Εξοπλισμός (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">Χωρίς εξοπλισμό (%1$d AP)</string>
<string name="startscreen_continue">Συνεχίστε το παρόν παιχνίδι.</string>
<string name="startscreen_newgame">Νέο παιχνίδι</string>
<string name="startscreen_newgame_start">Αρχίστε το παιχνίδι</string>
<string name="startscreen_newgame_confirm">Θα χάσετε το τρέχον σας παιχνίδι και τον παρόντα χαρακτήρα σας, θέλετε οπωσδήποτε να αρχίσετε ένα νέο παιχνίδι\?</string>
<string name="startscreen_about">Γύρω από/βοήθεια</string>
<string name="startscreen_selectherosprite">Διαλέξετε τον πρωταγωνιστή σας</string>
<string name="startscreen_enterheroname">Εισάγετε το όνομα του πρωταγωνιστή</string>
<string name="startscreen_load">Φορτώστε</string>
<string name="conversation_rewarditem">[Αποκτήσατε ένα τεμάχιο]</string>
<string name="conversation_next">Επόμενο</string>
<string name="conversation_leave">Αφήστε</string>
<string name="shop_buy">Αγοράζω</string>
<string name="shop_sell">Πουλώ</string>
<string name="shop_infoitem">Πληροφορίες</string>
<string name="shop_sellitem">Πουλώ (%1$d χρυσό)</string>
<string name="shop_yourgold">Ο χρυσός σας: %1$d</string>
<string name="shop_item_sort">Διαλέγω</string>
<string name="levelup_title">Αναβαθμίζω</string>
<string name="levelup_buttontext">Ανεβάζω</string>
<string name="levelup_add_health">Βελτιώστε υγεία (+%1$d HP)</string>
<string name="levelup_add_attackdamage_description">"Προσθέτει ένα %1$d στην βασική βλάβη επίθεσης."</string>
<string name="dialog_rest_title">Ξεκούραση</string>
<string name="dialog_rest_confirm_message">Θέλετε να ξεκουραστείτε εδώ\?</string>
<string name="dialog_rest_message">Ξεκουραστήκατε και έχετε ξαναβρεί την υγεία σας.</string>
<string name="about_button1">Βοήθεια</string>
<string name="about_button2">Συγγραφείς</string>
<string name="about_button3">Άδεια</string>
<string name="about_contents3">"Αυτό το πρόγραμμα είναι δωρεά λογισμικό; μπορείτε να το διανείμετε πάλι και/ή τροποποιήσετε σύμφωνα με τους όρους του GNU Γενική Δημόσια Άδεια όπως δημοσιεύτηκε από το Ίδρυμα Δωρεάν Λογισμικού ; και η εκδοχή 2 της Άδειας , ή κατά την επιλογή σας) οιασδήποτε μετέπειτα εκδοχής.&lt;br /&gt; &lt;br /&gt; Αυτό το πρόγραμμα παρέχεται με την ελπίδα πως θα είναι χρήσιμο, αλλά ΔΙΧΩΣ ΚΑΜΙΑ ΕΓΓΥΗΣΗ ; ούτε και την εγγύηση που αναφέρεται στον ΕΜΠΟΡΙΚΟ ΣΚΟΠΟ ή ΚΑΤΑΛΛΗΛΟΤΗΤΑ ΓΙΑ ΕΝΑΝ ΕΙΔΙΚΟ ΣΚΟΠΟ . Δες την Γενική Επίσημη Άδεια GNU για περισσότερες λεπτομέρειες .&lt;br /&gt; &lt;br /&gt; Θα πρέπει να έχεις λάβει ένα αντίγραφο του GNU Γενική Δημόσια Άδεια μαζί με αυτό το πρόγραμμα; Αν όχι, δες &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; Για τον κώδικα πηγής και αιτήματα χαρακτηριστικών, επισκεφτείτε την σελίδα του πρότζεκτ στο &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;&lt;br /&gt;"</string>
<string name="localize_resources_from_mo_filename">el.mo</string>
</resources>

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,13 @@
<?xml version='1.0' encoding='UTF-8'?>
<resources>
<string name="localize_resources_from_mo_filename">fi.mo</string>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="localize_resources_from_mo_filename">fi.mo</string>
<string name="app_name">Andor\'s Trail</string>
<string name="menu_settings">Asetukset</string>
<string name="menu_save">Tallenna</string>
<string name="menu_save_gamesaved">Peli tallennettiin paikkaan %1$d</string>
<string name="loadsave_title_save">Tallenna peli</string>
<string name="loadsave_title_load">Lataa tallennettu peli</string>
<string name="loadsave_selectslot">Valitse paikka</string>
<string name="dialog_loading_message">Ladataan resursseja…</string>
<string name="dialog_loading_failed_title">Lataaminen epäonnistui</string>
</resources>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,166 +1,145 @@
<?xml version='1.0' encoding='utf-8'?>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Andor\'s Trail</string>
<string name="app_description">Quest-driven fantasy RPG</string>
<string name="exit_to_menu">メニューに戻る</string>
<string name="menu_settings">設定</string>
<string name="menu_save">Save</string>
<string name="menu_save_gamesaved">スロット %1$d にセーブされました</string>
<string name="menu_save_failed">セーブできません! SDカードはマウントされていて、書き込み可能ですか?</string>
<string name="loadsave_title_save">セーブ</string>
<string name="loadsave_title_load">ロード</string>
<string name="loadsave_selectslot">Select slot</string>
<string name="savegame_currenthero_displayinfo">level %1$d, %2$d exp, %3$d gold</string>
<string name="dialog_loading_message">Loading resources...</string>
<string name="dialog_loading_failed_title">読み込みに失敗しました</string>
<string name="dialog_loading_failed_message">Andor\'s Trail はセーブ・ファイルを読み込めませんでした.\n\n:(\n\nこのファイルは壊れているか不完全です\n\n)</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail はセーブ・ファイルを読み込めませんでした. このファイルは現在実行中のバージョンより新しいバージョンのセーブ・ファイルです.</string>
<string name="dialog_close">閉じる</string>
<string name="dialog_monsterencounter_title">遭遇</string>
<string name="dialog_monsterencounter_message">攻撃しますか?\n敵の強さ: %1$s</string>
<string name="dialog_monsterencounter_info">情報</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Level:</string>
<string name="heroinfo_char">全般</string>
<string name="heroinfo_inv">アイテム</string>
<string name="heroinfo_skill">スキル</string>
<string name="heroinfo_levelup">Level up</string>
<string name="heroinfo_level">Level</string>
<string name="heroinfo_totalexperience">総経験値(exp)</string>
<string name="heroinfo_wornequipment">装備</string>
<string name="heroinfo_inventory">アイテム</string>
<string name="heroinfo_gold">Gold: %1$d</string>
<string name="heroinfo_actionpoints">行動値 (AP):</string>
<string name="heroinfo_quests">クエスト</string>
<string name="combat_attack">攻撃 (%1$d AP)</string>
<string name="combat_move">移動 (%1$d AP)</string>
<string name="combat_use">アイテム使用</string>
<string name="combat_endturn">ターン終了</string>
<!-- <string name="combat_endcombat">End combat</string>-->
<string name="combat_flee">逃走</string>
<string name="combat_begin_flee">移動したい方向をクリックすることで、戦闘から逃げられます。</string>
<string name="combat_flee_failed">逃走失敗</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s の攻撃</string>
<!-- <string name="combat_cannotexitcombat">You cannot exit combat since there are adjacent monsters. You first have to move by long-clicking a place with no adjacent monster, before you may end the combat.</string> -->
<string name="combat_result_monstermiss">%1$s は攻撃を外した。</string>
<string name="combat_result_monsterhit">%1$s はあなたを攻撃し %2$d のダメージを与えた。</string>
<string name="combat_result_monsterhitcritical">%1$s のクリティカルヒット! %2$d のダメージ!</string>
<string name="combat_result_heromiss">あなたは攻撃を外した。</string>
<string name="combat_result_herohit">あなたは %1$s を攻撃し %2$d のダメージを与えた。</string>
<string name="combat_result_herohitcritical">あなたの攻撃は %1$s にクリティカルヒット! %2$d のダメージ!</string>
<string name="combat_result_herokillsmonster">%1$s は死んだ</string>
<string name="combat_not_enough_ap">APが不足しています</string>
<string name="combat_hero_dies">あなたは倒れたが、幸運にも生きていた。あなたは %1$d の経験値を失った。</string>
<string name="inventory_info">情報</string>
<string name="inventory_equip">装備</string>
<string name="inventory_unequip">はずす</string>
<string name="inventory_use">使う</string>
<string name="inventory_drop">落とす</string>
<string name="inventory_item_used">あなたは %1$s を使った。</string>
<string name="inventory_item_dropped">%1$s は地面に落ちた。</string>
<string name="inventory_item_equipped">あなたは %1$s を装備した。</string>
<string name="dialog_loot_pickall">すべて拾</string>
<string name="dialog_loot_foundgold">あなたは %1$d gold を見つけた。\n</string>
<string name="dialog_loot_pickedupitem">あなたはアイテムを拾った。 </string>
<string name="dialog_loot_pickedupitems">あなたは %1$d 個のアイテムを拾った。 </string>
<string name="dialog_groundloot_title">アイテム</string>
<string name="dialog_groundloot_message">アイテムが落ちている。</string>
<string name="dialog_monsterloot_title">勝利</string>
<string name="dialog_monsterloot_message">あなたは戦闘に勝った。\n</string>
<string name="dialog_monsterloot_gainedexp">あなたは %1$d の経験値を得た。\n</string>
<string name="monster_difficulty_veryeasy">とても弱そう</string>
<string name="monster_difficulty_easy">弱そう</string>
<string name="monster_difficulty_normal">互角に見える</string>
<string name="monster_difficulty_hard">強そう</string>
<string name="monster_difficulty_veryhard">非常に強そう</string>
<string name="monster_difficulty_impossible">勝利は不可能に思える</string>
<string name="actorinfo_class">Class:</string>
<string name="actorinfo_difficulty">難易度:</string>
<string name="actorinfo_health">体力:</string>
<string name="actorinfo_attack">攻撃力:</string>
<string name="actorinfo_defense">防御力:</string>
<string name="actorinfo_movecost">移動コスト(AP):</string>
<string name="actorinfo_basetraits">基礎戦闘能力 (装備とスキルを除く)</string>
<string name="actorinfo_currenttraits">戦闘能力 (現在)</string>
<string name="traitsinfo_attack_cost">攻撃コスト(AP):</string>
<string name="traitsinfo_attack_chance">命中:</string>
<string name="traitsinfo_attack_damage">ダメージ:</string>
<string name="traitsinfo_criticalhit_skill">クリティカルスキル:</string>
<string name="traitsinfo_criticalhit_multiplier">クリティカル倍率:</string>
<string name="traitsinfo_defense_chance">回避率:</string>
<string name="traitsinfo_defense_damageresist">ダメージ軽減:</string>
<!-- <string name="key_required">A specific key is required to pass.</string> -->
<string name="iteminfo_category">カテゴリ: </string>
<string name="iteminfo_action_use">使う</string>
<string name="iteminfo_action_equip">装備</string>
<string name="iteminfo_action_unequip">はずす</string>
<string name="iteminfo_action_use_ap">使う (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">装備 (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">はずす (%1$d AP)</string>
<string name="startscreen_continue">ゲームを再開する</string>
<string name="startscreen_newgame">New game</string>
<string name="startscreen_newgame_confirm">セーブしていないゲームとキャラクターは消去されます。本当に新しいゲームを開始してよいですか?</string>
<string name="startscreen_about">About/help</string>
<string name="startscreen_enterheroname">主人公の名前を入力してください</string>
<string name="startscreen_load">Load</string>
<!-- <string name="conversation_title">%1$s says</string> -->
<string name="conversation_rewardexp"> [%1$d の経験値を得た]</string>
<string name="conversation_rewardgold"> [%1$d gold を得た]</string>
<string name="conversation_lostgold"> [%1$d gold を失った]</string>
<string name="conversation_rewarditem"> [アイテムを手に入れた]</string>
<string name="conversation_rewarditems"> [%1$d 個のアイテムを手に入れた]</string>
<string name="conversation_next">次へ</string>
<string name="conversation_leave">立ち去る</string>
<string name="shop_buy">買う</string>
<string name="shop_sell">売る</string>
<string name="shop_infoitem">情報</string>
<string name="shop_buyitem">買う (%1$d gold)</string>
<string name="shop_sellitem">売る (%1$d gold)</string>
<string name="shop_yourgold">所持金: %1$d gold</string>
<string name="shop_item_bought">%1$s を買った。</string>
<string name="shop_item_sold">%1$s を売った。</string>
<string name="levelup_title">Level up</string>
<string name="levelup_description">Level %1$d に到達しました!</string>
<string name="levelup_buttontext">Level up</string>
<string name="levelup_add_health">体力の上昇 (+%1$d HP)</string>
<string name="levelup_add_health_description">最大HPが %1$d だけ上昇します。</string>
<string name="levelup_add_attackchance">命中率の向上 (+%1$d)</string>
<string name="levelup_add_attackchance_description">基礎命中率が %1$d だけ上昇します。</string>
<string name="levelup_add_attackdamage">ダメージの強化 (+%1$d)</string>
<string name="levelup_add_attackdamage_description">基礎ダメージが %1$d だけ上昇します。</string>
<string name="levelup_add_blockchance">回避率の向上 (+%1$d)</string>
<string name="levelup_add_blockchance_description">基礎回避率が %1$d だけ上昇します。</string>
<string name="dialog_rest_title">休憩</string>
<string name="dialog_rest_confirm_message">ここで休みますか?</string>
<string name="dialog_rest_message">あなたの体力は完全に回復した。</string>
<string name="about_button1">ヘルプ</string>
<string name="about_button2">製作者</string>
<string name="about_button3">ライセンス</string>
<string name="about_contents1">
<string name="app_name">Andor\'s Trail</string>
<string name="app_description">Quest-driven fantasy RPG</string>
<string name="exit_to_menu">メニューに戻る</string>
<string name="menu_settings">設定</string>
<string name="menu_save">セーブ</string>
<string name="menu_save_gamesaved">スロット %1$d にセーブされました</string>
<string name="menu_save_failed">セーブできません! SDカードはマウントされていて、書き込み可能ですか?</string>
<string name="loadsave_title_save">セーブ</string>
<string name="loadsave_title_load">ロード</string>
<string name="loadsave_selectslot">Select slot</string>
<string name="savegame_currenthero_displayinfo">level %1$d, %2$d exp, %3$d gold</string>
<string name="dialog_loading_message">Loading resources...</string>
<string name="dialog_loading_failed_title">読み込みに失敗しました</string>
<string name="dialog_loading_failed_message">Andor\'s Trail はセーブ・ファイルを読み込めませんでした.\n\n:(\n\nこのファイルは壊れているか不完全です\n\n)</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail はセーブ・ファイルを読み込めませんでした. このファイルは現在実行中のバージョンより新しいバージョンのセーブ・ファイルです.</string>
<string name="dialog_close">閉じる</string>
<string name="dialog_monsterencounter_title">遭遇</string>
<string name="dialog_monsterencounter_message">攻撃しますか?\n敵の強さ: %1$s</string>
<string name="dialog_monsterencounter_info">情報</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Level:</string>
<string name="heroinfo_char">全般</string>
<string name="heroinfo_inv">アイテム</string>
<string name="heroinfo_skill">スキル</string>
<string name="heroinfo_levelup">レベルアップ</string>
<string name="heroinfo_level">レベル</string>
<string name="heroinfo_totalexperience">総経験値(exp)</string>
<string name="heroinfo_wornequipment">装備</string>
<string name="heroinfo_inventory">アイテム</string>
<string name="heroinfo_gold">Gold: %1$d</string>
<string name="heroinfo_actionpoints">行動値 (AP):</string>
<string name="heroinfo_quests">クエスト</string>
<string name="combat_attack">攻撃 (%1$d AP)</string>
<string name="combat_move">移動 (%1$d AP)</string>
<string name="combat_use">アイテム使用</string>
<string name="combat_endturn">ターン終了</string>
<!-- <string name="combat_endcombat">End combat</string>-->
<string name="combat_flee">逃走</string>
<string name="combat_begin_flee">移動したい方向をクリックすることで、戦闘から逃げられます。</string>
<string name="combat_flee_failed">逃走失敗</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s の攻撃</string>
<!-- <string name="combat_cannotexitcombat">You cannot exit combat since there are adjacent monsters. You first have to move by long-clicking a place with no adjacent monster, before you may end the combat.</string> -->
<string name="combat_result_monstermiss">%1$s は攻撃を外した。</string>
<string name="combat_result_monsterhit">%1$s はあなたを攻撃し %2$d のダメージを与えた。</string>
<string name="combat_result_monsterhitcritical">%1$s のクリティカルヒット! %2$d のダメージ!</string>
<string name="combat_result_heromiss">あなたは攻撃を外した。</string>
<string name="combat_result_herohit">あなたは %1$s を攻撃し %2$d のダメージを与えた。</string>
<string name="combat_result_herohitcritical">あなたの攻撃は %1$s にクリティカルヒット! %2$d のダメージ!</string>
<string name="combat_result_herokillsmonster">%1$s は死んだ。</string>
<string name="combat_not_enough_ap">APが不足しています。</string>
<string name="combat_hero_dies">あなたは倒れたが、幸運にも生きていた。あなたは %1$d の経験値を失った。</string>
<string name="inventory_info">情報</string>
<string name="inventory_equip">装備</string>
<string name="inventory_unequip">はずす</string>
<string name="inventory_use">使う</string>
<string name="inventory_drop">落とす</string>
<string name="inventory_item_used">あなたは %1$s を使った</string>
<string name="inventory_item_dropped">%1$s は地面に落ちた</string>
<string name="inventory_item_equipped">あなたは %1$s を装備した。</string>
<string name="dialog_loot_pickall">すべて拾う</string>
<string name="dialog_loot_foundgold">あなたは %1$d gold を見つけた。\n</string>
<string name="dialog_loot_pickedupitem">あなたはアイテムを拾った。 </string>
<string name="dialog_loot_pickedupitems">あなたは %1$d 個のアイテムを拾った。 </string>
<string name="dialog_groundloot_title">アイテム</string>
<string name="dialog_groundloot_message">アイテムが落ちている。</string>
<string name="dialog_monsterloot_title">勝利</string>
<string name="dialog_monsterloot_message">あなたは戦闘に勝った。\n</string>
<string name="dialog_monsterloot_gainedexp">あなたは %1$d の経験値を得た。\n</string>
<string name="monster_difficulty_veryeasy">とても弱そう</string>
<string name="monster_difficulty_easy">弱そ</string>
<string name="monster_difficulty_normal">互角に見える</string>
<string name="monster_difficulty_hard">強そう</string>
<string name="monster_difficulty_veryhard">非常に強そう</string>
<string name="monster_difficulty_impossible">勝利は不可能に思える</string>
<string name="actorinfo_class">Class:</string>
<string name="actorinfo_difficulty">難易度:</string>
<string name="actorinfo_health">体力:</string>
<string name="actorinfo_attack">攻撃力:</string>
<string name="actorinfo_defense">防御力:</string>
<string name="actorinfo_movecost">移動コスト(AP):</string>
<string name="actorinfo_basetraits">基礎戦闘能力 (装備とスキルを除く)</string>
<string name="actorinfo_currenttraits">戦闘能力 (現在)</string>
<string name="traitsinfo_attack_cost">攻撃コスト(AP):</string>
<string name="traitsinfo_attack_chance">命中:</string>
<string name="traitsinfo_attack_damage">ダメージ:</string>
<string name="traitsinfo_criticalhit_skill">クリティカルスキル:</string>
<string name="traitsinfo_criticalhit_multiplier">クリティカル倍率:</string>
<string name="traitsinfo_defense_chance">回避率:</string>
<string name="traitsinfo_defense_damageresist">ダメージ軽減:</string>
<!-- <string name="key_required">A specific key is required to pass.</string> -->
<string name="iteminfo_category">カテゴリ: </string>
<string name="iteminfo_action_use">使う</string>
<string name="iteminfo_action_equip">装備</string>
<string name="iteminfo_action_unequip">はずす</string>
<string name="iteminfo_action_use_ap">使う (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">装備 (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">はずす (%1$d AP)</string>
<string name="startscreen_continue">ゲームを再開する</string>
<string name="startscreen_newgame">New game</string>
<string name="startscreen_newgame_confirm">セーブしていないゲームとキャラクターは消去されます。本当に新しいゲームを開始してよいですか?</string>
<string name="startscreen_about">About/help</string>
<string name="startscreen_enterheroname">主人公の名前を入力してください</string>
<string name="startscreen_load">Load</string>
<!-- <string name="conversation_title">%1$s says</string> -->
<string name="conversation_rewardexp"> [%1$d の経験値を得た]</string>
<string name="conversation_rewardgold"> [%1$d gold を得た]</string>
<string name="conversation_lostgold"> [%1$d gold を失った]</string>
<string name="conversation_rewarditem"> [アイテムを手に入れた]</string>
<string name="conversation_rewarditems"> [%1$d 個のアイテムを手に入れた]</string>
<string name="conversation_next">次へ</string>
<string name="conversation_leave">立ち去る</string>
<string name="shop_buy">買う</string>
<string name="shop_sell">売る</string>
<string name="shop_infoitem">情報</string>
<string name="shop_buyitem">買う (%1$d gold)</string>
<string name="shop_sellitem">売る (%1$d gold)</string>
<string name="shop_yourgold">所持金: %1$d gold</string>
<string name="shop_item_bought">%1$s を買った。</string>
<string name="shop_item_sold">%1$s を売った。</string>
<string name="levelup_title">Level up</string>
<string name="levelup_description">Level %1$d に到達しました!</string>
<string name="levelup_buttontext">Level up</string>
<string name="levelup_add_health">体力の上昇 (+%1$d HP)</string>
<string name="levelup_add_health_description">最大HPが %1$d だけ上昇します。</string>
<string name="levelup_add_attackchance">命中率の向上 (+%1$d)</string>
<string name="levelup_add_attackchance_description">基礎命中率が %1$d だけ上昇します。</string>
<string name="levelup_add_attackdamage">ダメージの強化 (+%1$d)</string>
<string name="levelup_add_attackdamage_description">基礎ダメージが %1$d だけ上昇します。</string>
<string name="levelup_add_blockchance">回避率の向上 (+%1$d)</string>
<string name="levelup_add_blockchance_description">基礎回避率が %1$d だけ上昇します。</string>
<string name="dialog_rest_title">休憩</string>
<string name="dialog_rest_confirm_message">ここで休みますか?</string>
<string name="dialog_rest_message">あなたの体力は完全に回復した。</string>
<string name="about_button1">ヘルプ</string>
<string name="about_button2">製作者</string>
<string name="about_button3">ライセンス</string>
<string name="about_contents1">
Andor\'s Trail, Androidで動くオープンソースのローグライクRPGへようこそ。&lt;br /&gt;
&lt;br /&gt;
フォーラムに来て、他のプレイヤーとAndor\'s Trailの話をしませんか&lt;br /&gt;
@@ -171,14 +150,13 @@
&lt;a href="http://code.google.com/p/andors-trail/"&gt;開発者のためのプロジェクト・ページは code.google.com にあります。&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
</string>
<!--
<!--
This is the GNU GPL v2 text, originally from
http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
For translation of this text, you might be able to find a version in your language here:
http://www.gnu.org/licenses/old-licenses/gpl-2.0-translations.html
-->
<string name="about_contents3">
<string name="about_contents3">
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.&lt;br /&gt;
&lt;br /&gt;
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.&lt;br /&gt;
@@ -187,9 +165,8 @@
&lt;br /&gt;
For source code and feature requests, please visit the project page at &lt;a href="http://code.google.com/p/andors-trail/"&gt;http://code.google.com/p/andors-trail/&lt;/a&gt;&lt;br /&gt;
</string>
<string name="dialog_newversion_title">Welcome</string>
<string name="dialog_newversion_message">
<string name="dialog_newversion_title">Welcome</string>
<string name="dialog_newversion_message">
Andor\'s Trailをダウンロードして下さりありがとうございます!\n\n
この Andor\'s Trail は、現在"製作中"であり、マップの全てが完成しているわけではありません。\n
フォーラムに参加して、他のプレイヤーと議論したり、より改善していく手助けをお願いします。("about"をご覧下さい)\n
@@ -202,273 +179,239 @@
\n
Thanks for all the feedback!
</string>
<string name="questlog_includecompleted_prompt">表示するクエスト:</string>
<string name="questlog_includecompleted_hidecompleted">完了したクエスト以外</string>
<string name="questlog_includecompleted_includecompleted">完了したクエストを含める</string>
<string name="questlog_includecompleted_onlycompleted">完了したクエストのみ</string>
<string name="questlog_queststatus">状況: %1$s</string>
<string name="questlog_queststatus_inprogress">進行中</string>
<string name="questlog_queststatus_completed">完了</string>
<string name="preferences_display_category">表示</string>
<string name="preferences_display_fullscreen_title">フルスクリーン</string>
<string name="preferences_display_fullscreen">ゲームをフルスクリーンで表示(再起動が必要)</string>
<string name="preferences_dialog_category">確認ダイアログ</string>
<string name="preferences_dialog_confirmrest_title">休憩の確認</string>
<string name="preferences_dialog_confirmrest">ベッドに入ったとき、休憩するかどうかを質問するようにします。OFFにすると、かならず休憩を行うようになります。</string>
<string name="preferences_dialog_confirmattack_title">攻撃の確認</string>
<string name="preferences_dialog_confirmattack">モンスターに攻撃するとき、\'攻撃しますか?\'のダイアログボックスを表示します。</string>
<string name="preferences_dialog_monsterloot_title">利品の表示</string>
<string name="preferences_dialog_monsterloot">戦闘の結果(gold, 経験値, アイテム)をどのように表示するか選択します。</string>
<string name="preferences_combat_category">戦闘</string>
<string name="preferences_combat_speed_title">戦闘スピード</string>
<string name="preferences_combat_speed">モンスターの攻撃のスピードを決めます。</string>
<string name="preferences_display_loot_dialog">ダイアログボックスを表示</string>
<string name="preferences_display_loot_toast">短い通知を表示</string>
<string name="preferences_display_loot_never">表示なし</string>
<string name="preferences_attackspeed_instant">即時(アニメーションなし)</string>
<string name="preferences_attackspeed_fast">速い</string>
<string name="preferences_attackspeed_normal">普通</string>
<string name="preferences_attackspeed_slow"></string>
<string name="preferences_movement_category">移動</string>
<string name="preferences_movementmethod_title">移動方法</string>
<string name="preferences_movementmethod">移動と障害物の扱い</string>
<string name="preferences_movementmethods_straight">直進 (original)</string>
<string name="preferences_movementmethods_avoid">障害物を回避する</string>
<!-- =========================================== -->
<!-- Added in v0.6.9 -->
<string name="actorinfo_currentconditions">一時的効果</string> <!-- Translated as: affliction / statuseffect / temporary effect -->
<string name="actorcondition_info_removes_all">%1$s をすべて取り除く</string>
<string name="iteminfo_effect_chance_of">%1$s の確率で %2$s を生じる</string>
<string name="iteminfo_effect_duration">(%1$d ラウンド)</string>
<string name="iteminfo_effect_works_on_source">使用者に</string>
<string name="iteminfo_effect_works_on_target">対象に</string>
<string name="iteminfo_effect_works_when_hitting_target">対象を攻撃したとき</string>
<string name="iteminfo_effect_works_when_killing_target">モンスターを殺したとき</string>
<string name="iteminfo_effect_works_when_used">使用したとき</string>
<string name="iteminfo_effect_works_when_equipped">装備したとき</string>
<string name="iteminfo_effect_decrease_current_hp">%1$s HPを失う</string>
<string name="iteminfo_effect_increase_current_hp">%1$s HPを回復する</string>
<string name="iteminfo_effect_decrease_current_ap">%1$s APを失う</string>
<string name="iteminfo_effect_increase_current_ap">%1$s APを回復する</string>
<string name="iteminfo_effect_increase_max_hp">最大HP増加 +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">最大HP減少 -%1$d</string>
<string name="iteminfo_effect_increase_max_ap">最大AP増加 +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">最大AP減少 -%1$d</string>
<string name="iteminfo_effect_increase_movecost">移動コスト増加 %1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">移動コスト減少 -%1$d AP</string>
<string name="preferences_display_scaling_factor_title">拡大率</string>
<string name="preferences_display_scaling_factor">ゲームのあらゆる部分の表示を拡大します。</string>
<string name="preferences_display_scaling_factor_normal">通常</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x</string>
<string name="preferences_display_scaling_factor_double">2.0x</string>
<string name="inventory_assign">クイック・スロットに入れる</string>
<string name="inventory_assign_slot1">Slot 1</string>
<string name="inventory_assign_slot2">Slot 2</string>
<string name="inventory_assign_slot3">Slot 3</string>
<string name="inventory_unassign">クイック・スロットから出す</string>
<!-- =========================================== -->
<!-- Added in v0.6.10 -->
<string name="preferences_movement_dpad_position_title">Virtual d-pad</string>
<string name="preferences_movement_dpad_position">画面上に仮想的な方向パッドを設置します。</string>
<string name="preferences_movement_dpad_minimizeable_title">d-padを最小化する</string>
<string name="preferences_movement_dpad_minimizeable">Virtual d-pad が有効である時、d-pad の中心を押すことで最小化できるようにします。</string>
<string name="preferences_movement_dpad_positions_disabled">無効</string>
<string name="preferences_movement_dpad_positions_lower_right">右下</string>
<string name="preferences_movement_dpad_positions_lower_left">左下</string>
<string name="preferences_movement_dpad_positions_center_bottom"></string>
<string name="preferences_movement_dpad_positions_center_left"></string>
<string name="preferences_movement_dpad_positions_center_right"></string>
<string name="preferences_movement_dpad_positions_upper_left">左上</string>
<string name="preferences_movement_dpad_positions_upper_right">右上</string>
<string name="preferences_movement_dpad_positions_center_top"></string>
<string name="actorconditioninfo_constant_effect">状態変化を受けている間</string>
<string name="actorconditioninfo_effect_every_round">ラウンドごとに</string>
<string name="actorconditioninfo_effect_every_full_round">フル・ラウンドごとに</string>
<string name="bulkselection_totalcost_buy">合計: %1$d gold</string>
<string name="bulkselection_totalcost_sell">合計: %1$d gold</string>
<string name="bulkselection_select_all">全て</string>
<string name="bulkselection_sell_confirmation_title">本当に?</string>
<string name="bulkselection_sell_confirmation">本当に %1$s を売りますか? このアイテムは %2$s であって、取り戻すことができないかもしれません。</string>
<!-- スキル名は翻訳する必要がないかもしれません(ユーザーがフォーラムで調べようとしたとき困るかも) -->
<!-- Should skill titles be translated?japanese users may stuck when trying to collect information from Forum -->
<string name="skill_title_weapon_chance">正確な攻撃</string>
<string name="skill_title_weapon_dmg">強打</string>
<string name="skill_title_barter">商人</string>
<string name="skill_title_dodge">身交わし</string>
<!-- Questionable translation: is Bark Skin means "skin like surface of tree"? -->
<string name="skill_title_barkskin">樹のような皮膚</string>
<string name="skill_title_more_criticals">より多くのクリティカル</string>
<string name="skill_title_better_criticals">より強いクリティカル</string>
<string name="skill_title_speed">高速戦闘</string>
<string name="skill_title_coinfinder">トレジャーハンター</string>
<string name="skill_title_more_exp">すばやい習得</string>
<string name="skill_title_cleave">一刀両断</string>
<string name="skill_title_eater">死体を貪る</string>
<string name="skill_title_fortitude">身につけた忍耐</string>
<string name="skill_title_evasion">戦いの回避</string>
<string name="skill_title_regeneration">再生力</string>
<string name="skill_title_lower_exploss">失敗の達人</string>
<string name="skill_title_magicfinder">魔法探知機</string>
<string name="skill_title_resistance_mental">強い心</string>
<string name="skill_title_resistance_physical_capacity">耐える体</string>
<string name="skill_title_resistance_blood_disorder">純粋な血</string>
<string name="skill_shortdescription_weapon_chance">命中率を向上</string>
<string name="skill_shortdescription_weapon_dmg">ダメージを強化</string>
<string name="skill_shortdescription_barter">店での有利な取引</string>
<string name="skill_shortdescription_dodge">回避率の向上</string>
<string name="skill_shortdescription_barkskin">ダメージ軽減</string>
<string name="skill_shortdescription_more_criticals">クリティカルスキルの向上</string>
<string name="skill_shortdescription_better_criticals">クリティカル時ダメージの増加</string>
<string name="skill_shortdescription_speed">最大行動値(AP)を増加</string>
<string name="skill_shortdescription_coinfinder">goldを発見する確率を高める</string>
<string name="skill_shortdescription_more_exp">モンスターから得る経験値を増加</string>
<string name="skill_shortdescription_cleave">モンスターを殺すたびにAPを回復</string>
<string name="skill_shortdescription_eater">モンスターを殺すたびにHPを回復</string>
<string name="skill_shortdescription_fortitude">レベルアップのたびに最大HPが増加</string>
<string name="skill_shortdescription_evasion">逃走の成功率を上昇</string>
<string name="skill_shortdescription_regeneration">毎ラウンドHPが回復</string>
<string name="skill_shortdescription_lower_exploss">死亡したときの経験値低下を抑える</string>
<string name="skill_shortdescription_magicfinder">魔法のアイテムを発見する確率を高める</string>
<string name="skill_shortdescription_resistance_mental">精神に対する状態変化への抵抗力</string>
<string name="skill_shortdescription_resistance_physical_capacity">身体能力に対する状態変化への抵抗力</string>
<string name="skill_shortdescription_resistance_blood_disorder">血液異常への抵抗力</string>
<string name="skill_longdescription_weapon_chance">スキル1レベルにつき、命中率を %1$d 向上させます。</string>
<string name="skill_longdescription_weapon_dmg">スキル1レベルにつき、与えるダメージの最小値と最大値を %1$d 増加させます。</string>
<string name="skill_longdescription_barter">スキル1レベルごとに、店でアイテムを買うときに割高にされる比率や、売るときに割安にされる比率を %1$d%% ずつ有利にします。</string>
<string name="skill_longdescription_dodge">スキル1レベルにつき、回避率を %1$d 向上させます。</string>
<string name="skill_longdescription_barkskin">スキル1レベルにつき、ダメージを %1$d ずつ軽減します。</string>
<string name="skill_longdescription_more_criticals">スキル1レベルにつき、装備によるクリティカルスキルを %1$d%% 増加させます。</string>
<string name="skill_longdescription_better_criticals">スキル1レベルにつき、装備によるクリティカル倍率を %1$d%% 増加させます。</string>
<string name="skill_longdescription_speed">スキル1レベルにつき、行動値(AP)の最大値を %1$d ずつ増加させます。</string>
<string name="skill_longdescription_coinfinder">スキル1レベルにつき、モンスターがgoldを落とす確率を %1$d%%, モンスターが落とすgoldの量を %2$d%% 増加させます。(そのモンスターが落とすgoldの上限額は増加しません。)</string>
<string name="skill_longdescription_more_exp">スキル1レベルにつき、モンスターを倒すことで得る経験値を %1$d%% 増加させます。</string>
<string name="skill_longdescription_cleave">敵を殺すたび、スキル1レベルにつき +%1$d ポイントの行動値(AP)が回復します</string>
<string name="skill_longdescription_eater">敵を殺すたび、スキル1レベルにつき +%1$d ポイントの体力(HP)が回復します。</string>
<string name="skill_longdescription_fortitude">これ以降のレベルアップのたび、体力(HP)の最大値がスキル1レベルにつき %1$d ポイント増加します。過去のレベルアップにさかのぼって適用されることはなく、将来のレベルアップにのみ影響します。</string>
<string name="skill_longdescription_evasion">スキル1レベルにつき、逃走に失敗する確率を %1$d%% 、隣接するモンスターから攻撃される確率を %2$d%% ずつ下げる。</string>
<string name="skill_longdescription_regeneration">毎ラウンド、スキル1レベルにつきHPを %1$d ずつ回復すます。</string>
<string name="skill_longdescription_lower_exploss">スキル1レベルにつき、死亡時に失う経験値の量を %1$d%% 減少させます。(現在失う量に対する割合で、パーセンテージ・ポイントではありません。) %2$d レベルに達すると、死亡時に経験値を失わなくなります。</string>
<string name="skill_longdescription_magicfinder">スキル1レベルにつき、特別なアイテムを発見する確率が %1$d%% づつ増加します。</string>
<string name="skill_longdescription_resistance_mental">スキル1レベルにつき、精神に対する状態変化にかかる確率を %1$d%% 低下させます。最大で %2$d%% の低下までです。これには、DazedやWeapon Feeblenessといった、モンスターの攻撃が引き起こす状態変化が含まれます。</string>
<string name="skill_longdescription_resistance_physical_capacity">スキル1レベルにつき、身体能力に対する状態変化にかかる確率を %1$d%% 低下させます。最大で %2$d%% の低下までです。これには、Fatigueといった、モンスターの攻撃が引き起こす状態変化が含まれます。</string>
<string name="skill_longdescription_resistance_blood_disorder">スキル1レベルにつき、血液異常にかかる確率を %1$d%% 低下させます。最大で %2$d%% の低下までです。これには、Poisonやbleeding woundsといった、モンスターの攻撃が引き起こす状態変化が含まれます。</string>
<string name="skillinfo_action_levelup">Level up</string>
<string name="skill_current_level">現在のレベル: %1$d</string>
<string name="skill_current_level_with_maximum">現在のレベル: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">このスキルのレベルアップには、%1$d レベル以上の \'\'%2$s\'\' スキルが必要です。</string>
<string name="skill_prerequisite_level">このスキルのレベルアップには、あなたのレベルが %1$d 以上必要です。</string>
<string name="skill_prerequisite_stat">このスキルのレベルアップには、%1$d 以上の %2$s (基礎能力値)が必要です</string>
<string name="skill_number_of_increases_one">1 個のスキルをレベルアップできます。</string>
<string name="skill_number_of_increases_several">%1$d 個のスキルをレベルアップできます。</string>
<string name="levelup_adds_new_skillpoint">このレベルアップでは、追加のスキルポイントが1点与えられます!</string>
<string name="loadsave_save_to_new_slot">セーブスロットを新しく作る</string>
<string name="loadsave_save_overwrite_confirmation_title">セーブを上書きしますか?</string>
<string name="loadsave_save_overwrite_confirmation">このセーブには現在のプレイヤー名(%2$s)と異なるプレイヤー名(%1$s)が記録されています。本当にこのセーブを上書きしてもいいですか?</string>
<string name="iteminfo_displaytypes_ordinary">一般的なアイテム</string>
<string name="iteminfo_displaytypes_quest">クエストアイテム</string>
<string name="iteminfo_displaytypes_legendary">伝説のアイテム</string>
<string name="iteminfo_displaytypes_extraordinary">特別なアイテム</string>
<string name="iteminfo_displaytypes_rare">レアアイテム</string>
<string name="actorconditioninfo_category">状態変化カテゴリ: %1$s</string>
<string name="actorcondition_categories_spiritual">霊魂</string>
<string name="actorcondition_categories_mental">精神</string>
<string name="actorcondition_categories_physical">身体能力</string>
<string name="actorcondition_categories_blood">血液異常</string>
<string name="traitsinfo_base_max_hp">Max HP:</string>
<string name="traitsinfo_base_max_ap">Max AP:</string>
<string name="menu_save_saving_not_allowed_in_combat">戦闘中にセーブを行うことはできません</string>
<string name="preferences_optimized_drawing_title">描画の最適化</string>
<string name="preferences_optimized_drawing">グラフィックに乱れを生じる場合、無効にしてください。このオプションは、画面内で変化のあった部分だけを再描画するようにします。</string>
<!-- =========================================== -->
<!-- Added in v0.6.11 -->
<string name="skill_title_shadow_bless">シャドウの暗闇の祝福</string>
<string name="skill_shortdescription_shadow_bless">すべての種類の状態変化に対する抵抗力</string>
<string name="skill_longdescription_shadow_bless">スキル1レベルにつき、あらゆる状態変化にかかる確率を %1$d%% 低下させます。これには、Poison、DazedやFatigueといった、モンスターの攻撃が引き起こすあらゆる状態変化が含まれます。</string>
<string name="inventory_movetop">一番上へ</string>
<string name="inventory_movebottom">一番下へ</string>
<string name="actorinfo_immune_criticals">クリティカルヒット無効</string>
<string name="traitsinfo_criticalhit_effectivechance">実効クリティカル率:</string>
<string name="skill_title_crit1">内部からの出血</string>
<string name="skill_shortdescription_crit1">内出血攻撃の機会を得る</string>
<string name="skill_longdescription_crit1">クリティカルヒットを発生させるたび、その攻撃は %1$d%% の確率で対象に内出血を引き起こし、\'Internal bleeding\'の状態変化を対象に与えます。Internal bleedingは攻撃に関する戦闘能力を劇的に下げ、対象は有効な攻撃を当てることが難しくなります。</string>
<string name="skill_title_crit2">骨の粉砕</string>
<string name="skill_shortdescription_crit2">骨折攻撃の機会を得る</string>
<string name="skill_longdescription_crit2">クリティカルヒットを発生させるたび、その攻撃は %1$d%% の確率で対象の骨を砕き、\'Fracture\'の状態変化を対象に与えます。Fractureは防御に関する戦闘能力を劇的に下げ、対象は次なる攻撃を防ぐことが難しくなります。</string>
<string name="skill_title_rejuvenation">復元</string>
<string name="skill_shortdescription_rejuvenation">悪い効果を取り除く</string>
<string name="skill_longdescription_rejuvenation">1ラウンド(6秒)毎に、%1$d%% の確率で、現在受けている悪い効果の状態変化のうち1つを1段階だけ弱めます。Dazed、Fatigue、Poisonといった、身体能力・精神・血液異常のいずれの状態変化にも効果があります。</string>
<string name="skill_title_taunt">挑発</string>
<string name="skill_shortdescription_taunt">攻撃を外した敵のAPを失わせる</string>
<string name="skill_longdescription_taunt">敵の攻撃が外れたとき、%1$d%% の確率でその敵は行動値(AP)を %2$d 失います。あなたに対するあらゆる近接攻撃に効果があります。</string>
<string name="skill_title_concussion">頭部への衝撃</string>
<string name="skill_shortdescription_concussion">脳震盪攻撃の機会を得る</string>
<string name="skill_longdescription_concussion">あなたの命中率より %1$d 以上回避率が低い敵に攻撃するたび、その攻撃は %2$d%% の確率で対象に脳震盪(concussion)を起こします。concussionは攻撃に関する戦闘能力を劇的に下げ、対象は有効な攻撃を当てることが難しくなります。</string>
<string name="about_button4">About</string>
<!-- =========================================== -->
<!-- Added in v0.7.0 -->
<string name="localize_resources_from_mo_filename">ja.mo</string>
<string name="combat_miss_animation_message">欠かす</string>
<string name="preferences_display_loot_dialog_on_items">アイテムを見つけたときに戦利品]ダイアログボックスを表示</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">Notif 項目ダイアログ ボックス。それ以外の場合</string>
<string name="preferences_display_loot_toast_on_items">アイテムを見つけるときにのみ、通知を表示します。</string>
<string name="preferences_ui_category">インターフェイス</string>
<string name="preferences_ui_enable_animations_title">アニメーションを有効にします。</string>
<string name="preferences_ui_enable_animations">戦闘のバーなどの各種のインターフェイス要素のアニメーションを表示します。</string>
<string name="menu_button_worldmap">地図</string>
<string name="menu_button_worldmap_failed">地図を表示できません。</string>
<string name="display_worldmap_not_available">この場所からは、地図を表示できません。</string>
<string name="display_worldmap_title">地図</string>
<string name="inventory_equip_offhand">装備(ぶっきらぼう)</string>
<string name="iteminfo_effect_weapon_attack_cost">攻撃コスト: %1$d AP</string>
<string name="iteminfo_effect_increase_attack_cost">%1$d AP 増加攻撃コスト</string>
<string name="iteminfo_effect_decrease_attack_cost">削減は、%1$d AP コストを攻撃します。</string>
<string name="iteminfo_effect_weapon_attack_chance">攻撃チャンス: %1$d</string>
<string name="iteminfo_effect_increase_attack_chance">%1$d 増加攻撃チャンス</string>
<string name="iteminfo_effect_decrease_attack_chance">%1$d 下げる攻撃チャンス</string>
<string name="iteminfo_effect_weapon_attack_damage">ダメージ: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">ダメージ: %1$d-%2$d</string>
<string name="iteminfo_effect_increase_attack_damage">増加が %1$d によって損害を攻撃します。</string>
<string name="iteminfo_effect_increase_attack_damage_minmax">%1$d-%2$d のによって攻撃ダメージを増加</string>
<string name="iteminfo_effect_decrease_attack_damage">削減は %1$d によって損傷を攻撃します。</string>
<string name="iteminfo_effect_decrease_attack_damage_minmax">削減は %1$d-%2$d によって損傷を攻撃します。</string>
<string name="iteminfo_effect_increase_critical_skill">%1$d クリティカルスキルを上げ</string>
<string name="iteminfo_effect_decrease_critical_skill">%1$d の重要なスキルを下げる</string>
<string name="iteminfo_effect_critical_multiplier">x%1$.1f の乗数でクリティカル ヒットを有効に</string>
<string name="iteminfo_effect_increase_block_chance">%1$d ブロック発動力をチャンス</string>
</resources>
<string name="questlog_includecompleted_prompt">表示するクエスト:</string>
<string name="questlog_includecompleted_hidecompleted">完了したクエスト以外</string>
<string name="questlog_includecompleted_includecompleted">完了したクエストを含める</string>
<string name="questlog_includecompleted_onlycompleted">完了したクエストのみ</string>
<string name="questlog_queststatus">状況: %1$s</string>
<string name="questlog_queststatus_inprogress">進行中</string>
<string name="questlog_queststatus_completed">完了</string>
<string name="preferences_display_category">表示</string>
<string name="preferences_display_fullscreen_title">フルスクリーン</string>
<string name="preferences_display_fullscreen">ゲームをフルスクリーンで表示(再起動が必要)</string>
<string name="preferences_dialog_category">確認ダイアログ</string>
<string name="preferences_dialog_confirmrest_title">休憩の確認</string>
<string name="preferences_dialog_confirmrest">ベッドに入ったとき、休憩するかどうかを質問するようにします。OFFにすると、かならず休憩を行うようになります。</string>
<string name="preferences_dialog_confirmattack_title">攻撃の確認</string>
<string name="preferences_dialog_confirmattack">モンスターに攻撃するとき、\'攻撃しますか?\'のダイアログボックスを表示します。</string>
<string name="preferences_dialog_monsterloot_title">戦利品の表示</string>
<string name="preferences_dialog_monsterloot">戦闘の結果(gold, 経験値, アイテム)をどのように表示するか選択します。</string>
<string name="preferences_combat_category"></string>
<string name="preferences_combat_speed_title">戦闘スピード</string>
<string name="preferences_combat_speed">モンスターの攻撃のスピードを決めます。</string>
<string name="preferences_display_loot_dialog">ダイアログボックスを表示</string>
<string name="preferences_display_loot_toast">短い通知を表示</string>
<string name="preferences_display_loot_never">表示なし</string>
<string name="preferences_attackspeed_instant">即時(アニメーションなし)</string>
<string name="preferences_attackspeed_fast">速い</string>
<string name="preferences_attackspeed_normal">普通</string>
<string name="preferences_attackspeed_slow">遅い</string>
<string name="preferences_movement_category">移動</string>
<string name="preferences_movementmethod_title">移動方法</string>
<string name="preferences_movementmethod">移動と障害物の扱</string>
<string name="preferences_movementmethods_straight">直進 (original)</string>
<string name="preferences_movementmethods_avoid">障害物を回避する</string>
<!-- =========================================== -->
<!-- Added in v0.6.9 -->
<string name="actorinfo_currentconditions">一時的効果</string>
<!-- Translated as: affliction / statuseffect / temporary effect -->
<string name="actorcondition_info_removes_all">%1$s をすべて取り除く</string>
<string name="iteminfo_effect_chance_of">%1$s の確率で %2$s を生じる</string>
<string name="iteminfo_effect_duration">(%1$d ラウンド)</string>
<string name="iteminfo_effect_works_on_source">使用者に</string>
<string name="iteminfo_effect_works_on_target">対象に</string>
<string name="iteminfo_effect_works_when_hitting_target">対象を攻撃したとき</string>
<string name="iteminfo_effect_works_when_killing_target">モンスターを殺したとき</string>
<string name="iteminfo_effect_works_when_used">使用したとき</string>
<string name="iteminfo_effect_works_when_equipped">装備したとき</string>
<string name="iteminfo_effect_decrease_current_hp">%1$s HPを失う</string>
<string name="iteminfo_effect_increase_current_hp">%1$s HPを回復する</string>
<string name="iteminfo_effect_decrease_current_ap">%1$s APを失う</string>
<string name="iteminfo_effect_increase_current_ap">%1$s APを回復する</string>
<string name="iteminfo_effect_increase_max_hp">最大HP増加 +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">最大HP減少 -%1$d</string>
<string name="iteminfo_effect_increase_max_ap">最大AP増加 +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">最大AP減少 -%1$d</string>
<string name="iteminfo_effect_increase_movecost">移動コスト増加 %1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">移動コスト減少 -%1$d AP</string>
<string name="preferences_display_scaling_factor_title">拡大率</string>
<string name="preferences_display_scaling_factor">ゲームのあらゆる部分の表示を拡大します。</string>
<string name="preferences_display_scaling_factor_normal">通常</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x</string>
<string name="preferences_display_scaling_factor_double">2.0x</string>
<string name="inventory_assign">クイック・スロットに入れる</string>
<string name="inventory_assign_slot1">Slot 1</string>
<string name="inventory_assign_slot2">Slot 2</string>
<string name="inventory_assign_slot3">Slot 3</string>
<string name="inventory_unassign">クイック・スロットから出す</string>
<!-- =========================================== -->
<!-- Added in v0.6.10 -->
<string name="preferences_movement_dpad_position_title">Virtual d-pad</string>
<string name="preferences_movement_dpad_position">画面上に仮想的な方向パッドを設置します。</string>
<string name="preferences_movement_dpad_minimizeable_title">d-padを最小化する</string>
<string name="preferences_movement_dpad_minimizeable">Virtual d-pad が有効である時、d-pad の中心を押すことで最小化できるようにします。</string>
<string name="preferences_movement_dpad_positions_disabled">無効</string>
<string name="preferences_movement_dpad_positions_lower_right">右下</string>
<string name="preferences_movement_dpad_positions_lower_left">左下</string>
<string name="preferences_movement_dpad_positions_center_bottom"></string>
<string name="preferences_movement_dpad_positions_center_left"></string>
<string name="preferences_movement_dpad_positions_center_right"></string>
<string name="preferences_movement_dpad_positions_upper_left">左上</string>
<string name="preferences_movement_dpad_positions_upper_right">右上</string>
<string name="preferences_movement_dpad_positions_center_top"></string>
<string name="actorconditioninfo_constant_effect">状態変化を受けている間</string>
<string name="actorconditioninfo_effect_every_round">ラウンドごとに</string>
<string name="actorconditioninfo_effect_every_full_round">フル・ラウンドごとに</string>
<string name="bulkselection_totalcost_buy">合計: %1$d gold</string>
<string name="bulkselection_totalcost_sell">合計: %1$d gold</string>
<string name="bulkselection_select_all">全て</string>
<string name="bulkselection_sell_confirmation_title">本当に?</string>
<string name="bulkselection_sell_confirmation">本当に %1$s を売りますか? このアイテムは %2$s であって、取り戻すことができないかもしれません。</string>
<!-- スキル名は翻訳する必要がないかもしれません(ユーザーがフォーラムで調べようとしたとき困るかも) -->
<!-- Should skill titles be translated?japanese users may stuck when trying to collect information from Forum -->
<string name="skill_title_weapon_chance">正確な攻撃</string>
<string name="skill_title_weapon_dmg">強打</string>
<string name="skill_title_barter">商人</string>
<string name="skill_title_dodge">身交わし</string>
<!-- Questionable translation: is Bark Skin means "skin like surface of tree"? -->
<string name="skill_title_barkskin">樹のような皮膚</string>
<string name="skill_title_more_criticals">より多くのクリティカル</string>
<string name="skill_title_better_criticals">より強いクリティカル</string>
<string name="skill_title_speed">高速戦闘</string>
<string name="skill_title_coinfinder">トレジャーハンター</string>
<string name="skill_title_more_exp">すばやい習得</string>
<string name="skill_title_cleave">一刀両断</string>
<string name="skill_title_eater">死体を貪る</string>
<string name="skill_title_fortitude">身につけた忍耐</string>
<string name="skill_title_evasion">戦いの回避</string>
<string name="skill_title_regeneration">再生力</string>
<string name="skill_title_lower_exploss">失敗の達人</string>
<string name="skill_title_magicfinder">魔法探知機</string>
<string name="skill_title_resistance_mental">強い心</string>
<string name="skill_title_resistance_physical_capacity">耐える体</string>
<string name="skill_title_resistance_blood_disorder">純粋な血</string>
<string name="skill_shortdescription_weapon_chance">命中率を向上</string>
<string name="skill_shortdescription_weapon_dmg">ダメージを強化</string>
<string name="skill_shortdescription_barter">店での有利な取引</string>
<string name="skill_shortdescription_dodge">回避率の向上</string>
<string name="skill_shortdescription_barkskin">ダメージ軽減</string>
<string name="skill_shortdescription_more_criticals">クリティカルスキルの向上</string>
<string name="skill_shortdescription_better_criticals">クリティカル時ダメージの増加</string>
<string name="skill_shortdescription_speed">最大行動値(AP)を増加</string>
<string name="skill_shortdescription_coinfinder">goldを発見する確率を高める</string>
<string name="skill_shortdescription_more_exp">モンスターから得る経験値を増加</string>
<string name="skill_shortdescription_cleave">モンスターを殺すたびにAPを回復</string>
<string name="skill_shortdescription_eater">モンスターを殺すたびにHPを回復</string>
<string name="skill_shortdescription_fortitude">レベルアップのたびに最大HPが増加</string>
<string name="skill_shortdescription_evasion">逃走の成功率を上昇</string>
<string name="skill_shortdescription_regeneration">毎ラウンドHPが回復</string>
<string name="skill_shortdescription_lower_exploss">死亡したときの経験値低下を抑える</string>
<string name="skill_shortdescription_magicfinder">魔法のアイテムを発見する確率を高める</string>
<string name="skill_shortdescription_resistance_mental">精神に対する状態変化への抵抗力</string>
<string name="skill_shortdescription_resistance_physical_capacity">身体能力に対する状態変化への抵抗力</string>
<string name="skill_shortdescription_resistance_blood_disorder">血液異常への抵抗力</string>
<string name="skill_longdescription_weapon_chance">スキル1レベルにつき、命中率を %1$d 向上させます。</string>
<string name="skill_longdescription_weapon_dmg">スキル1レベルにつき、与えるダメージの最小値と最大値を %1$d 増加させます。</string>
<string name="skill_longdescription_barter">スキル1レベルごとに、店でアイテムを買うときに割高にされる比率や、売るときに割安にされる比率を %1$d%% ずつ有利にします。</string>
<string name="skill_longdescription_dodge">スキル1レベルにつき、回避率を %1$d 向上させます。</string>
<string name="skill_longdescription_barkskin">スキル1レベルにつき、ダメージを %1$d ずつ軽減します。</string>
<string name="skill_longdescription_more_criticals">スキル1レベルにつき、装備によるクリティカルスキルを %1$d%% 増加させます。</string>
<string name="skill_longdescription_better_criticals">スキル1レベルにつき、装備によるクリティカル倍率を %1$d%% 増加させます。</string>
<string name="skill_longdescription_speed">スキル1レベルにつき、行動値(AP)の最大値を %1$d ずつ増加させます。</string>
<string name="skill_longdescription_coinfinder">スキル1レベルにつき、モンスターがgoldを落とす確率を %1$d%%, モンスターが落とすgoldの量を %2$d%% 増加させます。(そのモンスターが落とすgoldの上限額は増加しません。)</string>
<string name="skill_longdescription_more_exp">スキル1レベルにつき、モンスターを倒すことで得る経験値を %1$d%% 増加させます。</string>
<string name="skill_longdescription_cleave">敵を殺すたび、スキル1レベルにつき +%1$d ポイントの行動値(AP)が回復します。</string>
<string name="skill_longdescription_eater">敵を殺すたび、スキル1レベルにつき +%1$d ポイントの体力(HP)が回復します。</string>
<string name="skill_longdescription_fortitude">これ以降のレベルアップのたび、体力(HP)の最大値がスキル1レベルにつき %1$d ポイント増加します。過去のレベルアップにさかのぼって適用されることはなく、将来のレベルアップにのみ影響します。</string>
<string name="skill_longdescription_evasion">スキル1レベルにつき、逃走に失敗する確率を %1$d%% 、隣接するモンスターから攻撃される確率を %2$d%% ずつ下げる。</string>
<string name="skill_longdescription_regeneration">毎ラウンド、スキル1レベルにつきHPを %1$d ずつ回復すます。</string>
<string name="skill_longdescription_lower_exploss">スキル1レベルにつき、死亡時に失う経験値の量を %1$d%% 減少させます。(現在失う量に対する割合で、パーセンテージ・ポイントではありません。) %2$d レベルに達すると、死亡時に経験値を失わなくなります。</string>
<string name="skill_longdescription_magicfinder">スキル1レベルにつき、特別なアイテムを発見する確率が %1$d%% づつ増加します。</string>
<string name="skill_longdescription_resistance_mental">スキル1レベルにつき、精神に対する状態変化にかかる確率を %1$d%% 低下させます。最大で %2$d%% の低下までです。これには、DazedやWeapon Feeblenessといった、モンスターの攻撃が引き起こす状態変化が含まれます。</string>
<string name="skill_longdescription_resistance_physical_capacity">スキル1レベルにつき、身体能力に対する状態変化にかかる確率を %1$d%% 低下させます。最大で %2$d%% の低下までです。これには、Fatigueといった、モンスターの攻撃が引き起こす状態変化が含まれます。</string>
<string name="skill_longdescription_resistance_blood_disorder">スキル1レベルにつき、血液異常にかかる確率を %1$d%% 低下させます。最大で %2$d%% の低下までです。これには、Poisonやbleeding woundsといった、モンスターの攻撃が引き起こす状態変化が含まれます。</string>
<string name="skillinfo_action_levelup">Level up</string>
<string name="skill_current_level">現在のレベル: %1$d</string>
<string name="skill_current_level_with_maximum">現在のレベル: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">このスキルレベルアップには、%1$d レベル以上の \'\'%2$s\'\' スキルが必要です。</string>
<string name="skill_prerequisite_level">このスキルレベルアップには、あなたのレベルが %1$d 以上必要です。</string>
<string name="skill_prerequisite_stat">このスキルレベルアップには、%1$d 以上の %2$s (基礎能力値)が必要です。</string>
<string name="skill_number_of_increases_one">1 個のスキルレベルアップできます。</string>
<string name="skill_number_of_increases_several">%1$d 個のスキルレベルアップできます。</string>
<string name="levelup_adds_new_skillpoint">このレベルアップでは、追加のスキルポイントが1点与えられます!</string>
<string name="loadsave_save_to_new_slot">セーブスロットを新しく作る</string>
<string name="loadsave_save_overwrite_confirmation_title">セーブを上書きしますか?</string>
<string name="loadsave_save_overwrite_confirmation">このセーブには現在のプレイヤー名(%2$s)と異なるプレイヤー名(%1$s)が記録されています。本当にこのセーブを上書きしてもいいですか?</string>
<string name="iteminfo_displaytypes_ordinary">一般的なアイテム</string>
<string name="iteminfo_displaytypes_quest">クエストアイテム</string>
<string name="iteminfo_displaytypes_legendary">伝説のアイテム</string>
<string name="iteminfo_displaytypes_extraordinary">特別なアイテム</string>
<string name="iteminfo_displaytypes_rare">レアアイテム</string>
<string name="actorconditioninfo_category">状態変化カテゴリ: %1$s</string>
<string name="actorcondition_categories_spiritual">霊魂</string>
<string name="actorcondition_categories_mental">精神</string>
<string name="actorcondition_categories_physical">身体能力</string>
<string name="actorcondition_categories_blood">血液異常</string>
<string name="traitsinfo_base_max_hp">Max HP:</string>
<string name="traitsinfo_base_max_ap">Max AP:</string>
<string name="menu_save_saving_not_allowed_in_combat">戦闘中にセーブを行うことはできません</string>
<string name="preferences_optimized_drawing_title">描画の最適化</string>
<string name="preferences_optimized_drawing">グラフィックに乱れを生じる場合、無効にしてください。このオプションは、画面内で変化のあった部分だけを再描画するようにします。</string>
<!-- =========================================== -->
<!-- Added in v0.6.11 -->
<string name="skill_title_shadow_bless">シャドウの暗闇の祝福</string>
<string name="skill_shortdescription_shadow_bless">すべての種類の状態変化に対する抵抗力</string>
<string name="skill_longdescription_shadow_bless">スキル1レベルにつき、あらゆる状態変化にかかる確率を %1$d%% 低下させます。これには、Poison、DazedやFatigueといった、モンスターの攻撃が引き起こすあらゆる状態変化が含まれます。</string>
<string name="inventory_movetop">一番上へ</string>
<string name="inventory_movebottom">一番下へ</string>
<string name="actorinfo_immune_criticals">クリティカルヒット無効</string>
<string name="traitsinfo_criticalhit_effectivechance">実効クリティカル率:</string>
<string name="skill_title_crit1">内部からの出血</string>
<string name="skill_shortdescription_crit1">内出血攻撃の機会を得る</string>
<string name="skill_longdescription_crit1">クリティカルヒットを発生させるたび、その攻撃は %1$d%% の確率で対象に内出血を引き起こし、\'Internal bleeding\'の状態変化を対象に与えます。Internal bleedingは攻撃に関する戦闘能力を劇的に下げ、対象は有効な攻撃を当てることが難しくなります。</string>
<string name="skill_title_crit2">骨の粉砕</string>
<string name="skill_shortdescription_crit2">骨折攻撃の機会を得る</string>
<string name="skill_longdescription_crit2">クリティカルヒットを発生させるたび、その攻撃は %1$d%% の確率で対象の骨を砕き、\'Fracture\'の状態変化を対象に与えます。Fractureは防御に関する戦闘能力を劇的に下げ、対象は次なる攻撃を防ぐことが難しくなります。</string>
<string name="skill_title_rejuvenation">復元</string>
<string name="skill_shortdescription_rejuvenation">悪い効果を取り除く</string>
<string name="skill_longdescription_rejuvenation">1ラウンド(6秒)毎に、%1$d%% の確率で、現在受けている悪い効果の状態変化のうち1つを1段階だけ弱めます。Dazed、Fatigue、Poisonといった、身体能力・精神・血液異常のいずれの状態変化にも効果があります。</string>
<string name="skill_title_taunt">挑発</string>
<string name="skill_shortdescription_taunt">攻撃を外した敵のAPを失わせる</string>
<string name="skill_longdescription_taunt">敵の攻撃が外れたとき、%1$d%% の確率でその敵は行動値(AP)を %2$d 失います。あなたに対するあらゆる近接攻撃に効果があります</string>
<string name="skill_title_concussion">頭部への衝撃</string>
<string name="skill_shortdescription_concussion">脳震盪攻撃の機会を得る</string>
<string name="skill_longdescription_concussion">あなたの命中率より %1$d 以上回避率が低い敵に攻撃するたび、その攻撃は %2$d%% の確率で対象に脳震盪(concussion)を起こします。concussionは攻撃に関する戦闘能力を劇的に下げ、対象は有効な攻撃を当てることが難しくなります。</string>
<string name="about_button4">About</string>
<!-- =========================================== -->
<!-- Added in v0.7.0 -->
<string name="localize_resources_from_mo_filename">ja.mo</string>
<string name="combat_miss_animation_message">欠かす</string>
<string name="preferences_display_loot_dialog_on_items">アイテムを見つけたときに戦利品]ダイアログボックスを表示</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">Notif 項目ダイアログ ボックス。それ以外の場合</string>
<string name="preferences_display_loot_toast_on_items">アイテムを見つけるときにのみ、通知を表示します。</string>
<string name="preferences_ui_category">インターフェイス</string>
<string name="preferences_ui_enable_animations_title">アニメーションを有効にします。</string>
<string name="preferences_ui_enable_animations">戦闘のバーなどの各種のインターフェイス要素のアニメーションを表示します。</string>
<string name="menu_button_worldmap">地図</string>
<string name="menu_button_worldmap_failed">地図を表示できません。</string>
<string name="display_worldmap_not_available">この場所からは、地図を表示できません。</string>
<string name="display_worldmap_title">地図</string>
<string name="inventory_equip_offhand">装備(ぶっきらぼう)</string>
<string name="iteminfo_effect_weapon_attack_cost">攻撃コスト: %1$d AP</string>
<string name="iteminfo_effect_increase_attack_cost">%1$d AP 増加攻撃コスト</string>
<string name="iteminfo_effect_decrease_attack_cost">削減は、%1$d AP コストを攻撃します。</string>
<string name="iteminfo_effect_weapon_attack_chance">攻撃チャンス: %1$d</string>
<string name="iteminfo_effect_increase_attack_chance">%1$d 増加攻撃チャンス</string>
<string name="iteminfo_effect_decrease_attack_chance">%1$d 下げる攻撃チャンス</string>
<string name="iteminfo_effect_weapon_attack_damage">ダメージ: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">ダメージ: %1$d-%2$d</string>
<string name="iteminfo_effect_increase_attack_damage">増加が %1$d によって損害を攻撃します。</string>
<string name="iteminfo_effect_increase_attack_damage_minmax">%1$d-%2$d のによって攻撃ダメージを増加</string>
<string name="iteminfo_effect_decrease_attack_damage">削減は %1$d によって損傷を攻撃します。</string>
<string name="iteminfo_effect_decrease_attack_damage_minmax">削減は %1$d-%2$d によって損傷を攻撃します。</string>
<string name="iteminfo_effect_increase_critical_skill">%1$d クリティカルスキルを上げ</string>
<string name="iteminfo_effect_decrease_critical_skill">%1$d の重要なスキルを下げる</string>
<string name="iteminfo_effect_critical_multiplier">x%1$.1f の乗数でクリティカル ヒットを有効に</string>
<string name="iteminfo_effect_increase_block_chance">%1$d ブロック発動力をチャンス</string>
<string name="heroinfo_experiencepoints">経験値(XP):</string>
</resources>

View File

@@ -1,29 +1,546 @@
<?xml version='1.0' encoding='UTF-8'?>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="localize_resources_from_mo_filename">ko.mo</string>
<string name="exit_to_menu">메뉴로 나가기</string>
<string name="menu_settings">설정</string>
<string name="menu_save">저장</string>
<string name="loadsave_title_save">게임 저장하기</string>
<string name="loadsave_title_load">저장된 게임 불러오기</string>
<string name="loadsave_selectslot">슬롯 선택</string>
<string name="dialog_loading_failed_title">불러오기 실패</string>
<string name="dialog_monsterencounter_message">공격하시겠습니까\?
<string name="exit_to_menu">메뉴로 나가기</string>
<string name="menu_settings">설정</string>
<string name="menu_save">저장</string>
<string name="loadsave_title_save">게임 저장</string>
<string name="loadsave_title_load">게임 불러오기</string>
<string name="loadsave_selectslot">저장 위치를 선택합니다</string>
<string name="dialog_loading_failed_title">불러오기 실패</string>
<string name="dialog_monsterencounter_message">공격하시겠습니까\?
\n난이도: %1$s</string>
<string name="status_hp">체력:</string>
<string name="status_exp">경험치:</string>
<string name="heroinfo_char">개요</string>
<string name="heroinfo_inv">아이템</string>
<string name="heroinfo_skill">스킬</string>
<string name="heroinfo_skill_categories">카테고리</string>
<string name="heroinfo_levelup">레벨</string>
<string name="heroinfo_level">레벨</string>
<string name="heroinfo_totalexperience">경험치 합계</string>
<string name="heroinfo_inventory_categories">카테고리</string>
<string name="heroinfo_gold">금화: %1$d</string>
<string name="heroinfo_healthpoints">체력 (HP):</string>
<string name="heroinfo_experiencepoints">경험치 (XP):</string>
<string name="heroinfo_quests">퀘스트</string>
</resources>
<string name="status_hp">체력:</string>
<string name="status_exp">경험치:</string>
<string name="heroinfo_char">개요</string>
<string name="heroinfo_inv">아이템</string>
<string name="heroinfo_skill">스킬</string>
<string name="heroinfo_skill_categories">범주</string>
<string name="heroinfo_levelup">레벨 업</string>
<string name="heroinfo_level">레벨</string>
<string name="heroinfo_totalexperience">경험치 합계</string>
<string name="heroinfo_inventory_categories">범주</string>
<string name="heroinfo_gold">금: %1$d</string>
<string name="heroinfo_healthpoints">체력 (HP):</string>
<string name="heroinfo_experiencepoints">경험치 (XP):</string>
<string name="heroinfo_quests">퀘스트</string>
<string name="dialog_loading_message">리소스 불러오는 중…</string>
<string name="dialog_loading_failed_incorrectversion">"앤더의 흔적이 게임 저장 파일을 불러올 수 없습니다. 이 파일은 현 버전보다 최신 버전에서 저장된 파일입니다."</string>
<string name="dialog_recenter">최근 작업자</string>
<string name="app_name">앤더의 흔적</string>
<string name="app_description">퀘스트 중심의 판타지 RPG</string>
<string name="menu_save_gamesaved">%1$d번 위치에 게임이 저장되었습니다</string>
<string name="menu_save_failed">게임 저장에 실패했습니다! SD 카드가 장착되어 있고 쓰기가 가능합니까\?</string>
<string name="savegame_currenthero_displayinfo">레벨 %1$d, 경험치 %2$d, %3$d금</string>
<string name="dialog_loading_failed_message">앤더의 흔적에서 저장된 게임 파일을 불러올 수 없습니다.
\n
\n:(
\n
\n파일이 손상되었거나 불완전합니다.</string>
<string name="dialog_close">닫기</string>
<string name="dialog_more">좀 더</string>
<string name="dialog_monsterencounter_title">적과의 조우</string>
<string name="dialog_monsterencounter_info">정보</string>
<string name="dialog_monsterencounter_conditions">상태</string>
<string name="status_ap">AP:</string>
<string name="heroinfo_skill_sort">정렬</string>
<string name="heroinfo_wornequipment">낡은 장비</string>
<string name="heroinfo_inventory">물품 목록</string>
<string name="heroinfo_inventory_sort">정렬</string>
<string name="heroinfo_actionpoints">행동 점수(AP):</string>
<string name="combat_attack">공격 (%1$d AP)</string>
<string name="combat_move">이동 (%1$d AP)</string>
<string name="combat_use">물품 사용</string>
<string name="combat_endturn">차례 마침</string>
<string name="combat_flee">도주</string>
<string name="combat_begin_flee">이동하려는 방향을 클릭하여 전투에서 벗어날 수 있습니다.</string>
<string name="combat_flee_failed">도주 실패!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s 이(가) 공격합니다.</string>
<string name="combat_result_monstermiss">%1$s 의 공격이 빗나갔다!</string>
<string name="combat_result_monsterhit">%1$s 이(가) 당신에게 %2$d hp의 피해를 입혔다!</string>
<string name="combat_result_monsterhitcritical">%1$s 이(가) %2$d hp의 치명타를 가했다!</string>
<string name="combat_result_heromiss">당신의 공격이 빗나갔다.</string>
<string name="combat_result_herohit">당신은 %1$s 에게 %2$d hp의 피해를 입혔다!</string>
<string name="combat_result_herohitcritical">당신은 %1$s 에게 %2$d hp의 치명타를 가했다!</string>
<string name="combat_result_herokillsmonster">%1$s은(는) 죽었습니다!</string>
<string name="combat_not_enough_ap">이번 차례에 AP가 충분하지 않습니다.</string>
<string name="combat_hero_dies">당신은 의식을 잃고 쓰러졌다. 멍하고 피곤하지만, 다행히 살아서 깨어났다. %1$d의 경험을 잃었습니다.</string>
<string name="combat_miss_animation_message">빗나감</string>
<string name="combat_taunt_monster">%1$s을(를) 도발했다!</string>
<string name="combat_condition_player_apply">%1$s의 영향을 받았습니다.</string>
<string name="combat_condition_player_clear">%1$s이(가) 제거됐습니다.</string>
<string name="combat_condition_player_immune">이제 %1$s에 면역됩니다.</string>
<string name="combat_condition_monster_apply">%1$s은(는) %2$s의 영향을 받습니다.</string>
<string name="combat_condition_monster_clear">%1$s은(는) %2$s이(가) 제거됐습니다.</string>
<string name="combat_condition_monster_immune">이제 %1$s은(는) %2$s에 면역됩니다.</string>
<string name="inventory_info">정보</string>
<string name="inventory_equip">장비하기</string>
<string name="inventory_unequip">장비해제</string>
<string name="inventory_use">사용</string>
<string name="inventory_drop">버림</string>
<string name="inventory_item_used">%1$s을(를) 사용했습니다.</string>
<string name="inventory_item_dropped">%1$s을(를) 바닥에 버렸습니다.</string>
<string name="inventory_item_equipped">%1$s을(를) 장비했습니다.</string>
<string name="dialog_loot_pickall">모두 줍기</string>
<string name="dialog_loot_foundgold">%1$d금을 찾았습니다.</string>
<string name="dialog_loot_pickedupitem">물건을 주웠습니다.</string>
<string name="dialog_loot_pickedupitems">%1$d을(를) 주웠습니다.</string>
<string name="dialog_groundloot_title">물건들</string>
<string name="dialog_groundloot_message">약간의 물건을 찾았습니다.</string>
<string name="dialog_monsterloot_title">승리</string>
<string name="dialog_monsterloot_message">적과의 조우에서 살아남았다.</string>
<string name="dialog_monsterloot_gainedexp">%1$d의 경험을 얻었습니다.</string>
<string name="monster_difficulty_veryeasy">매우 쉬움</string>
<string name="monster_difficulty_easy">쉬움</string>
<string name="monster_difficulty_normal">보통</string>
<string name="monster_difficulty_hard">어려움</string>
<string name="monster_difficulty_veryhard">매우 어려움</string>
<string name="monster_difficulty_impossible">불가능</string>
<string name="actorinfo_class">직업:</string>
<string name="actorinfo_difficulty">난이도:</string>
<string name="actorinfo_health">체력:</string>
<string name="actorinfo_attack">공격:</string>
<string name="actorinfo_defense">방어:</string>
<string name="actorinfo_movecost">이동 비용 (AP):</string>
<string name="actorinfo_basetraits">기본 전투 통계(장비 및 기술 제외)</string>
<string name="actorinfo_currenttraits">전투 통계(현재)</string>
<string name="traitsinfo_attack_cost">공격 비용 (AP):</string>
<string name="traitsinfo_attack_chance">공격 기회:</string>
<string name="traitsinfo_attack_damage">공격력:</string>
<string name="traitsinfo_criticalhit_skill">치명타 기술:</string>
<string name="traitsinfo_criticalhit_multiplier">치명타 배율:</string>
<string name="traitsinfo_defense_chance">방어 기회:</string>
<string name="traitsinfo_defense_damageresist">피해 저항:</string>
<string name="iteminfo_category">범주:</string>
<string name="iteminfo_action_use">사용</string>
<string name="iteminfo_action_equip">장비하기</string>
<string name="iteminfo_action_unequip">장비해제</string>
<string name="conversation_rewardgold">[%1$d금을 획득했습니다.]</string>
<string name="iteminfo_action_use_ap">사용 (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">장비하기 (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">장비해제 (%1$d AP)</string>
<string name="startscreen_continue">이어하기</string>
<string name="startscreen_newgame">새 게임</string>
<string name="startscreen_newgame_start">게임 시작</string>
<string name="startscreen_newgame_confirm">현재 게임과 캐릭터를 잃게 됩니다. 그래도 새 게임을 시작하겠습니까\?</string>
<string name="startscreen_about">소개/도움말</string>
<string name="startscreen_selectherosprite">당신의 영웅을 선택합니다</string>
<string name="startscreen_enterheroname">영웅의 이름을 입력합니다</string>
<string name="startscreen_load">불러오기</string>
<string name="conversation_rewardexp">[%1$d의 경험을 얻었습니다.]</string>
<string name="conversation_lostgold">[%1$d금을 분실했습니다.]</string>
<string name="conversation_rewarditem">[물건을 획득했습니다]</string>
<string name="conversation_rewarditems">[%1$d을(를) 획득했습니다]</string>
<string name="conversation_next">계속</string>
<string name="conversation_leave">떠나기</string>
<string name="shop_buy">구입</string>
<string name="shop_sell">판매</string>
<string name="shop_infoitem">정보</string>
<string name="shop_buyitem">구입 (%1$d금)</string>
<string name="shop_sellitem">판매 (%1$d금)</string>
<string name="shop_yourgold">당신의 금: %1$d</string>
<string name="shop_item_bought">%1$s을(를) 구입했습니다.</string>
<string name="shop_item_sold">%1$s을(를) 판매했습니다.</string>
<string name="shop_item_sort">정렬</string>
<string name="levelup_title">레벨 업</string>
<string name="levelup_description">%1$d로 레벨이 올랐습니다!</string>
<string name="levelup_buttontext">레벨 업</string>
<string name="levelup_add_health">체력 증가 (+%1$d HP)</string>
<string name="levelup_add_health_description">최대 체력을 %1$d 올립니다.</string>
<string name="levelup_add_attackchance">공격 기회 증가 (+%1$d)</string>
<string name="levelup_add_attackchance_description">기본 공격 기회를%1$d 올립니다.</string>
<string name="levelup_add_attackdamage">공격력 증가 (+%1$d)</string>
<string name="levelup_add_attackdamage_description">기본 공격력을 %1$d 올립니다.</string>
<string name="levelup_add_blockchance">방어 기회 증가 (+%1$d)</string>
<string name="levelup_add_blockchance_description">기본 방어 기회를 %1$d 올립니다.</string>
<string name="dialog_rest_title">휴식</string>
<string name="dialog_rest_confirm_message">여기서 쉬겠습니까\?</string>
<string name="dialog_rest_message">푹 쉬고 체력이 최대로 회복됐다.</string>
<string name="about_button1">도움말</string>
<string name="about_button2">제작진</string>
<string name="about_button3">저작권</string>
<string name="about_contents1">안드로이드 오픈 소스 로그라이크 RPG인 앤더의 흔적에 오신 것을 환영합니다.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;게임 포럼에서 질문이나 게임 플레이 토론을 할 수 있습니다.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;게임 위키에서 앤더의 흔적 세계관과 그 밖에 다른 정보를 얻으 실 수 있습니다. &lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;href=https://github.com/Zukero/andors-trail/&gt;개발자용 소스 코드는 github.com를 확인해 주세요.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; 다른 플레이어들과 함께 토론하시려면 포럼을 방문하시길 바랍니다.&lt;br /&gt;</string>
<string name="about_contents3">이 프로그램은 무료 소프트웨어이므로 Free Software Foundation에서 발행한 GNU General Public License의 조건에 따라 재분배하거나 수정할 수 있습니다. 거기에 라이센스의 두번째 버전이나, (당신의 선택에 따라) 이후의 버전도 마찬가지입니다.&lt;br /&gt; &lt;br /&gt; 이 프로그램은 당신이 어떠한 보장, 심지어 상품이나 특정 서비스 제공에 대한 묵시적 보장, 없이 유용하게 사용하길 희망하며 배포됩니다. 자세한 내용은 GNU General Public License를 참조합니다.&lt;br /&gt; 이 프로그램과 함께 GNU General Public License 사본을 받아야 합니다. 그렇지 않은 경우, &lt;a href=http://www.gnu.org/licenses&gt;http://www.gnu.org/licenses&lt;/a&gt;를 확인해 주세요.&lt;br /&gt; &lt;br /&gt; 소스 코드와 기능 요청에 대해서는 &lt;a href=https://github.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;/a&gt;의 프로젝트 페이지를 방문해 주십시오.&lt;br /&gt;</string>
<string name="about_interface">&lt;div&gt;&lt;b&gt;게임 설정&lt;/b&gt;은 기기의 메뉴 버튼을 눌러 찾을 수 있습니다.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;인터페이스 아이콘들&lt;/h1&gt; &lt;div&gt;&lt;b&gt;상자&lt;/b&gt;&lt;img art=heart src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;퀵슬롯[내부의 주머니를 길게 눌러 즉시 사용할 수 있도록 물건을 등록하세요]&lt;/p&gt; &lt;div&gt;&lt;b&gt;영웅&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div &gt;메뉴 [개요, 임무, 기술 &amp;amp; 물품 목록 *]&lt;/p&gt;&lt;p&gt;*(물품 목록을 확인하는 중, 정보를 얻기 위해 &amp;amp; 물건을 길게 눌러서 더 많은 옵션을 확인 할 수 있습니다.)&lt;div&gt;&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;정보[전투 중에 나옵니다]&lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;전투 중 취해진 행동들은 AP를 소모합니다&lt;/p&gt; &lt;div&gt;&lt;b&gt;공격&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (장비 착용과 물건 사용은 AP와 비용을 변경할 수 있습니다.) &lt;/p&gt;&lt;div&gt;&lt;b&gt;물건 사용&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;도주&lt;/b&gt; - [6AP] &lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt; 고급 전투 &lt;/h1&gt; &lt;div&gt; 전투 중에 영웅과 인접한 바닥을 길게 누르면...&lt;/div &gt; 도주 &lt;/b&gt;&lt;/div &gt; (선택한 바닥이 강조 표시되고 - 공격 버튼이 이동 버튼으로 변경됩니다) &lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt;&lt;p&gt;[도주 상태가 활성화 되었을 때 - 적을 길게 누르면 전투에 재진입합니다]&lt;/p&gt; &lt;div&gt;&lt;b&gt;목표 변경&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(붉은색 목표 표시를 적 사이로 이동하세요)&lt;/p&gt; &lt;p&gt;[목표가 변경됩니다]&lt;/p&gt;</string>
<string name="dialog_newversion_title">환영합니다</string>
<string name="dialog_newversion_message">앤더의 흔적을 다운로드해 주셔서 감사합니다!
\n
\n 이 버전은 제작 진행중이며, 이는 모든 맵이 아직 완성되지 않았다는 것을 의미합니다.
\n 다른 플레이어들과 게임을 논의하거나 게임을 더 좋게 만들도록 돕고 싶으시다면 프로젝트 포럼을 방문해 주시길 바랍니다.
\n
\n모든 피드백에 감사드립니다!</string>
<string name="questlog_includecompleted_prompt">임무 정리</string>
<string name="questlog_includecompleted_hidecompleted">완료한 임무는 숨기기</string>
<string name="questlog_includecompleted_includecompleted">모든 임무 표시</string>
<string name="questlog_includecompleted_onlycompleted">완료한 임무만</string>
<string name="questlog_queststatus">상태: %1$s</string>
<string name="questlog_queststatus_inprogress">진행 중</string>
<string name="questlog_queststatus_completed">완료</string>
<string name="preferences_display_category">화면</string>
<string name="preferences_display_fullscreen_title">전체 화면</string>
<string name="preferences_display_fullscreen">게임을 전체 화면 모드로 표시(재시작 필요)</string>
<string name="preferences_dialog_category">확인 대화상자</string>
<string name="preferences_dialog_confirmrest_title">휴식 확인</string>
<string name="preferences_dialog_confirmrest">침대로 들어갈 때 쉬고 싶은지 여부에 대한 질문을 던지도록 설정합니다. 반대의 경우, 자동적으로 쉬게 됩니다.</string>
<string name="preferences_dialog_confirmattack_title">공격 확인</string>
<string name="preferences_dialog_confirmattack">괴물을 공격할 때 \'공격하시겠습니까\?\'라고 묻습니다.</string>
<string name="preferences_dialog_monsterloot_title">노획물 표시</string>
<string name="preferences_dialog_monsterloot">전투 후, 노획물 표시 여부를 선택합니다. (금, 경험치, 물건들).</string>
<string name="preferences_combat_category">전투</string>
<string name="preferences_combat_speed_title">전투 속도</string>
<string name="preferences_combat_speed">전투의 진행 속도를 결정합니다.</string>
<string name="preferences_display_loot_dialog">항상 노획물 대화상자를 표시합니다</string>
<string name="preferences_display_loot_dialog_on_items">발견물이 있을 때 노획물 대화상자를 표시합니다</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">발견물이 있을 때는 대화상자, 나머지는 알림으로 표시</string>
<string name="preferences_display_loot_toast">간단하게 알림으로 표시합니다</string>
<string name="preferences_display_loot_toast_on_items">발견물이 있을 때만 알림을 표시합니다</string>
<string name="preferences_display_loot_never">표시하지 않습니다</string>
<string name="preferences_attackspeed_instant">즉시 (애니메이션 없이)</string>
<string name="preferences_attackspeed_fast">빠르게</string>
<string name="preferences_attackspeed_normal">보통</string>
<string name="preferences_attackspeed_slow">느리게</string>
<string name="preferences_movement_category">이동</string>
<string name="preferences_movementmethod_title">이동 방식</string>
<string name="preferences_movementmethod">장애물 처리에 따른 이동 방식.</string>
<string name="preferences_movementmethods_straight">곧장 (기본)</string>
<string name="preferences_movementmethods_avoid">장애물을 피해서</string>
<string name="actorinfo_currentconditions">현 상태</string>
<string name="actorcondition_info_removes_all">모든 %1$s을 제거합니다</string>
<string name="actorcondition_info_immunity">%1$s에 면역됩니다</string>
<string name="iteminfo_effect_chance_of">%1$s 확률로 %2$s</string>
<string name="iteminfo_effect_duration">(%1$d차례 지속)</string>
<string name="iteminfo_effect_works_on_source">대상으로부터 아래의 효과를 얻습니다</string>
<string name="iteminfo_effect_works_when_hitting_target">피해를 주면</string>
<string name="iteminfo_effect_works_when_used">사용하면</string>
<string name="iteminfo_effect_works_when_equipped">장비하면</string>
<string name="iteminfo_effect_works_when_hit_by_attacker">피해를 입으면</string>
<string name="iteminfo_effect_works_when_killed_by_attacker">사망하면</string>
<string name="iteminfo_effect_decrease_current_hp">%1$s HP를 빼앗깁니다</string>
<string name="iteminfo_effect_increase_current_hp">%1$s HP를 회복합니다</string>
<string name="iteminfo_effect_decrease_current_ap">%1$s AP를 빼앗깁니다</string>
<string name="iteminfo_effect_increase_current_ap">%1$s AP를 회복합니다</string>
<string name="iteminfo_effect_increase_max_hp">최대 HP +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">최대 HP -%1$d</string>
<string name="iteminfo_effect_increase_max_ap">최대 AP +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">최대 AP -%1$d</string>
<string name="iteminfo_effect_increase_movecost">이동 비용 +%1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">이동 비용 -%1$d AP</string>
<string name="preferences_display_scaling_factor_title">크기 조절</string>
<string name="preferences_display_scaling_factor">화면을 더 크게 조절할 수 있습니다.</string>
<string name="preferences_display_scaling_factor_normal">보통</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5배</string>
<string name="preferences_display_scaling_factor_double">두 배</string>
<string name="inventory_assign">퀵슬롯 둥록</string>
<string name="inventory_selectitem">등록할 물건을 선택합니다</string>
<string name="inventory_assign_slot1">1번 위치</string>
<string name="inventory_assign_slot2">2번 위치</string>
<string name="inventory_assign_slot3">3번 위치</string>
<string name="inventory_unassign">퀵슬롯 등록 취소</string>
<string name="preferences_movement_dpad_position_title">가상 d-pad</string>
<string name="preferences_movement_dpad_position">가상 화면 방향 패드를 활성화하여 이동을 안내합니다.</string>
<string name="preferences_movement_dpad_minimizeable_title">d-pad 최소화</string>
<string name="preferences_movement_dpad_minimizeable">가상 d-pad를 사용하도록 설정한 경우 이 설정을 통해 d-pad의 중심을 눌러 d-pad를 최소화할 수 있습니다.</string>
<string name="preferences_movement_dpad_positions_disabled">사용안함</string>
<string name="preferences_movement_dpad_positions_lower_right">아래 오른쪽 모서리</string>
<string name="preferences_movement_dpad_positions_lower_left">아래 왼쪽 모서리</string>
<string name="preferences_movement_dpad_positions_center_bottom">중앙 버튼</string>
<string name="preferences_movement_dpad_positions_center_left">중간 왼쪽</string>
<string name="preferences_movement_dpad_positions_center_right">중간 오른쪽</string>
<string name="preferences_movement_dpad_positions_upper_left">위 왼쪽 모서리</string>
<string name="preferences_movement_dpad_positions_upper_right">위 오른쪽 모서리</string>
<string name="preferences_movement_dpad_positions_center_top">위 중앙</string>
<string name="actorconditioninfo_constant_effect">지속 효과</string>
<string name="actorconditioninfo_effect_every_round">매 차례마다</string>
<string name="actorconditioninfo_effect_every_full_round">전체 매 차례마다</string>
<string name="bulkselection_totalcost_buy">총 구매액: %1$d금</string>
<string name="bulkselection_totalcost_sell">총 판매액: %1$d금</string>
<string name="bulkselection_select_all">모두</string>
<string name="bulkselection_sell_confirmation_title">정말 파시겠습니까\?</string>
<string name="bulkselection_sell_confirmation">%1$s을(를) 판매하시겠습니까\? 가격은 %2$s금이며 되돌릴 수 없습니다.</string>
<string name="skill_title_weapon_chance">무기술의 정확도 향상</string>
<string name="skill_title_weapon_dmg">강타</string>
<string name="skill_title_barter">상인</string>
<string name="skill_title_dodge">회피</string>
<string name="skill_title_barkskin">나무껍질 피부</string>
<string name="skill_title_more_criticals">더 많은 치명타</string>
<string name="skill_title_better_criticals">더 강한 치명타</string>
<string name="skill_title_speed">빠른 몸놀림</string>
<string name="skill_title_coinfinder">보물 사냥꾼</string>
<string name="skill_title_more_exp">영재</string>
<string name="skill_title_cleave">두개골 쪼개기</string>
<string name="skill_title_eater">짐승의 식사법</string>
<string name="skill_title_fortitude">인내 향상</string>
<string name="skill_title_evasion">탈출</string>
<string name="skill_title_regeneration">재생</string>
<string name="skill_title_lower_exploss">패배의 달인</string>
<string name="skill_title_magicfinder">신비를 찾는 자</string>
<string name="skill_title_resistance_mental">강한 마음</string>
<string name="skill_title_resistance_physical_capacity">꺽이지 않는 몸</string>
<string name="skill_title_resistance_blood_disorder">순수한 피</string>
<string name="skill_shortdescription_weapon_chance">공격 기회가 증가합니다</string>
<string name="skill_shortdescription_weapon_dmg">공격력이 증가합니다</string>
<string name="skill_shortdescription_barter">거래가 쉬워집니다</string>
<string name="skill_shortdescription_dodge">방어 기회가 증가합니다</string>
<string name="skill_shortdescription_barkskin">피해에 저항합니다</string>
<string name="skill_shortdescription_more_criticals">치명타 기술이 향상됩니다</string>
<string name="skill_shortdescription_better_criticals">치명타 피해가 증가합니다</string>
<string name="skill_shortdescription_speed">최대 행동 점수가 증가합니다</string>
<string name="skill_shortdescription_coinfinder">금을 찾을 기회가 증가합니다</string>
<string name="skill_shortdescription_more_exp">괴물을 죽일 때 더 많은 경험을 얻습니다</string>
<string name="skill_shortdescription_cleave">매 살해 순간 마다 행동 점수를 회복합니다</string>
<string name="skill_shortdescription_eater">매 살해 순간마다 체력을 회복합니다</string>
<string name="skill_shortdescription_fortitude">레벨 업 마다 최대 체력이 증가합니다</string>
<string name="skill_shortdescription_evasion">도주 기회가 증가합니다</string>
<string name="skill_shortdescription_regeneration">매 차례마다 체력을 회복합니다</string>
<string name="skill_shortdescription_lower_exploss">죽을 때 경험치 손실을 줄입니다</string>
<string name="skill_shortdescription_magicfinder">마법적 물건들을 발견할 기회가 증가합니다</string>
<string name="skill_shortdescription_resistance_mental">정신 이상에 저항합니다</string>
<string name="skill_shortdescription_resistance_physical_capacity">신체 기능 이상에 저항합니다</string>
<string name="skill_shortdescription_resistance_blood_disorder">혈액 장애에 저항합니다</string>
<string name="skill_longdescription_weapon_chance">기술 레벨당 %1$d %% 공격 기회가 증가합니다.</string>
<string name="skill_longdescription_weapon_dmg">기술 레벨당 최대 공격력이 %1$d 증가합니다.</string>
<string name="skill_longdescription_barter">기술 레벨당, 구매 및 판매 가격 이익이 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_dodge">기술 레벨당 방어 기회가 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_barkskin">기술 레벨당 피해 저항이 %1$d 증가합니다.</string>
<string name="skill_longdescription_more_criticals">기술 레벨당 장비에 있는 치명타 기술이 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_better_criticals">기술 레벨당 장비에 있는 치명타 배수가 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_speed">기술 레벨당 최대 행동 점수 (AP)가 %1$d 증가합니다.</string>
<string name="skill_longdescription_coinfinder">기술 레벨당 괴물에서 금을 찾을 기회가 %1$d %% 증가하고, 금의 양이 %2$d %% 증가합니다(괴물이 가질 수 있는 최대 양까지).</string>
<string name="skill_longdescription_more_exp">기술 레벨당 괴물과의 전투에서 얻어지는 경험치가 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_cleave">기술 레벨당 매 살해 순간에 행동 점수 (AP)를 %1$d 회복합니다.</string>
<string name="skill_longdescription_eater">기술 레벨당 매 살해 순간에 체력 (HP)를 %1$d 회복합니다.</string>
<string name="skill_longdescription_fortitude">이후 레벨 업 할 때, 기술 레벨당 최대 체력 (HP)이 %1$d 증가합니다. 이 기능은 소급 적용되지 않으며, 후속 레벨 업에만 영향을 미칩니다.</string>
<string name="skill_longdescription_evasion">기술 레벨당, 도주 실패가 %1$d %% 감소하고 인접 괴물이 공격할 기회가 %2$d %% 감소합니다.</string>
<string name="skill_longdescription_regeneration">괴물이 직접 접근하지 않을 경우엔 기술 레벨당 매 차례마다 체력 (HP)이 %1$d 회복합니다.</string>
<string name="skill_longdescription_lower_exploss">기술 레벨당, 사망으로 인한 경험치 손실을 %1$d %% 줄입니다(곱연산으로 적용됩니다) . %2$d 레벨에는 사망해도 경험치를 잃지 않습니다.</string>
<string name="skill_longdescription_magicfinder">기술 레벨당 특별한 물건을 찾을 기회가 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_resistance_mental">기술 레벨당 정신 이상에 걸릴 가능성을 %1$d %%씩 최대 %2$d %%까지 낮춥니다. 정신 질환에는 괴물의 공격으로 야기되는 혼란이나 무기 무력화등이 포함됩니다.</string>
<string name="skill_longdescription_resistance_physical_capacity">기술 레벨당 신체 기능 이상이 발생할 가능성을 %1$d %%씩 최대 %2$d %%까지 낮춥니다. 신체 질환에는 괴물의 공격으로 야기되는 피로등이 포함됩니다.</string>
<string name="skill_longdescription_resistance_blood_disorder">기술 레벨당 혈액 장애에 걸릴 가능성을 %1$d %%씩 최대 %2$d %%까지 낮춥니다. 혈액 질환에는 괴물의 공격으로 야기되는 독이나 출혈이 포함됩니다.</string>
<string name="skillinfo_action_levelup">레벨 업</string>
<string name="skill_current_level">현 레벨: %1$d</string>
<string name="skill_current_level_with_maximum">현 레벨: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">이 기술을 높이려면 %1$d 레벨 이상인 %2$s 기술이 필요합니다.</string>
<string name="skill_prerequisite_level">이 기술을 높이려면 최소한 %1$d 이상의 영웅 레벨이 필요합니다.</string>
<string name="skill_prerequisite_stat">이 기술을 높이려면 적어도 %1$d %2$s(기본 능력치)가 필요합니다.</string>
<string name="skill_number_of_increases_one">향상할 기술 하나를 선택할 수 있습니다.</string>
<string name="skill_number_of_increases_several">%1$d 기술을 향상할 수 있습니다.</string>
<string name="levelup_adds_new_skillpoint">또한 이 레벨은 새 기술 점수를 드립니다!</string>
<string name="loadsave_save_to_new_slot">새로운 저장 위치를 생성합니다</string>
<string name="loadsave_save_overwrite_confirmation_title">이 위치에 게임을 저장하시겠습니까\?</string>
<string name="loadsave_save_overwrite_confirmation">이 위치는 지금 영웅(%2$s)이 아닌 다른 영웅(%1$s)이 저장되어있습니다. 정말로 이 위치에 저장하시겠습니까\?</string>
<string name="iteminfo_displaytypes_ordinary">일반</string>
<string name="iteminfo_displaytypes_quest">임무 물품</string>
<string name="iteminfo_displaytypes_legendary">전설</string>
<string name="iteminfo_displaytypes_extraordinary">특별</string>
<string name="iteminfo_displaytypes_rare">희귀</string>
<string name="actorconditioninfo_category">효과 범주: %1$s</string>
<string name="actorcondition_categories_spiritual">영혼</string>
<string name="actorcondition_categories_mental">정신</string>
<string name="actorcondition_categories_physical">신체 기능</string>
<string name="actorcondition_categories_blood">혈액 장애</string>
<string name="traitsinfo_base_max_hp">최대 HP:</string>
<string name="traitsinfo_base_max_ap">최대 AP:</string>
<string name="menu_save_saving_not_allowed_in_combat">전투 중에는 저장할 수 없습니다.</string>
<string name="preferences_optimized_drawing_title">도면 최적화</string>
<string name="preferences_optimized_drawing">그래픽 부작용이 보이면 이 기능을 비활성화합니다. 이 기능을 활성화하면 게임이 모든 프레임에서 화면의 변경된 부분만 다시 그립니다.</string>
<string name="skill_title_shadow_bless">그림자의 어둠 축복</string>
<string name="skill_shortdescription_shadow_bless">모든 유형의 상태 이상에 저항</string>
<string name="skill_longdescription_shadow_bless">모든 유형의 상태 이상 가능성을 %1$d %% 낮춥니다. 상태이상에는 괴물의 공격으로 야기되는 독, 혼란 또는 피로등이 포함됩니다.</string>
<string name="inventory_movetop">위로 순서 옮기기</string>
<string name="inventory_movebottom">아래로 순서 옮기기</string>
<string name="actorinfo_immune_criticals">치명타에 면역</string>
<string name="traitsinfo_criticalhit_effectivechance">효과적인 치명타 기회:</string>
<string name="skill_title_crit1">내출혈</string>
<string name="skill_shortdescription_crit1">적에게 내출혈을 일으킬 기회를 얻습니다</string>
<string name="skill_longdescription_crit1">치명타가 발생할 때마다, 대상의 내출혈을 %1$d %%의 확률로 유발하여 대상의 \'내출혈\' 상태가 효과적으로 발생합니다. 내출혈은 공격적 전투 능력을 떨어뜨려 대상이 공격을 성공적으로 할 수 없게 만듭니다.</string>
<string name="skill_title_crit2">골절</string>
<string name="skill_shortdescription_crit2">적에게 골절을 일으킬 기회를 얻습니다</string>
<string name="skill_longdescription_crit2">치명타가 발생할 때마다, 대상의 뼈 일부를 부러뜨릴 확률을 %1$d %% 갖게되어, 대상의 \'골절\' 상태를 효과적으로 유발합니다. 골절은 대상의 방어 전투 능력을 낮춰 후속 공격에서 방어를 잘 할 수 없게 만듭니다.</string>
<string name="skill_title_rejuvenation">원기 회복</string>
<string name="skill_shortdescription_rejuvenation">상태 이상 효과를 제거 할 기회를 얻습니다</string>
<string name="skill_longdescription_rejuvenation">매 차례(6초)마다, 영웅에게 발생하는 부정적인 효과 중 하나가 %1$d %%의 확률로 1단계씩 낮아집니다. 이는 일시적인 모든 효과에 적용됩니다. 혼란과 같은 정신 이상, 피로와 같은 신체 기능 이상 그리고 독과 같은 혈액 장애에도 적용됩니다.</string>
<string name="skill_title_taunt">도발</string>
<string name="skill_shortdescription_taunt">적이 공격을 실패하며 AP를 잃습니다</string>
<string name="skill_longdescription_taunt">적의 공격이 빗나가면, 적은 %1$d %%의 확률로 %2$d 행동 점수(AP)를 잃습니다. 이는 당신을 향한 모든 종류의 무기 공격에 적용됩니다.</string>
<string name="skill_title_concussion">뇌진탕</string>
<string name="skill_shortdescription_concussion">적에게 뇌진탕을 일으킬 기회를 얻습니다</string>
<string name="skill_longdescription_concussion">막을 기회(BC)가 공격 기회(AC)보다 %1$d 이상 낮은 대상을 공격할 때, 적중 시 대상에 뇌진탕이 %2$d %%의 확률로 발생합니다. 뇌진탕은 공격적 전투 능력을 떨어뜨려 대상이 성공적으로 공격을 할 수 없게 만듭니다.</string>
<string name="about_button4">소개</string>
<string name="preferences_ui_category">인터페이스</string>
<string name="preferences_ui_enable_animations_title">애니메이션 사용 설정</string>
<string name="preferences_ui_enable_animations">전투 표시줄처럼, 다양한 인터페이스 요소들에 대한 애니메이션을 봅니다.</string>
<string name="menu_button_worldmap">지도</string>
<string name="menu_button_worldmap_failed">지도를 볼 수 없습니다.</string>
<string name="display_worldmap_not_available">이 장소는 지도에 표시되지 않습니다.</string>
<string name="display_worldmap_title">지도</string>
<string name="inventory_equip_offhand">장비 (보조)</string>
<string name="iteminfo_effect_weapon_attack_cost">공격 비용: %1$d AP</string>
<string name="iteminfo_effect_increase_attack_cost">공격 비용이 %1$d AP 증가합니다</string>
<string name="iteminfo_effect_decrease_attack_cost">공격 비용이 %1$d AP 감소합니다</string>
<string name="iteminfo_effect_weapon_attack_chance">공격 기회: %1$d</string>
<string name="iteminfo_effect_increase_attack_chance">공격 기회가 %1$d 증가합니다</string>
<string name="iteminfo_effect_decrease_attack_chance">공격 기회가 %1$d 감소합니다</string>
<string name="iteminfo_effect_weapon_attack_damage">공격력: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">공격력: %1$d-%2$d</string>
<string name="iteminfo_effect_increase_attack_damage">공격력이 %1$d 증가합니다</string>
<string name="iteminfo_effect_increase_attack_damage_minmax">공격력이 %1$d-%2$d 증가합니다</string>
<string name="iteminfo_effect_decrease_attack_damage">공격력이 %1$d 감소합니다</string>
<string name="iteminfo_effect_decrease_attack_damage_minmax">공격력이 %1$d-%2$d 감소합니다</string>
<string name="iteminfo_effect_increase_critical_skill">치명타 기술이 %1$d 증가합니다</string>
<string name="iteminfo_effect_decrease_critical_skill">치명타 기술이 %1$d 감소합니다</string>
<string name="preferences_high_quality_filters_title">고품질 필터</string>
<string name="preferences_high_quality_filters">필터링된 지도(예: 어두운 동굴)에서 성능 문제가 발생하는 경우 이 기능을 사용하지 않도록 설정합니다. 이 기능을 활성화하면 게임에서 솔리드 컬러 오버레이 대신 고급 컬러 필터를 사용할 수 있습니다.</string>
<string name="iteminfo_effect_works_when_killing_target">죽일 때마다 아래의 효과를 얻습니다</string>
<string name="iteminfo_effect_critical_multiplier">치명타 배율이 x%1$.1f 적용됩니다</string>
<string name="iteminfo_effect_increase_block_chance">방어 기회가 %1$d 증가합니다</string>
<string name="iteminfo_effect_decrease_block_chance">방어 기회가 %1$d 감소합니다</string>
<string name="iteminfo_effect_increase_damage_resistance">피해 저항이 %1$d 증가합니다</string>
<string name="iteminfo_effect_decrease_damage_resistance">피해 저항이 %1$d 감소합니다</string>
<string name="iteminfo_effect_increase_use_cost">전투 중 물건 사용에 필요한 AP 비용이 %1$d 증가합니다</string>
<string name="iteminfo_effect_decrease_use_cost">전투 중 물건 사용에 필요한 AP 비용이 %1$d 감소합니다</string>
<string name="iteminfo_effect_increase_reequip_cost">전투 중 장비 장착에 필요한 AP 비용이 %1$d 증가합니다</string>
<string name="iteminfo_effect_decrease_reequip_cost">전투 중 장비 장착에 필요한 AP 비용이 %1$d 감소합니다</string>
<string name="loadsave_save_overwrite_confirmation_all">정말로 이 위치에 게임을 저장하시겠습니까\?</string>
<string name="loadsave_save_overwrite_confirmation_slot">(%1$d번 위치)</string>
<string name="preferences_display_overwrite_savegame_entries_always_confirm">항상 확인합니다</string>
<string name="preferences_display_overwrite_savegame_entries_confirm_overwrite">다른 영웅이 저장 된 위치에 새 영웅을 저장할 때만 확인합니다</string>
<string name="preferences_display_overwrite_savegame_entries_never_confirm">확인하지 않습니다</string>
<string name="preferences_dialog_overwrite_savegame_title">게임 저장 갱신 시 확인</string>
<string name="preferences_dialog_overwrite_savegame">기존 저장 위치에 게임을 저장할 때 다시 확인합니다.</string>
<string name="heroinfo_reequip_cost">재 장착 비용 (AP) :</string>
<string name="heroinfo_useitem_cost">물건 사용 비용 (AP) :</string>
<string name="combat_result_monstermoved">%1$s이(가) 움직였다.</string>
<string name="combat_log_title">전투 기록</string>
<string name="combat_log_noentries">아직 기록이 없습니다.</string>
<string name="conversation_reward_quest_finished">[임무 완료: \"%1$s\"]</string>
<string name="conversation_reward_quest_updated">[임무 갱신: \"%1$s\"]</string>
<string name="skill_title_weapon_prof_dagger">단검 숙련</string>
<string name="skill_title_weapon_prof_1hsword">한 손 검 숙련</string>
<string name="skill_title_weapon_prof_2hsword">양손 검 숙련</string>
<string name="skill_title_weapon_prof_axe">도끼 숙련</string>
<string name="skill_title_weapon_prof_blunt">곤봉 숙련</string>
<string name="skill_title_weapon_prof_unarmed">맨손 격투</string>
<string name="skill_title_armor_prof_shield">방패 숙련</string>
<string name="skill_title_armor_prof_unarmored">맨몸 격투</string>
<string name="skill_title_armor_prof_light">경갑 숙련</string>
<string name="skill_title_armor_prof_heavy">중갑 숙련</string>
<string name="skill_title_fightstyle_dualwield">전투 방식: 쌍검</string>
<string name="skill_title_fightstyle_2hand">전투 방식: 양손 무기</string>
<string name="skill_title_fightstyle_weapon_shield">전투 방식: 무기와 방패</string>
<string name="skill_title_specialization_dualwield">전문화: 쌍검</string>
<string name="skill_title_specialization_2hand">전문화: 양손 무기</string>
<string name="skill_title_specialization_weapon_shield">전문화: 무기와 방패</string>
<string name="skill_shortdescription_weapon_prof_dagger">단검 실력이 향상됩니다</string>
<string name="skill_shortdescription_weapon_prof_1hsword">한 손 검 실력이 향상됩니다</string>
<string name="skill_shortdescription_weapon_prof_2hsword">양손 검 실력이 향상됩니다</string>
<string name="skill_shortdescription_weapon_prof_axe">도끼 실력이 향상됩니다</string>
<string name="skill_shortdescription_weapon_prof_blunt">곤봉 실력이 향상됩니다</string>
<string name="skill_shortdescription_weapon_prof_unarmed">맨손 격투 실력이 향상됩니다</string>
<string name="skill_shortdescription_armor_prof_shield">방패에 능숙해집니다</string>
<string name="skill_shortdescription_armor_prof_unarmored">맨몸 전투에 능숙해집니다</string>
<string name="skill_shortdescription_armor_prof_light">경갑에 능숙해집니다</string>
<string name="skill_shortdescription_armor_prof_heavy">중갑에 능숙해집니다</string>
<string name="skill_shortdescription_fightstyle_dualwield">쌍검을 동시에 휘두릅니다</string>
<string name="skill_shortdescription_fightstyle_2hand">모든 양손 무기를 잘 다루게 됩니다</string>
<string name="skill_shortdescription_fightstyle_weapon_shield">무기와 방패를 같이 쓸 때 더 잘 싸우게 됩니다</string>
<string name="skill_shortdescription_specialization_dualwield">쌍검술의 전문가가 됩니다</string>
<string name="skill_shortdescription_specialization_2hand">양손 무기술의 전문가가 됩니다</string>
<string name="skill_shortdescription_specialization_weapon_shield">검과 방패술의 전문가가 됩니다</string>
<string name="skill_longdescription_weapon_prof_dagger">기술 레벨당 단검과 짧은 검을 사용할 때 무기의 공격 기회가 %1$d %% , 방어 기회는 %2$d %%, 치명타 기술은 %3$d %% 증가합니다.</string>
<string name="skill_longdescription_weapon_prof_1hsword">기술 레벨당 레이피어, 장검, 브로드 소드를 사용할 때 무기의 공격 기회가 %1$d %% , 방어 기회는 %2$d %%, 치명타 기술은 %3$d %% 증가합니다.</string>
<string name="skill_longdescription_weapon_prof_2hsword">기술 레벨당 양손 검을 사용할 때 무기의 공격 기회가 %1$d %% , 방어 기회는 %2$d %%, 치명타 기술은 %3$d %% 증가합니다.</string>
<string name="skill_longdescription_weapon_prof_axe">기술 레벨당 도끼와 대형 도끼를 사용할 때 무기의 공격 기회가 %1$d %% , 방어 기회는 %2$d %%, 치명타 기술은 %3$d %% 증가합니다.</string>
<string name="skill_longdescription_weapon_prof_blunt">기술 레벨당 곤봉을 사용할 때 무기의 공격 기회가 %1$d %% , 방어 기회는 %2$d %%, 치명타 기술은 %3$d %% 증가합니다.</string>
<string name="skill_longdescription_weapon_prof_unarmed">"맨손으로 싸울 때, 기술 레벨당 공격 기회가 %1$d, 공격력이 %2$d 그리고 방어 기회가 %3$d 증가합니다."</string>
<string name="skill_longdescription_armor_prof_shield">방패 착용 시 기술 레벨당 피해 저항이 %1$d 증가합니다.</string>
<string name="skill_longdescription_armor_prof_unarmored">갑옷 없이 싸울 때, 기술 레벨당 방어 기회가 %1$d 증가합니다. 천 옷은 갑옷에 포함되지 않습니다.</string>
<string name="skill_longdescription_armor_prof_light">경갑 착용 시, 기술 레벨당 경갑의 방어 기회가 %1$d %% 증가합니다. 경갑에는 가죽, 경금속, 털가죽 갑옷이 포함됩니다.</string>
<string name="skill_longdescription_armor_prof_heavy">중갑 착용 시, 기술 레벨당 방어 기술이 %1$d %% 증가합니다. 이동 불이익이 %2$d %%, 공격 속도 불이익은 %3$d %% 감소합니다. 중갑에는 금속 갑옷, 사슬 갑옷과 판금 갑옷이 포함됩니다.</string>
<string name="skill_longdescription_fightstyle_dualwield">두 개의 무기를 동시에 사용할 때 더 잘 싸우게 됩니다.
\n
\n이 기술이 없으면, 보조무기의 성능이 %1$d %%만 발휘되고 총 AP 비용(공격속도)은 주무기와 보조무기의 AP 비용의 합으로 계산됩니다. 여기에는 공격 기회, 치명타 기술, 공격력 그리고 방어 기회가 포함됩니다.
\n
\n1레벨에는, 보조무기의 성능이 %2$d %%가 발휘되며, 총 AP 비용(공격속도)은 두 무기 중 높은 AP 비용의 %3$d %%와 낮은 AP 비용의 합입니다.
\n
\n2레벨에는, 보조무기의 성능이 %4$d %%가 발휘되며, 총 AP 비용(공격속도)은 착용한 무기 중 낮은 AP 비용과 같습니다.</string>
<string name="skill_longdescription_fightstyle_2hand">양손 검, 대형 도끼 또는 거대한 망치와 같이 양손을 사용하는 무기를 잘 다루게 됩니다.
\n
\n기술 레벨당 양손 무기의 공격력이 %1$d %% 증가합니다.</string>
<string name="skill_longdescription_fightstyle_weapon_shield">무기와 방패를 들고 더 잘 싸우게 됩니다.
\n
\n기술 레벨당 무기의 공격 기회가 %1$d %%, 방패의 방어 기회가 %2$d %% 증가합니다.</string>
<string name="skill_longdescription_specialization_dualwield">"쌍검술의 전문가가 됩니다. 추가로 두 무기의 공격 기회가 %1$d %% 증가합니다. 방어 기회도 %2$d %% 증가합니다."</string>
<string name="skill_longdescription_specialization_2hand">"양손 무기술의 전문가가 됩니다. 추가로 양손 무기의 공격력이 %1$d %% 증가합니다. 공격 속도도 %2$d %% 증가합니다."</string>
<string name="skill_longdescription_specialization_weapon_shield">"무기와 방패술의 전문가가 됩니다. 추가로 무기의 공격 속도가 %1$d %% 증가합니다. 공격력이 %2$d %% 증가합니다."</string>
<string name="preferences_quickslots_placement">퀵슬롯 위치</string>
<string name="preferences_quickslots_placement_summary">퀵슬롯을 배치할 위치입니다</string>
<string name="preferences_quickslots_placements_horizontal_center_bottom">남쪽</string>
<string name="preferences_quickslots_placements_vertical_center_left">서쪽</string>
<string name="preferences_quickslots_placements_vertical_center_right">동쪽</string>
<string name="preferences_quickslots_placements_vertical_bottom_left">왼쪽 경계선을 따라, 남서쪽</string>
<string name="preferences_quickslots_placements_horizontal_bottom_left">아래 경계선을 따라, 남서쪽</string>
<string name="preferences_quickslots_placements_horizontal_bottom_right">아래 경계선을 따라, 남동쪽</string>
<string name="preferences_quickslots_placements_vertical_bottom_right">오른쪽 경계선을 따라, 남동쪽</string>
<string name="preferences_ui_show_quickslots_when_toolbox_is_visible_title">도구 상자를 열 때 퀵슬롯 표시</string>
<string name="preferences_ui_show_quickslots_when_toolbox_is_visible">도구 상자가 열리면 퀵슬롯도 표시합니다</string>
<string name="iteminfo_effect_works_on_target">목표로부터 아래의 효과를 얻습니다</string>
<string name="iteminfo_effect_works_on_attacker">적으로부터 아래의 효과를 얻습니다</string>
<string name="startscreen_incompatible_savegames">이 버전은 앤더의 흔적의 개발 버전입니다. 이 버전에서 생성된 저장 파일은 출시 버전과 호환되지 않습니다.</string>
<string name="startscreen_non_release_version">"이 버전은 앤더의 흔적의 시험 버전입니다. 이 버전에서 생성된 저장 게임은 출시 버전과 호환되지 않을 수 있습니다."</string>
<string name="heroinfo_gamestats">게임 통계</string>
<string name="heroinfo_gamestats_quests">완료한 임무</string>
<string name="heroinfo_gamestats_deaths">의식 불명</string>
<string name="heroinfo_gamestats_spent_gold">상점에서 소비한 금</string>
<string name="heroinfo_gamestats_bonemeals">사용한 골분 포션</string>
<string name="heroinfo_gamestats_num_used_items">사용한 물건</string>
<string name="heroinfo_gamestats_visited_maps">방문한 장소</string>
<string name="heroinfo_gamestats_fav_item">가장 많이 사용한 물건</string>
<string name="heroinfo_gamestats_num_killed_monsters">죽인 괴물 수</string>
<string name="heroinfo_gamestats_top_boss">가장 강력한 괴물 처치</string>
<string name="heroinfo_gamestats_fav_monsters">가장 많이 죽인 괴물</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s (%2$d)</string>
<string name="preferences_ui_use_localized_resources_title">지역 리소스 사용</string>
<string name="preferences_ui_use_localized_resources">가능한 경우 인터페이스 및 컨텐츠의 번역을 사용하십시오. (다시 시작해야 합니다)</string>
<string name="change_locale_requires_restart">현 상태를 변경하려면 다시 시작해야 합니다. 앤더의 흔적이 종료되었습니다.</string>
<string name="inventory_category_all">모두</string>
<string name="inventory_category_favorites">선호 용품</string>
<string name="inventory_category_weapons">무기</string>
<string name="inventory_category_armor">방어구</string>
<string name="inventory_category_usable">소비품</string>
<string name="inventory_category_quest">임무 용품</string>
<string name="inventory_category_other">나머지</string>
<string name="inventory_sort_custom">분류안함</string>
<string name="inventory_sort_name">이름</string>
<string name="inventory_sort_price">가격</string>
<string name="inventory_sort_quantity">수량</string>
<string name="inventory_sort_rarity">희귀도</string>
<string name="inventory_sort_type">종류</string>
<string name="shoplist_sort_custom">분류안함</string>
<string name="shoplist_sort_name">이름</string>
<string name="shoplist_sort_price">가격</string>
<string name="shoplist_sort_quantity">수량</string>
<string name="shoplist_sort_rarity">희귀도</string>
<string name="shoplist_sort_type">종류</string>
<string name="skill_category_all">모두</string>
<string name="skill_category_offense">공격</string>
<string name="skill_category_defense">방어</string>
<string name="skill_category_criticals">치명타</string>
<string name="skill_category_immunity">면역</string>
<string name="skill_category_utility">보조</string>
<string name="skill_category_speciality">전문</string>
<string name="skill_category_proficiency">능력</string>
<string name="skill_sort_unsorted">분류안함</string>
<string name="skill_sort_name">이름</string>
<string name="skill_sort_points">점수</string>
<string name="skill_sort_unlocked">해금</string>
<string name="preferences_display_theme_title">테마</string>
<string name="preferences_display_theme">UI 테마를 선택합니다. (다시 시작해야 합니다)</string>
<string name="preferences_display_theme_blue">코발트</string>
<string name="preferences_display_theme_green">공작석</string>
<string name="preferences_display_theme_charcoal">흑요석</string>
<string name="change_theme_requires_restart">UI 테마를 변경하려면 다시 시작해야 합니다. 앤더의 흔적이 종료되었습니다.</string>
<string name="storage_permissions_mandatory">게임을 저장하고 세계 지도를 확인하려면 앤더의 흔적이 저장소에 접근해야합니다. 앤더의 흔적을 닫습니다.</string>
</resources>

File diff suppressed because it is too large Load Diff

View File

@@ -1,139 +1,144 @@
<?xml version='1.0' encoding='UTF-8'?>
<resources><string name="app_name">ਐਂਡੌਰ\'ਜ਼ ਟ੍ਰਾਇਲ</string>
<string name="exit_to_menu">ਮੇਨੂ \'ਤੇ ਪਹੁੰਚੋ</string>
<string name="menu_settings">ਪਸੰਦਾਂ</string>
<string name="menu_save">ਸਾਂਭੋ</string>
<string name="menu_save_gamesaved">ਗੇਮ %1$d ਸਲੌਟ \'ਚ ਸਾਂਭੀ ਗਈ ਹੈ</string>
<string name="app_description">ਕਾਲਪਨਿਕ ਖੋਜ ਵਾਲੀ RPG</string>
<string name="menu_save_failed">ਗੇਮ ਸਾਂਭੀ ਨਹੀਂ ਗਈ! ਕੀ ਮੈਮਰੀ ਕਾਰਡ ਬਾਹਰ ਕੱਢਿਆ ਹੋਇਆ ਜਾਂ ਲਿਖਣਯੋਗ ਹੈ?</string>
<string name="loadsave_title_save">ਗੇਮ ਸਾਂਭੋ</string>
<string name="loadsave_title_load">ਸਾਂਭੀ ਗੇਮ ਸੁਰੂ ਕਰ</string>
<string name="loadsave_selectslot">ਸਲੌਟ ਚੁਣੋ</string>
<string name="savegame_currenthero_displayinfo">ਲੈਵਲ %1$d, %2$d exp, %3$d gold</string>
<string name="dialog_loading_message">ਸ੍ਰੋਤ ਆ ਰਹੇ ਹਨ…</string>
<string name="dialog_loading_failed_title">ਆ ਨਹੀਂ ਰਹੇ</string>
<string name="dialog_loading_failed_message">ਐਂਡੌਰ\'ਜ਼ ਟ੍ਰਾਇਲ ਸਾਂਭੀ ਹੋਈ ਗੇਮ ਫਾਈਲ ਨੂੰ ਲਿਆ ਨਹੀਂ ਸਕਿਆ।\n\n:(\n\nਇਹ ਫਾਈਲ ਜਾਂ ਤਾਂ ਖਰਾਬ ਹੋ ਚੁੱਕੀ ਹੈ ਜਾਂ ਫਿਰ ਅਧੂਰੀ ਹੈ।</string>
<string name="change_locale_requires_restart">ਭਾਸ਼ਾ ਬਦਲਣ ਲਈ ਗੇਮ ਨੂੰ ਬੰਦ ਕਰਕੇ ਮੁੜ-ਚਾਲੂ ਕਰੋ।</string>
<string name="dialog_close">ਬੰਦ ਕਰੋ</string>
<string name="dialog_monsterencounter_title">ਮੁੱਠਭੇੜ</string>
<string name="dialog_monsterencounter_message">ਕੀ ਤੁਸੀਂ ਹਮਲਾ ਕਰਨਾ ਚਾਹੋਗੇ?\nਸੰਕਟ: %1$s</string>
<string name="dialog_monsterencounter_info">ਜਾਣਕਾਰੀ</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">ਲੈਵਲ:</string>
<string name="heroinfo_char">ਸੰਖੇਪ</string>
<string name="heroinfo_inv">ਚੀਜ਼ਾਂ</string>
<string name="heroinfo_skill">ੁਨ</string>
<string name="heroinfo_levelup">ਲੈਵਲ ਵਾਧਾ</string>
<string name="heroinfo_level">ਲੈਵਲ</string>
<string name="heroinfo_totalexperience">ਕੁੱਲ ਤਜ਼ਰਬਾ</string>
<string name="heroinfo_wornequipment">ਪਹਿਨਿਆ ਹਥਿਆਰ</string>
<string name="heroinfo_inventory">ਖੋਜ</string>
<string name="heroinfo_gold">ਸੁਨਹਿਰੀ: %1$d</string>
<string name="heroinfo_actionpoints">ਕਾਰਵਾਈ ਅੰਕ (AP):</string>
<string name="heroinfo_quests">ਪਹੇਲੀਆਂ</string>
<string name="combat_attack">ਹਮਲਾ (%1$d AP)</string>
<string name="combat_move">ਚਾਲ (%1$d AP)</string>
<string name="combat_use">ਚੀਜ਼ ਵਰਤੋ</string>
<string name="combat_endturn">ਵਾਰੀ ਖਤਮ ਕਰੋ</string>
<string name="combat_flee">ਭੱਜੋ</string>
<string name="combat_flee_failed">ਤੁਸੀਂ ਭੱਜਣ ਵਿੱਚ ਅਸਫਲ ਰਹੇ!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s ਹਮਲਾ ਕਰ ਰਿਹਾ ਹੈ।</string>
<string name="combat_result_monstermiss">%1$s ਖੁੰਝਿਆ!</string>
<string name="combat_result_monsterhit">%1$s ਨੇ %2$d hp ਲਈ ਤੁਹਾਨੂੰ ਟੱਕਰ ਮਾਰੀ!</string>
<string name="combat_result_heromiss">ਤੁਹਾਡਾ ਹਮਲਾ ਖੁੰਝਿਆ।</string>
<string name="combat_result_herohit">ਤੁਸੀਂ %1$s ਨੂੰ %2$d hp ਲਈ ਟੱਕਰ ਮਾਰੀ!</string>
<string name="combat_result_herokillsmonster">%1$s ਮਰ ਗਿਆ!</string>
<string name="combat_not_enough_ap">ਇਸ ਰਾਉਂਡ ਲਈ ਲੋੜੀਂਦੀ AP ਉਪਲਬਧ ਲਹੀਂ ਹੈ।</string>
<string name="combat_miss_animation_message">ਮਿਸ</string>
<string name="inventory_info">ਜਾਣਕਾਰੀ</string>
<string name="inventory_equip">ਚੱਕੋ</string>
<string name="inventory_unequip">ਰੱਖੋ</string>
<string name="inventory_use">ਵਰਤੋ</string>
<string name="inventory_drop">ਸੁੱਟੋ</string>
<string name="inventory_item_used">ਤੁਸੀਂ %1$s ਵਰਤਿਆ ਹੈ।</string>
<string name="inventory_item_equipped">ਤੁਸੀਂ %1$s ਚੁੱਕ ਲਿਆ ਹੈ।</string>
<string name="dialog_loot_pickall">ਸਾਰੇ ਚੁੱਕ ਲਵੋ</string>
<string name="dialog_loot_pickedupitem">"ਤੁਸੀਂ ਇੱਕ ਚੀਜ਼ ਚੁੱਕੀ ਹੈ। "</string>
<string name="dialog_loot_pickedupitems">"ਤੁਸੀਂ %1$d ਚੀਜ਼ਾਂ ਚੁੱਕੀਆਂ ਹਨ। "</string>
<string name="dialog_groundloot_title">ਚੀਜ਼ਾਂ</string>
<string name="dialog_groundloot_message">"ਤੁਸੀਂ ਕੁਝ ਚੀਜ਼ਾਂ ਲੱਭੀਆਂ ਹਨ। "</string>
<string name="dialog_monsterloot_title">ਜਿੱਤ ਹੋਈ</string>
<string name="dialog_monsterloot_message">"ਤੁਸੀਂ ਮੁਠਭੇੜ ਤੋਂ ਬਚ ਗਏ। "</string>
<string name="dialog_monsterloot_gainedexp">"ਤੁਸੀਂ %1$d ਤਜ਼ਰਬਾ ਹਾਸਿਲ ਕੀਤਾ। "</string>
<string name="monster_difficulty_veryeasy">ਬਹੁਤ ਸੌਖਾ</string>
<string name="monster_difficulty_easy">ਸੌਖਾ</string>
<string name="monster_difficulty_normal">ਸਧਾਰਨ</string>
<string name="monster_difficulty_hard">ਔਖਾ</string>
<string name="monster_difficulty_veryhard">ਬਹੁਤ ਔਖਾ</string>
<string name="monster_difficulty_impossible">ਅਸੰਭਵ</string>
<string name="actorinfo_class">ਜਮਾਤ:</string>
<string name="actorinfo_difficulty">ਸੰਕਟ:</string>
<string name="actorinfo_health">ਸਿਹਤ:</string>
<string name="actorinfo_attack">ਹਮਲਾ:</string>
<string name="actorinfo_defense">ਬਚਾਅ:</string>
<string name="actorinfo_movecost">ਚਾਲ ਦੀ ਕੀਮਤ (AP):</string>
<string name="traitsinfo_attack_cost">ਹਮਲੇ ਦੀ ਕੀਮਤ (AP):</string>
<string name="traitsinfo_attack_chance">ਹਮਲਾ ਕਰਨ ਦੇ ਮੌਕੇ:</string>
<string name="traitsinfo_attack_damage">ਹਮਲੇ ਰਾਹੀਂ ਨੁਕਸਾਨ:</string>
<string name="traitsinfo_defense_chance">ਰੋਕਣ ਦੇ ਮੌਕੇ:</string>
<string name="traitsinfo_defense_damageresist">ਨੁਕਸਾਨ ਪ੍ਰਤੀਰੋਧ:</string>
<string name="iteminfo_category">"ਸ਼੍ਰੇਣੀ: "</string>
<string name="iteminfo_action_use">ਵਰਤੋ</string>
<string name="iteminfo_action_use_ap">ਵਰਤੋ (%1$d AP)</string>
<string name="startscreen_continue">ਮੌਜੂਦਾ ਗੇਮ ਜਾਰੀ ਰੱਖੋ</string>
<string name="startscreen_newgame">ਨਵੀਂ ਗੇਮ</string>
<string name="startscreen_about">ਇਸ ਬਾਰੇ/ਮਦਦ</string>
<string name="startscreen_enterheroname">ਹੀਰੋ ਦਾ ਨਾਂ ਭਰੋ</string>
<string name="startscreen_load">ਲੋਡ ਕਰੋ</string>
<string name="conversation_rewardexp">" [ਤੁਸੀਂ %1$d ਤਜ਼ਰਬਾ ਹਾਸਿਲ ਕੀਤਾ]"</string>
<string name="combat_begin_flee">ਤੁਸੀਂ ਹੁਣ ਕੋਮਬੈਟ ਨੂੰ ਕਿਸੇ ਵੀ ਦਿਸ਼ਾ ਵਿੱਚ ਕਲਿੱਕ ਕਰਕੇ ਉਡਾ ਸਕਦੇ ਹੋ।</string>
<string name="dialog_loot_foundgold">"ਤੁਸੀਂ %1$d ਸੋਨਾ ਲੱਭਿਆ। "</string>
<string name="iteminfo_action_equip">ਚੁੱਕੋ</string>
<string name="iteminfo_action_unequip">ਰੱਖੋ</string>
<string name="iteminfo_action_equip_ap">ਚੁੱਕੋ (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">ਰੱਖੋ (%1$d AP)</string>
<string name="conversation_rewardgold">" [ਤੁਸੀਂ %1$d ਸੋਨਾ ਪ੍ਰਾਪਤ ਕੀਤਾ]"</string>
<string name="conversation_lostgold">" [ਤੁਸੀਂ %1$d ਸੋਨਾ ਗੁਆਇਆ]"</string>
<string name="conversation_rewarditem">" [ਤੁਸੀਂ ਇੱਕ ਚੀਜ਼ ਪ੍ਰਾਪਤ ਕੀਤੀ]"</string>
<string name="conversation_rewarditems">" [ਤੁਸੀਂ %1$d ਚੀਜ਼ਾਂ ਪ੍ਰਾਪਤ ਕੀਤੀਆਂ]"</string>
<string name="conversation_next">ਅੱਗੇ</string>
<string name="conversation_leave">ਛੱਡੋ</string>
<string name="shop_buy">ਖਰੀਦੋ</string>
<string name="shop_sell">ਵੇਚਣਾ</string>
<string name="shop_infoitem">ਜਾਣਕਾਰੀ</string>
<string name="shop_buyitem">ਖਰੀਦੋ (%1$d ਸੋਨਾ)</string>
<string name="shop_sellitem">ਵੇਚੋ (%1$d ਸੋਨਾ)</string>
<string name="shop_yourgold">ਤੁਹਾਡਾ ਸੋਨਾ: %1$d</string>
<string name="shop_item_bought">%1$s ਖਰੀਦ ਲਿਆ।</string>
<string name="shop_item_sold">%1$s ਵਿਕ ਗਿਆ।</string>
<string name="levelup_title">ਲੈਵਲ ਵਾਧਾ</string>
<string name="levelup_description">ਲੈਵਲ %1$d \'ਤੇ ਸੁਆਗਤ ਹੈ!</string>
<string name="levelup_buttontext">ਲੈਵਲ ਵਾਧਾ</string>
<string name="dialog_rest_title">ਅਰਾਮ</string>
<string name="dialog_rest_confirm_message">ਕੀ ਤੁਸੀਂ ਇੱਥੇ ਅਰਾਮ ਕਰਨਾ ਚਾਹੋਗੇ?</string>
<string name="about_button1">ਮਦਦ</string>
<string name="about_button2">ਲੇਖਕ</string>
<string name="about_button3">ਲਸੰਸ</string>
<string name="dialog_newversion_title">ਜੀ ਆਇਆਂ ਨੂੰ</string>
<string name="localize_resources_from_mo_filename">pa.mo</string>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">ਐਂਡੌਰ\'ਜ਼ ਟ੍ਰਾਇਲ</string>
<string name="exit_to_menu">ਮੇਨੂ \'ਤੇ ਪਹੁੰਚੋ</string>
<string name="menu_settings">ਪਸੰਦਾਂ</string>
<string name="menu_save">ਸਾਂਭੋ</string>
<string name="menu_save_gamesaved">ਗੇਮ %1$d ਸਲੌਟ \'ਚ ਸਾਂਭੀ ਗਈ ਹੈ</string>
<string name="app_description">ਕਾਲਪਨਿਕ ਖੋਜ ਵਾਲੀ RPG</string>
<string name="menu_save_failed">ਗੇਮ ਸਾਂਭੀ ਨਹੀਂ ਗਈ! ਕੀ ਮੈਮਰੀ ਕਾਰਡ ਬਾਹਰ ਕੱਢਿਆ ਹੋਇਆ ਜਾਂ ਲਿਖਣਯੋਗ ਹੈ?</string>
<string name="loadsave_title_save">ਗੇਮ ਸਾਂਭੋ</string>
<string name="loadsave_title_load">ਸਾਂਭੀ ਗੇਮ ਸੁਰੂ ਕਰ</string>
<string name="loadsave_selectslot">ਸਲੌਟ ਚੁਣ</string>
<string name="savegame_currenthero_displayinfo">ਲੈਵਲ %1$d, %2$d exp, %3$d gold</string>
<string name="dialog_loading_message">ਸ੍ਰੋਤ ਆ ਰਹੇ ਹਨ…</string>
<string name="dialog_loading_failed_title">ਆ ਨਹੀਂ ਰਹੇ</string>
<string name="dialog_loading_failed_message">ਐਂਡੌਰ\'ਜ਼ ਟ੍ਰਾਇਲ ਸਾਂਭੀ ਹੋਈ ਗੇਮ ਫਾਈਲ ਨੂੰ ਲਿਆ ਨਹੀਂ ਸਕਿਆ।\n\n:(\n\nਇਹ ਫਾਈਲ ਜਾਂ ਤਾਂ ਖਰਾਬ ਹੋ ਚੁੱਕੀ ਹੈ ਜਾਂ ਫਿਰ ਅਧੂਰੀ ਹੈ।</string>
<string name="change_locale_requires_restart">ਭਾਸ਼ਾ ਬਦਲਣ ਲਈ ਗੇਮ ਨੂੰ ਬੰਦ ਕਰਕੇ ਮੁੜ-ਚਾਲੂ ਕਰੋ।</string>
<string name="dialog_close">ਬੰਦ ਕਰੋ</string>
<string name="dialog_monsterencounter_title">ਮੁੱਠਭੇੜ</string>
<string name="dialog_monsterencounter_message">ਕੀ ਤੁਸੀਂ ਹਮਲਾ ਕਰਨਾ ਚਾਹੋਗੇ?\nਸੰਕਟ: %1$s</string>
<string name="dialog_monsterencounter_info">ਜਾਣਕਾਰੀ</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">ਲੈਵਲ:</string>
<string name="heroinfo_char">ਸੰਖੇਪ</string>
<string name="heroinfo_inv">ਚੀਜ਼ਾਂ</string>
<string name="heroinfo_skill">ਹੁਨਰ</string>
<string name="heroinfo_levelup">ਲੈਵਲ ਵਾਧਾ</string>
<string name="heroinfo_level">ਲੈਵਲ</string>
<string name="heroinfo_totalexperience">ਕੁੱਲ ਤਜ਼ਰਬਾ</string>
<string name="heroinfo_wornequipment">ਪਹਿਨਿਆ ਹਥਿਆਰ</string>
<string name="heroinfo_inventory">ਖੋਜ</string>
<string name="heroinfo_gold">ੁਨਹਿਰੀ: %1$d</string>
<string name="heroinfo_actionpoints">ਕਾਰਵਾਈ ਅੰਕ (AP):</string>
<string name="heroinfo_quests">ਪਹੇਲੀਆਂ</string>
<string name="combat_attack">ਹਮਲਾ (%1$d AP)</string>
<string name="combat_move">ਚਾਲ (%1$d AP)</string>
<string name="combat_use">ਚੀਜ਼ ਵਰਤੋ</string>
<string name="combat_endturn">ਵਾਰੀ ਖਤਮ ਕਰੋ</string>
<string name="combat_flee">ਭੱਜੋ</string>
<string name="combat_flee_failed">ਤੁਸੀਂ ਭੱਜਣ ਵਿੱਚ ਅਸਫਲ ਰਹੇ!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s ਹਮਲਾ ਕਰ ਰਿਹਾ ਹੈ।</string>
<string name="combat_result_monstermiss">%1$s ਖੁੰਝਿਆ!</string>
<string name="combat_result_monsterhit">%1$s ਨੇ %2$d hp ਲਈ ਤੁਹਾਨੂੰ ਟੱਕਰ ਮਾਰੀ!</string>
<string name="combat_result_heromiss">ਤੁਹਾਡਾ ਹਮਲਾ ਖੁੰਝਿਆ।</string>
<string name="combat_result_herohit">ਤੁਸੀਂ %1$s ਨੂੰ %2$d hp ਲਈ ਟੱਕਰ ਮਾਰੀ!</string>
<string name="combat_result_herokillsmonster">%1$s ਮਰ ਗਿਆ!</string>
<string name="combat_not_enough_ap">ਇਸ ਰਾਉਂਡ ਲਈ ਲੋੜੀਂਦੀ AP ਉਪਲਬਧ ਲਹੀਂ ਹੈ।</string>
<string name="combat_miss_animation_message">ਮਿਸ</string>
<string name="inventory_info">ਜਾਣਕਾਰੀ</string>
<string name="inventory_equip">ਚੱਕੋ</string>
<string name="inventory_unequip">ਬੇਕਾਬੂ</string>
<string name="inventory_use">ਵਰਤੋ</string>
<string name="inventory_drop">ਸੁੱਟੋ</string>
<string name="inventory_item_used">ਤੁਸੀਂ %1$s ਵਰਤਿਆ ਹੈ।</string>
<string name="inventory_item_equipped">ਤੁਸੀਂ %1$s ਚੁੱਕ ਲਿਆ ਹੈ।</string>
<string name="dialog_loot_pickall">ਸਾਰੇ ਚੁੱਕ ਲਵੋ</string>
<string name="dialog_loot_pickedupitem">"ਤੁਸੀਂ ਇੱਕ ਚੀਜ਼ ਚੁੱਕੀ ਹੈ। "</string>
<string name="dialog_loot_pickedupitems">"ਤੁਸੀਂ %1$d ਚੀਜ਼ਾਂ ਚੁੱਕੀਆਂ ਹਨ। "</string>
<string name="dialog_groundloot_title">ਚੀਜ਼ਾਂ</string>
<string name="dialog_groundloot_message">"ਤੁਸੀਂ ਕੁਝ ਚੀਜ਼ਾਂ ਲੱਭੀਆਂ ਹਨ। "</string>
<string name="dialog_monsterloot_title">ਜਿੱਤ ਹੋਈ</string>
<string name="dialog_monsterloot_message">"ਤੁਸੀਂ ਮੁਠਭੇੜ ਤੋਂ ਬਚ ਗਏ। "</string>
<string name="dialog_monsterloot_gainedexp">"ਤੁਸੀਂ %1$d ਤਜ਼ਰਬਾ ਹਾਸਿਲ ਕੀਤਾ। "</string>
<string name="monster_difficulty_veryeasy">ਬਹੁਤ ਸੌਖਾ</string>
<string name="monster_difficulty_easy">ਸੌਖਾ</string>
<string name="monster_difficulty_normal">ਸਧਾਰਨ</string>
<string name="monster_difficulty_hard">ਔਖਾ</string>
<string name="monster_difficulty_veryhard">ਬਹੁਤ ਔਖਾ</string>
<string name="monster_difficulty_impossible">ਅਸੰਭਵ</string>
<string name="actorinfo_class">ਜਮਾਤ:</string>
<string name="actorinfo_difficulty">ਸੰਕਟ:</string>
<string name="actorinfo_health">ਸਿਹਤ:</string>
<string name="actorinfo_attack">ਹਮਲਾ:</string>
<string name="actorinfo_defense">ਬਚਾਅ:</string>
<string name="actorinfo_movecost">ਚਾਲ ਦੀ ਕੀਮਤ (AP):</string>
<string name="traitsinfo_attack_cost">ਹਮਲੇ ਦੀ ਕੀਮਤ (AP):</string>
<string name="traitsinfo_attack_chance">ਹਮਲਾ ਕਰਨ ਦੇ ਮੌਕੇ:</string>
<string name="traitsinfo_attack_damage">ਹਮਲੇ ਰਾਹੀਂ ਨੁਕਸਾਨ:</string>
<string name="traitsinfo_defense_chance">ਰੋਕਣ ਦੇ ਮੌਕੇ:</string>
<string name="traitsinfo_defense_damageresist">ਨੁਕਸਾਨ ਪ੍ਰਤੀਰੋਧ:</string>
<string name="iteminfo_category">"ਸ਼੍ਰੇਣੀ: "</string>
<string name="iteminfo_action_use">ਵਰਤੋ</string>
<string name="iteminfo_action_use_ap">ਵਰਤੋ (%1$d AP)</string>
<string name="startscreen_continue">ਮੌਜੂਦਾ ਗੇਮ ਜਾਰੀ ਰੱਖੋ</string>
<string name="startscreen_newgame">ਨਵੀਂ ਗੇਮ</string>
<string name="startscreen_about">ਇਸ ਬਾਰੇ/ਮਦਦ</string>
<string name="startscreen_enterheroname">ਹੀਰੋ ਦਾ ਨਾਂ ਭਰੋ</string>
<string name="startscreen_load">ਲੋਡ ਕਰੋ</string>
<string name="conversation_rewardexp">" [ਤੁਸੀਂ %1$d ਤਜ਼ਰਬਾ ਹਾਸਿਲ ਕੀਤਾ]"</string>
<string name="combat_begin_flee">ਤੁਸੀਂ ਹੁਣ ਕੋਮਬੈਟ ਨੂੰ ਕਿਸੇ ਵੀ ਦਿਸ਼ਾ ਵਿੱਚ ਕਲਿੱਕ ਕਰਕੇ ਉਡਾ ਸਕਦੇ ਹੋ।</string>
<string name="dialog_loot_foundgold">"ਤੁਸੀਂ %1$d ਸੋਨਾ ਲੱਭਿਆ। "</string>
<string name="iteminfo_action_equip">ਚੁੱਕੋ</string>
<string name="iteminfo_action_unequip">ਰੱਖੋ</string>
<string name="iteminfo_action_equip_ap">ਚੁੱਕੋ (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">ਰੱਖੋ (%1$d AP)</string>
<string name="conversation_rewardgold">" [ਤੁਸੀਂ %1$d ਸੋਨਾ ਪ੍ਰਾਪਤ ਕੀਤਾ]"</string>
<string name="conversation_lostgold">" [ਤੁਸੀਂ %1$d ਸੋਨਾ ਗੁਆਇਆ]"</string>
<string name="conversation_rewarditem">" [ਤੁਸੀਂ ਇੱਕ ਚੀਜ਼ ਪ੍ਰਾਪਤ ਕੀਤੀ]"</string>
<string name="conversation_rewarditems">" [ਤੁਸੀਂ %1$d ਚੀਜ਼ਾਂ ਪ੍ਰਾਪਤ ਕੀਤੀਆਂ]"</string>
<string name="conversation_next">ਅੱਗੇ</string>
<string name="conversation_leave">ਛੱਡੋ</string>
<string name="shop_buy">ਖਰੀਦੋ</string>
<string name="shop_sell">ਵੇਚਣਾ</string>
<string name="shop_infoitem">ਜਾਣਕਾਰੀ</string>
<string name="shop_buyitem">ਖਰੀਦੋ (%1$d ਸੋਨਾ)</string>
<string name="shop_sellitem">ਵੇਚੋ (%1$d ਸੋਨਾ)</string>
<string name="shop_yourgold">ਤੁਹਾਡਾ ਸੋਨਾ: %1$d</string>
<string name="shop_item_bought">%1$s ਖਰੀਦ ਲਿਆ।</string>
<string name="shop_item_sold">%1$s ਵਿਕ ਗਿਆ।</string>
<string name="levelup_title">ਲੈਵਲ ਵਾਧਾ</string>
<string name="levelup_description">ਲੈਵਲ %1$d \'ਤੇ ਸੁਆਗਤ ਹੈ!</string>
<string name="levelup_buttontext">ਲੈਵਲ ਵਾਧਾ</string>
<string name="dialog_rest_title">ਅਰਾਮ</string>
<string name="dialog_rest_confirm_message">ਕੀ ਤੁਸੀਂ ਇੱਥੇ ਅਰਾਮ ਕਰਨਾ ਚਾਹੋਗੇ?</string>
<string name="about_button1">ਮਦਦ</string>
<string name="about_button2">ਲੇਖਕ</string>
<string name="about_button3">ਲਸੰਸ</string>
<string name="dialog_newversion_title">ਜੀ ਆਇਆਂ ਨੂੰ</string>
<string name="localize_resources_from_mo_filename">pa.mo</string>
<string name="dialog_loading_failed_incorrectversion">ਅੰਡਰ ਦੀ ਟ੍ਰੇਲ ਸੇਵਗੈਮ ਫਾਈਲ ਨੂੰ ਲੋਡ ਕਰਨ ਵਿੱਚ ਅਸਮਰੱਥ ਸੀ ਇਹ ਸੇਵਗੈਮ ਫਾਈਲ ਮੌਜੂਦਾ ਵਰਜਨ ਨਾਲੋਂ ਨਵੇਂ ਸੰਸਕਰਣ ਨਾਲ ਬਣਾਈ ਗਈ ਹੈ।</string>
<string name="combat_result_monsterhitcritical">%1$s ਨੂੰ%2$d hp ਲਈ ਨਾਜ਼ੁਕ ਹਿੱਟ ਮਿਲਦਾ ਹੈ!</string>
<string name="combat_result_herohitcritical">ਤੁਹਾਨੂੰ%2$d hp ਲਈ%1$s ਤੇ ਇੱਕ ਗੰਭੀਰ ਹਿੱਟ ਮਿਲਦਾ ਹੈ!</string>
<string name="combat_hero_dies">ਤੁਸੀਂ ਬੇਹੋਸ਼ ਹੋ ਜਾਂਦੇ ਹੋ, ਪਰ ਖੁਸ਼ਕਿਸਮਤੀ ਨਾਲ ਜਿੰਦਾ ਜਾਗਦੇ, ਚਕਨਾਚੂਰ ਅਤੇ ਥੱਕੇ ਹੋਏ ਹੋ. ਤੁਸੀਂ%1$d ਤਜਰਬਾ ਗੁਆ ਲਿਆ ਹੈ</string>
<string name="inventory_item_dropped">%1$s ਛੱਡਿਆ ਗਿਆ ਸੀ</string>
<string name="dialog_recenter">ਰੀਸੇਂਟਰ</string>
<string name="dialog_more">ਹੋਰ</string>
<string name="dialog_monsterencounter_conditions">ਹਾਲਾਤ</string>
<string name="heroinfo_skill_categories">ਸ਼੍ਰੇਣੀ</string>
<string name="heroinfo_skill_sort">ਲੜੀਬੱਧ</string>
<string name="heroinfo_inventory_categories">ਸ਼੍ਰੇਣੀ</string>
<string name="heroinfo_inventory_sort">ਦੇ ਨਾਲ ਕ੍ਰਮਬੱਧ</string>
<string name="heroinfo_healthpoints">ਸਿਹਤ ਬਿੰਦੂ (ਐਚ.ਪੀ.):</string>
<string name="heroinfo_experiencepoints">ਅਨੁਭਵ ਬਿੰਦੂ (ਐਕਸਪੀ):</string>
<string name="combat_taunt_monster">ਤੁਸੀਂ%1$s ਦੀ ਤਾੜਨਾ ਕੀਤੀ!</string>
<string name="combat_condition_player_apply">ਤੁਸੀਂ%1$s ਦੁਆਰਾ ਪ੍ਰਭਾਵਿਤ ਹੋ।</string>
<string name="combat_condition_player_clear">ਤੁਸੀਂ%1$s ਤੋਂ ਸਾਫ ਹੋ ਗਏ ਹੋ।</string>
<string name="combat_condition_player_immune">ਤੁਹਾਨੂੰ ਹੁਣ%1$s ਦੇ ਵਿਰੁੱਧ ਟੀਕਾਕਰਣ ਕੀਤਾ ਗਿਆ ਹੈ।</string>
<string name="combat_condition_monster_apply">%1$s %2$s ਦੁਆਰਾ ਪ੍ਰਭਾਵਿਤ ਹੁੰਦਾ ਹੈ।</string>
<string name="combat_condition_monster_clear">%1$s ਨੂੰ%2$s ਤੋਂ ਸਾਫ ਕਰ ਦਿੱਤਾ ਗਿਆ ਹੈ।</string>
<string name="combat_condition_monster_immune">%1$s ਨੂੰ ਹੁਣ%2$s ਦੇ ਵਿਰੁੱਧ ਟੀਕਾਕਰਣ ਕੀਤਾ ਗਿਆ ਹੈ।</string>
</resources>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because one or more lines are too long

View File

@@ -1,287 +1,252 @@
<?xml version='1.0' encoding='UTF-8'?>
<resources><string name="app_name">Andors Stig</string>
<string name="exit_to_menu">Tillbaka till menyn</string>
<string name="menu_settings">Alternativ</string>
<string name="menu_save">Spara</string>
<string name="menu_save_gamesaved">Spelet sparades på plats %1$d</string>
<string name="menu_save_failed">Det misslyckades att spara spelet! Är SD-kortet monterat och skrivbart?</string>
<string name="loadsave_title_save">Spara spelet</string>
<string name="loadsave_title_load">Ladda ett sparat spel</string>
<string name="loadsave_selectslot">Välj en plats</string>
<string name="savegame_currenthero_displayinfo">nivå %1$d, %2$d exp, %3$d guld</string>
<string name="dialog_loading_message">Laddar resurser…</string>
<string name="dialog_loading_failed_title">Laddningen misslyckades</string>
<string name="dialog_loading_failed_message">Andors Stig kunde inte ladda det sparade spelet.
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Andors Stig</string>
<string name="exit_to_menu">Tillbaka till menyn</string>
<string name="menu_settings">Alternativ</string>
<string name="menu_save">Spara</string>
<string name="menu_save_gamesaved">Spelet sparades på plats %1$d</string>
<string name="menu_save_failed">Det misslyckades att spara spelet! Är SD-kortet monterat och skrivbart?</string>
<string name="loadsave_title_save">Spara spelet</string>
<string name="loadsave_title_load">Ladda ett sparat spel</string>
<string name="loadsave_selectslot">Välj en plats</string>
<string name="savegame_currenthero_displayinfo">nivå %1$d, %2$d exp, %3$d guld</string>
<string name="dialog_loading_message">Laddar resurser…</string>
<string name="dialog_loading_failed_title">Laddningen misslyckades</string>
<string name="dialog_loading_failed_message">Andors Stig kunde inte ladda det sparade spelet.
\n
\n:(
\n
\nFilen kan vara skadad eller ofullständig.</string>
<string name="dialog_loading_failed_incorrectversion">Andors Stig kunde inte ladda den sparade spelfilen. Den sparade filen är skapad med en nyare version än den som körs för tillfället.</string>
<string name="dialog_close">Stäng</string>
<string name="dialog_monsterencounter_title">Sammandrabbning</string>
<string name="dialog_monsterencounter_message">Vill du attackera?
<string name="dialog_loading_failed_incorrectversion">Andors Stig kunde inte ladda den sparade spelfilen. Den sparade filen är skapad med en nyare version än den som körs för tillfället.</string>
<string name="dialog_close">Stäng</string>
<string name="dialog_monsterencounter_title">Sammandrabbning</string>
<string name="dialog_monsterencounter_message">Vill du attackera?
Svårighetsgrad: %1$s</string>
<string name="dialog_monsterencounter_info">Information</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Nivå:</string>
<string name="heroinfo_char">Överblick</string>
<string name="heroinfo_inv">Föremål</string>
<string name="heroinfo_skill">Färdigheter</string>
<string name="heroinfo_levelup">Nivåuppgradering</string>
<string name="heroinfo_level">Nivå</string>
<string name="heroinfo_totalexperience">Erfarenhetssumma</string>
<string name="heroinfo_wornequipment">Iförd utrustning</string>
<string name="heroinfo_inventory">Lager</string>
<string name="heroinfo_gold">Guld: %1$d</string>
<string name="app_description">Uppdragsbaserad fantasy RPG</string>
<string name="heroinfo_actionpoints">Handlingspoäng (AP):</string>
<string name="heroinfo_quests">Uppdrag</string>
<string name="combat_attack">Attackera (%1$d AP)</string>
<string name="combat_move">Flytta (%1$d AP)</string>
<string name="combat_use">Använd föremål</string>
<string name="combat_endturn">Avsluta draget</string>
<string name="combat_flee">Flykta</string>
<string name="combat_begin_flee">Nu kan du flykta från sammandrabbningen genom att klicka i riktningen du vill flytta dig.</string>
<string name="combat_flee_failed">Flyktförsöket misslyckades!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s attackerar.</string>
<string name="combat_result_monstermiss">%1$s missar!</string>
<string name="combat_result_monsterhit">%1$s träffar dig för %2$d HP!</string>
<string name="combat_result_monsterhitcritical">%1$s träffar ett kritiskt slag för %2$d HP!</string>
<string name="combat_result_heromiss">Din attack misslyckas.</string>
<string name="combat_result_herohit">Du träffar %1$s för %2$d HP!</string>
<string name="combat_result_herohitcritical">Du träffar %1$s med ett kritiskt slag för %2$d HP!</string>
<string name="combat_result_herokillsmonster">%1$s dör!</string>
<string name="combat_not_enough_ap">Du har inte tillräckligt med AP kvar denna omgång.</string>
<string name="combat_hero_dies">Du svimmar, men lyckligtvis vaknar du, omtöcknad och utmattad men levande. Du förlorade %1$d i erfarenhet.</string>
<string name="combat_miss_animation_message">MISS</string>
<string name="inventory_info">Information</string>
<string name="inventory_equip">Utrusta</string>
<string name="inventory_unequip">Ta bort rustning</string>
<string name="inventory_use">Använd</string>
<string name="inventory_drop">Lägg ner</string>
<string name="inventory_item_used">Du använde %1$s.</string>
<string name="inventory_item_dropped">%1$s lades ner.</string>
<string name="inventory_item_equipped">Du utrustade dig med %1$s.</string>
<string name="dialog_loot_pickall">Plocka upp allt</string>
<string name="dialog_loot_foundgold">"Du hittade %1$d guld. "</string>
<string name="dialog_loot_pickedupitem">"Du tog upp en sak. "</string>
<string name="dialog_loot_pickedupitems">"Du tog upp %1$d saker. "</string>
<string name="dialog_groundloot_title">Saker</string>
<string name="dialog_groundloot_message">"Du hittade något. "</string>
<string name="dialog_monsterloot_title">Seger</string>
<string name="dialog_monsterloot_message">"Du överlevde sammandrabbningen. "</string>
<string name="dialog_monsterloot_gainedexp">"Din erfarenhet ökades med %1$d "</string>
<string name="monster_difficulty_veryeasy">Väldigt enkelt</string>
<string name="monster_difficulty_easy">Enkelt</string>
<string name="monster_difficulty_normal">Normalt</string>
<string name="monster_difficulty_hard">Svårt</string>
<string name="monster_difficulty_veryhard">Väldigt svårt</string>
<string name="monster_difficulty_impossible">Omöjligt</string>
<string name="actorinfo_class">Grupp:</string>
<string name="actorinfo_difficulty">Svårighet:</string>
<string name="actorinfo_health">Hälsa:</string>
<string name="actorinfo_defense">Försvar:</string>
<string name="actorinfo_attack">Attack:</string>
<string name="actorinfo_basetraits">Bas kampstatistik (utan utrustning och färdigheter)</string>
<string name="actorinfo_currenttraits">Kampstatistik (gällande)</string>
<string name="iteminfo_action_use">Använd</string>
<string name="iteminfo_action_equip">Utrusta</string>
<string name="startscreen_continue">Fortsätt spelet</string>
<string name="startscreen_newgame">Nytt spel</string>
<string name="startscreen_newgame_confirm">Du kommer att förlora ditt nuvarande spel och din nuvarande karaktär, är du säker på att du vill påbörja ett nytt spel?</string>
<string name="startscreen_about">Om/hjälp</string>
<string name="startscreen_enterheroname">Skriv hjältens namn</string>
<string name="startscreen_load">Ladda</string>
<string name="conversation_rewardexp">" [Din erfarenhet ökades med %1$d]"</string>
<string name="conversation_rewardgold">" [Du fick %1$d guld]"</string>
<string name="conversation_lostgold">" [Du förlorade %1$d guld]"</string>
<string name="conversation_rewarditem">" [Du hittade något]"</string>
<string name="conversation_rewarditems">" [Du hittade %1$d saker]"</string>
<string name="conversation_next">Nästa</string>
<string name="conversation_leave">Gå härifrån</string>
<string name="shop_buy">p</string>
<string name="shop_sell">Sälj</string>
<string name="shop_infoitem">Information</string>
<string name="shop_buyitem">Köp (%1$d guld)</string>
<string name="shop_sellitem">Sälj (%1$d guld)</string>
<string name="shop_yourgold">Du har: %1$d guld</string>
<string name="shop_item_bought">%1$s köptes.</string>
<string name="shop_item_sold">%1$s såldes.</string>
<string name="levelup_description">Välkommen till nivå %1$d!</string>
<string name="dialog_rest_title">Vila</string>
<string name="dialog_rest_confirm_message">Vill du vila dig här?</string>
<string name="about_button1">Hjälp</string>
<string name="about_button3">Licens</string>
<string name="dialog_newversion_title">Välkommen</string>
<string name="questlog_queststatus">Status: %1$s</string>
<string name="questlog_queststatus_inprogress">Påbörjad</string>
<string name="questlog_queststatus_completed">Slutförd</string>
<string name="preferences_display_category">Visning</string>
<string name="preferences_display_fullscreen_title">Helskärm</string>
<string name="preferences_display_fullscreen">Visar spelet i fullskärm. (Kräver omstart)</string>
<string name="preferences_dialog_category">Bekräftelsedialoger</string>
<string name="preferences_dialog_confirmrest_title">Bekräfta vila</string>
<string name="preferences_dialog_confirmrest">Frågar dig om du vill vila dig när du kommer till en säng. Annars kommer du automatiskt att vila dig.</string>
<string name="preferences_dialog_confirmattack_title">Bekräfta attack</string>
<string name="preferences_dialog_monsterloot">Välj hur du vill visa utgången av en kamp (guld, erfarenhet, byte).</string>
<string name="preferences_combat_category">Kamp</string>
<string name="preferences_combat_speed_title">Kamphastighet</string>
<string name="preferences_combat_speed">Bestämmer hur snabbt monstren attackerar.</string>
<string name="preferences_dialog_monsterloot_title">Visa monstrens byte</string>
<string name="preferences_display_loot_toast">Visa kort meddelande</string>
<string name="preferences_display_loot_toast_on_items">Visa meddelande bara om byte hittas</string>
<string name="preferences_display_loot_never">Visa inte</string>
<string name="preferences_attackspeed_instant">Omedelbar (ingen animation)</string>
<string name="preferences_attackspeed_fast">Snabb</string>
<string name="preferences_attackspeed_normal">Normal</string>
<string name="preferences_attackspeed_slow">Långsam</string>
<string name="preferences_movement_category">Rörelse</string>
<string name="preferences_display_scaling_factor">Spelet visar allting större.</string>
<string name="preferences_display_scaling_factor_normal">Normal storlek</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x storlek</string>
<string name="preferences_display_scaling_factor_double">Dubbelstorlek</string>
<string name="preferences_movement_dpad_positions_lower_right">Nere till höger</string>
<string name="preferences_movement_dpad_positions_lower_left">Nere till vänster</string>
<string name="preferences_movement_dpad_positions_center_bottom">I mitten nere</string>
<string name="preferences_movement_dpad_positions_center_left">I mitten till vänster</string>
<string name="preferences_movement_dpad_positions_center_right">I mitten till höger</string>
<string name="preferences_movement_dpad_positions_upper_left">Uppe till vänster</string>
<string name="preferences_movement_dpad_positions_upper_right">Uppe till höger</string>
<string name="preferences_movement_dpad_positions_center_top">I mitten uppe</string>
<string name="bulkselection_totalcost_buy">Totala kostnaden: %1$d guld</string>
<string name="bulkselection_totalcost_sell">Totala kostnaden: %1$d guld</string>
<string name="bulkselection_select_all">Allt</string>
<string name="bulkselection_sell_confirmation_title">Är du säker?</string>
<string name="bulkselection_sell_confirmation">Är du säker på att du vill sälja %1$s? Detta objekt är %2$s och det är inte säkert att du kan få det tillbaka.</string>
<string name="skill_title_weapon_chance">Vapenprecision</string>
<string name="skill_title_barter">Handlare</string>
<string name="skill_title_dodge">Vighet</string>
<string name="skill_title_barkskin">Barkhud</string>
<string name="skill_title_speed">Kamphastighet</string>
<string name="skill_title_coinfinder">Skattjägare</string>
<string name="skill_title_cleave">Klyva</string>
<string name="skill_title_eater">Likätare</string>
<string name="skill_title_evasion">Smitare</string>
<string name="skill_title_regeneration">Förnyelse</string>
<string name="skill_title_resistance_mental">Starkt sinne</string>
<string name="skill_title_resistance_physical_capacity">Uthållig kropp</string>
<string name="skill_title_resistance_blood_disorder">Rent blod</string>
<string name="skill_shortdescription_coinfinder">Ökade chanser för att hitta guld</string>
<string name="skill_shortdescription_evasion">Ökade chanser för att flykta</string>
<string name="skill_shortdescription_magicfinder">Ökade chanser för att hitta magiska objekt</string>
<string name="skill_shortdescription_resistance_mental">Motståndskraft emot psykiska åkommor</string>
<string name="skill_shortdescription_resistance_physical_capacity">Motståndskraft emot fysiska åkommor</string>
<string name="skill_shortdescription_resistance_blood_disorder">Motståndskraft emot blodsjukdomar</string>
<string name="skill_current_level">Nuvarande nivå: %1$d</string>
<string name="skill_current_level_with_maximum">Nuvarande nivå: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">För att öka denna färdighet behöver du ha minst nivå %1$d i färdigheten %2$s.</string>
<string name="skill_prerequisite_level">För att öka denna färdighet behöver du vara på minst nivå %1$d.</string>
<string name="skill_number_of_increases_one">Du får välja en färdighet att öka.</string>
<string name="skill_number_of_increases_several">Du får välja %1$d färdigheter att öka.</string>
<string name="levelup_adds_new_skillpoint">Denna nivå ger dig också en ny färdighetspoäng att använda!</string>
<string name="iteminfo_displaytypes_ordinary">Vanlig</string>
<string name="iteminfo_displaytypes_legendary">Legendarisk</string>
<string name="iteminfo_displaytypes_extraordinary">Sällsynt</string>
<string name="iteminfo_displaytypes_rare">Ovanlig</string>
<string name="preferences_movementmethod_title">Rörelsessätt</string>
<string name="preferences_movementmethod">Rörelsessätt och hur hinder hanteras.</string>
<string name="preferences_movementmethods_straight">Rakt (ursprunglig)</string>
<string name="preferences_movementmethods_avoid">Undvik hinder</string>
<string name="iteminfo_effect_chance_of">%1$s chans för %2$s</string>
<string name="iteminfo_effect_duration">(%1$d omgångar)</string>
<string name="iteminfo_effect_works_when_used">Vid användning</string>
<string name="actorconditioninfo_effect_every_round">Varje omgång</string>
<string name="skill_title_more_exp">Begåvad</string>
<string name="skill_title_lower_exploss">Mästare i Misslyckande</string>
<string name="skill_title_magicfinder">Magiupptäckare</string>
<string name="skill_shortdescription_barter">Bättre priser i butikerna</string>
<string name="actorcondition_categories_mental">Psykiskt</string>
<string name="actorcondition_categories_physical">Fysiskt</string>
<string name="actorcondition_categories_blood">Blodsjukdom</string>
<string name="menu_save_saving_not_allowed_in_combat">Spelet kan inte sparas medan kamp pågår.</string>
<string name="skill_title_shadow_bless">Skuggans mörka välsignelse</string>
<string name="inventory_movetop">Flytta överst</string>
<string name="inventory_movebottom">Flytta nederst</string>
<string name="skill_title_crit1">Inre blödning</string>
<string name="skill_shortdescription_crit1">Möjlighet för inre blödning</string>
<string name="skill_title_crit2">Benbrott</string>
<string name="skill_shortdescription_crit2">Möjlighet för benbrott</string>
<string name="skill_title_rejuvenation">Förnyelse</string>
<string name="skill_title_concussion">Hjärnskakning</string>
<string name="skill_shortdescription_concussion">Möjlighet för hjärnskakning</string>
<string name="about_button4">Om</string>
<string name="menu_button_worldmap">Karta</string>
<string name="menu_button_worldmap_failed">Kartan kan inte visas.</string>
<string name="display_worldmap_not_available">Kartan kan inte visas över detta område.</string>
<string name="display_worldmap_title">Karta</string>
<string name="combat_result_monstermoved">%1$s flyttar sig.</string>
<string name="skill_title_weapon_prof_dagger">Dolkskicklighet</string>
<string name="skill_title_weapon_prof_axe">Yxskicklighet</string>
<string name="skill_title_weapon_prof_blunt">Klubbvapenskicklighet</string>
<string name="skill_title_weapon_prof_unarmed">Obeväpnad kamp</string>
<string name="skill_title_armor_prof_shield">Sköldskicklighet</string>
<string name="skill_title_armor_prof_unarmored">Oväpnad kamp</string>
<string name="skill_title_armor_prof_light">Skicklighet i lättrustning</string>
<string name="skill_title_armor_prof_heavy">Skicklighet i tungrustning</string>
<string name="skill_title_fightstyle_weapon_shield">Kampstil: Vapen och sköld</string>
<string name="skill_title_specialization_weapon_shield">Specialisering: Vapen och sköld</string>
<string name="skill_shortdescription_weapon_prof_dagger">Bättre på att kämpa med dolkar</string>
<string name="skill_shortdescription_weapon_prof_axe">Bättre på att kämpa med yxor</string>
<string name="skill_shortdescription_weapon_prof_blunt">Bättre på att kämpa med klubbor och liknande vapen</string>
<string name="skill_shortdescription_weapon_prof_unarmed">Bättre på att kämpa utan vapen</string>
<string name="skill_shortdescription_armor_prof_shield">Bättre på att utnyttja sköldar</string>
<string name="skill_shortdescription_armor_prof_unarmored">Bättre på att kämpa utan rustning</string>
<string name="skill_shortdescription_armor_prof_light">Bättre på att utnyttja lätt vapenrustning</string>
<string name="skill_shortdescription_armor_prof_heavy">Bättre på att utnyttja tung vapenrustning</string>
<string name="skill_shortdescription_fightstyle_dualwield">Bär två vapen samtidigt</string>
<string name="skill_shortdescription_fightstyle_2hand">Bättre på att använda vapen som kräver två händer</string>
<string name="skill_shortdescription_fightstyle_weapon_shield">Bättre på att kämpa med vapen och sköld</string>
<string name="skill_shortdescription_specialization_weapon_shield">Expert på att kämpa med vapen och sköld</string>
<string name="preferences_quickslots_placements_horizontal_center_bottom">Mitten nere</string>
<string name="preferences_quickslots_placements_vertical_center_left">Mitten till vänster</string>
<string name="preferences_quickslots_placements_vertical_center_right">Mitten till höger</string>
<string name="heroinfo_gamestats">Spelstatistik</string>
<string name="heroinfo_gamestats_visited_maps">Besökta ställen</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s (%2$d)</string>
<string name="localize_resources_from_mo_filename">sv.mo</string>
</resources>
<string name="dialog_monsterencounter_info">Information</string>
<string name="status_hp">HP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Nivå:</string>
<string name="heroinfo_char">Överblick</string>
<string name="heroinfo_inv">Föremål</string>
<string name="heroinfo_skill">Färdigheter</string>
<string name="heroinfo_levelup">Nivåuppgradering</string>
<string name="heroinfo_level">Nivå</string>
<string name="heroinfo_totalexperience">Erfarenhetssumma</string>
<string name="heroinfo_wornequipment">Iförd utrustning</string>
<string name="heroinfo_inventory">Lager</string>
<string name="heroinfo_gold">Guld: %1$d</string>
<string name="app_description">Uppdragsbaserad fantasy RPG</string>
<string name="heroinfo_actionpoints">Handlingspoäng (AP):</string>
<string name="heroinfo_quests">Uppdrag</string>
<string name="combat_attack">Attackera (%1$d AP)</string>
<string name="combat_move">Flytta (%1$d AP)</string>
<string name="combat_use">Använd föremål</string>
<string name="combat_endturn">Avsluta draget</string>
<string name="combat_flee">Flykta</string>
<string name="combat_begin_flee">Nu kan du flykta från sammandrabbningen genom att klicka i riktningen du vill flytta dig.</string>
<string name="combat_flee_failed">Flyktförsöket misslyckades!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">HP:</string>
<string name="combat_monsteraction">%1$s attackerar.</string>
<string name="combat_result_monstermiss">%1$s missar!</string>
<string name="combat_result_monsterhit">%1$s träffar dig för %2$d HP!</string>
<string name="combat_result_monsterhitcritical">%1$s träffar ett kritiskt slag för %2$d HP!</string>
<string name="combat_result_heromiss">Din attack misslyckas.</string>
<string name="combat_result_herohit">Du träffar %1$s för %2$d HP!</string>
<string name="combat_result_herohitcritical">Du träffar %1$s med ett kritiskt slag för %2$d HP!</string>
<string name="combat_result_herokillsmonster">%1$s dör!</string>
<string name="combat_not_enough_ap">Du har inte tillräckligt med AP kvar denna omgång.</string>
<string name="combat_hero_dies">Du svimmar, men lyckligtvis vaknar du, omtöcknad och utmattad men levande. Du förlorade %1$d i erfarenhet.</string>
<string name="combat_miss_animation_message">MISS</string>
<string name="inventory_info">Information</string>
<string name="inventory_equip">Utrusta</string>
<string name="inventory_unequip">Ta bort rustning</string>
<string name="inventory_use">Använd</string>
<string name="inventory_drop">Lägg ner</string>
<string name="inventory_item_used">Du använde %1$s.</string>
<string name="inventory_item_dropped">%1$s lades ner.</string>
<string name="inventory_item_equipped">Du utrustade dig med %1$s.</string>
<string name="dialog_loot_pickall">Plocka upp allt</string>
<string name="dialog_loot_foundgold">"Du hittade %1$d guld. "</string>
<string name="dialog_loot_pickedupitem">"Du tog upp en sak. "</string>
<string name="dialog_loot_pickedupitems">"Du tog upp %1$d saker. "</string>
<string name="dialog_groundloot_title">Saker</string>
<string name="dialog_groundloot_message">"Du hittade något. "</string>
<string name="dialog_monsterloot_title">Seger</string>
<string name="dialog_monsterloot_message">"Du överlevde sammandrabbningen. "</string>
<string name="dialog_monsterloot_gainedexp">"Din erfarenhet ökades med %1$d "</string>
<string name="monster_difficulty_veryeasy">Väldigt enkelt</string>
<string name="monster_difficulty_easy">Enkelt</string>
<string name="monster_difficulty_normal">Normalt</string>
<string name="monster_difficulty_hard">Svårt</string>
<string name="monster_difficulty_veryhard">Väldigt svårt</string>
<string name="monster_difficulty_impossible">Omöjligt</string>
<string name="actorinfo_class">Grupp:</string>
<string name="actorinfo_difficulty">Svårighet:</string>
<string name="actorinfo_health">Hälsa:</string>
<string name="actorinfo_defense">Försvar:</string>
<string name="actorinfo_attack">Attack:</string>
<string name="actorinfo_basetraits">Bas kampstatistik (utan utrustning och färdigheter)</string>
<string name="actorinfo_currenttraits">Kampstatistik (gällande)</string>
<string name="iteminfo_action_use">Använd</string>
<string name="iteminfo_action_equip">Utrusta</string>
<string name="startscreen_continue">Fortsätt spelet</string>
<string name="startscreen_newgame">Nytt spel</string>
<string name="startscreen_newgame_confirm">Du kommer att förlora ditt nuvarande spel och din nuvarande karaktär, är du säker på att du vill påbörja ett nytt spel?</string>
<string name="startscreen_about">Om/hjälp</string>
<string name="startscreen_enterheroname">Skriv hjältens namn</string>
<string name="startscreen_load">Ladda</string>
<string name="conversation_rewardexp">" [Din erfarenhet ökades med %1$d]"</string>
<string name="conversation_rewardgold">" [Du fick %1$d guld]"</string>
<string name="conversation_lostgold">" [Du förlorade %1$d guld]"</string>
<string name="conversation_rewarditem">" [Du hittade något]"</string>
<string name="conversation_rewarditems">" [Du hittade %1$d saker]"</string>
<string name="conversation_next">Nästa</string>
<string name="conversation_leave">Gå härifrån</string>
<string name="shop_buy">Köp</string>
<string name="shop_sell">Sälj</string>
<string name="shop_infoitem">Information</string>
<string name="shop_buyitem">Köp (%1$d guld)</string>
<string name="shop_sellitem">Sälj (%1$d guld)</string>
<string name="shop_yourgold">Du har: %1$d guld</string>
<string name="shop_item_bought">%1$s köptes.</string>
<string name="shop_item_sold">%1$s såldes.</string>
<string name="levelup_description">Välkommen till nivå %1$d!</string>
<string name="dialog_rest_title">Vila</string>
<string name="dialog_rest_confirm_message">Vill du vila dig här?</string>
<string name="about_button1">Hjälp</string>
<string name="about_button3">Licens</string>
<string name="dialog_newversion_title">Välkommen</string>
<string name="questlog_queststatus">Status: %1$s</string>
<string name="questlog_queststatus_inprogress">Påbörjad</string>
<string name="questlog_queststatus_completed">Slutförd</string>
<string name="preferences_display_category">Visning</string>
<string name="preferences_display_fullscreen_title">Helskärm</string>
<string name="preferences_display_fullscreen">Visar spelet i fullskärm. (Kräver omstart)</string>
<string name="preferences_dialog_category">Bekräftelsedialoger</string>
<string name="preferences_dialog_confirmrest_title">Bekräfta vila</string>
<string name="preferences_dialog_confirmrest">Frågar dig om du vill vila dig när du kommer till en säng. Annars kommer du automatiskt att vila dig.</string>
<string name="preferences_dialog_confirmattack_title">Bekräfta attack</string>
<string name="preferences_dialog_monsterloot">Välj hur du vill visa utgången av en kamp (guld, erfarenhet, byte).</string>
<string name="preferences_combat_category">Kamp</string>
<string name="preferences_combat_speed_title">Kamphastighet</string>
<string name="preferences_combat_speed">Bestämmer hur snabbt monstren attackerar.</string>
<string name="preferences_dialog_monsterloot_title">Visa monstrens byte</string>
<string name="preferences_display_loot_toast">Visa kort meddelande</string>
<string name="preferences_display_loot_toast_on_items">Visa meddelande bara om byte hittas</string>
<string name="preferences_display_loot_never">Visa inte</string>
<string name="preferences_attackspeed_instant">Omedelbar (ingen animation)</string>
<string name="preferences_attackspeed_fast">Snabb</string>
<string name="preferences_attackspeed_normal">Normal</string>
<string name="preferences_attackspeed_slow">Långsam</string>
<string name="preferences_movement_category">Rörelse</string>
<string name="preferences_display_scaling_factor">Spelet visar allting större.</string>
<string name="preferences_display_scaling_factor_normal">Normal storlek</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x storlek</string>
<string name="preferences_display_scaling_factor_double">Dubbelstorlek</string>
<string name="preferences_movement_dpad_positions_lower_right">Nere till höger</string>
<string name="preferences_movement_dpad_positions_lower_left">Nere till vänster</string>
<string name="preferences_movement_dpad_positions_center_bottom">I mitten nere</string>
<string name="preferences_movement_dpad_positions_center_left">I mitten till vänster</string>
<string name="preferences_movement_dpad_positions_center_right">I mitten till höger</string>
<string name="preferences_movement_dpad_positions_upper_left">Uppe till vänster</string>
<string name="preferences_movement_dpad_positions_upper_right">Uppe till höger</string>
<string name="preferences_movement_dpad_positions_center_top">I mitten uppe</string>
<string name="bulkselection_totalcost_buy">Totala kostnaden: %1$d guld</string>
<string name="bulkselection_totalcost_sell">Totala kostnaden: %1$d guld</string>
<string name="bulkselection_select_all">Allt</string>
<string name="bulkselection_sell_confirmation_title">Är du säker?</string>
<string name="bulkselection_sell_confirmation">Är du säker på att du vill sälja %1$s? Detta objekt är %2$s och det är inte säkert att du kan få det tillbaka.</string>
<string name="skill_title_weapon_chance">Vapenprecision</string>
<string name="skill_title_barter">Handlare</string>
<string name="skill_title_dodge">Vighet</string>
<string name="skill_title_barkskin">Barkhud</string>
<string name="skill_title_speed">Kamphastighet</string>
<string name="skill_title_coinfinder">Skattjägare</string>
<string name="skill_title_cleave">Klyva</string>
<string name="skill_title_eater">Likätare</string>
<string name="skill_title_evasion">Smitare</string>
<string name="skill_title_regeneration">Förnyelse</string>
<string name="skill_title_resistance_mental">Starkt sinne</string>
<string name="skill_title_resistance_physical_capacity">Uthållig kropp</string>
<string name="skill_title_resistance_blood_disorder">Rent blod</string>
<string name="skill_shortdescription_coinfinder">Ökade chanser för att hitta guld</string>
<string name="skill_shortdescription_evasion">Ökade chanser för att flykta</string>
<string name="skill_shortdescription_magicfinder">Ökade chanser för att hitta magiska objekt</string>
<string name="skill_shortdescription_resistance_mental">Motståndskraft emot psykiska åkommor</string>
<string name="skill_shortdescription_resistance_physical_capacity">Motståndskraft emot fysiska åkommor</string>
<string name="skill_shortdescription_resistance_blood_disorder">Motståndskraft emot blodsjukdomar</string>
<string name="skill_current_level">Nuvarande nivå: %1$d</string>
<string name="skill_current_level_with_maximum">Nuvarande nivå: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">För att öka denna färdighet behöver du ha minst nivå %1$d i färdigheten %2$s.</string>
<string name="skill_prerequisite_level">För att öka denna färdighet behöver du vara på minst nivå %1$d.</string>
<string name="skill_number_of_increases_one">Du kan välja en färdighet att förbättra.</string>
<string name="skill_number_of_increases_several">Du kan välja %1$d färdigheter att förbättra.</string>
<string name="levelup_adds_new_skillpoint">Denna nivå ger dig också en ny färdighetspoäng att använda!</string>
<string name="iteminfo_displaytypes_ordinary">Vanlig</string>
<string name="iteminfo_displaytypes_legendary">Legendarisk</string>
<string name="iteminfo_displaytypes_extraordinary">Sällsynt</string>
<string name="iteminfo_displaytypes_rare">Ovanlig</string>
<string name="preferences_movementmethod_title">Rörelsessätt</string>
<string name="preferences_movementmethod">Rörelsessätt och hur hinder hanteras.</string>
<string name="preferences_movementmethods_straight">Rakt (ursprunglig)</string>
<string name="preferences_movementmethods_avoid">Undvik hinder</string>
<string name="iteminfo_effect_chance_of">%1$s chans för %2$s</string>
<string name="iteminfo_effect_duration">(%1$d omgångar)</string>
<string name="iteminfo_effect_works_when_used">Vid användning</string>
<string name="actorconditioninfo_effect_every_round">Varje omgång</string>
<string name="skill_title_more_exp">Begåvad</string>
<string name="skill_title_lower_exploss">Mästare i Misslyckande</string>
<string name="skill_title_magicfinder">Magiupptäckare</string>
<string name="skill_shortdescription_barter">Bättre priser i butikerna</string>
<string name="actorcondition_categories_mental">Psykiskt</string>
<string name="actorcondition_categories_physical">Fysiskt</string>
<string name="actorcondition_categories_blood">Blodsjukdom</string>
<string name="menu_save_saving_not_allowed_in_combat">Spelet kan inte sparas medan kamp pågår.</string>
<string name="skill_title_shadow_bless">Skuggans mörka välsignelse</string>
<string name="inventory_movetop">Flytta överst</string>
<string name="inventory_movebottom">Flytta nederst</string>
<string name="skill_title_crit1">Inre blödning</string>
<string name="skill_shortdescription_crit1">Möjlighet för inre blödning</string>
<string name="skill_title_crit2">Benbrott</string>
<string name="skill_shortdescription_crit2">Möjlighet för benbrott</string>
<string name="skill_title_rejuvenation">Förnyelse</string>
<string name="skill_title_concussion">Hjärnskakning</string>
<string name="skill_shortdescription_concussion">Möjlighet för hjärnskakning</string>
<string name="about_button4">Om</string>
<string name="menu_button_worldmap">Karta</string>
<string name="menu_button_worldmap_failed">Kartan kan inte visas.</string>
<string name="display_worldmap_not_available">Kartan kan inte visas över detta område.</string>
<string name="display_worldmap_title">Karta</string>
<string name="combat_result_monstermoved">%1$s flyttar sig.</string>
<string name="skill_title_weapon_prof_dagger">Dolkskicklighet</string>
<string name="skill_title_weapon_prof_axe">Yxskicklighet</string>
<string name="skill_title_weapon_prof_blunt">Klubbvapenskicklighet</string>
<string name="skill_title_weapon_prof_unarmed">Obeväpnad kamp</string>
<string name="skill_title_armor_prof_shield">Sköldskicklighet</string>
<string name="skill_title_armor_prof_unarmored">Oväpnad kamp</string>
<string name="skill_title_armor_prof_light">Skicklighet i lättrustning</string>
<string name="skill_title_armor_prof_heavy">Skicklighet i tungrustning</string>
<string name="skill_title_fightstyle_weapon_shield">Kampstil: Vapen och sköld</string>
<string name="skill_title_specialization_weapon_shield">Specialisering: Vapen och sköld</string>
<string name="skill_shortdescription_weapon_prof_dagger">Bättre på att kämpa med dolkar</string>
<string name="skill_shortdescription_weapon_prof_axe">Bättre på att kämpa med yxor</string>
<string name="skill_shortdescription_weapon_prof_blunt">Bättre på att kämpa med klubbor och liknande vapen</string>
<string name="skill_shortdescription_weapon_prof_unarmed">Bättre på att kämpa utan vapen</string>
<string name="skill_shortdescription_armor_prof_shield">Bättre på att utnyttja sköldar</string>
<string name="skill_shortdescription_armor_prof_unarmored">Bättre på att kämpa utan rustning</string>
<string name="skill_shortdescription_armor_prof_light">Bättre på att utnyttja lätt vapenrustning</string>
<string name="skill_shortdescription_armor_prof_heavy">Bättre på att utnyttja tung vapenrustning</string>
<string name="skill_shortdescription_fightstyle_dualwield">Bär två vapen samtidigt</string>
<string name="skill_shortdescription_fightstyle_2hand">Bättre på att använda vapen som kräver två händer</string>
<string name="skill_shortdescription_fightstyle_weapon_shield">Bättre på att kämpa med vapen och sköld</string>
<string name="skill_shortdescription_specialization_weapon_shield">Expert på att kämpa med vapen och sköld</string>
<string name="preferences_quickslots_placements_horizontal_center_bottom">Mitten nere</string>
<string name="preferences_quickslots_placements_vertical_center_left">Mitten till vänster</string>
<string name="preferences_quickslots_placements_vertical_center_right">Mitten till höger</string>
<string name="heroinfo_gamestats">Spelstatistik</string>
<string name="heroinfo_gamestats_visited_maps">Besökta ställen</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s (%2$d)</string>
<string name="localize_resources_from_mo_filename">sv.mo</string>
<string name="iteminfo_category">Kategori:</string>
</resources>

View File

@@ -1,392 +1,383 @@
<?xml version='1.0' encoding='UTF-8'?>
<resources><string name="exit_to_menu">Menüye dön</string>
<string name="menu_settings">Tercihler</string>
<string name="menu_save">Kaydet</string>
<string name="app_name">Andor\'un İzinde</string>
<string name="app_description">Macera temelli bir fantezi RPG</string>
<string name="menu_save_failed">Kaydetme başarısız! SD kart yerleştirilmiş ve yazılabilir mi?</string>
<string name="loadsave_title_save">Oyunu kaydet</string>
<string name="loadsave_title_load">Kayıtlı oyunu yükle</string>
<string name="loadsave_selectslot">Pozisyon seçiniz</string>
<string name="savegame_currenthero_displayinfo">seviye %1$d, %2$d deneyim, %3$d altın</string>
<string name="dialog_loading_message">Kaynaklar yükleniyor…</string>
<string name="dialog_loading_failed_title">Yükleme Başarısız</string>
<string name="dialog_loading_failed_message">Andor\'un İzinde oyun kayıt dosyasını yükleyemedi.\n\n:(\n\nDosya zara görmüş veya eksik olabilir.</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'un İzinde oyun kayıt dosyasını yükleyemedi. Bu oyun kayıt dosyası mevcut çalışandan daha yeni bir sürümle oluşturulmuş.</string>
<string name="dialog_close">Kapat</string>
<string name="dialog_monsterencounter_title">Karşılaşma</string>
<string name="dialog_monsterencounter_message">Saldırmak istiyor musunuz?\nZorluk: %1$s</string>
<string name="dialog_monsterencounter_info">Bilgi</string>
<string name="status_hp">SP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Seviye:</string>
<string name="heroinfo_char">Genel Bakış</string>
<string name="heroinfo_inv">Eşyalar</string>
<string name="heroinfo_skill">Beceriler</string>
<string name="heroinfo_levelup">Seviye atla</string>
<string name="heroinfo_level">Seviye</string>
<string name="heroinfo_totalexperience">Toplam deneyim</string>
<string name="heroinfo_wornequipment">Giyilen ekipman</string>
<string name="heroinfo_inventory">Envanter</string>
<string name="heroinfo_gold">Altın: %1$d</string>
<string name="heroinfo_actionpoints">Aksiyon puanı(AP):</string>
<string name="heroinfo_quests">Görevler</string>
<string name="combat_attack">Saldırı (%1$d AP)</string>
<string name="combat_move">Hareket (%1$d AP)</string>
<string name="combat_use">Eşyayı kullan</string>
<string name="combat_endturn">Sıranı savuştur</string>
<string name="combat_flee">Kaç</string>
<string name="combat_begin_flee">Şimdi hareket etmek istediğiniz yöne tıklayarak dövüşten kaçabilirsin.</string>
<string name="combat_flee_failed">Kaçmayı başaramadın!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">SP:</string>
<string name="combat_monsteraction">%1$s saldırıyor.</string>
<string name="combat_result_monstermiss">%1$s ıskaladı!</string>
<string name="combat_result_monsterhit">%1$s size %2$d sp\'lik vurdu!</string>
<string name="combat_result_monsterhitcritical">%1$s %2$d sp\'lik kritik bir vuruş yaptı!</string>
<string name="combat_result_heromiss">Iskaladınız.</string>
<string name="combat_result_herokillsmonster">%1$s öldü!</string>
<string name="combat_not_enough_ap">Bu turda yeterli AP kalmadı.</string>
<string name="combat_hero_dies">Baygın düştün, ama neyse ki hayatta, sersemlemiş ve yorgun uyanırsın.</string>
<string name="combat_miss_animation_message">ISKA</string>
<string name="inventory_info">Bilgi</string>
<string name="inventory_equip">Giy</string>
<string name="inventory_unequip">Çıkar</string>
<string name="inventory_use">Kullan</string>
<string name="inventory_drop">Düşür</string>
<string name="inventory_item_used">%1$s kullandın.</string>
<string name="inventory_item_dropped">%1$s düşürüldü.</string>
<string name="dialog_loot_pickall">Hepsini al</string>
<string name="dialog_loot_foundgold">"%1$d altın buldun. "</string>
<string name="dialog_loot_pickedupitem">"Bir eşya aldın. "</string>
<string name="dialog_loot_pickedupitems">"%1$d eşya aldın. "</string>
<string name="dialog_groundloot_title">Eşyalar</string>
<string name="dialog_groundloot_message">"Bir şeyler buldun. "</string>
<string name="dialog_monsterloot_title">Zafer</string>
<string name="dialog_monsterloot_message">"Karşılaşmadan sağ çıktın. "</string>
<string name="dialog_monsterloot_gainedexp">"%1$d deneyim kazandın. "</string>
<string name="monster_difficulty_veryeasy">Çok kolay</string>
<string name="monster_difficulty_easy">Kolay</string>
<string name="monster_difficulty_normal">Normal</string>
<string name="monster_difficulty_hard">Zor</string>
<string name="monster_difficulty_veryhard">Çok zor</string>
<string name="monster_difficulty_impossible">İmkansız</string>
<string name="actorinfo_class">Sınıfı:</string>
<string name="actorinfo_difficulty">Zorluk:</string>
<string name="actorinfo_health">Sağlık:</string>
<string name="actorinfo_attack">Saldırı:</string>
<string name="actorinfo_defense">Savunma:</string>
<string name="actorinfo_movecost">Hareket bedeli (AP):</string>
<string name="actorinfo_basetraits">Temel dövüş istatistikleri (ekipman ve beceriler hariç)</string>
<string name="actorinfo_currenttraits">Mevcut dövüş istatistikleri</string>
<string name="traitsinfo_attack_cost">Saldırı bedeli (AP):</string>
<string name="traitsinfo_attack_chance">Saldırı şansı:</string>
<string name="traitsinfo_attack_damage">Saldırı hasarı:</string>
<string name="traitsinfo_criticalhit_skill">Kritik vuruş becerisi:</string>
<string name="traitsinfo_criticalhit_multiplier">Kritik çarpanı:</string>
<string name="traitsinfo_defense_chance">Blok şansı:</string>
<string name="traitsinfo_defense_damageresist">Hasara direnç:</string>
<string name="iteminfo_category">"Kategori: "</string>
<string name="iteminfo_action_use">Kullan</string>
<string name="iteminfo_action_equip">Giy</string>
<string name="iteminfo_action_unequip">Çıkar</string>
<string name="iteminfo_action_use_ap">Kullan (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">Giy (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">Çıkar (%1$d AP)</string>
<string name="startscreen_continue">Mevcut oyuna devam et</string>
<string name="startscreen_newgame">Yeni oyun</string>
<string name="startscreen_newgame_confirm">Mevcut oyununuzu ve karakterinizi kaybedeceksiniz, yeni bir oyun başlatmak istediğinize emin misiniz?</string>
<string name="startscreen_about">Hakkında/yardım</string>
<string name="startscreen_enterheroname">Kahraman adı gir</string>
<string name="startscreen_load">Yükle</string>
<string name="conversation_rewardexp">" [%1$d deneyim kazandınız]"</string>
<string name="conversation_rewardgold">" [%1$d altın kazandınız]"</string>
<string name="conversation_lostgold">" [%1$d altın kaybettiniz]"</string>
<string name="conversation_rewarditem">" [Bir eşya kazandınız]"</string>
<string name="conversation_rewarditems">" [%1$d eşya kazandınız]"</string>
<string name="conversation_next">İleri</string>
<string name="conversation_leave">Ayrıl</string>
<string name="shop_buy">Satın al</string>
<string name="shop_sell">Sat</string>
<string name="shop_infoitem">Bilgi</string>
<string name="shop_buyitem">Satın al (%1$d altın)</string>
<string name="shop_sellitem">Sat (%1$d altın)</string>
<string name="shop_yourgold">Altının:%1$d</string>
<string name="shop_item_bought">%1$s satın alındı.</string>
<string name="shop_item_sold">%1$s satıldı.</string>
<string name="levelup_title">Seviye atla</string>
<string name="levelup_description">Seviye %1$de hoş geldiniz!</string>
<string name="levelup_buttontext">Seviye atla</string>
<string name="levelup_add_health">Sağlığı arttır (+ %1$d SP)</string>
<string name="levelup_add_health_description">Maksimum sağlığınıza %1$d ekler.</string>
<string name="levelup_add_attackchance">Saldırı şansını arttır (+ %1$d)</string>
<string name="levelup_add_attackchance_description">Temel saldırı şansınıza %1$d ekler.</string>
<string name="levelup_add_attackdamage">Saldırı hasarını arttır (+ %1$d)</string>
<string name="levelup_add_attackdamage_description">Temel saldırı hasarına %1$d ekler.</string>
<string name="levelup_add_blockchance">Blok şansını arttır (+ %1$d)</string>
<string name="levelup_add_blockchance_description">Temel blok şansınıza %1$d ekler.</string>
<string name="dialog_rest_title">Dinlen</string>
<string name="dialog_rest_confirm_message">Burada dinlenmek istiyor musun?</string>
<string name="dialog_rest_message">Dinlendiniz ve tüm sağlığınızı geri kazandınız.</string>
<string name="about_button1">Yardım</string>
<string name="about_button2">Yazarlar</string>
<string name="about_button3">Lisans</string>
<string name="dialog_newversion_title">Hoş geldiniz</string>
<string name="dialog_newversion_message">" Andor\'un İzinde\'yi indirdiğiniz için teşekkürler!\n\nLütfen Andor\'un İzinde\'nin bu sürümünün DEVAM EDEN BİR ÇALIŞMADIR, bu da bütün haritalar henüz tamamlanmadı demektir.\nOyunu diğer oyuncularla tartışmak veya oyunun daha iyi olmasına yardım etmek için (bkz. hakkında) lütfen proje forumlarını ziyaret ediniz.\n\nBütün geri bildirimler için teşekkürler! "</string>
<string name="questlog_includecompleted_prompt">Görevleri görmek için seçin</string>
<string name="questlog_includecompleted_hidecompleted">Tamamlanmış görevleri gizle</string>
<string name="questlog_includecompleted_includecompleted">Tamamlanmış görevleri dahil et</string>
<string name="questlog_includecompleted_onlycompleted">Sadece tamamlanmış görevler</string>
<string name="questlog_queststatus">Durum: %1$s</string>
<string name="questlog_queststatus_inprogress">Devam etmekte</string>
<string name="questlog_queststatus_completed">Tamamlandı</string>
<string name="preferences_display_category">Görüntüleme</string>
<string name="preferences_display_fullscreen_title">Tam ekran</string>
<string name="preferences_display_fullscreen">Oyunu tam ekran modunda görüntüler. (Yeniden başlatma gerektirir)</string>
<string name="preferences_dialog_confirmrest_title">Dinlenme onayı</string>
<string name="about_contents1">" Android üzerinde açık kaynak kodlu roguelike RPG olan Andor\'un İzinde\'ye hoş geldiniz.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Sorularınız ve oyun tartışmaları için oyun forumları andorstrail.com adresini ziyaret edebilirsiniz.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Diğer şeylerin yanı sıra Andor\'un İzinde dünyası hakkında bilgi için Oyun wiki\'si.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Geliştiriciler için github.com üzerindeki proje kaynak kodu.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Oyunu diğer oyuncularla tartışmak için lütfen forumları ziyaret ediniz. "</string>
<string name="about_interface">" &lt;div&gt;&lt;b&gt;Oyun Ayarları&lt;/b&gt; cihazınızdaki Menü Butonuna basılarak bulunabilir.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Arayüz İkonları&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Sanduka&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Hızlı erişim [Eşyaları atamak ve anında kullanım için içerideki keselere uzun basınız]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Kahraman&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menü [Genel Bakış, Quests, Beceriler &amp;amp; Envanter *]&lt;/p&gt; &lt;p&gt;* (Envanterde iken, bilgi için eşyanın üzerine tıklayınız &amp;amp; daha fazla seçenek için uzun basınız)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Düşman&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Bilgi [Dövüş esnasında görünür]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Dövüş&lt;/h1&gt; &lt;p&gt;Dövüş sırasında alınan aksiyonlar AP tüketir...&lt;/p&gt; &lt;div&gt;&lt;b&gt;Saldırmak&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (Ekipman giymek &amp;amp; Eşya kullanmak AP\'yi &amp;amp; kullanım bedelini degiştirebilir&lt;/p&gt; &lt;div&gt;&lt;b&gt;Eşya kullanmak&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Kaçmak&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;İleri Dövüş&lt;/h1&gt; &lt;div&gt;Dövüş sırasında, kahramanın yanındaki bir kareye uzun basınız...&lt;/div&gt; &lt;div&gt;&lt;b&gt;Kaçmak için&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(seçilen kare vurgulanır - Saldırı Butonu, Hareket\'e döner)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[kaçma modu aktifleştirildi - Dövüşe dönmek için düşmanın üstüne uzun basınız]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Hedefi Değiştirmek için&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(kırmızı hedef vurgusu düşmanlar arasında gidip gelir)&lt;/p&gt; &lt;p&gt;[hedef değiştirildi]&lt;/p&gt; "</string>
<string name="preferences_dialog_category">iletişim onay</string>
<string name="preferences_dialog_confirmrest">Bir yatağa girdiğinizde dinlenmek isteyip istemediğinize dair bir soru sorar. Diğer türlü her zaman otomatik olarak dinlenirsiniz.</string>
<string name="preferences_dialog_confirmattack_title">Saldırı onayı</string>
<string name="preferences_dialog_confirmattack">Bir yaratığa saldırırken \"Saldırmak istiyor musun?\" diyalog kutusunu etkinleştirir.</string>
<string name="preferences_dialog_monsterloot_title">Yaratık ganimetlerini görüntüleme</string>
<string name="preferences_dialog_monsterloot">Bir dövüşün sonuçlarının nasıl gösterilmesini istediğinizi seçiniz (altın, deneyim, eşyalar).</string>
<string name="preferences_combat_category">Dövüş</string>
<string name="preferences_combat_speed_title">Dövüş hızı</string>
<string name="preferences_combat_speed">Yaratıkların ne kadar hızlı saldıracaklarını belirler.</string>
<string name="preferences_display_loot_dialog">Ganimet diyalog kutusunu her zaman göster</string>
<string name="preferences_display_loot_dialog_on_items">Ganimet diyalog kutusunu eşya bulunca göster</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">Eşyalar için diyalog, diğer türlü bildirim</string>
<string name="preferences_display_loot_toast">Kısa bildirim göster</string>
<string name="preferences_display_loot_toast_on_items">Sadece eşya bulduğunda bildirim göster</string>
<string name="preferences_display_loot_never">Gösterme</string>
<string name="preferences_attackspeed_instant">Anında (animasyonsuz)</string>
<string name="preferences_attackspeed_fast">Hızlı</string>
<string name="preferences_attackspeed_normal">Normal</string>
<string name="preferences_attackspeed_slow">Yavaş</string>
<string name="preferences_movement_category">Hareket</string>
<string name="preferences_movementmethod_title">Hareket yöntemi</string>
<string name="preferences_movementmethod">Hareket yöntemi ve engellerle baş etme şekli.</string>
<string name="preferences_movementmethods_straight">Dümdüz (orijinal)</string>
<string name="preferences_movementmethods_avoid">Engellerden kaçınma</string>
<string name="actorinfo_currentconditions">Etkin koşullar</string> <string name="actorcondition_info_removes_all">%1$s tamamen giderici</string>
<string name="iteminfo_effect_duration">(%1$d tur)</string>
<string name="iteminfo_effect_works_on_source">Kaynak üzerinde</string>
<string name="iteminfo_effect_works_on_target">Hedef üzerinde</string>
<string name="iteminfo_effect_works_when_hitting_target">Hedefe vurulduğunda</string>
<string name="iteminfo_effect_works_when_killing_target">Her öldürmede</string>
<string name="iteminfo_effect_works_when_used">Kullanıldığında</string>
<string name="iteminfo_effect_works_when_equipped">Giyildiğinde</string>
<string name="iteminfo_effect_decrease_current_hp">%1$s SP çeker</string>
<string name="iteminfo_effect_increase_current_hp">%1$s SP iyileştirir</string>
<string name="iteminfo_effect_decrease_current_ap">%1$s AP çeker</string>
<string name="iteminfo_effect_increase_current_ap">%1$s AP yerine koyar</string>
<string name="iteminfo_effect_increase_max_hp">Maksimum SP\'yi +%1$d arttırır</string>
<string name="iteminfo_effect_decrease_max_hp">Maksimum SP\'yi %1$d azaltır</string>
<string name="iteminfo_effect_increase_max_ap">Maksimum AP\'yi +%1$d arttırır</string>
<string name="iteminfo_effect_decrease_max_ap">Maksimum AP\'yi %1$d azaltır</string>
<string name="iteminfo_effect_increase_movecost">Hareket bedeli cezası +%1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">Hareket bedelini %1$d AP azaltır</string>
<string name="preferences_display_scaling_factor_title">Ölçekleme</string>
<string name="preferences_display_scaling_factor">Oyun görünümünün her şeyi daha büyük göstermesini sağlar.</string>
<string name="preferences_display_scaling_factor_normal">Normal boyut</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x boyutu</string>
<string name="preferences_display_scaling_factor_double">İki kat boyut</string>
<string name="inventory_assign_slot1">Pozisyon 1</string>
<string name="inventory_assign_slot2">Pozisyon 2</string>
<string name="inventory_assign_slot3">Pozisyon 3</string>
<string name="inventory_assign">Hızlı kullanım pozisyonu ata</string>
<string name="inventory_unassign">Hızlı kullanım pozisyonunu kaldır</string>
<string name="preferences_movement_dpad_position_title">Sanal yön tuşları</string>
<string name="menu_save_gamesaved">Oyun %1$d pozisyona kaydedildi</string>
<string name="combat_result_herohit">hit %1$s için %2$d hp!</string>
<string name="combat_result_herohitcritical">"kritik bir vuruştan hit %1$s hp %2$d hasar aldın!"</string>
<string name="inventory_item_equipped">%1$s giydiniz.</string>
<string name="about_contents3">" Bu program özgür yazılımdır; siz dağıtabilir ve/veya değiştirebilirsiniz bu şartları altında GNU Genel Kamu Lisansı olarak Free Software Foundation tarafından yayımlanmış; her iki sürüm 2 Lisansı, veya (sizin seçiminize göre) daha sonraki bir sürümünü kapsar.&lt;br /&gt; &lt;br /&gt; Bu program HERHANGİ bir GARANTİ; olmadan ortalama kalite garantisi veya BELLİ BİR AMACA UYGUNLUK ile hiçbir garanti OLMADAN, faydalı olacağı ümidiyle, fakat dağıtılır.Daha fazla ayrıntı için GNU Genel Kamu Lisansı.&lt;bkz:br / &gt; &lt; / &gt; Bu programla birlikte GNU Genel Kamu Lisansı bir kopyasını değilse &lt;a href almış olmalısınız=http://www br.gnu.org/&gt;http://www.gnu.org/licenses&lt;/&gt;&lt;br /&gt; &lt;br /&gt; kaynak kodu ve özellik istekleri, lütfen &lt;proje sayfasını ziyaret edin a href=https://github lisansları.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;br/&gt;&lt;/a&gt; "</string>
<string name="iteminfo_effect_chance_of">%1$s %2$s olasılığı</string>
<string name="preferences_movement_dpad_positions_lower_right">Sağ alt köşe</string>
<string name="preferences_movement_dpad_positions_lower_left">Sol alt köşe</string>
<string name="preferences_movement_dpad_positions_center_bottom">Altta ortada</string>
<string name="preferences_movement_dpad_positions_center_left">Solda ortada</string>
<string name="preferences_movement_dpad_positions_center_right">Sağda ortada</string>
<string name="preferences_movement_dpad_positions_upper_left">Sol üst köşe</string>
<string name="preferences_movement_dpad_positions_upper_right">Sağ üst köşe</string>
<string name="preferences_movement_dpad_positions_center_top">Üstte ortada</string>
<string name="preferences_movement_dpad_position">Hareketi yönlendirmek için ekranda sanal yön tuşlarını etkinleştirir.</string>
<string name="preferences_movement_dpad_minimizeable_title">Küçültülebilir yön tuşları</string>
<string name="preferences_movement_dpad_minimizeable">Eğer sanal yön tuşları etkinleştirilmiş ise, bu ayar yön tuşlarının ortasına basılarak küçültülmesine izin verir.</string>
<string name="preferences_movement_dpad_positions_disabled">Devre dışı bırak</string>
<string name="actorconditioninfo_constant_effect">Sürekli etki</string>
<string name="actorconditioninfo_effect_every_round">Her tur</string>
<string name="actorconditioninfo_effect_every_full_round">Her tam tur</string>
<string name="bulkselection_totalcost_buy">Tüm bedel: %1$d altın</string>
<string name="bulkselection_totalcost_sell">Tüm bedel: %1$d altın</string>
<string name="bulkselection_select_all">Hepsi</string>
<string name="bulkselection_sell_confirmation_title">Emin misin?</string>
<string name="bulkselection_sell_confirmation">%1$s satışını yapmak istediğinize emin misin? Bu eşya %2$s bir eşya ve tekrar geri alamayabilirsin.</string>
<string name="skill_title_weapon_chance">Silah hassasiyeti</string>
<string name="skill_title_weapon_dmg">Sert vuruş</string>
<string name="skill_title_barter">Tüccar</string>
<string name="skill_title_dodge">Kaçınma</string>
<string name="skill_title_barkskin">cilt kabuğu</string>
<string name="skill_title_more_criticals">Daha Fazla Kritik</string>
<string name="skill_title_better_criticals">Daha İyi Kritik</string>
<string name="skill_title_speed">Dövüş Hızı</string>
<string name="skill_title_coinfinder">Hazine avcısı</string>
<string name="skill_title_more_exp">Hızlı Öğrenme</string>
<string name="skill_title_cleave">Yarma</string>
<string name="skill_title_eater">Ceset Yiyici</string>
<string name="skill_title_fortitude">Arttırılmış Dayanıklılık</string>
<string name="skill_title_evasion">Kaçma</string>
<string name="skill_title_regeneration">Yenilenme</string>
<string name="skill_title_lower_exploss">Hata Ustalığı</string>
<string name="skill_title_magicfinder">Büyü Bulucu</string>
<string name="skill_title_resistance_mental">Güçlü Zihin</string>
<string name="skill_title_resistance_physical_capacity">Dayanıklı Gövde</string>
<string name="skill_title_resistance_blood_disorder">Saf Kan</string>
<string name="skill_shortdescription_weapon_chance">Arttırılmış saldırı şansı</string>
<string name="skill_shortdescription_weapon_dmg">Arttırılmış saldırı hasarı</string>
<string name="skill_shortdescription_barter">Daha uygun fiyatlar</string>
<string name="skill_shortdescription_dodge">Arttırılmış engelleme şansı</string>
<string name="skill_shortdescription_barkskin">Hasar direnci</string>
<string name="skill_shortdescription_more_criticals">Arttırılmış kritik yetenek</string>
<string name="skill_shortdescription_better_criticals">Arttırılmış kritik hasasr</string>
<string name="skill_shortdescription_speed">Arttırılmış azami hareket puanı</string>
<string name="skill_shortdescription_coinfinder">Yüksek altın bulma şansı</string>
<string name="skill_shortdescription_more_exp">Yaratık ölümlerinden daha fazla deneyim</string>
<string name="skill_shortdescription_cleave">Her öldürmeden hareket puanı kazanma</string>
<string name="skill_shortdescription_eater">Her öldürmede can punaı kazanma</string>
<string name="skill_shortdescription_fortitude">Her seviye yükseltmede can kazancı</string>
<string name="skill_shortdescription_evasion">Arttırılmış ürkütme şansı</string>
<string name="skill_shortdescription_regeneration">Her turda sağlık kazanma</string>
<string name="skill_shortdescription_lower_exploss">Ölümde daha az miktarda deneyim kaybetme</string>
<string name="skill_shortdescription_magicfinder">Arttırılmış büyülü eşya bulma şansı</string>
<string name="skill_shortdescription_resistance_mental">Zihinsel şartlara karşı direnç</string>
<string name="skill_shortdescription_resistance_physical_capacity">Fiziksel kapasite şartlarına karşı direnç</string>
<string name="skill_shortdescription_resistance_blood_disorder">Kan düzensizliğine karşı direnç</string>
<string name="skill_longdescription_weapon_chance">her beceri düzeyi için Saldırı şansı %1$d artar.</string>
<string name="skill_longdescription_weapon_dmg">her beceri düzeyi için max hasarı %1$d artar.</string>
<string name="skill_longdescription_barter">Her beceri düzeyi için, alış ve satış altın cezası düşüş %1$d puan.</string>
<string name="skill_longdescription_dodge">her beceri düzeyi için Blok şansı %1$d puan artar.</string>
<string name="skill_longdescription_barkskin">her beceri düzeyi için Hasar direnci %1$d artar.</string>
<string name="skill_longdescription_more_criticals">her beceri düzeyi için var olan kritik becerileri %1$d %% arttırır.</string>
<string name="skill_longdescription_better_criticals">her beceri düzeyi için ekipman tarafından verilen kritik çarpanı %1$d %% arttırır.</string>
<string name="skill_longdescription_speed">her beceri düzeyi için maksimum AP (Aksyon Puanı) %1$d arttırır.</string>
<string name="skillinfo_action_levelup">Seviye atladın</string>
<string name="skill_current_level">Şimdiki seviye: %1$d</string>
<string name="skill_current_level_with_maximum">Şimdiki seviye: %1$d / %2$d</string>
<string name="skill_number_of_increases_one">Artırmak için bir beceri seç.</string>
<string name="skill_number_of_increases_several">Artırmak için %1$d tane beceri seç.</string>
<string name="loadsave_save_to_new_slot">Yeni kaydedilmiş oyun sekmesi yarat</string>
<string name="loadsave_save_overwrite_confirmation_title">Kayıtlı oyunun üzerine yaz ?</string>
<string name="iteminfo_displaytypes_ordinary">Sıradan</string>
<string name="iteminfo_displaytypes_quest">Görev öğesi</string>
<string name="iteminfo_displaytypes_legendary">Efsanevi</string>
<string name="iteminfo_displaytypes_extraordinary">Olağanüstü</string>
<string name="iteminfo_displaytypes_rare">Nadir</string>
<string name="actorcondition_categories_spiritual">Manevi</string>
<string name="actorcondition_categories_mental">Zihinsel</string>
<string name="actorcondition_categories_physical">Fiziksel Kapasite</string>
<string name="actorcondition_categories_blood">Kan Bozukluğu</string>
<string name="traitsinfo_base_max_hp">Maks SP:</string>
<string name="inventory_movetop">Yukarı taşı</string>
<string name="inventory_movebottom">Aşağı taşı</string>
<string name="skill_title_crit1">İç kanama</string>
<string name="skill_title_crit2">Kırılma</string>
<string name="skill_title_rejuvenation">Gençleştirme</string>
<string name="skill_title_taunt">Alay</string>
<string name="skill_title_concussion">Beyin Sarsıntısı</string>
<string name="skill_shortdescription_concussion">Beyin sarsıntısı ihtimali</string>
<string name="about_button4">Hakkında</string>
<string name="preferences_ui_category">Arayüz</string>
<string name="preferences_ui_enable_animations_title">Animasyonları etkinleştir</string>
<string name="menu_button_worldmap">Harita</string>
<string name="menu_button_worldmap_failed">Harita görüntülenemiyor.</string>
<string name="display_worldmap_not_available">Harita bu konumdan görüntülenemiyor.</string>
<string name="display_worldmap_title">Harita</string>
<string name="iteminfo_effect_weapon_attack_cost">Saldırı maliyeti: %1$d AP</string>
<string name="iteminfo_effect_weapon_attack_chance">Saldırı şansı: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage">Saldırı hasarı: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">Saldırı hasarı: %1$d-%2$d</string>
<string name="loadsave_save_overwrite_confirmation_all">Kayıtlı oyunun üzerine yazmak istediginizden emin misiniz?</string>
<string name="loadsave_save_overwrite_confirmation_slot">(yuva %1$d)</string>
<string name="preferences_dialog_overwrite_savegame_title">Kayıtlı oyunun üzerine yaz</string>
<string name="heroinfo_reequip_cost">Yeniden Donatma maliyeti (AP):</string>
<string name="heroinfo_useitem_cost">Öğe kullanım maliyeti (AP):</string>
<string name="conversation_reward_quest_finished">[Görev tamamlandı: \"%1$s\"]</string>
<string name="conversation_reward_quest_updated">[Görev güncellendi: \"%1$s\"]</string>
<string name="skill_title_weapon_prof_axe">Balta yeterliliği</string>
<string name="skill_title_weapon_prof_unarmed">Silahsız mücadele</string>
<string name="skill_title_armor_prof_shield">Kalkan yeterliliği</string>
<string name="skill_title_armor_prof_unarmored">Zırhsız mücadele</string>
<string name="skill_title_armor_prof_light">Hafif zırh yeterliliği</string>
<string name="skill_title_armor_prof_heavy">ır zırh yeterliliği</string>
<string name="skill_title_fightstyle_dualwield">Dövüş stili: Çift kullanmak</string>
<string name="skill_title_fightstyle_2hand">Dövüş stili: İki el silah</string>
<string name="skill_title_fightstyle_weapon_shield">Dövüş stili: Silah ve kalkan</string>
<string name="skill_title_specialization_dualwield">Uzmanlık: Çift kullanma</string>
<string name="skill_title_specialization_2hand">Uzmanlık: İki el silah</string>
<string name="skill_title_specialization_weapon_shield">Uzmanlık: Silah ve kalkan</string>
<string name="skill_shortdescription_armor_prof_shield">Kalkanları kullanarak daha iyi yapmak</string>
<string name="skill_shortdescription_armor_prof_light">Hafif zırh kullanarak daha iyi yapmak</string>
<string name="skill_shortdescription_armor_prof_heavy">ır zırh kullanarak daha iyi yapmak</string>
<string name="localize_resources_from_mo_filename">tr.mo</string>
<string name="dialog_recenter">Recenter</string>
<string name="dialog_more">Daha</string>
<string name="dialog_monsterencounter_conditions">Koşullar</string>
<string name="heroinfo_skill_categories">Kategori</string>
<string name="heroinfo_skill_sort">Sırala</string>
<string name="heroinfo_inventory_categories">Kategori</string>
<string name="heroinfo_inventory_sort">Sırala</string>
<string name="heroinfo_healthpoints">Yaşam puanı (HP):</string>
<string name="heroinfo_experiencepoints">Deneyim puanları (XP):</string>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="exit_to_menu">Menüye dön</string>
<string name="menu_settings">Tercihler</string>
<string name="menu_save">Kaydet</string>
<string name="app_name">Andor\'un İzi</string>
<string name="app_description">Macera temelli bir fantezi RPG</string>
<string name="menu_save_failed">Kaydetme başarısız! SD kart yerleştirilmiş ve yazılabilir mi?</string>
<string name="loadsave_title_save">Oyunu kaydet</string>
<string name="loadsave_title_load">Kayıtlı oyunu yükle</string>
<string name="loadsave_selectslot">Pozisyon seçiniz</string>
<string name="savegame_currenthero_displayinfo">seviye %1$d, %2$d deneyim, %3$d altın</string>
<string name="dialog_loading_message">Kaynaklar yükleniyor…</string>
<string name="dialog_loading_failed_title">Yükleme Başarısız</string>
<string name="dialog_loading_failed_message">Andor\'un İzinde oyun kayıt dosyasını yükleyemedi.\n\n:(\n\nDosya zara görmüş veya eksik olabilir.</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'un İzinde oyun kayıt dosyasını yükleyemedi. Bu oyun kayıt dosyası mevcut çalışandan daha yeni bir sürümle oluşturulmuş.</string>
<string name="dialog_close">Kapat</string>
<string name="dialog_monsterencounter_title">Karşılaşma</string>
<string name="dialog_monsterencounter_message">Saldırmak istiyor musunuz?\nZorluk: %1$s</string>
<string name="dialog_monsterencounter_info">Bilgi</string>
<string name="status_hp">SP:</string>
<string name="status_ap">AP:</string>
<string name="status_exp">Seviye:</string>
<string name="heroinfo_char">Genel Bakış</string>
<string name="heroinfo_inv">Eşyalar</string>
<string name="heroinfo_skill">Beceriler</string>
<string name="heroinfo_levelup">Seviye atla</string>
<string name="heroinfo_level">Seviye</string>
<string name="heroinfo_totalexperience">Toplam deneyim</string>
<string name="heroinfo_wornequipment">Giyilen ekipman</string>
<string name="heroinfo_inventory">Envanter</string>
<string name="heroinfo_gold">Altın: %1$d</string>
<string name="heroinfo_actionpoints">Aksiyon puanı(AP):</string>
<string name="heroinfo_quests">Görevler</string>
<string name="combat_attack">Saldırı (%1$d AP)</string>
<string name="combat_move">Hareket (%1$d AP)</string>
<string name="combat_use">Eşyayı kullan</string>
<string name="combat_endturn">Sıranı savuştur</string>
<string name="combat_flee">Kaç</string>
<string name="combat_begin_flee">Şimdi hareket etmek istediğiniz yöne tıklayarak dövüşten kaçabilirsin.</string>
<string name="combat_flee_failed">Kaçmayı başaramadın!</string>
<string name="combat_status_ap">AP: %1$d</string>
<string name="combat_monsterhealth">SP:</string>
<string name="combat_monsteraction">%1$s saldırıyor.</string>
<string name="combat_result_monstermiss">%1$s ıskaladı!</string>
<string name="combat_result_monsterhit">%1$s size %2$d sp\'lik vurdu!</string>
<string name="combat_result_monsterhitcritical">%1$s %2$d sp\'lik kritik bir vuruş yaptı!</string>
<string name="combat_result_heromiss">Iskaladınız.</string>
<string name="combat_result_herokillsmonster">%1$s öldü!</string>
<string name="combat_not_enough_ap">Bu turda yeterli AP kalmadı.</string>
<string name="combat_hero_dies">Baygın düştün, ama neyse ki hayattasın. Sersemlemiş ve yorgun uyandın. %1$d deneyim kaybettin.</string>
<string name="combat_miss_animation_message">ISKA</string>
<string name="inventory_info">Bilgi</string>
<string name="inventory_equip">Giy</string>
<string name="inventory_unequip">Çıkar</string>
<string name="inventory_use">Kullan</string>
<string name="inventory_drop">Düşür</string>
<string name="inventory_item_used">%1$s kullandın.</string>
<string name="inventory_item_dropped">%1$s düşürüldü.</string>
<string name="dialog_loot_pickall">Hepsini al</string>
<string name="dialog_loot_foundgold">"%1$d altın buldun. "</string>
<string name="dialog_loot_pickedupitem">"Bir eşya aldın. "</string>
<string name="dialog_loot_pickedupitems">"%1$d eşya aldın. "</string>
<string name="dialog_groundloot_title">Eşyalar</string>
<string name="dialog_groundloot_message">"Bir şeyler buldun. "</string>
<string name="dialog_monsterloot_title">Zafer</string>
<string name="dialog_monsterloot_message">"Karşılaşmadan sağ çıktın. "</string>
<string name="dialog_monsterloot_gainedexp">"%1$d deneyim kazandın. "</string>
<string name="monster_difficulty_veryeasy">Çok kolay</string>
<string name="monster_difficulty_easy">Kolay</string>
<string name="monster_difficulty_normal">Normal</string>
<string name="monster_difficulty_hard">Zor</string>
<string name="monster_difficulty_veryhard">Çok zor</string>
<string name="monster_difficulty_impossible">İmkansız</string>
<string name="actorinfo_class">Sınıfı:</string>
<string name="actorinfo_difficulty">Zorluk:</string>
<string name="actorinfo_health">Sağlık:</string>
<string name="actorinfo_attack">Saldırı:</string>
<string name="actorinfo_defense">Savunma:</string>
<string name="actorinfo_movecost">Hareket bedeli (AP):</string>
<string name="actorinfo_basetraits">Temel dövüş istatistikleri (ekipman ve beceriler hariç)</string>
<string name="actorinfo_currenttraits">Mevcut dövüş istatistikleri</string>
<string name="traitsinfo_attack_cost">Saldırı bedeli (AP):</string>
<string name="traitsinfo_attack_chance">Saldırı şansı:</string>
<string name="traitsinfo_attack_damage">Saldırı hasarı:</string>
<string name="traitsinfo_criticalhit_skill">Kritik vuruş becerisi:</string>
<string name="traitsinfo_criticalhit_multiplier">Kritik çarpanı:</string>
<string name="traitsinfo_defense_chance">Blok şansı:</string>
<string name="traitsinfo_defense_damageresist">Hasara direnç:</string>
<string name="iteminfo_category">"Kategori: "</string>
<string name="iteminfo_action_use">Kullan</string>
<string name="iteminfo_action_equip">Giy</string>
<string name="iteminfo_action_unequip">Çıkar</string>
<string name="iteminfo_action_use_ap">Kullan (%1$d AP)</string>
<string name="iteminfo_action_equip_ap">Giy (%1$d AP)</string>
<string name="iteminfo_action_unequip_ap">Çıkar (%1$d AP)</string>
<string name="startscreen_continue">Mevcut oyuna devam et</string>
<string name="startscreen_newgame">Yeni oyun</string>
<string name="startscreen_newgame_confirm">Mevcut oyununuzu ve karakterinizi kaybedeceksiniz, yeni bir oyun başlatmak istediğinize emin misiniz?</string>
<string name="startscreen_about">Hakkında/yardım</string>
<string name="startscreen_enterheroname">Kahraman adı gir</string>
<string name="startscreen_load">Yükle</string>
<string name="conversation_rewardexp">" [%1$d deneyim kazandınız]"</string>
<string name="conversation_rewardgold">" [%1$d altın kazandınız]"</string>
<string name="conversation_lostgold">" [%1$d altın kaybettiniz]"</string>
<string name="conversation_rewarditem">" [Bir eşya kazandınız]"</string>
<string name="conversation_rewarditems">" [%1$d eşya kazandınız]"</string>
<string name="conversation_next">İleri</string>
<string name="conversation_leave">Ayrıl</string>
<string name="shop_buy">Satın al</string>
<string name="shop_sell">Sat</string>
<string name="shop_infoitem">Bilgi</string>
<string name="shop_buyitem">Satın al (%1$d altın)</string>
<string name="shop_sellitem">Sat (%1$d altın)</string>
<string name="shop_yourgold">Altının:%1$d</string>
<string name="shop_item_bought">%1$s satın alındı.</string>
<string name="shop_item_sold">%1$s satıldı.</string>
<string name="levelup_title">Seviye atla</string>
<string name="levelup_description">Seviye %1$de hoş geldiniz!</string>
<string name="levelup_buttontext">Seviye atla</string>
<string name="levelup_add_health">Sağlığı arttır (+ %1$d SP)</string>
<string name="levelup_add_health_description">Maksimum sağlığınıza %1$d ekler.</string>
<string name="levelup_add_attackchance">Saldırı şansını arttır (+ %1$d)</string>
<string name="levelup_add_attackchance_description">Temel saldırı şansınıza %1$d ekler.</string>
<string name="levelup_add_attackdamage">Saldırı hasarını arttır (+ %1$d)</string>
<string name="levelup_add_attackdamage_description">Temel saldırı hasarına %1$d ekler.</string>
<string name="levelup_add_blockchance">Blok şansını arttır (+ %1$d)</string>
<string name="levelup_add_blockchance_description">Temel blok şansınıza %1$d ekler.</string>
<string name="dialog_rest_title">Dinlen</string>
<string name="dialog_rest_confirm_message">Burada dinlenmek istiyor musun?</string>
<string name="dialog_rest_message">Dinlendiniz ve tüm sağlığınızı geri kazandınız.</string>
<string name="about_button1">Yardım</string>
<string name="about_button2">Yazarlar</string>
<string name="about_button3">Lisans</string>
<string name="dialog_newversion_title">Hoş geldiniz</string>
<string name="dialog_newversion_message">" Andor\'un İzinde\'yi indirdiğiniz için teşekkürler!\n\nLütfen Andor\'un İzinde\'nin bu sürümünün DEVAM EDEN BİR ÇALIŞMADIR, bu da bütün haritalar henüz tamamlanmadı demektir.\nOyunu diğer oyuncularla tartışmak veya oyunun daha iyi olmasına yardım etmek için (bkz. hakkında) lütfen proje forumlarını ziyaret ediniz.\n\nBütün geri bildirimler için teşekkürler! "</string>
<string name="questlog_includecompleted_prompt">Görevleri görmek için seçin</string>
<string name="questlog_includecompleted_hidecompleted">Tamamlanmış görevleri gizle</string>
<string name="questlog_includecompleted_includecompleted">Tamamlanmış görevleri dahil et</string>
<string name="questlog_includecompleted_onlycompleted">Sadece tamamlanmış görevler</string>
<string name="questlog_queststatus">Durum: %1$s</string>
<string name="questlog_queststatus_inprogress">Devam etmekte</string>
<string name="questlog_queststatus_completed">Tamamlandı</string>
<string name="preferences_display_category">Görüntüleme</string>
<string name="preferences_display_fullscreen_title">Tam ekran</string>
<string name="preferences_display_fullscreen">Oyunu tam ekran modunda görüntüler. (Yeniden başlatma gerektirir)</string>
<string name="preferences_dialog_confirmrest_title">Dinlenme onayı</string>
<string name="about_contents1">" Android üzerinde açık kaynak kodlu roguelike RPG olan Andor\'un İzinde\'ye hoş geldiniz.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Sorularınız ve oyun tartışmaları için oyun forumları andorstrail.com adresini ziyaret edebilirsiniz.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Diğer şeylerin yanı sıra Andor\'un İzinde dünyası hakkında bilgi için Oyun wiki\'si.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt;Geliştiriciler için github.com üzerindeki proje kaynak kodu.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Oyunu diğer oyuncularla tartışmak için lütfen forumları ziyaret ediniz. "</string>
<string name="about_interface">" &lt;div&gt;&lt;b&gt;Oyun Ayarları&lt;/b&gt; cihazınızdaki Menü Butonuna basılarak bulunabilir.&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Arayüz İkonları&lt;/h1&gt; &lt;div&gt;&lt;b&gt;Sanduka&lt;/b&gt;&lt;img alt=chest src=chest.png /&gt;&lt;/div&gt; &lt;p&gt;Hızlı erişim [Eşyaları atamak ve anında kullanım için içerideki keselere uzun basınız]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Kahraman&lt;/b&gt;&lt;img alt=hero src=char_hero.png /&gt;&lt;/div&gt; &lt;p&gt;Menü [Genel Bakış, Quests, Beceriler &amp;amp; Envanter *]&lt;/p&gt; &lt;p&gt;* (Envanterde iken, bilgi için eşyanın üzerine tıklayınız &amp;amp; daha fazla seçenek için uzun basınız)&lt;/p&gt; &lt;div&gt;&lt;b&gt;Düşman&lt;/b&gt;&lt;img alt=monster src=monster.png /&gt;&lt;/div&gt; &lt;p&gt;Bilgi [Dövüş esnasında görünür]&lt;/p&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;Dövüş&lt;/h1&gt; &lt;p&gt;Dövüş sırasında alınan aksiyonlar AP tüketir...&lt;/p&gt; &lt;div&gt;&lt;b&gt;Saldırmak&lt;/b&gt; - [3AP] *&lt;/div&gt; &lt;img alt=attacking src=doubleattackexample.png /&gt; &lt;p&gt;* (Ekipman giymek &amp;amp; Eşya kullanmak AP\'yi &amp;amp; kullanım bedelini degiştirebilir&lt;/p&gt; &lt;div&gt;&lt;b&gt;Eşya kullanmak&lt;/b&gt; - [5AP]&lt;/div&gt; &lt;div&gt;&lt;b&gt;Kaçmak&lt;/b&gt; - [6AP]&lt;/div&gt; &lt;p&gt;________________&lt;/p&gt; &lt;h1&gt;İleri Dövüş&lt;/h1&gt; &lt;div&gt;Dövüş sırasında, kahramanın yanındaki bir kareye uzun basınız...&lt;/div&gt; &lt;div&gt;&lt;b&gt;Kaçmak için&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(seçilen kare vurgulanır - Saldırı Butonu, Hareket\'e döner)&lt;/p&gt; &lt;img alt=flee src=flee_example.png /&gt; &lt;p&gt;[kaçma modu aktifleştirildi - Dövüşe dönmek için düşmanın üstüne uzun basınız]&lt;/p&gt; &lt;div&gt;&lt;b&gt;Hedefi Değiştirmek için&lt;/b&gt;&lt;/div&gt; &lt;p&gt;(kırmızı hedef vurgusu düşmanlar arasında gidip gelir)&lt;/p&gt; &lt;p&gt;[hedef değiştirildi]&lt;/p&gt; "</string>
<string name="preferences_dialog_category">iletişim onay</string>
<string name="preferences_dialog_confirmrest">Bir yatağa girdiğinizde dinlenmek isteyip istemediğinize dair bir soru sorar. Diğer türlü her zaman otomatik olarak dinlenirsiniz.</string>
<string name="preferences_dialog_confirmattack_title">Saldırı onayı</string>
<string name="preferences_dialog_confirmattack">Bir yaratığa saldırırken \"Saldırmak istiyor musun?\" diyalog kutusunu etkinleştirir.</string>
<string name="preferences_dialog_monsterloot_title">Yaratık ganimetlerini görüntüleme</string>
<string name="preferences_dialog_monsterloot">Bir dövüşün sonuçlarının nasıl gösterilmesini istediğinizi seçiniz (altın, deneyim, eşyalar).</string>
<string name="preferences_combat_category">Dövüş</string>
<string name="preferences_combat_speed_title">Dövüş hızı</string>
<string name="preferences_combat_speed">Yaratıkların ne kadar hızlı saldıracaklarını belirler.</string>
<string name="preferences_display_loot_dialog">Ganimet diyalog kutusunu her zaman göster</string>
<string name="preferences_display_loot_dialog_on_items">Ganimet diyalog kutusunu eşya bulunca göster</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">Eşyalar için diyalog, diğer türlü bildirim</string>
<string name="preferences_display_loot_toast">Kısa bildirim göster</string>
<string name="preferences_display_loot_toast_on_items">Sadece eşya bulduğunda bildirim göster</string>
<string name="preferences_display_loot_never">Gösterme</string>
<string name="preferences_attackspeed_instant">Anında (animasyonsuz)</string>
<string name="preferences_attackspeed_fast">Hızlı</string>
<string name="preferences_attackspeed_normal">Normal</string>
<string name="preferences_attackspeed_slow">Yavaş</string>
<string name="preferences_movement_category">Hareket</string>
<string name="preferences_movementmethod_title">Hareket yöntemi</string>
<string name="preferences_movementmethod">Hareket yöntemi ve engellerle baş etme şekli.</string>
<string name="preferences_movementmethods_straight">Dümdüz (orijinal)</string>
<string name="preferences_movementmethods_avoid">Engellerden kaçınma</string>
<string name="actorinfo_currentconditions">Etkin koşullar</string>
<string name="actorcondition_info_removes_all">%1$s tamamen giderici</string>
<string name="iteminfo_effect_duration">(%1$d tur)</string>
<string name="iteminfo_effect_works_on_source">Kaynak üzerinde</string>
<string name="iteminfo_effect_works_on_target">Hedef üzerinde</string>
<string name="iteminfo_effect_works_when_hitting_target">Hedefe vurulduğunda</string>
<string name="iteminfo_effect_works_when_killing_target">Her öldürmede</string>
<string name="iteminfo_effect_works_when_used">Kullanıldığında</string>
<string name="iteminfo_effect_works_when_equipped">Giyildiğinde</string>
<string name="iteminfo_effect_decrease_current_hp">%1$s SP çeker</string>
<string name="iteminfo_effect_increase_current_hp">%1$s SP iyileştirir</string>
<string name="iteminfo_effect_decrease_current_ap">%1$s AP çeker</string>
<string name="iteminfo_effect_increase_current_ap">%1$s AP yerine koyar</string>
<string name="iteminfo_effect_increase_max_hp">Maksimum SP\'yi +%1$d arttırır</string>
<string name="iteminfo_effect_decrease_max_hp">Maksimum SP\'yi %1$d azaltır</string>
<string name="iteminfo_effect_increase_max_ap">Maksimum AP\'yi +%1$d arttırır</string>
<string name="iteminfo_effect_decrease_max_ap">Maksimum AP\'yi %1$d azaltır</string>
<string name="iteminfo_effect_increase_movecost">Hareket bedeli cezası +%1$d AP</string>
<string name="iteminfo_effect_decrease_movecost">Hareket bedelini %1$d AP azaltır</string>
<string name="preferences_display_scaling_factor_title">Ölçekleme</string>
<string name="preferences_display_scaling_factor">Oyun görünümünün her şeyi daha büyük göstermesini sağlar.</string>
<string name="preferences_display_scaling_factor_normal">Normal boyut</string>
<string name="preferences_display_scaling_factor_50_percent_larger">1.5x boyutu</string>
<string name="preferences_display_scaling_factor_double">İki kat boyut</string>
<string name="inventory_assign_slot1">Pozisyon 1</string>
<string name="inventory_assign_slot2">Pozisyon 2</string>
<string name="inventory_assign_slot3">Pozisyon 3</string>
<string name="inventory_assign">Hızlı kullanım pozisyonu ata</string>
<string name="inventory_unassign">Hızlı kullanım pozisyonunu kaldır</string>
<string name="preferences_movement_dpad_position_title">Sanal yön tuşları</string>
<string name="menu_save_gamesaved">Oyun %1$d pozisyona kaydedildi</string>
<string name="combat_result_herohit">hit %1$s için %2$d hp!</string>
<string name="combat_result_herohitcritical">"kritik bir vuruştan hit %1$s hp %2$d hasar aldın!"</string>
<string name="inventory_item_equipped">%1$s giydiniz.</string>
<string name="about_contents3">" Bu program özgür yazılımdır; siz dağıtabilir ve/veya değiştirebilirsiniz bu şartları altında GNU Genel Kamu Lisansı olarak Free Software Foundation tarafından yayımlanmış; her iki sürüm 2 Lisansı, veya (sizin seçiminize göre) daha sonraki bir sürümünü kapsar.&lt;br /&gt; &lt;br /&gt; Bu program HERHANGİ bir GARANTİ; olmadan ortalama kalite garantisi veya BELLİ BİR AMACA UYGUNLUK ile hiçbir garanti OLMADAN, faydalı olacağı ümidiyle, fakat dağıtılır.Daha fazla ayrıntı için GNU Genel Kamu Lisansı.&lt;bkz:br / &gt; &lt; / &gt; Bu programla birlikte GNU Genel Kamu Lisansı bir kopyasını değilse &lt;a href almış olmalısınız=http://www br.gnu.org/&gt;http://www.gnu.org/licenses&lt;/&gt;&lt;br /&gt; &lt;br /&gt; kaynak kodu ve özellik istekleri, lütfen &lt;proje sayfasını ziyaret edin a href=https://github lisansları.com/Zukero/andors-trail/&gt;https://github.com/Zukero/andors-trail/&lt;br/&gt;&lt;/a&gt; "</string>
<string name="iteminfo_effect_chance_of">%1$s %2$s olasılığı</string>
<string name="preferences_movement_dpad_positions_lower_right">Sağ alt köşe</string>
<string name="preferences_movement_dpad_positions_lower_left">Sol alt köşe</string>
<string name="preferences_movement_dpad_positions_center_bottom">Altta ortada</string>
<string name="preferences_movement_dpad_positions_center_left">Solda ortada</string>
<string name="preferences_movement_dpad_positions_center_right">Sağda ortada</string>
<string name="preferences_movement_dpad_positions_upper_left">Sol üst köşe</string>
<string name="preferences_movement_dpad_positions_upper_right">Sağ üst köşe</string>
<string name="preferences_movement_dpad_positions_center_top">Üstte ortada</string>
<string name="preferences_movement_dpad_position">Hareketi yönlendirmek için ekranda sanal yön tuşlarını etkinleştirir.</string>
<string name="preferences_movement_dpad_minimizeable_title">Küçültülebilir yön tuşları</string>
<string name="preferences_movement_dpad_minimizeable">Eğer sanal yön tuşları etkinleştirilmiş ise, bu ayar yön tuşlarının ortasına basılarak küçültülmesine izin verir.</string>
<string name="preferences_movement_dpad_positions_disabled">Devre dışı bırak</string>
<string name="actorconditioninfo_constant_effect">Sürekli etki</string>
<string name="actorconditioninfo_effect_every_round">Her tur</string>
<string name="actorconditioninfo_effect_every_full_round">Her tam tur</string>
<string name="bulkselection_totalcost_buy">Tüm bedel: %1$d altın</string>
<string name="bulkselection_totalcost_sell">Tüm bedel: %1$d altın</string>
<string name="bulkselection_select_all">Hepsi</string>
<string name="bulkselection_sell_confirmation_title">Emin misin?</string>
<string name="bulkselection_sell_confirmation">%1$s satışını yapmak istediğinize emin misin? Bu eşya %2$s bir eşya ve tekrar geri alamayabilirsin.</string>
<string name="skill_title_weapon_chance">Silah hassasiyeti</string>
<string name="skill_title_weapon_dmg">Sert vuruş</string>
<string name="skill_title_barter">Tüccar</string>
<string name="skill_title_dodge">Kaçınma</string>
<string name="skill_title_barkskin">cilt kabuğu</string>
<string name="skill_title_more_criticals">Daha Fazla Kritik</string>
<string name="skill_title_better_criticals">Daha İyi Kritik</string>
<string name="skill_title_speed">Dövüş Hızı</string>
<string name="skill_title_coinfinder">Hazine avcısı</string>
<string name="skill_title_more_exp">Hızlı Öğrenme</string>
<string name="skill_title_cleave">Yarma</string>
<string name="skill_title_eater">Ceset Yiyici</string>
<string name="skill_title_fortitude">Arttırılmış Dayanıklılık</string>
<string name="skill_title_evasion">Kaçma</string>
<string name="skill_title_regeneration">Yenilenme</string>
<string name="skill_title_lower_exploss">Hata Ustalığı</string>
<string name="skill_title_magicfinder">Büyü Bulucu</string>
<string name="skill_title_resistance_mental">Güçlü Zihin</string>
<string name="skill_title_resistance_physical_capacity">Dayanıklı Gövde</string>
<string name="skill_title_resistance_blood_disorder">Saf Kan</string>
<string name="skill_shortdescription_weapon_chance">Arttırılmış saldırı şansı</string>
<string name="skill_shortdescription_weapon_dmg">Arttırılmış saldırı hasarı</string>
<string name="skill_shortdescription_barter">Daha uygun fiyatlar</string>
<string name="skill_shortdescription_dodge">Arttırılmış engelleme şansı</string>
<string name="skill_shortdescription_barkskin">Hasar direnci</string>
<string name="skill_shortdescription_more_criticals">Arttırılmış kritik yetenek</string>
<string name="skill_shortdescription_better_criticals">Arttırılmış kritik hasasr</string>
<string name="skill_shortdescription_speed">Arttırılmış azami hareket puanı</string>
<string name="skill_shortdescription_coinfinder">Yüksek altın bulma şansı</string>
<string name="skill_shortdescription_more_exp">Yaratık ölümlerinden daha fazla deneyim</string>
<string name="skill_shortdescription_cleave">Her öldürmeden hareket puanı kazanma</string>
<string name="skill_shortdescription_eater">Her öldürmede can punaı kazanma</string>
<string name="skill_shortdescription_fortitude">Her seviye yükseltmede can kazancı</string>
<string name="skill_shortdescription_evasion">Arttırılmış ürkütme şansı</string>
<string name="skill_shortdescription_regeneration">Her turda sağlık kazanma</string>
<string name="skill_shortdescription_lower_exploss">Ölümde daha az miktarda deneyim kaybetme</string>
<string name="skill_shortdescription_magicfinder">Arttırılmış büyülü eşya bulma şansı</string>
<string name="skill_shortdescription_resistance_mental">Zihinsel şartlara karşı direnç</string>
<string name="skill_shortdescription_resistance_physical_capacity">Fiziksel kapasite şartlarına karşı direnç</string>
<string name="skill_shortdescription_resistance_blood_disorder">Kan düzensizliğine karşı direnç</string>
<string name="skill_longdescription_weapon_chance">her beceri düzeyi için Saldırı şansı %1$d artar.</string>
<string name="skill_longdescription_weapon_dmg">her beceri düzeyi için max hasarı %1$d artar.</string>
<string name="skill_longdescription_barter">Her beceri düzeyi için, alış ve satış altın cezası düşüş %1$d puan.</string>
<string name="skill_longdescription_dodge">her beceri düzeyi için Blok şansı %1$d puan artar.</string>
<string name="skill_longdescription_barkskin">her beceri düzeyi için Hasar direnci %1$d artar.</string>
<string name="skill_longdescription_more_criticals">her beceri düzeyi için var olan kritik becerileri %1$d %% arttırır.</string>
<string name="skill_longdescription_better_criticals">her beceri düzeyi için ekipman tarafından verilen kritik çarpanı %1$d %% arttırır.</string>
<string name="skill_longdescription_speed">her beceri düzeyi için maksimum AP (Aksyon Puanı) %1$d arttırır.</string>
<string name="skillinfo_action_levelup">Seviye atladın</string>
<string name="skill_current_level">Şimdiki seviye: %1$d</string>
<string name="skill_current_level_with_maximum">Şimdiki seviye: %1$d / %2$d</string>
<string name="skill_number_of_increases_one">Artırmak için bir beceri seç.</string>
<string name="skill_number_of_increases_several">Artırmak için %1$d tane beceri seç.</string>
<string name="loadsave_save_to_new_slot">Yeni kaydedilmiş oyun sekmesi yarat</string>
<string name="loadsave_save_overwrite_confirmation_title">Kayıtlı oyunun üzerine yaz ?</string>
<string name="iteminfo_displaytypes_ordinary">Sıradan</string>
<string name="iteminfo_displaytypes_quest">Görev öğesi</string>
<string name="iteminfo_displaytypes_legendary">Efsanevi</string>
<string name="iteminfo_displaytypes_extraordinary">Olağanüstü</string>
<string name="iteminfo_displaytypes_rare">Nadir</string>
<string name="actorcondition_categories_spiritual">Manevi</string>
<string name="actorcondition_categories_mental">Zihinsel</string>
<string name="actorcondition_categories_physical">Fiziksel Kapasite</string>
<string name="actorcondition_categories_blood">Kan Bozukluğu</string>
<string name="traitsinfo_base_max_hp">Maks SP:</string>
<string name="inventory_movetop">Yukarı taşı</string>
<string name="inventory_movebottom">Aşağı taşı</string>
<string name="skill_title_crit1">İç kanama</string>
<string name="skill_title_crit2">Kırılma</string>
<string name="skill_title_rejuvenation">Gençleştirme</string>
<string name="skill_title_taunt">Alay</string>
<string name="skill_title_concussion">Beyin Sarsıntısı</string>
<string name="skill_shortdescription_concussion">Beyin sarsıntısı ihtimali</string>
<string name="about_button4">Hakkında</string>
<string name="preferences_ui_category">Arayüz</string>
<string name="preferences_ui_enable_animations_title">Animasyonları etkinleştir</string>
<string name="menu_button_worldmap">Harita</string>
<string name="menu_button_worldmap_failed">Harita görüntülenemiyor.</string>
<string name="display_worldmap_not_available">Harita bu konumdan görüntülenemiyor.</string>
<string name="display_worldmap_title">Harita</string>
<string name="iteminfo_effect_weapon_attack_cost">Saldırı maliyeti: %1$d AP</string>
<string name="iteminfo_effect_weapon_attack_chance">Saldırı şansı: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage">Saldırı hasarı: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">Saldırı hasarı: %1$d-%2$d</string>
<string name="loadsave_save_overwrite_confirmation_all">Kayıtlı oyunun üzerine yazmak istediginizden emin misiniz?</string>
<string name="loadsave_save_overwrite_confirmation_slot">(yuva %1$d)</string>
<string name="preferences_dialog_overwrite_savegame_title">Kayıtlı oyunun üzerine yaz</string>
<string name="heroinfo_reequip_cost">Yeniden Donatma maliyeti (AP):</string>
<string name="heroinfo_useitem_cost">Öğe kullanım maliyeti (AP):</string>
<string name="conversation_reward_quest_finished">[Görev tamamlandı: \"%1$s\"]</string>
<string name="conversation_reward_quest_updated">[Görev güncellendi: \"%1$s\"]</string>
<string name="skill_title_weapon_prof_axe">Balta yeterliliği</string>
<string name="skill_title_weapon_prof_unarmed">Silahsız mücadele</string>
<string name="skill_title_armor_prof_shield">Kalkan yeterliliği</string>
<string name="skill_title_armor_prof_unarmored">Zırhsız mücadele</string>
<string name="skill_title_armor_prof_light">Hafif zırh yeterliliği</string>
<string name="skill_title_armor_prof_heavy">ır zırh yeterliliği</string>
<string name="skill_title_fightstyle_dualwield">Dövüş stili: Çift kullanmak</string>
<string name="skill_title_fightstyle_2hand">Dövüş stili: İki el silah</string>
<string name="skill_title_fightstyle_weapon_shield">Dövüş stili: Silah ve kalkan</string>
<string name="skill_title_specialization_dualwield">Uzmanlık: Çift kullanma</string>
<string name="skill_title_specialization_2hand">Uzmanlık: İki el silah</string>
<string name="skill_title_specialization_weapon_shield">Uzmanlık: Silah ve kalkan</string>
<string name="skill_shortdescription_armor_prof_shield">Kalkanları kullanarak daha iyi yapmak</string>
<string name="skill_shortdescription_armor_prof_light">Hafif zırh kullanarak daha iyi yapmak</string>
<string name="skill_shortdescription_armor_prof_heavy">ır zırh kullanarak daha iyi yapmak</string>
<string name="localize_resources_from_mo_filename">tr.mo</string>
<string name="dialog_recenter">Recenter</string>
<string name="dialog_more">Daha</string>
<string name="dialog_monsterencounter_conditions">Koşullar</string>
<string name="heroinfo_skill_categories">Kategori</string>
<string name="heroinfo_skill_sort">Sırala</string>
<string name="heroinfo_inventory_categories">Kategori</string>
<string name="heroinfo_inventory_sort">Sırala</string>
<string name="heroinfo_healthpoints">Yaşam puanı (HP):</string>
<string name="heroinfo_experiencepoints">Deneyim puanları (XP):</string>
<string name="levelup_adds_new_skillpoint">Bu seviye ayrıca size harcayacağınız yeni bir özellik puanı sunuyor!</string>
<string name="combat_taunt_monster">%1$s \'a alay ettin.</string>
<string name="combat_condition_player_apply">Sen %1$s tarafından etkiye uğradın.</string>
<string name="startscreen_newgame_start">Oyunu başlat</string>
<string name="startscreen_selectherosprite">Kahramanını seç</string>
<string name="shop_item_sort">Tür</string>
<string name="iteminfo_effect_works_on_attacker">Saldıran üzerine</string>
<string name="iteminfo_effect_works_when_hit_by_attacker">Saldırgan tarafından vurulduğunda</string>
<string name="iteminfo_effect_works_when_killed_by_attacker">Saldırgan tarafından öldürüldüğünde</string>
<string name="skill_sort_name">İsim</string>
<string name="skill_sort_points">Puanlar</string>
<string name="skill_sort_unlocked">Kilitli değil</string>
<string name="preferences_display_theme_title">Tema</string>
<string name="preferences_display_theme_blue">Kobalt</string>
<string name="preferences_display_theme_green">Malakit</string>
<string name="preferences_display_theme_charcoal">Obsidiyen</string>
<string name="skill_prerequisite_level">"Bu yeteneğin seviyesini yükseltmek için, en az seviye %1$d\'i geçmiş olmaya ihtiyacın var."</string>
<string name="inventory_category_all">Tüm</string>
<string name="inventory_category_favorites">Favoriler</string>
<string name="inventory_category_weapons">Silah</string>
<string name="inventory_category_armor">Zırh</string>
<string name="inventory_category_quest">Görev Eşyası</string>
<string name="inventory_category_other">Diğer</string>
<string name="inventory_sort_custom">Sıralanmamış</string>
<string name="inventory_sort_name">İsim</string>
<string name="inventory_sort_price">Fiyat</string>
<string name="inventory_sort_type">Tür</string>
<string name="shoplist_sort_custom">Sıralanmamış</string>
<string name="shoplist_sort_name">İsim</string>
<string name="shoplist_sort_price">Fiyat</string>
<string name="shoplist_sort_type">Tür</string>
<string name="skill_category_all">Tüm</string>
<string name="skill_category_defense">Savunma</string>
<string name="skill_category_criticals">Kritikler</string>
<string name="skill_category_utility">Fayda</string>
<string name="skill_sort_unsorted">Sıralanmamış</string>
<string name="preferences_display_theme">UI temasını seçin. (yeniden başlatma gerektirir)</string>
</resources>

View File

@@ -1,107 +1,545 @@
<?xml version='1.0' encoding='UTF-8'?>
<resources><string name="app_name">Andor\'s Trail</string>
<string name="app_description">Квестово-фантастична RPG</string>
<string name="exit_to_menu">Вихід до меню</string>
<string name="menu_settings">Налаштування</string>
<string name="menu_save">Зберегти</string>
<string name="menu_save_gamesaved">Гра була збережена в слот %1$d</string>
<string name="menu_save_failed">Не вдалося зберегти гру! Картка SD встановлена та доступна для запису?</string>
<string name="loadsave_title_save">Збереження гри</string>
<string name="loadsave_title_load">Завантажте збережену гру</string>
<string name="loadsave_selectslot">Виберіть слот</string>
<string name="savegame_currenthero_displayinfo">рівень: %1$d, досвід: %2$d, золото: %3$d</string>
<string name="dialog_loading_message">Завантаження ресурсів…</string>
<string name="dialog_loading_failed_title">Помилка завантаження</string>
<string name="dialog_loading_failed_message">Andor\'s Trail не вдалося завантажити файл збереження гри.
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Andor\'s Trail</string>
<string name="app_description">Пригодницька фентезійна RPG</string>
<string name="exit_to_menu">Вихід до меню</string>
<string name="menu_settings">Налаштування</string>
<string name="menu_save">Зберегти</string>
<string name="menu_save_gamesaved">Гра була збережена в слот %1$d</string>
<string name="menu_save_failed">Не вдалося зберегти гру! Картка SD встановлена та доступна для запису?</string>
<string name="loadsave_title_save">Зберегти гру</string>
<string name="loadsave_title_load">Завантажити збережену гру</string>
<string name="loadsave_selectslot">Виберіть слот</string>
<string name="savegame_currenthero_displayinfo">рівень: %1$d, досвід: %2$d, золото: %3$d</string>
<string name="dialog_loading_message">Завантаження ресурсів…</string>
<string name="dialog_loading_failed_title">Помилка завантаження</string>
<string name="dialog_loading_failed_message">Andor\'s Trail не вдалося завантажити файл збереження гри.
\n
\n:(
\n
\nФайл може бути пошкодженим або неповним.</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail не вдалося завантажити файл збереження гри. Цей файл збережений у новішій версії гри, ніж ця.</string>
<string name="dialog_close">Закрити</string>
<string name="dialog_monsterencounter_title">Сутичка</string>
<string name="dialog_monsterencounter_message">Ви хочете атакувати?
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail не вдалося завантажити файл збереження гри. Цей файл збережений у новішій версії гри, ніж ця.</string>
<string name="dialog_close">Закрити</string>
<string name="dialog_monsterencounter_title">Сутичка</string>
<string name="dialog_monsterencounter_message">Ви хочете атакувати?
\nСкладність: %1$s</string>
<string name="dialog_monsterencounter_info">Інформація</string>
<string name="status_hp">ОЗ:</string>
<string name="status_ap">ОД:</string>
<string name="status_exp">Рівень:</string>
<string name="heroinfo_char">Огляд</string>
<string name="heroinfo_inv">Предмети</string>
<string name="heroinfo_skill">Навички</string>
<string name="heroinfo_levelup">Новий рівень</string>
<string name="heroinfo_level">Рівень</string>
<string name="heroinfo_totalexperience">Загальний досвід</string>
<string name="heroinfo_wornequipment">Одіте спорядження</string>
<string name="heroinfo_inventory">Інвентар</string>
<string name="heroinfo_gold">Золото: %1$d</string>
<string name="heroinfo_actionpoints">Очки дії (ОД):</string>
<string name="heroinfo_quests">Квести</string>
<string name="combat_attack">Атака (%1$d ОД)</string>
<string name="combat_move">Рух (%1$d ОД)</string>
<string name="combat_use">Використати предмет</string>
<string name="combat_endturn">Кінець ходу</string>
<string name="combat_flee">Втекти</string>
<string name="combat_begin_flee">Тепер ви можете залишити бій, натисніть в якому напрямку ви хочете рухатися.</string>
<string name="combat_flee_failed">Ви не змогли втекти!</string>
<string name="combat_status_ap">ОД: %1$d</string>
<string name="combat_monsterhealth">ОЗ:</string>
<string name="combat_monsteraction">%1$s атакує.</string>
<string name="combat_result_monstermiss">%1$s промахнувся!</string>
<string name="combat_result_monsterhit">%1$s вдарив вас на %2$d ОЗ!</string>
<string name="combat_result_monsterhitcritical">%1$s завдає критичний удар на %2$d ОЗ!</string>
<string name="combat_result_heromiss">Ви промахнулися.</string>
<string name="combat_result_herohit">Ви атакуєте, %1$s втрачає %2$d ОЗ!</string>
<string name="combat_result_herohitcritical">Ви наносите критичний удар! %1$s втрачає %2$d ОЗ!</string>
<string name="combat_result_herokillsmonster">%1$s вмирає!</string>
<string name="combat_not_enough_ap">Бракує ОД в цьому раунді.</string>
<string name="combat_hero_dies">Ви падаєте без свідомості, але на щастя залишилися живі. Ви втратили %1$d досвіду.</string>
<string name="combat_miss_animation_message">ПРОМАХ</string>
<string name="inventory_info">Інформація</string>
<string name="inventory_equip">Одягти</string>
<string name="inventory_unequip">Зняти</string>
<string name="inventory_use">Використати</string>
<string name="inventory_drop">Викинути</string>
<string name="inventory_item_used">Ви використали %1$s.</string>
<string name="inventory_item_dropped">%1$s був скинутий.</string>
<string name="inventory_item_equipped">Ви наділи %1$s.</string>
<string name="dialog_loot_pickall">Взяти все</string>
<string name="dialog_loot_foundgold">Ви знайшли %1$d золота.</string>
<string name="dialog_loot_pickedupitem">Ви підняли предмет.</string>
<string name="dialog_loot_pickedupitems">Ви підняли %1$d предметів.</string>
<string name="dialog_groundloot_title">Предмети</string>
<string name="dialog_groundloot_message">Ви знайшли кілька предметів.</string>
<string name="dialog_monsterloot_title">Перемога</string>
<string name="dialog_monsterloot_message">Ви виграли бій.</string>
<string name="dialog_monsterloot_gainedexp">Ви отримали %1$d досвіду.</string>
<string name="monster_difficulty_veryeasy">Дуже легко</string>
<string name="monster_difficulty_easy">Дуже легко</string>
<string name="monster_difficulty_normal">Нормально</string>
<string name="monster_difficulty_hard">Складно</string>
<string name="monster_difficulty_veryhard">Дуже складно</string>
<string name="monster_difficulty_impossible">Неможливо</string>
<string name="actorinfo_class">Клас:</string>
<string name="actorinfo_difficulty">Рівень складності:</string>
<string name="actorinfo_health">Здоров\'я:</string>
<string name="actorinfo_attack">Атакувати:</string>
<string name="heroinfo_gamestats">Статистика гри</string>
<string name="heroinfo_gamestats_quests">Завершені квести</string>
<string name="heroinfo_gamestats_num_killed_monsters">Вбито монстрів</string>
<string name="heroinfo_gamestats_top_boss">Найпотужніший монстр убитий</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s (%2$d)</string>
<string name="actorinfo_defense">Оборона:</string>
<string name="localize_resources_from_mo_filename">uk.mo</string>
</resources>
<string name="dialog_monsterencounter_info">Інформація</string>
<string name="status_hp">ОЗ:</string>
<string name="status_ap">ОД:</string>
<string name="status_exp">Рівень:</string>
<string name="heroinfo_char">Огляд</string>
<string name="heroinfo_inv">Предмети</string>
<string name="heroinfo_skill">Навики</string>
<string name="heroinfo_levelup">Новий рівень</string>
<string name="heroinfo_level">Рівень</string>
<string name="heroinfo_totalexperience">Загальний досвід</string>
<string name="heroinfo_wornequipment">Вдягнуте спорядження</string>
<string name="heroinfo_inventory">Інвентар</string>
<string name="heroinfo_gold">Золото: %1$d</string>
<string name="heroinfo_actionpoints">Одиниці дій (ОД):</string>
<string name="heroinfo_quests">Завдання</string>
<string name="combat_attack">Атака (%1$d ОД)</string>
<string name="combat_move">Рух (%1$d ОД)</string>
<string name="combat_use">Використати предмет</string>
<string name="combat_endturn">Кінець ходу</string>
<string name="combat_flee">Втекти</string>
<string name="combat_begin_flee">Тепер ви можете залишити бій, натисніть в якому напрямку ви хочете рухатися.</string>
<string name="combat_flee_failed">Ви не змогли втекти!</string>
<string name="combat_status_ap">ОД: %1$d</string>
<string name="combat_monsterhealth">ОЗ:</string>
<string name="combat_monsteraction">%1$s атакує.</string>
<string name="combat_result_monstermiss">%1$s промахнувся!</string>
<string name="combat_result_monsterhit">%1$s вдарив вас на %2$d ОЗ!</string>
<string name="combat_result_monsterhitcritical">%1$s завдає критичний удар на %2$d ОЗ!</string>
<string name="combat_result_heromiss">Ви промахнулися.</string>
<string name="combat_result_herohit">Ви атакуєте, %1$s втрачає %2$d ОЗ!</string>
<string name="combat_result_herohitcritical">Ви наносите критичний удар! %1$s втрачає %2$d ОЗ!</string>
<string name="combat_result_herokillsmonster">%1$s вмирає!</string>
<string name="combat_not_enough_ap">Бракує ОД в цьому раунді.</string>
<string name="combat_hero_dies">Ви падаєте без свідомості, але на щастя залишилися живі. Ви втратили %1$d досвіду.</string>
<string name="combat_miss_animation_message">ПРОМАХ</string>
<string name="inventory_info">Інформація</string>
<string name="inventory_equip">Надягнути</string>
<string name="inventory_unequip">Зняти</string>
<string name="inventory_use">Використати</string>
<string name="inventory_drop">Викинути</string>
<string name="inventory_item_used">Ви використали %1$s.</string>
<string name="inventory_item_dropped">%1$s був скинутий.</string>
<string name="inventory_item_equipped">Ви наділи %1$s.</string>
<string name="dialog_loot_pickall">Взяти все</string>
<string name="dialog_loot_foundgold">Ви знайшли %1$d золота.</string>
<string name="dialog_loot_pickedupitem">Ви підняли предмет.</string>
<string name="dialog_loot_pickedupitems">Ви підняли %1$d предметів.</string>
<string name="dialog_groundloot_title">Предмети</string>
<string name="dialog_groundloot_message">Ви знайшли кілька предметів.</string>
<string name="dialog_monsterloot_title">Перемога</string>
<string name="dialog_monsterloot_message">Ви пережили зустріч.</string>
<string name="dialog_monsterloot_gainedexp">Ви отримали %1$d досвіду.</string>
<string name="monster_difficulty_veryeasy">Дуже легко</string>
<string name="monster_difficulty_easy">Легко</string>
<string name="monster_difficulty_normal">Нормально</string>
<string name="monster_difficulty_hard">Складно</string>
<string name="monster_difficulty_veryhard">Дуже складно</string>
<string name="monster_difficulty_impossible">Неможливо</string>
<string name="actorinfo_class">Клас:</string>
<string name="actorinfo_difficulty">Рівень складності:</string>
<string name="actorinfo_health">Здоров\'я:</string>
<string name="actorinfo_attack">Атака:</string>
<string name="heroinfo_gamestats">Статистика гри</string>
<string name="heroinfo_gamestats_quests">Виконані завдання</string>
<string name="heroinfo_gamestats_num_killed_monsters">Вбито монстрів</string>
<string name="heroinfo_gamestats_top_boss">Найпотужніший вбитий монстр</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s (%2$d)</string>
<string name="actorinfo_defense">Захист:</string>
<string name="localize_resources_from_mo_filename">uk.mo</string>
<string name="actorinfo_movecost">Вартість руху (ОД):</string>
<string name="actorinfo_basetraits">Базова бойова статистика (без обладнання та навичок)</string>
<string name="actorinfo_currenttraits">Бойова статистика (поточна)</string>
<string name="traitsinfo_attack_cost">Вартість атаки (ОД):</string>
<string name="traitsinfo_attack_chance">Шанс атаки:</string>
<string name="traitsinfo_attack_damage">Пошкодження:</string>
<string name="traitsinfo_criticalhit_skill">Навик критичного удару:</string>
<string name="traitsinfo_criticalhit_multiplier">Критичний множник:</string>
<string name="traitsinfo_defense_chance">Шанс блоку:</string>
<string name="traitsinfo_defense_damageresist">Опір пошкодженням:</string>
<string name="iteminfo_category">Категорія:</string>
<string name="iteminfo_action_use">Використати</string>
<string name="iteminfo_action_equip">Надягнути</string>
<string name="iteminfo_action_unequip">Зняти</string>
<string name="iteminfo_action_use_ap">Використати (%1$d ОД)</string>
<string name="iteminfo_action_equip_ap">Надягнути (%1$d ОД)</string>
<string name="iteminfo_action_unequip_ap">Зняти (%1$d ОД)</string>
<string name="startscreen_continue">Продовжити поточну гру</string>
<string name="startscreen_newgame">Нова гра</string>
<string name="startscreen_newgame_confirm">Ви втратите вашу поточну гру і поточного персонажа. Чи бажаєте ви почати нову гру\?</string>
<string name="startscreen_about">Про гру/допомога</string>
<string name="startscreen_enterheroname">Введіть ім\'я героя</string>
<string name="startscreen_load">Загрузити</string>
<string name="conversation_rewardexp">[Ви отримали %1$d досвіду]</string>
<string name="conversation_rewardgold">[Ви отримали %1$d золота]</string>
<string name="conversation_lostgold">[Ви втратили %1$d золота]</string>
<string name="conversation_rewarditem">[Ви отримали предмет]</string>
<string name="conversation_rewarditems">[Ви отримали %1$d предмети(ів)]</string>
<string name="conversation_next">Далі</string>
<string name="conversation_leave">Покинути</string>
<string name="shop_buy">Купити</string>
<string name="shop_sell">Продати</string>
<string name="shop_infoitem">Інформація</string>
<string name="shop_buyitem">Купити (%1$d золота)</string>
<string name="shop_sellitem">Продати (%1$d золота)</string>
<string name="shop_yourgold">Ваше золото: %1$d</string>
<string name="shop_item_bought">%1$s придбано.</string>
<string name="shop_item_sold">%1$s продано.</string>
<string name="levelup_title">Новий рівень</string>
<string name="levelup_description">Вітаємо з рівнем %1$d!</string>
<string name="levelup_buttontext">Новий рівень</string>
<string name="levelup_add_health">Збільшити здоров\'я (+%1$d ОЗ)</string>
<string name="levelup_add_health_description">Додає %1$d до вашого максимального здоров\'я.</string>
<string name="levelup_add_attackchance">Збільшити шанс атаки (+%1$d)</string>
<string name="levelup_add_attackchance_description">Додає %1$d до вашого базового шансу атаки.</string>
<string name="levelup_add_attackdamage">Збільшити пошкодження від атаки (+%1$d)</string>
<string name="levelup_add_attackdamage_description">Додає %1$d до вашого базового пошкодження від атаки.</string>
<string name="levelup_add_blockchance">Збільшити шанс блоку (+%1$d)</string>
<string name="levelup_add_blockchance_description">Додає %1$d до вашого базового шансу блоку.</string>
<string name="dialog_rest_title">Відпочинок</string>
<string name="dialog_rest_confirm_message">Ви бажаєте відпочити тут\?</string>
<string name="dialog_rest_message">Ви відпочили і відновили повне здоров\'я.</string>
<string name="about_button1">Допомога</string>
<string name="about_button2">Автори</string>
<string name="about_button3">Ліцензія</string>
<string name="dialog_newversion_title">Вітаємо</string>
<string name="questlog_includecompleted_prompt">Оберіть завдання для відображення</string>
<string name="questlog_includecompleted_hidecompleted">Приховати виконані завдання</string>
<string name="questlog_includecompleted_includecompleted">Включаючи виконані завдання</string>
<string name="questlog_includecompleted_onlycompleted">Лише виконані завдання</string>
<string name="questlog_queststatus">Статус: %1$s</string>
<string name="questlog_queststatus_inprogress">В процесі</string>
<string name="questlog_queststatus_completed">Виконано</string>
<string name="preferences_display_category">Екран</string>
<string name="preferences_display_fullscreen_title">На весь екран</string>
<string name="preferences_display_fullscreen">Відображає гру у повноекранному режимі (потрібен перезапуск)</string>
<string name="preferences_dialog_category">Підтвердження діалогу</string>
<string name="preferences_dialog_confirmrest_title">Підтвердження відпочинку</string>
<string name="preferences_dialog_confirmrest">Отримувати питання чи хочете ви відпочивати, коли лягаєте в ліжко. В іншому випаду, ви завжди відпочиватимете автоматично.</string>
<string name="preferences_dialog_confirmattack_title">Підтвердження атаки</string>
<string name="preferences_dialog_confirmattack">Вмикати діалогове вікно \'Ви хочете атакувати...\?\' при нападі на монстра.</string>
<string name="preferences_dialog_monsterloot_title">Вікно здобичі</string>
<string name="preferences_dialog_monsterloot">Виберіть, як ви хочете показати результати бою (золото, досвід, предмети).</string>
<string name="preferences_combat_category">Бій</string>
<string name="preferences_combat_speed_title">Швидкість бою</string>
<string name="preferences_combat_speed">Визначає швидкість атаки монстрів.</string>
<string name="preferences_display_loot_dialog">Завжди показувати діалогове вікно здобичі</string>
<string name="preferences_display_loot_dialog_on_items">Показувати діалогове вікно здобичі при знаходженні предметів</string>
<string name="preferences_display_loot_dialog_on_items_or_toast">Діалог для предметів, сповіщення для іншого</string>
<string name="preferences_display_loot_toast">Показувати коротке повідомлення</string>
<string name="preferences_display_loot_toast_on_items">Показувати повідомлення лише при знаходженні предметів</string>
<string name="preferences_display_loot_never">Не показувати нічого</string>
<string name="preferences_attackspeed_instant">Миттєво (без анімації)</string>
<string name="preferences_attackspeed_fast">Швидко</string>
<string name="preferences_attackspeed_normal">Нормально</string>
<string name="preferences_attackspeed_slow">Повільно</string>
<string name="preferences_movement_category">Рух</string>
<string name="preferences_movementmethod_title">Спосіб руху</string>
<string name="preferences_movementmethod">Тип способу руху та оминання перешкод.</string>
<string name="preferences_movementmethods_avoid">Уникати перешкоди</string>
<string name="actorinfo_currentconditions">Активні впливи</string>
<string name="actorcondition_info_removes_all">Прибрати всі %1$s</string>
<string name="iteminfo_effect_duration">(%1$d раундів)</string>
<string name="iteminfo_effect_works_on_source">На джерело</string>
<string name="iteminfo_effect_works_on_target">На ціль</string>
<string name="iteminfo_effect_works_when_hitting_target">При влучанні по цілі</string>
<string name="iteminfo_effect_works_when_killing_target">При кожному вбивстві</string>
<string name="iteminfo_effect_works_when_used">При використанні</string>
<string name="iteminfo_effect_works_when_equipped">При одяганні</string>
<string name="iteminfo_effect_decrease_current_hp">Забирає %1$s ОЗ</string>
<string name="iteminfo_effect_increase_current_hp">Відновлює %1$s ОЗ</string>
<string name="iteminfo_effect_decrease_current_ap">Забирає %1$s ОД</string>
<string name="iteminfo_effect_increase_current_ap">Відновлює %1$s ОД</string>
<string name="iteminfo_effect_increase_max_hp">Підвищує макс. ОЗ на +%1$d</string>
<string name="iteminfo_effect_decrease_max_hp">Знижує макс. ОЗ на %1$d</string>
<string name="iteminfo_effect_increase_max_ap">Підвищує макс. ОД на +%1$d</string>
<string name="iteminfo_effect_decrease_max_ap">Знижує макс. ОД на %1$d</string>
<string name="iteminfo_effect_increase_movecost">Штраф вартості руху +%1$d ОД</string>
<string name="iteminfo_effect_decrease_movecost">Зменшує вартість руху на %1$d ОД</string>
<string name="preferences_display_scaling_factor_title">Коефіцієнт масштабування</string>
<string name="preferences_display_scaling_factor">Змушує ігрове поле відображати все збільшеним.</string>
<string name="preferences_display_scaling_factor_normal">Нормальний розмір</string>
<string name="preferences_display_scaling_factor_50_percent_larger">Збільшено в 1.5x раз</string>
<string name="preferences_display_scaling_factor_double">Збільшено в 2 рази</string>
<string name="inventory_assign">Призначити швидкий слот</string>
<string name="inventory_assign_slot1">Слот 1</string>
<string name="inventory_assign_slot2">Слот 2</string>
<string name="inventory_assign_slot3">Слот 3</string>
<string name="inventory_unassign">Скасувати призначення швидкого слота</string>
<string name="preferences_movement_dpad_position_title">Віртуальний джойстик</string>
<string name="preferences_movement_dpad_position">Виводить на екран віртуальний джойстик для керування рухом.</string>
<string name="preferences_movement_dpad_positions_disabled">Вимкнено</string>
<string name="preferences_movement_dpad_positions_lower_right">Правий нижній кут</string>
<string name="preferences_movement_dpad_positions_lower_left">Лівий нижній кут</string>
<string name="actorconditioninfo_constant_effect">Постійний ефект</string>
<string name="actorconditioninfo_effect_every_round">Кожен раунд</string>
<string name="actorconditioninfo_effect_every_full_round">Кожен повний раунд</string>
<string name="bulkselection_totalcost_buy">Загальна вартість: %1$d золота</string>
<string name="bulkselection_totalcost_sell">Загальна вартість: %1$d золота</string>
<string name="bulkselection_select_all">Все</string>
<string name="bulkselection_sell_confirmation_title">Ви впевнені\?</string>
<string name="bulkselection_sell_confirmation">Ви дійсно бажаєте продати %1$s\? Цей предмет %2$s, і ви, можливо, не зможете відновити його.</string>
<string name="skill_title_weapon_chance">Точність зброї</string>
<string name="skill_title_weapon_dmg">Жорсткий удар</string>
<string name="skill_title_barter">Торговець</string>
<string name="skill_title_dodge">Ухилення</string>
<string name="skill_title_barkskin">Дублена Шкіра</string>
<string name="skill_title_more_criticals">Більше критичних</string>
<string name="skill_title_better_criticals">Кращі критичні</string>
<string name="skill_title_speed">Швидкість бою</string>
<string name="skill_title_coinfinder">Мисливець за скарбами</string>
<string name="skill_title_more_exp">Здібний учень</string>
<string name="skill_title_eater">Пожирач трупів</string>
<string name="skill_title_fortitude">Підвищена стійкість</string>
<string name="skill_title_evasion">Уникнення</string>
<string name="skill_title_regeneration">Регенерація</string>
<string name="skill_title_lower_exploss">Майстер невдач</string>
<string name="skill_title_magicfinder">Шукач магії</string>
<string name="skill_title_resistance_mental">Сильний розум</string>
<string name="skill_title_resistance_physical_capacity">Витривале тіло</string>
<string name="skill_title_resistance_blood_disorder">Чиста кров</string>
<string name="skill_shortdescription_weapon_chance">Збільшений шанс атаки</string>
<string name="skill_shortdescription_weapon_dmg">Збільшене пошкодження від атаки</string>
<string name="skill_shortdescription_barter">Кращі ціни в магазинах</string>
<string name="skill_shortdescription_dodge">Збільшений шанс блоку</string>
<string name="skill_shortdescription_barkskin">Стійкість до пошкоджень</string>
<string name="skill_shortdescription_more_criticals">Збільшений навик критичного удару</string>
<string name="skill_shortdescription_better_criticals">Збільшене критичне пошкодження</string>
<string name="skill_shortdescription_speed">Збільшений максимум одиниць дії</string>
<string name="skill_shortdescription_coinfinder">Вищий шанс знаходження золота</string>
<string name="skill_shortdescription_more_exp">Більше досвіду за вбивство монстрів</string>
<string name="skill_shortdescription_cleave">Відновлення одиниць дій при кожному вбивстві</string>
<string name="skill_shortdescription_eater">Відновлення одиниць здоров\'я при кожному вбивстві</string>
<string name="skill_shortdescription_fortitude">Збільшувати здоров\'я при кожному підвищенні рівня</string>
<string name="skill_shortdescription_evasion">Збільшений шанс втекти з поля бою</string>
<string name="skill_shortdescription_regeneration">Отримувати здоров\'я кожен раунд</string>
<string name="skill_shortdescription_lower_exploss">Зменшити кількість втраченого досвіду при смерті</string>
<string name="skill_shortdescription_magicfinder">Збільшений шанс знайти магічні предмети</string>
<string name="skill_shortdescription_resistance_mental">Опір психічним впливам</string>
<string name="skill_shortdescription_resistance_physical_capacity">Опір фізичним впливам</string>
<string name="skill_shortdescription_resistance_blood_disorder">Опір захворюванням крові</string>
<string name="skill_longdescription_weapon_chance">Збільшує шанс атаки на %1$d відсоткових одиниць для кожного рівня навику.</string>
<string name="skill_longdescription_weapon_dmg">Збільшує максимальне пошкодження на %1$d для кожного рівня навику.</string>
<string name="skill_longdescription_barter">Зменшує різницю між ціною купівлі і продажу на %1$d відсоткових одиниць для кожного рівня навику.</string>
<string name="skill_longdescription_dodge">Збільшує шанс блоку на %1$d відсоткових одиниць для кожного рівня навику.</string>
<string name="skill_longdescription_barkskin">Збільшує опір пошкодженням на %1$d для кожного рівня навику.</string>
<string name="skill_longdescription_more_criticals">Збільшує будь-який існуючий критичний навик, наданий обладнанням, на %1$d %% для кожного рівня навику.</string>
<string name="skill_longdescription_better_criticals">Збільшує будь-який існуючий критичний множник, наданий обладнанням, на %1$d %% для кожного рівня навику.</string>
<string name="skill_longdescription_speed">Збільшує максимальну кількість одиниць дій (ОД) на %1$d для кожного рівня навику.</string>
<string name="skill_longdescription_coinfinder">Збільшує шанс знайти золото в рештках монстра на %1$d %% і збільшує кількість золота в рештках на %2$d %% для кожного рівня навику (аж до максимальної кількості, яка може випасти з монстра).</string>
<string name="skill_longdescription_more_exp">Збільшує кількість досвіду, що дається за перемогу над монстрами, на %1$d %% для кожного рівня навику.</string>
<string name="skill_longdescription_cleave">Дає +%1$d одиниць дій (ОД) за кожне вбивство на кожний рівень навику.</string>
<string name="skill_longdescription_eater">Дає +%1$d одиниць здоров\'я (ОЗ) за кожне вбивство на кожний рівень навику.</string>
<string name="skill_longdescription_fortitude">При кожному наступному підвищенні рівня максимальна кількість одиниць здоров\'я (ОЗ) буде збільшена на %1$d на кожний рівень навику. Це не застосовується заднім числом, збільшення буде застосовуватися тільки до нових підвищень рівня.</string>
<string name="skill_longdescription_evasion">Знижує шанс невдачі при спробі втекти на %1$d %% і знижує шанс, що сусідній монстр атакуватиме, на %2$d %% за кожний рівень навику.</string>
<string name="skill_longdescription_regeneration">Дає +%1$d одиниць здоров\'я (ОЗ) за кожний раунд на кожний рівень навику, якщо поряд немає монстрів.</string>
<string name="skill_longdescription_lower_exploss">Зменшує кількість досвіду, що втрачається через смерть, на %1$d %% (відсотки величини втрати існуючого досвіду, а не відсоткові пункти) для кожного рівня навику. Після %2$d рівня зникають всі втрати досвіду, спричинені смертю.</string>
<string name="skill_longdescription_magicfinder">Збільшує шанс знайти незвичайні предмети на %1$d %% для кожного рівня навику.</string>
<string name="skill_longdescription_resistance_mental">Зменшує шанс бути ураженим психічними впливами на %1$d %% для кожного рівня навику до максимума %2$d %%. До них належать впливи, спричинені атаками монстрів, такі як Приголомшення або Кволість Рук.</string>
<string name="skill_longdescription_resistance_physical_capacity">Зменшує шанс бути ураженим фізичними впливами на %1$d %% для кожного рівня навику до максимума %2$d %%. До них належать впливи, спричинені атаками монстрів, такі як Втома.</string>
<string name="skill_longdescription_resistance_blood_disorder">Зменшує шанс бути ураженим захворюваннями крові на %1$d %% для кожного рівня навику до максимума %2$d %%. До них належать впливи, спричинені атаками монстрів, такі як отруєння або кровотеча.</string>
<string name="skillinfo_action_levelup">Новий рівень</string>
<string name="skill_current_level">Поточний рівень: %1$d</string>
<string name="skill_current_level_with_maximum">Поточний рівень: %1$d / %2$d</string>
<string name="skill_prerequisite_other_skill">Щоб підвищити рівень цього навику, ви повинні мати хоча б %1$d рівень навику %2$d.</string>
<string name="skill_prerequisite_level">Щоб підвищити рівень цього навику, ви повинні мати хоча б %1$d рівень досвіду.</string>
<string name="skill_prerequisite_stat">Щоб підвищити рівень цього навику, ви повинні мати хоча б %1$d %2$s (базова характеристика).</string>
<string name="skill_number_of_increases_one">Ви можете обрати один навик для покращення.</string>
<string name="skill_number_of_increases_several">Ви можете обрати %1$d навиків для покращення.</string>
<string name="levelup_adds_new_skillpoint">Цей рівень також дає вам нову одиницю навику для їх покращення!</string>
<string name="loadsave_save_to_new_slot">Створити новий слот для збереження гри</string>
<string name="loadsave_save_overwrite_confirmation_title">Перезаписати збережену гру\?</string>
<string name="loadsave_save_overwrite_confirmation">Ім\'я гравця у цій збереженій грі (%1$s) відрізняється від імені поточного гравця (%2$s). Ви впевнені, що хочете перезаписати цю збережену гру\?</string>
<string name="iteminfo_displaytypes_ordinary">Звичайний</string>
<string name="iteminfo_displaytypes_quest">Квестовий предмет</string>
<string name="iteminfo_displaytypes_legendary">Легендарний</string>
<string name="iteminfo_displaytypes_extraordinary">Надзвичайний</string>
<string name="iteminfo_displaytypes_rare">Винятковий</string>
<string name="actorcondition_categories_spiritual">Духовний</string>
<string name="actorcondition_categories_mental">Психічний</string>
<string name="actorcondition_categories_blood">Захворювання крові</string>
<string name="traitsinfo_base_max_hp">Макс. ОЗ:</string>
<string name="traitsinfo_base_max_ap">Макс. ОД:</string>
<string name="menu_save_saving_not_allowed_in_combat">Не можна зберегти гру під час бою.</string>
<string name="preferences_optimized_drawing_title">Оптимізоване промальовування</string>
<string name="preferences_optimized_drawing">Вимкніть це, якщо ви бачите графічні артефакти. Увімкнення цієї опції дозволить грі лише перемалювати змінені частини екрану в кожному кадрі.</string>
<string name="skill_title_shadow_bless">Темне благословіння Тіні</string>
<string name="skill_shortdescription_shadow_bless">Опір усім типам впливів</string>
<string name="skill_longdescription_shadow_bless">Зменшує шанс ураження усіма типами впливів на %1$d %%. До них належать усі типи впливів, спричинені атаками монстрів, такі як Отруєння, Приголомшення або Втома.</string>
<string name="actorinfo_immune_criticals">Імунітет до критичних ударів</string>
<string name="traitsinfo_criticalhit_effectivechance">Ефективний шанс критичного удару:</string>
<string name="skill_title_crit1">Внутрішня кровотеча</string>
<string name="skill_shortdescription_crit1">Шанс викликати внутрішню кровотечу</string>
<string name="skill_longdescription_crit1">Кожен нанесений критичний удар має %1$d %% шансу спричинити внутрішню кровотечу у цілі, накладаючи вплив \"Внутрішня кровотеча\" на ціль. Внутрішня кровотеча серйозно знижує наступальні бойові можливості, роблячи ціль менш здатною проводити успішні атаки.</string>
<string name="skill_title_crit2">Перелом</string>
<string name="skill_shortdescription_crit2">Шанс перелому кістки</string>
<string name="skill_longdescription_crit2">Кожен нанесений критичний удар має %1$d %% шансу зламати деякі кістки цілі, накладаючи вплив \"Перелом\" на ціль. Це серйозно знизить захисні бойові можливості цілі, роблячи її менш здатною захищатися від наступних атак.</string>
<string name="skill_title_rejuvenation">Омолодження</string>
<string name="skill_shortdescription_rejuvenation">Шанс видалення ефекту</string>
<string name="skill_longdescription_rejuvenation">Кожного раунду (6 секунд) існує %1$d %% шансу, що один з негативних впливів буде знижений на одиницю. Це стосується всіх ефектів тимчасового типу, які впливають на організм: психічних впливів, таких як Приголомшення; фізичних впливів, таких як Втома; а також захворювань крові, таких як Отруєння.</string>
<string name="skill_shortdescription_taunt">Нападник втрачає ОД при промаху</string>
<string name="skill_longdescription_taunt">Коли нападник здійснює атаку і промахується, існує %1$d %% шансу, що він втратить %2$d одиниць дій (ОД). Це стосується усіх типів ближніх атак проти вас.</string>
<string name="skill_title_concussion">Контузія</string>
<string name="skill_shortdescription_concussion">Шанс викликати контузію</string>
<string name="skill_longdescription_concussion">При проведенні атаки на ціль, чий шанс блоку (ШБ) хоча б на %1$d нижчий за ваш шанс атаки (ША), існує %2$d %% шансу, що удар спричинить контузію цілі. Контузія серйозно зменшить наступальні бойові можливості цілі, роблячи її менш здатною проводити успішні атаки.</string>
<string name="about_button4">Про гру</string>
<string name="preferences_ui_category">Інтерфейс</string>
<string name="preferences_ui_enable_animations_title">Увімкнути анімацію</string>
<string name="preferences_ui_enable_animations">Відображення анімації для різних елементів інтерфейсу, таких як панель бою.</string>
<string name="menu_button_worldmap">Мапа</string>
<string name="menu_button_worldmap_failed">Мапа не може бути відображена.</string>
<string name="display_worldmap_not_available">Мапа не може бути відображена на цій локації.</string>
<string name="display_worldmap_title">Мапа</string>
<string name="iteminfo_effect_weapon_attack_cost">Вартість атаки: %1$d ОД</string>
<string name="iteminfo_effect_increase_attack_cost">Збільшує вартість атаки на %1$d ОД</string>
<string name="iteminfo_effect_decrease_attack_cost">Зменшує вартість атаки на %1$d ОД</string>
<string name="iteminfo_effect_weapon_attack_chance">Шанс атаки: %1$d</string>
<string name="iteminfo_effect_increase_attack_chance">Збільшує шанс атаки на %1$d</string>
<string name="iteminfo_effect_decrease_attack_chance">Зменшує шанс атаки на %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage">Пошкодження від атаки: %1$d</string>
<string name="iteminfo_effect_weapon_attack_damage_minmax">Пошкодження від атаки: %1$d-%2$d</string>
<string name="iteminfo_effect_increase_attack_damage">Збільшує пошкодження від атаки на %1$d</string>
<string name="iteminfo_effect_increase_attack_damage_minmax">Збільшує пошкодження від атаки на %1$d-%2$d</string>
<string name="iteminfo_effect_decrease_attack_damage">Зменшує пошкодження від атаки на %1$d</string>
<string name="iteminfo_effect_decrease_attack_damage_minmax">Зменшує пошкодження від атаки на %1$d-%2$d</string>
<string name="iteminfo_effect_increase_critical_skill">Збільшує навик критичного удару на %1$d</string>
<string name="iteminfo_effect_decrease_critical_skill">Зменшує навик критичного удару на %1$d</string>
<string name="iteminfo_effect_critical_multiplier">Дає змогу наносити критичні удари з множником x%1$.1f</string>
<string name="iteminfo_effect_increase_block_chance">Збільшує шанс блоку на %1$d</string>
<string name="iteminfo_effect_decrease_block_chance">Зменшує шанс блоку на %1$d</string>
<string name="iteminfo_effect_increase_damage_resistance">Збільшує опір пошкодженням на %1$d</string>
<string name="iteminfo_effect_decrease_damage_resistance">Зменшує опір пошкодженням на %1$d</string>
<string name="iteminfo_effect_increase_use_cost">Збільшує вартість використання предметів у бою на %1$d ОД</string>
<string name="iteminfo_effect_decrease_use_cost">Зменшує вартість використання предметів у бою на %1$d ОД</string>
<string name="iteminfo_effect_increase_reequip_cost">Збільшує вартість ОД для одягання предметів у бою на %1$d ОД</string>
<string name="iteminfo_effect_decrease_reequip_cost">Зменшує вартість ОД для одягання предметів у бою на %1$d ОД</string>
<string name="loadsave_save_overwrite_confirmation_all">Ви впевнені, що хочете перезаписати збережену гру\?</string>
<string name="loadsave_save_overwrite_confirmation_slot">(слот %1$d)</string>
<string name="preferences_display_overwrite_savegame_entries_always_confirm">Завжди показувати діалогове вікно підтвердження</string>
<string name="preferences_display_overwrite_savegame_entries_confirm_overwrite">Показувати тільки при перезаписі збереженої гри з гравцем з іншим ім\'ям</string>
<string name="preferences_display_overwrite_savegame_entries_never_confirm">Ніколи не показувати діалогове вікно підтвердження</string>
<string name="preferences_dialog_overwrite_savegame_title">Підтвердіть перезапис збереження</string>
<string name="preferences_dialog_overwrite_savegame">Пересвідчується, що ви насправді хочете перезаписати збережену гру.</string>
<string name="heroinfo_reequip_cost">Вартість перевдягання (ОД):</string>
<string name="heroinfo_useitem_cost">Вартість використання предмету (ОД):</string>
<string name="combat_result_monstermoved">%1$s рухається.</string>
<string name="combat_log_title">Журнал бою</string>
<string name="conversation_reward_quest_finished">[Завдання завершено: \"%1$s\"]</string>
<string name="conversation_reward_quest_updated">[Завдання оновлено: \"%1$s\"]</string>
<string name="skill_title_weapon_prof_dagger">Володіння кинджалом</string>
<string name="skill_title_weapon_prof_1hsword">Володіння одноручним мечем</string>
<string name="skill_title_weapon_prof_2hsword">Володіння дворучним мечем</string>
<string name="skill_title_weapon_prof_axe">Володіння сокирою</string>
<string name="skill_title_weapon_prof_blunt">Володіння зброєю ударно-роздрібнюючої дії</string>
<string name="skill_title_weapon_prof_unarmed">Рукопашний бій</string>
<string name="skill_title_armor_prof_shield">Володіння щитом</string>
<string name="skill_title_armor_prof_unarmored">Бій без обладунків</string>
<string name="skill_title_armor_prof_light">Володіння легким обладунком</string>
<string name="skill_title_armor_prof_heavy">Володіння важким обладунком</string>
<string name="skill_title_fightstyle_dualwield">Бойовий стиль: Зброя в кожній руці</string>
<string name="skill_title_fightstyle_2hand">Бойовий стиль: Дворучна зброя</string>
<string name="skill_title_fightstyle_weapon_shield">Бойовий стиль: Зброя і щит</string>
<string name="skill_title_specialization_dualwield">Спеціалізація: Зброя в кожній руці</string>
<string name="skill_title_specialization_2hand">Спеціалізація: Дворучна зброя</string>
<string name="skill_title_specialization_weapon_shield">Спеціалізація: Зброя і щит</string>
<string name="skill_shortdescription_weapon_prof_dagger">Кращий у бою з кинджалами</string>
<string name="skill_shortdescription_weapon_prof_1hsword">Кращий у бою з одноручними мечами</string>
<string name="skill_shortdescription_weapon_prof_2hsword">Кращий у бою з дворучними мечами</string>
<string name="skill_shortdescription_weapon_prof_axe">Кращий у бою з сокирами</string>
<string name="skill_shortdescription_weapon_prof_blunt">Кращий у бою зі зброєю ударно-роздрібнюючої дії</string>
<string name="skill_shortdescription_weapon_prof_unarmed">Кращий у бою без зброї</string>
<string name="skill_shortdescription_armor_prof_shield">Покращує володіння щитами</string>
<string name="skill_shortdescription_armor_prof_unarmored">Кращий у бою без обладунків</string>
<string name="skill_shortdescription_armor_prof_light">Покращує володіння легким обладунком</string>
<string name="skill_shortdescription_armor_prof_heavy">Покращує володіння важким обладунком</string>
<string name="skill_shortdescription_fightstyle_dualwield">Одночасне користування двома одиницями зброї</string>
<string name="skill_shortdescription_fightstyle_2hand">Покращує володіння дворучною зброєю</string>
<string name="skill_shortdescription_fightstyle_weapon_shield">Кращий у бою зі зброєю і щитом</string>
<string name="skill_shortdescription_specialization_dualwield">Експерт з володіння подвійною зброєю</string>
<string name="skill_shortdescription_specialization_2hand">Експерт з дворучної зброї</string>
<string name="skill_shortdescription_specialization_weapon_shield">Експерт з бою зі зброєю і щитом</string>
<string name="skill_longdescription_weapon_prof_dagger">Кожний рівень навику збільшує шанс атаки при використанні кинджалів і коротких мечів на %1$d %% базового шансу атаки предмету, збільшує шанс блоку на %2$d %% базового шансу блоку предмету і збільшує навик критичного удару на %3$d %% базового критичного удару предмету.</string>
<string name="skill_longdescription_weapon_prof_1hsword">Кожний рівень навику збільшує шанс атаки при використанні рапір, довгих мечів і широких мечів на %1$d %% базового шансу атаки предмету, збільшує шанс блоку на %2$d %% базового шансу блоку предмету і збільшує навик критичного удару на %3$d %% базового критичного удару предмету.</string>
<string name="skill_longdescription_weapon_prof_2hsword">Кожний рівень навику збільшує шанс атаки при використанні дворучних мечів на %1$d %% базового шансу атаки предмету, збільшує шанс блоку на %2$d %% базового шансу блоку предмету і збільшує навик критичного удару на %3$d %% базового критичного удару предмету.</string>
<string name="skill_longdescription_weapon_prof_axe">Кожний рівень навику збільшує шанс атаки при використанні сокир і великих сокир на %1$d %% базового шансу атаки предмету, збільшує шанс блоку на %2$d %% базового шансу блоку предмету і збільшує навик критичного удару на %3$d %% базового критичного удару предмету.</string>
<string name="skill_longdescription_weapon_prof_blunt">Кожний рівень навику збільшує шанс атаки при використанні зброї ударно-роздрібнюючої дії на %1$d %% базового шансу атаки предмету, збільшує шанс блоку на %2$d %% базового шансу блоку предмету і збільшує навик критичного удару на %3$d %% базового критичного удару предмету. Це стосується дубин, дубин з металевим наконечником, булав, скиптерів, бойових молотів та гігантських молотів.</string>
<string name="skill_longdescription_weapon_prof_unarmed">При боротьбі без зброї і щита герой отримує %1$d до шансу атаки, %2$d до шансу нанесення пошкодження і %3$d до шансу блоку на кожний рівень навику.</string>
<string name="skill_longdescription_armor_prof_shield">Опір пошкодженням збільшується на %1$d на кожний рівень навику, якщо щит у руці.</string>
<string name="dialog_recenter">Відцентрувати</string>
<string name="dialog_more">Більше</string>
<string name="dialog_monsterencounter_conditions">Впливи</string>
<string name="heroinfo_skill_categories">Категорія</string>
<string name="heroinfo_skill_sort">Сортувати</string>
<string name="heroinfo_inventory_categories">Категорія</string>
<string name="heroinfo_inventory_sort">Сортувати за</string>
<string name="heroinfo_healthpoints">Одиниці здоров\'я (ОЗ):</string>
<string name="heroinfo_experiencepoints">Пункти досвіду (ПД):</string>
<string name="combat_condition_player_apply">Ви постраждали від %1$s.</string>
<string name="combat_condition_player_clear">Ви позбавились від %1$s.</string>
<string name="combat_condition_player_immune">Ви маєте імунітет проти %1$s.</string>
<string name="combat_condition_monster_apply">%1$s постраждав від %2$s.</string>
<string name="combat_condition_monster_clear">%1$s позбавився від %2$s.</string>
<string name="combat_condition_monster_immune">%1$s має імунітет проти %2$s.</string>
<string name="startscreen_newgame_start">Почати гру</string>
<string name="startscreen_selectherosprite">Виберіть свого героя</string>
<string name="shop_item_sort">Сортувати</string>
<string name="actorcondition_info_immunity">Імунітет до %1$s</string>
<string name="iteminfo_effect_works_on_attacker">На нападника</string>
<string name="iteminfo_effect_works_when_hit_by_attacker">При влучанні нападника</string>
<string name="iteminfo_effect_works_when_killed_by_attacker">При вбивстві нападника</string>
<string name="inventory_selectitem">Оберіть предмет для призначення</string>
<string name="combat_log_noentries">Поки немає записів.</string>
<string name="preferences_high_quality_filters_title">Фільтри високої якості</string>
<string name="preferences_high_quality_filters">Вимкніть це, якщо виникли проблеми зі швидкодією на фільтрованих мапах (наприклад, темні печери). Увімкнення цієї опції змусить гру використовувати покращені фільтри кольорів замість суцільного накладання кольорів.</string>
<string name="about_contents1">Ласкаво просимо до Andor\'s Trail, рогалик-RPG для Android з відкритим початковим кодом.&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/&gt;Ігрові форуми на andorstrail.com для питань та обговорень геймплею.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=http://andorstrail.com/wiki&gt;Вікі з інформацією про світ Andor\'s Trail.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt; &lt;a href=https://github.com/Zukero/andors-trail/&gt; Початковий код проекту на github.com для розробників.&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;Будь ласка, відвідуйте форуми та обговорюйте гру з іншими гравцями.&lt;br /&gt;</string>
<string name="about_contents3"></string>
<string name="dialog_newversion_message">Дякуємо за завантаження Andor\'s Trail!
\n
\nБудь ласка, зверніть увагу, що розробка Andor\'s Trail ЩЕ ТРИВАЄ, що означає, що ще не всі мапи завершено.
\nБудь ласка, відвідайте форуми проекту для обговорення гри з іншими гравцями або щоб допомогти зробити гру ще кращою (дивіться Про гру).
\n
\nДякуємо за ваші відгуки!</string>
<string name="preferences_movementmethods_straight">Прямо (оригінальний)</string>
<string name="iteminfo_effect_chance_of">%1$s шанс з %2$s</string>
<string name="preferences_movement_dpad_minimizeable_title">Мінімізувати джойстик</string>
<string name="preferences_movement_dpad_minimizeable">Якщо віртуальний джойстик увімкнено, ця опція дозволяє його мінімізувати натисканням на його центр.</string>
<string name="preferences_movement_dpad_positions_center_bottom">Посередині знизу</string>
<string name="preferences_movement_dpad_positions_center_left">Посередині зліва</string>
<string name="preferences_movement_dpad_positions_center_right">Посередині справа</string>
<string name="preferences_movement_dpad_positions_upper_left">Верхній лівий кут</string>
<string name="preferences_movement_dpad_positions_upper_right">Верхній правий кут</string>
<string name="preferences_movement_dpad_positions_center_top">Посередині вгорі</string>
<string name="skill_title_cleave">Розсічення</string>
<string name="actorconditioninfo_category">Категорія впливу: %1$s</string>
<string name="actorcondition_categories_physical">Фізичний</string>
<string name="inventory_movetop">Перемістити догори</string>
<string name="inventory_movebottom">Перемістити донизу</string>
<string name="skill_title_taunt">Насмішка</string>
<string name="inventory_equip_offhand">Надягнути (нашвидкуруч)</string>
<string name="skill_longdescription_armor_prof_unarmored">При боротьбі без жодного обладунку на тілі додається %1$d до шансу блоку на кожний рівень навику. Предмети з тканини обладунками не вважаються.</string>
<string name="skill_longdescription_armor_prof_light">Кожен рівень навику збільшує шанс блоку кожного із вдягнутих легких обладунків на %1$d %% від їхніх базових шансів блоку. До легких обладунків належать шкіряні, легкі металеві обладунки та обладунки схову.</string>
<string name="skill_longdescription_armor_prof_heavy">Кожен рівень навику збільшує шанс блоку кожного із вдягнутих важких обладунків на %1$d %% від їхніх базових шансів блоку. Штраф на рух у важких обладунках зменшується на %2$d %% на кожен рівень навику, на швидкість атаки - на %3$d %% на кожен рівень навику. До важких обладунків належать металеві обладунки, кольчуги і лати.</string>
<string name="skill_longdescription_fightstyle_dualwield">Дає переваги під час бою двома предметами зброї одночасно.
\n
\nБез цього навику може бути використано лише %1$d %% якостей зброї у лівій руці. Сюди входять шанс атаки, навик критичного удару, потенціал пошкодження і шанс блоку. Без цього навику швидкість атаки (вартість у ОД) визначається як сума швидкостей атаки обидвох предметів зброї.
\n
\nНа першому рівні цього навику може бути використано %2$d %% якостей зброї у лівій руці, а швидкість атаки становить суму швидкості атаки найшвидшого з двох предметів зброї і %3$d %% швидкості атаки найповільнішого з двох предметів зброї.
\n
\nНа другому рівні цього навику може бути використано %4$d %% якостей зброї у лівій руці, а швидкість атаки дорівнює найвищій зі швидкостей атак обох предметів зброї.</string>
<string name="skill_longdescription_fightstyle_2hand">Дає переваги під час використання дворучної зброї: дворучних мечів, великих сокир або гігантських молотів.
\n
\nКожен рівень навику збільшує урон від пошкоджень дворучною зброєю на %1$d %% від базового.</string>
<string name="skill_longdescription_fightstyle_weapon_shield">Дає переваги під час бою зі зброєю у правій руці і щитом у лівій.
\n
\nКожен рівень навику збільшує шанс атаки зброї на %1$d %% від базового, а шанс блоку щитів - на %2$d %% від базового.</string>
<string name="skill_longdescription_specialization_dualwield">Збільшує шанс атаки зброї в обох руках на додаткові %1$d %% від базового. Шанс блоку зброї в обох руках також збільшується на %2$d %% від базового.</string>
<string name="skill_longdescription_specialization_2hand">Збільшує урон від пошкоджень дворучної зброї на додаткові %1$d %% від базового. Шанс атаки дворучною зброєю також збільшується на %2$d %% від базового.</string>
<string name="skill_longdescription_specialization_weapon_shield">"Збільшує шанс атаки і урон від пошкодження зброї. Шанс атаки збільшується на %1$d %% від базового, а урон від пошкодження збільшується на %2$d %% від базового."</string>
<string name="preferences_quickslots_placement">Розташування слотів швидкого доступу</string>
<string name="preferences_quickslots_placement_summary">Де розташувати слоти швидкого доступу</string>
<string name="preferences_quickslots_placements_horizontal_center_bottom">Посередині знизу</string>
<string name="preferences_quickslots_placements_vertical_center_left">Посередині зліва</string>
<string name="preferences_quickslots_placements_vertical_center_right">Посередині справа</string>
<string name="preferences_quickslots_placements_vertical_bottom_left">Внизу зліва, вздовж лівої межі</string>
<string name="preferences_quickslots_placements_horizontal_bottom_left">Внизу зліва, вздовж нижньої межі</string>
<string name="preferences_quickslots_placements_horizontal_bottom_right">Внизу справа, вздовж нижньої межі</string>
<string name="preferences_quickslots_placements_vertical_bottom_right">Внизу справа, вздовж правої межі</string>
<string name="preferences_ui_show_quickslots_when_toolbox_is_visible_title">Показувати слоти швидкого доступу, коли відкрито панель інструментів</string>
<string name="preferences_ui_show_quickslots_when_toolbox_is_visible">Показує кнопки слотів швидкого доступу при відкритті панелі інструментів</string>
<string name="startscreen_incompatible_savegames">Ця версія Andor\'s Trail все ще в розробці. Збережені у цій версії ігри несумісні з релізною версією гри.</string>
<string name="startscreen_non_release_version">Це передрелізна версія Andor\'s Trail. Збережені у цій версії ігри можуть бути несумісними з релізною версією гри.</string>
<string name="heroinfo_gamestats_deaths">Кількість втрат свідомості</string>
<string name="heroinfo_gamestats_spent_gold">Кількість витраченого золота в магазинах</string>
<string name="heroinfo_gamestats_bonemeals">Кількість використаних зіль з кісткового борошна</string>
<string name="heroinfo_gamestats_num_used_items">Використано предметів</string>
<string name="heroinfo_gamestats_visited_maps">Відвідано місць</string>
<string name="heroinfo_gamestats_fav_item">Найчастіше вживаний предмет</string>
<string name="heroinfo_gamestats_fav_monsters">Найбільше вбитих монстрів</string>
<string name="preferences_ui_use_localized_resources_title">Використовувати переклад</string>
<string name="preferences_ui_use_localized_resources">Використовувати переклад інтерфейсу і вмісту, де це можливо (потрібен перезапуск)</string>
<string name="change_locale_requires_restart">Зміна мови потребує перезапуску. Andor\'s Trail було закрито.</string>
<string name="combat_taunt_monster">Ви насміхаєтесь над %1$s!</string>
<string name="inventory_category_all">Все</string>
<string name="inventory_category_favorites">Обране</string>
<string name="inventory_category_weapons">Зброя</string>
<string name="inventory_category_armor">Обладунки</string>
<string name="inventory_category_usable">Витратні матеріали</string>
<string name="inventory_category_quest">Предмет, необхідний для завдання</string>
<string name="inventory_category_other">Інші</string>
<string name="inventory_sort_custom">Не сортувати</string>
<string name="inventory_sort_name">За назвою</string>
<string name="inventory_sort_price">За ціною</string>
<string name="inventory_sort_quantity">За кількістю</string>
<string name="inventory_sort_rarity">За рідкістю</string>
<string name="inventory_sort_type">За типом</string>
<string name="shoplist_sort_custom">Не сортувати</string>
<string name="shoplist_sort_name">За назвою</string>
<string name="shoplist_sort_price">За ціною</string>
<string name="shoplist_sort_quantity">За кількістю</string>
<string name="shoplist_sort_rarity">За рідкістю</string>
<string name="shoplist_sort_type">За типом</string>
<string name="skill_category_all">Все</string>
<string name="skill_category_offense">Напад</string>
<string name="skill_category_defense">Захист</string>
<string name="skill_category_criticals">Критичні удари</string>
<string name="skill_category_immunity">Імунітет</string>
<string name="skill_category_utility">Допоміжні</string>
<string name="skill_category_speciality">Спеціальність</string>
<string name="skill_category_proficiency">Вміння</string>
<string name="skill_sort_unsorted">Не сортувати</string>
<string name="skill_sort_name">Назва</string>
<string name="skill_sort_points">Одиниці</string>
<string name="skill_sort_unlocked">Відкрито</string>
<string name="preferences_display_theme_title">Тема</string>
<string name="preferences_display_theme">Оберіть тему інтерфейсу (потребує перезапуску)</string>
<string name="preferences_display_theme_blue">Кобальт</string>
<string name="preferences_display_theme_green">Малахіт</string>
<string name="preferences_display_theme_charcoal">Обсидіан</string>
<string name="change_theme_requires_restart">Зміна теми інтерфейсу потребує перезапуску. Andor\'s Trail було закрито.</string>
<string name="storage_permissions_mandatory">Доступ до пам’яті є обов\'язковим, щоб Andor\'s Trail обробляла збережені ігри та мапу світу. Закриття Andor\'s Trail.</string>
</resources>

View File

@@ -1,31 +1,106 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="localize_resources_from_mo_filename">zh_CN.mo</string>
<string name="app_description">任务驱动型的幻想RPG</string>
<string name="exit_to_menu">返回菜单</string>
<string name="menu_settings">设定</string>
<string name="menu_save">保存</string>
<string name="menu_save_gamesaved">游戏已经保存至 存档 %1$d</string>
<string name="menu_save_failed">游戏保存失败!确认存储卡正确安装并且可以写入?</string>
<string name="loadsave_title_save">保存游戏</string>
<string name="loadsave_title_load">载入游戏</string>
<string name="loadsave_selectslot">选择存档</string>
<string name="savegame_currenthero_displayinfo">等级 %1$d%2$d 经验值,%3$d 金币</string>
<string name="dialog_loading_message">正在载入资源…</string>
<string name="dialog_loading_failed_title">载入失败</string>
<string name="dialog_loading_failed_message">Andor\'s Trail 无法载入游戏存档。
<string name="app_description">任务驱动型的幻想RPG</string>
<string name="exit_to_menu">返回菜单</string>
<string name="menu_settings">设定</string>
<string name="menu_save">保存</string>
<string name="menu_save_gamesaved">游戏已经保存至 存档 %1$d</string>
<string name="menu_save_failed">游戏保存失败!确认存储卡正确安装并且可以写入?</string>
<string name="loadsave_title_save">保存游戏</string>
<string name="loadsave_title_load">载入游戏</string>
<string name="loadsave_selectslot">选择存档</string>
<string name="savegame_currenthero_displayinfo">等级 %1$d%2$d 经验值,%3$d 金币</string>
<string name="dialog_loading_message">正在载入资源…</string>
<string name="dialog_loading_failed_title">载入失败</string>
<string name="dialog_loading_failed_message">Andor\'s Trail 无法载入游戏存档。
\n
\n:(
\n
\n存档可能出现损坏或者不完整情况。</string>
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail 无法载入游戏存档。
<string name="dialog_loading_failed_incorrectversion">Andor\'s Trail 无法载入游戏存档。
\n游戏存档由一个比现运行新的版本创建。</string>
<string name="dialog_recenter">回到中心</string>
<string name="dialog_close">关闭</string>
<string name="dialog_more">更多</string>
<string name="dialog_recenter">回到中心</string>
<string name="dialog_close">关闭</string>
<string name="dialog_more">更多</string>
<string name="app_name">密令追踪</string>
<string name="status_hp">生命(HP):</string>
<string name="heroinfo_char">总览</string>
<string name="heroinfo_skill">技能</string>
<string name="heroinfo_levelup">升级</string>
<string name="heroinfo_level">等级</string>
<string name="heroinfo_totalexperience">总经验</string>
<string name="dialog_monsterencounter_title">遭遇</string>
<string name="dialog_monsterencounter_message">你想攻击吗?
\n难度:%1$s</string>
<string name="dialog_monsterencounter_info">信息</string>
<string name="dialog_monsterencounter_conditions">状态</string>
<string name="status_ap">行动点数:</string>
<string name="status_exp">经验值:</string>
<string name="heroinfo_inv">物品</string>
<string name="heroinfo_skill_categories">分类</string>
<string name="heroinfo_skill_sort">排序</string>
<string name="heroinfo_wornequipment">已穿戴装备</string>
<string name="heroinfo_inventory">库存</string>
<string name="heroinfo_inventory_categories">类别</string>
<string name="heroinfo_inventory_sort">排序方式</string>
<string name="heroinfo_gold">金币: %1$d</string>
<string name="heroinfo_healthpoints">血量HP</string>
<string name="heroinfo_experiencepoints">经验值XP</string>
<string name="heroinfo_actionpoints">行动点AP</string>
<string name="heroinfo_quests">任务</string>
<string name="combat_attack">攻击(%1$d AP</string>
<string name="combat_move">移动 (%1$d AP)</string>
<string name="combat_use">使用物品</string>
<string name="combat_endturn">回合结束</string>
<string name="combat_flee">逃跑</string>
<string name="combat_begin_flee">你现在可以点击你想要移动的方向来逃离战斗。</string>
<string name="combat_flee_failed">逃跑失败!</string>
<string name="combat_status_ap">行动点: %1$d</string>
<string name="combat_monsterhealth">血量:</string>
<string name="combat_monsteraction">%1$s 正在攻击。</string>
<string name="combat_result_monstermiss">%1$s 没有打到!</string>
<string name="combat_result_monsterhit">%1$s 命中了你,你损失 %1$s 点血!</string>
<string name="combat_result_monsterhitcritical">%1$s 暴击!你损失了 %2$d 点血!</string>
<string name="combat_result_heromiss">没有打到。</string>
<string name="combat_result_herohit">中了!%1$s 失去 %2$d 点血。</string>
<string name="combat_result_herohitcritical">暴击!%1$s 失去 %2$d 点血!</string>
<string name="combat_result_herokillsmonster">%1$s 死了!</string>
<string name="combat_not_enough_ap">这回合没有足够的行动点。</string>
<string name="combat_hero_dies">你失去知觉,但幸运地醒了过来,不知所措,失去 %1$d 点经验值。</string>
<string name="combat_miss_animation_message">闪避率</string>
<string name="combat_taunt_monster">你嘲讽了 %1$s!</string>
<string name="combat_condition_player_apply">你受到了%1$s!的影响。</string>
<string name="combat_condition_player_clear">你摆脱了 %1$s 的影响。</string>
<string name="combat_condition_player_immune">你现在对 %1$s 免疫。</string>
<string name="combat_condition_monster_apply">%1$s 受到了 %2$s 的影响。</string>
<string name="combat_condition_monster_clear">%1$s 摆脱了 %2$s 的影响。</string>
<string name="shop_buy"></string>
<string name="shop_sell"></string>
<string name="about_button1">帮助</string>
<string name="dialog_newversion_title">欢迎</string>
<string name="questlog_queststatus_completed">做完了</string>
<string name="menu_button_worldmap">地图</string>
<string name="display_worldmap_title">地图</string>
<string name="combat_condition_monster_immune">%1$s现在对 %2$s 免疫。</string>
<string name="inventory_info">信息</string>
<string name="dialog_groundloot_title">物品</string>
<string name="conversation_leave">离开</string>
<string name="shop_infoitem">信息</string>
<string name="shop_item_sort">排序</string>
<string name="dialog_rest_title">休息</string>
<string name="dialog_rest_confirm_message">你想这里休息吗?</string>
<string name="inventory_item_equipped">你用了%1$s。</string>
<string name="levelup_title">升级</string>
<string name="levelup_buttontext">升级</string>
<string name="skill_title_regeneration">急速自愈</string>
<string name="skillinfo_action_levelup">升级</string>
<string name="skill_title_crit1">内出血</string>
<string name="skill_title_crit2">骨折</string>
<string name="skill_title_concussion">脑震荡</string>
<string name="heroinfo_gamestats_name_and_qty">%1$s%2$d</string>
<string name="inventory_equip">装备武器</string>
<string name="inventory_unequip">卸下武器</string>
<string name="inventory_use">使用</string>
<string name="inventory_item_used">你使用了 %1$s.</string>
</resources>

View File

@@ -32,9 +32,10 @@
Hungarian translation by &lt;a href="https://urbalazs.hu"&gt;Balázs Úr&lt;/a&gt;&lt;br /&gt;
Hebrew translation by eitanbm&lt;br /&gt;
Portuguese(PT) translation by mira&lt;br /&gt;
Portuguese(BR) translation by Mauro Carvalho Chehab&lt;br /&gt;
Portuguese(BR) translation by Mauro Carvalho Chehab, Rafael Mendes (fifa1988)&lt;br /&gt;
Japanese translation by surgecurrent&lt;br /&gt;
Polish translation by tobik9090siemens, DanielS and Piotr Wieczorek&lt;br /&gt;
Spanish translation by pahsito&lt;br /&gt;
Forum moderated by Tim Davis&lt;br /&gt;
Forum moderated by Josh Kloos&lt;br /&gt;
Forum moderated by Travis Miller&lt;br /&gt;
@@ -46,6 +47,7 @@
Additional content by Richard Jackson (rijackson741)&lt;br /&gt;
Additional content by &lt;a href="http://gulisanolaw.com"&gt;Mike Gulisano&lt;/a&gt;&lt;br /&gt;
Additional content by Christian Berlage&lt;br /&gt;
Additional content by Daniel-Ømicrón Rodríguez García (Omicronrg9)&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://pixeljoint.com/p/101133.htm"&gt;Original hero sprites by Maksiu&lt;/a&gt;&lt;br /&gt;
&lt;a href="http://redknight91.deviantart.com/art/Arena-Game-Sprites-154661559"&gt;Hero graphics by RedKnight91&lt;/a&gt;&lt;br /&gt;

Some files were not shown because too many files have changed in this diff Show More